Ultimate Paradise

General Category => Video Games => Topic started by: Youef on 12 September, 2008, 05:11:18 pm



Title: Playthrough Topic (Hades)
Post by: Youef on 12 September, 2008, 05:11:18 pm
NES game, of course. >_>

Edit: Not just Castlevania!

Castlevania: Symphony of the Night
Silent Hill
Spyro the Dragon
Super Castlevania IV
Silent Hill 3
Silent Hill 2
Bioshock
Silent Hill 4: The Room
Mass Effect
Mass Effect 2
The Legend of Zelda: Ocarina of Time
Fallout 3
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Wind Waker
Portal
Uncharted 3: Drake's Deception
The Legend of Zelda: Skyward Sword
Mass Effect 3
Batman: Arkham City
Shin Megami Tensei: Persona 3 FES
Fallout: New Vegas
Demon's Souls
Dark Souls
Bioshock Infinite
The Last of Us
Dark Souls 2
Nine Hours, Nine Persons, Nine Doors
Zero Escape: Virtue's Last Reward
Bravely Default
Xenoblade Chronicles
Bloodborne
Metal Gear Solid V: The Phantom Pain
Nier
Fallout 4
The Witcher 3: Wild Hunt
Dark Souls 3
Chrono Trigger
To the Moon
Undertale
Zero Escape: Zero Time Dilemma
Chrono Cross
Nier: Automata
The Legend of Zelda: Breath of the Wild
Sonic Mania
Persona 5
Uncharted 4: A Thief's End
Inside
Shadow of the Colossus
God of War (PS4)
Detention
Hollow Knight
Soma
Red Dead Redemption 2
Celeste
Final Fantasy X
Radiant Historia: Perfect Chronology
Kingdom Hearts 3
Sekiro: Shadows Die Twice
Fire Emblem: Three Houses
Sayonara Wild Hearts
Devotion
Final Fantasy XIV
Star Wars Jedi: Fallen Order
Outer Wilds
Shadow Hearts
Shin Megami Tensei III: Nocturne
Shin Megami Tensei IV
Shin Megami Tensei IV: Apocalypse
Spider-Man
Devil Survivor Overclocked
Horizon: Zero Dawn
Hades
Demon’s Souls (2020)
The Last of Us: Part II
13 Sentinels: Aegis Rim
Ratchet and Clank: Rift Apart
Resident Evil 8: Village
Neo: The World Ends With You
Super Metroid
Metroid: Zero Mission
Shin Megami Tensei V
Tales of Arise
Catherine: Full Body

Tales of Berseria
Final Fantasy VII

Hellblade: Senua's Sacrifice
VA-11 HALL-A
Owlboy
Transistor
Papers, Please
Axiom Verge
Shovel Knight
Dead Cells
Hyper Light Drifter
The Messenger

Fire Emblem: Path of Radiance
Fire Emblem: Awakening
Fire Emblem Echoes: Shadows of Valentia
Alliance Alive
Shadow Hearts: Covenant
Final Fantasy 6
Final Fantasy 8
Final Fantasy 9
Final Fantasy 12
Final Fantasy Tactics
Tactics Ogre
Dragon Quest 8
Dragon Quest 11
Parasite Eve
Parasite Eve 2
Xenosaga 1
Xenosaga 2
Xenosaga 3
Xenogears
Vagrant Story
Suikoden
Suikoden 2
Suikoden 3
Panzer Dragoon Saga
Persona 2: IS and EP
Persona 4
Shin Megami Tensei: Strange Journey
Digital Devil Saga
Digital Devil Saga 2
Devil Survivor 2
Earthbound
Mother 3
Lunar
Onimusha: Warlords
Devil May Cry
Devil May Cry 3: Dante's Awakening
Ninja Gaiden Sigma
Bayonetta
Bayonetta 2
Odin Sphere
Halo
Halo 2
Deus Ex
Half-Life
Half-Life 2
System Shock 2
Thief
Jade Empire
Resident Evil
Resident Evil 2
Resident Evil 3
Dino Crisis
Fatal Frame
Fatal Frame 2
Fatal Frame 3
Haunting Ground
Eternal Darkness
Amnesia: The Dark Descent
Until Dawn
Metroid Prime 2: Echoes
Metroid: Samus Returns (3DS)
Super Metroid
Super Castlevania IV
Donkey Kong Country
Super Mario World
Castlevania: Dawn of Sorrow
Castlevania: Portrait of Ruin
Castlevania: Order of Ecclesia
The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link Between Worlds
Kid Icarus: Uprising
Super Mario RPG
Megaman X

Panzer Dragoon Orta
Beyond Good & Evil
Tom Clancy's Splinter Cell Chaos Theory
Fable
Halo
Halo 2

Super Mario Odyssey
Xenoblade Chronicles 2
Monster Hunter World
Dragon Ball FighterZ
Nioh

Resident Evil 2 (2019)
Devil May Cry 5
Outer Worlds
Astral Chain
Hollow Knight: Silksong
Deltarune
Nioh 2
The Last of Us 2
Ghost of Tsushima
Death Stranding
Shin Megami Tensei V
Cyberpunk 2077


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:13:29 pm
wtf, I had an axe, and then a bat made me fall and I lost my axe.

I liked that axe.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 September, 2008, 05:14:24 pm
The NES games were awesome, except for Simon's Quest that one was kinda eh... >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:16:12 pm
Okay a stupid falling spike platform thing hit me except it didn't touch my head. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:18:57 pm
**** I have to start from the beginning of the level now.

Stupid floating head thing. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 September, 2008, 05:19:25 pm
Medusa heads? >>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:21:34 pm
Yeah, Medusa. That's the name.

I wouldn't have died if I wasn't weakened by the stupid statue things that take forever to kill. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:22:02 pm
STUPID ****ING BAT KEEPS KNOCKING ME OFF


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:23:47 pm
Sweet, I got some flying dagger thing. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:26:22 pm
HOW DO I DIE FROM FALLING OFF THE STAIRS DAMN IT


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:30:46 pm
TAKE THAT YOU SNAKE-HAIRED *****


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:33:58 pm
This second level is a pain in the ass. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:36:46 pm
Stupid crows keep knocking me off. How do I gain health, or is it like impossible? >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Rai on 12 September, 2008, 05:38:24 pm
This is entertaining to read and I've never played Castlevania.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:42:52 pm
GOD DAMN IT I HATE HOW WHEN I GET HIT I MOVE LIKE FIVE MILES AND THEN I FALL DOWN SOME BOTTOMLESS PIT

I like this game, by the way.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:47:46 pm
STUPID CROWS


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:50:32 pm
The only reason I've died on this level is because of the GOD DAMN CROWS. No other enemy has been able to kill me. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Rai on 12 September, 2008, 05:51:48 pm
Eat the crows


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:53:22 pm
Okay, that ****ing crow knocked me over and I have to do the whole level over again.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:55:19 pm
Okay, I have like four bars of health or whatever. I'll probably die, but this is the furthest I've been. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:57:22 pm
So I got to the room with the second boss guy I think.

AND THEN A ****ING BAT HIT ME WHEN I HAD LIKE ONE BAR THING OF HEALTH AND I DIED.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 05:59:26 pm
WHY ARE THERE TWO MUMMIES


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 06:01:14 pm
Now I have to do the level over again, because mummies are ****ing cheap as hell.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 06:06:02 pm
I HATE MUMMIES AND I HOPE THEY ALL BURN AND DIE


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 06:08:07 pm
AND YES I AM AWARE THAT THEY ARE TECHNICALLY DEAD ALREADY


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Rai on 12 September, 2008, 06:11:32 pm
8 posts in a row.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 06:12:33 pm
>_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ProtoOmegaWeapon on 12 September, 2008, 06:15:01 pm
Massive lol


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 06:22:13 pm
YES THE MUMMIES ARE DEAD **** YEAH


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 12 September, 2008, 06:47:05 pm
Well, good luck with level 4. I don't believe I've ever gotten past it because The Frankenstein Monster is bull****.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 07:11:05 pm
This game is awesome, but it's BS and it pisses me off. >_>

I'll beat this later. I wanna play Super Mario RPG now.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 07:16:30 pm
Okay so instead of Super Mario RPG, I decided to play F-Zero for the SNES.

**** YEAH FIRST PLACE


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 07:19:24 pm
I just exploded.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Masterman on 12 September, 2008, 07:45:42 pm
SMRPG IS THAT BULL****.
I can't make it past the sewers, those damn rats keep poisoning me...



Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 September, 2008, 07:47:45 pm
Okay so instead of Super Mario RPG, I decided to play F-Zero for the SNES.

**** YEAH FIRST PLACE
You rule now.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HylianFox on 12 September, 2008, 08:32:13 pm
Good luck with the Grim Reaper. I'm sure you'll just have a deep fondness for scythes by the end.  ;D


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: GSD on 12 September, 2008, 08:35:46 pm
Good luck with the Grim Reaper.
(http://static1.animepaper.net/upload/thumbs/wallpapers/Soul-Eater/%5Blarge%5D%5BAnimePaper%5Dwallpapers_Soul-Eater_NosVII(1.6)__THISRES__76489.jpg)

?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HylianFox on 12 September, 2008, 08:37:27 pm
Good luck with the Grim Reaper.
(http://static1.animepaper.net/upload/thumbs/wallpapers/Soul-Eater/%5Blarge%5D%5BAnimePaper%5Dwallpapers_Soul-Eater_NosVII(1.6)__THISRES__76489.jpg)

?

fine then, Cheerful Reaper   ::)


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: GSD on 12 September, 2008, 08:39:39 pm
Good luck with the Grim Reaper.
(http://static1.animepaper.net/upload/thumbs/wallpapers/Soul-Eater/%5Blarge%5D%5BAnimePaper%5Dwallpapers_Soul-Eater_NosVII(1.6)__THISRES__76489.jpg)

?

fine then, Cheerful Reaper   ::)
MORE LIKE SHINIGAMI-SAMA


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HylianFox on 12 September, 2008, 08:49:14 pm
Good luck with the Grim Reaper.
(http://static1.animepaper.net/upload/thumbs/wallpapers/Soul-Eater/%5Blarge%5D%5BAnimePaper%5Dwallpapers_Soul-Eater_NosVII(1.6)__THISRES__76489.jpg)

?

fine then, Cheerful Reaper   ::)
MORE LIKE SHINIGAMI-SAMA

 :P


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 08:56:52 pm
Okay, so I started Super Castlevania IV.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 12 September, 2008, 08:58:23 pm
Okay, so I started Super Castlevania IV.

Best non-Metroidvania one btw.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 09:08:40 pm
Which is the best Castlevania game overall IYO?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 September, 2008, 09:10:13 pm
Most people will say SotN. >_>

Rondo of Blood isn't bad, despite the Dracula fight being a pain in the ass.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 12 September, 2008, 09:13:15 pm
Most people will say SotN. >_>

That.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 09:14:29 pm
'K, first boss is dead.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 September, 2008, 09:30:05 pm
effin' a, CV games are awesome.

SOTN is the best 2D game ever, IMO, but there's not many 2D ones I don't enjoy (the first GB one and the crappy Rondo of Blood "remake" for SNES). Even the 3D ones appeal to me, just not as much as the 2D ones.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 September, 2008, 09:31:01 pm
Yayz, second boss ded olo

This game is more forgiving than Castlevania I tbqh.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 September, 2008, 09:32:45 pm
Yayz, second boss ded olo

This game is more forgiving than Castlevania I tbqh.

which one?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 September, 2008, 09:38:31 pm
He's playing IV on SNES, which is actually a remake of the original but Konami just felt like slapping the "IV" on it for some reason. >>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 September, 2008, 09:40:00 pm
He's playing IV on SNES, which is actually a remake of the original but Konami just felt like slapping the "IV" on it for some reason. >>

you shut up, IV was incredible.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 September, 2008, 09:41:29 pm
I know it's great, I was just making fun of Konami for making it's title sound like a sequel.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 September, 2008, 09:43:50 pm
they did that a lot, the story of Castlevania is covered in four games (Vampire Killer, Castlevania, Super Castlevania IV, and Castlevania Chronicles).


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 12 September, 2008, 09:52:56 pm
It's not a remake, they just used the same story. The levels are totally different, so I don't know what you're talking about.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 September, 2008, 10:02:04 pm
Retelling, remake, same damn thing.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 September, 2008, 10:05:04 pm
sorry 911, but he's right, it is a retelling.

speaking of Castlevania, Order of Ecclesia is coming out in about 38 days.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 07:11:48 pm
Okay, so I never beat this game. This entire time, the game stopped it on level 3, so I'm still there. I want to play it again, so I'll bump this topic. >_>

ALL RIGHT LET'S DO THIS


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 07:13:34 pm
**** bat.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Rai on 07 February, 2009, 07:14:30 pm
You're welcome for reminding you.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 07:16:42 pm
>_>

Yay, I'm out of that **** cave. And now I'm probably going to die up here because this game is **** bull. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 07:17:02 pm
Level 3 has the easiest boss fight.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 07:18:52 pm
WHAT THE **** THERE ARE SO MANY GOD DAMN MOTHER **** BIRDS THAT KEEP DROPPING THOSE FUCKS THAT RUN AROUND JUMPING AT ME

****


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 07:20:26 pm
Ignore the birds and crouch to hit the Fleamen when they fall. You need to get a groove down.

Also, Frankenstein will murder you.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 07:22:47 pm
Yeah, I just keep on walking and attack anything that gets in my way.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 07:23:50 pm
that's what you gotta do. Stopping will get you overrun.

I never could beat Death in this game.... *sighs*


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 07:24:48 pm
What a **** broken game. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 07:25:20 pm
broken but wonderous.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ƨɒlƚy on 07 February, 2009, 07:25:50 pm
HAHAHAHAHAHAHA J00 SUCK AT TEH CASTLES!!11!1111!!!!!1ONE


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 07 February, 2009, 07:26:06 pm
MY AVATAR


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 07 February, 2009, 07:27:30 pm
****ing bat.
That bat is god, if you're talking about the one in the first level. <_<


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 07:28:44 pm
****ing bat.
That bat is god, if you're talking about the one in the first level. <_<

He gets ****ing owned by Balore in Aria of Sorrow.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 07 February, 2009, 07:30:15 pm
****ing bat.
That bat is god, if you're talking about the one in the first level. <_<

He gets ****ing owned by Balore in Aria of Sorrow.
He must've cheated then, like Simon did.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 07:31:33 pm
HAHAHAHAHAHAHA J00 SUCK AT TEH CASTLES!!11!1111!!!!!1ONE
Indeed. >_>

****ing bat.
That bat is god, if you're talking about the one in the first level. <_<
The ones in the third level. They kept on pushing me back in the water in the caves. I can leave the caves unscathed now though, or at least taking one damage. >_>

broken but wonderous.
I agree.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 07:32:50 pm
****ing bat.
That bat is god, if you're talking about the one in the first level. <_<

He gets ****ing owned by Balore in Aria of Sorrow.
He must've cheated then, like Simon did.

http://www.youtube.com/watch?v=vhsoOQm8G4M


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 07 February, 2009, 07:39:49 pm
That was so obviously his second cousin Leroy.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 07:42:25 pm
Nope, that was the Phantom Bat <_<


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 07:45:02 pm
Great, now I'm sucking again and I can't get out of the cave. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 07 February, 2009, 07:46:23 pm
Nope, that was the Phantom Bat <_<
So, it was his grampa? >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 07:49:10 pm
Great, now I'm sucking again and I can't get out of the cave. >_>

Did you get to Frankenstein yet?

Nope, that was the Phantom Bat <_<
So, it was his grampa? >_>

nope <_<


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 07:51:27 pm
Wow, the third boss was a joke.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 07:55:32 pm
Yeah, I jumped over one of the mummies and then whipped the **** out of them while they were in the same space.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 07:57:41 pm
Mummies? I fought some Wolfman...thing. I actually don't know if it was a Wolfman. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 07:59:06 pm
which one are you playing?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 08:05:29 pm
First game.

And this castle was so easy up until those flying pieces of **** decided to assault me. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 08:09:25 pm
there's no Wolfman in CV1.

It goes

Level 1- Phantom Bat
Level 2- Medusa
Level 3- Two Mummies
Level 4- Frankenstein and Igor
Level 5- Death
Level 6- Dracula


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 08:12:24 pm
Oh, then I was apparently on level 4 at the time. I didn't get a good look at the boss, so I assumed it was some Wolfman thing. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 08:14:31 pm
The fact that you found him a joke astounds me, he destroyed me the first few times.

Did you get to the Hell Hallway yet? (The one with the medusa heads and axe knights?)


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 08:17:27 pm
The fact that you found him a joke astounds me, he destroyed me the first few times.

Did you get to the Hell Hallway yet? (The one with the medusa heads and axe knights?)
I just threw a bunch of Holy Water at it. >_>

And I'm not sure. I haven't seen any Medusa Heads lately, but I have seen some Axe Knights. I'm in Level 5.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 07 February, 2009, 08:18:22 pm
Holy Water makes every boss a joke. <_<


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 08:19:53 pm
yeah, Holy Water pins him in that corner, but without its tough.

The hallway before Death has Medusa Heads and Axe Knights, and together it makes it very hard. Couple that with the fact that Death is the toughest boss in the game is why I haven't gotten past this level.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 08:31:41 pm
Holy Water makes every boss a joke. <_<
It would be nice if I could keep it throughout the entire level.

TOO BAD I **** DIE 294823948239483294 TIMES.

The hallway before Death has Medusa Heads and Axe Knights, and together it makes it very hard. Couple that with the fact that Death is the toughest boss in the game is why I haven't gotten past this level.
Yeah, I'm probably there.

But it's weird, because the entire level is one of the easier ones excluding that hallway. >_>

Well, it's an easy level compared to the other ones. It's still tough.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 08:33:29 pm
I concur.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 08:39:34 pm
Are 2 and 3 any easier?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 07 February, 2009, 08:41:06 pm
2 will confuse you, and don't take the wrong turn out of town like I did the first time. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 February, 2009, 08:42:40 pm
2 is confusing but a lot less difficult, especially the bosses, they're jokes.

III is tough, although not quite as tough as I. Its easily the best of the NES ones though.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 08:47:35 pm
I feel that if I ever beat CV1, an large amount of satisfaction will overwhelm me. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 07 February, 2009, 08:49:23 pm
That's what happened to me when I beat Silver Surfer. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 February, 2009, 09:01:51 pm
That's what happened to me when I beat Silver Surfer. >_>
That game intimidates me. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 07 February, 2009, 09:05:05 pm
It should. <_<


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 February, 2009, 04:59:06 pm
*plays Super Castlevania IV*

yay


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 09 February, 2009, 05:21:46 pm
*plays Rondo of Blood*

Yay... Wait I forgot... aww.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 February, 2009, 05:22:22 pm
*cries*

I want to play Rondo...


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 09 February, 2009, 05:23:05 pm
*cries*

I want to play Rondo...
Me too...


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 February, 2009, 05:25:34 pm
*cries again*


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 09 February, 2009, 06:39:06 pm
*cries again*
CRYING WON'T SOLVE THIS PROBLEM. IT'S TIME FOR... GOOGLE!


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 February, 2009, 06:42:15 pm
GOOGDLE YOU SAY!?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 09 February, 2009, 07:12:50 pm
GOOGDLE YOU SAY!?
EXACTLY
LAMENTABLY I CAN'T FIND ANYTHING.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Choronzon on 09 February, 2009, 07:14:47 pm
i've never played castlevania before. doesn't really look like its that great, but i was wrong about guitar hero (once they introduced drums) so i'm most likely wrong here too.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 February, 2009, 07:17:36 pm
trust me my friend, most of the 2D games are excellent, one or two are eh and one is total crap. The 3D ones are hit and miss, although I've enjoyed most of them, just not to the degree of the 2D games.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 09 February, 2009, 07:24:01 pm
one is total crap.
WHAT?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 February, 2009, 07:28:26 pm
evidently you've never played Castlevania: The Adventure for the Gameboy. Its easily the worst one ever made.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 09 February, 2009, 07:30:07 pm
evidently you've never played Castlevania: The Adventure for the Gameboy. Its easily the worst one ever made.
Oh, yeah. THAT ONE. Still I wouldn't be sure of saying that's the worst one though.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 February, 2009, 07:32:31 pm
I am quite sure its the worst. The only things that are nearly as bad are Legends (which was just average) and the crappy, sorta remake of Rondo of Blood on the SNES.

I guess Legacy of Darkness too since it was just an expansion pack essentially of 64. I liked 64, Lament, Curse and Judgement.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 09 February, 2009, 07:34:27 pm
Well, I'm a bad critic then. (And that's not something I haven't ever realized)


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 February, 2009, 07:35:05 pm
that's all my opinion, except for Adventure being the worst, its pretty much widely accepted.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 09 February, 2009, 07:39:25 pm
Ok, now back to the other subject...

*smacks head against wall* WHY CAN'T I GET YOU TO WORK NOW?! MONTHS OF LOYALTY ENDING IN SUCH BETRAYAL?!


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 February, 2009, 07:41:40 pm
WHY!?!?!?!?!?!?!?!?!?!?!?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 09 February, 2009, 07:42:48 pm
WHY!?!?!?!?!?!?!?!?!?!?!?
YEAH, WRRRYYYHY?!


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 February, 2009, 07:44:31 pm
(http://www.clarencestowers.com/the_urban_pastor/images/2008/04/01/why_cover_graphic001_3.jpg)


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 09 February, 2009, 07:45:58 pm
WORK DAMNIT


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 06 August, 2009, 03:37:21 pm
I just realized that I've never beaten this stupid ass (yet awesome) game.

I think I'm still at the last level. I might play it later today and see how well I do in that hallway. Though chances are I'll probably die before I even get there.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 03:39:38 pm
You beat Death? Nice. I've never had the patience/attention span.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 03:51:05 pm
I PLAY THIS GAME ON EASY


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 06 August, 2009, 03:55:41 pm
You beat Death? Nice. I've never had the patience/attention span.
Nope. Apparently I'm getting my levels wrong again. >_>

I'm in the second-to-last level.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 03:56:29 pm
You beat Death? Nice. I've never had the patience/attention span.
Nope. Apparently I'm getting my levels wrong again. >_>

I'm in the second-to-last level.

OH.

YOU'RE SO DUMB.

But yeah that hallway/Death combo is the devil.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 06 August, 2009, 04:00:34 pm
You beat Death? Nice. I've never had the patience/attention span.
Nope. Apparently I'm getting my levels wrong again. >_>

I'm in the second-to-last level.

OH.

YOU'RE SO DUMB.

But yeah that hallway/Death combo is the devil.
(http://upload.wikimedia.org/wikipedia/commons/thumb/5/57/No_U_Turn_sign.svg/600px-No_U_Turn_sign.svg.png)


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 04:04:45 pm
AFTER THAT HALLWAY YOU MEET WITH YOUR DEATH LITERALLY


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 04:08:33 pm
OHUF


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Masterman on 06 August, 2009, 09:41:55 pm
Have at you. Make your time.

....

oops, sorry Cats.

Cats: You is forgive, Manmaster.






BLOODY TEARS FTFW
TRAVEL DEMON FTFW


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 09:44:15 pm
POISON MIND
THE DEN
TRAGIC PRINCE
BEGGINING
VAMPIRE KILLER
OPPOSING BLOODLINES


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 09:44:48 pm
I PREFER THE TRAGIC PRINCE AND VAMPIRE KILLER OVER OTHER CV SONGS MATTRESS

POISON MIND
THE DEN
TRAGIC PRINCE
BEGGINING
VAMPIRE KILLER
OPPOSING BLOODLINES

OH YOU, YOU KNOW ME TOO WELL

WANDERING GHOSTS AS WELL


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Masterman on 06 August, 2009, 09:49:26 pm
WELL THEN S.S.H NEEDS TO REMIX THOSE.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 09:50:10 pm
WHICH WAS THAT ONE?

OH, AND REINCARNATED SOUL.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 09:56:15 pm
WHICH WAS THAT ONE?

OH, AND REINCARNATED SOUL.

http://www.youtube.com/watch?v=ls0DMEwMO0M

OH, AND HEART OF FIRE

AND THEME OF SIMON

AND PITCH BLACK INTRUSION

AND FESTIVAL OR SERVANTS

AND SO ON


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 09:59:32 pm
GOD THE SOUNDTRACK IN THE WHOLE SERIES IS SO DAMNED MEMORABLE


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:02:34 pm
GOD THE SOUNDTRACK IN THE WHOLE SERIES IS SO DAMNED MEMORABLE

ITS DELICIOUS, LIKE EGYPTIAN PUDDING WITH CASHBEE HONEY


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:04:28 pm
OH GOD

I BARELY EVEN REMEMBER ANY OF THE NAMES OF THE SOTN SOUNDTRACK BECAUSE IT WAS OVERALLY EXCELLENT


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Masterman on 06 August, 2009, 10:05:02 pm
.......I feel so unhip.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:06:07 pm
I have the whole SotN soundtrack on my mp3 and basically have all the names memorized. Easily my favorite VG soundtrack ever.

BUT I DON'T HAVE I AM THE WIND, WHICH MAKES ME FEEL SAD.

.......I feel so unhip.

That's going in the smile topic.

PLAY MORE CV MATTRESS


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:06:14 pm
.......I feel so unhip.
You do not deserve to experience this level of awesomanliness.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Masterman on 06 August, 2009, 10:07:27 pm
Yeah, cause I have Scider. *oblitermalaped x1000000*


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:08:23 pm
*goes to play OoE and bask in some more asweomanliness*


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:11:56 pm
*goes to play OoE and bask in some more asweomanliness*
OH LORD I FAIL SO MUCH AT THE NEWER METROIDVANIAS

... oops, something wrong up there...


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:12:34 pm
WELL IT IS REALLY HARD

ESPECIALLY THE BOSSES, THOSE ASSHOLES


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:16:02 pm
I think I'm just not used to OoE's controls. Too much SotN, I think. The only thing I remember from the time I played OoE, was saving that cat...


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:17:01 pm
There's a bunch of cats to save, actually. And people.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:18:29 pm
I don't care about people. THINK ABOUT THE CATS, DAMMIT. THE PEOPLE CAN GO TO VISIT MASTERMAN'S CAGE- I MEAN GO TO HELL.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:19:26 pm
BUT YOU NEED TO SAVE THE PEOPLE. THE CATS DO NOTHING.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:19:59 pm
AND WAT DO THE PEOPLE DO?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Masterman on 06 August, 2009, 10:21:18 pm
I must always be involved with the negative of things, my god.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:21:45 pm
You get sidequests from them and freeing all of them unlocks Dracula's Castle and the true ending.

And one of them almost certainly has a lesbian crush on Shanoa, which made me lol.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:22:48 pm
I must always be involved with the negative of things, my god.
Laws of the board, and for the coming century, the world.

You get sidequests from them and freeing all of them unlocks Dracula's Castle and the true ending.

And one of them almost certainly has a lesbian crush on Shanoa, which made me lol.
THE ONLY PART I LIKED

ARE THERE BEES LATER ON?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:24:18 pm
NOT TO MY KNOWLEDGE

PORTRAIT OF RUIN HAD GIANT BEES THOUGH


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:25:58 pm
DAMN I HATE KILLING BEES

UNLESS THEY'RE EVIL BEES

WHICH THEY MOST LIKELY ARE

... WAT TO TALK ABOUT NOW


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Masterman on 06 August, 2009, 10:26:34 pm
...


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:28:07 pm
...
BEEGONE MATTRESS


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:28:25 pm
They are evil bees because their hives look like skulls.

So yeah.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:29:03 pm
AW


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:31:09 pm
They're a lot less terrifying than the giant flies from SotN.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:38:48 pm
I don't even consider those terrifying...


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:41:38 pm
They're grotesque, just like that whole boss fight.

And the buzzing haunted me for weeks.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:43:42 pm
olo mindscrew

When did that happen anyways? I'd like to know...


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:47:28 pm
wut


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:49:28 pm
TELL ME. I WANT TO KNOW HOW OLD YOU WERE WHEN BUZZING SOUNDS HAUNTED YOU.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:51:09 pm
IT WAS....

YESTERDAY.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:52:01 pm
*looks at your age* OLO AND YOU STILL GET MINDSCREWS?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:52:34 pm
Lol it was years ago


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:53:15 pm
JUST HOW MANY


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:54:51 pm
LOL I DUNNO


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:56:14 pm
DAMMIT APROXIMATELY WHEN DID YOU GET YOUR FIRST MINDSCREW

JUST TO PROVE I HAVE A STRONGER MIND


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:56:54 pm
APPROX...

NEVER


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:57:29 pm
OH HELL


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 10:58:33 pm
Yup.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 10:59:17 pm
OLO I JUST REMEMBERED THIS IS UF'S TOPIC


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 11:02:09 pm
NOT ANYMORE ITS NOT


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 11:03:37 pm
OLO

... GOING BACK TO TOPIC, I...

... I THINK I LOST MY RONDO OF BLOOD DATA ONCE AGAIN


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 11:19:28 pm
I want Rondo.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 11:20:18 pm
Like... right now?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 06 August, 2009, 11:21:20 pm
Mhm.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: HyperOmar on 06 August, 2009, 11:22:01 pm
Because you know... that can be done.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 14 June, 2010, 03:53:27 pm
Gonna play Aria of Sorrow tonight.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Masterman on 14 June, 2010, 03:55:43 pm
Is this a coincidence, Floyd?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 14 June, 2010, 03:58:37 pm
It is a perfect storm of Castlevania.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 14 June, 2010, 04:02:33 pm
I'm in a very Konami mood. After Castlevania comes Silent Hill.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Masterman on 14 June, 2010, 04:05:44 pm
*holds Soma's hand and sucks thumb*


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 14 June, 2010, 04:13:38 pm
*masturbates again*


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 14 June, 2010, 07:04:30 pm
Oh lol I could've used a short sword this entire time.

God damn Axe Armors.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 14 June, 2010, 07:09:55 pm
incompetent


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 14 June, 2010, 08:43:40 pm
I love it when my emulator dies and I can't find the save file on my computer.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 14 June, 2010, 08:56:47 pm
Dracula has many powers at his disposal

That seriously sucks though, and I'm sorry it happened.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 15 June, 2010, 03:50:24 pm
youef where are you

Also my friend returned Order of Ecclesia to me today.

I am playing it to commemorate this Castlevania series of events.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Maniac234678 on 15 June, 2010, 03:52:22 pm
am i the only one who began the series with the first game


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 15 June, 2010, 03:52:58 pm
prolly

it was the second game I played of the series lol


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 15 June, 2010, 03:54:03 pm
am i the only one who began the series with the first game
I did too. This topic was made for the first NES game.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 15 June, 2010, 03:54:41 pm
youef where are you


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Maniac234678 on 15 June, 2010, 03:56:04 pm
am i the only one who began the series with the first game
This topic was made for the first NES game.

i read that much of the topic but i expected you 2 have played circle of the moon or somthun

btw i played the first castlevania bwhen i was like 5 or somthin so dere


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 15 June, 2010, 03:59:17 pm
stop being so old manic jeez


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Maniac234678 on 15 June, 2010, 04:02:38 pm
actually if i had a reason to go to the house where i first played castlevania today there would still be nothing to play but that


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 15 June, 2010, 04:04:47 pm
wat


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Maniac234678 on 15 June, 2010, 04:09:05 pm
I first played Castlevania when my father brought me with him to my uncle's house when I was around the age of 5. My uncle collects nothing but antiquated arcade machines and NES games, and Castlevania is the most interesting among them. While my uncle has since gotten into WoW, they still do not collect anything but those. So if I was to go over there today, I would still be playing **** Castlevania.

tl;dr dont call me old over something like this


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 15 June, 2010, 04:11:01 pm
*nodding bale gif*


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 16 June, 2010, 12:00:39 pm
The first and only Castlevania I played happened to be the shittiest


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 16 June, 2010, 12:07:21 pm
lolAdventure


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 16 June, 2010, 12:22:05 pm
Probably never going to play a sidescrolling one again. The flashbacks are too much.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 16 June, 2010, 12:23:02 pm
*sad face*


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 03 July, 2010, 08:25:10 pm
So I got Symphony of the Night. I feel more secure with playing on my PS3 than using an emulator.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 03 July, 2010, 08:29:54 pm
bastard took all my **** what is this metroid or something god


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 03 July, 2010, 08:33:55 pm
FAPFAPFAPFAPFAPFAPFAPFAPFAPFAPFAPFAP


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: IngSlayer on 03 July, 2010, 08:36:13 pm
Oh, look JHCDCFDNFFHDSLKFDSLFEFLELSFEIMCV GTMHJROEMOMFAPDDDJIWANKWANKWCOCFMFRCOMIEIOIMCRJIMIMJMFAWAAAAAUUGGGGH

[Explosion]


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 03 July, 2010, 08:37:12 pm
lol dead


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 03 July, 2010, 08:38:27 pm
lol dead

srs

gawd you suck


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 03 July, 2010, 08:43:26 pm
How do I heal myself from being poisoned?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 03 July, 2010, 08:44:24 pm
I need to be by your side as you play this to guide you.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 03 July, 2010, 09:05:17 pm
If you jump into the bats they take you to a special place


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 03 July, 2010, 09:09:40 pm
IIRC poison heals itself over time.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 03 July, 2010, 09:11:40 pm
It does. You can uses antidotes too.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 03 July, 2010, 09:41:34 pm
I finally beat those assholes.

**** yeah shield.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 03 July, 2010, 09:45:57 pm
MARIA


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 03 July, 2010, 09:47:07 pm
ALUCARD


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 03 July, 2010, 10:10:12 pm
FINALLY A GOD DAMN SAVE POINT.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Adol the Red on 04 July, 2010, 08:58:34 pm
MARIA
ALUCARD
(http://i222.photobucket.com/albums/dd290/deimon-devil/TokyoMajinGakuenKenpuchou41.jpg)

*vanishes into the night*


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 04 July, 2010, 09:55:03 pm
Oh yeah, fought that Hippogryph.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 04 July, 2010, 09:58:19 pm
Also you would think the Medusa heads would be a little less annoying, but those **** WHORES ARE STILL ASSWIPES.

Also the crows keep coming out of nowhere and hitting me, and I hate having 126/127 health for some reason. But at least I don't fly back like 10 **** FEET and fall to my death after hitting one of them like in the first game.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 04 July, 2010, 10:39:29 pm
waaaaaaaaaaaaaaaaaaaaah


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 04 July, 2010, 10:40:21 pm
waaaaaaaaaaaaaaaaaaaaah
Damn straight.

Except I'm at least getting a lot better at this game.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 04 July, 2010, 10:45:11 pm
Do you realize its beauty yet


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 04 July, 2010, 10:47:53 pm
'Tis a good game.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 04 July, 2010, 10:48:44 pm
let me know how the game actually is because I'll likely never play it


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 04 July, 2010, 10:50:36 pm
'Tis a good game.

good man


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 04 July, 2010, 10:57:29 pm
It's not like my favorite game ever made though so far, but it's still very good. It's got awesome music.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 04 July, 2010, 10:58:05 pm
Is it haunting? Or is it like sexy house music?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 04 July, 2010, 11:04:58 pm
It certainly is sexy, and I'm using that term synonymously with "awesome."

http://www.youtube.com/watch?v=RO34ixsNZaE

That one in particular is one of my favorites. There are some others, but I don't know the names to them. I'll just ask Floyd later.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 04 July, 2010, 11:07:10 pm
The Tragic Prince gives me a boner.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 04 July, 2010, 11:14:29 pm
Everything gives you a boner.

And I want to play Castlevania I and beat the motherfucking **** out of it just for the sake of satisfaction. Too bad my damn Wii is probably broken and won't turn on.

I guess it gave up after I stopped turning it on for like a year.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Masterman on 04 July, 2010, 11:15:40 pm
http://www.youtube.com/watch?v=1jcicL3IDs0&feature=related.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 04 July, 2010, 11:20:07 pm
http://www.youtube.com/watch?v=1jcicL3IDs0&feature=related.

lovely


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 July, 2010, 05:15:33 pm
The more I play this game, the more awesome it gets.

Also, all of a sudden I started destroying everything. Holy Rod is awesome.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 July, 2010, 05:18:54 pm
Yesss.... YESSSSSS...

Wait until you get to the cool weapons and stuff.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 07 July, 2010, 05:29:10 pm
Needs moar Shield Rod.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 July, 2010, 05:36:25 pm
needs more crissaegrim


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ƨɒlƚy on 07 July, 2010, 05:37:45 pm
I also have SotN


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 07 July, 2010, 05:43:14 pm
I've never gotten Crissaegrim tbqh.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Maniac234678 on 07 July, 2010, 05:53:49 pm
I've never gotten Crissaegrim tbqh.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 07 July, 2010, 06:13:24 pm
http://www.youtube.com/watch?v=P2cbXXk89oo&feature=related

Love that song.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 July, 2010, 06:59:21 pm
its a cool sword


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ƨɒlƚy on 07 July, 2010, 07:41:05 pm
http://www.youtube.com/watch?v=QIQr5W4AGcI

My favorite theme of the series, in one of my favorite iterations.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 July, 2010, 07:57:09 pm
Too many to choose for me. I guess Tragic Prince is my favorite overall, but Vampire Killer, Bloody Tears, Theme of Simon, Wanderign Ghosts, Dance of Illusions... and a bunch more...are close.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 07 July, 2010, 07:57:48 pm
Bloody Tears is god tier.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ƨɒlƚy on 07 July, 2010, 08:01:04 pm
Too many to choose for me. I guess Tragic Prince is my favorite overall, but Vampire Killer, Bloody Tears, Theme of Simon, Wanderign Ghosts, Dance of Illusions... and a bunch more...are close.
Bloody Tears is god tier.
True. But...

put de lime in de coconut, and shake it all up

and you get
http://www.youtube.com/watch?v=D4x6G6sCJ-U


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 July, 2010, 08:06:04 pm
I forgot Bloodlines ****


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ƨɒlƚy on 07 July, 2010, 08:08:43 pm
lol


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 July, 2010, 08:13:37 pm
http://www.youtube.com/watch?v=qZ0Bx8w5PKQ

lol


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ƨɒlƚy on 07 July, 2010, 08:17:22 pm
http://www.youtube.com/watch?v=qZ0Bx8w5PKQ

lol
Unless that's another 'Vania, it's the most blatant game ripoff I've ever seen.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 July, 2010, 08:23:43 pm
When my friend sent me that, I actually said "oh ****, a new CV, I need a DSI!"

Then I was like lol


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ƨɒlƚy on 07 July, 2010, 08:24:47 pm
When my friend sent me that, I actually said "oh ****, a new CV, I need a DSI!"

Then I was like lol
So is it a new one, or just a ripoff?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 July, 2010, 08:28:50 pm
Its a ripoff. It looks fun regardless, but its one of the most blatant rip offs I've ever seen.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ƨɒlƚy on 07 July, 2010, 08:29:38 pm
Its a ripoff. It looks fun regardless, but its one of the most blatant rip offs I've ever seen.
Exactly.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 July, 2010, 08:49:22 pm
If I had a DSi I'd probably get it <_<.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 08 July, 2010, 12:56:11 am
http://www.youtube.com/watch?v=Ueo7Fb3TSXI

Another gem.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 08 July, 2010, 01:05:00 am
here, take dis:

http://www.rainymood.com/

you can use it while listening to the songs


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 08 July, 2010, 11:58:30 am
rainymood is cool


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 08 July, 2010, 03:28:13 pm
Jesus Christ, the Inverted Castle is murdering me.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ƨɒlƚy on 08 July, 2010, 03:33:42 pm
Jesus Christ, the Inverted Castle is murdering me.
(http://trollcats.com/wp-content/uploads/2009/10/son_i_am_disappoint_trollcat.jpg)


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 08 July, 2010, 05:44:29 pm
youef why must you make me weep


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 08 July, 2010, 06:25:06 pm
I'll make you bawl by not playing this game forever.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 08 July, 2010, 06:45:52 pm
osnap


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 08 July, 2010, 10:26:05 pm
your loss


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 08 July, 2010, 11:53:48 pm
I KNEW YOU'D SAY THAT YOU PREDICTABLE BASTARD.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 09 July, 2010, 12:00:24 am
*stares back and forth between you two*


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 09 July, 2010, 08:06:42 am
troof thu youef


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ƨɒlƚy on 09 July, 2010, 12:59:43 pm
*Tapes youef's hands to the controller*

PLAY, GAME MONKEY


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 07:23:31 pm
Hey Castlevania 3 characters. That was awesome.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 07:29:53 pm
loltrevorgrantandsypha


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 07:32:53 pm
I swear I enter a room with a bunch of minotaurs and werewolves. I manage to kill one werewolf but as it kills me it hits me and I go flying back and enter the previous room by mistake. Then the enemies respawn. And I can't just fly over them because it's a tiny hallway.

Also that huge invisible knight is a **** **** mother fucker.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 07:36:24 pm
stop being a woman and go fight Guardians


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 07:39:35 pm
THOSE GUARDIANS WERE ALSO BASTARDS but not as bad.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 07:45:04 pm
False. Guardians are way stronger than Azaghal.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 July, 2010, 07:49:56 pm
So JewEf's playing Castlevania III? Can't wait for him to freak out at Death and get his ass handed to him by the final stage and Dracula.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 08:07:44 pm
Not yet, actually, but I will soon. I'm pretty terrified though. I've heard it's harder than the first game, which itself is enough to tear myself in half.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 12 July, 2010, 08:09:50 pm
Castlevania III is impossible so yeah.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 July, 2010, 08:12:37 pm
You're thinking of Ninja Gaiden III, Castlevania III is just a nightmare.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 08:15:56 pm
III is hard but I makes me angrier.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 08:25:51 pm
Anyways, it was nice to be in the normal castle even if only very briefly.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 08:49:23 pm
**** yeah Alucard Shield.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 July, 2010, 08:52:22 pm
Alucard Shield + Rod Shield = Lol


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 08:53:19 pm
Make sure you be a man and beat Galamoth without it.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 08:55:01 pm
Also lol at respawning $2000 money bags.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 12 July, 2010, 08:57:32 pm
wait until you get the tiger shield


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 09:05:45 pm
**** hate those god damned Venus Weeds.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 09:08:18 pm
Never mind they aren't too bad.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 09:20:29 pm
Lol Slogra and Gaibon are generic enemies.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 09:21:09 pm
Err, Death?


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 09:23:10 pm
DEATH


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 09:24:13 pm
Wow, that was disappointingly easy. >_>


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 09:25:31 pm
He's still Death so therefore awesome.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 09:26:07 pm
Well yeah he's awesome but I mean I expected something harder. Like Doppleganger40 or something.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 09:28:27 pm
HMM

THIS

SWITCH

HASN'T

BEEN PRESSED YET


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 09:28:45 pm
None of the bosses (especially in the Inverted Castle) are that hard really. Except Galamoth, and he's still beatable.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 12 July, 2010, 09:28:56 pm
If you want to see a depressingly easy battle with Death, look up the Death fight in Dante's Inferno


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 09:32:20 pm
lol I remember that from the demo.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Ahriman on 12 July, 2010, 09:40:06 pm
HAVE YOU FOUGHT BEELZEBUB YET


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 09:40:23 pm
I don't remember this room from the original game at all.

None of the bosses (especially in the Inverted Castle) are that hard really. Except Galamoth, and he's still beatable.
NO ONE CAN CHEAT DEATH.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 09:40:37 pm
LOLFLIES


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 12 July, 2010, 09:41:07 pm
lol I remember that from the demo.

Stupid **** game. I remember seeing people say that it was better than God of War II in every way.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 09:44:54 pm
None of the bosses (especially in the Inverted Castle) are that hard really. Except Galamoth, and he's still beatable.
Speak of the god damn devil. That thing is huge.

HAVE YOU FOUGHT BEELZEBUB YET
Nope, not yet.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 12 July, 2010, 09:46:12 pm
Galamoth is awesome because he looks like an evil interdimensional Egyptian god card.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 09:51:27 pm
Galamoth is glorious.

lol I remember that from the demo.

Stupid **** game. I remember seeing people say that it was better than God of War II in every way.

A guy I work with is like that.

Evidently the last boss has straight up Satan **** in it, which is weird.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 12 July, 2010, 09:54:38 pm
Ugh. That's not surprising since there's a fight with Cleopatra who shoots knife wielding babies out of her nipples


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 09:55:23 pm
Well.

Seems like they **** up the potential for awesome boss fights with the source...


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 10:24:51 pm
What the hell I hit this guy like ten million **** times and he doesn't die.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 12 July, 2010, 11:04:07 pm
Finally beat that assfuck.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 12 July, 2010, 11:11:57 pm
I was thinking of creating cheers to cheer UF on.

Then I thought of a Castlevania/Elite Beat Agents game.

Then I thought of slash fic

Then thought of Maniac


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 12 July, 2010, 11:13:58 pm
Galamoth>youef


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 13 July, 2010, 01:14:10 pm
So I went into the Clock Room and that thing happened like when I had the Gold and Silver rings except I dunno why it did it this time since I don't have those on.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 13 July, 2010, 01:17:10 pm
Wow, Shaft was a complete joke.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 13 July, 2010, 01:24:38 pm
Well, I'm done with the game.

**** awesome game. The difficulty only made it tons better.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Marie Rose on 13 July, 2010, 01:26:16 pm
(http://3.bp.blogspot.com/_Jqsg6DEDMi4/S_B-LgiSERI/AAAAAAAAAQk/OFZBYSaMMBA/s1600/amit-congratulations-480.gif)


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Spring-Loaded on 13 July, 2010, 01:30:18 pm
Now for Adventures


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Z911 on 13 July, 2010, 01:49:58 pm
Wow, Shaft was a complete joke.
SHAFT! *Jazz music and saxophone*

But yeah, I still need this on XBLA. Chronicles is pretty good as well, if you want to try that. It's more or less like a remake of the original with awesome techno music.


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: Youef on 13 July, 2010, 02:15:14 pm
I'll check it out, though there are other Castlevania games I'm planning to play first...

Anyways, time to change the title, because I AM GOING TO PLAY...

You guys guess.


Title: Re: Youef's Super Sexy Playthrough Topic
Post by: Z911 on 13 July, 2010, 02:19:44 pm
Castlevania III? Get the Tylenol ready.


Title: Re: Youef's Super Sexy Playthrough Topic
Post by: Youef on 13 July, 2010, 02:22:39 pm
It's not a Castlevania game, but it is for the PS1.


Title: Re: Youef's Super Sexy Playthrough Topic
Post by: Z911 on 13 July, 2010, 02:23:50 pm
Spyro 2? MGS? Assault Rigs?


Title: Re: Youef's Super Sexy Playthrough Topic
Post by: Youef on 13 July, 2010, 02:26:55 pm
Nah, though I will be playing one of the Spyro games soon to remind myself how amazing they are.


Title: Re: Youef's Super Sexy Playthrough Topic
Post by: Z911 on 13 July, 2010, 02:28:13 pm
...Gradius Gaiden? If you're playing FFIX or some **** I'll **** on your house.


Title: Re: Youef's Super Sexy Playthrough Topic
Post by: Youef on 13 July, 2010, 02:34:35 pm
Nah, I'm not in the mood for RPGs right now.

Anyways I'm playing Silent Hill.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 02:46:21 pm
Um that's a lot of blood on the ground.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Ahriman on 13 July, 2010, 02:49:44 pm
youef you should play ffix or some ****


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Z911 on 13 July, 2010, 02:52:00 pm
*Slashes Ahriman's intestines out and eats them like spaghetti*


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 02:53:12 pm
So I guess Nine hates FFIX.

Well anyways most of the initial games in this topic will probably be PS1 games, unless I decide to continue certain series.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Z911 on 13 July, 2010, 02:55:04 pm
IX's not my most hated JRPG, FFXII and a few others are.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Ahriman on 13 July, 2010, 03:10:19 pm
Hating FFXII is fully justified. IX however is awesome.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Z911 on 13 July, 2010, 03:13:19 pm
I can understand liking that one, so I can excuse it.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 03:26:04 pm
The thought of beating enemies with a steel pipe is hilarious for some reason.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 03:26:59 pm
o hay silent hill. i don't own it but i like the series.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 03:30:05 pm
lol ur profile


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: sasori1122 on 13 July, 2010, 03:31:50 pm
Silent Hill is cool...also, I agree with Ahriman...IX is great...


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 03:34:00 pm
lol ur profile
The funny thing is, I didn't notice the hilarity until about a minute after I posted.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 03:53:00 pm
so i heard pyramid head likes to **** mannequins


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 03:55:41 pm
u heard rite


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 13 July, 2010, 03:56:34 pm
What's next on the possible playthrough list?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 04:15:00 pm
Spyro games, FF games, more Castlevania games, and any other series I decide to continue.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 05:25:03 pm
So like I'm pretty much just running around the entire damn town not knowing how to get to the damn school because everything's blocked off.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 05:26:22 pm
You found that radio thing yet in that bar which alerts you of monsters?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 05:29:12 pm
Yeah, the game wouldn't let me leave without it.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 05:30:30 pm
I can't seem to remember much after that.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 05:31:11 pm
Wait I remember picking up a note from Cheryl that says Levin St.

Turns out Levin St. isn't blocked off from me.

TO LEVIN ST. AWAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 05:31:51 pm
*Superman theme*


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 05:36:54 pm
I **** HATE THOSE BATS.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 05:40:07 pm
Yay I got a house key.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 05:43:42 pm
House is **** creepy.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 05:47:08 pm
God damn it I don't want to go outside I'd rather stay in here, don't make me get those **** god damn keys.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Z911 on 13 July, 2010, 05:48:22 pm
UFO


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 05:49:34 pm
best ending


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 13 July, 2010, 05:50:08 pm
spoilers noo


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 05:54:14 pm
So like I'm still inside the house and I'm probably supposed to go outside but still.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 13 July, 2010, 06:08:20 pm
Abstract Daddy


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: ganonfloyd on 13 July, 2010, 06:27:50 pm
I should totally play this game since I just bought it

but I wanna play spyro 2 and vagrant story first.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 06:29:59 pm
Unlocked dat door.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: ganonfloyd on 13 July, 2010, 06:30:52 pm
monsters


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 06:32:29 pm
IT'S GETTING DARK AGAIN IN THE GAME.

So it's raining at my house.

THE PERFECT SETTING TO PLAY THIS GAME IN.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 06:35:03 pm
be careful in dat dark world


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 06:36:12 pm
be careful in dat dark world
This post scares me.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 06:39:10 pm
God even though I couldn't see **** in the normal world this dark world is scaring me because I can't see **** AND it's dark.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 06:40:17 pm
it gets worse


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 06:51:09 pm
STOP MAKING ME ANTICIPATE SCARY THINGS SAKJFSKDFJADS;FJ


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 13 July, 2010, 06:54:36 pm
Remember that bear sequence from Condemned 2


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: IngSlayer on 13 July, 2010, 06:55:58 pm
^Entertaining.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 06:56:18 pm
That video was hilarious.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 06:57:34 pm
Remember that bear sequence from Condemned 2
<3 4PlayerPodcast


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 13 July, 2010, 07:00:26 pm
wait where are you in Silent Hill again


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 07:03:49 pm
http://www.youtube.com/watch?v=uN4R7DqSk30

By "Virdian City" they really mean "Midwich Elementary School."


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 07:07:14 pm
I'm in the school and I'm scared.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 13 July, 2010, 07:08:01 pm
Oh, okaheh


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 13 July, 2010, 07:10:16 pm
I'm in the school and I'm scared.
http://www.youtube.com/watch?v=j-tgGwKZeko

0:35-0:39


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 07:16:59 pm
I'm in the school and I'm scared.
http://www.youtube.com/watch?v=j-tgGwKZeko

0:35-0:39
(http://www.myfacewhen.com/images/84.jpg)


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 07:24:22 pm
These notes make no sense except they're probably important. I'll just write them down since it doesn't save anywhere. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Z911 on 13 July, 2010, 07:28:16 pm
You should play Doom 3.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 07:39:24 pm
I've heard good things.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Ahriman on 13 July, 2010, 07:51:26 pm
You're such a wuss Youef.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Z911 on 13 July, 2010, 07:52:52 pm
JewEf would probably die of irritable bowel syndrome if he played Silent Hill 2, Uninvited, or Doom 3.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 13 July, 2010, 08:01:11 pm
Well I'm probably gonna play SH2 so yeah.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: ganonfloyd on 13 July, 2010, 08:13:27 pm
SH2 and ED:SR please


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Rai on 13 July, 2010, 09:46:37 pm
the **** I thought you were playing some castlevania game like yesterday


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: sasori1122 on 13 July, 2010, 10:01:56 pm
SH2 is even more excellent than the first...


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 14 July, 2010, 01:35:23 pm
SH2 is probably considered the best in the series.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 14 July, 2010, 01:56:33 pm
I watched one of the endings to SH2 before. My god. If I had played through the whole game, I'd have cried at that point.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 14 July, 2010, 01:59:29 pm
Was it the "In Water" ending?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 14 July, 2010, 02:10:52 pm
Yeah...

._ .


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 14 July, 2010, 02:20:02 pm
. _.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 14 July, 2010, 10:05:04 pm
HYDROCHLORIC ACID **** YEAHHHH.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 15 July, 2010, 03:35:48 pm
where u at


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 15 July, 2010, 03:58:28 pm
I got the Gold Clock because I decided that Sage's Water = Hydrochloric Acid.

I haven't played since yesterday night though, but I am trying to figure out how to get that stupid Silver Clock.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 15 July, 2010, 04:02:33 pm
Ahh.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 16 July, 2010, 11:43:50 pm
So anyways, lol stupid piano. I got the "Silver Moon," thing, put it in the Clock Tower, activated the Boiler Room, and went into that new school thing. This place is probably scarier, though honestly it's not as bad when you familiarize yourself with the place.

I swear there are more enemies in each room now. I'm in a classroom and I see two enemies and I just try to run away. Then all of a sudden two more appear, and of course I bump into them. Then they all practically jump on me and I can't run over the ones laying on the ground. I have to run around them, except they pretty much have me circled and I can't leave. Well that took up much of my health. I miss the old days in the beginning of the game when I got to save health packs and ammo, not use them immediately after I find them. >_>

Anyways, I got some pink rubber ball, and I have no idea what to do with it. Also, I figured that the picture of the door in the original school would be an actual door here, and lo and behold. Too bad I can't go through. Also there's that courtyard and I've inspected like every room, mashing the X button to see if I can find something. So I have absolutely no idea where to go and no guidance unlike last time where I had those weird ass clues. Couple that with enemies that ALWAYS MANAGE TO GRAB ME, low ammo, and only one health pack, and you got some craziness going on.

I love this game.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 02:27:08 am
YES. A **** SHOTGUN. JESUS CHRIST THANK GOD. I just hope it'll actually be helpful. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 02:38:27 am
I swear to god this place puts the original school to shame. **** bloody bodies hanging everywhere and ****.

And these cockroaches are assholes.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 02:48:17 am
**** COCKROACH.

Here I am, hearing the sound of those little baby enemy things. I aim my gun waiting for it to come out so I can shoot it, then all of a sudden I see some damn bug having sex with my leg.

Assholes. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 02:57:46 am
You know, I'm impressed with the fact that I'm able to play this game.

BUT WHY DO I HAVE TO GO BACK INTO THAT HALLWAY. god jeez


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Rai on 17 July, 2010, 02:58:27 am
what the **** are you playing

                      p.s. I know it's silent hill


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 03:00:27 am
I'm actually playing Raizor Goes to Silent Hill.

I intentionally let the enemies kill me.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Rai on 17 July, 2010, 03:03:57 am
Why would you do such a thing.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 03:07:21 am
(http://www.myfacewhen.com/images/336.jpg)

Anyways I swear to god I opened this locker, and remember when last time there was a cat in it? Well, I think that cat got eaten when I let it out which made me go on a god damn **** rage and murder everything in my path.

But anyways, this one in the alternate school is full of blood and was shaking, and the music stopped playing, and I have Orange health and I think I'm going to die.

I'm scared, mostly of dying because I don't want to go back to the Infirmary and do this **** again. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 03:09:05 am
HOLY **** ****, I was beginning to think this game didn't rely on jump scares.

Well, that scared me. Sheesh.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Rai on 17 July, 2010, 03:11:13 am
lololol


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 03:14:20 am
Okay that's bullshit they put like ten enemies in a room where there were originally none. Just when I thought I reached a checkpoint or something. Then I died in the next room because I was weakened. **** assholes.

Well maybe I know where to go and won't waste my time going to rooms I don't need to go now, and I can save health items and stuff.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 03:34:51 am
So I'm just sitting here on my laptop constantly watching the intro while talking to Raizor on AIM.

I could watch this intro over and over again.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Rai on 17 July, 2010, 03:39:03 am
I do not understand why.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 03:42:56 am
Neither do I.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 04:51:49 am
Jeez, why is Konami so awesome?

Love this game so far.

And it's theme.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 17 July, 2010, 06:03:57 am
Theme of second game is better.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 17 July, 2010, 10:43:25 am
HOLY **** ****, I was beginning to think this game didn't rely on jump scares.

Well, that scared me. Sheesh.
lololol


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Z911 on 17 July, 2010, 10:46:52 am
Jeez, why is Konami so awesome?
It's Konami.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 03:50:33 pm
Seriously, MGS, Castlevania, and SH.

It's like a trinity. I should try out their other games too.

Anyways, I'll just throw this here.

http://www.youtube.com/watch?v=uZakPqR8P1A&feature=related


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 08:39:17 pm
I'll throw this in here too.

http://www.youtube.com/watch?v=OlVPFV1KJgw&feature=related


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 11:24:20 pm
**** WHY DO I HAVE TO GO IN THIS ROOM WHHHHYYYYYY


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 11:26:12 pm
HAHA TASTE MY **** BULLET YOU BULLSHIT COCKROACH


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 11:30:42 pm
I really wish I had some god damn **** health items. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Masterman on 17 July, 2010, 11:39:15 pm
BOSS BATTLE:

BULLSHIT COCKROACHES' FATHER


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 11:40:56 pm
So the shotgun is amazing except I **** hate wasting my ammo.

Except I use it so much.

On the flip side, I have 123 handgun bullets, plus the 15 in my gun.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 11:41:54 pm
Why do I have to go down that hallway just to get the Library Reserve Key? Why can't I just **** SHOOT IT WITH MY SHOTGUN. I'd be willing to waste a bullet or too. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 11:56:20 pm
Okay maybe my plan of getting into the Library Reserve may work, but I swear to god if I die...


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Rai on 17 July, 2010, 11:57:54 pm
...The plan involving the shotgun? Or some plan you have concocted in your mind and not told us?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 17 July, 2010, 11:58:35 pm
Oh great I accidentally unequipped the handgun and got another hit from a stupid enemy. Now I'm like one hit away from being knocked into the red zone.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 18 July, 2010, 12:01:39 am
I hope Pyramid Head rapes these enemies so damn hard.

I died.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Rai on 18 July, 2010, 12:13:07 am
You didn't tell me anything about your plan


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 18 July, 2010, 12:15:56 am
Basically run down this hallway only using a handgun and shooting those assfuck cockroaches and going back to the room I thought was a bit of a "safe house" (since there were no enemies) and using a shotgun to blow the newly spawned enemies to **** smithereens.

But now I have an extra health thing, and it's more powerful, so yeah.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 18 July, 2010, 12:44:09 am
FINALLY MADE IT PAST THAT **** ROOM


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 18 July, 2010, 01:03:02 am
Holy **** I found a first aid kit and I still have full health!


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 18 July, 2010, 02:08:04 am
**** YEAH I USED MY CUNNING WITS TO OUTMANEUVER THOSE BASTARD DEMON BABIES FOR ONCE.

I reread that as "Cumming ****."


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 18 July, 2010, 02:41:18 am
Finally out of that **** school.

Jesus Christ.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 19 July, 2010, 02:35:27 am
So, my friend lent me DMC, DMC3, Bayonetta, and Castlevania: Lament of Innocence.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 19 July, 2010, 08:56:13 am
cool story


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: ganonfloyd on 19 July, 2010, 09:33:19 am
sibling


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 19 July, 2010, 11:26:54 am
*notices lack of DMC2; is relieved*


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 19 July, 2010, 04:06:33 pm
Yeah, I've heard that one sucked.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 19 July, 2010, 10:11:19 pm
In more ways than one


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 19 July, 2010, 11:18:08 pm
Anyways, these bats are pussies. I shoot one and it doesn't die and instead 3 more show up and I die. >_>

**** little wusses.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 19 July, 2010, 11:20:53 pm
oh great it's playing scary music even though nothing is likely to happen

awesome


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 19 July, 2010, 11:29:35 pm
dat hospital


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 19 July, 2010, 11:32:13 pm
A GUNSHOT?!


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 19 July, 2010, 11:33:28 pm
dat hospital

http://fc06.deviantart.net/fs51/f/2009/324/1/d/DAT_ASS___Silent_Hill_by_Zorn_Sable.png

unsettlingly appropriate


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 19 July, 2010, 11:35:46 pm
IT'S ANOTHER PERSON

THANK GOD


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 19 July, 2010, 11:37:46 pm
oh cool he left

thanks jerk

Why are the characters in this game so keen on splitting up? >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 19 July, 2010, 11:38:25 pm
Also I bet he's gonna die.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Rai on 19 July, 2010, 11:40:16 pm
I think you'll die first.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 19 July, 2010, 11:42:17 pm
well fine god


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 12:00:48 am
*Gets basement key and basement map.*

Sweet.

*Goes down to basement, hears disturbing noises.*

**** that.

*Runs upstairs.*

*Sees that I can't go anywhere else.*

****.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 12:05:46 am
Oh awesome there's a **** morgue down there.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 12:09:53 am
Oh great it's dark down here too.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 20 July, 2010, 12:13:20 am
c:


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 12:15:46 am
Oh that is just awesome. I can only go to the fourth floor, the only floor I don't have a map for, and it also looks like the **** up alternate school too.

Awesome.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 12:17:22 am
So I totally don't want to leave this one room. I bet it's dark here too. And I don't have a map.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 12:19:10 am
Oh the first hallway wasn't dark but of course the second one was.

**** **** Konami bringing my hopes up like that.

i want my map


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 12:23:33 am
Well at least I'm back on the third floor.

But oh god that nurse looks scary.

imgonnajustsidestepawayandhopeitdoesntseemelol


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 20 July, 2010, 12:25:21 am
Are those the enemies in your dream action sequence


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 12:26:08 am
who what

Anyways it saw me. I'm gonna go domestic violence on this ****'s ass and hit her with a pipe and hope it actually works. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 12:28:33 am
yeah you go kick her ****

that'll kill her


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Rai on 20 July, 2010, 12:45:41 am
what


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 12:53:47 am
A blood pack, the perfect item to pick up.

You know, I'm in a hospital. Going by video game logic, anything in here should be able to heal me. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 01:02:06 am
there's like a bulging

thing

on the nurses' backs.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 01:32:05 am
That demon doctor decided to run past me instead of attacking me even though I wacked it on its way to wherever it was going.

probably gotta do sum dum surgery on sum dum demon baby oolollolo


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 01:48:31 am
So the hospital isn't as scary as the school pretty much.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 02:13:25 am
Understandable.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 02:26:18 am
It's also easier. I find myself dying much less often now and I can actually avoid the enemies. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 02:31:49 am
Were the enemies in the school just kids, or actual adults too?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 02:33:42 am
They were kids. With the occasional number of **** cockroaches I never saw coming to bite me too.

Maybe the nurses and doctors are just retarded.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 02:35:53 am
They gotta be if the kids were harder to avoid.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 02:39:34 am
Then again there are also less enemies per room. Usually there were like 3-5 demon kids per room or hallway. Here it's like 1-2 nurses or doctors per room or hallway.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 02:43:50 am
Ahh. I haven't seen the first Silent Hill in so long, though I watched a playthrough of the Shattered Memories game recently.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 02:55:54 am
I've heard I should actually give the games past 4 a try, so I think I will.

Or just watch playthroughs of the games past 4. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 02:57:49 am
I've watched playthroughs of the first, second, third, and Shattered Memories. I'll probably get round to Homecoming sometime in the week, because I can.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 03:19:27 am
Well, those things certainly are a lot faster. >_>

But whatever. Burnin' sum vinez.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 03:43:23 am
I er...guess I'm done with the hospital now? >_>

Was expecting some kind of boss fight, but oh well. That wasn't as bad or scary as I thought it would have been, though there were some moments of intensity of running away from enemies since they were actually faster this time.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 06:27:14 am
I can't seem to remember if there was any bosses in the original apart from the end.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 02:25:14 pm
Lol someone spoiled SH3 for me on Youtube and didn't put spoiler tags until after. >_>

Though I sorta was expecting it after seeing some "sad cutscene" in the game a long time ago and learning that the main protagonist is his adopted daughter or whatever.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 02:45:22 pm
Oh, you mean Harry dying. It sucks that he died in such a lame way too.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 02:46:49 pm
Yeah. Don't tell me how though, I only know that he dies.

It does bring me down a little (not being spoiled, but the actual spoiler itself). I've become fond of Harry.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 02:53:16 pm
Yeah, he's a pretty decent guy, and how many dad's can honestly say they travelled through a foggy town, beating up monsters and taking down a newborn god to get his daughter back.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 03:05:04 pm
Wait is that small font spoilers for me too? Or can I read it?

Just trying to be extra careful now. >_>

And at least I have SH2's story. But still, I really like Harry.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Z911 on 20 July, 2010, 03:06:11 pm
It's SH1 spoilers methinks.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 03:07:16 pm
Its just spoilers about the final boss. Well its not a big deal but I figured I'd do that anyway.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Spring-Loaded on 20 July, 2010, 03:20:30 pm
Oh, you mean Harry dying. It sucks that he died in such a lame way too.

Thanks bro


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 03:21:10 pm
Oh, you mean Harry dying. It sucks that he died in such a lame way too.

Thanks bro
You didn't know this?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 03:50:25 pm
Finally used my power on this board as a mod to put those spoilers in small font.

I'm sorry Spring, I really should've done that sooner...


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 20 July, 2010, 04:13:03 pm
I didn't know you were a mod on this board...


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Rai on 20 July, 2010, 04:15:10 pm
I don't think he did either


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 04:17:16 pm
I asked to be a mod temporarily for the Character Battle, but I guess it ended up being permanent.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 11:46:34 pm
God damn it, I'm already in the alternate Silent Hill. This game just doesn't give me any breaks. >_>

But there was a nice and long cutscene so yeah.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 20 July, 2010, 11:52:10 pm
Do I really have to go outside?

Do I really?

And do I really have to go to the hospital, which is the farthest place from where I am now? Well, at least I think I have to go to the hospital again if I have to see Lisa. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Youef on 21 July, 2010, 05:54:08 pm
All right so I'm pretty much going to be playing Spyro and Silent Hill at the same time. Spyro in the day, Silent Hill at night.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Z911 on 21 July, 2010, 05:55:21 pm
Lul nice.

Which Spyro are you going to play?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 21 July, 2010, 06:00:23 pm
I played a bunch of Spyro 1 just now. Decided to stop for a little bit. I like playing games in chronological order, so I'll do Spyro 2 and 3 after this one.

I've rescued like 35 dragons, have 3500+ gems, and got like 6 or 7 dragon eggs so far. I'm in that magic world now.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Z911 on 21 July, 2010, 06:01:32 pm
Dream Weavers?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Rai on 21 July, 2010, 06:04:45 pm
stop playing all these games because it makes me look dumb when I play them right after you do because you play games too **** fast


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 21 July, 2010, 06:15:46 pm
Magic Crafters.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 21 July, 2010, 06:16:05 pm
stop playing all these games because it makes me look dumb when I play them right after you do because you play games too **** fast
i meen u r dum ollolool


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Z911 on 21 July, 2010, 06:19:54 pm
Oh, I wasn't sure if you could get to DW with only 35 Dragons or not. Good luck on High Caves.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 01:26:02 am
I'm pretty much blazing through Spyro 1. I'm like 60% done or something.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 03:36:54 am
70%. Will finish tomorrow.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Z911 on 22 July, 2010, 11:18:19 am
I've beaten Spyro 1 in six hours. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 04:46:02 pm
Lulz. Anyways, I'm likely to beat both Silent Hill and Spyro 1 tonight. I'll probably post some kind of quick review for both games when I finish them.

Also, are Spyro 2 and 3 any longer?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Z911 on 22 July, 2010, 05:09:13 pm
Yes, from my experience.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 05:25:03 pm
I see. Sounds good then.

And Kaufmann turned into a dick.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Z911 on 22 July, 2010, 06:19:01 pm
It's worth knowing that Spyro 2 and 3 have many more ways to get Orbs/Eggs rather than just stumbling upon them(Dragons) like in Spyro 1. It helps that the sequels have real bosses as well, rather than just giant enemies that die in three hits.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 07:43:52 pm
Well, I beat it with like 79%. Will probably get 100% soon.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 09:25:50 pm
How was I supposed to solve that puzzle with the Zodiac signs without looking it up? >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Rai on 22 July, 2010, 09:26:36 pm
Get better at video games.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 09:37:05 pm
I'd like to see you try it. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Spring-Loaded on 22 July, 2010, 09:45:29 pm
How was I supposed to solve that puzzle with the Zodiac signs without looking it up? >_>

I think I actually want to make a topic about something related to videogames after reading this tbh


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 11:06:29 pm
So basically I'm trying to fight Samael with 45 handgun bullets, 5 rifle shells, 0 shotgun shells, and no health items. Plus my health is half full.

Fantastic.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Maniac234678 on 22 July, 2010, 11:21:41 pm
late 4 spyro **** crap

I've beaten Spyro 1 in six hours. >_>

Not an achievement, as I have too, assuming that you mean "got 100% in six hours."

911 is pretty much on the ball with his reasons why Spyro 2 and 3 are longer. Basically, all of the fringes of each level are side-quests rather than an ostensible detour that leads to a frozen dragon.

also hey 911 got a copy of riptos rage that you can sell me i havent owned a copy of it in 6 years


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 11:28:59 pm
You know, I have to wonder. If you had no ammo at this point, how would they expect you to fight this boss? It's flying, so I mean, it's not like the steel pipe or the axe will work wonders.

Thank god I have 45 handgun bullets and at least 5 rifle shells. Still, they should've at least included some ammo and health items right before the fight. It'd make this boss fight actually beatable. I literally die in one hit. I absolutely cannot be hit once in this boss fight, which is pretty much impossible given that his only attack is pretty much unavoidable. >_>

I looked up something online about strafing in circles and how you'll no matter what avoid the attack, but that's total bullshit.

Hmm...


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 11:41:01 pm
Apparently if you have no ammo the game automatically defeats the final boss.

TOO BAD I CAN'T **** GET RID OF MY AMMO


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Spring-Loaded on 22 July, 2010, 11:42:54 pm
I think I may have been right when I said that previous part was meant to drive you insane then you would have just fired all your shots off in desperation before the boss


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Rai on 22 July, 2010, 11:43:52 pm
Apparently if you have no ammo the game automatically defeats the final boss.

what the **** that's stupid

if you are bad at conserving your ammo then you win.

what


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 22 July, 2010, 11:48:29 pm
Well I mean, what else are you gonna do? Throw the steel pipe at it? >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Rai on 22 July, 2010, 11:50:59 pm
they should've at least included some ammo and health items right before the fight


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Spring-Loaded on 22 July, 2010, 11:56:19 pm
Is it big? Where are you fighting it?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 23 July, 2010, 12:05:48 am
It's some flying demon. It's just in an empty dark room. It shoots lightning that kills me instantly.

Also I actually was able to try the no ammo trick. Didn't work. I died lol. I didn't save though.

I don't even remember which mode I'm doing anyways. I think it's hard, but I have no clue.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Rai on 23 July, 2010, 12:07:30 am
The idea of traditional bosses in a horror game just sounds silly to me.

I mean, a flying demon that shoots lightning? Is there any tension? Any actual fear aside from "if I don't dodge I'll die and have to start again"?


Also, I've been meaning to ask, what about this topic is sexy?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 23 July, 2010, 12:09:55 am
I'd rather have bosses than no bosses. It doesn't really detract from the game, although this might be an exception. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Rai on 23 July, 2010, 12:11:58 am
Well I mean, boss like encounters and situations are one thing, but a traditional big boss enemy that you fight in a room like you would any other game sounds so anti-horror.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Spring-Loaded on 23 July, 2010, 12:13:17 am
Well I mean, boss like encounters and situations are one thing, but a traditional big boss enemy that you fight in a room like you would any other game sounds so anti-horror.

^

The bear from Condemned 2 is what I perceive as a true horror-game boss


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 23 July, 2010, 12:20:50 am
I actually think they're nice breaks from all the crap that goes on in the game. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 23 July, 2010, 12:38:02 am
Aside from that bullshit final boss, that game was incredible.

I looked up all the endings by the way. I'll probably end up fighting the final boss later after I beat the other three SH games.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Rai on 23 July, 2010, 01:14:53 am
Wait, you're not going to beat it?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Spring-Loaded on 23 July, 2010, 01:15:17 am
I'll probably end up fighting the final boss later after I beat the other three SH games.

what


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Youef on 23 July, 2010, 01:22:22 am
I've tried way too much for tonight.

I'll probably try tomorrow if I have the time, actually. I don't know when I'll be able to get SH2-4.

I already saw all the endings anyways.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill and Spyro 1)
Post by: Marie Rose on 23 July, 2010, 05:55:43 am
Well I mean, boss like encounters and situations are one thing, but a traditional big boss enemy that you fight in a room like you would any other game sounds so anti-horror.

^

The bear from Condemned 2 is what I perceive as a true horror-game boss
This reminds me that fighting Pyramid Head in the second game should have been like that.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Youef on 27 July, 2010, 11:07:56 am
Anyways, playing Super Castlevania 4. Whatever I was playing on Virtual Console a while ago, it definitely wasn't this. >_>

On Stage 6.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 27 July, 2010, 12:31:03 pm
You better be **** enjoying it motherfucker.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Youef on 27 July, 2010, 12:50:07 pm
I am. It's not as good as Symphony of the Night but it's still awesome.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 27 July, 2010, 12:59:57 pm
NO.

You have failed me for the last time.

BEGONE.

*Black Hole*


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Youef on 27 July, 2010, 01:21:30 pm
Well, I love Metroid, so what'd you expect? >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 27 July, 2010, 01:24:44 pm
I expected you have to have sense and logic god dammit.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Spring-Loaded on 27 July, 2010, 01:35:21 pm
*throws drink excitedly*

Everybody loves SCV4, except you it seems! You fail inspection!


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Ahriman on 27 July, 2010, 02:59:58 pm
Needs moar Rondo of Blood.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 27 July, 2010, 03:03:12 pm
You need more Rondo of STFU, tbqh.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Spring-Loaded on 27 July, 2010, 03:04:13 pm
*throws drink excitedly*

Everybody loves SCV4, except you it seems! You fail inspection!

You get a *giggle* pummeling.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Ahriman on 27 July, 2010, 03:07:25 pm
You need more Rondo of STFU, tbqh.

I thought you'd like Rondo of Blood. <_<


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 27 July, 2010, 03:13:12 pm
It's not as good as SCVIV though.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Ahriman on 27 July, 2010, 03:14:35 pm
but neither are as good as sotn


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Rai on 27 July, 2010, 04:55:37 pm
I agree and I've only even played 75% of SotN total of the Castlevania series tbqh


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 27 July, 2010, 06:15:19 pm
Please don't make me hate SotN, I like it but it's broken as hell and is a cakewalk in comparison to the linear games which I vastly prefer.

SCVIV > I > III > Rondo of Blood/Dracula X > Aria of Sorrow > Dawn of Sorrow > SotN > HoD > OoE > Simon's Quest > CotM

I also have a feeling most people just like it the most for the graphics and music, the latter being a tad unfair due to the PSX's vastly superior soundchip.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Masterman on 27 July, 2010, 06:24:34 pm
**** yeah Aria of Sorrow.

*runs off*


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 27 July, 2010, 06:43:56 pm
*Spear through chest*


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Ahriman on 27 July, 2010, 06:46:34 pm
Aria of Sorrow > Dawn of Sorrow

why


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 27 July, 2010, 06:47:59 pm
Very slightly.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Spring-Loaded on 27 July, 2010, 06:49:23 pm
As long as it's better than this ****:

http://www.youtube.com/watch?v=VzEeWzLQa7w


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 27 July, 2010, 06:50:55 pm
LulGameBoy games, I liked the sequels though nowhere near as much as the console and GBA/DS games.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Rai on 28 July, 2010, 12:51:33 pm
I also have a feeling most people just like it the most for the graphics and music, the latter being a tad unfair due to the PSX's vastly superior soundchip.

Wouldn't both be unfair?

At least to some of the other ones.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 28 July, 2010, 05:03:01 pm
I'd argue that the DS games look just as good. Even HoD and AoS have some amazing graphics for a GBA game.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Ahriman on 28 July, 2010, 06:37:58 pm
DoS ripped several sprites directly from SotN so yeah it looks just as good.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: ganonfloyd on 28 July, 2010, 06:39:06 pm
way too much cv talk goin on


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 28 July, 2010, 07:16:10 pm
Mah boy, there's not enough CV talk in this thread.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Youef on 28 July, 2010, 07:53:40 pm
I'm listening to Beat It while playing this game because I keep thinking of that song when I moonwalk on stairs.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Youef on 01 August, 2010, 05:56:07 am
I have exactly 9001 gems in Spyro 1 and I don't want any more.


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Z911 on 01 August, 2010, 11:43:24 am
What world hub are you at right now? Any favorite levels?


Title: Re: Youef's Super Sexy Playthrough Topic (Super Castlevania IV)
Post by: Youef on 02 August, 2010, 12:52:35 pm
I just got 120%, actually, although I feel like I've accomplished nothing. In fact I feel like I wasted my time even though it was a really fun game. It's probably because I have a ton of work that I'm putting off. Now I'm just feeling down. >_>

I would've appreciated that last level more if I played this game around the time I played Super Mario 64.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 03 August, 2010, 08:27:16 pm
Anyways, I decided to play a little bit of Silent Hill 1 again to see if I'd have the patience to play through the entire game just for the satisfaction of saying that I beat it. Well turns out I like it so much that I don't mind playing it again, and also it's really short when I think about it more. I'm being very conservative this time with my ammo. I'm almost at the alternate school and so far I've only shot the very first bat in the beginning of the game (and some other bat but that was because I was cornered).

Anyways, I ordered SH2-4, so I'll hopefully have those at least by Friday or Saturday. I still have to beat SCV4, although there's no excuse for me to not have beaten it already. I'll finish that tomorrow.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 03 August, 2010, 08:50:23 pm
cool


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 03 August, 2010, 08:52:08 pm
shut up prokaryote


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 03 August, 2010, 08:54:45 pm


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 03 August, 2010, 09:00:28 pm
BECAUSE THEY ARE HOOOOOOT DOOOOOOOOGS


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 05 August, 2010, 04:37:21 pm
YES I FINALLY BEAT SILENT HILL MY GOD.

Beat it with the second file. I never used my rifle until I got to the final boss, and I had 14 health drinks, 14 first aid kits, and 3 ampoules. I never used a single first aid kid or ampoule. Jesus Christ. Just in time too, I think I'll have SH2-4 by tomorrow.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 05 August, 2010, 04:43:30 pm
Didn't you already beat Silent Hill?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 05 August, 2010, 04:51:04 pm
I got stuck at the final boss because I had very little ammo, half my health, and no health items. Also it was hard mode. So after a week or so I decided to replay it because I like it so much.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 05 August, 2010, 04:51:54 pm
Silent Hill + Uncharted =


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 05 August, 2010, 04:55:35 pm
Silent Hill + Uncharted =
There's an uncharted hill that doesn't appear on this map.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 05 August, 2010, 04:56:13 pm
So how bout that ending?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 05 August, 2010, 05:01:21 pm
Pretty anticlimactic lol.

But I don't really care.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 07 August, 2010, 08:29:55 am
Gonna play Silent Hill 2 today.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 07 August, 2010, 09:27:26 am
Thanks for making me pay money for a **** up copy, Gamestop.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 07 August, 2010, 09:29:56 am
Gamestop = Good times


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 07 August, 2010, 10:03:54 am
Thankfully Silent Hill 3 works, so I'm relieved. But I'm still pissed with Silent Hill 2. Don't they check to see if used copies even work? This is ridiculous. My disc cleaner didn't do anything either.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 07 August, 2010, 10:11:05 am
Check around at some local video game trade shops; the ones where I live have systems set up so you can check to see if the game works.

*eyes turn white; sketchy shading appears on face*

Don't support Gamestop in any way


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 07 August, 2010, 12:15:36 pm
Damn, I think I missed the map in the shopping mall. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 07 August, 2010, 01:07:55 pm
Hooray for easy boss fights.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 07 August, 2010, 01:11:05 pm
NO DAMN IT, NOT THE SUBWAY.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 07 August, 2010, 01:17:35 pm
where u at


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 07 August, 2010, 01:22:54 pm
Just started the subway.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 07 August, 2010, 01:24:20 pm
I heard that one part there is referencing Jacob's Ladder, which in turn was the inspiration for the series.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 07 August, 2010, 01:41:02 pm
Dem dogs.

Enemy dogs in video games are the worst.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 07 August, 2010, 01:43:52 pm
Indeed.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 07 August, 2010, 01:46:39 pm
Quote
Players can set the difficulty of both the combat and puzzle elements of the game separately, with easy, medium and hard being offered in both cases. In the case of the puzzle difficulties there is a large difference between medium and hard; one of the early puzzles on the medium setting requires only simple pattern recognition, whilst the hard version of the same puzzle requires considerable knowledge of five Shakespeare plays to complete.
The ****?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 07 August, 2010, 01:48:26 pm
Never heard of that before...


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 07 August, 2010, 02:27:29 pm
Thankfully Silent Hill 3 works, so I'm relieved. But I'm still pissed with Silent Hill 2. Don't they check to see if used copies even work? This is ridiculous. My disc cleaner didn't do anything either.

My store does. Because we're awesome.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 07 August, 2010, 05:27:30 pm
Gamespot is Gamespot, I'm afraid.

Just like the Nazis in Inglorious Basterds, some could be normal guys fighting for their country like the one who got Bear Jew'd, or they could be Evilly Affable monsters like Hans Landa. At the end of the day, they're all Nazis.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 07 August, 2010, 10:06:22 pm
http://www.youtube.com/watch?v=N5uC_my4Vy4&feature=related

Will be looking into Max Payne immediately after I'm done with SH.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 08 August, 2010, 10:39:01 am
I really don't want to go on those train tracks to that door.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 08 August, 2010, 10:53:32 am
Thank god, I made it...


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 08 August, 2010, 12:49:16 pm
Did you see that optional scene in the subway?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 08 August, 2010, 01:10:36 pm
Where the angry spirit throws Heather onto the tracks? Nope, lol.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 08 August, 2010, 02:28:06 pm
Went back into that stupid mannequin room and that scream scared the hell out of me. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 08 August, 2010, 02:40:52 pm
Where the angry spirit throws Heather onto the tracks? Nope, lol.



Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 08 August, 2010, 02:56:32 pm
Dunno, I guess I never went to that area.

Actually I'm pretty sure I did, but it didn't happen.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 08 August, 2010, 03:25:55 pm
I think you had to stay close to the edge for a short while or something.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: TBizzle on 08 August, 2010, 05:59:11 pm
Went back into that stupid mannequin room and that scream scared the hell out of me. >_>

I **** REMEMBER THAT. I PLAYED THIS WHEN I WAS A LITTLE KID AND THAT SCARED ME SHITLESS AND I JUST COMPLETELY STOPPED PLAYING AFTER THAT OLO


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 08 August, 2010, 06:14:31 pm
I **** REMEMBER THAT. I PLAYED THIS WHEN I WAS A LITTLE KID AND THAT SCARED ME SHITLESS AND I JUST COMPLETELY STOPPED PLAYING AFTER THAT OLO
lolwussykidbizzle

And god damn Claudia. I hope she gets raped violently. **** ****.

Spoilers
Harry's death "scene" was incredibly sad. I grew attached to him in SH1. It was lame though, he should've been given some dialogue or screen time at least. He was the main character of SH1 for god's sake.
End


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 08 August, 2010, 06:17:49 pm
Also

More spoilers
Seriously, what the ****. Unless that monster stealth-killed Harry or age really took a toll on him, it's stupid. He beat up so much **** in Silent Hill so I mean...>_> Besides, Harry would probably have a gun lying around anyways.
End

God I hate Claudia so much. She's like a stupid noob and you're an elitist veteran and she interferes and you're like "gtfo noob."


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 08 August, 2010, 06:25:46 pm
Also

More spoilers
Seriously, what the ****. Unless that monster stealth-killed Harry or age really took a toll on him, it's stupid. He beat up so much **** in Silent Hill so I mean...>_>
End

God I hate Claudia so much. She's like a stupid noob and you're an elitist veteran and she interferes and you're like "gtfo noob."
I agree, Harry should have gone out like a badass, not just killed offscreen as if he were just some obscure side character no-one cares about. Also, you sadly don't really get to fight Claudia.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 08 August, 2010, 06:53:46 pm
Those cutscenes after that scene are making me very sad.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 09 August, 2010, 12:18:39 pm
Dumb wheelchair.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 09 August, 2010, 12:49:32 pm
Oooh, I played a demo for this game. Are you at the part where there's a puzzle related to the phrase "fire purifies all" or something


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 09 August, 2010, 01:35:39 pm
I'm past it. I'm in the Alternate Hospital, and I came here to say that this place is easily the freakiest alternate setting I've been in so far, including those in the first Silent Hill.

Anyways, the "flame purifies all" puzzle was bizarre as hell. There was a chemistry textbook earlier in the game that said Hydrogen Peroxide and Manganese Dioxide produce Oxygen, which helps burn things. Well I found Oxydol which has the Hydrogen Peroxide. But then I got a match and, well, a liver. Apparently the you use all three. I knew I'd used the Oxydol with the matches, but together with the liver? I never would've gotten that had I not decided to **** around with the items in my inventory. >_>

There was another awesome puzzle here that involved numbers, but I don't really feel like transcribing the hint.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 09 August, 2010, 01:46:02 pm
How do you get past that column of spinning meat and flesh?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 09 August, 2010, 01:54:27 pm
You mean that monster on the first floor?

There's a fairy tale that talks about a priestess who died trying to persuade a monster to stop eating people. I remember that part of the fairy tale was directly after the flame puzzle. It doesn't finish though. You find the ending later on, where it talks about how God revived the priestess and she went back to kill the monster. She says something like "Tu fui, ego eris." Heather, reading this fairy tale, reads the incantation out loud and hears something. You go to the entrance and the monster is gone and you're done with that area.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 09 August, 2010, 02:20:22 pm
Oh...


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 09 August, 2010, 02:21:19 pm
I have no idea what's going on here...


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 09 August, 2010, 02:22:47 pm
You see, there's a spinning meat and flesh column in the entrance and you have to complete a fairy tale about a monster eating people to get it to vanish so that you can leave


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 09 August, 2010, 02:26:53 pm
Yeah, I got that. It just sounded kinda confusing at first, though that's just because I can't seem to remember it.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 09 August, 2010, 08:49:18 pm
Wow, this game is really short if I beat it already. 7 hours. That's about half the length it took me to beat SH1.

Anyways, another amazing installment. Loved every bit of it.

The entire game I was actually terrified the final boss would end up being another SH1 thing. Anyways, I had like 79 handgun bullets and 64 SMG rounds and like 13 shotgun shells. Plus 4 ampoules and 1 first aid kit. I ended up using all my health items. Towards the end I think one more hit would've killed me, and I had no health. Plus I had virtually no handgun bullets left, so I was predicting I would die and planning what I'd to finally kill it. Turns out literally my last handgun bullet killed it. I would've used the shotgun but it was really slow and I kept missing with it for some reason. SMG also kinda sucked. >_>

But yeah, awesome game.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 10 August, 2010, 12:06:50 pm
Playing SH2 now. Beat that first enemy.

"It's not human."

No ****.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 10 August, 2010, 12:08:57 pm
The entire game I was actually terrified the final boss would end up being another SH1 thing. Anyways, I had like 79 handgun bullets and 64 SMG rounds and like 13 shotgun shells. Plus 4 ampoules and 1 first aid kit. I ended up using all my health items. Towards the end I think one more hit would've killed me, and I had no health. Plus I had virtually no handgun bullets left, so I was predicting I would die and planning what I'd to finally kill it. Turns out literally my last handgun bullet killed it.

Glorious.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 10 August, 2010, 01:07:47 pm
ohgodohgodohgodithinkisawpyramidheadohgod


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 10 August, 2010, 01:23:17 pm
****


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 10 August, 2010, 01:26:13 pm
That clock puzzle was awesome.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 10 August, 2010, 01:27:38 pm
mannequins


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 10 August, 2010, 01:37:59 pm
That was a horrifying **** scene of mannequins and I'm really terrified of Pyramid Head surprising me now. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 10 August, 2010, 01:39:46 pm
hospital


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 10 August, 2010, 01:41:02 pm
I don't want to leave this room at all.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 10 August, 2010, 01:42:03 pm
*hiding under youef's bed*


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 10 August, 2010, 01:43:09 pm
*Bed stand breaks, crushing floed.*


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 10 August, 2010, 01:45:42 pm
*is not there*


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 10 August, 2010, 01:46:53 pm
Yes you were god.

holyfuckipickedupthekeyandihearscarymusicplaying

ohgodohgodohgod

*Hides under blanket.*


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 10 August, 2010, 01:49:04 pm
punk ****


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 10 August, 2010, 06:32:01 pm
Wow, this is exactly the same hospital as in SH3.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 10 August, 2010, 07:30:15 pm
Blow it up like Woo


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 11 August, 2010, 02:42:35 am
yessssssssssssss


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 12 August, 2010, 05:22:18 pm
Thank god I don't have to deal with escorting Maria around. I swear she always gets in between me and the nurses and it just ends up being me and the nurses attacking her.

Also, I don't understand why half the time I can't pick up items. I leave and go back but I still can't, so I go to a different floor and come back, and all of a sudden I can. This happened with a first aid kit in one room, and it happened again with a health drink and some shotgun shells in another room. It's really irritating.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 12 August, 2010, 05:35:04 pm
DAMN IT PYRAMID HEAD.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 12 August, 2010, 05:48:56 pm
lol when I played it I never had a problem with Maria.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 12 August, 2010, 06:25:41 pm
What the hell? Now I can't even examine the box for the puzzle. Is this just my copy of the game or something?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 12 August, 2010, 06:48:21 pm
Dat Gamespot


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 12 August, 2010, 07:19:23 pm
I knew I'd get a string in that box.

Except it was hair but I knew its exact purpose.

Except...wait...

Why the hell couldn't James just attach his own hair to that needle and get the key? >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 12 August, 2010, 07:20:00 pm
And wow, Laura is such a brat. I hate her.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 12 August, 2010, 07:28:00 pm
DID SHE DO THE EVIL THING YET


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 12 August, 2010, 07:29:46 pm
DID SHE DO THE EVIL THING YET
Locking James in?

Yeah, that's why I posted that I hate Laura.

God damn it, Alternate Hospital. **** you, Laura. Children who are brats to the main protagonist of anything should stop existing.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 12 August, 2010, 07:31:26 pm
lolbossfight

That is like exactly where I stopped playing at. I should rent it again.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 12 August, 2010, 07:36:10 pm
You should. It's amazing.

However, this alternate area isn't as scary as SH1's or SH3's. It's much drearier though.

Anyways, one thing I love about this series is when you enter a room and hear a crazy noise from an enemy, you turn back and leave immediately and you say to yourself, "Well **** that room."


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 12 August, 2010, 07:40:56 pm
I know its amazing I played it remember.

lol I still haven't played 1 even though I purchased it.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 12 August, 2010, 07:52:19 pm
That game is sex packaged into a small disc. What is wrong with you?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 12 August, 2010, 07:52:52 pm
BlazBlue came out.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 12 August, 2010, 08:00:41 pm
Anyways, I'm going to take a break for today. I want to take my time with Silent Hill 2.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 12 August, 2010, 08:05:15 pm
Then get BlazBlue.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 12 August, 2010, 10:08:57 pm
I've become interested in BlazBlue but I has no money...and my PS3 is still busted.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 12 August, 2010, 10:27:13 pm
Get it as soon as you can if you like fighters.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 13 August, 2010, 12:37:13 am
Where's my car-fighting game? I want highway car duels.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Marie Rose on 13 August, 2010, 06:51:07 am
There really needs to be a game like that.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 13 August, 2010, 09:33:29 am
Twisted Metal?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 13 August, 2010, 01:08:25 pm
That's like a car shooting game; that new one will be more like MW2 than the MvC+Burnout game I want.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: ganonfloyd on 13 August, 2010, 03:17:23 pm
MvC+Burnout game I want.

go on moar


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Spring-Loaded on 13 August, 2010, 03:21:10 pm
The final chase scene from Death Proof, but in a Burnout game mode, with health bars and jumps and ****.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4)
Post by: Youef on 14 August, 2010, 03:58:15 pm
By the way I've been playing Spyro 2 at the same time as SH2.

I'm at Autumn Plains.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Spring-Loaded on 14 August, 2010, 04:44:11 pm
I liked Spyro, I just never really played the games.

Did it ever feel like it didn't have enough gore/sexual overtones for you as a kid?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 14 August, 2010, 06:02:44 pm
I only played Spyro 3 as a kid. And yeah that sexual tension between Bianca and Hunter and Spyro burning innocent creatures alive was just too much.

Anyways, playing the rest of SH2 in 3D controls. It makes it scarier somehow and gives me a stronger feeling of "WHY MUST I GO IN THERE."


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 14 August, 2010, 06:27:04 pm
****.

****.

****.

I think I hear a dragging noise. It's either that or some guy with serious bronchitis. I really hope Pyramid Head isn't out there. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 14 August, 2010, 06:38:25 pm
Cool, it was nothing.

And these nurses are absolutely retarded for not seeing my flashlight right behind them. I also remember running past a nurse with my flashlight on and it was like "lol k" and walked away in the opposite direction.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 14 August, 2010, 07:02:15 pm
That Trick or Treat thing was weird, but holy **** I was expecting a silly key or something. Wasn't expecting tons of shotgun shells and two ampoules. I have 58 shotgun shells and 3 ampoules total now. **** yeah.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 14 August, 2010, 07:57:25 pm
Also, I'm pretty sure "Ed Gein" was an option. That's pretty cool, actually. I don't remember who the other option was though.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 14 August, 2010, 07:57:44 pm
Oh, damn, never mind. They said Eric Gein.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Spring-Loaded on 14 August, 2010, 08:03:55 pm
I don' think the nurses have eyes ._ .


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 14 August, 2010, 08:24:50 pm
Wow.

SH2 Spoilers
Maria died. And somehow it was incredibly sad.
End

Love this game.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill)
Post by: Marie Rose on 14 August, 2010, 08:29:07 pm


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 14 August, 2010, 08:48:38 pm
I got a wrench and a letter and I'm heading back for the Rosemary Park place. I'm assuming that gives me the key to the museum which will in turn take me to the boat house which will then take me to the hotel.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 15 August, 2010, 08:36:53 pm
Oh **** **** **** **** **** **** **** shitting **** **** face of ****.

I'm in the jail cell room and went into one of the jail cells. I hear **** slow footsteps and grunting. My radio is going off so I'm positive it's an enemy. ****, please don't be pyramid head


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 15 August, 2010, 08:48:18 pm
Okay so I went out and I still hear the walking and breathing noises, but I really don't want to go forward. >_>

I should save at the very least.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 15 August, 2010, 08:55:19 pm
So I left and I saw another enemy. Because I was expecting that one enemy to be Pyramid Head the entire time, when I saw that enemy, my heart skipped a beat or something because I thought it was Pyramid Head. Turns out it was just a generic enemy. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 15 August, 2010, 09:06:26 pm
WHAT THE **** THERE'S NOTHING THERE


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 15 August, 2010, 09:20:32 pm
Okay, I bet if I pick this item up, something will appear. Likely Pyramid Head. Or maybe they're just faking me out or something, but I swear to god. My radio is going nuts.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 15 August, 2010, 09:27:55 pm
Okay, I picked up the tablet, and so far nothing. I swear if I go out there I am going to get surprised buttsecks'd by Pyramid Head or something.

Unless nothing ends up happening.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 16 August, 2010, 12:22:47 am
Oh god no, it's Pyramid Head. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Marie Rose on 16 August, 2010, 05:10:17 am
Thankfully (or sadly), Pyramid Head only turns up a few times outside of cutscenes...at least from what I saw.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Rai on 16 August, 2010, 05:17:48 am
Oh god no, it's Pyramid Head. >_>

So anti-climactic after your past bouts of unrestricted terror.

Unless that deadpan was intentional and I'm just having a hard time understanding your DEEP COMPLEX WORD PATTERNS because it's 7am and I'm still awake.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: ganonfloyd on 16 August, 2010, 09:33:50 am
loliboughtsh2yesterday


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Maniac234678 on 16 August, 2010, 03:45:04 pm
Loli bought Silent Hill 2 yesterday?

Looks like she's gonna get all moe soon.

I bought it 2 years ago and only played two hours of it. I should play it tonight and laugh at UF for being terrified of it.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Spring-Loaded on 16 August, 2010, 03:47:15 pm
He's playing it with RE tank controls, so


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Maniac234678 on 16 August, 2010, 03:48:08 pm
so


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 16 August, 2010, 03:59:13 pm
maniac you're so brave i hope i grow up and be just like you


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 16 August, 2010, 04:04:42 pm
Damn, he signed off and probably won't look at this topic for a long time and now my joke will be for nothing.

Also I think I can probably avoid Pyramid Head. I run away from every enemy because I'm too lazy to attack and don't feel like wasting ammo, so I'll try to treat him like a generic monster.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Maniac234678 on 16 August, 2010, 04:57:24 pm
I'm afraid of bugs, fire, open space, women, touching women and being forced to drive vehicles. I don't have the biggest balls in the room, so when I can ridicule your bravery (or lack thereof), there's something wrong.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 16 August, 2010, 05:25:51 pm
but the only thing im afraid of on your list is bugs

And maybe touching women.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Marie Rose on 16 August, 2010, 05:29:59 pm
lol pussies. I've touched more wo-*looks at current profile; stops and walks out*


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Spring-Loaded on 16 August, 2010, 06:13:25 pm
I'm afraid of bugs, fire, open space, women, touching women and being forced to drive vehicles. I don't have the biggest balls in the room, so when I can ridicule your bravery (or lack thereof), there's something wrong.

None of these fears suggest you have other, conventional fears.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: ganonfloyd on 16 August, 2010, 08:48:42 pm
lol hey I'm afraid of women too

weird

nothing else on that list though

I hate driving though, **** that


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Ahriman on 16 August, 2010, 08:55:50 pm
driving certainly does suck

i don't see why you would be afraid of touching women though i mean i would do it all the time but i would probably end up in jail


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 16 August, 2010, 08:56:02 pm
god this labyrinth can suck my huge massive ****


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Ahriman on 16 August, 2010, 08:57:13 pm
hawt


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: ganonfloyd on 16 August, 2010, 08:58:53 pm
driving certainly does suck

tell me about it brosef


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 16 August, 2010, 09:44:02 pm
lol psycho eddie is awesome


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 16 August, 2010, 10:05:31 pm
HOW LONG WILL THIS LAKE TAKE

I can't even tell if I'm going anywhere. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 16 August, 2010, 11:03:02 pm
What kind of a shitty ass elevator holds only one person? >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 17 August, 2010, 01:01:38 am
(http://z9xb6a.bay.livefilestore.com/y1pmOF0JOZInTpJ4pxO1KgKV_vUnXtYsT79vhgjSHaZGbATnxpiXC10WNvE06uPXZyjSzIlN8YeawWopn_SoSp5KC32S1Qykr9O/****%20yea.JPG)

I beat SH2. I got the In-Water ending, turns out. That was incredibly sad.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 17 August, 2010, 01:18:20 am
Also, I don't think I can really choose amongst SH1, 2, or 3.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Marie Rose on 17 August, 2010, 02:35:34 am


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: ganonfloyd on 17 August, 2010, 06:48:20 am
lol In-Water


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Spring-Loaded on 17 August, 2010, 10:51:31 am
I watched that ending before and can vouch that it is truly sad.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: ganonfloyd on 17 August, 2010, 11:25:05 am
I know all the endings but don't know how to get them.

So yeah we'll see what I get


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 17 August, 2010, 11:26:33 am
I looked up the way to get the In-Water ending, and as it turns out I did all of the requirements unwittingly. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: ganonfloyd on 17 August, 2010, 11:28:01 am
youef killed himself

y


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Spring-Loaded on 17 August, 2010, 12:16:15 pm
I think part of its impact comes from the fact that it isn't a mind screw like the rest of the game's enemies/environments. It really strikes a cord within the hearts of young couples everywhere, from what I've read about it.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Marie Rose on 18 August, 2010, 01:20:14 am
Really?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 18 August, 2010, 11:54:18 am
Also:

I dunno. SH2's story is probably the best, and for personal reasons I can relate to James, though I think all of us can to varying degrees. But there's something about the other two games that make me refuse to choose amongst them. SH1 I still think was the scariest game out of the three while SH3 to me as a certain charm to it despite being very short. It's not like MGS where I can easily say "MGS3 > MGS > MGS2 > MGS4." Maybe SH4 will break that fluidity, but who knows, maybe I'll be big enough of fanboy to love that as much. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: ganonfloyd on 18 August, 2010, 12:50:38 pm
datnami


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Spring-Loaded on 18 August, 2010, 02:10:01 pm
I dunno. SH2's story is probably the best, and for personal reasons I can relate to James, though I think all of us can to varying degrees. But there's something about the other two games that make me refuse to choose amongst them. SH1 I still think was the scariest game out of the three while SH3 to me as a certain charm to it despite being very short. It's not like MGS where I can easily say "MGS3 > MGS > MGS2 > MGS4." Maybe SH4 will break that fluidity, but who knows, maybe I'll be big enough of fanboy to love that as much. >_>

Once again you give me reason to be proud of you, my son


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 19 August, 2010, 12:50:54 pm
All right, this is just irritating. Looking back I can probably tolerate one of the games not working, but as it turns out, my SH4 copy is more beat up than my SH2 one. I really should have checked to see if it would work before I exchanged my SH2 discs, because I can't find the receipt anymore. I really wish Gamestop would take the time to at least look at a used copy of a disc and see if it's scratched up. One game is enough, but two? Great. Money well spent.

I can probably trust Gamestop if I buy new copies of video games, but I don't think I'm going to go there again for used and old copies. This was actually my first experience with buying used copies with them, because usually I get better deals for used games elsewhere.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 19 August, 2010, 01:05:01 pm
YES. I FOUND THE GOD DAMN RECEIPT.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Marie Rose on 19 August, 2010, 01:23:28 pm
Get back at those bitches, punch the **** outta them if ya have to!


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Maniac234678 on 19 August, 2010, 02:24:14 pm
Play Spyro: Enter the Dragonfly. It'll vindicate the action of hating yourself if you're going through one of those teenage angst phases.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 19 August, 2010, 04:03:44 pm
Play Spyro: Enter the Dragonfly. It'll vindicate the action of hating yourself if you're going through one of those teenage angst phases.
That game was my first PS2 game. >_>


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Maniac234678 on 19 August, 2010, 04:19:41 pm
...I'm sorry. I'm so very sorry for bringing up those horrible memories. Please forgive me.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Ahriman on 19 August, 2010, 04:20:53 pm
I remember renting that game once but not playing it for more than like 20 minutes. <_<


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Maniac234678 on 19 August, 2010, 04:24:13 pm
That was the right decision. Or a proper amendment to a bad one, but I'll be merciful in this special case.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 20 August, 2010, 01:27:37 am
I remember I was seriously disappointed with it. I had played the awesomeness that was Spyro 3 with my friends, and then that came.

Also, Ripto was the only boss battle. What BS. >_>

Anyways, I have compiled a list of horror games/franchises to play.

Penumbra
Fatal Frame
Resident Evil
Siren
F.E.A.R.

yeah i never finished RE shut up

And other games I seek to play are:

Shadow of the Colossus
Ico
Persona 3
Persona 4
Dunno what else lol


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Marie Rose on 20 August, 2010, 02:17:34 am
I remember renting that game once but not playing it for more than like 20 minutes. <_<
Thank goodness I'm not the only one who found it quite boring. At one point I thought someone stole it when I couldn't find the case, and yet I honestly didn't care very much.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Maniac234678 on 20 August, 2010, 04:46:16 am
At one point I thought someone stole it when I couldn't find the case, and yet I honestly didn't care very much.

Great thief trap: entice someone to steal Spyro: Enter the Dragonfly. They'll never come to your house again, unless they want to firebomb it.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 22 August, 2010, 04:58:37 pm
Playing Siren lol.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 23 August, 2010, 01:57:06 pm
****'s scary bro

Do you think that having bad accuracy for weapons or having non-intuitive controls is OK in a game regardless of intention, if it contributes to game positively (RE's tank controls)? Is it fair to immediately label these things as being negative?
It depends on the genre. I think tank controls work best in a horror game, though I'm sure they can work in another kind of game. And the whole "no manual aim" thing never really bothered me except when Harry just randomly shot in the air when an enemy was right in front of him.

Actually come to think of it, RE4 technically had tank controls, but it was just much more comfortable given the camera angle and ability to aim.

I know some people who were turned off the minute they played RE, and I admit that I was too, but it takes time to get used to it. After a while it's fine, really.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 26 August, 2010, 05:25:38 pm
HEY GUYS

http://www.youtube.com/watch?v=f5x4PoXIY7E

IT'S ME

LOLOLOLOOL


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Spring-Loaded on 26 August, 2010, 05:26:48 pm
fap


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Rai on 26 August, 2010, 05:29:06 pm
Learn to sync your damn audio and video for live commentary

makes for better lps


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 26 August, 2010, 05:30:19 pm
I WILL GOD


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Ahriman on 26 August, 2010, 05:35:02 pm
huh


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 26 August, 2010, 06:12:37 pm
shut up arnaham imma beat you up


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 26 August, 2010, 06:40:06 pm
Redid it. Got the audio to sync up and everything.

http://www.youtube.com/watch?v=R7V-ViPZVm8


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Maniac234678 on 26 August, 2010, 06:52:54 pm
You sound like you would fit in one of those Doom 3 voice records.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Spring-Loaded on 26 August, 2010, 07:56:28 pm
☑ Accurately predict that Maniac would like UF's voice
☐ Trick Maniac into his own failure
☐ Make ESH cry


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 04 September, 2010, 08:01:13 pm
Gonna rent GTA4 soon.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Rai on 04 September, 2010, 08:04:47 pm
Why


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 04 September, 2010, 08:05:51 pm
Because it is physically possible for me to do so.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Ahriman on 04 September, 2010, 08:29:35 pm
but youef there are so many less lame games you could rent maybe i guess


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 04 September, 2010, 08:37:35 pm
Glorious exposition comrade.

Like what?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Rai on 04 September, 2010, 08:38:33 pm
Glorious exposition comrade.

shut up


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Youef on 04 September, 2010, 08:41:38 pm
Riveting narrative colleague.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Maniac234678 on 04 September, 2010, 08:44:10 pm
Like what?

GTA: San Andreas.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Rai on 04 September, 2010, 08:48:41 pm

shut up


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: Spring-Loaded on 04 September, 2010, 09:01:13 pm
If you can rent The Ballad of Gay Tony, then go get that. But not 4 or Lost and Damned.

Multiplayer is fun in all three though.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Youef on 09 September, 2010, 06:20:06 pm
Bioshock is just like Metroid Prime in that I owned it for a while but neglected it forever until I finally decided to play it and suddenly realized how great it is.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Marie Rose on 09 September, 2010, 07:15:04 pm
how could you neglect metroid prime

how could you


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Youef on 09 September, 2010, 07:24:59 pm
Because the first 2 hours were really boring aside from its wonderful atmosphere, olo.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Ahriman on 09 September, 2010, 07:26:13 pm
i hate you forever now youef


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Youef on 09 September, 2010, 07:31:16 pm
i hate you forever now youef
riveting narrative colleague

It's still in my personal holy trinity of video games though.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Spring-Loaded on 09 September, 2010, 08:59:03 pm
I once tried scanning a bird on a tree branch irl in between sessions of playing that game.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Youef on 09 September, 2010, 09:11:04 pm
After I beat that game I kept seeing a number indicating how many missiles I had to the side.

Also, saving the Little Sisters in Bioshock has such a satisfyingly touching feeling. It's probably the song that plays when you rescue them or something.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Spring-Loaded on 10 September, 2010, 11:59:36 am
After I beat that game I kept seeing a number indicating how many missiles I had to the side.

*reminisces; smiles*


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: ganonfloyd on 10 September, 2010, 11:59:44 am
Both Bioshocks are the only game ever I've done the good path before/over the evil one.

Also how's dat room


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Youef on 11 September, 2010, 12:15:57 pm
I beat Bioshock. That was a very heartwarming ending tbqh. Anyways, awesome game.

I haven't played SH4 yet, but I probably will soon. Not today though.


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Choronzon on 11 September, 2010, 03:39:01 pm
finally went back through and beat bioshock on hard with no vita chambers... after that, i've had my fill of rapture for a while @_@


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Spring-Loaded on 03 June, 2011, 09:25:33 am
What happen?


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Youef on 03 June, 2011, 08:33:31 pm
lolspring

I beat Bioshock. That was a very heartwarming ending tbqh. Anyways, awesome game.

I haven't played SH4 yet, but I probably will soon. Not today though.
ONLY TOOK ABOUT NINE MONTHS


Title: Re: Youef's Super Sexy Playthrough Topic (Silent Hill 4 and Bioshock)
Post by: Ahriman on 03 June, 2011, 10:02:01 pm
i hate you forever now youef

this is still in effect btw


Title: Re: Youef's Super Sexy Playthrough Topic (idk)
Post by: Youef on 03 June, 2011, 10:39:30 pm
why man

i love you


Title: Re: Youef's Super Sexy Playthrough Topic (idk)
Post by: Ahriman on 03 June, 2011, 10:40:38 pm
just can't go back on my word bro


Title: Re: Youef's Super Sexy Playthrough Topic (idk)
Post by: Youef on 03 June, 2011, 10:43:13 pm
stop being such a stubborn mule jeez


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Youef on 16 June, 2011, 02:54:12 am
Alright, so I'm pretty sure I'm almost done with Mass Effect. I'm at the final planet, and I'll beat it tomorrow. Pretty great so far. Mako controls are ass. Garrus and Wrex rule. Tali is cool too. Kaiden was boring and Ashley is lol. I don't care for Liara either.

Lawl that sex scene was hilariously bad.

After this I'll either play Fallout 3 or Mass Effect 2.


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Maniac234678 on 16 June, 2011, 06:11:20 am
I always used Garrus and Wrex in Mass Effect 1 without exception, mainly so I could get those achievements for using certain party members for x amount of quests. As a result, I wasn't attached to anyone else; Tali wouldn't have been a bad choice, but Kaiden and Ashley were completely uninteresting. The only thing that I can remember about each is Kaiden's voice actor (Hi, Carth) and the fact that Ashley was a prick in Mass Effect 2. I did the world that recruits Liara last, so I didn't have time to care about her.

Also, while the Mako controls are terrible and while most planet surfaces are the same, it is still kinda fun to use and I missed it while playing Mass Effect 2.


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Spring-Loaded on 16 June, 2011, 08:50:19 am
Wait until Floyd gets back to play F3.


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Youef on 16 June, 2011, 03:55:21 pm
Alright, I beat Mass Effect.

Good game. Liked it a lot. Beat it in 20 hours or so. Onto either ME2 or Fallout 3.

Or maybe Devil May Cry, because my cousin wants his copy back.


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Ƨɒlƚy on 16 June, 2011, 04:20:39 pm
**** your cousin, replay Mass Effect to get ready for ME2.


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Youef on 16 June, 2011, 04:22:42 pm
why would i replay mass effect

I'm just gonna borrow ME2 and Fallout 3 from a friend. I don't wanna spend any money right now.


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Youef on 16 June, 2011, 04:23:08 pm
Also Salty, which ME game do you prefer?


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Ƨɒlƚy on 16 June, 2011, 04:26:14 pm
ME1, actually.

ME2 just went far too FPS-ey for my tastes.


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Youef on 16 June, 2011, 04:27:50 pm
Interesting. I'll keep that in mind. What about in terms of story and characters?


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Ƨɒlƚy on 16 June, 2011, 04:30:04 pm
I actually liked the story and characters (especially Jack, Tali, and Thane), it's just the gameplay that kinda turned me off. There was just no variety in the encounters outside of the random boss fights.


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Maniac234678 on 16 June, 2011, 04:32:05 pm
Mass Effect 2 felt way too formulaic, even moreso than Mass Effect 1. Its presentation was good, so it's fun in a less tangible kind of a way, but the actual standalone gameplay was lacking. Good game, but a far cry from game of the forever as many claim.


Title: Re: Youef's Super Sexy Playthrough Topic (Mass Effect, 2, and Fallout 3)
Post by: Youef on 16 June, 2011, 06:33:26 pm
Lol I forgot that I owned Bioshock 2.

Since I won't be getting ME2 or F3 for a few days now, I think I'll play that in the meantime. And maybe Max Payne.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Ƨɒlƚy on 16 June, 2011, 06:35:40 pm
Ugh, Bioshock 2.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 16 June, 2011, 06:37:25 pm
I'm trying to go in with a level head. I've heard mixed opinions.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 18 June, 2011, 04:08:19 am
Played the first hour or so. I'm enjoying it so far.

One improvement is hacking. I did enjoy hacking in the first game, but only for the first couple of times. Then it just got really tedious.

I'm also interested in the story, though I will admit something doesn't feel as genuine about it, and I don't want to say it's because Ken Levine isn't involved. Still, it seems intriguing so far.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 21 June, 2011, 03:21:28 am
I got a hold of Mass Effect 2 from a friend. Will probably play that instead now.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 21 June, 2011, 10:18:34 pm
I like the squad in ME2 a lot more. Even Wrex > Grunt and Jack is lame, I feel more involved with them.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Ƨɒlƚy on 21 June, 2011, 10:25:08 pm
Grunt just has no...personality. It's annoying. I liked Jack, though.

She was fun. And she did it for the lulz.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Spring-Loaded on 22 June, 2011, 06:43:54 am
You said the vehicle parts in the first one were awesome?


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Ƨɒlƚy on 22 June, 2011, 11:05:42 am
You said the vehicle parts in the first one were awesome?
Nope. But they were certainly better than scanning.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Maniac234678 on 22 June, 2011, 12:12:11 pm
send a probe to uranus


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Spring-Loaded on 22 June, 2011, 03:44:30 pm
@UF: You said the vehicle parts in the first one were awesome?


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 22 June, 2011, 03:55:16 pm
They were pretty annoying. Scanning isn't really that bad but I do feel like I'm wasting my time when I do it. Then again, I never really felt inspired by the Mako trips either. At least you can still visit planets with "anomalies" in ME2 too though.

send a probe to uranus
interesting how uranus is depleted


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: ganonfloyd on 23 June, 2011, 09:27:20 am
I like the squad in ME2 a lot more. Even Wrex > Grunt and Jack is lame, I feel more involved with them.

*nod*


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 27 June, 2011, 04:34:24 am
Beat it. Probably put in around 35 hours for that game as opposed to the 20 in the first. Game was awesome. I liked it a lot more than ME1, even though ME1 was still good. And all my characters survived.

Legion is probably my favorite squad member.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 27 June, 2011, 04:34:45 am
Oh lol Kelly died.

Who cares about her.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Spring-Loaded on 27 June, 2011, 06:27:30 am
fallout 3


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: ganonfloyd on 27 June, 2011, 11:42:52 am
Legion is probably my favorite squad member.

WESKER BOT


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 27 June, 2011, 12:16:41 pm
when will you go on aim

Will be starting F3 soon.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: ganonfloyd on 27 June, 2011, 12:20:20 pm
i unno man


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 27 June, 2011, 12:21:39 pm
k w/e

Any suggestions before I start Fallout 3?


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Spring-Loaded on 27 June, 2011, 12:32:15 pm
Expect nothing. Prepare for everything.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Ƨɒlƚy on 27 June, 2011, 12:35:04 pm
Or rather, put everything in intelligence.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 27 June, 2011, 03:41:16 pm
Well, time to play Fallout 3.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Spring-Loaded on 27 June, 2011, 03:44:05 pm
*sets up lawn chair*


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 27 June, 2011, 04:13:07 pm
That Wally kid's a dick. I hope he dies lol.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 27 June, 2011, 04:13:58 pm
And Butch and Paul.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 27 June, 2011, 04:38:57 pm
Okay, I'm already stuck between my chair and the dresser and my guy won't go anywhere.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Ƨɒlƚy on 27 June, 2011, 04:41:29 pm
Oh, Fallout.


Title: Re: Youef's Super Sexy Playthrough Topic (Bioshock 2, Fallout 3, and Mass Effect 2)
Post by: Youef on 28 June, 2011, 12:45:14 am
Also, I might replay Super Metroid in conjunction with this.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Spring-Loaded on 28 June, 2011, 06:14:50 am
I wish I could've played Super Metroid when it first came out as an adult.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 29 June, 2011, 05:57:09 pm
why is every girl's forehead massive


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Maniac234678 on 29 June, 2011, 06:20:30 pm
Oh lol Kelly died.

Who cares about her.

fuck you cunt


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 29 June, 2011, 07:03:09 pm
FUCK THESE FUCKING MOLE RATS

jesus FUCK


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Maniac234678 on 29 June, 2011, 07:13:17 pm
go do moira's jobs until you get the molerat repellant stick


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 29 June, 2011, 07:36:00 pm
oh my god that super mutant is walking slowly towards me


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 29 June, 2011, 07:40:03 pm
That guy was a fucking pussy.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Marie Rose on 30 June, 2011, 07:53:16 am
oh my god that super mutant is walking slowly towards me
he's very slowly heading this way?


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Spring-Loaded on 30 June, 2011, 09:58:20 am
Find a super mutant behemoth


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 30 June, 2011, 10:22:18 pm
I wonder how low my karma will be by the end of the game with all the lockpicking and stealing I do.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Spring-Loaded on 01 July, 2011, 06:12:35 am
It's so easy to abuse the karma system.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 11 July, 2011, 09:26:15 pm
So every time I pick up this game, I wander for like two hours doing nothing but exploring random places, and then I stop. It's still fun, but I haven't done any quests. I was just at the school looking for hopefully something to do, but there was nothing. Got to the ants place, but nothing. Killed all the raiders, inside and out. It's getting slightly easier, but I get lost frequently and have no idea what the fuck to do. Still, I really like it.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Spring-Loaded on 11 July, 2011, 09:28:31 pm
Pick a quest on your pip-boy then follow that arrow thing on your radar-like thing.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 11 July, 2011, 09:32:22 pm
Well I do.

But then I die because fire ants. And Super Mutants with Rocket Launchers and tons of armor. And stuff. I'll take them on when I'm at a higher level.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Spring-Loaded on 11 July, 2011, 09:43:16 pm
Gotta kill a super mutant with your fists bro


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 12 July, 2011, 12:40:43 pm
Alright, so Raiders are all a bunch of pussies.

Anyways, I'm walking around in Megaton talking to people and shit and failing at pickpockting Lucas Simms. I find some dumb bitch who's all "omg send this letter lol." So I'm wandering the wasteland and pass a Raider hideout. I destroy them all and to my surprise I find a goddamn flamethrower. So now I'm going berserk on everything attacking me like those stupid jackass robots. I get to the "town" and investigate the houses. After that I go to find the Family and fuck with their heads. I check all the given locations at night but I couldn't find them. I'm wandering in the general vicinity where they should be and a damn Raider sneak attacks me. Then a RadScorpion comes and the pussy Raider runs off. I chase him down and I go into VATS like two feet away from him and blow his head up. I kill the RadScorpion (which was a bitch to kill). Now I'm wandering around again and I see a truck. I look inside and oh shit! It's a Super Mutant with a Gattling Gun and a bunch of armor on! He sees me and follows me outside. I punch him for the lulz and then run like hell cursing him out. After losing him, I end up in Big Town or whatever the hell it's called and got a new quest. Still didn't finish the last one.

This game rules.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Spring-Loaded on 12 July, 2011, 06:41:22 pm
This game rules.

(http://i267.photobucket.com/albums/ii286/Spring524Loaded/tycho_yeah.png)


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 13 July, 2011, 03:56:00 pm
My 360 RROD'd.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Ƨɒlƚy on 13 July, 2011, 04:59:05 pm
My 360 RROD'd.
*Dramatic chipmunk*


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Spring-Loaded on 13 July, 2011, 06:56:32 pm
I've heard of people having that happen while playing Fallout 3; considering how buggy the game is, I can't help but think that the game itself had something to do with the hardware failure.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 13 July, 2011, 07:37:12 pm
My game froze pretty frequently.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Super Metroid)
Post by: Youef on 15 July, 2011, 12:19:01 am
Given that I can't play Fallout 3 right now, I'm playing GTAIV since I never got far in it. I might even pick up a little bit of Bioshock 2, but that's unlikely.

Anyways, this game is getting better. I don't think it's amazing, but I am enjoying it. I never ride a motorcycle. Fucking horrendous controls.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 15 July, 2011, 12:56:38 am
I threw some girl out of a taxi cab and as she was moving backwards, a car came from behind her and crashed into her.

massive lulz


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Spring-Loaded on 15 July, 2011, 09:36:29 am
why were you playing this when you could have been playing uc3 beta


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 24 July, 2011, 01:48:10 pm
Playing Fallout 3 again on my PS3 this time. I'm further along though than I was before. I think I'm at level 11, and I'm mostly just exploring shit. I've done the Wasteland Survival Guide, Blood Ties, Big Trouble in Big Town, and The Power of Atom. As far as the main storyline goes, I'm heading for Vault 112. Quests I have activated are Scientific Pursuits, The Replicated Man, Head of State, Those!, Aiding the Outcasts, Out of this World, The Local Flavor, and Into the Pitt.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Spring-Loaded on 24 July, 2011, 01:57:40 pm
Go to Vault 87


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 26 July, 2011, 07:51:13 pm
Andale is pretty fucked up.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 26 July, 2011, 07:53:37 pm
Oh yeah, and Vault 87 reminded me of Bioshock.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Spring-Loaded on 26 July, 2011, 09:53:05 pm
Did you "discover" the Vault 87 location?


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 27 July, 2011, 01:51:28 am
nope lol


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Spring-Loaded on 27 July, 2011, 08:20:41 am
Have you tried to reach it


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 27 July, 2011, 01:34:21 pm
No, because I know there's like a 3000 rads/sec area around it.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Spring-Loaded on 27 July, 2011, 01:37:41 pm
lol


you can reach it though. you just need some rad x


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 27 July, 2011, 01:42:12 pm
and a really powerful rad suit


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 27 July, 2011, 08:02:23 pm
Finished the base game of Fallout 3 and did the first mission of Broken Steel. I'll finish it tomorrow maybe.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Spring-Loaded on 28 July, 2011, 07:01:35 am
Broekn Steel is kind of long though.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 28 July, 2011, 03:29:07 pm
Broekn


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Spring-Loaded on 29 July, 2011, 09:18:01 am
Bro'-kn.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: Youef on 30 July, 2011, 08:43:04 pm
Finished Broken Steel. Doing a bunch of quests I missed now.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: ganonfloyd on 31 July, 2011, 09:56:55 am
point lookout


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: Youef on 01 August, 2011, 02:05:27 am
Anyways, as you may have guessed, I'm replaying Majora's Mask. Such a dark and broody game. It's almost like Zelda meets Silent Hill. I find myself loving it more as I play through it again.

http://www.youtube.com/watch?v=IjXutKsizE8

Quote
This game stressed me out so much as a kid lol
biglu30 2 weeks ago 14

This is true.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: Ƨɒlƚy on 01 August, 2011, 02:09:11 am
Say what you might, I still consider it the best Zelda game ever.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: Youef on 01 August, 2011, 02:21:39 am
As do I. The others, while having plenty of color, seem a little blander in comparison just because Majora's Mask is so rich in whatever. They're still amazing games though, but I have to give my vote to MM. I haven't played Wind Waker though, but I will soon.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: Ahriman on 01 August, 2011, 03:58:36 am
Wind Waker is my personal favorite, it had a pretty grand feel and a lot more character than most other Zelda games.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: Marie Rose on 01 August, 2011, 04:24:33 am
I only made it through some of the Triforce collecting part, but before that I liked it more than the other Zelda's.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: Spring-Loaded on 01 August, 2011, 07:24:18 am
Wind Waker's narrative was easily my favorite of any Zelda game. It has the greatest incentive for Link to go out on his journey, the best references to other games and my favorite final battle.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: ganonfloyd on 01 August, 2011, 10:17:52 am
While all the 3D games in the series are, in my eyes, absolutely masterful and pretty close to each other in terms of quality, Majora's Mask is my current favorite (that changes a lot). Its pure evil at times.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: Youef on 07 August, 2011, 08:09:49 pm
The only quest I have left in the base game is Stealing Independence. I finished Into the Pitt and Mothership Zeta too. In the middle of Operation: Anchorage and will do Point Lookout later on.


Title: Re: Youef's Super Sexy Playthrough Topic (Fallout 3 and Majora's Mask)
Post by: Youef on 15 August, 2011, 01:22:00 am
Finished Majora's Mask. Got all 20 hearts.

(http://www.zeldadungeon.net/wp-content/uploads/2011/04/16-FD-vs-MM.png)

**** yeah fierce deity

Dunno what to play next. Probably Wind Waker.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Wind Waker)
Post by: Youef on 03 September, 2011, 06:17:10 pm
Got to the Wind Temple in WW. I don't like the Overworld as much as the other Zelda games, but it's still fun.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Wind Waker)
Post by: Youef on 04 September, 2011, 06:41:47 pm
kay i finally beat wind waker


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Wind Waker)
Post by: ganonfloyd on 04 September, 2011, 07:46:32 pm
what you think bro


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Wind Waker)
Post by: Youef on 05 September, 2011, 01:10:54 pm
Probably my least favorite Zelda, but it was still great. The overworld didn't do much for me unfortunately. I liked all of the dungeons except for the Wind Temple. Toon Link is also probably my favorite Link.

Dunno what I'll be playing next. I might try Portal or finish GTAIV. I think I'll replay TP at some point too.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Wind Waker)
Post by: ganonfloyd on 05 September, 2011, 01:46:45 pm
I feel the inverse. I really liked the Overworld but the dungeons didn't do much for me as a whole.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Youef on 15 October, 2011, 12:07:43 am
I beat Portal just now. Was pretty good. I'll probably play Portal 2 sometime soon.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Spring-Loaded on 15 October, 2011, 12:47:50 am
'-')b


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Z911 on 15 October, 2011, 11:37:42 am
Original Deus Ex or Human Revolution? Also, play Ballad of Gay Tony and Lost and The Damned over the vanilla GTAIV.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Spring-Loaded on 15 October, 2011, 09:33:15 pm
He's already started IV and now thinks all GTAIV stuff will blow


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Z911 on 16 October, 2011, 12:29:40 pm
(http://www.myfacewhen.net/uploads/1062-sir-hiss.jpg)


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Youef on 21 October, 2011, 11:21:11 am
I'm playing the original Deus Ex, but I haven't played it in a few weeks from all the work I've had lately. I'll be playing it tomorrow probably.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Youef on 25 December, 2011, 10:13:09 pm
Okay, I beat Uncharted 3. Damn, that felt pretty short compared to the second one. That was also pretty awesome, although it felt a little more disjointed than U2. I liked the continuous feel from going to Nepal all the way to the Himalayas in the second one. The boat was awesome though. That part reminded me of RE5, but better. Glad this game also had more of Sully. If only it had more Chloe though.

I think these enemies absorb even more bullets this time though. Endless frustration with those bastards.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Youef on 25 December, 2011, 10:20:56 pm
Uncharted 3's puzzles were also more entertaining, even if they pretty much tried handing out the answers to you.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Spring-Loaded on 27 December, 2011, 09:51:37 pm
Favorite moment?


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Youef on 28 December, 2011, 12:05:38 am
Probably the whole boat sequence. I thought the burning castle and the airplane were underwhelming, especially after Naughty Dog's constant promoting of those parts.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Spring-Loaded on 29 December, 2011, 01:36:53 am
They really showed their hand this time. The dry docks and the lost city were the only places they didn't entirely show, and Ubar's action was similar to Shambala. Naughty Dog pretty much admitted to rushing this one too. Surviving the plane crash + the caravan were awesome.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Youef on 02 January, 2012, 04:01:36 am
Part of me thinks they got a little co(http://)cky after Uncharted 2's unanimous praise.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Spring-Loaded on 02 January, 2012, 12:45:25 pm
Half their tea working on The Last of Us probably didn't help.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Youef on 06 January, 2012, 12:24:47 am
Stupid censor.

Anyways, I hadn't heard of that game before. Watched a trailer of it though just now. Looks pretty cool.

The trials in Skyward Sword are just ridiculous.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Ƨɒlƚy on 06 January, 2012, 12:28:39 am
Ridiculous how? Give me an adjective to go with the ridiculousity.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Youef on 06 January, 2012, 12:49:02 am
Intense. Well, the first one wasn't too bad even though I had one close call. The trial in Lanayru Desert was more difficult for me. Also, I just got to the shipyard.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Ƨɒlƚy on 06 January, 2012, 01:00:59 am
So you like them. I did too.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: ganonfloyd on 06 January, 2012, 09:50:57 am
Interestingly enough I tended to enjoy them as well. They had a sort of SH vibe at times, I thought.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Youef on 06 January, 2012, 12:25:01 pm
That's what I thought too. It's not even that it was scary; it was the fear of running away from something you're helpless against.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Ƨɒlƚy on 06 January, 2012, 12:34:29 pm
In all, the Spirit Realms are enjoyable.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV and Deus Ex)
Post by: Youef on 26 May, 2012, 09:09:58 am
Alright, so I beat ME3. The ending wasn't good at all, and I can understand why people are frustrated. But I think some people overreacted. Sure, there were high expectations, and Bioware didn't deliver. I understand being mad at them for that, but some people really went nuts. Still, it was very underwhelming, and all of the ending choices were virtually identical. I am pretty disappointed. Meh. It was a very good game, but there were certain things that seriously bogged it down. Day 1 DLC was stupid and the forced multiplayer to get a mediocre ending was also dumb. Not to mention the ending. Besides that, it could have been as good as ME2, which is still my favorite. Regardless of all the criticisms, I enjoyed it. IMO, ME2 > ME3 > ME1 imo. Something like that, at least.

also lol buzz aldrin


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 12 June, 2012, 04:54:41 pm
Beat Dat Bat: Arkham City.

lol still have to finish GTA4


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Spring-Loaded on 12 June, 2012, 06:23:01 pm
thots on batman

And don't bother with IV. Find TBoGT for cheap, beat it and sell it/only play free roam with me forever.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 12 June, 2012, 07:07:22 pm
It was very good. I prefer Akrham Asylum for its Metroidvania style, but Arkham City's boss fights were significantly better. AC's story also felt more dynamic than AA's. There was also more to do as far as side missions go.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Spring-Loaded on 12 June, 2012, 07:20:13 pm
Did you find the secret barge


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Spring-Loaded on 15 June, 2012, 05:56:05 pm
Did you find the secret barge full of bugs


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Marie Rose on 19 June, 2012, 05:50:47 am
wat


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Spring-Loaded on 19 June, 2012, 11:14:24 am


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 19 June, 2012, 08:32:08 pm
I haven't.

Persona is awesome btw.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 19 June, 2012, 08:43:58 pm
I haven't.

Persona is awesome btw.
which one j00 playin


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 19 June, 2012, 08:46:16 pm
Persona 3. I'm gonna play 4 after it.

Also even though they're supposedly very different, I'm interested in the first two as well.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 19 June, 2012, 08:49:56 pm
From what I hear, avoid Persona 1. Maybe two. Apparently the Shin Megami Tensei games like...Innocent Sin? (I'm not Maniac, so I'm not sure.) are better.

Also, are you playing FES, or the original?


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 19 June, 2012, 08:56:31 pm
FES.

Also, browsing the internet and seeing posts by various Shin Megami Tensei fans is depressing.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 19 June, 2012, 08:59:36 pm
There's no such thing as a Shin Megami Tensei fan. Just people who can't escape Tartarus.

Anyways, how far in are you?


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 19 June, 2012, 09:20:11 pm
I think I'm only 15 hours in or so. I just got Fuuka, actually.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 19 June, 2012, 09:31:56 pm
I think I'm only 15 hours in or so. I just got Fuuka, actually.
And soon you will grow to loathe her. If you haven't already.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 19 June, 2012, 09:57:09 pm
She seems okay so far. Her voice actress is kinda weird though.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 19 June, 2012, 10:00:17 pm
Oh, the troubles I've seen, and the troubles you'll see...


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Spring-Loaded on 19 June, 2012, 10:06:45 pm
I haven't.

Go to where the Scarecrow's mask is where you got the grapnel boost.




did you get the grapnel boost


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 19 June, 2012, 10:28:48 pm
No. I remember when you told Floyd to get something, and I kept trying to remember what it was, but I guess I never got it. Might play a little bit just to check it out.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Spring-Loaded on 19 June, 2012, 11:43:58 pm
(http://www.2dopeboyz.com/wp-content/uploads/2011/07/dylan.gif)

You played through the whole story without the grapnel boost.




The whole












without the















grap










































































Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: ganonfloyd on 20 June, 2012, 12:45:54 am
this is crazy man a sugar cookie


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 20 June, 2012, 01:36:49 am
post
I considered lying because I knew I'd get that reaction out of you otherwise.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Spring-Loaded on 20 June, 2012, 08:57:42 am
I'm not sure what to say. It's like playing Super Mario Bros. without the run button.

Well. Get it, I guess? I don't even know anymore.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 09 July, 2012, 12:11:39 pm
As much as I love Persona 3, this last month grinding deal is really tedious. Should've gotten Odin when I had more time.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 09 July, 2012, 12:13:18 pm
As much as I love Persona 3, this last month grinding deal is really tedious. Should've gotten Odin when I had more time.
Did you follow a relationship maxing guide, or did you do it all by yourself?


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 09 July, 2012, 01:36:00 pm
I did it by myself. There were only a few that I didn't bother doing, and that was one of them. I have the Social Link at level 4 though, so I dunno if I get Odin and beat Death and grind faster. I think I have 20 days left.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 09 July, 2012, 01:38:41 pm
Y'see, the thing about relationships is that they affect your social links blah blah you need maxed social links to get all the best ****. And by **** I mean both items AND Personae.

Or did you mean that it was just The Chariot and a few others that you didn't max out?


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 09 July, 2012, 01:51:48 pm
I maxed out the Chariot arcana. The only ones I didn't were Emperor, Empress, Aeon (so far), and one or two others I can't remember.

It felt weird not having any full moon bosses at some point in the game. They helped keep me in line as far as my leveling goes. Even though I had to deal with Tartarus, I wasn't really sure when to grind, but I just did it anyway. In practically every boss fight I was pretty underleveled, but I managed to beat them and it was probably more fun for me that way. I'm not sure if I want to be underleveled for Nyx though, because I hear her fight is very long.

I don't think I need Odin for the final boss or anything. I just wanted him to kill Death easily and grind in the optional area in Tartarus so the leveling process could go faster.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 09 July, 2012, 01:59:41 pm
I get it. But the best thing for killing Death is Armageddon anyways.

Also, P3 does get really grindy as you go along, and there are so many diminishing returns.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 09 July, 2012, 02:17:51 pm
Lol. I'm not even gonna bother getting Armageddon. I don't think I'll play to that high of a level. Does P4 involve as much grinding?


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 09 July, 2012, 02:19:48 pm
Mmmm...I couldn't say, but somehow I doubt it. P3 is almost as grindy as a Disgaea game.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 09 July, 2012, 03:10:50 pm
Did you play the original P3, FES, or P3P?


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 09 July, 2012, 03:37:06 pm
FES


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Youef on 12 July, 2012, 02:01:36 pm
Finally beat Persona 3. I don't think I'm gonna do The Answer anytime soon, if at all. Apparently it's even more grinding than The Journey, so I'm thinking of just looking up the scenes on Youtube. Journey had a cool ending though.

Jesus, what a long game.


Title: Re: Youef's Super Sexy Playthrough Topic (Persona 3 and Grand Theft Auto IV)
Post by: Ƨɒlƚy on 14 July, 2012, 01:59:44 pm
Finally beat Persona 3. I don't think I'm gonna do The Answer anytime soon, if at all. Apparently it's even more grinding than The Journey, so I'm thinking of just looking up the scenes on Youtube. Journey had a cool ending though.

Jesus, what a long game.
Haha yeah.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 13 January, 2013, 04:33:13 pm
Enjoying Demon's Souls is a masochistic tendency.

And fu(http://)ck these archers.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: ganonfloyd on 13 January, 2013, 05:34:54 pm
Excellent.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 13 January, 2013, 05:41:28 pm
Beat the Tower Knight. Satisfying.


Title: Re: Youef's Super Sexy Playthrough Topic (Grand Theft Auto IV)
Post by: Youef on 16 January, 2013, 02:41:47 am
This game is superb. Really.


Title: Re: Youef's Super Sexy Playthrough Topic (Demon's Souls)
Post by: ganonfloyd on 16 January, 2013, 02:13:56 pm
I crave Dark Souls for you. So hard.


Title: Re: Youef's Super Sexy Playthrough Topic (Demon's Souls)
Post by: Youef on 16 January, 2013, 10:01:31 pm
Soon wolfwoof. Soon.


Title: Re: Youef's Super Sexy Playthrough Topic (Demon's Souls)
Post by: Spring-Loaded on 16 January, 2013, 11:13:16 pm
****, I noticed this is $20 on PSN

will wait for price drop


Title: Re: Youef's Super Sexy Playthrough Topic (Demon's Souls)
Post by: Youef on 16 January, 2013, 11:48:13 pm
Go for it. I will say that it is worth the $20 though. So far it has been a truly rewarding experience, so long as you can get past the intimidation factor in the beginning. The game sort of just throws you in.


Title: Re: Youef's Super Sexy Playthrough Topic (Demon's Souls)
Post by: Youef on 18 January, 2013, 01:09:42 am
Demon's Souls is complete. Excellent game.

I miss the Maiden in Black.

Now onto Dark Souls.


Title: Re: Youef's Super Sexy Playthrough Topic (Demon's Souls)
Post by: ganonfloyd on 18 January, 2013, 01:19:56 am
Dark Souls isn't so kind to give you a Maiden in Black character.

I am legitimately excited for you playing thing.


Title: Re: Youef's Super Sexy Playthrough Topic (Dark Souls)
Post by: Youef on 22 January, 2013, 04:48:31 pm
DARK SOULS


Title: Re: Youef's Super Sexy Playthrough Topic (Dark Souls)
Post by: ganonfloyd on 22 January, 2013, 06:55:16 pm
Yes.


Title: Re: Youef's Super Sexy Playthrough Topic (Dark Souls)
Post by: Spring-Loaded on 23 January, 2013, 11:07:34 am
will wait for price drop


Title: Re: Youef's Super Sexy Playthrough Topic (Dark Souls)
Post by: Youef on 23 January, 2013, 05:39:10 pm
My soul is weeping. This game is harder than Demon's.

Once you get it, you, Floyd, and I shall destroy everything our path in co-op.


Title: Re: Youef's Super Sexy Playthrough Topic (Dark Souls)
Post by: Youef on 25 January, 2013, 01:18:11 pm
Hey, Capra Demon was a boss.

HEY TAURUS DEMON WAS TOO

Fu(http://)ck you Dark Souls.


Title: Re: Youef's Super Sexy Playthrough Topic (idk)
Post by: Youef on 08 March, 2013, 01:49:35 pm
Dark Souls is complete. I don't know what to do with my life now.


Title: Re: Youef's Super Sexy Playthrough Topic (idk)
Post by: ganonfloyd on 08 March, 2013, 02:11:37 pm
When my PS3 is replaced (no idea when), we must play this.


Title: Re: Youef's Super Sexy Playthrough Topic (idk)
Post by: Spring-Loaded on 08 March, 2013, 09:10:30 pm
Go download Spec Ops: The Line on PS+. It'll make you feel better.


Title: Re: Youef's Super Sexy Playthrough Topic (idk)
Post by: ganonfloyd on 08 March, 2013, 11:32:52 pm
I heard that game is all sunshine and rainbows.


Title: Re: Youef's Super Sexy Playthrough Topic (idk)
Post by: Marie Rose on 09 March, 2013, 02:59:27 am
I heard that game is all sunshine and rainbows.
brb downloading


Title: Re: Youef's Super Sexy Playthrough Topic (idk)
Post by: Youef on 21 April, 2013, 05:01:05 pm
Bioshock Infinite was wonderful.


Title: Re: Youef's Super Sexy Playthrough Topic (idk)
Post by: Spring-Loaded on 21 April, 2013, 11:08:24 pm
It was pretty good. It actually had a climactic ending which is refreshing, considering how many games these days peter out at the end.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Youef on 05 July, 2013, 01:15:30 am
The Last of Us is excellent so far. This is what the Walking Dead show should've been like.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Marie Rose on 05 July, 2013, 07:24:52 am
How far are you?


Title: Re: Playthrough Topic (The Last of Us)
Post by: Youef on 05 July, 2013, 01:41:47 pm
Just started the Fall part, right after Henry and Sam died.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Spring-Loaded on 06 July, 2013, 02:12:58 am
There's quite a bit left.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Scourge the Hedgehog on 06 July, 2013, 09:28:12 am
There's quite a bit left.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Esh on 06 July, 2013, 09:39:40 am


Title: Re: Playthrough Topic (The Last of Us)
Post by: Youef on 06 July, 2013, 11:06:24 am
Good.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Esh on 06 July, 2013, 01:06:10 pm
Plus the game gets even better from there.

We should all try and do a multiplayer with everybody who has the game here....


Title: Re: Playthrough Topic (The Last of Us)
Post by: Spring-Loaded on 06 July, 2013, 01:39:47 pm
Multi is so good for this game. Two friends of mine have been kicking ass in it; they once killed the whole other team on their own during the last 15 seconds in a round


Title: Re: Playthrough Topic (The Last of Us)
Post by: Esh on 06 July, 2013, 02:35:11 pm
Teamwork is pretty much vital to survive, you can't seem to get it from random people so you have to have at least one friend to be a murder machine. It's nice really, people do still try to do teamwork but there's little communication so you kinda have to guess what you're team mates are gonna do and that leads to lots of death sometimes. So much more fun than run and shoot that most other games are, you gotta plan stuff and think it through.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Spring-Loaded on 07 July, 2013, 02:20:27 am
*nicholson in internet explorer*


Title: Re: Playthrough Topic (The Last of Us)
Post by: Youef on 07 July, 2013, 03:16:23 am
Got through Fall. Doing Winter now.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Marie Rose on 07 July, 2013, 08:07:32 am
Not very long left


Title: Re: Playthrough Topic (The Last of Us)
Post by: Esh on 07 July, 2013, 08:39:47 am
That David huh?


Title: Re: Playthrough Topic (The Last of Us)
Post by: Youef on 07 July, 2013, 04:14:37 pm
That David huh?
Yeah, Jesus. What a son of a ****. I wanted to trust him too, but he even looked like a creep. When he started holding her hand like that...Pretty funny that Nolan North voiced him. I think winter was my favorite segment of the game. Everything about it was so eerie and creepy.

Anyways, I finally beat it. Joel's a really troubled guy. I'm not even sure what to think of his decision to save Ellie. Naughty Dog really made some great characters. Excellent game.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Scourge the Hedgehog on 07 July, 2013, 06:36:37 pm
So much more fun than run and shoot that most other games are, you gotta plan stuff and think it through.
People actually have this opinion nowadays?


Title: Re: Playthrough Topic (The Last of Us)
Post by: Marie Rose on 07 July, 2013, 07:08:51 pm
So much more fun than run and shoot that most other games are, you gotta plan stuff and think it through.
People actually have this opinion nowadays?
People have all types of opinions


Title: Re: So, I'm playing Castlevania for the first time ever.
Post by: ganonfloyd on 07 March, 2014, 12:05:27 pm
I like how the first 20 or so pages of this topic are either me and Omar talking about Castlevania or me and Youef talking about Castlevania.

HMM

THIS

SWITCH

HASN'T

BEEN PRESSED YET

lol


Title: Re: Youef's Super Sexy Playthrough Topic (Silent 1-4 and Spyro 1-3)
Post by: ganonfloyd on 07 March, 2014, 12:40:08 pm
maniac you're so brave i hope i grow up and be just like you
lol


Title: Re: Playthrough Topic (The Last of Us)
Post by: ganonfloyd on 07 March, 2014, 12:55:18 pm
This is a good topic.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Spring-Loaded on 07 March, 2014, 10:35:22 pm
Yeah.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Youef on 08 March, 2014, 03:29:43 am
Can't believe I played the Silent Hill games almost four years ago. damn

I think I'll return to this topic once I get my hands on Dark Souls 2.


Title: Re: Playthrough Topic (The Last of Us)
Post by: Marie Rose on 08 March, 2014, 03:59:29 pm
More discussion is always welcome


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 14 March, 2014, 10:14:25 am
Dark Souls 2 tonight. Stay tuned.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 14 March, 2014, 10:30:18 am
*tuned in*


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Marie Rose on 14 March, 2014, 12:28:09 pm
Wait, are you in EU or just happened to start playing today?


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 14 March, 2014, 08:43:36 pm
I'm about to just start playing. I came back from college for spring break.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 15 March, 2014, 02:57:38 am
I started my perilous journey. Died a bunch of times. I managed to beat the first boss, who was actually pretty easy. At least he was easier than the path to him.

Love the feeling of finding a new bonfire. Also the feeling of accessing shortcuts.

I'm playing as a warrior. It felt weird entering the world not having a clue as to what I needed to do. I managed to push through everything though, as tough as it was. After beating the first boss, I rewarded myself with a greatshield. Really gonna need this thing after using some dinky crap as my starting gear.

I really enjoy the visuals of the game. Majula seems like a cool place. I find myself returning there often. It is much like the Nexus, but it isn't so claustrophobic. It feels like the best of the Nexus and Firelink Shrine put together. Emerald Herald seems pretty cool too. I hope she has some plot significance throughout the game. As much as I liked the Maiden in Black, she didn't offer much besides a place to level up to. Something about the Emerald Herald is also more human, which I appreciate.

I'm not sure how I feel about losing HP every time I die though. I had to get used to having half my HP in Demon's, and that was a little frustrating. It seems like it's too heavy a penalty, and it feels like while the game is already inherently hard, sometimes From is just adding some extra things to make it even harder for the sake of reputation. Still, I'm getting used to low HP anyways.

Regardless of my complaints, I'm really enjoying it. Will probably pick back up tomorrow. This seems as good a place as any to stop for now.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 15 March, 2014, 05:45:09 am
So despite what I said I decided to continue playing even though it's currently 6:40 am lolol.

I found giant "resting peacefully." I was confused for a bit and concluded that I couldn't do anything in that area just yet despite the pain I had gone through to get there. I turned around and went back.

Then I remembered there was another locked door nearby. I unlocked it, followed the path up to the next boss. It was the Pursuer from before. Somehow seeing him as a boss rather than a typical enemy made him seem more bearable. Then again I was also stronger, so that might've been it too. I was strafing him, rolling around and dodging his attacks. He rarely managed to get a hit on me. I got him down to half his health and then...bam. He OHKO'd me.

So I went in a second time and beat his pussyass to the ground. Bitch didn't even touch me. mofo

Yeah, that was fun. I stopped by at Lost Bastille. It seemed like a very cool place. No doubt I would have fun here. I talked to Lucatiel. But then I saw the time and figured I should probably stop.

Yeah.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 15 March, 2014, 05:48:28 am
Also it really does seem like they're trying to bring back some Demon's Souls. Even the music, which although contains much of the same type of music as Dark Souls, is very similar.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 15 March, 2014, 09:29:49 am
Love the Pursuer.

I think the losing health works better in increments like this rather than all in one swoop. Like in Dark dying had little real consequences other than losing souls and in Demon's it was a huge hassle, but with this its a nice bit of you seeing the implications of your death bit by bit.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Marie Rose on 15 March, 2014, 10:20:20 am
So have you guys found any particular enemy you can farm those human f'in-G's from? btw, I'll finally be starting the game later tonight.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 15 March, 2014, 01:19:37 pm
I've gotten a decent amount without farming actually. I've noticed the dogs in Lost Bastille drop them though, if I remember fight.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 15 March, 2014, 03:58:19 pm
Lol, just make sure you don't burn them. I thought you had to burn them to restore your humanity at first.

Nope.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 15 March, 2014, 05:04:36 pm
lol


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Marie Rose on 15 March, 2014, 05:35:03 pm
I'm sure a lot of people naturally made that mistake


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 15 March, 2014, 09:36:58 pm
Damn game, putting a bonfire next to three of those soldiers is mean. Every time I die, I put my controller down for a bit and then suddenly I have half my health left because I forget they're there.

I killed the three sentinels. They weren't too bad, but they did keep me on my toes. Those soldiers beforehand were just awful though. Having 4-5 of them on you at once is hell.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 16 March, 2014, 02:35:27 am
Let's see...

Lost Bastille
Heide's Tower of Flame
No-man's Wharf
Huntsman's Corpse
Harvest Valley
Earthen Peak


Went through all of these today. Earthen Peak actually gave me a lot of trouble, but I managed to prevail.

I was talking about it with Floyd, and he said he thinks the level design of DSII is better than DSI, but the bosses in DSI were better. I agree with that. The bosses aren't giving me much of a challenge so far, besides Lost Sinner. I killed a bunch of them in one try. Still, I do love the level design. The environments are very atmospheric.

damn this game is addicting


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 16 March, 2014, 04:03:30 am
Also, forgot to say the Executioner's Chariot is the first time I've been truly terrified/intimidated by a boss in this game. Damn, that shit's hard. Getting to the boss room is hard too.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Marie Rose on 16 March, 2014, 10:04:25 am
Dayum, you're speeding through it quick.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 18 March, 2014, 02:05:46 am
Smelter Demon is rough. Yikes. Don't think I'm prepared for him yet.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 18 March, 2014, 03:03:52 am
I gotta say, the NPC AI is much improved. It's really nice when Lucatiel is standing there doing nothing when I'm blatantly attacking a boss. Or when she just falls off a cliff and dies right when I enter a boss room.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Marie Rose on 18 March, 2014, 03:13:41 am
People are saying to get this gymn greatshield or whatever for that fight, it apparently has 100% physical & fire defense. Gotten as a drop from Doors of Pharros enemies.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 18 March, 2014, 04:19:19 am
Yeah, I got that just recently. Managed to beat him, although he was still pretty hard. Lucatiel didn't do much except die before I got a quarter of his health down. Guess I'm not getting her stuff, since she died against the Lost Sinner before I did any substantial damage to her too.

But I got another primal soul. I beat the main boss of the Iron Keep. He wasn't too bad, but I died a few times due to faulty rolling and getting knocked into that random pool of lava next to the entrance. I still really liked his fight. The Smelter Demon was also really fun, just because he was so tough for me.

The Iron Keep though, damn. What a place. I didn't die as many times as I had in other areas, but I was constantly nearing death. From is really sadistic for putting those turtle knights in those narrow hallways. There was one near where the bonfire was right before the main boss of that area, blocking the exit out of a room where fire was being blown at nearly every square inch. I didn't realize there was a bonfire, so I tried to fight him. At some point my health was so low that I thought I had died and was already mentally preparing myself for the long trek back. But to my amazement, I had a sliver of health left. I ran outside, healed, and lured that SOB outside and ruined him.

During that time when I was caught between the flames and that turtle knight, I saw option to climb something. So I went back after killing him and found a bonfire. And a means to turn off that damn fire.

Man.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Marie Rose on 18 March, 2014, 04:53:06 am
Situations like that are why I chose to start with the magic stuff early but mainly focus on being physical, so I can kill enemies I'd rather not fight up close due to the environment or if they're just annoying


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 18 March, 2014, 05:01:11 am
I've made it a tradition to start with pure strength builds on my first runs of Souls games I guess.

I wonder how far I've gotten. I feel like I've killed a lot of bosses but I supposedly have a lot more left.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Marie Rose on 18 March, 2014, 05:08:30 am
You're at least several areas ahead of me, furthest I am is Earthen Peak, and that's only because I wanted to join the Sunbros covenant before I became too high leveled to easily get sunlight medals, so I ran through that area which the Miracle NPC opens up to get there. Died numerous times but much less than normal because I was cautious of always going too far without making sure I know everything that's around me so I won't get ambushed.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 18 March, 2014, 05:25:51 am
Earthen Peak gave me some trouble. I die much more often in levels than I do during boss fights, with a few exceptions.

A lot of the music I noticed is very subdued. It's still somewhat similar to Dark Souls, but it's not nearly as bombastic. I don't notice it as much as I did in Dark Souls. I do like the songs when I actually sit down and listen to them.

Honestly, many aspects of this game are taken from the best of Dark Souls and Demon's Souls, not just music. Gameplay elements, level design, and atmosphere too. It's like both games had a child.

Although I'm really, really liking it, part of me wishes that From made a new game with new lore. It would've felt cool to have like a Dead Souls or Dragon Souls or something. It would feel like a more "complete" trilogy. But I don't care that much. It's still really fun.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Marie Rose on 18 March, 2014, 06:05:45 am
I'll be spending the remaining time 30 sunlight medals to get the Sunbros prize, hopefully it won't take all day, plus the tons of souls I'm getting will allow me to be overleveled for Lost Sinner so things should go smoothly. No Man's Wharf surprisingly gets me lots of summons, even at level 57, seems kinda odd really. Flexible Sentry is easy too, fortunately, if the host is decent & makes it to the boss, I just equip that rings which has enemies focus on me while the other two wail on him while I occasionally use magic, easy win, easy medal


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 18 March, 2014, 06:43:12 am
Doom Souls.

Anyway, I love the Iron Keep, its one of my favorite areas so far. And I haven't had a chance to play much this week since I have work and finals up until Saturday, but from what I've seen there's still a decent chunk left of the game left for me and I've beaten the four primals. They almost set it up like the reverse of Dark Souls in terms of progression; you definitely don't go right to the final boss after getting the four main boss souls.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Marie Rose on 18 March, 2014, 11:46:08 am
So how many required bosses do you think you have left?


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 18 March, 2014, 12:12:20 pm
Hrm... I beat the Looking Glass Knight (Mirror Knight from the previews) the other day. I'd say, based on what I remember and know, that I have maybe four or five required ones left.

I'm going after all the bosses though for this playthrough, its a requirement for me. I'm already in the Pilgrims of the Dark for just such a reason, although I tried to do one of the dungeons and it was unreasonably difficult, so that might need to wait.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 19 March, 2014, 01:59:33 am
Getting angry, butthurt messages from people I fought in Dark Souls 2 really puts a smile to my face. Especially that they have to spend all the time on PS3's awful keyboard. I can just see it now, they're angrily mumbling to themselves as they concoct an ingenious message of pure evil, moving the analog sticks slowly around to the right letters.

Their tears nourish me.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Spring-Loaded on 19 March, 2014, 10:17:01 am
Their tears nourish me.

(http://i.minus.com/iKzb7yW0lKLPc.gif)


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 19 March, 2014, 10:39:52 am
I've never gotten any since PVP scares me, but I know the feeling. I've gotten ragequits and rarely hatemail for BlazBlue and its like the finest wine.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 20 March, 2014, 12:28:45 am
Done. Awesome game. I think I like it equally as much as the first one.

Ending credits song is also cool.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 20 March, 2014, 06:34:34 am
What was your end SL and play time?


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 20 March, 2014, 12:59:09 pm
I don't remember my soul level. Probably 125. And 36 hours. But I didn't bother fighting some bosses. The game was consuming my time and I really needed to get back to work, so I had to wrap it up.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 20 March, 2014, 01:11:56 pm
I know the feeling. I couldn't bring myself to try against Darklurker anymore at a certain point.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 20 March, 2014, 01:58:43 pm
ALTHOUGH

The way NG+ works this time around I might be able to use the Souls from the final boss to attempt and destroy it. It still mocks me.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 20 March, 2014, 02:27:15 pm
I might at some point return later to kill the bosses I didn't, since the game lets you fool around before doing NG+.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 10 April, 2014, 11:59:37 pm
Mmk, so I have a few more games left to play on my PS3. But since the console will soon run dry and that I don't think there's much to play on the next gen consoles as of now, I have decided to purchase a 3DS sometime this summer.

Games to play:

Fire Emblem: Awakening
Zero Escape: Virtue's Last Reward
Shin Megami Tensei IV
Bravely Default
Pokemon X
A Link Between Worlds
Super Mario 3D Land
Mario Kart VII
Kingdom Hearts: Dream Drop Distance

Most likely in that order. At least for the first three games.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 11 April, 2014, 07:38:52 am
3ds master race son lets go

Awakening is definitely the best game to start with since its really good and there's lots of content and all. I've played all the other one's as well other than KH 3D and Zero Escape and they're all worth playing too.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Spring-Loaded on 11 April, 2014, 09:52:04 pm
senran kagura

You have to play it in public though.


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: ganonfloyd on 11 April, 2014, 09:53:44 pm
lol


Title: Re: Playthrough Topic (Dark Souls 2)
Post by: Youef on 11 April, 2014, 10:11:52 pm
oh

but of course


Title: Re: Playthrough Topic (999)
Post by: Youef on 14 April, 2014, 03:48:24 am
Alright, here are all the games I've played since the creation of this topic.

Castlevania: Symphony of the Night
Silent Hill
Spyro the Dragon
Super Castlevania IV
Silent Hill 3
Silent Hill 2
Bioshock
Silent Hill 4: The Room
Mass Effect
Mass Effect 2
The Legend of Zelda: Ocarina of Time
Fallout 3
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Wind Waker
Portal
Uncharted 3: Drake's Deception
The Legend of Zelda: Skyward Sword
Mass Effect 3
Batman: Arkham City
Shin Megami Tensei: Persona 3 FES
Fallout: New Vegas
Demon's Souls
Dark Souls
Bioshock Infinite
The Last of Us
Dark Souls 2

Nine Hours, Nine Persons, Nine Doors
Grand Theft Auto IV
Shadow of the Colossus
The Elder Scrolls V: Skyrim

Looking back, it actually doesn't seem like that much. I don't think I'll ever play GTAIV or Skyrim again, so I might just abandon them. And SotC is very low on my list, so I don't know when I'll ever get to that. 999 will be next then. If I like it enough, I'll play Virtue's Last Reward after.

3ds here i come


Title: Re: Playthrough Topic (999)
Post by: ganonfloyd on 14 April, 2014, 10:33:10 am
embrace the 3ds


Title: Re: Playthrough Topic (999)
Post by: Marie Rose on 17 April, 2014, 06:43:19 am
accept it as your lord & savior


Title: Re: Playthrough Topic (999)
Post by: ganonfloyd on 17 April, 2014, 11:35:48 am
the only true path


Title: Re: Playthrough Topic (999)
Post by: Youef on 18 April, 2014, 11:08:22 am
3DS is cool even though 3D hurts my eyes. So I turned it off.

I played a bit of Bravely Default and it seems pretty fun so far. I hear the endgame is crap though. Oh well. I'll play some 999 tonight I think. Been looking forward to that all week.


Title: Re: Playthrough Topic (999)
Post by: ganonfloyd on 18 April, 2014, 04:32:10 pm
I literally never use the 3D.


Title: Re: Playthrough Topic (999)
Post by: Esh on 18 April, 2014, 05:52:29 pm
I never have this problem where things hurt after looking at 3D images, the only reason I turn off the 3D is because I move a lot and it's annoying to get back into the sweet spot for the 3D.

senran kagura

You have to play it in public though.
I will do this eventually, once I've cleared my catalogue of games which will probably be next month.


Title: Re: Playthrough Topic (999)
Post by: Youef on 18 April, 2014, 09:23:10 pm
It just didn't look all that pleasant to me. It felt blurrier than anything.

Also got 999. The story is very engrossing so far.


Title: Re: Playthrough Topic (999)
Post by: Youef on 20 April, 2014, 12:23:17 am
Well, got my first ending. Dunno if anyone here has played it but I'll mark with spoilers anyways.

Got the knife ending. Junpei died. At least I have the option of fast forwarding through the dialogue now.


Title: Re: Playthrough Topic (999)
Post by: Youef on 20 April, 2014, 03:26:22 am
The descriptions of dead bodies in this game are painfully, if not, poetically descriptive.

"The skull was shattered, and the head little more than a pulpy mass of brain, bone, and viscera. The left arm was hideously twisted into a horrific, alien shape, the bright white of the ulna shining through the remains of skin and muscle."

"The dark, reddish-black pool of blood... The scattered pieces of flesh...Organs strewn across the floor like the blossoming of a grotesque flower...The explosion that had torn through his body had been powerful. *Spoiler* person's neck had been twisted at an odd angle."

Jesus.


Title: Re: Playthrough Topic (999)
Post by: Youef on 20 April, 2014, 03:36:12 am
"The pool of blood that framed it was half dry, but so thick that it had taken on texture not unlike that of an egg yolk prepared sunny-side up."

This kind of imagery is much more unsettling than actually showing it.


Title: Re: Playthrough Topic (999)
Post by: Youef on 20 April, 2014, 05:14:13 am
oh sheeeet plot twist

Game's got a hell of a story. I feel like I should be posting this in my anime topic instead.


Title: Re: Playthrough Topic (999)
Post by: Esh on 20 April, 2014, 09:16:41 am
Ah the fine line between Anime and Video Game that VNs tend to walk along. 999 does have much more gameplay than most so it falls safely in the VG side.

So what endings have you got now? I'm guessing Knife and Safe at least. And unless you know exactly how to change endings you'll probably end up repeating most of them, the game does drop some big hints though.

And those graphic details are heavily cut down on in VLR because... Well you read them. Also you'll never end up doing the same puzzles or endings more than once unless you want to in VLR, so that's good too.


Title: Re: Playthrough Topic (999)
Post by: Youef on 20 April, 2014, 02:04:49 pm
Yeah, I got the Knife and Safe endings. Safe ending was great. I'm gonna go for the Axe and Sub ones next.


Title: Re: Playthrough Topic (999)
Post by: Youef on 20 April, 2014, 07:07:53 pm
Got the Axe and Sub endings.

Clover can be crazy when enticed. Also June's deaths in both endings, especially the Sub ending, were very sad.

Next up, the True ending.


Title: Re: Playthrough Topic (999)
Post by: Youef on 21 April, 2014, 12:01:48 am
Almost done.

Holy fu(http://)ck so far.


Title: Re: Playthrough Topic (999)
Post by: Youef on 21 April, 2014, 01:20:15 am
Now I'm done.

God damn, I need to play Virtue's Last Reward now.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 04 May, 2014, 02:07:51 am
Yeah so I'm playing Virtue's Last Reward now. Seems like Tenmyouji is Junpei. And I'm guessing the old woman that was found dead is Akane.

Interesting...


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 04 May, 2014, 02:08:31 am
Also, fu(http://)ck Dio.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: ganonfloyd on 04 May, 2014, 09:32:04 am
I was almost like "you suck" before I saw the first post and I realized you didn't mean the singer or vampire.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 06 May, 2014, 11:49:50 pm
Alice is also really annoying. All she does is scream at everyone.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 09 May, 2014, 02:37:40 am
Man fu(http://)ck Alice. She's worse than Dio.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 09 May, 2014, 04:33:55 am
I dislike her less now lol


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Esh on 09 May, 2014, 05:39:32 am
Yeah, Alice much better when she warms up later in the story.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Marie Rose on 09 May, 2014, 01:17:16 pm
Sucks to be out of the loop. Can't be bothered to look it up on Google either.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 10 May, 2014, 02:02:25 pm
Done with Virtue's Last Reward.

Here are my thoughts, even though only like one person will read this. Spoilers are minimized as usual.

Overall it was very good. The gameplay in general was an improvement over 999. Better puzzles and a better system and traveling through different possible scenarios. Having to replay puzzles in 999 got to be a bit tedious, even though you could speed through them. It was nice not having to replay a single puzzle. Some of them were quite tough too.

That said, I think I still prefer 999 overall though. These games have plenty of game in them, but they were definitely more story, and I think that's where 999 has the upper hand. Virtue's Last Reward had a lot more going on, especially by the end. Throughout the game it gave a sense of some impending doom just waiting to be revealed and that's what I got. The story itself was grander than 999's. But that's actually why I prefer 999's. 999 was more character driven, and it had a greater emotional impact. When I was playing through the true ending of 999, I felt more invested with the characters and, by extension, the story. I didn't feel that as much with VLR. There was still a sense of "oh sh(http://)it that just happened," but it wasn't as impactful.

Something about 999 was smaller and more character-focused, and I think I liked that more. It didn't try to do too much like VLR's whole we must save the world stuff. It was more focused on an independent event that happened. The game allowed for a greater sense of emergency and desperation, in addition to dread and despair, and that's partially because I was more invested with the characters. However, I don't want to sound like I'm ragging on VLR, because it was still a superb game. The story was very inventive and it improved the gameplay substantially. I did appreciate that they never showed Sigma's face throughout the game. I always wondered why it didn't show up every time a puzzle room started, like it did with Junpei's face in 999.

So:

Gameplay: VLR > 999
Story and Characters: 999 > VLR
Overall: 999 > VLR

Both awesome. I wish ZE3 didn't look so unlikely. Maybe in a few years from now it'll happen.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Esh on 10 May, 2014, 03:16:59 pm
I feel exactly the same way, I cared more about Jumpy and Akane than most of the other characters in VLR.... Except from Tenmyouji and the old woman of course. Plus I didn't like the 3D models compared to the 2D ones, they didn't look as nice. VLR felt like it was trying too hard to have a story connection to 999 too, I suppose it's because they time between the stories cause so disconnect though.



Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 10 May, 2014, 08:37:56 pm
Also, I like how the only reason for Alice's presence was so that should could do one math problem. As if a computer couldn't do that in 2074.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 12 May, 2014, 09:07:52 pm
What is the general consensus of Radiant Historia around here (i.e. probably like 1 person)?


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: ganonfloyd on 13 May, 2014, 11:52:15 am
I've never heard anything but positives about it. Evidently it's like Chrono Trigger if made by Atlus. I own it, I just haven't gotten I to playing it yet. I recommend it on word of mouth alone.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Scourge the Hedgehog on 13 May, 2014, 12:00:54 pm
I liked it. Didn't complete it (stopped near the end because I have incomplete RPG syndrome), but I liked it nonetheless. It had a very intriguing story to it that made everything in it connect very nicely. Coming from me, that's a big feat because I seldom enjoy stories in video games, I just want gameplay. I hate to sound so broad but I'm not going to say much if you're planning on playing it. I only abandoned it because Dragon Quest IX took up most of my DS time.

The battle system was...interesting. It was quite confusing at first, but over time, like with anything else in life, you get used to it. It actually keeps the battles fresh for a long time and there are plenty of puzzles to figure out too, in battle and outside. I can tell you're into compelling tales, so I can honestly say you won't be disappointed by picking it up. But then again, I borrowed my copy so maybe my advocacy isn't as authentic as it would be if I paid.

All in all, It's a great RPG that deserves some love. Atlus knew what they were doing when they decided to bring it over because for a rather obscure game, it shouldn't go unnoticed.

One thing that always bummed me though was that if your party of three were to ever be wiped out in battle, the backup characters wouldn't step up to take their place. It's the dumbest practice in RPGs ever imo.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 13 May, 2014, 04:40:10 pm
Sounds good. Thanks for the input. It'll likely be my next DS game. I've heard it's got a great story from other sources too, so that's exciting.

Bravely Default is pretty good so far. I prefer its gameplay to its story. None of the characters stand out and the writing is really cheesy. I am enjoying the game, and the music is great. I am worried for the notorious endgame though.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Ƨɒlƚy on 13 May, 2014, 11:17:47 pm
How far are you into it?

Because the standout characters begin to stand out more as the game goes on. And I absolutely love the writing, especially in Ringabel's Journal. It has that baroque and slightly stuffy feel that tells you the authors have been studying their classics.

Everybody agrees that the gameplay (i.e. Brave/Default and the classes) are the real meat and draw of the game, though.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 13 May, 2014, 11:23:44 pm
I know what you mean about the baroque style, but I dunno. Something about it doesn't feel genuine to me. Maybe I need some time to warm up to it. I'm not far into it at all.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 15 May, 2014, 03:52:42 am
I think I'm starting to ease into it now. I'm starting to enjoy the story somewhat, but I'm only on Chapter 1 so far. Also I killed that Merchant douche.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Ƨɒlƚy on 15 May, 2014, 11:35:49 am
Yes, he's a douchey douche douche.

Also, not enjoying the story is unacceptable. mrgrgr.


Title: Re: Playthrough Topic (Bravely Default)
Post by: ganonfloyd on 15 May, 2014, 01:18:31 pm
Its hardly that good though. If you've played any JRPG you pretty much know exactly what's coming up until a certain point. Its all about the Job System.


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 16 May, 2014, 02:35:13 am
Then you can tell us who's the bad guy right now, right?

And yes, you have most of the required infos already.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 16 May, 2014, 02:08:07 pm
The story is pretty standard. I mean, I still enjoy it, and it's cool for what it is. The job system is fantastic though.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 17 May, 2014, 06:20:51 pm
Grinding is amazingly easy in this game.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Ƨɒlƚy on 17 May, 2014, 06:34:20 pm
mah boi, you haven't reached the best grinding spots yet


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 18 May, 2014, 02:19:12 am
Victor and Victoria are pretty annoying.

Alternis is cool though.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Ƨɒlƚy on 18 May, 2014, 02:19:55 am
hehehehehe


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 18 May, 2014, 03:22:07 am
hehehehehe


Title: Re: Playthrough Topic (Bravely Default)
Post by: ganonfloyd on 18 May, 2014, 09:31:51 am
I actually really like Victor once certain things get revealed. I'd say he's one of my favorite characters.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 23 May, 2014, 08:25:06 am
god victoria's doom attack is the absolute worst


Title: Re: Playthrough Topic (Bravely Default)
Post by: Ƨɒlƚy on 23 May, 2014, 08:58:33 pm
just cure the poison bro


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 23 May, 2014, 10:27:44 pm
The poison wasn't the problem. Star Pendants take care of that. It was going finely until she spammed Doom on everyone. Really throws off my groove.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Ƨɒlƚy on 23 May, 2014, 10:31:39 pm
If she had enough time to spam dooms at you, you weren't killing her fast enough.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 23 May, 2014, 11:04:12 pm
She starts at the beginning though. There's no way I can kill her on time with the damage I'm doing. Ringabel usually does the most with Godspeed Strike and that's like 3000. I don't think this fight will be particularly difficult if I can manage the Doom crap.

Also, Ninja made a lot of the bosses up until now a complete joke.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Ƨɒlƚy on 23 May, 2014, 11:22:44 pm
Pirate has the defense debuffs you sorely need.


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 24 May, 2014, 01:40:35 pm
Pirate has the defense debuffs you sorely need.
Also use a Salve maker, adding elemental weakness and attack boost for easy five digits damage.


Title: Re: Playthrough Topic (Bravely Default)
Post by: ganonfloyd on 24 May, 2014, 01:50:44 pm
Salve Maker is my jam.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Ƨɒlƚy on 24 May, 2014, 02:13:21 pm
Salve Maker is just OP...just like Stillness.


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 24 May, 2014, 04:03:01 pm
Stillness, hasten world, ways to refill MP forever and summon damage +10% per casting for surefire 1 million damage per Bravely second. Totally broken, but that's the fun part about that game if you ask my opinion. You have options in how you play your game.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Ƨɒlƚy on 24 May, 2014, 06:28:12 pm
Bravely Second is something I just don't use, and summons are shitty.


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 25 May, 2014, 04:41:17 am
Well, I use these for sending attacks to people. And summons are shitty outside of that particular case, I agree.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 26 May, 2014, 12:17:08 pm
Lol, yeah those Pirate debuffs were very useful. Victor also killed Victoria after he casted that holy attack on Ringabel, whom I had casted Reflect upon.


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 26 May, 2014, 12:24:19 pm
Lol, yeah those Pirate debuffs were very useful. Victor also killed Victoria after he casted that holy attack on Ringabel, whom I had casted Reflect upon.
Irony at its finest, I see


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 26 May, 2014, 01:59:39 pm
dragons completely destroying me

get rekt m8


Title: Re: Playthrough Topic (Bravely Default)
Post by: Ƨɒlƚy on 26 May, 2014, 02:02:52 pm
dragons completely destroying me

get rekt m8
somewhat amusingly, ninjas destroy the dragons


Title: Re: Playthrough Topic (Bravely Default)
Post by: ganonfloyd on 26 May, 2014, 02:08:58 pm
Ninja destroys a lot of things.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 26 May, 2014, 04:52:00 pm
I felt a bit cheap for using Ninja. It made the game less fun for me when I spammed Utsusemi and Transience.

It does rule though. I used it in certain situations and it definitely helps when I'm in a tight spot.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 15 July, 2014, 01:01:50 am
Oh my god I'm on chapter 8 and this game still wants me to awaken those fu(http://)cking crystals.


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 15 July, 2014, 07:17:49 am
Well, to be fair, you should know that it is over soon. But... have you tried the Eternian defense force's last stand yet? It is a nice benchmark to know if your team is able to tackle the end boss.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 17 July, 2014, 12:58:28 pm
I haven't. I got to Ouroboros though, will fight him later today or so.


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 17 July, 2014, 11:31:09 pm
Well, good luck!


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 18 July, 2014, 03:27:53 am
Well, I'm done. Not entirely sure I get the ending, but I also didn't really pay much attention to be honest.

Alright, Bravely Default is definitely a good game. I enjoyed it. The job system was deep and very fun, and the world was interesting. But it has its problems. Namely the entire second half of the game. I just didn't like having to fight those bosses over and over again. At the very least they could've designed new bosses for each chapter if they weren't going to do anything else new. Not only was it repetitive, but most of my gameplay in chapters 5-8 was just grinding. I know this is a common complaint and I'm beating a dead horse, but those are my thoughts. The first half was really great. It had good pacing, and the bosses were a blast to fight the first time around.

I also just didn't really like the storytelling itself. It was definitely interesting, but something about it was just just unclear to me. But the main issue is that I don't really care to figure it out. The game doesn't really do a good job at motivating me to do that, partly because it just gets exhausting towards the end. I found myself playing to just beat the game rather than enjoy it, which is a shame.

The characters were alright. The main characters improved towards the end. I thought Tiz and Agnes were both bland at first and Ringabel annoying, but they grew on me. Still, they were very standard RPG teen protagonists. There aren't really any side characters that stand out to me, except for maybe Edea's dad. And I barely saw him, because every time I had to repeat a chapter I wouldn't have the motivation to do any of the side quests again. That's another problem. There's so much there, but it just wasn't presented well towards the end.

I know I'm being a bit harsh on the game. I actually really enjoyed it despite all the problems I had with it. I just hope the sequel works around those problems I had. It took me 52 hours, and I just don't think it's worth it if the game repeats itself like that. This is actually the exact problem I had with Persona 3, although to a lesser degree.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 18 July, 2014, 03:30:08 am
Not sure what the next game will be. Bravely Default kind of burned me out with JRPGs, but I might play either Radiant Historia or FE: Waifu Edition next.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Z911 on 18 July, 2014, 03:34:57 pm
Double Dragon Neon.


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 19 July, 2014, 01:21:13 am
By not fighting the Asterisks holders, you mised a lot of character devellopment, especially if you take the time to try different order to beat them, some comments can change in chapter 5-6, while 7 and 8 gives completely different stories (like Barbarrosa's reason for looking for the ultimate summon, the coup attempt by some of them...) and also some epic battles (The fire team in Chapter 8 come to mind, 99% sure to wipe your team first turn when you don't know what to prepare for).
Also, there's still the super boss on the 10th floor of thez hidden dungeon, seeing the bad ending and fighting the Nemeses. That is, if you want to push the combat system to its max...


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 19 July, 2014, 02:13:25 am
Yeah, I knew I was missing out on some stuff there. To be honest I just didn't really care at that point. I didn't really feel motivated to fight them again. I'm sure there was some interesting stuff going on, and I had a few glimpses into it since I did fight some of them again, but eh. I might go back and fight some extra bosses again someday.

I started Fire Emblem just now. It seems like it'll be fun. Didn't get very far though.


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 19 July, 2014, 06:08:56 am
Heh... Classic Hard mode, I hope?


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 19 July, 2014, 04:15:33 pm
Well I did Classic. I chose Normal though since it's my first FE game. I hope I don't regret it.


Title: Re: Playthrough Topic (Bravely Default)
Post by: Youef on 19 July, 2014, 04:23:01 pm
Gotta say, Bravely Default's soundtrack is superb.

http://www.youtube.com/watch?v=4vNjCol3PEA

http://www.youtube.com/watch?v=sjsOkWRITxg


Title: Re: Playthrough Topic (Bravely Default)
Post by: NPC Overlord Nikoleis on 21 July, 2014, 01:41:21 am
If it's your first, then ok, understandable. But do play with online (random battles), because less opponents mean less XP, so levelling is a little harder in normal

Also you might want to change the title.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Youef on 21 July, 2014, 05:26:55 pm
Sounds like a plan. And thanks for the update.

The mood and style of this game remind me of Valkyria Chronicles.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Z911 on 22 July, 2014, 05:05:23 pm
Awakening is already pis(http://)s easy, be prepared for boredom.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: NPC Overlord Nikoleis on 23 July, 2014, 05:38:16 am
I'd say unfair now that's reinforcement move and attack the turn they appear, and it's still not Shining Force level of easy


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Scourge the Hedgehog on 23 July, 2014, 11:38:46 am
I'd say unfair now that's reinforcement move and attack the turn they appear, and it's still not Shining Force level of easy
What about Shining Force II? That game beat my ass. Especially the Kraken.
I guess because I was so anti-grinding.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: NPC Overlord Nikoleis on 23 July, 2014, 03:33:12 pm
Everyone goes to the south-west part of the ship, killing things as they come and waiting for the two arms to close to take these out. Magic is inneficient here due to resistances. Abuse the Initiative order, ensure that you don't move until the two turns the head get are used then alpha strike with everything you have. Also, get the Achilles sword to get wo more battle and the corresponding XP if you don't Egress. Still hard, but as long as you're doing the most damage possible on your alpha strike, the surviving guys should get enough time to kill the beast. Not as hard as, say, the Chess battle, if you ask me.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Scourge the Hedgehog on 23 July, 2014, 03:52:15 pm
Yeah, I was going to mention the Chess Battle too, but I remember not having as hard of a time on that because if you killed the King, the battle ended (Thank heavens). I sent Peter straight for him when the pieces got close and I got rid of him before I got swarmed.  :(

On another note, Gerhalt the Werewolf was so good. Slade too.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Fuuka Yamagishi on 23 July, 2014, 04:53:00 pm
*sees fire emblem*

*watches topic closer*


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: NPC Overlord Nikoleis on 24 July, 2014, 12:00:04 am
Master monks. Not even having to abuse the Boost trick for free massive XP, yet already lethal, can heal, have high HP and defense and superior critical / counter rate.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Youef on 18 September, 2014, 11:59:23 pm
Lol, still haven't picked FE:A back up.

https://twitter.com/yosp/status/476776190250733569

Also new trailer.

https://www.youtube.com/watch?v=_5o8jwqKsDE

God damn.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Random on 19 September, 2014, 01:37:51 pm
pretty hype


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Marie Rose on 20 September, 2014, 03:39:43 pm
There's some real form of co-op in this one?


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Youef on 30 December, 2014, 04:38:06 am
Still haven't started playing FE again. One day. I am playing Xenoblade Chronicles though, if anyone cares.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: ganonfloyd on 31 December, 2014, 08:55:02 pm
MONADO


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Scourge the Hedgehog on 14 January, 2015, 08:59:47 am
A new FE was announced.

Couldn't watch the trailer but from the thumbnail it looks like Dynasty Warriors or feudal-type or something. The characters, that is.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Youef on 14 January, 2015, 02:27:17 pm
I hope it's not a New 3DS exclusive. Didn't seem like it needed the boost in graphical power given the way it looks so far.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: ganonfloyd on 14 January, 2015, 05:32:10 pm
Its not as far as I can tell.

And it looks great. It got a little Souls and SMT vibe from the trailer and the East vs. West style looks great.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Ƨɒlƚy on 16 January, 2015, 05:02:20 pm
Yeah, as far as I can tell it's basically the same Fire Emblem, but now there are eastern units with dao and naginata and katanas and all that.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Youef on 17 January, 2015, 01:11:32 pm
Done with Xenoblade. Awesome. Dunno what I'll play next.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Scourge the Hedgehog on 17 January, 2015, 08:15:16 pm
This War of Mine
or
To The Moon


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: ganonfloyd on 17 January, 2015, 08:26:42 pm
To the Moon had a really good soundtrack and a few really great moments but would have worked better as a comic or cartoon or something. The one gameplay section near the end was possibly the worst thing I've ever played.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Scourge the Hedgehog on 18 January, 2015, 07:58:11 pm
I thought it was just me that felt that way...lol

Floyd you always make me feel better man


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: ganonfloyd on 18 January, 2015, 08:19:27 pm
(http://2.bp.blogspot.com/-PsI1xQIik1A/US_Yz0kW1oI/AAAAAAAAAGk/ndHGyd0snzY/s1600/Saga-Dyna-thumbsup.jpg)


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Youef on 21 March, 2015, 01:39:41 am
So BP is dead. But I don't really have anyone to annoy about how fu(http://)cking hyped I am about Bloodborne besides Floyd. Jesus christ. I need this game.

(http://i0.kym-cdn.com/photos/images/newsfeed/000/499/738/bbe.png)


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: ganonfloyd on 21 March, 2015, 09:24:20 am
not dead

sleeping


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Fuuka Yamagishi on 21 March, 2015, 11:17:03 am
Bloodborne looks pretty sweet


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Ƨɒlƚy on 21 March, 2015, 12:46:40 pm
I'll admit, it looks pretty schweet.

If there was anything I'd buy a PS4 for, it'd probably be this.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Marie Rose on 21 March, 2015, 08:40:50 pm
I'm just barely alive.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Youef on 12 November, 2015, 01:32:26 am
Damn, it's been months. Let's see, Bloodborne was awesome. MGS5's gameplay was great, story was terrible. Witcher 3 is good but I'm too lazy to finish it. It also runs like ass on my PS4. Played a bit of Drakengard. Then I got fed up with the gameplay and looked up a let's play of it. Weird stuff. It's like the NGE of gaming. Nier was pretty good too. Really looking forward to Nier Automata now. Maybe I'll play Drakengard 3 for the wackiness.

also fallout 4


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Maniac on 12 November, 2015, 02:54:07 pm
i like how the dark id singlehandedly redeemed drakengard and now people are actually excited to play it solely because one dude made a really good lp of it

you know, despite it being one of the least fun games to play ever made


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Youef on 12 November, 2015, 05:26:15 pm
I think I just like more what the series can possibly become rather than what the series currently is.

Honestly, I don't think the Drakengard's storytelling was good either. The actual plot and the lore was interesting, but its presentation was pretty sloppy. I think Yoko Taro is getting better though. Nier's storytelling wasn't perfect, but it was a definite improvement...which it should be since it came out almost decade later.

Who knows. I'm still really looking forward to Nier Automata, but I don't want to blindly accept that it will be good just because Platinum Games is making it. Everyone thought that dumb Sonic RPG game would be amazing because Bioware made it but then it turns out to be sh(http://)it.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Maniac on 12 November, 2015, 07:04:08 pm
there's just also how all the jacked up stuff in drakengard 1 is staggered out over hours of grinding, backtracking and the like, so it's pretty weird and cool when don't have to struggle through the actual hell that is playing that awful game to get to the weird shit, but it's like some lovecraftian hellbeast is slapping you across the face with its non-euclidean wang when you do and then get some lame anticlimax

with the whole yoko taro resurgence, it's especially so weird to see people going "oh man, time to play this post-modern epic called DRAKENGARD!" jeebus.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Youef on 13 November, 2015, 01:28:10 am
I think when I went in, I knew the gameplay would be bad, but I thought I could get past it if the story was good enough. But I didn't really feel compelled to play through that awful gameplay.

I was also really sick when I played it, and for some reason that made playing the game all the more surreal.


Title: Re: Playthrough Topic (Fire Emblem: Awakening)
Post by: Youef on 27 November, 2015, 04:46:07 am
This Bloodborne DLC is fu(http://)cking hard. I think I'm also severely underleveled for NG+, so that might be why the first boss is giving me so much trouble. It's also much scarier than actual "horror" games. There is a ton of grotesque imagery here, and the first boss looks like an even more distorted **** horse from Berserk. gg from


Title: Re: Playthrough Topic (Fallout 4 and Bloodborne DLC)
Post by: Youef on 30 November, 2015, 04:55:28 am
I just have two bosses left in the Bloodborne DLC, one of which is optional. I really do love this stuff. It's like H.P. Lovecraft wrote the plot to a Castlevania game. Everything about that DLC was terrifying, creepy, and difficult, and I'm looking forward to the onslaught of lore speculation coming up. I think this game is my favorite Souls game overall, and the DLC only added some excellent gameplay features. Cool weapons too.

About to beat Fallout 4 soon as well. I liked it a lot, though I think I prefer 3 and New Vegas to it. I think those games gave me overall more freedom to do what I wanted to as a character. I never really felt "evil" in Fallout 4, if that makes any sense.


Title: Re: Playthrough Topic (Fallout 4 and Bloodborne DLC)
Post by: Youef on 11 December, 2015, 09:23:02 pm
I've been replaying Demon's Souls with magic and I've been one-shotting like every boss with Firestorm. god


Title: Re: Playthrough Topic (Fallout 4 and Bloodborne DLC)
Post by: Random on 12 December, 2015, 01:02:25 am
gross


Title: Re: Playthrough Topic (Fallout 4 and Bloodborne DLC)
Post by: Maniac on 12 December, 2015, 08:46:52 am
you should do the clever rat's ring/morion's blade critical HP trick. just jacks your damage all the way into the stratosphere

as in like, backstabs do like, 2500 damage with a great axe or something


Title: Re: Playthrough Topic (Fallout 4 and Bloodborne DLC)
Post by: Youef on 12 December, 2015, 01:32:17 pm
I would, but I pretty much blew through the game after getting Firestorm. Old Hero didn't even stand a chance.


Title: Re: Playthrough Topic (Fallout 4 and Bloodborne DLC)
Post by: Random on 12 December, 2015, 05:18:39 pm
what did you do for the lurker?


Title: Re: Playthrough Topic (Fallout 4 and Bloodborne DLC)
Post by: Youef on 12 December, 2015, 05:25:35 pm
I made him my bit(http://)ch with Soul Arrow. Amazing how much trouble he gave me the first time I played this game.


Title: Re: Playthrough Topic (Fallout 4 and Bloodborne DLC)
Post by: Youef on 13 December, 2015, 12:48:39 am
Done with Fallout 4. Did the Railroad ending, but I saved at a point and sided with the Institute in another save to see what would happen. I enjoyed the time I had with this game, but I liked 3 and New Vegas more. I felt more flexibility with those games overall, especially New Vegas.

I wonder if Obsidian will make a new Fallout game. Their writing tends to be better than Bethesda's.


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Youef on 13 December, 2015, 12:49:44 am
Guess I should also finish TW3 now.


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Youef on 12 February, 2016, 02:45:08 am
Done. I have a feeling I would've enjoyed it a ton more if I played the first two games. However, I still thought it was an excellent game. Managed to snag one of the better endings too. Maybe I'll somehow get to play those games at some point.

GTAV might be next, assuming I don't get bored of it like I did with GTAIV.


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Random on 12 February, 2016, 10:05:08 pm
I own all three Witcher games and I currently have the first one installed. That's my way of saying that I'm going to attempt the first two games before I play Wild Hunt. I'm looking forward to that part of my gaming schedule.


Title: Re: Playthrough Topic (The Witcher 3)
Post by: ganonfloyd on 13 February, 2016, 09:04:04 am
I have 2 and 3 and am also looking forward to playing both. I don't think the first game will ever run on my computer, but I'm also told its pretty different in a lot of ways from the other two games and not as super necessary so I'm not sweating it all that much.


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Youef on 26 February, 2016, 02:17:50 pm
GTAV is...well, better than GTAIV I guess. I really dislike the characters. It isn't necessarily because they're bad people (though that isn't helping). They just feel so poorly written. I don't get why Franklin keeps doing all this sh(http://)it with everyone when he clearly doesn't want to. It's a beautiful game too but I just don't have any desire to explore it. 

There's so much about RDR that made it compelling. An actually well written protagonist and plot, an open world that I actually wanted to explore. I just hope Rockstar doesn't forget what made it so good if they end up making another Red Dead game.

Or maybe Rockstar needs to explore other settings altogether.


Title: Re: Playthrough Topic (The Witcher 3)
Post by: ganonfloyd on 26 February, 2016, 06:34:36 pm
I'd be all about a new RDR.


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Youef on 02 March, 2016, 10:53:43 pm
God damn, Dark Souls 2 is not suited for an aggressive play style at all. Everything is so slow. I've been trying to replay all of these games without using a shield for the sake of challenge, and while that worked well for Demon's and Dark, it's just not fun in Dark 2. Think I'm gonna pick up a shield and play it slowly, or it'll just ruin my impression of this game.


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Maniac on 02 March, 2016, 10:58:02 pm
honestly feel like dark souls 2 is faster than the first game by a considerable margin.


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Youef on 02 March, 2016, 11:00:33 pm
i dunno man, it takes forever to heal and do stuff

sometimes I feel like even the button input is delayed


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Maniac on 02 March, 2016, 11:12:35 pm
i dunno about delays (actually never experienced any delays, and i had in fact experienced them in dark souls 1), but they did do away with button queueing from dark souls 1, which feels like a net positive

that game has some weird, massively-overinflated HP values on all its enemies early on that just levels off later on such that it ends up being much more tedious to play earlier rather than later, though. think the forest area you start at is like, the worst part of the game for that reason. at least most of the enemies in the first part of the burg in DS1 die in one hit to damn near anything that isn't a dagger or a shortbow


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Youef on 02 March, 2016, 11:32:23 pm
Is that an issue in Scholar of the First Sin or vanilla dks2?


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Maniac on 02 March, 2016, 11:36:40 pm
both, but it's worse in some areas of scholar i suppose


Title: Re: Playthrough Topic (The Witcher 3)
Post by: ganonfloyd on 03 March, 2016, 05:17:41 am
All of my last playthroughs definitely took off later rather than sooner so that might be true. I had a rough time starting out to the point I had to completely reset last time I played.


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Maniac on 03 March, 2016, 10:29:29 am
i think dark souls 2 was actually the only game i completed on the very first character i made. i restarted on the other two, albeit less for desperation's sake and more because i had different ideas i wanted to try out


Title: Re: Playthrough Topic (The Witcher 3)
Post by: Youef on 04 March, 2016, 12:37:41 am
I never really had these problems when I played the original Dark Souls 2. I guess I just need to get used to it.

also wtf trevor this guy is a psychopath


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 05 March, 2016, 01:33:17 am
Well I restarted Dark Souls 2 and boy the rapier sure does make things a lot easier


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 05 March, 2016, 03:41:11 pm
jesus christ how many fu(http://)cking alonne knights does the iron keep even need


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: ganonfloyd on 05 March, 2016, 06:25:03 pm
alotte knights


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Maniac on 05 March, 2016, 06:46:42 pm
there's something weirdly comforting about one-shotting those guys with a great club. just feels great, y'know


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 06 March, 2016, 10:28:03 pm
Wow, someone actually got summoned for the Looking Glass Knight.

too bad they were worse than I am at pvp lol


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: ganonfloyd on 07 March, 2016, 06:57:13 am
i've never had that happen and i'm jealous since i love that fight


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 08 March, 2016, 12:06:06 pm
For some reason he completely ignored me and only went after the two NPC phantoms I summoned, even after I repeatedly poked him with the rapier.

Also, new Zero Escape characters look awesome. I love the new designs.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 13 March, 2016, 11:07:13 pm
Man, I tried to platinum Dark Souls 2, and I actually got most of the trophies. But turns out that for one of them, I need to get all sorceries. That usually wouldn't be a problem, but one spell requires me to fight some NPC invader 30 times. Too bad his encounter rate was like 1 out of 20 for me. Fu(http://)ck this. I never usually care about trophies or achievements, but I thought this wasn't so bad. Just kidding. All for one damn spell too.

I also have to do something similar for miracles too. What a joke.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 13 March, 2016, 11:08:13 pm
lol I also even refought some bosses using bonfire ascetics. At least that made it more challenging and fun but god damn


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 13 March, 2016, 11:11:35 pm
lol that seems pretty lame


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 14 March, 2016, 12:55:38 am
Well, aside from the DLC, I'm done replaying Dark Souls 2. Good ass game. I wish the bosses were a little better though...Maybe it's because I've played it before, along with Bloodborne and other souls but they felt very easy this time around. Still, I can't get tired of this shit.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 15 March, 2016, 05:16:44 pm
wow somehow From found a way to make smelter demon even worse


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Scourge the Hedgehog on 17 March, 2016, 09:11:39 pm
I'm curious.

Your first time entering that forest with the invisible guys, (where you meet Vengarl), how did you do?


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 18 March, 2016, 12:57:44 am
I didn't die, but I could have also been just lucky, because I wasn't a very good Souls player at that point. I don't remember exactly what I did to get past it, but it was a bit nerve wracking. This time wasn't really any big deal, since I'm kind of used to that sort of thing. It's a really cool area though. I usually don't like places with limited visibility (frigid outskirts ugh), but that forest was cool.

Really annoying that you can't lock on to those jerks though. Makes fighting them with a rapier pretty irritating.

Also I beat all the bosses and DLC today. I think I liked the Ivory King the most, but I'm a sucker for snow-themed levels (see Phendrana Drifts from Metroid Prime). The Frigid Outskirts was obnoxious, but I just summoned NPCs. I didn't feel like soloing those cats and dealing with those fu(http://)cking reindeer. This entire DLC reminds me of what the broken archstone in Demon's Souls could've been, so it's nice to actually see this sort of area. It really felt like a large castle that I was exploring, which I enjoyed. I have to admit, Anor Londo was awesome when you first encounter it, but that sense of awe didn't carry throughout. I think Miyazaki even said this himself. It felt like a giant empty space, and in terms of level design, I feel like Anor Londo could've been more like Eleum Loyce. (I feel like I always sh(http://)itting on Dark Souls 1, but I swear I like that game as much if not more).

The DLC for Dark Souls 2 was really well done. The shortcuts and bonfire locations felt like classic Souls, and it really feels like From listened to their fans. The bosses were also a lot more interesting, except for the Gank Squad. I didn't mind them, but I would not want to solo that fight. Smelter demon is even worse. What a garbage fight lol. I feel like the paths to get to these bosses was also just exceptionally difficult (Smelter, Sir Alonne, Gank Squad). Elana was kind of annoying mostly because of Velstadt but she wasn't too bad this time around. Sinh also wasn't very hard, but a great fight nonetheless. Fume Knight didn't give me any trouble, but that's because I fought him so much before and died so frequently that I subconsciously knew his moveset this time around. Alonne was hard. Ivory King wasn't hard but I loved his fight, and Aava wasn't too bad. The other two cats were ok but I don't think I'd do well if I soloed them without NPCs. I know I could do it, but I just don't have the patience anymore.

Anyways, I'm mostly done with replaying the Souls games. I have a few bosses left of Bloodborne, but eh. I don't want to get burnt out from these games before Dark Souls 3 comes out. But I would like to check out Salt & Sanctuary at some point.

Overall:

Bloodborne > Dark Souls = Demon's Souls > Dark Souls 2, but they all rule.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Maniac on 18 March, 2016, 05:31:16 am
i don't really describe the DLC as being as superlative as most others seem to, but eleum loyce is a great map, maybe the best in the game. it's kind of like the painted city of ariamis (still one of the best maps of dark souls 1, btw) without the part where ariamis becomes hilariously trivial after the first go. shame they had to **** up that DLC with a goofy farming sidequest and the frigid outskirts lol

also yeah, really feels like dark souls 2 has some of the worst gauntlets to the boss of damn near any game in the series, and a lot of that was in the DLC. like, alonne is a dick, and i don't enjoy having to go through like, 20 alonne knights just to get to him whenever i die. i guess none of that was ever as bad as having to walk back to the ancient dragon's room in the base game after dying to it for the 40th time, though.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: ganonfloyd on 18 March, 2016, 10:29:30 am
I'm pleased you enjoyed Eleum Loyce because my buddy just beat it too and was pretty lame about it so its good to have someone to talk about it with. I still like Shulva the most by a little bit just because underground dragon worshiping cities are high in my list of cool things.

Personally I'd say it goes;

4. Demon's
3. Dark II if vanilla, if not then Bloodborne
2. Bloodborne or Scholar II
1. Dark

the real 2 and 3 are actually otogi 2 and 1 respectively


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 18 March, 2016, 11:28:14 am
without having finished bloodborne my order is

Bloodborne > Dark 1 > Demon's

which is pretty predictable

still no interest in actually playing 2, but I've been reading up/watching some lore stuff on it, and it seems ok


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 18 March, 2016, 12:46:46 pm
i guess none of that was ever as bad as having to walk back to the ancient dragon's room in the base game after dying to it for the 40th time, though.
That was also really bad. I never fought him in vanilla Dark Souls 2 for that reason alone. Darklurker can also be pretty frustrating. I didn't fight him either lol. The run to Tower Knight in Demon's was the bane of my existence though back when I was a scrub.

I'm pleased you enjoyed Eleum Loyce because my buddy just beat it too and was pretty lame about it so its good to have someone to talk about it with. I still like Shulva the most by a little bit just because underground dragon worshiping cities are high in my list of cool things.
I'd say it's my favorite place in Dark Souls 2 overall. It was cool that it had an NPC as well, but honestly I don't really feel like farming for those dumb Loyce souls.

still no interest in actually playing 2, but I've been reading up/watching some lore stuff on it, and it seems ok
What deters you from it overall?


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 18 March, 2016, 01:23:20 pm
Weird stats, the way healing works, and enemy design combined with the way combat was tweaked. It looks fine and the characters and lore are fine, but everything I've seen leads me to believe it's frustrating mechanically.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Maniac on 18 March, 2016, 03:43:14 pm
Honestly, I've grown to enjoy the gameplay of Dark Souls 2 a lot actually in terms of just how many different things it lets you do. Probably the most fun game in the series about just coming up with something utterly outlandish, but fun, and seeing how far it gets you.

i mean, dark souls 1 is cool, but you can't dress up like a turtle-themed knight and dual-wield two giant hammers like this

(http://images.akamai.steamusercontent.com/ugc/564392637794805657/91ABC3E17B036241C5C47D925E005F21B2A7E274/)

really, its main problem is that it's rather vacuous as a pve experience beyond "kill a bunch of doods" such that you kinda have to fool around to make the most of it


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 18 March, 2016, 05:36:41 pm
I honestly think I'd have to like the series more as a whole to want to do that sort of thing. I don't exactly play these games to death, so to speak. Like I finished DS1 and then didn't touch it again until Floyd and Youef were like "hey let's do a co-op DS run." And I don't really have any desire to ever replay Demons' Souls. So I dunno. I know that these games have plenty of replay value, but I guess it hasn't been that compelling to me? And so if I don't particularly enjoy my first run of the game, I don't then say to myself "I need to play it again, but be more outlandish." I'm more likely to just drop it and go play something else.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 18 March, 2016, 08:01:10 pm
That's fair. Dark Souls 2 is also quite a long game, so it would be an investment. I put 41 hours into my last playthrough, and that was my second time playing. Though I guess that's because I actually did the DLC and fooled around otherwise. Healing is also weird...I don't like how unresponsive things can be (stamina regen being the worst offender of this). It's just overall a slower game than Bloodborne, which made the transition pretty difficult for me.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 18 March, 2016, 08:11:01 pm
On another note, I played a bit of Bloodborne recently, and the framerate difference was actually pretty jarring. I usually don't have an eye for that sort of thing, and I don't care about it, but damn. Would be nice if Bloodborne and DkS3 were 60 FPS on console.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 18 March, 2016, 09:00:36 pm
That's sort of been at the back of my mind since that news broke. I figure there's no chance you guys are getting DS3 on PC. Really is kind of a bummer they can't match that performance, although if I'm not struggling with Bloodborne, it shouldn't be too much of a difference for me.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 25 March, 2016, 02:17:41 am
https://www.youtube.com/watch?v=5m2a2dLdZ0M

jfc


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 25 March, 2016, 08:23:50 am
guh


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: ganonfloyd on 25 March, 2016, 09:40:00 am
Science has gone too far.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 27 March, 2016, 07:27:37 pm
I started replaying Demon's on NG+ because fu(http://)ck GTAV, and this might have the biggest difficulty spike between NG and NG+ on any Souls game I've played.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 27 March, 2016, 07:57:52 pm
You should probably edit the topic title. Every time I come in hear and you aren't talking about GTAV I get utterly disheartened. It ruins my day, man.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 27 March, 2016, 08:00:13 pm
nah I like ruining your day


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 27 March, 2016, 08:01:15 pm
Also for a game that's seven years old (jesus), this game is still surprisingly somewhat active online. I dunno if it's because Dark Souls 3 is coming up, but still.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 27 March, 2016, 08:06:48 pm
I feel like it should be older than that. The rapid release of these games has done weird things to my perception of how long they've been around. I also often forget that I didn't even play Dark Souls 1 until after the second game had been out for four months.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 27 March, 2016, 08:11:51 pm
It feels pretty recent for me. I remember when the game first came out, when I was only marginally interested. I saw it had good reviews, but I think its notorious difficulty put me off. I eventually bought it, but never made it past the tutorial level after getting bored. It wasn't until Floyd played Dark Souls when I decided to give it another chance, actually. good times


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 27 March, 2016, 08:14:29 pm
You guys talking about it is what got me interested.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 27 March, 2016, 10:30:49 pm
Shrine of Storms will never cease being a clusterfu(http://)ck.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 28 March, 2016, 12:47:49 am
well that part of the game has influenced me to write up my least favorite places in any souls game.

5. Black Gulch: I usually just go ahead and let myself get poisoned because it’s pointless trying to avoid those statues, but it doesn’t help that they stagger you. The Rotten also could’ve been a cool boss fight. As disturbing as his design is, I think it’s interesting and it reminds me of Nito in a way, but the fight itself was just really uninspired and made the entire trek to him feel pointless.

4. Duke’s Archives: There are way too many enemies here. It’s hell for an Int build, or maybe I just suck at it. It's also just really boring for me. Every time I replay Dark Souls, I stop after killing O&S because I just don’t feel like doing this and Lost Izalith. I’m okay with Tomb of the Giants and I like the New Londo Ruins, but ehhhhh.

3. Frigid Outskirts: Floyd called this place horsefu(http://)ck valley and I agree with him. I will never solo this place or its boss. Kind of funny how this DLC has both my favorite and my least favorite areas in the game.

2. or 1. Shrine of Storms, 4-2: I really wouldn’t mind this place if there were some sort of shortcut to the boss. It’s probably the hardest part of Demon’s Souls for me, and having to redo it upon dying is enough to deter me from playing the game. I really like the Old Hero, but I always cheese him because I’d rather not die and have to do everything again. The Adjudicator and Storm King are also really bad boss fights. I mean Jesus, the first boss literally has two attacks. I might just include the entire archstone. Fu(http://)ck this place.

2. or 1. Lost Izalith: I can’t think of a single redeeming factor of this place.

I actually don’t mind Blighttown, aside from the framerate issues. Shrine of Amana was also originally really difficult, but its atmosphere saves it for me.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Maniac on 28 March, 2016, 06:45:02 am
lol adjudicator. he's literally completely locked down just by circle-strafing him. may as well have had vanguard be the boss there, since he's basically a less shitty adjudicator


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 28 March, 2016, 09:26:51 am
adjudicator aka shitty cait-sith


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: ganonfloyd on 28 March, 2016, 11:09:00 am
i like adjudicator even if the fight isn't hard he's got a great design and one of the better boss themes in demon's


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Maniac on 28 March, 2016, 04:16:11 pm
Also for a game that's seven years old (jesus), this game is still surprisingly somewhat active online. I dunno if it's because Dark Souls 3 is coming up, but still.

oh yeah, also this

a bunch of years ago, i think in 2012, there was this thing where atlus said they were going to shut down the NA servers so they did some world tendency events and a whole shitload of folks were playing to celebrate the end. they decided against it at the last minute and four years later they're still up, lol. wonder why they even did that


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 28 March, 2016, 04:54:45 pm
That's hilarious. Maybe they saw how many people were playing around that time and decided to not to shut it down.

In other news, I accidentally aggroed Yuria by carelessly firestorming the fat official next to her. At least I got her sweet hat.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 29 March, 2016, 05:55:00 pm
Wow, online backstabbing in this game is a lot worse than it was in Dark Souls. Dang. That was fun though.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Maniac on 29 March, 2016, 07:23:22 pm
i don't really remember backstabbing in online demon's souls, except for stealth builds (yes, stealth builds are a thing in demon's souls). usually it was just a crazy roll-fest where you try to outplay the other guy. demon's souls PvP is pretty fun, but has a ton of crazy imbalances like the fact that invaders intrinsically have half the HP of the host, unlimited fast restorables and lol second chance, which the host probably already put up before you even invaded


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 29 March, 2016, 08:14:20 pm
yeah, the dude used that stealth sh(http://)it and got me

He invaded me, and it was a cool fight until I stupidly fell off the tower of latria


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 29 March, 2016, 08:14:54 pm
Also, NG+ is actually pretty difficult in this game. Definitely feels harder than NG+ in the other ones.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 29 March, 2016, 08:19:41 pm
Anyways, since I accidentally killed Yuria, I decided to go all out evil this time. I teamed up with Mephistopheles to kill a few NPCs for Colorless Demon Souls, and then killed her for some more. I'm gonna pick the bad ending this time even though it's the obviously wrong choice.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Maniac on 29 March, 2016, 09:16:13 pm
people like to talk about who their souls waifu is, and i am consistently the only person who ever says mephistopheles

i think her outfit is like, my favorite outfit in the whole souls series. she is one well-dressed woman


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 29 March, 2016, 09:18:43 pm
While we're on this subject, is there a person alive who doesn't immediately kill Yurt upon letting him out?


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Maniac on 29 March, 2016, 09:22:37 pm
i was spoiled on what he does before I met him the first time, but if I wasn't, I might have let him do his thing. it's more obvious once the series had its reputation for being really unforgiving and hard with dark souls solidified and based a whole recurring character archetype on him, but in a vacuum, it was kind of surprising how far they took him

oh yeah, also I used to go full evil when I was new solely to rock northern regalia 'cause that sword was dope up until I learned how to actually play the game lol.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 29 March, 2016, 10:07:12 pm
I killed him in order to get Mephistopheles to show up and give me some work. I am literally going to kill every remaining NPC right before I go below the Nexus, just for the sake of being a jerk. I have been spamming firestorm and it's worked wonders on everybody so far, except Biorr who probably has high fire defense. I had to spam Soul Ray on him maybe 20 or 30 times, and he didn't even aggro me. Just kinda stood there until he died.

Also, I got to fight a real player as the Old Monk, and I somehow won. I'm glad I got to experience that, even if it was just an ordinary PvP.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 30 March, 2016, 01:58:26 am
alright that's done again, did the bad ending, felt pretty bad for attacking the maiden

I didn't kill every NPC, but honestly I don't feel like finding Selen again or getting pure white world tendency in shrine of garbage. I killed most of them tho. Garl's black phantom is a jerk and I didn't want to keep hitting him with a whopping total of nine damage.

I really do wish we got to see the Land of the Giants. I imagine it would've been one of my favorite places in the game given what I've seen.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 31 March, 2016, 09:28:20 pm
This is unreal. I did it. I got the fu(http://)cking Rakuyo. Holy sh(http://)it.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 31 March, 2016, 10:31:05 pm
What was the secret to your success? Did you just get good?


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 01 April, 2016, 12:36:47 am
A mixture of learning how to successfully parry, my last remaining shaman bone blade, and luck. It took me fewer tries than I was expecting, but I think that's because I got lucky with my last shaman bone blade. If that didn't work, or if I died, I probably wouldn't have gotten it.

Anyways, I tried to do some of the Chalice Dungeons, and they're really boring. They're also really confusing to understand the first time. I don't think From did a great job with these overall. They're probably more fun in co-op, but honestly I really dislike this part of the game. Everything is so...monotonous. I don't think I would've minded a Chalice Dungeon sort of feature if the environments were at least varied. Some of the bosses seem cool though. It's a real shame. I think From could've just added a little more meat to the game if they spent the time they took on Chalice Dungeons on the main game instead.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: ganonfloyd on 01 April, 2016, 05:27:07 am
when we coop we need to at least try to get to yharnam i must fight all bosses


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Random on 01 April, 2016, 11:21:47 am
Yeah, kinda seems like they could have built a level for her since she's kind of important? Oh well.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 04 April, 2016, 01:41:18 pm
well I platinumed bloodborne for some reason. I don't really aim to platinum another game ever again, because that required a significant amount of time. but despite never being interested in trophies or achievements, that felt pretty satisfying. I would try it for the other souls games if they didn't have absurd farming requirements, but I don't think I'll do this for any other type of game.

The last three Chalice Dungeons were better than the first three, especially the Ailing Loran Chalice which at least decided to vary the color scheme up a bit. It started to remind me of the Pit of 100 Trials in Paper Mario, but not as good. Bosses were quite fun, though I think the main game and DLC had better ones overall. The Defiled Chalice was hard as hell because of the health penalty, which lets all the bosses one shot you with every move they've got. I disliked Amygdala already, and this dungeon made me dislike her even more. I cheesed that fight so much by abusing her AI.

Queen Yharnam wasn't very hard either. Not a difficult fight, but an interesting one nonetheless.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Maniac on 04 April, 2016, 03:43:05 pm
i actually don't think dark souls 1 was that bad to platinum actually (done it on PC and PS3 without really trying for either). demon's souls was hilariously awful though.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Youef on 04 April, 2016, 03:47:28 pm
lol that pure bladestone tho

I was actually en route to platinum Dark Souls 1, but I eventually just stopped out of boredom. Definitely not as bad as Demon's or Dark 2.


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: Maniac on 04 April, 2016, 04:24:54 pm
i actually duped like, hundreds or pure bladestone once i got mine just to spite the game

only they're on like, a level 180 toon so i can't pass them out that easily

EDIT: actually, i have to dupe greystone constantly as well just for basic PvP builds lol. so glad they nuked that ore system from orbit


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: Youef on 04 April, 2016, 10:34:07 pm
Decided to start Chrono Trigger since I've never actually played it. 4 hours in, fun game so far


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: ganonfloyd on 05 April, 2016, 11:06:52 am
get that frog, best character


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: Youef on 05 April, 2016, 11:09:58 am
i liked him a lot too and was sad when he left


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: Ƨɒlƚy on 05 April, 2016, 10:22:56 pm
I was going to go ahead and suggest you get the DS version for all the random **** they added to it, but since you're already playing and it's mostly a lot of grinding and sweet lewt you should probably just ignore it.


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: Youef on 06 April, 2016, 01:12:35 am
Yeah, I ended up downloading a ROM and realized I should've just downloaded the DS rom a few hours in. Still enjoying it well enough. It's starting to rekindle my interest in games, actually. Before that it was just Souls. Who knows if this will stick around, but I'm definitely seeing this game through to the end.


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: Youef on 14 April, 2016, 01:01:51 am
Alright, so I fought three bosses today.

Crystal Sage was a jerk. Deacons of the Deep were meh. I mean it was better than Prowling Magus and Congregation, but still. Cool music though. The Abyss Watchers were quite fun. I look forward to any future lore analysis on them. I didn't think they were too difficult, but I liked the mechanic of having them fight each other.

Starting to suspect this is actually Lordran. The Swamp has hints of it being Darkroot Garden, with all the items I found like the Dusk's crown.


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: Maniac on 14 April, 2016, 08:05:58 am
I kinda find the Archdeacon kinda neat because it's basically the first time they tried to make a new variant of Phalanx since Demon's Souls. Lame fight, but the idea is kinda cute.


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: Youef on 14 April, 2016, 11:27:44 am
I kinda find the Archdeacon kinda neat because it's basically the first time they tried to make a new variant of Phalanx since Demon's Souls. Lame fight, but the idea is kinda cute.
That's actually a good point. I didn't see it that way. I also just realized that Crystal Sage is basically what Pinwheel should have been in terms of difficulty.

Did you get the Farron Greatsword? I'm pretty sure half the userbase is using it, but it's so fun.


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: Youef on 15 April, 2016, 01:11:49 am
Maniac, I have no idea how you beat Pontiff Sulyvahn in one try, because this guy kicked my ass left and right. He initially seemed as difficult as Ludwig, but I managed to adjust to his moveset more quickly. Turns out Farron's Greatsword's spinning attack is good for dodging too. I guess that makes up for not being able to use a shield or even being able to actually guard. All in all, great fight. Irithyll is also a beautiful location.

Oh yeah, and I fought the Old Demon King. He was hard, so I decided to cheese him because I didn't feel like being stuck there. Nice seeing all those dead capra and stray demons though. I think I even found the corpse of either the Fair Lady or Quelaag (I'm assuming it's the former). And Centipede demons.

Some people are saying this stuff is all fanservice, but I don't really see how that has to be so? It just seems like a more standard sequel to Dark Souls than Dark Souls 2 was. I dunno, just my thoughts. I'm enjoying it so far, and PvP is pretty fun. Now I'm even getting ganked by invaders. Who would've known that to happen? I think the multiplayer is definitely better than Bloodborne's. Bloodborne's could have been really great given the combat, but the PvP mechanics are really bizarre (using one insight to summon, having greatly reduced health as a summon or an invader, etc.).


Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Youef on 15 April, 2016, 06:57:14 pm
Ok Yhorm has an awesome design, but that fight was really disappointing. It wouldn't be as bad if the Stormruler didn't do so much damage, but yikes. Guess any boss that involves the Stormruler is just destined to be underwhelming. This fight would've been much more fun if it was just an ordinary fight. He already has a decent moveset.

Aldritch was really fun, and he devoured Gwyndolin, so he gets points for that.


Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Maniac on 15 April, 2016, 07:16:21 pm
Ok Yhorm has an awesome design, but that fight was really disappointing. It wouldn't be as bad if the Stormruler didn't do so much damage, but yikes. Guess any boss that involves the Stormruler is just destined to be underwhelming. This fight would've been much more fun if it was just an ordinary fight. He already has a decent moveset.

Aldritch was really fun, and he devoured Gwyndolin, so he gets points for that.


The first thing I thought of when I saw Aldrich was "man, Youef is gonna be so happy when he sees this."

Of course, Gwyndolin is second place for best waifu in my book (and first place is a minor demon's souls character nobody cares about, so he's far more relevant), so I was actually pretty god damn sad (and still kinda am) to see what became of him. Between that and the fact that Aldrich is a pretty cool boss fight, he'll probably hit the top of my boss list when I'm done with the friggin' game.


Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Youef on 15 April, 2016, 09:22:21 pm
Ok Yhorm has an awesome design, but that fight was really disappointing. It wouldn't be as bad if the Stormruler didn't do so much damage, but yikes. Guess any boss that involves the Stormruler is just destined to be underwhelming. This fight would've been much more fun if it was just an ordinary fight. He already has a decent moveset.

Aldritch was really fun, and he devoured Gwyndolin, so he gets points for that.


The first thing I thought of when I saw Aldrich was "man, Youef is gonna be so happy when he sees this."

Of course, Gwyndolin is second place for best waifu in my book (and first place is a minor demon's souls character nobody cares about, so he's far more relevant), so I was actually pretty god damn sad (and still kinda am) to see what became of him. Between that and the fact that Aldrich is a pretty cool boss fight, he'll probably hit the top of my boss list when I'm done with the friggin' game.

Lol, who is your favorite one then?


Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Youef on 15 April, 2016, 10:16:02 pm
Oh and also I beat the Dragonslayer Armor. It was a very telegraphed fight, and I knew exactly what moves to dodge before attacking, but I think having the...flying enemies (I guess) attack you was nice enough to keep me on my toes. I mean the armor looks like it's Ornstein's, but he isn't using his spear. I guess that might be because it's just his armor, but I wouldn't want to leave open the possibility that it's the armor of some knight that once followed Ornstein.

In a way, it reminded me of those Dark Souls 2 "dude in armor" bosses, but I thought it was more fun regardless. Ornstein was a disgrace in Dark Souls 2.

The Dancer had a cool design. It wasn't very difficult, but I liked this fight.


Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Youef on 17 April, 2016, 12:32:02 am
Gonna be some serious endgame spoilers, so don't look here out of mild curiosity if you want to savior the ending.

I ended up picking the Usurp the Flame ending, and that was quite sad. I have to say, I think I felt a more emotional attachment to this game than I did the other Soulsborne games. They all had a melancholic vibe, but this one felt especially poignant to me. I suspect that's because I was more involved in exploring every nook and cranny of this game while reading every tidbit of lore I could find. I think From succeeded in their goal of establishing "withered beauty" in this sort of game.

Whether or not I like it more than the original Dark Souls is a different story. It's hard for me to say, honestly. I have trouble picking between Demon's and Dark anyways. Dark Souls 3 however felt more consistent than either game. The pace never really felt off, and there weren't any areas in particular that I hated (Lost Izalith, Duke's Archives, Shrine of Storms). There also wasn't a boss that I hated, though I was disappointed with Yhorm. He could've been much cooler, but the game ended up resorting to a gimmick.

Actually, Ancient Wyvern wasn't great either. The initial run up to finding the point where you do a plunging attack was cool, but I wasn't expecting it to one shot him. That was a little lame. Still better than Bed of Chaos and Dragon God (though I think the former has cooler lore and the latter has a cooler design) if we're counting it as the standard gimmick fight.

Nameless King was difficult. I had some trouble with him, but I eventually beat him with no estus flasks and a sliver of my health remaining. Definitely one of the more cinematic fights. Also can't get any more metal than a skeleton king riding a wyvern while attacking you with a lightning infused sword/spear. Great fight.

Soul of Cinder was a good send off to the series as well. He gave me quite a bit of trouble, but only for the first phase. His goddamn lance form with his spin to win nonsense and healing miracle was just obnoxious, but I still really, really liked this fight.

I don't know how I'd rank these games, but I feel as though that is meaningless. While I was playing, I thought I would still prefer Bloodborne, but now I'm not even so sure. Somehow this game actually brought out a lot of the other Souls games for me. I'm impressed From is able to maintain this pace so far. However, I think it'd be nice if we had a bit of a break from these games. I'm not complaining about more Souls, but I'd like From to take their time to come up with new ideas. Maybe they have the manpower for it? I dunno.

Anyways, those are my thoughts. Great game. If anyone is curious, it took me 48 hours to beat. That's with doing a bunch of PvP, exploration, and basically having no life this week because I had off from work.

One last thing. The Gwyn theme remix sounded quite similar to a Yoko Shimomura song.




Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Youef on 18 April, 2016, 11:43:05 pm
Ok Yhorm has an awesome design, but that fight was really disappointing. It wouldn't be as bad if the Stormruler didn't do so much damage, but yikes. Guess any boss that involves the Stormruler is just destined to be underwhelming. This fight would've been much more fun if it was just an ordinary fight. He already has a decent moveset.

Aldritch was really fun, and he devoured Gwyndolin, so he gets points for that.


The first thing I thought of when I saw Aldrich was "man, Youef is gonna be so happy when he sees this."

Of course, Gwyndolin is second place for best waifu in my book (and first place is a minor demon's souls character nobody cares about, so he's far more relevant), so I was actually pretty god damn sad (and still kinda am) to see what became of him. Between that and the fact that Aldrich is a pretty cool boss fight, he'll probably hit the top of my boss list when I'm done with the friggin' game.

Lol, who is your favorite one then?
Oh. It's Mephistopheles. I'm good at remembering posts.

That doesn't surprise me. She looks and sounds like Gwyndolin, who is up your alley if you know what i mean, am i right guys


Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Maniac on 19 April, 2016, 12:09:28 am
i would hope he isn't because that sounds rather painful given what he is below the belt


Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Youef on 26 April, 2016, 05:19:40 pm
i want to play drakengard 3 now

I have no idea what draws me to these games. Drakengard is such a bad game, and I think Yoko Taro even recognizes that. Couple that with the fact that I had a weird, almost hallucinatory experience with the game because I was sick. I honestly don't even remember what I played aside from the fact that I just got really tired of its nonsense. I do remember Caim being a di(http://)ck. And his A-Team crew consisting of a ****, a child cannibal, and...well...a child. A lot of people are drawn to it for its absurd story, but its storytelling is also abysmal. Not to mention the visuals were literally ass. Maybe it's just an unfinished mess? Maybe it didn't receive the budget it needed? I'm not sure but I'm really surprised Square Enix still makes games with Yoko Taro. I guess that's what happens when you have a Drakengard/Nier fanboy working as one of the Square Enix higher-ups. I don't think I'll ever return to the first Drakengard, but maybe I'll explore its lore a little more.

I think it's just the ideas behind the game that fascinate me. It's like Yoko Taro just thought of a bunch of fu(http://)cked up things and decided to throw them into a game. As for Nier, well I feel more fondly of it several months after having beaten it. To be frank, I didn't mind the repetitive gameplay. The story wasn't perfect, and like Drakengard it was a giant mesh of ideas. But it was actually coherent. The writing was a definite improvement (I would hope it to be after like 10 years in between games anyways).

I know Drakengard 3 is very different than Nier in terms of narrative and gameplay, and I know it operates at a functional 5 fps on a good day. But I would still like to play it. Preferably while sick so I can have weird, LSD-inspired dreams and then question my existence and hate the game some more. This is a series I want to love, and because of that desire, I already enjoy it. What a strange relationship.

Nier Automata looks neat though. I think that has the potential to be actually enjoyable beyond just having "interesting ideas."


Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Maniac on 26 April, 2016, 05:56:42 pm
pretty much the best thing to come out of drakengard is the dark id's LP of it, to be honest. like, i guess i got to play it long before that LP happened and before this reality-defying comeback of yoko taro that led to drakengard being, quite undeservedly, vindicated by history, so my only memory of it is "holy **** this is terrible" and that base, instinctive reaction has overwritten any academic curiosity regarding yoko taro's later output.


Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Youef on 26 April, 2016, 08:24:01 pm
lol

I still need to read that LP.


Title: Re: Playthrough Topic (Dark Souls 3)
Post by: Youef on 19 May, 2016, 06:34:03 am
The sidequests in Chrono Trigger really bring out even more life into this game. I wanted to see more interactions within the party at large rather than just with whichever three characters you have out, so seeing them camping in the forest together was pretty nice. Even though Crono is still dead. Is it weird that I kind of prefer that? It's nice to have more dialogue available during a bunch of different scenes.

So far it's a really great game. I wish I played it when I was younger, because right now the game doesn't really have the added flavor of nostalgia for me. Maybe that will change in a few years, but I bet I would've loved it as a kid. The only games I had in that generation were Yoshi's Island, Sonic 2, and Sonic 3&K. I guess it's appropriate that a game about time travel makes me want to go back in time and relive those days.


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: Youef on 24 May, 2016, 01:21:15 am
wow ok i guess i'm unofficially done with chrono trigger

Does anyone know how to kill Lavos' outer shell without Crono? I can't lower his defense without any lightning attacks, so I'm doing minimal damage to him. Also, while trying to button map the quick save button, the emulator actually quick saved in the middle of this particular phase and overrided the older one (WHY), so I am literally stuck. I won't be able to change my party members at this point, so if I really wanted to beat this, I'd have to chip away at his health using Robo, Frog, and Marle for a long time. I'm not sure if I'll be able to really play the rest of this game now, because I don't really have the patience for that. This is like silent hill 1 all over again when I didn't have any ammo to fight the final boss and had to look up the endings online.

I mean I enjoyed what I played of this game, but this is a real bummer. I didn't even get to the actual fight. Guess this is what I get for not saving Crono.

Anyways, I bought Drakengard 3 because I have no self-respect.


Title: Re: Playthrough Topic (Chrono Trigger)
Post by: Youef on 24 May, 2016, 01:55:23 am
nvm that didn't take that long at all lol


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 03 June, 2016, 05:05:12 pm
ok i bought chrono cross on psn


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 09 June, 2016, 12:21:16 am
I beat To the Moon today. I don't think that was much of a game, but I guess it wasn't really trying to be much of one. It would've been really neat to see it as an animation instead, because the gameplay was redundant. That said, I really liked it anyways. The dialogue was kind of clumsy and dorky, but I think it was still well written just because it told the story well. I even started to like Neil a lot more towards the end, and I'm interested in seeing where his story goes in any sequel. Also, the music is amazing.

should check out more indie games i guess


Title: Re: Playthrough Topic (Chrono Cross)
Post by: ganonfloyd on 09 June, 2016, 07:23:38 am
Undertale is well worth playing if you're looking for indie stuff, and I'm of the mindset that its gameplay is just as good as its story elements.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: ganonfloyd on 09 June, 2016, 07:24:23 am
Also Papers, Please.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Random on 09 June, 2016, 07:44:04 am
Undertale is well worth playing if you're looking for indie stuff, and I'm of the mindset that its gameplay is just as good as its story elements.
This.

I felt the same way about To the Moon. Touching story, but I don't know if I got anything more out of it by playing it than I would have by watching it.

Like, that horse riding section, yo.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 09 June, 2016, 10:53:38 am
Undertale is well worth playing if you're looking for indie stuff, and I'm of the mindset that its gameplay is just as good as its story elements.
This.

I felt the same way about To the Moon. Touching story, but I don't know if I got anything more out of it by playing it than I would have by watching it.

Like, that horse riding section, yo.
Ugh, and the zombies. If the puzzles were actually varied, then this game could've been a fun little puzzle game, but every memento's solution was some variation of "press the corner button first and see what happens."

I'll probably play Undertale next. Papers, Please looks pretty neat too. Who knows when I'll play Drakengard 3 and Chrono Cross.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: NPC Overlord Nikoleis on 10 June, 2016, 12:38:49 am
Warning: Chrono Cross is miles below Chrono Trigger. It looks nice, but that's about all.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 10 June, 2016, 10:40:01 pm
So I've heard, but at least it has really nice music.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 21 June, 2016, 02:22:44 pm
Playing Undertale and am trying to avoid killing as many monsters as I can.

Limbo is apparently free on Steam right now, so I just downloaded that.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Random on 21 June, 2016, 10:59:22 pm
Playing Undertale and am trying to avoid killing as many monsters as I can.
*excite*


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 22 June, 2016, 01:02:27 am
Yeah, that first playthrough was a bust. I got the Neutral ending because I killed some people. The only bosses I killed were Toriel and Undyne. So I fixed all of that and just got the True Pacifist ending. I'll go for the Genocide ending next.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 22 June, 2016, 01:55:18 am
Also, the soundtrack is sublime.


Title: Re: Playthrough Topic (Undertale)
Post by: Random on 22 June, 2016, 08:47:46 am
It's actually impossible to get the True Pacifist Ending your first time playing through, and it's justified in game. You have to get the neutral ending first. Even if you don't kill anyone during that playthrough, you'll get a neutral ending still. The difference is you don't have to play through it again, it'll just drop you at The End and tell you to go find Alphys.

Also, the soundtrack is sublime.
It's great.

Also don't feel like you have to do a Genocide run because.... well you don't.


Title: Re: Playthrough Topic (Undertale)
Post by: Youef on 22 June, 2016, 12:15:27 pm
It's actually impossible to get the True Pacifist Ending your first time playing through, and it's justified in game. You have to get the neutral ending first. Even if you don't kill anyone during that playthrough, you'll get a neutral ending still. The difference is you don't have to play through it again, it'll just drop you at The End and tell you to go find Alphys.
So I've heard. It would've been nice to just go find Alphys, but I actually didn't really mind replaying the whole game again.

I'm considering doing the Genocide route to get more perspective of the world of this game because I'm a nerd, and also for the sake of completion. I considered watching a playthrough on Youtube, but I get a more personal experience when I play it. But we'll see.

Which songs do you like?


Title: Re: Playthrough Topic (Undertale)
Post by: Random on 22 June, 2016, 12:36:58 pm
All of them, but especially ASGORE, Undertale, An Ending, Spider Dance, and Spear of Justice. Here We Are and Amalgam are also pretty high on my list.


Title: Re: Playthrough Topic (Undertale and Chrono Cross)
Post by: Youef on 01 July, 2016, 02:01:31 pm
I finally beat Sans and got all three endings in Undertale. It really is an excellent game.

Also I forgot Zero Time Dilemma came out a few days ago, so now I am going to play that.


Title: Re: Playthrough Topic (Undertale and Chrono Cross)
Post by: Youef on 07 July, 2016, 04:55:33 am
I don't think anyone here plays the Zero Escape series, but here goes nothing. Spoilers for all three games follow:

I just beat Zero Time Dilemma. Overall, I prefer it to Virtue's Last Reward, but I don't think it beats 999.

One thing I didn't enjoy about VLR was its selection of characters, aside from Sigma, Phi, and Tenmyouji. I honestly didn't feel as much of an emotional attachment to the other characters, and I think that was VLR's biggest flaw. I thought 999 nailed its character development though. Junpei and Akane's relationship felt meaningful, and the game's final segments were really touching. VLR had none of that.

I think ZTD does a decent job with its characters. Eric was a jerk, and Junpei turned into an ass, but they were still much more interesting than characters like Dio and Quark. I might even say that ZTD's cast is better than 999's. But my problem is that the game doesn't flesh them out completely. My biggest disappointment is that Junpei and Akane's relationship was completely swept under the rug. They obviously acknowledge it, but it doesn't really go anywhere. I think this is kind of offset by Sigma and Diana's relationship. Actually, this game did an excellent job with that team, although I do wish Phi wasn't dead most of the time.

That's another thing. The writing for Team D seemed to be a lot better than the other teams, especially Team C. Junpei's quips honestly made me cringe. Apparently Uchikoshi only wrote Team D's script, so maybe that partly explains it. I just wish this game didn't consider itself a sequel to only VLR. I was really hoping we'd see some 999 stuff. More Junpei/Akane, maybe some insight as to what's going on with Aoi, and so on.

In any case, I think ZTD's biggest flaw was its presentation. I was able to forgive the blocky animations after a while, but I would have preferred if it remained a visual novel. This game was much more disturbing than the other two, but I didn't feel the shock. It felt so much more visceral in 999, and I think that can be attributed to the writing. The cutscenes in ZTD somehow brought out the flaws in the dialogue to the point where it felt robotic. It's a shame too, because the 2D artwork for this game is fantastic. I would've loved to have seen that used in the format of 999's storytelling. I think it would have made some of the already impactful scenes (Phi dying, Diana and Sigma sleeping together, Junpei's proposal, etc.) more meaningful.

Also, **** this mind hacking stuff. What even was that. Okay, he can read and control minds. I'll take it at face value like I do everything else in these games, although to be honest, they kind of just threw that nonsense in there. But do you have to call it "mind hacking?" Delta was interesting, but his reveal just didn't have the same impact that Zero's reveal did in 999 and VLR.

I'm coming off as much more resentful of this game than I actually am. Truthfully, I loved it, and I really enjoyed what was going on. I think I understood it better than VLR, but that's relative. Music was on point too, especially the Morphogentic Sorrow and Blue Bird Lamentation remixes. But there was no Chill and Rigor, and that is a problem.


Anyways, I'm also making some progress in Chrono Cross. Got to Viper Manor and then stopped when I picked up ZTD.

Blogger's Paradise end.


Title: Re: Playthrough Topic (Undertale and Chrono Cross)
Post by: ganonfloyd on 07 July, 2016, 05:16:33 am
blogger's paradise never ends you know this by now


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Z911 on 08 July, 2016, 06:29:04 pm
Play Freedom Planet, ya fuckbad.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 11 July, 2016, 12:46:20 am
Not until I beat Chrono Cross. I'm enjoying this game a lot more than I thought I would. I didn't understand how the battle system worked for a while, but now that I do, it's actually quite fun and unique. The game isn't very hard so far. I was doing pretty well even when I had no idea what anything on my menu went, and now it's just gotten easier after understanding it. I'm not complaining about that though, because I'm exhausted from playing "difficult" games now. It's actually relaxing.

I just reached Fort Dragonia. I guess I still have quite a ways to go, and so far I've recruited Razzly and Viper. I had Korcha in my party too for a bit, but he sucks and I'm glad he's gone. I was hoping I could recruit Leena, but it doesn't seem like I'll be able to do that in this playthrough. I don't really mind that this game has a million party members and no character development for any of them (although encountering the fairies with Razzly was sad). In a way, it reminds me of Paper Mario. It seems like the only characters that actually matter will get some development anyways.

I really do wonder how this game would have been received if it weren't a "Chrono" game. It got spectacular reviews, yet everyone is so divided on it, because nobody believes it was a worthy successor. But so far my impressions have been pretty positive, even though it was kind of a drag in the beginning. I'm also really interested in checking out Radical Dreamers now.

The music is incredible too. This soundtrack might be up there as one of my favorites.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Maniac on 11 July, 2016, 03:05:57 am
my only exposure to chrono cross, or chrono anything, was a something awful LP of chrono cross. going from that, I'd say chrono cross fails on its own merits as a story even divorced from its tenuous ties to chrono trigger, but I guess you haven't played enough to decide for yourself.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: ganonfloyd on 11 July, 2016, 10:47:20 am
my only exposure to chrono cross, or chrono anything, was a something awful LP of chrono cross. going from that, I'd say chrono cross fails on its own merits as a story even divorced from its tenuous ties to chrono trigger, but I guess you haven't played enough to decide for yourself.

I generally agree with this from what I've played. A review-y guy I like once brought up that Kato's an old media guy trying to work in a new media format and the two things don't mesh together well with his ambitions.

I'm glad you're digging it though UF. I know a lot of people that really love that game.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 11 July, 2016, 04:36:35 pm
I don't think I can say much about the story, though it has been slow so far. I've been told it picks up at Fort Dragonia; I think I'm only around a quarter way through the game, so I can't really say much. However, I do know that it concerns Schala, and I know who Kid is at least.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 12 July, 2016, 02:29:48 am
The pacing of this game feels a little off. Every time things get interesting, you have to end up slogging through so much nonsense. I  didn't feel like I made much progress today, even though I played about as much as I did yesterday. I met up with Fargo and now he wants me to **** with him. The game also doesn't really do a great job at guiding the player. I don't want my hand held or anything, but I don't want to have to talk to every NPC on the map to direct me. I'll continue some more tomorrow I guess.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 12 July, 2016, 02:35:01 am
Also, I found Razzly in the Hermit's Hideout in the Home world, and I'm not sure why. She was in my original party before I switched bodies with Lynx, so she should still be in the other world. And even if she did come back, she doesn't show any reaction to Lynx upon approaching her. Maybe I'm missing something here, because that doesn't seem to make any sense. I don't think she's going to be important, like most of these characters, but still.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: ganonfloyd on 12 July, 2016, 07:19:58 am
I met up with Fargo and now he wants me to **** with him.

i somehow don't remember this part


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 12 July, 2016, 02:45:56 pm
Lol wow, they even censor the word gam(http://)ble. GG smf


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Random on 12 July, 2016, 02:56:13 pm
And yet they don't censor "gambling."


Title: Re: Playthrough Topic (Chrono Cross)
Post by: ganonfloyd on 12 July, 2016, 05:16:41 pm
they don't respect the integrity of our posts


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 13 July, 2016, 03:46:23 am
Okay, so today I:

  • Did some boring stuff on Fargo's ship. This wasn't really interesting at all. I actually hate every moment I spend on that damn ship.
  • Fought Garai, who was slightly challenging but nothing unmanageable.
  • Made it to the Sea of Eden. This is where the game started to pick up again, given that I'm starting to finally see how this game is related to Chrono Trigger. Miguel was probably the most difficult fight in the game, and I guess the most emotional. But it feels like his encounter was just a missed opportunity. He's supposed to be Leena's father, but there isn't an opportunity to have her in your party so she can meet him. It also ties into why I think this game could have seriously benefited from having a tight-knit group like Chrono Trigger. It's not that I mind having all these characters (I literally got ten today from just advancing the plot), but it just isn't that impactful. At least the ones I received today are somewhat relevant to the plot, sans a few.
  • I made it back to the other world and did a few things with Viper Manor and all those associated characters. I got Marcy, Zoah, Karsh, General Viper, Riddel, and Fargo on my team. Might be forgetting a few other characters.
  • Now I'm fighting the dragons. I defeated the Water and Earth dragons, but the Fire Dragon is giving me quite a bit of trouble. Guess I'll save him for later.

Like I said, the pacing is just off. When this game is good, it's really fascinating. I think it has more potential than Chrono Trigger. It seems like it wants to tackle more sophisticated themes than its predecessor. Unfortunately those moments of fascination are just too far and few between. I honestly don't think I would mind the periods where the game starts to slow down if the game focused on fewer characters. These people are interesting upon meeting them, but their development literally goes nowhere. At least Kid was relevant to the story, but she isn't even in half the game.

That said, I'm still enjoying Chrono Cross regardless of my quibbles. I actually really, really dig the battle system, and it's more than enough to keep me going. 


Title: Re: Playthrough Topic (Chrono Cross)
Post by: ganonfloyd on 13 July, 2016, 10:03:14 am
karsh is a cool dude


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Maniac on 13 July, 2016, 10:32:34 am
they capped out on the "interesting" minor characters at greco and then just dropped off from there tbqf

EDIT: oh yeah, also that LP I mentioned was worth the price of admission solely because it reimagined zoah as serge's dorky, socially-awkward, goodie-two-shoes sidekick and it was pretty great.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 14 July, 2016, 04:13:38 am
Okay, I'm done with Chrono Cross. Overall, my feelings are mixed. I'll just get the bad out of the way.

  • I think I've made it clear that the pacing is my biggest issue with this game. Why did I have to do all that stuff with Marbule? And S.S. Invincible? Hydra Marshes? It was obviously progress, but it didn't feel like I was doing anything at all for like 30 hours of the game.
  • Huge cast of characters. I have to admit that this didn't end up bothering me as much. I think if you just consider Serge, Kid, Fargo, Riddel, Karsh, Radius, and maybe Steena and Viper, then it isn't so bad. Still, I would've expected Leena to be a party member. As I mentioned earlier, I think the pacing could have been more bearable if I had a strong crew. The ones I listed were good (especially the sidequest with Dario; that ended up being a lot more interesting than I expected), but if the game cut out almost everyone else and focused on the aforementioned, then maybe I would've actually felt like I was on a real adventure. It didn't really start to feel like that until the latter third of the game.
  • I literally have no fucking idea what was going on. Everything is revealed towards the end (which again is just bad pacing), and nothing made any sense. I felt like I was playing Kingdom Hearts all over again. I only have a very nebulous idea of what just happened.
  • Guidance. There are a lot of things I don't think I would've known to do if I didn't look it up or spend a ton of time talking to a bunch of NPCs.
  • No Magus. Why.

I'm coming off as too harsh on this game. It does have a lot of problems, but the game does have its moments of glory. The atmosphere and music, for example, are top notch. Everything felt so somber, even poignant. The game was just so evocative towards the end. I lalso ove that Cross is a distant sequel to Trigger. It questions everything the main characters did in that game, which isn't something you usually see. The concepts and possibilities are endless, and like I said, I do think this game had more potential than Chrono Trigger. There's an excellent game hiding somewhere in Chrono Cross, but I don't think they were able to crack it. I'm glad I played it though. I think it'll be a memorable experience, and I'll probably spend all of tomorrow reading the Wiki to understand what the hell just happened.

Btw Radical Dreamers is an amazing song; sometimes I feel like this game's flaws are redeemed by its soundtrack, which admittedly is half the reason I played it in the first place.


Title: Re: Playthrough Topic (Chrono Cross)
Post by: ganonfloyd on 14 July, 2016, 07:04:30 am
I literally have no fucking idea what was going on

lol

http://socksmakepeoplesexy.net/index.php?a=cross

this is super long but i feel like its a good read especially since it goes into a lot of those "wow this could have been great" moments the game has


Title: Re: Playthrough Topic (Chrono Cross)
Post by: Youef on 14 July, 2016, 07:25:27 am
Looks interesting. I think I'll read it on the train to the city today, actually.

Also my sleep schedule is sufficiently fu(http://)cked. I guess this is what happens when you have three months of no obligations or responsibilities. Or self-respect. I don't want this to end.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 25 September, 2016, 02:05:55 am
i really miss playing dark souls


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 26 October, 2016, 04:13:14 am
Alright, so I was supposed to sleep early tonight but I ended up playing the Dark Souls 3 DLC.

I'm actually almost done with it. I know the Old Hunters was two DLCs put into one, and I'm wondering why they didn't just do that here. This DLC is really short, and I'm already fighting Sister Friede. She's a neat boss fight, except I'm a little irritated that From spoiled her fight in the two trailers, along with the Gravetender. That might be my fault for watching them, but it's still unlike From to do something like that.

Also, the attack where she turns invisible is such bs. Otherwise it's a great fight. Three phases, too.

As of now, I like the DLC, but it just feels underwhelming. That might also be because I played every other DLC in large chunks. I don't think I even touched the DS2 DLC until Scholar of the First Sin came out, so I had a lot of new content to play through.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Random on 26 October, 2016, 12:16:08 pm
From what I've read, I feel good about waiting until they release the next part.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Maniac on 26 October, 2016, 01:04:45 pm
I'm actually kinda surprised everybody has been so quiet in general. It's been complete silence from a bunch of folks I know who enjoyed Dark Souls 3 quite a bit. Among the folks who have played it, the overwhelming majority never talked about it while still in the process of playing it and all just kinda mentioned it after the fact as if it were an afterthought.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: ganonfloyd on 26 October, 2016, 04:34:16 pm
I haven't had the time to play it myself. This particular quarter has been brutal with work and class so even if I wanted to play more, I haven't found the time. Since I haven't played it in awhile I kept kind of forgetting the dlc was even around. I'm hoping to get some time in in the next few days at least.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 27 October, 2016, 10:57:31 pm
Well I beat it. I enjoyed it more in the end, despite its length.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 10 January, 2017, 08:24:59 pm
Played the Nier Automata demo. I think this is the only game with a set release date that I'm looking forward to this year.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Styles on 12 January, 2017, 03:35:35 pm
Persona 5 doesn't tickle your fancy?


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 12 January, 2017, 05:24:56 pm
Oh yeah, I forgot about that lol. I think with school taking up so much of my time and the huge time commitment that game will likely be, I just forgot about it. Definitely will play that in the summer.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Maniac on 12 January, 2017, 11:10:48 pm
Oh yeah, I forgot about that lol. I think with school taking up so much of my time and the huge time commitment that game will likely be, I just forgot about it. Definitely will play that in the summer.

it kinda burns my ass that they delayed that to april, aka **** month for college students. made some sense for dark souls 3 since that one spans a bunch of different age groups, but I'm sure like 50% of everyone who wants to play persona 5 is in school, including myself


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 13 January, 2017, 08:25:22 am
It's actually a decent time for me, since I have one set of exams in mid-March and another in early June. But I just will not have the time to play long video games during the year. For that reason I think Nier Automata will be enough to play while I'm in school, assuming it's as long as the first Nier.

Zelda is also coming out in March which is pretty sweet, but that will also have to wait for the summer as well.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 19 March, 2017, 09:39:59 pm
Well, I don't know if anyone here is interested in Nier Automata, but I'll give my thoughts. I'm not done, and I think I have a considerable amount left to go. That being said, I started off thinking it was just fine. I have to admit, I was a little disappointed after getting the first two endings, because at that point, I thought the game was just serviceable. But now I'm finally getting into that classic Yoko Taro madness territory, and it's starting to hit me how sad this might be. It's not nearly as messed up (or poorly told) as Drakengard 3, but this is still a very heavy game, and I actually care about the characters. Probably more than the characters of Nier even.

There are a few issues I have with the gameplay, but I don't know. With these games I'm always willing to overlook them if I like the story enough. I basically forgave all of the original Nier for its faulty gameplay. The music is also better than the original Nier's, which is a major accomplishment considering how much I adored that soundtrack.

I imagine I'll be thinking about this game long after I play it. Not many games do that to me anymore.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 19 March, 2017, 11:58:40 pm
Oh. Just kidding. I finished it.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Random on 20 March, 2017, 12:27:34 am
There's like five main endings right?


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 20 March, 2017, 12:40:18 am
Yeah. I don't really want to give anything away, but I will mention that you can't say you've played the game until you get all five.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 27 April, 2017, 11:14:13 pm
you know i like the 3ds a lot and i actually kind of want the new 2ds but "New Nintendo 2DS XL" is a mouthful


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Random on 27 April, 2017, 11:27:05 pm
it looks sleek and stuff


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: ganonfloyd on 01 May, 2017, 09:52:00 am
it looks really cool but i don't think i can justify getting a third 3ds unless the majora's mask one breaks or something

its a shame the dedicated handheld marketing is disappearing because i'd love to see the naming continue into ludicrousness


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Random on 01 May, 2017, 10:02:38 am
*New* 2DSi XL OLED "NEU!" Classic Edition


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: ganonfloyd on 01 May, 2017, 11:07:51 am
Sold.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 12 June, 2017, 08:34:51 am
I honestly have no idea what to play. I kind of want to replay Metroid Prime with the Wiimote since I bought that a few years ago. But I also want to play Zelda and Persona 5 while I have the time?

or maybe i could work on that huge backlog of indie games i bought on steam a year ago


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Random on 12 June, 2017, 09:52:29 am
which indie games


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 12 June, 2017, 10:21:52 am
let's see

axiom verge
transistor
limbo
papers, please
bastion
shovel knight

It's actually not as big as I thought, and it turns out I only bought three of those games.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Random on 12 June, 2017, 10:34:30 am
I heard Axiom Verge is good.
Same with Transistor, I need to play that one, too.
Limbo is like 4 hours long, and if you like it then go play INSIDE (or just skip straight to INSIDE).
Haven't played Papers, Please.
Bastion is good and not that long.
I still need to beat Shovel Knight, but it's pretty great.


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: ganonfloyd on 12 June, 2017, 02:59:43 pm
papers please rules **** but honestly play zelda while you can because it rules even hardercore


Title: Re: Playthrough Topic (Radiant Historia?)
Post by: Youef on 13 June, 2017, 09:28:35 pm
Alright, so I've been playing Zelda and it's pretty fun. I spent the majority of today running around the world activating a bunch of random towers and entering areas I'm probably too under-leveled for. I encountered some rock boss and almost ran away thinking I was going to have my sh(http://)it handed to me, but it turned out to be a joke and didn't even attack me once, so that was neat. Still only have 4 hearts atm, and I want more.

I also found the Master Sword, but I couldn't use it. boo


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: ganonfloyd on 14 June, 2017, 05:22:20 am
yeah man you need to jack those hearts up youll get one shot by some enemies


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: Youef on 14 June, 2017, 09:55:26 am
lol yeah it's already happened a few times


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: Youef on 14 June, 2017, 09:56:19 am
Also on another note, I never thought I'd actually die from lightning storm in a video game before.


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: ganonfloyd on 14 June, 2017, 01:43:20 pm
lol yeah it's already happened a few times

lol

Also on another note, I never thought I'd actually die from lightning storm in a video game before.

a second lol

Have you done anything cool yet? Not necessarily story wise since there's a ton of stuff to do.


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: Youef on 14 June, 2017, 02:15:32 pm
Hm, I've mostly been running around the overworld. I went to some snowy area without any adequate armor or items to warm myself with, so I kept having to heal while on three hearts and avoiding getting one-shotted by enemies, so that was pretty exhilarating. It's fun just randomly exploring areas when you have no idea where you're going.


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: ganonfloyd on 14 June, 2017, 07:14:04 pm
Yeah it rules. Its just really fun to run around and climb and jump off shit.


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: Youef on 28 June, 2017, 03:22:04 am
Alright, so I'm like 55ish hours into BotW. Got all the memories and all the shrines, so I think it's time to fight Ganon.

I really liked this game, but I think this will be the last open world game I will play in a long time barring RDR2. I was pretty interested in playing Horizon Zero Dawn for a while, but after playing this I just don't think I want to anymore. The idea of a game being completely open world has lost all of its novelty to me, which is kind of sad. I remember thinking how huge Hyrule Field was in TP and how great that was at the time, probably because it was one of the first games I played of that scale. But now every game touts the whole "you can go anywhere you see!" and it's just getting really boring, not to mention exhausting. It's like every blockbuster AAA game has to rely on being open world (MGS5, Fallout 4, Witcher 3, FF15, etc.). BotW did it well, and it's got a great world, but I have to admit I just don't feel like playing it anymore.

I am going to make an attempt at Persona 5 next, but I can't guarantee I'll ever finish that long as fu(http://)ck game. The idea of pouring potentially 90 hours of my life into it is daunting. Alternatively, I might emulate some old game I never played like I did last summer with Chrono Trigger. Nioh could also be worth checking out. I also really want to check out Inside, because I just realized it's on PS4 now.


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: Youef on 28 June, 2017, 09:35:14 pm
Done. Great overworld. Bad bosses and dungeons. Music was alright for what it was going for, but it didn't do anything for me. Good game overall.


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: ganonfloyd on 29 June, 2017, 05:33:11 am
Agreed with the "sick of open world" stuff. For as much as I liked this game it's gotten to the point where it's a turn off for me if a game has a giant was world anymore.


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: Maniac on 11 July, 2017, 05:41:25 pm
i'm sure glad random brought back my topic, albeit a good amount of time after this conversation, so I could post this

me bitching about how BotW looked like a generic open world game
I think it looks great.


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: Random on 11 July, 2017, 07:39:45 pm
lol


Title: Re: Playthrough Topic (Breath of the Wild)
Post by: Youef on 12 July, 2017, 05:40:13 pm
lol

I still think it's a good game, but my point stands.


Title: Re: Playthrough Topic (Persona 5)
Post by: Youef on 25 July, 2017, 03:31:34 am
12 hours into Persona 5, and I forgot how much dialogue is in these games. Still, I think I'm already digging it more than P3 though. The first palace was already an immense step up from Tartartus. The characters seem like the same archetypes of those from P3 (Ann being Yukari, Ryuji being Junpei...), but I like them more so far.


Title: Re: Playthrough Topic (Persona 5)
Post by: Youef on 23 August, 2017, 05:17:21 pm
jesus fu(http://)ck this game is long


Title: Re: Playthrough Topic (Persona 5)
Post by: ganonfloyd on 23 August, 2017, 06:28:44 pm
lol

how many hours you at?


Title: Re: Playthrough Topic (Persona 5)
Post by: Youef on 23 August, 2017, 08:22:39 pm
57.

But I don't really know what's going on now. My PS4 keeps shutting off at a very specific part of the game and I'm baffled.


Title: Re: Playthrough Topic (Persona 5)
Post by: Youef on 27 August, 2017, 02:15:06 pm
I beat Sonic Mania with Knuckles and got all the Chaos Emeralds. I also got all the Chaos Emeralds with Sonic, but I'm not done with beating the game for him just yet. Love this game. The bosses are so creative.


Title: Re: Playthrough Topic (Persona 5)
Post by: Youef on 31 August, 2017, 12:00:35 am
Done with Persona 5. Took me about 85 hours. There were parts where the dialogue became excessive, but I don't feel like I wasted an hour with this game, so that's nice. And I can appreciate the amount of work and love that went into this game.

oh yeah and I beat the true final boss of Sonic Mania so that was pretty cool too I guess


Title: Re: Playthrough Topic (Persona 5)
Post by: ganonfloyd on 31 August, 2017, 03:29:09 pm
who did you date i forgot to ask you that on facebook


Title: Re: Playthrough Topic (Persona 5)
Post by: Youef on 02 September, 2017, 01:50:36 am
makoto for sure

If the MC were older, I probably would've gone for Kawakami, but he was in high school so fu(http://)ck that. That whole sequence was weird even without the romance.


Title: Re: Playthrough Topic (Persona 5)
Post by: Youef on 02 September, 2017, 01:53:28 am
also i reeeaaalllly want to play nocturne now but idk when the right time to start is because persona wore me out and school n stuff


Title: Re: Playthrough Topic (Persona 5)
Post by: ganonfloyd on 02 September, 2017, 10:23:40 am
makoto is rad

so is nocturne but yeah don't start it until you have the time so you don't get worn down on long rpgs and stuff


Title: Re: Playthrough Topic (Persona 5)
Post by: Maniac on 02 September, 2017, 09:55:41 pm
nocturne is decently long (I'd say about 40-50 hours, difficulty notwithstanding) and oppressive enough to bloat its length even further

if your computer has a bit of bulk on it, it might be a bit better to emulate it and run it on turbo, it's up there on the list of easiest-to-emulate ps2 games out there. otherwise it'll prolly take too long and i'd say it'd still take some time to beat even at double speed lol


Title: Re: Playthrough Topic (Persona 5)
Post by: Youef on 17 September, 2017, 11:20:55 am
I ended up buying it on my PS2 anyways, since I don't think my computer will be able to handle it. That being said, I can't play it until next weekend anyways, since my PS2 is at home.

I also bought Uncharted 4, because I needed to make a purchase of over $25 on Amazon to buy something else, and it's short and mindless enough to serve as a good break from school in the evenings. I'm enjoying it alright, and I'm probably about halfway through. But it's really just the same thing as the other games. Uncharted 2 deserved the reviews it got even if they were a bit inflated, but I don't think this one (or UC3) did.

also I know it's a video game, but nathan drake really shouldn't be alive with all the sh(http://)it he falls off of like what the hell


Title: Re: Playthrough Topic (Persona 5)
Post by: Dusty Starr on 17 September, 2017, 03:04:03 pm
Nocturne is long but it has a very minimalist story so it's the kinda game you could play in bursts and not miss much, at least that is how I did it.


Title: Re: Playthrough Topic (Persona 5)
Post by: Youef on 18 September, 2017, 03:28:17 am
Well, I beat UC4. That was ok. Cute epilogue. 7/10 or something like that, idk.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 23 September, 2017, 02:35:25 am
https://twitter.com/SEGAbits/status/911451223487692801?ref_src=twsrc%5Etfw

I really don't understand what's going on with Sonic these days, but it's hilarious.

I also started Nocturne, except not really.


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 23 September, 2017, 07:28:41 am
when i started my latest playthrough last month or something (on hard mode, of course), i died to the very first tutorial enemy

i'm guessing you're on normal, but still have fun with that game it's great


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 23 September, 2017, 08:42:43 am
nocturne is my jam heck yeah man


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 23 September, 2017, 12:37:08 pm
lol, yeah I'm doing normal. I considered hard, but I don't have the patience anymore. I'm gonna try to play some more tonight.

also:

https://twitter.com/RockstarGames/status/911228595644837888
http://personacentral.com/shin-megami-tensei-hd-news-teased-october-23-2017/

what's with the "let's announce an announcement" stuff going on at TGS


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 23 September, 2017, 02:12:01 pm
yeah def. don't do hard mode. like, it's hard in pretty much the most bullshit way, it can't possibly be fun unless you're attached to the game that much


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 23 September, 2017, 09:21:22 pm
what's with the "let's announce an announcement" stuff going on at TGS

gotta get countdowns going baby


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 24 September, 2017, 01:38:14 am
Beat Forneus and Specter. So far I have High Pixie, Jack Frost, Angel, Hua-Po, and some mop-looking dude whose name I can't remember. This certainly feels more like Pokemon than the Persona games did.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 26 September, 2017, 01:47:54 am
So far I've died as many times in this game in five hours as I have in the entirety of Persona 5. I feel like I've developed separation anxiety with the save rooms.


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 26 September, 2017, 10:08:56 am
I feel like I've developed separation anxiety with the save rooms.

sounds about right


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 10 October, 2017, 12:49:57 am
I played INSIDE on a whim and that was interesting I guess.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 19 March, 2018, 04:05:56 pm
I'm playing Shadow of the Colossus since I don't have Nocturne on me. So far I've killed six colossi. I'm not really feeling this game, to be honest. The controls and especially the camera are just awful, and the MC swims so fu(http://)cking slowly. The music is at least good, and the world itself is beautiful despite feeling totally empty. There are moments when I think, "huh, that's really cool," but unfortunately those are far and few between.

I'll probably see this until the end since it isn't very long, just to get my money's worth at least. I can see how some people might like it, but I don't think it's for me. Maybe the rest of the game will change my mind.


Title: Re: Playthrough Topic (Shadow of the Colossus)
Post by: Random on 19 March, 2018, 05:51:38 pm
Doubtful. Different Colossi require different approaches, but the control scheme and basic pursuit of each fight are constants.

I think you get out of the game what you're willing to put in. So if you're willing to buy into the idea that clambering up a giant stone beast isn't a precise act (like the controls), you'll get more out of it than if you expect Wander to nail every jump on your first try. Similarly, if you buy into the fact that those lands are a cursed, forbidden place, so much that they are sparse and bleak so as to be devoid of most life besides the colossi and some strange black lizards, you'll have a different experience than someone who expects big open areas to be rich and populated.


Title: Re: Playthrough Topic (Shadow of the Colossus)
Post by: Youef on 20 March, 2018, 11:01:53 pm
I think you get out of the game what you're willing to put in. So if you're willing to buy into the idea that clambering up a giant stone beast isn't a precise act (like the controls), you'll get more out of it than if you expect Wander to nail every jump on your first try. Similarly, if you buy into the fact that those lands are a cursed, forbidden place, so much that they are sparse and bleak so as to be devoid of most life besides the colossi and some strange black lizards, you'll have a different experience than someone who expects big open areas to be rich and populated.
I'm glad you said this, because I think it helped me develop a better attitude towards the game. I went in to the game today with a different perspective than I did before, and I ended up finishing it. It has its problems, and its not my favorite game, but I definitely have more respect for what it is and what it represents. This remake also looks stunning. There are few games where I will just stop to look at the environments, and this was one of them.

Also Celosia can fu(http://)ck right off.


Title: Re: Playthrough Topic (Shadow of the Colossus)
Post by: Random on 20 March, 2018, 11:08:15 pm
Is that one of the smaller ones? Those are the worst.


Title: Re: Playthrough Topic (Shadow of the Colossus)
Post by: Youef on 20 March, 2018, 11:21:50 pm
Yeah, the one that's afraid of fire. It takes Wander forever just to get back up after getting hit, and by the time he gets up, he gets hit again. I got caught in a cycle of that until I actually died. Definitely one of the most frustrating bosses I've fought in a long time.


Title: Re: Playthrough Topic (Shadow of the Colossus)
Post by: Youef on 20 March, 2018, 11:22:34 pm
Also, I kind of anticipated the ending, but it still made me feel a bit sad.


Title: Re: Playthrough Topic (Shadow of the Colossus)
Post by: Random on 20 March, 2018, 11:46:31 pm
Yeah. I appreciate the role reversal, though. As clunky as the controls can be, it's nothing compared to when you're suddenly this huge unwieldy monster trying to fight smaller, more nimble foes.


Title: Re: Playthrough Topic (Shadow of the Colossus)
Post by: Youef on 27 May, 2018, 11:08:35 am
God of War is really fun.


Title: Re: Playthrough Topic (Shadow of the Colossus)
Post by: Youef on 03 July, 2018, 11:01:36 pm
Finally beat God of War. That was a really fun game, even if the boss battles were lacking. I don't really like having to fight some variant of a troll or ancient like twenty times. The enemy variety also wasn't great. For a game so rich in lore, you'd think there would be more interesting things to fight. The valkyries were fun though. Sigrun felt like a boss out of a souls game, and it felt like her fight was a culmination of everything I had learned in the previous valkyrie fights. The story is also a lot more interesting this time around than the first three. I actually kind of cared about Kratos in the end, I think.


Title: Re: Playthrough Topic (God of War)
Post by: Youef on 07 July, 2018, 12:02:49 am
So I just played this indie Taiwanese game called Detention. I don't think anyone here has played it, but I highly recommend it to anyone who enjoyed Silent Hill 2. The atmosphere was immersive and story was beautiful and so poetically written to the point where I almost felt like I was reading a novel. Definitely looking forward to this developer's second game.


Title: Re: Playthrough Topic (God of War)
Post by: ganonfloyd on 09 July, 2018, 05:40:08 pm
On Steam?


Title: Re: Playthrough Topic (God of War)
Post by: Youef on 09 July, 2018, 05:44:03 pm
Yeah. I think it's also on Switch and PS4 too.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 12 July, 2018, 11:32:29 pm
I got Hollow Knight for the Switch. Only an hour in, but I really like it. The controls feel satisfying. You also really feel the impact of getting hit. I already fought two bosses and they were both really fun. Beautiful music too.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 13 July, 2018, 09:33:13 am
yes

yeeeesssss

good


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 15 July, 2018, 11:34:01 pm
Got through a good chunk of Greenpath today and fought Hornet for the first time. I think my abilities are limited, so there are a lot of area that I haven't been able to explore, but I'm looking forward to going back. I really dig the artstyle and character/art/boss design of this game. Everything feels generally lush and lively, and that feels refreshing. Also from what I understand, this game is huge. I don't think I've even scratched the surface, and I'm actually excited to see what's in store. Lately I've dreaded playing games of a large scale, so it's nice to have that feeling again.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 15 July, 2018, 11:48:10 pm
oh yeah, I played DDLC a few weeks ago. that was okay.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 16 July, 2018, 08:31:36 am
Got through a good chunk of Greenpath today and fought Hornet for the first time. I think my abilities are limited, so there are a lot of area that I haven't been able to explore, but I'm looking forward to going back. I really dig the artstyle and character/art/boss design of this game. Everything feels generally lush and lively, and that feels refreshing. Also from what I understand, this game is huge. I don't think I've even scratched the surface, and I'm actually excited to see what's in store. Lately I've dreaded playing games of a large scale, so it's nice to have that feeling again.
Yeah the first couple of hours are a bit slower just because your traversal options are so harshly limited at the start. The next thing you get opens up the game a lot more.

It really is a big game. The number of times I found a new area after thinking I had been everywhere was crazy. (Also as a general tip, if you double tap the map button it opens the world map.)


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 24 July, 2018, 01:30:28 am
This game is so good. I don't really know where to start with any updates since I played a bunch of it recently. I explored a lot of areas and got a bunch of upgrades. I also got lost in the Deepnest without ever buying the lantern, and I felt totally helpless until I finally found a tram on the way out. Been also fighting a bunch of bosses and mini-bosses, and even the super repetitive ones have proven to be really fun for me to fight against. They do a good job of having you develop the right skills in the first phase of each fight so you can take on the more hectic later phases, like against the Mantis Lords.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 24 July, 2018, 07:30:43 am
Getting lost in Deepnest is an integral part of the Hollow Knight experience. I'm glad you passed the ordeal.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 30 July, 2018, 05:41:49 pm
Nosk was intense when I first encountered him. Apparently the developers made him a lot harder? In any case, once I found out what to do, he wasn't so bad. Really fun. I also beat Galien, who was really fun. I think that about covers most of Deepnest.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 30 July, 2018, 11:33:00 pm
I love the approach to the Nosk fight. His area does have one or two safe spots to make use of, thankfully. Otherwise it would be much more stressful.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 31 July, 2018, 04:20:21 pm
The build-up to Nosk gave me SA-X vibes.

I found those corners by total accident and it felt satisfying, because I didn't think I would've been able to beat him otherwise. Apparently he didn't attack with that burning slime before the update, which definitely made the fight a lot harder.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 31 July, 2018, 11:12:57 pm
Burning slime does not sound familiar. I just remember jumping and orange projectiles.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 03 August, 2018, 02:08:04 am
I mean yeah, it was orange acid or whatever.

Overall, this has been a very frustrating day for Hollow Knight. Primal Aspids are the bane of my existence and I pray for their extinction. Also, I did 2 of the 3 colosseum trials. The last one is absurd, and I only want to do it because I want to fight the boss, but I'm honestly not sure if it's worth it at this point. And fu(http://)ck the Lost Kin so much. How am I supposed to defend myself against these orange blobs when they blend in with the background as they spawn? I think I'm too weak to fight him, or at least I don't have the right equipment for a decent build against him. I'll have to come back later. Lastly, the bank chick robbed me.

I need a break.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 03 August, 2018, 08:00:13 am
Primal Aspids are the worst enemy in the game and I'm not sure I even attempted the last trial. The colosseum is just grueling.

Without knowing where you've already been and what you have at your disposal, I can't really say what you would need to do for the Lost Kin. I remember it being a gut check at that point in the game, but I did beat it without leaving to go elsewhere.

and how did she rob you, is that a thing?


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 03 August, 2018, 01:51:31 pm
I think I put in over 4000 geo or something and I went back. She was just straight up gone and the bank itself was a cardboard cutout that I could knock down.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 04 August, 2018, 01:47:07 am
all right well even though you got got that's hilarious


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 04 August, 2018, 10:27:09 am
Yeah apparently it's like a meme so I'm weirdly okay with going through that experience. I like the game enough to not mind so much lol


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 06 August, 2018, 11:28:50 pm
Did a bunch of the Royal Waterways, saved Bretta, and then fought Grey Prince Zote up to level 3. Apparently there isn't any gain in fighting his higher levels, and I'm not good enough at this game to want to try them. The first three fights were fun and challenging enough. I also fought Uumuu with Quirrel which was cool.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 07 August, 2018, 08:13:45 am
I like Quirrel.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 07 August, 2018, 06:04:08 pm
He seems like the type of character you would like.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Z911 on 08 August, 2018, 11:07:57 am
(https://imgtc.com/i/aC97HoZ.jpg)


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 08 August, 2018, 06:50:54 pm
This is not a game. This is art.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 08 August, 2018, 06:51:39 pm
I'm literally getting excited for characters I didn't think I would care so much about. I'm shocked at how much Sakurai is putting in.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Z911 on 08 August, 2018, 09:47:16 pm
I watched the K.Rool vid on the site like ten times already since coming home tonight, I think he may usurp Dedede's position as main main.

Assuming Simon/Richter don't take it anyway, it's still surreal that Dedede was cemented as that only for three people to show up and threaten him.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 12 August, 2018, 07:34:44 pm
Did a few more things in Hollow Knight yesterday. I beat Lost Kin after changing up my build. Saved a bunch of more Grubs, beat the Collector, and upgraded my nail all the way. I also made much further progress in the last trial of the colosseum. I think I can actually beat it, but I am concerned about the boss and whether or not I can consistently reach her if she is hard enough to actually kill me. But I'll soldier on nonetheless.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 12 August, 2018, 10:29:32 pm
That final nail upgrade definitely helps a lot.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 14 August, 2018, 12:19:56 am
It definitely does. So does the Mark of Pride + Longnail + Quickslash. Using that combo, I finally beat the last trial in the colosseum. I made it to the boss a total of three times. The first time I was totally stunned that I made it that far and choked. The second time, I was determined to learn, but she was too fast for me to read her attacks and I died again. The third time I basically just spammed the attack button against her pet until it died. I went down to two bits of health until she finally succumbed.

Honestly, the only truly hard part of the entire ordeal is when you need to wall jump while dodging and avoiding a ton of enemies. That definitely required quite a bit of coordination and luck. The rest of the gauntlet actually wasn't too bad once you've played through them enough times to know where enemies will respawn and which ones to eliminate as soon as they arrive. Surprisingly it wasn't the primal aspids that gave me trouble, but the armored squits during the wall jumping section. They were just brutal, especially with the other enemies flying around.

I knew I wasn't going to get anything besides some Geo and an achievement, but I'm really glad I did that. It felt like a huge weight was lifted. Usually I don't care about ridiculous challenges like these, but I actually felt some drive to get through it, and I don't think I would've been satisfied if I didn't complete it. I don't think anything in this game will be that hard, aside from dream Zote, but I have literally zero desire to fight him anymore. I don't think I can handle that kind of difficulty.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 14 August, 2018, 08:33:02 am
Hmm hmm.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 18 August, 2018, 11:42:07 am
I don't think anything in this game will be that hard
lol except for the path of pain apparently

I saw a video of it online and what the fu(http://)ck. How anyone has the patience for that sh(http://)it is beyond me. The White Palace alone is just not that fun for me, and I can't imagine getting any satisfaction out of completing the path of pain.

I also "beat" the game a few days ago, but I didn't get the true ending so I'm working on that now. I originally wanted to 100% the game, but I think I'm just gonna finish up here. 85% is good enough for me.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 18 August, 2018, 01:52:54 pm
not saying you should go wild and get 107% or whatever but if you don't beat the true final boss I'm disowning you as a friend


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 18 August, 2018, 07:41:50 pm
Well then be prepared to stay friends with me because I got the true ending :u

So I got through White Palace and it actually ended up being a lot more fun than I thought. A lot of nerve-wracking moments in which I was worried I would have to start all over, but I ended up getting through just fine. Still not planning on doing the path of pain though. I got the second ending just because, and it wasn't that much different from the first ending that I got. Then I fought the Radiance which was a very fun fight. It had the perfect amount of challenge for me. I'm gonna have to watch some lore videos to understand more of this game, but I loved it. Definitely one of the best Metroidvanias I've ever played.

I'll probably do a bunch of extraneous things on the side from here on out. I'm at 87% so maybe I'll pick it back up in my spare time and do whatever else that's needed to be done.

One of the most liberating feelings about playing a game is being able to Youtube it without concern of spoilers so now I will go do that.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Random on 18 August, 2018, 09:02:04 pm
One of the most liberating feelings about playing a game is being able to Youtube it without concern of spoilers so now I will go do that.
absolutely

good work

I actually haven't looked up that much lore either for this game, but I should binge some at some point


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 09 October, 2018, 11:08:53 pm
Been playing through Soma. The gameplay is really boring and I don't really care about the monsters, but the story has been quite good enough to keep my going so far. Interesting how many horror games have great stories. Silent Hill 2 and Detention immediately come to mind.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Youef on 09 October, 2018, 11:09:47 pm
On another note, I tried the new Hollow Knight DLC and boy fu(http://)ck some of that sh(http://)it. Some of those challenges are literally impossible. Not even gonna bother.


Title: Re: Playthrough Topic (Hollow Knight)
Post by: Z911 on 10 October, 2018, 12:30:18 pm
Silent Hill 1-3 is such a great first three games of a series, not a knock against SH4 but starting with that game was when things started going downhill until the embarrassment that was Homecoming and the death of the series that was Book of Memories.

Shattered Memories was great, but I don't consider it truly a real Silent Hill game.

I've been meaning to try Hollow Knight eventually, but there's been a lot of buzz about Dead Cells in a few of my circles and that's been starting to take my attention away from it.


Title: Re: Playthrough Topic (Red Dead Redemption 2)
Post by: Youef on 27 October, 2018, 06:39:28 pm
Silent Hill 1-3 is such a great first three games of a series, not a knock against SH4 but starting with that game was when things started going downhill until the embarrassment that was Homecoming and the death of the series that was Book of Memories.

Shattered Memories was great, but I don't consider it truly a real Silent Hill game.

I've been meaning to try Hollow Knight eventually, but there's been a lot of buzz about Dead Cells in a few of my circles and that's been starting to take my attention away from it.
yeah man, it's such a great series.

I really like SH4 for the kinds of ideas it has. The MC is a total blob of the character, but the story and lore has a lot of interesting things going on. However, I think it was probably the scariest Silent Hill game. I had a much scarier experience with SH1 given that it was my first horror game, but I don't think I would've been able to finish SH4 if that was my first one instead. Had a lot of flaws, but I still respect it for what it was.

I never played SM, but I remember Floyd and I kept talking about playing that at the same time. Maybe one day.

Also I got RDR2 and it's a very pretty game.


Title: Re: Playthrough Topic (Red Dead Redemption 2)
Post by: Youef on 22 November, 2018, 09:02:15 pm
This game really does bring back memories of playing through RDR1. I feel like I'm playing that game all over again. Absolutely loving it.


Title: Re: Playthrough Topic (Red Dead Redemption 2)
Post by: Youef on 24 November, 2018, 05:23:28 pm
Done with it for real now. RDR2 might be my favorite game this generation. Don't know what else there is to say about it.


Title: Re: Playthrough Topic (Red Dead Redemption 2)
Post by: Youef on 04 December, 2018, 01:11:52 am
celeste b-sides are hard :(http://)( but still really fun. Not even gonna bother with the C-sides.


Title: Re: Playthrough Topic (Celeste)
Post by: Youef on 15 December, 2018, 12:20:21 am
actually I kind of want to try the C-sides after all this, since apparently they're short

Done with Chapter 5, but I haven't gotten to its B-side yet. So far all of the B-sides have been super fun and the remixes have been so great, except for Chapter 4. So far, this might be one of my favorite indie games, although I don't think I've really played a lot.


Title: Re: Playthrough Topic (Celeste)
Post by: Z911 on 15 December, 2018, 11:04:55 am
Celeste was one of those games I never tried because on the onset it doesn't really stick out much since retro indie platformers are such a dime a dozen these days.

Still not sure I'd buy since I don't have much time to spare for other games.


Title: Re: Playthrough Topic (Celeste)
Post by: Youef on 15 December, 2018, 06:31:36 pm
I'd say it stands out because it's actually good. Also I beat Chapter 5's B-side and that was definitely my favorite one.


Title: Re: Playthrough Topic (Celeste)
Post by: Random on 15 December, 2018, 11:14:17 pm
Chapter 5 is real good in general


Title: Re: Playthrough Topic (Celeste)
Post by: Youef on 17 December, 2018, 01:09:37 am
ok, I will preface this by saying that I love CV and I love that simon and richter are in this game

but holy sh(http://)it every time I play someone who uses them, it ends up being a huge spamfest. it's just so unpleasant, and it also makes me sad that I'm getting mad at CV characters


Title: Re: Playthrough Topic (Celeste)
Post by: ganonfloyd on 17 December, 2018, 04:53:52 pm
use palutena shes the ultimate cv counter for me


Title: Re: Playthrough Topic (Celeste)
Post by: Youef on 17 December, 2018, 08:28:54 pm
I totally would if I could change character on quickplay.

poor kirby gets slaughtered


Title: Re: Playthrough Topic (Celeste)
Post by: Youef on 26 December, 2018, 01:31:27 am
So I started FFX on a whim the other day. It's been alright. Tidus is annoying, but I think I understand why he is the way he is. The gameplay is fun, and I really dig the sphere system. Auron and Lulu seem cool. Wakka's alright. Yuna is seems pretty flat but I'm interested in if she goes through some character development. Haven't seen much of Rikku but I can't imagine myself feeling anything other than indifferent based on what I've seen so far. I like that most of them are generally older, but overall the party is whatever, and I'm not sure what to make of the story. I guess it's because this is my first FF game, but I didn't really expect them to show babies and children dying in these catastrophic events? That sort of took me by surprise.

Also Blitzball fu(http://)cking sucks. I thought I had to win that first tournament against the Goers to progress with the story so I ended up just getting frustrated because I had no idea what to do. I understood the basics from the (overwhelmingly long) tutorial, but it all kind of goes out the window when you get rushed by literally 5 players at once. Thank god you don't have to win it. I will never play that sh(http://)itty minigame again, so long as I don't have to.


Title: Re: Playthrough Topic (Celeste)
Post by: ganonfloyd on 26 December, 2018, 06:31:49 am
there are people that legitimately like blitz ball in this world lmao


Title: Re: Playthrough Topic (Celeste)
Post by: Maniac on 26 December, 2018, 07:17:48 am
greetings


Title: Re: Playthrough Topic (Celeste)
Post by: Youef on 27 December, 2018, 02:14:58 am
are you insane


Title: Re: Playthrough Topic (Celeste and FFX)
Post by: Maniac on 27 December, 2018, 03:34:24 am
i dunno, once i got past the fact that your first game is against a team that is objectively better than yours, that your only real hope of beating them involves doing an optional sequence whose trigger you likely won't notice so that you get a broken shoot tech for tidus, and that you need to find a bunch of random npcs standing out in the overworld so that you can replace your amazingly shitty team, it's kinda amusing for a while i guess (that latter part was a bit easier for me because i actually have the prima book for this game from back in like 2002 when i was a dumb kid who didn't know gamefaqs existed lol)

100% completion of the game requires you to play untold hours of blitzball and I never did that so that might help too


Title: Re: Playthrough Topic (Celeste and FFX)
Post by: Scourge the Hedgehog on 01 January, 2019, 01:36:15 pm
Are you using expert sphere grid? It’s awesome because Khimari can actually become usable


Title: Re: Playthrough Topic (Celeste and FFX)
Post by: Youef on 01 January, 2019, 01:42:33 pm
Nah, I didn't even know what the sphere grid was when I started so I just picked normal lol


Title: Re: Playthrough Topic (Celeste and FFX)
Post by: Youef on 03 January, 2019, 03:34:23 pm
Alright so I'm just really not feeling any of these characters or the story. The gameplay is actually really well-designed. The game encourages (or maybe mandates) you to use everyone in your party, which is facilitated by the fact that switching members mid-battle doesn't waste a turn. The sphere grid system is fun, intuitive, and flexible. The only issue with the gameplay is the linearity, but I've read that this goes away. From a purely gameplay perspective, I'm having a total blast with it.

But how much can that help when I just don't like any of these people or the story? Like Auron was cool, but now even he's frustrating me with his vagueness and ambiguity. Maybe he has his reasons for being this way and for not telling everyone else pretty crucial information? And I realize now that I only liked Lulu because she sh(http://)its on the other characters. I also have a lower opinion of Wakka now thanks to his blatant racism, but I know that'll change. I also forgot to talk about Khimari in my last post about this game because I literally forgot he existed.

It's just unfortunate, because I really want to get into it, but none of the characters/story have grabbed me. Nonetheless, I will stick to it as best I can.


Title: Re: Playthrough Topic (Celeste and FFX)
Post by: Youef on 04 January, 2019, 12:49:48 am
Finally done with Celeste and its B-sides. One day, I will try the C-sides. But that will not be today. Overall, awesome game. One of my favorite indies for sure.


Title: Re: Playthrough Topic (Celeste and FFX)
Post by: Youef on 04 January, 2019, 05:35:58 pm
One day, I will try the C-sides. But that will not be today.
Well this turned out to be a big fat lie. Already did the first 3 C-sides. The rooms themselves are super hard, but there's only 3 per chapter, so it feels very manageable. I'm having a ton of fun with them too, maybe even more than the B-sides.


Title: Re: Playthrough Topic (Celeste and FFX)
Post by: Youef on 09 January, 2019, 04:08:42 am
I am officially done with Celeste and its C-sides. Overall, they weren't horrible. 5C was diffficult. 7C was a total nightmare and is for sure the hardest level in the game, golden strawberries notwithstanding. I was literally trembeling after I beat that one. The same feeling I had when I beat Sans in Undertale. 8C gave me the most deaths, but that was largely because the game expects you to master a new mechanic by the very end of the level after having used it only once, and it took me some time to get it down. I would say 7C > 5C > 8C > 3C > 4C > 1C > 6C > 2C in terms of difficulty.

It feels so good to be done. Like I've climbed a mountain myself. Now I can finally put this game away without the lingering feeling that I have more to do. I have absolutely no interest in getting the golden strawberries, and I mean that this time. That just seems absolutely bonkers, and I think attempting that will make me honestly hate the game.


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Youef on 13 January, 2019, 10:29:44 pm
Got back into Nocturne, and it turned out to be easier getting back into the swing of things than I thought. Just finished the Assembly of Nihilo dungeon and beat the boss. I save at literally any opportunity I can get. Seeing a save room gives me the same sense of relief as finding a bonfire in the Souls games, because I'm always so afraid of randomly dying from an encounter.

So far my team consists of Dis, Kikuri-Hime, Makami, and some toothed-vag(http://)ina looking creature whose name I forget. They've been serving me well. I feel as though buffing my team's dodge/aim while nerfing the enemy's has been a very viable strategy so far.


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: ganonfloyd on 14 January, 2019, 09:53:30 am
fuck yeah back on that nocturne bullshit


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Youef on 15 January, 2019, 12:13:31 am
could seymour even possibly be a more obvious villain


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Z911 on 15 January, 2019, 11:02:49 am
Seymour is still like a perfect example of horrendous character design in my mind, everything from the stupid hair to the clothing that's literally designed to showcase the shitty tattoos on his chest.


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Youef on 15 January, 2019, 12:26:02 pm
Seymour is still like a perfect example of horrendous character design in my mind, everything from the stupid hair to the clothing that's literally designed to showcase the shitty tattoos on his chest.
lmao I literally thought that was his body hair

You know what I realized? I actually don't dislike Tidus as a character. I honestly think that his voice actor makes him seem a lot whinier than he actually is. I mean no disrespect to the guy, because he voiced Obi-Wan in the Clone Wars animated series, so he's clearly talented, but I dunno if he was the right fit. Actually, a lot of the voice acting is pretty stilted for most of the characters, but I think I can be more forgiving of that given that this game came out 18 years ago.

Holy sh(http://)it that's a long time.


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Youef on 15 January, 2019, 04:30:27 pm
oh look at that, seymour's a villain and now everybody hates us

Also is Khimari supposed to just suck? I literally only put him in a battle to hit once so he gets some SP, but otherwise he is just plain awful. He misses half of his shots and doesn't do much damage despite leveling up. I can think of advantages for every character but him.


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Maniac on 16 January, 2019, 04:36:20 am
pretty much. they made him into a perfectly flexible character who can enter anyone else's section of the sphere grid and do their thing, but his section is spaced out just enough that whoever he's trying to be has long since left him in the dirt by the time he gets there. dunno if you're playing the hd version or not, but the expert grid from it streamlines a lot of the sphere grid and consequentially makes him more viable as a second auron or something, but he's absolutely worthless on the standard grid.


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Scourge the Hedgehog on 16 January, 2019, 08:49:17 am
Khimari sucks normally.

But on expert sphere grid you can make him much, much more useful.


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Youef on 16 January, 2019, 09:41:52 pm
Cool, guess I just won't use him then ¯\_(ツ)_/¯

also what the fu(http://)ck is this bevelle temple puzzle


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Youef on 17 January, 2019, 01:32:21 am
Well that was probably one of the worst puzzles I've ever done. Whose idea was it to set up those ridiculous camera angles? I ended up just looking at a guide for that.

The heroes got caught anyways and were sentenced to death, except the villains of this game are apparently incredibly stupid and just leave the heroes in some dungeon unattended with all their weapons where they can clearly escape from. like ok seymour. Speaking of which, his second fight was as frustrating as his first, but it turned out to be pretty easy after spamming all of my Aeon's OD attacks on him. To be honest, I really hope this guy gets more development soon, because he seems like an incredibly uninspired villain. I just can't point out his motivation for doing anything. Also I hate his hair.

Some spoilers ahead if anyone even bothers to read this.

I ended up getting up to the scene where Tidus hooks up with Yuna. Honestly, Yuna is such a boring character that this didn't leave much of an impression on me. Also, I don't really think their relationship developed into a romantic one very naturally. I mean, Tidus is clearly interested in her throughout the game, but I didn't really see her reciprocating that at all so far, aside from the very beginning when she requests that he be one of her guardians. But now she's suddenly in love with him. This scene mostly just shows how Tidus alone developed as a character, which is kind of a shame. A scene like this would benefit if both characters changed. Yuna's only "change" is that she realized Yevon is full of sh(http://)it, but that doesn't really change her personality or develop her character so much as it adjusts her goals. Actually, her goals didn't even change, because she's still trying to fight Sin, so nothing even changes except for her realization of what Yevon really is all about.

There are a lot of other instances of things happening too suddenly in the plot, and the characters just sort of accept things as they go along. Rikku joining the party came out of complete left field. I know that she's Yuna's cousin, but the player doesn't really know that at the time, so it's kind of jarring. Like ok, I guess this random girl that only Lulu and Yuna know can become a guardian? Like, she could've just told everyone they were cousins. It's not like Wakka even knew she was an Al-Bhed at that point. Kinoc's death was also poorly handled. Seymour apparently just thinks this guy sucks so he kills him all of a sudden. Maybe have some dialogue somewhere hinting that Seymour resents this man? Overall I just think the story's pacing is very poor. There are too many sudden plot developments, and nothing feels like it flows organically.

Idk, maybe I'm analyzing it too much. I try to give the game's story the benefit of the doubt by reminding myself it came out in 2001, but plenty of games in that generation (and even before that generation) had better writing, even if those games weren't perfect. Despite my complaints, I am enjoying it. It's definitely not a bad game at all. I think the game's worldbuilding and setting are superb. The battle system is also very fun, aside from either of Seymour's fights, whom I imagine I will be fighting again. I even didn't mind the puzzles, except for the aforementioned Bevelle nightmare.

I really wonder what I would've thought of this game if I played it when I played Kingdom Hearts and discovered Naruto for the first time. I probably would have been more forgiving of its shortcomings. I don't know why I didn't play it at that point in my life, and I actually really wish I did. I probably would've gotten much more out of it.


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Youef on 17 January, 2019, 12:29:34 pm
also I bought onimusha lolz


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: ganonfloyd on 17 January, 2019, 05:15:37 pm
the real re4


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Youef on 19 January, 2019, 10:41:52 am
https://www.youtube.com/watch?v=ZTGHXH1wlRs

looks sh af


Title: Re: Playthrough Topic (Nocturne and FFX)
Post by: Youef on 20 January, 2019, 07:50:19 pm
Alright, done with FF10.

Overall, it was okay. I think I addressed most of the things I liked and disliked in an earlier post. It's not a bad JRPG, but I think it's one of the weaker ones I've played. That said, I get the appeal wouldn't want to undermine anyone's love for this game. It just didn't strike my fancy I guess. I didn't feel much of a connection with any of the characters. I liked Auron and Lulu. I became pretty indifferent towards Tidus close to the end, but he never really annoyed me. I fu(http://)cking hated Seymour though. I stated earlier that I had hoped he would get more development later, so that we could see his motivation. Well, we get kind of a flashback with him and his mom, and you think the game is going somewhere with it. But it doesn't, and then you kill him. Glad he wasn't the final boss. Worst villain ever.

I noticed that even though I liked the battle system, I really didn't like most of the bosses. The endgame sort of starts throwing them at you too. Every Seymour fight was just annoying, though not too difficult. The Sanctuary Keeper was very tricky. Never had a boss throw reflect on me and then cure its poison or heal itself that way. I mean, that's good AI, but at that point my patience for the game was starting to wear thin. I really liked fighting Yunalesca though. Jecht was awful, but honestly that's mostly because of the unskippable bullsh(http://)it you have to do before his fight every single time you lose. I'm very surprised that they didn't add the option to skip cutscenes, because the lack of that feature completely soured my opinion of this fight. I managed to make it through by grinding mostly Yuna to get Doublecast, which helped tremendously. Final boss was a joke. Used Zombie Attack and killed it with a single Phoenix Down. Thank god it was easy though. I wouldn't want to die and fight Jecht again.

Also, Yuna became totally OP after I gave her Holy and Ultima. I also taught her all the -aga black magic spells, which rendered Lulu completely obsolete. That, combined with Doublecast and Bahamut's OD really saved me. I was doing 9999 damage on almost every hit.

A lot of people felt this game was too linear. I didn't really mind that so much, but maybe that's because it's my first FF and I have open-world fatigue.

Things I liked:
- Great worldbuilding. Spira is a very interesting place, and I love the overall Southeast Asian-vibe they were going for.
- Even though I don't really care too much about the story, I do kind of like its ambiguity. I can respect it for being thought-provoking and ambitious.
- Sphere grid was a really, really fun way to level characters up. Even by the end I kept thinking of how to work around it, even when it didn't matter at that point.

Nitpicks:
- I'm very surprised that they didn't include the option to skip cutscenes. The absence of this feature made fighting Jecht so unbearable.
- Unskippable summon animations is also annoying. I get that it's a PS2 game, but this is a remaster for the PS3/Vita/4. They should've added it in by now.
- Encounter rate was ridiculously high in some places. I couldn't make more than 5 steps without another battle hitting me in the face.
- Camera was really wonky in some cutscenes? It's like it was being controlled by some drunk pervert who only wanted to focus on Lulu's boobs and Riku's ass.

Glad I played it in the end.


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 21 January, 2019, 02:09:09 am
i think my favorite part of ffx is how after you beat seymour in bevelle there's literally no stated reason why yuna couldn't just fucking send him. she just lets him fly off to (un)live another day, genocide most of an entire species and serve as one of the biggest pain in the ass fights in the game in his third incarnation (where she doesn't send him yet again for some reason).

ffx is a pretty mixed package and it would have been more overlooked had it not been the first final fantasy on a sixth gen console and had its release not been fairly well-timed to the ps2's life cycle. i drastically prefer ffx-2 honestly, but ffx has its moments and I do think that its battle system is pretty fun.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 22 January, 2019, 09:38:45 pm
i think my favorite part of ffx is how after you beat seymour in bevelle there's literally no stated reason why yuna couldn't just fucking send him. she just lets him fly off to (un)live another day, genocide most of an entire species and serve as one of the biggest pain in the ass fights in the game in his third incarnation (where she doesn't send him yet again for some reason).
Lolz, yeah. I never understood this either. It would've helped because I hated literally every single one of his fights.

ffx is a pretty mixed package and it would have been more overlooked had it not been the first final fantasy on a sixth gen console and had its release not been fairly well-timed to the ps2's life cycle. i drastically prefer ffx-2 honestly, but ffx has its moments and I do think that its battle system is pretty fun.
I was told FFX is a decent place to get into FF. Would you say it's reflective of how the rest the series is overall?


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 23 January, 2019, 07:19:12 am
not maniac but i'd say honestly the series is weird and varied and x is indicative of a certain time and place in the genre so it depends on what you like out of jrpgs

i'd recommend the snes games as starters personally


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 23 January, 2019, 10:32:37 am
I've only played a handful of Final Fantasy games and none of the ones from the glory days of the franchise (SNES/PS1), so I'm saying that as a universal statement rather than from a perspective familiar with Final Fantasy. FFX was probably the first numbered Final Fantasy game I beat (played a good chunk of the original NES FF1 and beat FFTA before it) and I never really got around to going through the backlog of final fantasy games that came before it and I've just followed the series ever since in terms of general relevancy rather than loyalty to the franchise, so literally from my experience I'm inclined to say it's not a particularly good starting point.

i'd say honestly the series is weird and varied and x is indicative of a certain time and place in the genre so it depends on what you like out of jrpgs

This is a good appraisal. From what I can gather, FF has had a solid focus on a cinematic presentation ever since FF6, and that's more or less the only explicit commonality every FF game has had since then. With FFX in particular, I feel like they led with cinematic presentation due to the expanded horizons the technology of the PS2 provided, and as a result they came up with a good mood and a solid sense of immersion but not really all that cohesive of a plot nor a well-paced game. I'd also say that's a recurring problem with every non-MMO numbered FF game ever since to varying degrees (12 is probably the least plagued, while 13 and 15 are hit harder by that shortcoming than FFX was).


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 14 February, 2019, 07:49:19 am
hey cool, ff9 is out for switch. gonna play it now


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 14 February, 2019, 12:22:52 pm
those cowards wont put viii, the good one, on switch, shameful


Title: Re: Playthrough Topic (Nocturne)
Post by: Z911 on 14 February, 2019, 01:23:32 pm
Those wimps won't put out their only good PS1 games Einhander and Brave Fencer Musashi on Switch.


Title: Re: Playthrough Topic (Nocturne)
Post by: Scourge the Hedgehog on 14 February, 2019, 06:30:11 pm
hey cool, ff9 is out for switch. gonna play it now
Oh! Interesting. I hope it is the enhanced one where you can skip random encounters and speed up battles if you want.


Title: Re: Playthrough Topic (Nocturne)
Post by: Random on 15 February, 2019, 08:36:06 am
hey cool, ff9 is out for switch. gonna play it now
Oh! Interesting. I hope it is the enhanced one where you can skip random encounters and speed up battles if you want.
It is (https://kotaku.com/final-fantasy-ix-switch-is-the-same-version-as-pc-and-m-1832647269), warts and all.


Title: Re: Playthrough Topic (Virtue's Last Reward)
Post by: Youef on 18 February, 2019, 12:33:17 am
Sounds good. Thanks for the input. It'll likely be my next DS game. I've heard it's got a great story from other sources too, so that's exciting.
This was in reference to a post MM wrote about Radiant Historia almost 5 years ago.

Well, I started it again for the 3rd time recently. I made significantly more progress with this game, so I'm sure I will get through it now. I would say I'm maybe a little under halfway done with it. But in any case, I'm having a lot of fun with it. The gameplay is simple enough to understand, but you can do so much with it at the same time. The writing is also incredibly good for a JRPG. I don't know if that's because I set a low bar for stories and writing in this genre, but I'm legitimately impressed here. Solid pacing too, and I actually legitimately like every single person in my party, which is rare. Music is great, but not gonna lie, with only 25 songs, it can get repetitive.

All in all, it's nice to go from FF10 to this. Really digging it so far.


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Youef on 26 February, 2019, 07:33:00 pm
Got my hands on Shadow Hearts. One day, I'll play it.


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Maniac on 27 February, 2019, 07:08:27 am
i never played shadow hearts 1 mostly because that game is probably bad, but you should play it asap just so you can play covenant which actually is very good


Title: Re: Playthrough Topic (Radiant Historia)
Post by: ganonfloyd on 27 February, 2019, 08:26:53 am
i believe i own both and i wasn't super into the little of the first one i played

covenant does look real good though


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Youef on 27 February, 2019, 10:47:11 pm
Yeah honestly I mostly just want to play Covenant, but I don't want to play it without playing the first one.


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Youef on 28 February, 2019, 10:58:47 am
Did Lucario have this aura mechanic in Brawl? I don't ever remember going from 10 --> 100% in 4 moves when I fought him in that game.


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Random on 28 February, 2019, 01:52:23 pm
He definitely did, but I don't remember if it was as strong.


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Youef on 28 February, 2019, 06:02:50 pm
I really struggle with it. I never feel like I'm in the lead, because he just completely wrecks me once he's at a high percent. After he takes a stock on me, it's pretty easy to get my percentage up quickly. I don't mind taking more damage from the paint from Inkling or from Shulk's Buster, since you can at least avoid it, and they don't last until the characters fall off.

I also struggle against Link players. Like, a lot of them spam and camp, but some of them spam and camp in such clever and impressive ways that I don't even know what my immediate emotional reaction is. It's like somewhere in between complete awe and total frustration.

I feel really happy when I go up against a good Kirby and Little Mac player though. I rarely get mad when I lose to one of them, because you just have to be good to work around their numerous weaknesses. The only bad Kirby I fought was this one who just stood by the edge and held his Swallow button down for the entire match. They brought so much shame to Kirby mains everywhere.

I am literally terrified of Ganondorf online.

I wish King K. Rool players would do something beyond the usual crown + cannonball + repeat ad nauseam. He's a cool character and deserves to be utilized better.

I respect almost all C. Falcon players and can never get salty when I get hit with falcon punch.

Ness' PK Fire is the bane of my existence, but I haven't encountered too many spammers. Actually, most Ness players I fight are actually incredibly good, even if his voice saying "PK FIRE" will haunt my dreams.

I also love curb-stomping people who are obviously GSP farming. I mean, one stock, three minutes, and you're gonna run to the edge to spam projectiles? Nah, fu(http://)ck that, I won't let it happen.

Anyway, that's my rambling of Smash Ultimate if anyone cares. I complain a lot when I play this game, but in reality, there are really only 2 or 3 characters that I actually just straight-up dislike fighting (Lucario and Wolf). The problem is that I don't think I can actually complain about spammers. It is technically a viable way of winning, and it's always my fault if I can't get around it. But I still hate that stuff so whatever.


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Random on 28 February, 2019, 10:23:25 pm
I need to get back on the grind. I haven't touched quick play in a while.

I've never been more afraid than when I played a Link who knew about the shield mechanic.

Some Ganons are scary, others are free.

I feel like I wind up playing a lot of the same characters, like a lot of Fire Emblem people.

And yeah, the only thing I really get disheartened by is the kind of lag you get where you know that a button press just didn't happen so you get stuffed. And I hate complaining about lag because I'm not even that good, but I know it makes a difference sometimes.

I play a lot of Samus so I shoot a lot of missiles, but it's usually because I'm trying to land a hit I can go in on or make enough space to charge my neutral B. The worst kind of spammer is the one who keeps shooting you until you approach and then runs to the other side of the stage and starts spamming again. Like, you want them to approach. If they approach, it worked. Now it's time to fight.


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Youef on 03 March, 2019, 12:12:11 pm
I'm done with Radiant Historia, except I still need to finish the Possible History stuff. Will probably take care of that very casually which probably means that I will never do it.

Overall a solid game. The characters were fine, although sometimes it felt like they didn't really have many flaws. Stocke was a cool protagonist, but he was a little too "perfect" for my liking. Eruca was fine. I wish Aht had more personality than just "I love Stocke!" but I didn't really have any issues with her, and she was probably one of the most entertaining party members in battle. Marco and Rosch were whatever. Gafka was great. Raynie was cool, except her romance with Stocke was so badly implemented. I honestly don't even know why they bothered with that nonsense. Literally two short scenes that both came out of left field. I liked the characters, but it's weird because I don't have any strong opinions regarding any of them. I don't actively love or hate any of them. I guess my impression is a step above lukewarm?

I enjoyed the story for what it was. The pacing was great, and the dialogue was well done, although the game certainly does have its fair share of generic JRPG crap. But it's all an immense step up from FFX, and everything is relative. I feel like Heiss had the right ingredients to be an excellent villain, but he's barely in the game. I only recall him playing a major role in the beginning and the end, so it became kind of hard to empathize with him. He clearly loves Stocke dearly, but that relationship never felt like it was thoroughly explored. I also don't really get why Stocke didn't get his memories back? Like I guess there's this multi-year gap in his memory that he'll never get back? Protea was literally a non-character as far as I'm concerned, and Dias and Selvan turned out to be jokes. You don't even fight them in the end.

The gameplay is largely what kept me going. I usually hate doing sidequests, but I actually wanted to do them so I could get better equipment and fight more battles. I do wish the game had more music variety though. What it has is fantastic, but you hear the same songs over and over again, and they get kind of stale.

Overall a solid game.


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Youef on 03 March, 2019, 12:15:06 pm
also kind of random but my opinion of FFX has soured so much with time


Title: Re: Playthrough Topic (Radiant Historia)
Post by: ganonfloyd on 04 March, 2019, 07:21:28 am
also kind of random but my opinion of FFX has soured so much with time

lmao

I liked RH a lot. Never beat it but the battle system was real fun.


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Maniac on 04 March, 2019, 08:04:47 am
so when are you playing X-2


Title: Re: Playthrough Topic (Radiant Historia)
Post by: ganonfloyd on 04 March, 2019, 06:08:28 pm
so when are you playing X-2
lmao


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Youef on 04 March, 2019, 08:25:06 pm


Title: Re: Playthrough Topic (Radiant Historia)
Post by: Youef on 31 March, 2019, 11:48:37 am
So before I fully delve into Sekiro, I'm trying to force myself to finish KH3, or else it'll remain as this lingering and nagging sensation until I beat it.

Tbh, I'm not really the biggest fan of this game so far. The only thing driving me forward is the nostalgia I feel for the series, but I really just don't care about anything happening in this game so far. The Disney worlds are even more filler-y than they've ever been, which speaks volumes. Sora is a total dumbass for no reason. And they've dialed up the cheesiness by like 50,000 notches to the point where I honestly wonder if I'm playing KH3 or watching an episode of Full House.

Sora: *Says something stupid*
Donald: *Makes fun of Sora for being stupid*
Sora: Donald!!!!
Everyone: *Laughs*
repeat ad nauseam

It's just pure cringe. I know the old games were cheesy, but this is just excessive and over-the-top.


Title: Re: Playthrough Topic (Kingdom Hearts 3)
Post by: Youef on 02 April, 2019, 01:48:43 am
Spoiler stuff for KH3:

Alright so I just have the final boss left, and I don't think my thoughts are gonna change after so I'll just post this now. Honestly, it feels pretty weird ranting about a game as juvenile as KH3, but I’m gonna do it anyways, because fu(http://)ck it. I'd recommend giving it a read if you enjoy sh(http://)itting on Kingdom Hearts.

- Sora’s portrayal in this game is abysmal. I mean obviously he was never the most compelling character, but I don’t understand where Nomura got the idea to turn him into an absolute dumbass. He was always naïve, but he was always at least a very capable and skilled dude. His stupidity becomes the butt of literally every single joke in this game, and it was never funny. His banter with Donald regarding his stupidity just became cringey after the second joke.

- The pacing is awful. The Disney worlds are shockingly even more filler-y than they’ve ever been. It’s 20-25 hours of Disney worlds, and then 5 hours of story. KH1 suffered from this issue too, but at least there’s some semblance of plot progression. Sora is actually trying to find his friends in these worlds in that game, and he actually makes progress when he finds Kairi on Captain Hook’s pirate ship. In this game, we’re led to believe that he explores these Disney worlds to “find the Power of Waking.” And even as you go through these worlds, Sora himself just tells everyone he should go to the Realm of Darkness instead of wasting time with these Disney worlds. But everyone says that he can’t until he gets the Power of Waking. Well, he never fu(http://)cking finds that Power 18 hours of Disney worlds later, and eventually Donald suggests they go to the Realm of Darkness anyways, after which fu(http://)cking Ven, the very person Sora is trying to wake up, tells Sora that he just has to believe in order to have the Power. Then Sora just gets it? Like okay? Thanks for wasting 20 hours of my life Nomura????

- The number of asspulls at the end of the game make Bleach look like a well-planned out series. I mean, so now Xion is back? And she’s evil, but not anymore? And everyone remembers her? And now Roxas is back? And Terra? What the fu(http://)ck? If it was this easy to bring these motherfu(http://)ckers back, then why bother having them disappear in the first place? Also Vexen wants to randomly “atone?” Oh okay, I guess Xehanort is good now too. K.

- “My friends are my power!” and the smiling scenes in KH1 were bad, but I could tolerate them. I thought it couldn’t get worse. I was wrong. They topped that line like 50 times in this game. The dialogue has gone from mildly tolerable to totally unbearable. It’s like I was listening to the dialogue from a horrible 90s sitcom. Someone needs to literally ban Nomura from writing.

- Kairi spends a “year” training and continues to be damsel in distress. Nomura literally does not know how to write this character. I have given up on her.

- Rehashed plotlines from KH2. Do we really need a “Real” Organization XIII?

- Nobody dies in this fu(http://)cking series.

- Donald’s hard-on for “the order” is wack. These guys have literally interfered in dozens of worlds and he’s still being a bitchass about this? STFU you fu(http://)cking dumb duck. It’s like they didn’t know what to write, so they filled in some lines about the “Order” to take up some script space.

- I literally do not understand the Gummi missions in this game, nor do I want to.

- I think I fought like 3 Disney villains, one of which that isn’t even a real Disney character. I loved the Disney fights in KH2, especially when “The Encounter” played. It was filler, but it was fun filler and I still felt like I was doing something worth a damn.

- No FF characters? It’s not that I’m that into FF, but these guys actually had story relevance in KH1 and 2. I’m baffled at their exclusion. Why remove them, but then keep motherfu(http://)cking Maleficent and Pete? The two characters who have had practically zero plot relevance since 2001 and continue to waste our time with cutscenes talking about a black box that we all know they will never obtain?

- Twilight Town is a poor excuse of a hub world. I could forgive Radiant Garden’s exclusion if they made up for it with a good replacement, but they honestly just botched this one. I never returned to Twilight Town even once after the first visit, and it felt like such a tiny world when I visited the first time anyways.

- Gameplay is definitely pretty floaty. I mean, it wasn’t horrible aside from Sora targeting enemies I explicitly do not want him targeting. The whole game is kind of a joke too. I think I might have died like 6 or 7 times on Proud mode, 4 of which were from one of the ship boss battles in Pirates. Like I’m not usually good at games on my first playthrough, but this wasn’t exactly hard.

- Music was pretty good though. Yoko Shimomura’s work is like a diamond shining brightly within this turd of a game.

Honestly, I’m glad I can finally say I played KH3, because I really have been waiting for it since I was like 12. However, that being said, I won’t be playing KH4 or whatever fu(http://)cking handheld spinoff Nomura decides to make. I just don’t have the time or energy to invest in this kind of sh(http://)it anymore. This game sucked.


Title: Re: Playthrough Topic (Kingdom Hearts 3)
Post by: Z911 on 02 April, 2019, 12:03:08 pm
I never liked KH, so it was a fun read.


Title: Re: Playthrough Topic (Kingdom Hearts 3)
Post by: ganonfloyd on 02 April, 2019, 01:36:17 pm
- Rehashed plotlines from KH2. Do we really need a “Real” Organization XIII?

I barely know the details of KH plotwise but god this is so funny to me for some reason.


Title: Re: Playthrough Topic (Kingdom Hearts 3)
Post by: Scourge the Hedgehog on 04 April, 2019, 09:07:53 am
I agree with pretty much everything you said.

I rolled my eyes all the way to the back of my head and back to their default position numerous times during the entirety of the Keyblade Graveyard section. The whole thing was so ludicrous and you can tell Nomura just wanted it to be over. That writer fatigue kicked in big time.

I wish I was good at making GIFs because Terranort flinging characters around with the dark chains like he’s orchestrating a Fantasia orchestra with that toddler grin on his face was goddamn hilarious.

And don’t forget:
“THAT SOUNDS LIKE OLAF.”


Title: Re: Playthrough Topic (Kingdom Hearts 3)
Post by: Youef on 04 April, 2019, 11:03:56 am
And don’t forget:
“THAT SOUNDS LIKE OLAF.”
oh god screw this part. The Frozen world was also such a strange one. You barely interacted with any of the characters. I wonder if it was because of some Disney licensing restrictions?


Title: Re: Playthrough Topic (Kingdom Hearts 3)
Post by: Random on 04 April, 2019, 11:12:24 am
I'm guessing they were probably more limited on "active" IP like Frozen that has a sequel coming this year whereas they could take greater liberties with Monster's, Inc. and the like.


Title: Re: Playthrough Topic (Kingdom Hearts 3)
Post by: Youef on 04 April, 2019, 12:42:11 pm
Makes sense, though god forbid square interferes with the intricate lore and mythos of frozen


Title: Re: Playthrough Topic (Kingdom Hearts 3)
Post by: Youef on 04 April, 2019, 11:29:46 pm
Again, spoilers.

Well now I'm officially done. Last boss was sh(http://)it, but I guess it was kinda nice seeing everyone chilling on Destiny Islands, except Sora. I mean, at this point I think it's funny the game expects us to be sad that he disappeared given how readily everyone else came back within the span of like 30 minutes. Kind of undercuts the impact of Sora's sacrifice when you know Nomura will pull some more sh(http://)it out of his ass to bring him back.

Anyways, Sekiro is next. Thank god. I will also probably play Devotion. I bought it off Steam before it got pulled from that Xi Jinping joke fiasco, so I hope I can still download it at least?


Title: Re: Playthrough Topic (Kingdom Hearts 3)
Post by: Maniac on 04 April, 2019, 11:43:14 pm
Honestly, the million spinoffs really did help Kingdom Hearts 3 since it made most of the people who had played and modestly enjoyed the first two games detach from the franchise. They filled the gap between 2 and 3 with chaff that made a profit and stalled out the game just long enough for the 95% of people who didn't touch any of them to purchase KH3 solely out of some vestigial appreciation for a game they liked when they were 13 even though almost all of them would skipped on it if they actually played all of the spinoffs. The response to KH3 has been pretty sour, but it got a lot of people to sink money into it, so... *shrug*

It'll be interesting to see how people will receive the next few games. I'd bet if they pushed out Kingdom Hearts 4 immediately that it'd get the Mass Effect: Andromeda treatment and tank the franchise, but they probably won't and it'll probably work out the exact same way when Kingdom Hearts 4 comes out in another decade and change.

also squareenix never gives poor yoko shimamura good games to make soundtracks to anymore. i guess this is better than the third birthday tho


Title: Re: Playthrough Topic (Kingdom Hearts 3)
Post by: Youef on 05 April, 2019, 12:10:09 am
I wonder if Square will decide to spoil the entirety of KH4 like they did with KH3 in its trailers and then claim that they didn't show anything important.

I dunno, I mean a lot of people just really don't like KH3. I don't think the series could survive another decade-long stream of spinoffs with the lukewarm reception KH3 got. I never liked the spinoff games too much, as much as I tried them. And I got the impression that most people sort of just tolerated them in anticipation of KH3. The build-up for KH3 started from a very strong place with the end of KH2, but KH4 doesn't have that luxury. They'd be better off just making KH4 right off the bat (they honestly would've been better off making KH3 right off the bat too), but I think I read somewhere that Nomura wants to make another spin-off game, so ¯\_(ツ)_/¯. I mean, this is also the man who apparently wanted to scrap all of FF Versus XIII and turn it into a musical after watching Les Mis with Hugh Jackman.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 07 April, 2019, 02:22:27 am
I'm finally playing Sekiro.

I got to the Hirata Estate and beat Juzuo. It was an alright fight, but I kinda felt like I cheesed him. Getting to him was pretty frustrating, with having to kill all the small fry first. He somehow lost track of me after I killed the other enemies, so I managed to sneak a deathblow on him. Then I kind of just whittled away at his last health bar until he died. Didn't really feel particularly satisfying beating him that way. I got to Lady Butterfly too. Her first phase is simple enough, but it takes a while to beat with what I'm doing now. Then of course she has a second phase, because why wouldn't she in a FromSoft game. I did not beat this, but I haven't made much of an effort to do so.

I'm actually not really enjoying it as much as I thought I would. I love the atmosphere and lore, and I like exploring through areas and killing enemies via stealth, but I feel like my enjoyment comes to a screeching halt when I have to fight another miniboss. I just haven't really gotten the hang of the gameplay yet despite my best efforts at resisting the habits I developed when playing the Souls games. Rather than feeling a sense of satisfaction after beating a hard boss or miniboss, I feel relief that I'm done and won't have to do it again.

Maybe I'm a little burned out on games, or maybe I'm not really up for challenges anymore. I think I should take a break and give this game some more more time later down the road. I think under different circumstances, I would like it a lot more.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Random on 07 April, 2019, 02:54:21 pm
Yeah if that's how you're finding it, I'd say give it some space. Come back to it with a different approach.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 04 July, 2019, 09:38:57 pm
Not making this small text for spoilers because this website is dead.

I’m glad I gave Sekiro a break. I think I was just really burned out from playing three JRPGs so close to each other. KH3 and FF10 in particular just left an awful taste in my mouth for video games, and that set me up very poorly for Sekiro.

Anyways, I’ve been playing more, and I think I can safely say that I’ve got the basic gist of the combat system now. I love it, now that I understand it. I think this is the closest a game with a standard controller can possibly get to replicating clashing swords. The fights have been immensely satisfying when you learn how aggressive you need to be. The game really forces you to be aggressive like Bloodborne, but the aggression feels more strategic and tactical than that game. It requires me to think even more on my feet.

Lady Butterfly took quite a few tries, but I was able to get her in the end. I also managed to killed Gyobou the Demon on my first try. It was one of those fights where you tell yourself that there’s no way you’ll win this one. But then it happened, and it felt so good.

The minibosses are really tough in this game. So far, they’ve all been more fun than Juzou the Drunkard. I believe I fought Blazing Bull, the Lone Shadow Longswordsman, Seven Ashina Spears, maybe two or three random Generals.

I also managed to defeat Genichiro. I don’t know how, but something clicked on my last attempt, and I just somehow knew when to keep up the pressure and when to dodge. Immensely satisfying fight, especially with the Mikiri Counter finisher.

Enjoying the hell out of it. Can’t wait to play some more.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Random on 06 July, 2019, 12:56:32 am
yessssssssss

Completely agreed on the sword clashing.

and Mikiri counters are just godlike, every time


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 11 July, 2019, 02:04:44 pm
Fromsoft out here throwing Guardian Apes at you like it's nobody's business.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 12 July, 2019, 03:18:24 pm
I genuinely feel bad when From makes me kill a monkey in this game. Or any other animal.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Random on 13 July, 2019, 05:56:03 pm
It's one of the more interesting subtexts in there. Juxtaposition of man and beast. And the apes/monkeys occupy a separate space.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 14 July, 2019, 11:57:15 pm
A few comments about Sekiro:

I love this game, I really do. I think it’s overall one of From’s best, and I’m having a blast with it. However, Isshin is just breaking me. I love this fight, but I think FromSoft has become overzealous with the multi-phase boss fight concept. It was incredible when Ornstein & Smough did it. Even better when Ludwig got the Moonlight Greatsword. I even thought the Guardian Ape surprise was pretty exciting. But Isshin is starting to drive me mad.

I have Genichiro and Isshin’s first phase down almost perfectly. But his last two phases honestly just ruin me. And to be honest, I hate fighting Genichiro now. He was a really fun fight before on the tower, but now he's just a pest. I hate fighting him even after mastering his moveset. I just want to get to Isshin, and it just feels a chore. It’s marring what could be an otherwise excellent fight for me.

That being said, I watched a video by Matthewmatosis on Demon’s Souls, and he brought up the point that DeS often explores new and interesting ways to fight a boss, and how the Souls games have kind of lost that variety. I kind of agree with him. The Demon’s Souls bosses have some kind of gimmicks. Granted, some of them are shitty. Like really shitty. But I think FromSoft could do really well if they keep exploring variety, because they could certainly improve on it in later games. I don’t have a problem with multi-phase fights at all, but I don’t think this reliance on them will benefit these games in the future, because it will get stale. Also, it stresses me out now lol.

In any case, I know I can beat Isshin. I’ve gotten so close in his final phase. He’s about as tough as Ludwig, who I felt was the hardest Souls boss I’ve ever fought. I suppose I’ll continue to soldier on through it.

Another thing: I’m really disappointed that I can’t fight Emma or old Isshin. I didn’t think that committing to one ending meant missing out on a few cool bosses.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Random on 15 July, 2019, 12:12:22 am
Hmm.

How well do you handle the lightning attacks? Lightning counter, Mikiri, and punishing his sweeps with divekicks are like the most important things for beating him.

I've kinda soured on Matosis's brand of critique lately, at least as far as Souls goes. His video on Dark Souls II really didn't age well for me. Also he's never satisfied when a developer just does more of what they're good at. He's not wrong about there not being as much variety in boss fights now, though. But I've said before that I think one on one duels are kinda the heart and soul (no pun intended) of these games. It's also an interesting criticism seeing as phases represent variance within the fight itself. It would be boring if a boss never changed tactics on you, especially as they grow more desperate or realize their initial approach isn't working.

Do you think your phase fatigue has anything to do with the multiple health bars in this game? Since multiphase fights in Bloodborne or Dark Souls were still within a boss's health bar (I guess Dark Souls III got away from this with Friede and Gael, though).

Genichiro is kinda meant to be a joke at that point, but I can see how if you're struggling with it you would want to just skip him and get to the main boss.

Another thing: I’m really disappointed that I can’t fight Emma or old Isshin. I didn’t think that committing to one ending meant missing out on a few cool bosses.
Yeah, but on the bright side, a) you're not a terrible person, and b) the Shura ending isn't as long of a run if you want to get to that part.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 15 July, 2019, 12:29:30 am
I’m totally fine with Mikiri. He doesn’t do the sweeping attacks often for me, so I get taken by surprise when he does them. I’m able to punish those at least half of the time, whereas the other half of the time I think he’s going to do a thrust attack, which prompts me to mistakenly go for a Mikiri counter. As for lightning, well I’m alright. There’s nothing worse than getting the lightning counter, but only to have it miss him because of the terrain. But it’s still a little hard for me to get it down. I’m just not getting much practice with it, because I have like three phases to deal with first. Oh and just throwing this out there, but I hate those boulders just standing in the middle of the field.

I’m overall pretty mixed with his videos. I actually find myself disagreeing with most of his commentaries, but I do think he makes some worthwhile points, and I thought that was an interesting one to bring up. It’s hard to say where the fatigue is coming from exactly. It doesn’t feel like having multiple health bars has contributed to it, largely because it never feels like I have to take out all of their health, only enough to get their posture damage up for me to land a death blow.

I could also just be frustrated with the fight right now. I’ll come back to it tomorrow or the day after with a fresh mind.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: ganonfloyd on 15 July, 2019, 06:31:32 pm
i agree with many things in this topic

I think my friend sent me a Matosis once on like Wind Waker and I remember thinking it was fine enough but I didn't like any of the stuff I watched after. That kind of content isn't really my thing I guess. They make me feel like I don't like games as much as other people or something.

I haven't felt the need to replay Sekiro or try to beat it since stopping. I think fatigue is a lot of that. I'm obviously buying Elden Ring day one but I do hope they take a step back with the 3 health bars per fight in that. I don't mind transformations or phases and all that but its endlessly annoying to have the endurance run through so many health bars.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 17 July, 2019, 12:08:55 pm
It helps going in there and actively disagreeing with everything they say. Matosis said that Souls combat is too simple and that his favorite fight in all of these games is Micolash. I mean, to each their own, but ok.

I've had this itch to return to Isshin. Perhaps I will tomorrow after I finish this dumb paper my school is forcing me to write, but no one will read.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: ganonfloyd on 17 July, 2019, 04:17:49 pm
lmao who the fuck thinks micolash is the best boss in souls what a clown


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 20 July, 2019, 12:02:19 am
So in other news, I managed to download Devotion. I bought it when it released on Steam a while ago, but I haven’t been able to play it for lack of a PC, so I never downloaded it. I got a bit worried after the whole Xi Jingping joke fiasco, but I guess I’m still able to download it if I have it in my library. I’m glad I made this particular impulse buy, if at least for feeling like I’m about to be part of some exclusive club.

That being said, I am actually greatly concerned for Red Candle Games. They’ve gone dark since the controversy started, and I can only hope for their well-being.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 20 July, 2019, 12:06:44 am
Oh just kidding, they made a statement recently.

Genuinely disheartened to see what they’ve been forced to do. It just isn’t fair.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 20 July, 2019, 12:14:57 am
Just kidding x2. Game crashes when I try to run it. I am very upset by this. It's honestly so awful for a talented studio to be silenced like this.

It just wouldn't be the same to watch a Let's Play of this either. I really feel like I'm missing out on a good story now. Ugh.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Random on 20 July, 2019, 01:29:36 am
Yeah that whole situation is just horrendous. Sucks the game doesn't work either. I heard good things about it.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 28 July, 2019, 10:11:40 pm
I beat Sekiro. God what an amazing game.

I hadn’t fought Isshin since like two weeks ago, since I left my controller at home. I fought him just now and managed to get him on my second try. I think having the break actually cleared up my mind. It’s hard to play when you get so frustrated. Somehow I managed to get all of his lightning counters except for one. I dunno, something about it just clicked.

He’s an amazing fight though. Possibly one of my favorite bosses in a game period. In any case, I got the Return ending, for what it’s worth.

There are still a lot of things left to do though. I intended to fight the Demon of Hatred, but I encountered Isshin first and became so invested in fighting him. Now I have to take care of this guy.

I might also try to take on Emma and old Isshin just for the sake of fighting all the bosses. That mindset makes me feel like I’m about to do the Genocide run in Undertale. It doesn’t feel great.

All in all, this is one of my favorite From games. It’s funny how things turn out that way.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Random on 28 July, 2019, 11:40:43 pm
I'm glad to hear you came around on it, and well done on the Sword Saint.

When the game came out I was like the only one of the people I knew who were playing it that actually beat it, and everyone was having those reactions like "man I just don't think I get this game" that just left me all "but yooooooooo."

So yeah, it's good to hear that time and space worked their magic.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 30 July, 2019, 12:52:59 am
Thanks man. It was quite a journey.

I did a bunch more in the game today. Did some farming to upgrade my prosthetics as much as I could. Also got the last of the Prayer Beads I could possibly get on this run. Gonna have to do the Purification route to get the final two, plus I’ll need one more play through to get all the prosthetic upgrades. I think upgrading my skills is gonna he a huge pain in the ass though. Might save that for NG+4 or something.

I also killed the Demon of Hatred. Super fun fight. He was relatively tough, but I think Isshin made me a lot better at the game. Then I decided to get the Shura ending out of the way, so I kind of just zoomed through the game until I met up with Owl again. It’s actually so much easier the second time around. I feel like the game has so many stages in which you feel like everything “clicks.” I first felt it with Lady Butterfly. Then again with Genichiro. But Isshin was the final checkpoint, and I think his fight helped me improved considerably more.

Emma and Isshin Ashina were excellent fights. Though I feel like a piece of sh(http://)it for killing them (especially Emma), I’m glad I gave myself the chance to fight them and see what else the game had to offer. I’m gonna go for the next two endings. The trophy requirements feel much more manageable in this game, sort of like Bloodborne. There is some farming, but it isn’t nearly as awful as any of the Dark Souls games, and it doesn’t even touch the impossibly low drop rate of the pure bladestone in Demon’s Souls.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Random on 30 July, 2019, 09:21:34 am
Yeah, it honestly didn't take more than a night to farm up all the materials I needed to get all the prosthetic upgrades once I set my mind to it. Bell Demon + Mibu Balloon of Possession + the right area to farm for stuff. Then a Balloon of Wealth after you've stealth killed everything.

Skill points are a bit more of a drag. Late game I just found some apparitions that I could gank for like 500 XP each, but I think I only filled out two skill trees.

I really should get rolling on a NG+ one of these days.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 30 July, 2019, 11:06:22 pm
Although I’m totally okay with Sekiro not having an online component, I kind of wish you, Floyd, and I could play it together. Maybe we should get on Bloodborne or DS3 sometime in the near future.

In any case, I’m going for the Purification ending now. Gonna try to snag any remaining trophies I can on this route. You need at least two playthroughs to get all the Lapis Lazulites that you need to upgrade all of the prosthetics. The remaining prayer beads were in the alternate Hirata Estate memory as well. Those Lone Shadow minibosses really love ganking.

I fought Owl on top of Ashina Castle and I found myself just getting annoyed. His fight felt very gimmicky with his poison attacks, his smoke ball, and whatever that thing is that stops me from healing. It kind of just prolonged the fight to the point of tedium. However, j fought him again in Hirata Estate and he was so much better. There was none of that nonsense. Just two shinobi going at it with swords. Definitely one of the best fights in the game.

With that, I fought all of the bosses, so that’s nice.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Random on 30 July, 2019, 11:55:01 pm
I think I ranked both Owl fights as 1 and 2 on my list? I'd need to go back and check. I like the one on top of the castle because he's so underhanded and you can't use any of your tricks to really get an edge on him (he doesn't use perilous attacks in that fight, so you don't get free posture damage off of mikiri or dive kicks and the like).

And then I love the fight at the estate for the same reason you said, it's just a bare knuckle brawl with katanas.

Also the music is killer in both fights.

Although I’m totally okay with Sekiro not having an online component, I kind of wish you, Floyd, and I could play it together. Maybe we should get on Bloodborne or DS3 sometime in the near future.
I was thinking this exactly yesterday. Like it wouldn't even be the same game, but I can't help but wish I could play Sekiro with somebody (I have it on PC, though, so that would present difficulties anyway).

I think I could do a Bloodborne or DSIII run at some point if y'all wanted to.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 31 July, 2019, 01:30:52 am
Yeah dude, the music was awesome. I honestly think Yuka Kitamura is one of the most talented composers today. Like, I loved her music in Bloodborne and DS3, but Sekiro proves that she excels in variety as well. Emma the Gentle Blade and the credits songs are great too.

Also I read your playthrough in  your topic. I wish I played alongside with you, because there are so many things I wanted to comment on. I’m pretty sure I’m nearly 100% in agreement with everything you said. This might be my favorite first playthrough if a FromSoft game, although it beats out BB by a hair. Who knows though, I could still be in the honeymoon phase.

I’m absolutely floored that you beat Isshin on your first try. Are you an animal? Also, you’re basically Shura for sending Jinzaemon to the Abandoned Dungeon lol


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Random on 31 July, 2019, 08:16:36 am
I kinda felt like Neo by the time I got to Isshin. It was wild.

and I know right, I still feel bad about Jinzaemon
I never even finished that story line. I just left those two in the waterway to be zombie bros together.

Still, better Jinzaemon than Kotaro.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 01 August, 2019, 12:39:13 am
Well, it’s done. I platinumed Sekiro.

My last run turned out to be a bit of a speedrun. I sort of just blew through the whole game, fighting boss after boss. This time, I was just going for the Severance ending, so I had to fight everyone again. I think this run actually showed to me how much I’ve improved. I was playing through it expecting to die at places I usually die. I got to the Guardian Ape and survived. I got to Owl and survived. I made it past the Great Carp unscathed.

And before I knew it, I reached Isshin without having died once this playthrough. I didn’t actually plan on doing a no-death run, but it would’ve been cool to say that it happened.

So I’m on Isshin’s second phase. Everything is going well. But then he starts his combo. And as I back away, that god forsaken boulder appears from behind me, having previously been invisible to the camera. I shamefully died, caught between a rock and a hard place.

But it’s okay. I got him the next time. I have his moveset totally down now. I managed to get through the whole game up to Isshin without dying, and I think that is one of my proudest video game achievements. I’m happy today.

But of course, I needed to max out my skill trees. That was probably the worst trophy to get. Farming for skill points was so tedious. But whatever, I did it. This and Bloodborne are the only two games I have ever platinumed, and it feels kind of nice. I suppose I’ve squeezed out every bit of content I possibly could now. I’ll have to think of my boss rankings in a bit.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 01 August, 2019, 12:55:20 am
Fu(http://)ck man I still want to play more of this game.


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Random on 01 August, 2019, 08:07:59 am
that boulder is the real final boss


Title: Re: Playthrough Topic (Sekiro: Shadows Die Twice)
Post by: Youef on 01 August, 2019, 11:48:06 am
That boulder has ruined me.

Anyways here is my ranking of the bosses.

15. Folding Screen Monkeys

More of a nuisance than anything. I guess I felt bad killing them the first time, but after that I just wanted to get it over with on subsequent playthroughs.

14. Headless + Guardian Ape

I don’t really like being ganked, although this fight actually took fewer tries than the single ape fight. It was an alright fight, but I consistently avoided it on subsequent playthroughs. Just didn’t feel like doing it again I guess.

13. Gyoubu Masataka Oniwa

I actually have nothing against him. He’s just very easy. There are minibosses that are leagues ahead of him in difficulty. Very cool concept though.

12. Great Shinobi Owl

I don’t actually dislike this fight at all. Thematically and aesthetically, it’s beautiful. The music is cool, and even though Owl is kind of a piece of sh(http://)it person, there is something to be said about fighting your adoptive father. However, I thought this fight kind of just dragged on. He never really did many attack that I could punish, so I had to slowly chip away at his health until I could reasonably fill his posture bar. Maybe there was a better way, but I didn’t really feel the need to try to find it. Also, there were times where he literally flooded the arena with poisonous sh(http://)it after doing that attack twice in a row, and that was not my jam.

11. Genichiro Ashina

I fought him so many times over four playthroughs (tutorial, Ashina castle, and right before Isshin), so I’m kind of over this guy. He otherwise wouldn’t be this low, because I remember really liking his first fight atop Ashina Castle when I first did it. Felt like one of my first skill checkpoints In the game.

10. Genichiro, Way of Tomoe

See above. He’s only slightly higher because he’s part of the Isshin gauntlet of health bars.

9. Lady Butterfly

Stylistically, she’s very cool. This was my first skill checkpoint in the game, and she’s the one boss responsible for me finally understanding how to play Sekiro. Prior to her, I wasn’t feeling the game, so I have to give this boss some credit where it’s due. Plus, it was really fun playing her again on NG+2.

8. Demon of Hatred

As said before, this is basically a Soulsborne boss. He’s like Manus or the Flamelurker, and I always liked those bosses. Some say he doesn’t really have a place in a game like Sekiro, but I disagree. I think defeating him required a similar  type of learning as any other boss. I also just feel really bad for the Sculptor.

7. Divine Dragon

This fight was very easy, but I just thought it was stunningly beautiful. It’s such a lore-heavy fight, and it’s where **** starts to go down. The music is incredible too. When I talked about wanting From to try new things with bosses, this is what I meant (not Micolash, Matosis).

6. Corrupted Monk (+Illusion)

I love fighting her. The deflects are so satisfying to nail. I also didn’t realize that Snap Seeds destroyed her illusion form. Firecrackers also makes it easy to cheese, but even without those, I always thought this fight was super dope.

5. Guardian Ape

A total classic. I love fighting this guy so much. He also just always finds a way to surprise you on your first playthrough. First, it’s with his initial fakeout death. Then he shows up with his wife. Granted I didn’t care about the last fight, but the shock of encountering it has stayed with me. Regardless, the original one is always super fun. I suppose if there was a spectrum with Souls bosses on one end and Sekiro on the other, Demon of Hatred would be much closer to the Souls side, while this guy would be a healthy balance of both types of games. He requires to rely on deflects more so than DoH, but I think some of my Souls instincts also paid off here.

4. Emma, the Gentle Blade

She isn’t too difficult in my opinion, but the emotions run high in this fight. Almost gives me Maiden Astraea vibes, except she’s a legitimate challenge. The song that plays is among my favorites in the game as well. I love that her style is akin to Isshin, which makes sense since he trained her. She’s just a better warmup to Isshin Ashina than Genichiro was to Isshin SS.

3. Isshin Ashina

I love this old man. Definitely the best fight on top of Ashina Castle. He’s similar enough to the Sword Saint so that your skills transfer over if you fought SS first, but he has new tricks up his sleeve that you need to learn and master, keeping it completely fresh. If I didn’t fight SS first, I think Isshin Ashina would’ve totally thrashed me around. He also made me feel like a piece of sh(http://)it for killing Emma, so there’s that.

2. Owl (Father)

In a way, it’s kind of fitting that this was my last fight. I had so much fun with this guy. He constantly keeps you on your toes, and there’s so much action that it never really felt like it dragged as much as the other fight. Learning and mastering his moveset was immensely satisfying. Music was also incredible.

1. Isshin, the Sword Saint

Defeating this guy was when I actually started to master Sekiro. Prior to that point, I was just playing the game, but after I beat him, my subsequent playthroughs were very easy. The second time I fought him in the Purification route, I beat him after maybe 4 or 5 tries. But the final route took me about 2 tries, and at that point I could confidently say that I knew his moveset well enough to deflect most of his attacks, and being able to reach that point is so satisfying. Such an amazing fight, easily among my favorites in a video game. I would at least tie him with Ludwig.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Random on 02 August, 2019, 12:04:10 am
good list

also Owl pulls out a stand on you during the Father fight, and that's worth commenting on


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: ganonfloyd on 02 August, 2019, 07:27:06 am
of the ones i fought guardian ape was def my favorite, i do love oniwa though, grappling onto him from like halfway away and ari attacking never wasn't fun


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 02 August, 2019, 01:08:22 pm
Yeah, the grapple attack is always fun to pull off.

Yo also there are so many go(http://)ddamn games I want to play this year. I’ve already played KH3 (bleh) and Sekiro, but there’s also:

RE2
DMC5
FE: Three Houses
Astral Chain
Bloodstained
Death Stranding
Outer Worlds
AI: The Somnium Files

Plus all the games that came out in 2017 and 2018 that I didn’t play yet. It almost makes me wish that the launch line-up for the next generation is subpar so I can play catch-up. I just don’t have any time for this.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: ganonfloyd on 02 August, 2019, 01:40:48 pm
re2 bloodstained and three houses are all real good


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Z911 on 04 August, 2019, 12:32:57 am
I've been enjoying Three Houses, that's how you know it's REAL good.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 04 August, 2019, 02:27:54 am
9, which house did you pick


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: ganonfloyd on 04 August, 2019, 09:33:30 am
yeah thats the important shit


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Z911 on 04 August, 2019, 11:06:23 am
Blue Lions. Trying to recruit Bernadetta so I can hang out with her, but I super wish Ashe was a gay option.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 05 August, 2019, 04:22:17 am
Bernadetta is so fu(http://)cking good. MVP in most of my games.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Z911 on 05 August, 2019, 11:05:50 am
Felix keeps oneshotting units, he needs to calm down.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: ganonfloyd on 05 August, 2019, 03:14:44 pm
Petra ended up being my MVP and could basically solo the final boss if I had the patience.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 09 August, 2019, 05:31:35 pm
Been playing through a ton of Fire Emblem instead of studying for boards. Here are some thoughts.

I finished Rhea’s route first, largely because I wanted to get it over with. I thought the story of this game was great, but I felt the ending was a bit underwhelming. However, I don’t think that’s a fair assessment yet. I suspect I will need to play through the other routes to immerse myself with the game’s plot. It seems like much more interesting things happen in the other houses. That being said, the story was still great. The characters actually felt fleshed out and realistic, and the development they receive after the time skip was excellent. Floyd mentioned something about Edelgard being Daenerys done right, and that’s a very apt comparison. Now I want to do her route and Punished ‘Venom’ Dimitri’s route, but I might save them for the end.

I’ve been really enjoying the gameplay too. It’s on the easier side, except for the final boss which was a bit more of a challenge. I don’t really want to try a harder difficulty though. I like challenges, but I don’t like doing it in RPGs where battles can go up to half an hour. I just don’t have that amount of patience or time. Also the menu system is kind of bad. It’s so easy to get lost, and I think it’s hard to keep track of your items. But honestly, these are pretty minor gripes, and I think the game is otherwise super fun.

Music is fantastic. There is nothing short of greatness in this game’s soundtrack.

I’m really happy about this game overall. I’m glad it’s my first FE game. It’s also kind of a relief to play this type of game after the schlock that was KH3 and FF10. Like, I know they’re very different, but I can’t help but compare them. This game pulls off the anime/JRPG vibe really well. It doesn’t overdo it either like the aforementioned games, or like XC2, whose character designs and interactions (among other things) completely turned me off from the game. I wish more JRPG-type games had realized characters like this.

Anyways. I think I need some distance. Too much of a good thing isn’t healthy, and I desperately need to catch up on studying. I’ll probably do Golden Deer next.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: ganonfloyd on 10 August, 2019, 09:25:50 am
Glad you dug it man. I will say the ending seems underwhelming no matter what route you go with, but I guess that's par for the course when you have so many variables that can go into it.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 10 August, 2019, 10:56:02 pm
Honestly I’m okay with that at this point. It’s not perfect, but it does everything else well enough.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: ganonfloyd on 11 August, 2019, 07:13:59 am
Yeah same. The characters are so good I dont really mind the plot details.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 12 August, 2019, 09:28:33 am
So by some divine miracle, I managed to get Devotion to work on one of my computers. This computer itself is kind of awful though, so I don’t know if it will run well. But this at least confirms that I can download and play it.

I’m totally ecstatic. I feel like I’m about to join some hidden club.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Scourge the Hedgehog on 22 August, 2019, 06:13:39 pm
Can you imagine the post-skip Gronder fight on a harder difficulty? Holy.
And I don’t understand how you guys are lapping me.  I haven’t even finished my 1st run!

Anyway, does Borderlands 3 interest you at all!?


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: ganonfloyd on 22 August, 2019, 07:01:21 pm
im lapping you because im obsessed with this game whoops


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 25 August, 2019, 03:00:33 pm
I’m probably only lapping you because I have no life lol. I finished Golden Deer and am doing the Blue Lions and I think this might be my favorite house.

And yeah, the Gronder fight would be tough on Hard classic. A part of me wants to be okay with my own units dying in this game. It would add to the illusion that I’m in a war with people  dying, but I can’t let that happen. Although I’m okay with Lorenz and Caspar kicking the bucket.

I’m not really sure about Borderlands 3. It hasn’t actually been on my radar, but I’m not like actively disinterested in it. I guess I just haven’t looked into it yet. I might do so in the near future though.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 05 September, 2019, 09:34:44 pm
XC1 remake on Switch and they didn't weeaboo up the character designs like in XC2. I'm def gonna get that.

Almost done w/FE3H. Just gotta finish my last route here w/the Black Eagles.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 21 September, 2019, 01:52:59 pm
Sayonara Wild Hearts was lovely and I enjoyed its soundtrack immensely.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 26 September, 2019, 08:18:14 pm
Started Shadow Hearts and it's okay? Not terrible, but sort of just acceptable? The battle system is fun, but the pacing is a little off I think. The writing is super campy which I'm all down for, but I'm looking more forward to the second game.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Maniac on 26 September, 2019, 10:17:08 pm
sounds about close to the consensus. helps shadow hearts a decent bit that it's a sequel to a game regarded as interesting but so fundamentally broken in execution that it's horrible anyway, so it ends up looking pretty decent by proximity


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: ganonfloyd on 27 September, 2019, 02:51:26 pm
koudelka baby

never played it I just know it was published by SNK of all people

I played maybe one hour of Shadow Hearts probably five years ago. I definitely still have it, I might have the second game too? I have too many fucking games.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 13 October, 2019, 06:37:35 pm
I started playing a bunch of FFXIV now, and I think I'm digging it. I'm told that ARR is very fetch-quest heavy, in addition to the stuff leading up to HW. I'm at 25 levels in, and I think the story is starting to finally pick up now. I'm mostly enjoying just exploring the world and doing whatever at this point. Raids are entertaining, although the game is incredibly overwhelming and I feel like I have to look at a million things at once on my HUD. It's very easy to get tunnel vision and focus on just one element of the battle. Like for example, I'm trying to build and maintain enmity between myself and the enemies since I'm playing as a tank, but then I forget about my health and see that the healer has neglected to restore any of it. And I still get mixed up on my button inputs.

But all in all, I'm actually enjoying it quite a bit. It would be fun if I knew more people playing it, but I think I'll get to know some of these people reasonably well with time.

I'm also open to playing some Overwatch now that my internet actually works for my PS4 in this dorm.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Maniac on 15 October, 2019, 05:40:48 pm
ARR is pretty badly structured but you tend not to notice/care about it the first time around because at least the main quests give some decent exp. once the patch content comes in, it gets pretty conspicuous since those quests give miserable exp rewards on top of being numerous and taking a million years to get through.

tank aoe is efficient against 2 or more enemies for pretty much all of ARR (and always efficient against 3 or more), so don't hesitate to just spam your aoe attack/combo. as long as you do that, you'll never lose aggro. also don't worry too much about your HP this early on, the incoming damage you're taking is low enough that unless you're pulling 6-9 mobs at a time to maximize aoe damage, your healer has to be sitting there drooling all over their keyboard to not catch you before you die.


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 16 October, 2019, 05:18:36 am
maniac can you be my senpai mentor in this game


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Maniac on 16 October, 2019, 07:53:28 am
only if I don't have to play the game because I've been unsubbed for like two months


Title: Re: Playthrough Topic (Fire Emblem: Three Houses)
Post by: Youef on 17 October, 2019, 11:07:10 pm
:(


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 05 November, 2019, 02:32:53 am
I finished ARR and 2.1-2.55. Started Heavensward and it's already leagues ahead of ARR.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Maniac on 05 November, 2019, 03:19:31 pm
no way, picking up the individual scales that fell off from some z-list npc's ancestral armor in 2.2 was the height of drama

p.s. resubbing in a couple of days because I don't wanna lose my house. the things we do


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: ganonfloyd on 05 November, 2019, 05:34:58 pm
at first i thought this meant ffxiv takes people's real houses if they don't resub


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 05 November, 2019, 08:18:59 pm
no way, picking up the individual scales that fell off from some z-list npc's ancestral armor in 2.2 was the height of drama

p.s. resubbing in a couple of days because I don't wanna lose my house. the things we do
I personally preferred playing hide-and-seek with forgettable NPC children and delivering lunch to lazy workers.

The game even makes fun of the fetch quests. The NPCs constantly question why you, the Warrior of Light, are relegated to menial tasks,  but the self-awareness doesn’t excuse it. The Company of Heroes series of quests was just abysmal. It’s a good thing the game is actually fun to play and that the story picks up eventually. The end of 2.55 was great.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Maniac on 06 November, 2019, 11:03:37 am
at least the company of heroes questline makes some kind of sense even if it's tedious from the player's perspective. the lead up to garuda where it explicitly wastes your time for literally no story reason would probably be the most cursed part of the game if it didn't give decent exp. it's so funny that I basically have to warn everyone who asks me if ffxiv is worth playing that the early game will tremendously waste their time before they can get to shadowbringers or whatever the hell part they're excited about


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Maniac on 07 November, 2019, 07:03:50 pm
ok now i can be your mentor youef-kouhai


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 07 November, 2019, 10:11:19 pm
Yay gimme your name and I’ll add you.

Also Heavensward spoilers in case anyone actually cares.

I’m going to preface this by saying that I really like the Ishgardian storyline. It’s so much more interesting than anything that happened in ARR, save for the ending of 2.55. I think I’m about halfway through with it, and I genuinely like all of the characters. They feel more nuanced and substantial, with their own conflicting beliefs. The writing does a good job of making you understand both Ysayle’s and Estinien’s perspectives.

That said, I am very disappointed with how they handled the story in Ul’dah. 2.55 ended on such a high, and I was really looking forward to how they would progress that story, especially because we spent such an arduously long time in 2.1 - 2.55 setting it up. But it ultimately culminated in...nothing at all. Nanamo was alive the entire time. Raubahn was reinstated. The Scions had their names cleared, and it’s not like the MC, Alphinaud, and co had to actually do anything. The plot just sort of solves itself. It was just a complicated series of affairs designed to kill off Teledji, who wasn’t even given significant development. I would’ve forgiven such lack of development if they actually went somewhere with this story. Also I cannot stand the trope of killing off a character only to reveal they were alive the entire time. I have rarely seen it used well, and this is no exception.

My disappointment is immeasurable, but maybe that’s my own fault for letting myself buy into the hype. I truly hope the Ishgardian plotline doesn’t devolve into this kind of nonsense, because I do think it to be captivating thus far.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 07 November, 2019, 10:36:41 pm
Yay gimme your name and I’ll add you.

Also Heavensward spoilers in case anyone actually cares.

I’m going to preface this by saying that I really like the Ishgardian storyline. It’s so much more interesting than anything that happened in ARR, save for the ending of 2.55. I think I’m about halfway through with it, and I genuinely like all of the characters. They feel more nuanced and substantial, with their own conflicting beliefs. The writing does a good job of making you understand both Ysayle’s and Estinien’s perspectives.

That said, I am very disappointed with how they handled the story in Ul’dah. 2.55 ended on such a high, and I was really looking forward to how they would progress that story, especially because we spent such an arduously long time in 2.1 - 2.55 setting it up. But it ultimately culminated in...nothing at all. Nanamo was alive the entire time. Raubahn was reinstated. The Scions had their names cleared, and it’s not like the MC, Alphinaud, and co had to actually do anything. The plot just sort of solves itself. It was just a complicated series of affairs designed to kill off Teledji, who wasn’t even given significant development. I would’ve forgiven such lack of development if they actually went somewhere with this story. Also I cannot stand the trope of killing off a character only to reveal they were alive the entire time. I have rarely seen it used well, and this is no exception.

It’s very unfortunate, but maybe that’s my own fault for letting myself buy into the hype. I truly hope the Ishgardian plotline doesn’t devolve into this kind of nonsense, because I do think it to be captivating thus far. At least that seems to be the main focus of this expansion.



Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Maniac on 07 November, 2019, 11:43:15 pm
i need to know what data center you're on first so I can figure out what character is available to help. got at least one on all three.

fully agree with that, by the way. i guess they didn't really want to risk hampering the story HW is trying to tell by having them run simultaneously, nor could they fit it into their patch content road map or justify a full expansion based on it, so the writers just resolved the ul'dah situation in the easiest way possible so they could get it out of the way. it's not really a shortcoming of HW per se, but it does retroactively poison a section of the game that is already kind of an ordeal to get through.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 08 November, 2019, 12:48:12 am
i need to know what data center you're on first so I can figure out what character is available to help. got at least one on all three.

fully agree with that, by the way. i guess they didn't really want to risk hampering the story HW is trying to tell by having them run simultaneously, nor could they fit it into their patch content road map or justify a full expansion based on it, so the writers just resolved the ul'dah situation in the easiest way possible so they could get it out of the way. it's not really a shortcoming of HW per se, but it does retroactively poison a section of the game that is already kind of an ordeal to get through.
It’s a shame, but I suppose I have other things to look forward to.

In any case, I’m under Aether - Adamantoise. Name is Musa Zaelear.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Maniac on 08 November, 2019, 06:02:16 pm
alright, my aether character is Lucien L'avide@Faerie. he isn't my main character anymore so I don't use him that often, but go ahead and poke me if you need a body to carry you through some of the old extremes/raids or something.

think both of us have to be online to add someone as a friend. i dunno if you can even log in tonight, but I'll be on him plugging away at shadowbringers so I can renew his mentorship and continue to pollute faerie's novice network because I haven't finished that on him yet in case you do


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 22 November, 2019, 03:10:32 am
So I started FF7 with the intent of actually playing it all the way through and...I’m actually enjoying it a lot.

I really dig the game’s setting. Midgar felt oppressive (in a good way), and the game tackles some darker themes than I thought it would (i.e. prostitution). I actually do like the characters. Kingdom Hearts presented these characters as  one-dimensional (i.e. Cloud being exclusively a moody ****, Aerith being really boring, Sephiroth just being...darkness?) and I think that shaped my perspective of both the characters and this game for the worse. I liked those versions of these characters when I played KH at age 12, but I stopped caring as I got older. But seeing them in this game is actually pretty refreshing, especially given my prior expectations. They actually have some personality, and they’re all much better than FFX’s characters.

And the game is fun to play too. It’s very simple to understand, so there isn’t really much of a barrier. The aged, blocky graphics don’t really bother me all too much to be honest. I think it adds to the charm for me. Although to be frank, the option to speed up gameplay by 3X and turn off random encounter helped tremendously. I tried playing this game a while on my PS3 without those options, and I didn’t get very far. I suppose “charm” can only take me so far.

There are some interesting areas outside of gameplay where the game clearly shows its age. I don’t see many games using the word “retarded” as liberally as this one does, for example.

I’ll definitely be continuing with this one.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: ganonfloyd on 23 November, 2019, 05:27:56 pm
The characterizations post Advent Children and stuff are baffling. Aerith being portrayed as a saint when she's way more interesting is the biggest case but yeah, its like a different set of characters almost.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Maniac on 23 November, 2019, 06:02:32 pm
my only exposure to ffvii's plot is having watched LPs of dirge of cerberus and crisis core and it really is amazing how absolutely horrible both of their plots and characters are, just some of the lowest-grade fan-fiction quality writing. it's prolly why I never played FF7 despite everyone I know swearing up and down that it's not like those and despite me fully believing them

considering how every other bit of the *producer voice* "COMPILATION OF FINAL FANTASY VII" has been dog shit, I kinda await the reception of the remakes with bated breath


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 24 November, 2019, 10:29:15 am
I try to tell myself that because the story is already written, then the remake should be okay. But it’s Nomura we’re talking about here. He’ll definitely find a way to inject some KH3-esque BS into that game, I’m sure of it.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Random on 24 November, 2019, 01:18:49 pm
Doesn't help that the localization was ridiculously rushed, so there's a lot of translation wackiness.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 29 November, 2019, 11:50:53 am
Yeah, Jesus. Now I know where “this guy are sick” came from. I dunno, I mean they definitely fixed the more egregious errors like that, but there still are bits and pieces that feel so weirdly...inhuman. It messes with the pacing of the story for me a bit. Not enough to ruin the game, but enough for me to sometimes remark, “huh, that was strange.”

There’s definitely some other stupid ass sh(http://)it in this game too. Controlling Cloud in tight spaces is awful, and the overworld’s camera makes me dizzy. The mini games are also just straight up not fun, and I dread them every time I’m forced to play them. The game shows its age in these aspects more so than its outdated graphics.

I still like the setting and I think the characters are pretty good otherwise. And playing this game makes me think that perhaps I was too harsh on FF10. I didn’t like that one too much, but the gameplay was actually pretty fun aside from a bunch of the bosses, and the Sphere Grid system aged well.

Also, I really wish “Aerith dies” wasn’t such a meme. It would’ve been more interesting to see that firsthand without anticipating the inevitable cutscene. Things like that make me wonder what it was like to find out Darth Vader was Luke’s father in theaters for the first time back when The Empire Strikes Back came out.

Oh and I beat Heavensward and patches 3.1 - 3.56 in FF14. I really enjoyed this expansion, aside from the mess with Ul’dah. A few issues I had with the story:

1. I think Thordan was an incredibly lame villain. Nidhogg wasn’t the most fleshed out character either, but his motivations were certainly much more interesting and actually personal. His fight felt a more appropriate conclusion to the Heavensward arc.

2. I don’t really like the way Ysayle sacrificed herself. She did it to protect them from the Empire, who as far as I am concerned is a non-entity in this expansion. Her sacrifice should’ve been utilized in the fight with Thordan, Nidhogg, or literally anyone else more thematically appropriate.

3. The Ul’dah plotline was mishandled in the worst way possible, but I already expressed my thoughts on that.

Overall though, I really dug it. The pacing was solid, and the cast of characters was fun to work with. I felt that Alphinaud had some solid character development. He seemed so cocky and arrogant in ARR and 2.1 - 2.55, so it was refreshing to see him humbled after his failure with the Crystal Braves. Ysayle and Estinien were fun to travel with as well.


It was a huge step up from ARR despite its flaws, and I’m willing to forgive such imperfections anyways. I’m not expecting Stormblood to have the best story based on what I’ve heard, but I’m sure it’ll be fine.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Maniac on 29 November, 2019, 12:21:16 pm
i'm pretty alright with thordan as the main antagonist of 3.0, he's not a particularly impressive antagonist in terms of threat or martial ability but he's a pretty good embodiment of the rot of ishgardian society and a foil to nidhogg without being an absolutely, comically-evil strawman about it. but it's also because the ishgard/dravania plotline doesn't actually end when he's dead and 3.1-3.3 are a continuation of it into a more impressive final boss rather than an epilogue. i would agree that ysayle's death sucks though -- shows up out of nowhere 50 quests later to save you from an threat too external to the narrative.

I’m not expecting Stormblood to have the best story based on what I’ve heard

you mean the half-dozen times I shat on it in my topic. if not, absolutely don't look there, I definitely left some big spoilers about the thing I hated most out in the open back when I was sure nobody here would ever play it

at least shadowbringers is good once you get to that, though


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 29 November, 2019, 02:31:56 pm
Your endorsement of Shadowbringers carries more weight than most reviews I’ve seen of it at this point lol. I think the reception towards that expansion is half the reason I decided to pick up this game.

So far Stormblood hasn’t been that bad, but it isn’t impressive either, especially coming off of Heavensward. I just hope it’s better than ARR. I’m still really early into though.

Also DRK is fun. I was pretty nervous with tanking, but it’s actually more fun than DPS once you figure out how to manage a given dungeon.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 05 December, 2019, 02:32:58 am
Still no-lifeing FF14 on my journey towards Shadowbringers.

Stormblood spoilers

I’ve done a fair amount of Stormblood now. I lowered my expectations of this expansion’s story, which I think helped a bunch. I can already tell that it isn’t as strong as Heavensward. Each zone’s story is usually some variation of the heroes trying to get help from a group of people, the group of people refusing unless the heroes do some **** for them, and then the group helps them out against the Empire.

Speaking of, the Empire is still pretty comically evil. This game continues to take a lot of cues from Star Wars. Zenos isn’t a particularly compelling villain, but I guess he’s entertaining enough for me to want to beat him. I just wish we got to see some more nuance to the Empire this time around. Like, Nidhogg was a bloodthirsty jerk, but at least we know he’s that way because we killed his sister or whatever. You would think they would’ve evolved beyond ARR’s one-dimensional depiction of this entity. In fact, I think Gaius was a more interesting villain than Zenos. I’m hoping Yotsuyu’s backstory doesn’t disappoint, but who knows.

That said, I am still enjoying the story. I really like the Azim Steppe and the way the game explored its people’s culture. Some of the side quests have also been great too. You do, of course, have the typical fetch quests, but there are some pretty good ones here otherwise, and I’m digging it. I don’t think any of this is bad at all, just not as good as HW.

Despite whatever grievances I have, I’m actually at the peak of my enjoyment of this game. I think that’s mainly because I have discovered that I love tanking at these higher levels. It’s so incredibly satisfying. This expansion’s sequence of DRK quests have been really good too. Currently at level 67 for that, hoping to finish it up soon. The overall dungeon quality of Stormblood is also very good, although I haven’t done many yet.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Maniac on 05 December, 2019, 02:58:55 am
how does it make you feel when I say that zenos is as evil as he is because the writers thought gaius and regula were TOO nuanced and decided to have a general who was just comically evil to balance it out


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 05 December, 2019, 01:27:16 pm
Well at least it suits the equally comedically evil Empire theme.


Title: Re: Playthrough Topic (Final Fantasy XIV)
Post by: Youef on 06 December, 2019, 12:57:31 am
Taking a break from FF14 to avoid burnout. I bought Star Wars on a whim the other day, and I’ve made some significant progress with it. Overall, it’s not bad. It plays like a much clumsier version of Sekiro with its parry mechanic and level design. The Souls influences are obvious, but it also takes inspiration from Uncharted with general character movement and platforming.

I have to emphasize the word clumsy though. It’s definitely not the smoothest game. I feel like I’ve fallen off cliffs far too many times than I can count, and that’s just because the game’s mechanics aren’t tight. Jumping while climbing is awful, and sometimes Cal just does some strange things during these platforming segments.  Unfortunately the game’s controls just aren’t as tight as they need to be. It takes too many cues from Uncharted in basic movement, which I don’t think works well for a game like this.

The level design is good, but it’s slightly marred with an awful 3D map. I rarely use it, but in moments when I need to, it’s more of a hindrance than it is a helpful tool. That said, it is satisfying to unlock shortcuts.

I’m also worried that this game lacks variety. I’m not sure how far I am into it, but I would venture a guess and say I’m at around the halfway mark. I think there’s just one more planet to actually explore, and that doesn’t really bode well for me. Of the three planets that I’ve been to, I don’t think I could tell you the difference between two of them. Everything just looks the same, and that’s a bit disappointing. The enemy variety has been fine though. I mean, most of them are Stormtroopers, but it’s not so bad.

The boss encounters have been subpar as well. Like, they’re okay, but they always end up being relegated to normal enemies afterwards. I know Souls does this too, but it literally happens right after I fight them in this game. Like, I’ll fight the Security Drone “boss,” but then the game throws another one at me and gives it a normal enemy health bar, but with the same amount of health. Also, I’d like to fight less drone robots and more Sith Lords and inquisitors. I get so excited when I encounter the Second Sister, but the game frequently interrupts that fight for story reasons. It’s the one boss that actually feels “epic” to me, for lack of a better word, and I really want to finish it up.

The story has been pretty decent so far. I encountered a major plot development that took me by slight surprise, though in retrospect, I’m not shocked given the nature of this franchise’s story. Cal is a very boring character though, and his character model looks really derpy to me. It’s not the actor that’s based off of him, but the actual character model. Sometimes he looks cross-eyed, or he’ll just be staring at the distance. Nothing serious, but it is kind of amusing. The Second Sister seems like a great character, and I hope they can maintain her arc at a good pace.

Overall, it’s a fine game. I’m actually more impressed with it than anything else, despite my innumerable critiques. I don’t expect Star Wars games to be good these days, so it actually exceeded my expectations. It’s not the best, but it gets the job done.


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Youef on 18 December, 2019, 11:15:05 pm
NES game, of course. >_>

Edit: Not just Castlevania!

Castlevania: Symphony of the Night
Silent Hill
Spyro the Dragon
Super Castlevania IV
Silent Hill 3
Silent Hill 2
Bioshock
Silent Hill 4: The Room
Mass Effect
Mass Effect 2
The Legend of Zelda: Ocarina of Time
Fallout 3
The Legend of Zelda: Majora's Mask
The Legend of Zelda: Wind Waker
Portal
Uncharted 3: Drake's Deception
The Legend of Zelda: Skyward Sword
Mass Effect 3
Batman: Arkham City
Shin Megami Tensei: Persona 3 FES
Fallout: New Vegas
Demon's Souls
Dark Souls
Bioshock Infinite
The Last of Us
Dark Souls 2
Nine Hours, Nine Persons, Nine Doors
Zero Escape: Virtue's Last Reward
Bravely Default
Xenoblade Chronicles
Bloodborne
Metal Gear Solid V: The Phantom Pain
Nier
Fallout 4
The Witcher 3: Wild Hunt
Dark Souls 3
Chrono Trigger
To the Moon
Undertale
Zero Escape: Zero Time Dilemma
Chrono Cross
Nier: Automata
The Legend of Zelda: Breath of the Wild
Sonic Mania
Persona 5
Uncharted 4: A Thief's End
Inside
Shadow of the Colossus
God of War (PS4)
Detention
Hollow Knight
Soma
Red Dead Redemption 2
Celeste
Final Fantasy X
Radiant Historia: Perfect Chronology
Kingdom Hearts 3
Sekiro: Shadows Die Twice
Fire Emblem: Three Houses
Sayonara Wild Hearts
Devotion

Shin Megami Tensei III: Nocturne

Hellblade: Senua's Sacrifice
VA-11 HALL-A
Owlboy
Transistor
Papers, Please
Axiom Verge
Shovel Knight
Dead Cells
Hyper Light Drifter
The Messenger

Fire Emblem: Path of Radiance
Fire Emblem: Awakening
Fire Emblem Echoes: Shadows of Valentia
Alliance Alive
Shadow Hearts
Shadow Hearts: Covenant

Final Fantasy 6
Final Fantasy 7
Final Fantasy 8
Final Fantasy 9
Final Fantasy 12
Final Fantasy Tactics
Dragon Quest 8
Dragon Quest 11
Parasite Eve
Parasite Eve 2
Xenosaga 1
Xenosaga 2
Xenosaga 3
Xenogears
Vagrant Story
Suikoden
Suikoden 2
Suikoden 3
Panzer Dragoon Saga
Persona 2: IS and EP
Persona 4
Shin Megami Tensei IV
Shin Megami Tensei IV: Apocalypse
Digital Devil Saga
Digital Devil Saga 2
Devil Survivor
Devil Survivor 2
Earthbound
Mother 3
Lunar
Onimusha: Warlords
Devil May Cry
Devil May Cry 3: Dante's Awakening
Ninja Gaiden Sigma
Bayonetta
Bayonetta 2
Odin Sphere
Halo
Halo 2
Deus Ex
Half-Life
Half-Life 2
System Shock 2
Thief
Jade Empire
Resident Evil
Resident Evil 2
Resident Evil 3
Dino Crisis
Fatal Frame
Fatal Frame 2
Fatal Frame 3
Haunting Ground
Eternal Darkness
Amnesia: The Dark Descent
Until Dawn
Metroid Prime 2: Echoes
Metroid: Samus Returns (3DS)
Super Metroid
Super Castlevania IV
Donkey Kong Country
Super Mario World
Castlevania: Dawn of Sorrow
Castlevania: Portrait of Ruin
Castlevania: Order of Ecclesia
The Legend of Zelda: A Link to the Past
The Legend of Zelda: A Link Between Worlds
Kid Icarus: Uprising
Super Mario RPG
Megaman X

Panzer Dragoon Orta
Beyond Good & Evil
Tom Clancy's Splinter Cell Chaos Theory
Fable
Halo
Halo 2

Super Mario Odyssey
Xenoblade Chronicles 2
Monster Hunter World
Dragon Ball FighterZ
Spider-Man
Horizon: Zero Dawn
Nioh

Resident Evil 2 (2019)
Devil May Cry 5
Outer Worlds
Astral Chain
Hollow Knight: Silksong
Deltarune
Nioh 2
The Last of Us 2
Ghost of Tsushima
Death Stranding
Shin Megami Tensei V
Cyberpunk 2077


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Maniac on 19 December, 2019, 03:43:06 am
whoops

hey play fable


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Z911 on 19 December, 2019, 11:33:22 am
Man, **** The Messenger. I saw the trailer for the thing in the Nintendo Indie Direct being lead to believe it'd be a nice little linear Ninja Gaiden game only for it to pull the "metroidvania" card later and blend in with every other damn stereotypical indie game on the market.


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Youef on 19 December, 2019, 11:16:56 pm
lmao not sure how that happened but hey, now you guys know I'm still regularly updating the first post of this topic


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: ganonfloyd on 22 December, 2019, 11:11:24 am
good update


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Youef on 29 December, 2019, 12:44:10 am
endgame shadowbringers spoilers

Shadowbringers was so much better than Stormblood, except for that garbage at the end with Zenos. I actually cared about Emet-Selch.


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Maniac on 29 December, 2019, 02:58:23 pm
that's a big jump. so how was stormblood youef

i liked zenos quite a bit but he's not big bad material and the game is slotting him into that spot. i think that's my biggest misgiving with shadowbringers so far


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Youef on 29 December, 2019, 03:17:18 pm
lol, I had this whole thing written up after I beat 3.0 but got lazy. I'll paste it here with some general updates after finishing most of the MSQ.

Stormblood was okay. The writing really suffered in splitting the story between two continents. To be honest, I think I would’ve enjoyed spending more time in Doma and the rest of the East than Ala Mhigo. The conclusion for the Doma arc was rushed. We beat the final boss, and then we’re suddenly going back to Ala Mhigo, which itself had a rushed conclusion as well. I mean, I guess we achieved our goal in Doma, but there it still felt that that plotline was disconnected from whatever happened in Ala Mhigo. It made for some very jarring pacing.

Lyse was a bad character, and she was more entertaining when she was disguised as Yda in ARR. She was goofy, and her dynamic with Paplymo was endearing. But she lost that charm in Stormblood, and I didn’t take much subsequent interest in her character because of that. A lot of wasted potential here.

Zenos was dumb in Stormblood. Yotsuyu and Fordola were more compelling villains. I hope we get some more interesting Empire characters in the future, but the writers are determined to keep Zenos relevant. However, I think Natsuko Ishikawa has proven herself with Shadowbringers, the DRK job quests, and Azim Steppe, so I hope she can do something good with Zenos if she is given authority over his character arc.

This game also revives characters too often. Gaius, Zenos, Gosetsu, Yotsuyu. I really liked Gosetsu and Yotsuyu's relationship in the post-Stormblood patches, but I think it should have been weaved into 3.0's plot rather than have the story kill them off and bring them back later. That said, I actually really like Gaius, and I enjoyed his brief adventures with Estinien in Shadowbringers. He's the only character I'm glad was brought back. Also he's voiced by Roose Bolton, so that's cool.

Other than the mediocre story, I still really enjoyed the dungeons, bosses, and music in Stormblood. Aside from whatever issues I had with the story, the expansion was otherwise solid. However, overall I believe that Heavensward and especially Shadowbringers were easily superior.

ShB however was pretty fantastic. The hype greatly heightened my expectations, and they were actually met. I'll post more detailed thoughts later.


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Maniac on 29 December, 2019, 03:29:15 pm
i hated the living shit out of yotsuyu and everything they did with her after 4.0. i came out of 4.0 thinking "well, that was kinda okay, but really disappointing after heavensward" and then ended 4.55 just seething about how much I hated stormblood off the momentum of how much I hated 4.2 and 4.3 (also eureka, which you probably haven't touched but was the big thing they hyped up through stormblood that was aggressively unfun to play). otherwise, I agree with the gist of that. how they split it into two different stories that are only tangentially related to each other really did 4.0 in. the lyse focus was also really bad, she more or less had nothing to contribute. it really kinda says something bad about stormblood that what is universally considered to be the most compelling part of it, the azim steppe arc, has nothing to do with anything else lol


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Youef on 29 December, 2019, 03:56:46 pm
oh right, it's 4.0, not 3.0. I sometimes forget 1.0 existed.

Yeah, Azim Steppe was fun. I don't usually see Mongolian culture in games, so it was unique. It was like a little bubble of fresh air in what I could only describe as a swamp water.

Also, I did not care about Kugane. The MSQ rarely brought us back there, unlike Ishgard. More wasted potential.


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Youef on 30 December, 2019, 02:28:48 am
also star wars jedi fallen order's story is actually getting pretty good now. It's like William Shakespeare compared to Rise of Skywalker.


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: ganonfloyd on 30 December, 2019, 01:25:07 pm
my name is protagonist

protagonist fallen order


Title: Re: Playthrough Topic (Star Wars Jedi & FF7)
Post by: Youef on 02 January, 2020, 06:09:31 pm
lol end me

So I'm done with Star Wars Jedi: Fallen Order. It is certainly not the best game I played in 2019, but it surpassed my expectations.

I’ll first comment on the story. I believed it started off quite slow in the first half of the game, but it picks up pretty quickly. The Second Sister’s backstory was compelling enough to keep me interested, as was Cal’s (thankfully). This game overall tackles the theme of failure more elegantly than the recent sequel trilogy. The characters felt more nuanced than those in the movies, and I was actually immersed in their arcs. It isn’t without its flaws, but I think this is one of the better Star Wars stories I’ve encountered. The character’s performances deserve praise, and I really enjoyed hearing some funny dialogue among Stormtroopers before they were alerted to my presence. Of note, one character is vastly underutilized, and I hope their role is expanded upon in the future should they make a sequel.

The gameplay is fun, albeit flawed. I really don’t want to compare this game to Sekiro, because I feel that although the Souls influences are strong, it is somewhat independent enough to stand as its own game. However, I couldn’t help but recount my experiences with Sekiro as I played this game. The game also draws inspiration from Uncharted. This is especially made clear in the climbing mechanics, rope swinging, and even just plain moving. The movement itself isn’t a problem in and of itself. It works for something like Uncharted, but it falls apart in a game like this where parry timing is essential. Cal is just so unbearably slow at everything, and the game felt so sluggish. It takes Cal a hot second to guard and parry, to the point that it felt like I had to react to certain enemy maneuvers before they even telegraph their attacks. I eventually got used to it, but playing Sekiro before made it difficult to adjust. And it still never felt as clean or satisfying despite getting used to the slower mechanics.

The last area throws out a ton of enemies at you at once, which I just think is lazy game design. I played on the second hardest difficulty, and although I was able to get it on my second try, it was stressful in the worst possible way.

The game is also buggy, and the presentation itself is subpar. Cal’s awkward movement, Cere’s bug eyes, and the myriad of glitches withdrew me from some immersion. I didn’t really look into whatever engine was used, but I don’t think the game is well optimized.

The boss fights were overall fine, but I was still left wanting more. Malicos and the Inquisitors had great fights, but the rest were largely forgettable.

Nonetheless, the exploration and progression elements were well done. It’s linear, but I enjoyed unlocking shortcuts, and the game does a good job of placing its bonfires meditation circles in the right areas. It replicated the urgency I felt in keeping my character in Dark Souls alive until I could find a bonfire, even though I never actually lost my souls experience points in this game.

Overall, a pretty good game. It’s interesting how our expectations shape what we think of media. If I was hyped for this game, I would have been left disappointed. But I expected mediocrity and got something that was actually quite good, which left a positive impression on me overall.


Title: Re: Playthrough Topic (FF7)
Post by: Youef on 23 January, 2020, 11:15:02 pm
Outer Wilds was spectacular. I’m so happy I stuck with it to the end.


Title: Re: Playthrough Topic (FF7)
Post by: Random on 23 January, 2020, 11:49:25 pm
I'm glad you did.


Title: Re: Playthrough Topic (FF7)
Post by: Youef on 24 January, 2020, 12:53:10 am
Some brief thoughts:

There’s a lot to be said about this game. It’s one of those rare games that does a spectacular job at interweaving they gameplay with its story. Most games usually play out in some variant of cutscenes, then gameplay, then cutscenes, etc. Which is fine, honestly. I don’t have an issue with that at all, but I really love that this game takes full advantage of the medium to tell its story effectively. I have played plenty of immersive games lately, but I haven’t felt engaged with a game’s world since Metroid Prime, and I think that’s because the story is the gameplay, or the gameplay is the story. And each player’s experience with the game is undoubtedly unique in how we discover the universe and progress through our understanding.

And despite those differences, it all comes down to one certainty by the end, which itself paves the way for new possibilities in the game’s universe.

I found myself especially invested in the Nomai. The prospect of keeping track of the different characters was initially daunting, but things just sort of started to connect and make sense eventually. Their story was just heartbreaking to uncover. And yet the ending of the game left me feeling hopeful at the same time. The game is simultaneously melancholic and uplifting. It strikes that balance pretty spectacularly.

On the one hand, I feel like I’m done playing it, and I don’t really want to go back. But on the other hand, I feel compelled to analyze the bits and pieces of the story it presented. Regardless, it was such a pleasant experience, and I’m happy to have lived to play it. I will never forget it.


Title: Re: Playthrough Topic (FF7)
Post by: Youef on 15 March, 2020, 01:54:13 am
Decided to give Sekiro a go again. I played a bit on NG+5, and I removed Kuro’s charm.

I never even realized how much of a crutch that charm was. Granted I am on NG+5 and I haven’t played this game in months but...I think I could’ve handled Lady Butterfly more easily with the charm. The chip damage adds up very quickly, and it really does demand perfection precision with parrying.

I might continue, but I’m not really sure. I don’t have much motivation, not necessarily with this game, but with life in general. This game is still amazing and I’m glad I still hold it in high regard after some time being away with it. I used to really immerse myself in video games when I was a child, pretending like I actually was the main character being a total badass. I never do that anymore, mainly due to adulthood being generally sucky. But I was able to do that again just a little bit with this game, as childish as that may seem. It wasn’t immersed to the same extent as I would be as a kid, but I’m glad that it’s still within me to enjoy being a total nerd like that. Makes me still feel human, I guess.


Title: Re: Playthrough Topic (FF7)
Post by: ganonfloyd on 15 March, 2020, 09:24:19 am
I know what you mean about being immersed more as a kid. Guess its just timing for me; even when I have time to play games I don't always have the energy. I can't remember the last time I totally bought in and was absorbed by a game (SMT IV maybe?) Even ones I really like still feel like work to a degree anymore.

I wish I could like Sekiro as much as everyone else did. When I played it I remember thinking it really was fantastic, especially in the stealth and movement aspects, but at the same time I've never felt more frustrated at a game. The upward difficulty trend had been bothering me for awhile and it finally plateaued.


Title: Re: Playthrough Topic (FF7)
Post by: Maniac on 15 March, 2020, 02:58:41 pm
it's not flat-out immersion but I still internalize my characters in a power fantasy kind of way, but it's actually probably a bad thing. really, you either have to live a blessed or broken life in order to still feel that magic with every piece of media you interact with well into adulthood, and if you were randomly chosen to live either kind of life then you'd probably get the latter. all things considered, it's probably a good thing to get past that point even if it's signified by the door to your happier childhood closing behind you. but it's also not a bad thing to feel that way again once in a blue moon.


Title: Re: Playthrough Topic (FF7)
Post by: Youef on 25 March, 2020, 02:39:20 pm
That's actually a very insightful perspective to be honest.

In any case, I beat Isshin like 4 or 5 days ago again on NG+5, charmless. I recorded my initial fight when I beat him on my first playthrough, and I compared it with a recording of this fight. It was clear that I was much more aggressive this time. On my first playthrough, I hardly parried his attacks, just relying on guarding through his attacks. With that handicap removed, I had to learn how to actually parry his attacks and perfectly time pressing L1. I knew when to parry, when to attack, when to dodge, and when to Mikiri counter. It really did feel like a dance this time around.


Title: Re: Playthrough Topic (FF7)
Post by: Maniac on 26 March, 2020, 12:31:18 am
That's actually a very insightful perspective to be honest.

yeah I know that's a bit overdramatic


Title: Re: Playthrough Topic (FF7)
Post by: Youef on 27 April, 2020, 10:15:31 pm
TLoU2 got leaked.

Everyone is bugging out. You would think this is another Game of Thrones scenario based on the outrage. Some people are even editing the Wiki page lmao. Honestly, I don’t really know. I read the spoilers, but I haven’t seen the actual clips. It doesn’t seem great, but I can’t really judge it completely without any context.


Title: Re: Playthrough Topic (FF7)
Post by: ganonfloyd on 28 April, 2020, 12:54:27 pm
i never played the first one so i have no context and haven't seen any spoilers, but the way people are reacting is pretty funny, some real galaxy brain gamer takes going on


Title: Re: Playthrough Topic (FF7)
Post by: Youef on 28 April, 2020, 01:26:40 pm
It's kind of funny seeing how outraged people are over on Reddit, but it's also kind of absurd. There's this assumption that Abby is trans, is totally fueling the outrage. It's ironic, because I don't even think that was ever confirmed anywhere in the leaks. People are just saying that because her character design is jacked. I'm sure people would be upset if Abby was a dude, or even a more "feminine" woman, but I honestly can't imagine there would have been as much outrage.

I dunno, I mean my immediate reaction to those leaks was, "well that kind of sucks." I don't want them to approach the story with the goal of just shocking gamers and subverting expectations the way D&D approached season 8 of GoT, but it feels like that's what they're going for. Still, I don't have any context, and I don't think it's fair to pass it off yet without seeing how the character arcs pan out. People need to chill out.

After FF7R's leaks and subsequent outrage, I'm starting to see a trend with all of the major AAA releases of this year. I can only wonder if Cyberpunk follows suit.


Title: Re: Playthrough Topic (FF7)
Post by: Youef on 02 May, 2020, 11:01:42 pm
Ok, so I finished the first Shadow Hearts.

Overall, I had fun with it. The gameplay is actually pretty solid, if unrefined. Some of the puzzles were kind of banal and felt like padding, and the game didn’t really encourage me to use all of my party members towards the end of the game, but it worked pretty well otherwise. The encounter rate was also surprisingly low, which is a major win in my book. Also I never had to grind in this game. The gameplay’s pacing actually worked out quite well if you know what items and equipment you need to use.

The story on the other hand is, well, not so great. The dialogue is just flat out bad half the time, and the plot’s pacing is awkward. The music is also mediocre. I like the first battle theme, but that London theme makes me want to die. Characters are one dimensional, but they’re also paradoxically interesting. It has a somewhat unique cast all things considered, even if most of them are brain-dead. I also think it’s pretty ballsy to go ahead and establish the bad ending as canon.

That being said, I am somehow totally fine with the story being so campy. There’s something endearing about the way the game tries to carve out its own identity. Despite its flaws, it certainly stands out among the JRPGs I have played. The enemy and boss designs, for example, are extremely well done. Some of those optional and end-game bosses actually looked disturbing, like what you might see in a Silent Hill game. My understanding is that the second game is a bit more comedic, but I hope it doesn’t forget to embrace the horror undertones.

The game has some charm to it. I think I’m willing to overlook its flaws because I dig the game’s aesthetic. Though truth be told, I only played it as set up for Covenant. I’m starting to think I didn’t need to do that.

And I will get back into Nocturne sometime during this quarantine. I must do it.


Title: Re: Playthrough Topic (FF7)
Post by: ganonfloyd on 03 May, 2020, 09:20:16 am
this is perfect nocturne time everyone is isolated and miserable which is the nocturne experience


Title: Re: Playthrough Topic (FF7)
Post by: Maniac on 04 May, 2020, 05:12:51 am
i never played shadow hearts 1 so I've only heard like, the final boss song and no other tracks, but I like the soundtracks of covenant and from the new world a decent bit so it's kinda odd to hear bad things about the first game's soundtrack


Title: Re: Playthrough Topic (FF7)
Post by: Youef on 11 May, 2020, 09:29:39 am
There were some pretty good tracks, but the rest of it was pretty boring. I liked the ending credits song because I’m a weeb.

I started Covenant a few days ago and was struck at how much of an improvement it was as a game overall. But that’ll have to wait because I started Nocturne from the beginning and am determined to beat it now.


Title: Re: Playthrough Topic (FF7)
Post by: ganonfloyd on 11 May, 2020, 07:20:08 pm
doitdoitdoit nocturne is good


Title: Re: Playthrough Topic (FF7)
Post by: Youef on 13 May, 2020, 11:49:35 pm
Been playing some Nocturne. I started over from the beginning, because I don't want my experience with the game to be fragmented. It didn't take long to catch up though, and now I'm in the Ikebukoro tunnels.

It's definitely one of the more stressful turn-based games I've played, and that stress can honestly be attributed mainly to the Labyrinth of Amala. The second Kalpa was a nightmare to traverse especially. Estoma makes the experience much less worrying, and I think this spell is pretty much mandatory for Amala. Otherwise I think I'd lose my hair in fearing for my save file.

Game is awesome though. The slow leveling of the demons coupled with the actual bosses themselves dictate making new parties, so the game constantly encourages you to fuse demons and check out new options. It keeps things very fresh, and I always look forward to scouting new areas to find new demons. Fusing is really fun, although it sucks that you can't choose what skills you want your fused demon to inherit. It's a bit annoying having to reset everything.

Otherwise the game is very surreal and I love the atmosphere. Music is great, cutscenes are minimal, but impactful when they do appear. Overall this game has aged very well. Interesting to play this after Shadow Hearts, a game that, although I enjoyed it enough, clearly did not age well.

On the topic of Shadow Hearts, I briefly played maybe like 2 or 3 hours of Covenant, and it's actually a significant improvement over the first game. Will probably play it after I beat Nocturne though.


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 14 May, 2020, 12:26:44 pm
it's really cool how one of the only generic mobs in the game with no weaknesses (aeros) appears in one of the first dungeons of the game, isn't it


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 18 May, 2020, 02:13:44 am
what’s even cooler is when you’re exploring a dungeon minding your own business and a random battle happens and a demon kills you on the first turn with mamudoon


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 19 May, 2020, 12:24:36 am
nocturne:

(https://66.media.tumblr.com/8381444d5ac00c293f0f8441a3a1964a/tumblr_inline_o2ol56kTlm1r0x89f_250.png)


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 19 May, 2020, 11:50:54 pm
I think I'm reasonably close to finishing Nocturne.

There is a lot to say about this game. As of now, Chiaki and Isamu have summoned their gods, and my next destination is the Diet Building. I finally finished the fourth Kalpa, which was a total nightmare. I defeated Beelzebub as well. I'm going to be honest, this was probably the least enjoyable fight in the game for me. I like his design, but the dude is a health sponge, and his use of dekunda and dekaja slowed down the fight tremendously. I love buffing the hell out of my party in this game, and he just took that away from me. The fight itself ended up being a bit repetitive, and there were some serious close calls. I dunno, maybe my party also wasn't set up well for him.

I've seen how much health some of the later bosses, including Lucifer, have, and I'm hoping they won't be like this. It just wears me out, and if I lose once, then my motivation just goes out the window. It reminds me of Nyx from Persona 3, and I just abhorred that fight, as cool as that boss looked.

That's my only concern though. I love the game otherwise. Every other boss, especially the fiends, has been so fun. Fusing is and satisfying. I have a really neat support Amaterasu that knows debilitate, prominence, prayer, mediarahan, and dekunda. The rest of my party is basically just a harem with Parvati and Atropos. I would like to fuse Thor soon, and hopefully I can get the tyrants at some point.

Going back to the topic of the fourth Kalpa, seriously fu(http://)ck that place. I ended up using a guide to get through the cursed hall towards Beelzebub. I can't even imagine what monster at Atlus decided to take away my map. I was actually more worried about the third Kalpa and Dante chasing you, but he turned out to be more of a nuisance in the chase than a legitimate threat. I genuinely feel exhausted after going through the fourth Kalpa. 


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 20 May, 2020, 08:17:28 am
I personally loved the Beelzebub fight but at that point I had directed most of my energies on the Demi-fiend becoming a big damage machine. You'll almost definitely get to the point where you have the right skills to do tons of damage to the late game bosses, and there's only really one that I would say is on the same level of tedium as Nyx Avatar (and even then its not quite as bad because the game doesn't feel the need to have the boss recite a poem every time it changes attributes.)


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 20 May, 2020, 09:36:17 am
beelzebub on hard mode loves using focus and then hitting the main character with like, a 700 damage autoattack. really cool guy

by this point, magic damage has completely leveled off while physical damage is king, so if you haven't made that conversion, the bosses from here will start to drag on.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 20 May, 2020, 05:53:18 pm
Yeah I’ve barely leveled up magic during this playthrough tbh. Might take a short break so I don’t get burned out, but knowing me I’ll probably end up playing it again tomorrow  ¯\_(ツ)_/¯


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 21 May, 2020, 11:20:11 pm
Metatron was so much more manageable than Beelzebub.


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 22 May, 2020, 07:18:16 am
his laugh when he does fires of sinai is one of my favorite things in the game


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 22 May, 2020, 12:42:21 pm
he looked like a kaiju, great design


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 23 May, 2020, 01:01:58 am
Alright, made a lot of progress today. Getting very close to the end now.

Yesterday I finished the fifth kalpa, which proved to be less taxing than the fourth kalpa. I neglected to ingest a Magatama with anti-expel properties, so I clenched every time he casted Mahamaon, but I managed to get lucky each time. I don't remember what strategy I employed, but I believe he took down a few of my demons. Still managed to get him nonetheless with my backups.

Today I took care of entire Tower of Kagatsuchi. I first fought Ahriman (Maniac do you know what happened to our Ahriman?). He was a fun fight, and the forbidden mechanics gimmick wasn't too much of a hassle to work around. I accidentally used focus on Futomomi when he forbade spells though, so he died shortly after. The second phase was actually much more straightforward. The buffs and debuffs remained, so it didn't take long for me to take him down, especially without that gimmick he enforced.

Next I took care of Noah. I fought the first phase thinking it was fine, just like any other fight. Then the second phase started and this turned into such a snoozefest. He wasn't hard at all, but it just took so damn long to kill him. Definitely my least favorite fight in the game. I wasn't crazy about the design either, although Isamu's transplanted face was pretty creepy.

I took a short break from Kagatsuchi and decided to get the final magatama: Masakados. I fought the four devas, each of whom were really fun. Bishamon in particular was pretty dangerous, and I'm thankful I had Dekaja on Atropos. They eventually went down with a few close calls.

Then I returned to the Tower and grinded a bit to get Freikugal. During the process, I got Makarakarn on Demifiend, a skill I had been sorely lacking the entire game. This ability single-handedly got me through the Baal fight. I usually delegate Demifiend as the hard hitter, but I opted to use Futomomi, since he also has the focus skill. Actually, Demifiend with the Masakados magatama and Futomomi totally void curse, but my other party members didn't. She barely hit me with Makarakarn + buffing, but she still kept me on my toes. I finished her off with Futomomi, which felt appropriate given what Chiaki did to him and the manikins.

For reference, I'm level 90. My main party consists of Futomomi, Uber Pixie, and Atropos, who are all in the 80s. Back-ups include Amaterasu, Parvati, Dante, and Daisoujou. I originally didn't plan to get Metatron, but I'm strongly considering grinding to 95 just to get a Metatron with Pierce. I imagine it will be quite useful in the final battle against Lucifer, though I'm told I won't necessarily need Pierce on a demon as long as I have it on Demifiend. Metatron looks cool though and I have nothing better to do so maybe I'll go for it.

</bloggersparadise>


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 23 May, 2020, 11:54:12 am
doit metatron rules he was in my tde party

Noah's such a slog. Truly boring fight, I don't think I ever felt like I was in danger its just like a slow crawl.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 24 May, 2020, 01:33:33 am
Beat it today.

I grinded to level 95 in an attempt to get Metatron, then saw how much of a pain in the ass it was to get him and just decided to go with my party as it was. I didn't want to have to level up a demon just to evolve him and do a bunch of sacrificial fusion bullsh(http://)it. So I took on Kagatsuchi, who turned out to be pretty straightforward. Lucifer ended up being more of a challenge. I was doing fine until he got a bunch of crits and brought Demifiend's health down super low. At some point he killed two of my demons in literally one turn with all the crits he was getting. I summoned two more demons after that, but literally on the next turn I took him down with Freikugal.

My main party for those two fights consisted of Pixie, Futomomi, and Atropos. Pixie and Atropos was almost exclusively on support duty. Futomomi actually did good work against Lucifer without Pierce. I needed to use Demifiend for some support in restoring MP with items, so I would occasionally use Futomomi's Focus + Lunge combo. It wasn't much, but it would occasionally do 600-900 damage, which added up a good amount. Demifiend was otherwise doing anywhere between 2000 to 9000 damage depending on if I would get a crit, if the boss used Dekunda or Dekaja, etc. Thankfully I didn't die despite the close calls. I was left with just Demifiend and Pixie and had to summon Amaterasu and Parvati as backups, but they didn't do anything other than steal experience from Futomomi and Atropos, who actually put in work.

Also special shout-out to Pisaca, the unsung hero of this game for me.

I was actually deeply worried I would encounter some more frustrating bosses like Beelzebub, but I'm starting to think I just didn't have the ideal setup for my party with that fight. I enjoyed every other fight in the endgame except for Noah, who was just really boring.

Overall this game was so, so good. I have certain nitpicks with it of course. The inability to select which skills transfer over to a fused demon was very frustrating at times. The encounter rate was also rather high in certain dungeons. This worked out okay in most dungeons, because it helped me level up naturally as I progressed through the game. But there were times when it just became annoying. Estoma only seemed to work well on lower-leveled dungeons. I also hated the entirety of the fourth Kalpa, and I think I was at a low point in that game after I defeated Beelzebub.

Thankfully my opinion totally bounced back shortly after. This game is so surreal and is just dripping with atmosphere. I enjoyed the minimalist storyline, and although I can't say the characters are extremely well-developed, their arcs are pretty interesting to see nonetheless. Music is just so good too. Dante's theme, Lucifer's theme, the town battle, all of it. The game was challenging, but once you discover its mechanics and manipulate your own party, it becomes very doable, minus getting bad RNG at times. It was satisfying to play. Definitely ranks among my favorite JRPGs.

I will miss playing this game, but it's time to move on. I will probably return to it in the future, but it will be several years down the line. Unfortunately physical copies of other SMT games are scarce, so I will have to rely on digital copies for all of the 3DS ones.


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 24 May, 2020, 10:42:23 am
I'm still surprised they're so expensive on 3DS now, that's wild.

are you excited to be into the series now so you can wonder when any info on smt v is gonna drop? its a great hobby


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 24 May, 2020, 11:16:37 am
Yeah I mean at least I’ve been mentally prepared thanks to Berserk, GOT, and Hunter x Hunter.


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 24 May, 2020, 02:07:33 pm
(Maniac do you know what happened to our Ahriman?)

he quit doing work for mangagamer and has disappeared from the face of the internet (at least as far as I can see) since completing his last freelance work that was released last december. I have no real way of contacting him anymore short of @-ing him on twitter and I don't know if he even uses that account anymore


Title: Re: Playthrough Topic (Nocturne)
Post by: Arnaham on 24 May, 2020, 07:03:03 pm
I'm alive and still occasionally check this site, for some reason. I'm always amazed that it's still active.

I'd kind of like to play Nocturne again myself. I've been playing P5 Royal and that game doesn't hold up so well on a replay, I kind of hate the story knowing where it all goes in the end.


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 24 May, 2020, 07:09:57 pm
ngl, I was actually worried. Hope you're doing well enough.


Title: Re: Playthrough Topic (Nocturne)
Post by: Arnaham on 24 May, 2020, 07:24:38 pm
I was extremely depressed and didn't have any jobs for a couple months due to how abrupt that whole thing was, but now I've got better work than I did before, so I'm doing okay all things considered. I'm sure nobody's doing that well considering the state of the world, but hopefully you're all handling it alright.


Title: Re: Playthrough Topic (Nocturne)
Post by: Random on 25 May, 2020, 01:24:21 am
we livin'


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 25 May, 2020, 05:46:51 pm
Oh this was a pleasant surprise, really glad to hear from you dude. happy to see the name arnaham is still in use too

Do check out Nocturne. It's a worthy game. Never mind.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 28 May, 2020, 03:18:54 am
Ended up buying SMT IV and played maybe four hours of it so far.

I died quite often in the first area already, but I've noticed that dying in this game so far isn't quite as punishing as it was in Nocturne. Not only can I save anywhere, but saving is also a very fast process. I can also just restart the game and pick up where I left off if a battle is going very poorly in like under a minute. Also the game lets me go back to where I last left off if I have enough macca in the event that I do die, and I can continue fighting even if Flynn dies.

It was a bit of a shock to get one-shot by random enemies so frequently, but I'm starting to realize it isn't really as big of a deal to die in this game as it was in Nocturne. Maybe that'll somehow change in the future.

Glad to report that negotiating with demons is as obtuse as it ever was.

Good game so far. It's fun seeing all the new demons too.


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 28 May, 2020, 05:41:28 pm
i can't wait for you to finish that game because only then can I say what I have to say about smt IV


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 28 May, 2020, 08:46:44 pm
yeah saving anywhere does a lot to make the game feel less frustrating compared to other ones

hope you dig it my dude i've put a dumb amount of hours into that game and its one of my all time favs at this point, i miss when it first came out and i had just quit my job at gamestop so i had nothing to do but play it for like 12 hour increments each day


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 31 May, 2020, 05:37:15 pm
i swear to god negotiating with these demons is a nightmare

I took a break to play Xenoblade Definitive, and that game is still super fun. I actually like the anime aesthetic of the artstyle in this version. It isn't so overt as it is in the second game, which I gave up on after like 6 hours in.

You Will Know Our Names is still a banger, but I like the original more than the arranged.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 06 June, 2020, 03:12:02 am
Now taking a break from Xenoblade. That game definitely holds up, but I need to play something else.

I got the feeling that Minotaur was this game's equivalent of Matador. He wrecked my party when I first went in. Granted half of them were sick and I didn't really care. I tried again after being healthy, but still lost pretty quickly. Then I thought about how I played Nocturne and decided to get some demons with buffs and debuffs. I really wanted Sukukaja and Sukunda, so I managed to fuse a Preta with Sukunda and Fortuna with Sukukaja. These helped, and having Bufu on Flynn helped me get some extra buffs and debuffs on the first turn.

Everything was going fine. He was hard and I felt like the battle could have gone either way, but I had some control over it. I think at some point he killed Preta, so I summoned out Pixie. No big deal, I was done with Sukunda anyways.

And then Walter casted Agi.

I thought this was just a meme, but holy sh(http://)it that nearly ruined the entire battle. All of a sudden Minotaur smirks, gets two crits on Fortuna and Flynn, KOing both of them. Thankfully Pixie could use items, so I revived Flynn, summoned Apsaras, and used media on everyone. It was exceptionally close, yet I made it out okay. But seriously fu(http://)ck you Walter.

Also shout-out to Oni who got a bunch of crits on Minotaur for me.


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 06 June, 2020, 07:39:31 pm
i definitely died to minotaur at least once because of walter and probably everyone has either wiped to him or only narrowly averted a wipe because of him. it's the best feeling in the world


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 21 June, 2020, 12:31:34 am
Cool, all done with SMTIV. I had a really great time with it. The press-turn system and fusion mechanics were much improved from Nocturne, and the sheer variety of demons kept things very interesting. I managed to get the Neutral ending by estimating which choices were Chaos and which were Law and kind of just going from there. I’m glad I got it for the sake of enjoying more content in this game. My final party consisted of Alice, Amaterasu, and Shiva. I also used Norn, Atropos, Asura, and Lorelei often during the midgame point. This game became much more manageable after Medusa.

A few issues here and there. Navigating Tokyo was a pain and definitely less intuitive than in Nocturne, but it wasn’t gamebreaking. The characterization was also rather weak, but I’m more interested in what the characters represent than the actual characters themselves in a game like this, so it isn’t a huge issue for me. Also the rarity of Fiend encounters was pretty disappointing.

I think I prefer Nocturne for its atmosphere, themes, and overall challenge, but I thought this game was really fun and might replay it in the future.

Not sure what’s next. Currently deciding between 4:A, Strange Journey, and Devil Survivor.

ok maniac now your turn


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 21 June, 2020, 01:34:15 pm
naraku is pretty fucking brutal and it's also one of the only dungeons in the game with some actual texture to its design to drag the difficulty out even more. minotaur and medusa are both quite powerful and difficult and they're fought almost back to back, so they leave a pretty big impression on you. but you're about level 15 when you beat medusa, and then you're level 30 the next time you fight a boss with more hp than her (xi wangmu), you're level 45 the next time you fight a boss with three press turns (koga saburo), you're level 60 the next (and last) time you fight a mandatory boss that has any chance of killing you (kenji). like, the difficulty curve of that game even in numbers makes no sense, but it definitely does just completely jump off a cliff after medusa to be certain.

you mentioned the fiends, but probably the thing I enjoyed the most playing that game is how I had to make a party from scratch to beat red rider. it took me a couple of hours of planning, but it was fun to have to adapt to a challenging bonus fight like that and then overcome him. it's genuinely a shame someone was dropped on their head as a child, made their way into the SMT4 dev team and decided "you know how in SMT1, a heretofore 21 year old game that has aged like milk, they had fiends spawn in one place on the map once every 1/256 times you zone into the area they're in? let's do that again in 2013!"

of those three, the one I liked the most was apocalypse. you might like strange journey -- speaking of balancing, I think that game achieves the best balance of fairness and oppressiveness of any game in the franchise, but it has its problems.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 21 June, 2020, 02:34:03 pm
What was your overall impression of Apocalypse compared to IV?


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 21 June, 2020, 07:09:48 pm
Apocalypse isn't a significantly more difficult game but it does roughen up the edges a bit more. Dungeons have a bit more going on with them, bosses are generally more effective, etc. The support party member thing that appears every now and then in SMTIV is turned into a permanent mechanic as you accumulate a party of extremely anime characters who all do different things in combat. A lot of people give Apocalypse some grief because of how much more anime it is than the non-Persona SMT games, but I honestly prefer that over the complete, abject nothing that SMTIV brought to the table. I guess it feels like the game has some shard of personality in both its gameplay and its story/characters that I didn't feel was in SMTIV.


Title: Re: Playthrough Topic (Nocturne)
Post by: ganonfloyd on 21 June, 2020, 09:49:10 pm
hell yeah man glad you dug it, its one of my all time favorite games and i'll always be grateful for it giving me **** to do after i quit my job for a few weeks, been a real long time since I've played it but you've got me itching to go back and actually finish up (I never did get the White Ending)

Never did the 3DS version of Devil Survivor but the original is good, albeit a little bit slow for my tastes in terms of strategy RPGs. It does some interesting things though and its definitely better than the second game which is my least favorite Megaten game by a sizable margin. Honestly my vote for next is Strange Journey its a trip.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 24 June, 2020, 03:13:22 am
Was going to do Strange Journey to change things up from the press-turn system, but I left it at my apartment. Went for IV:A instead, but I think I’ll do SJ afterwards.

It’s interesting seeing how certain things have changed. I don’t really mind the added emphasis on the “anime” elements. It isn’t nearly as terrible as what Xenoblade 2 did to its characters, so there’s that.

The gameplay does feel a bit more refined. I opted for a physical build on Nanashi, vs. the magic build I created for Flynn. I’m also using more of my demons within my stock, so it doesn’t really feel like I have a main party anymore. That may be a consequence of the game limiting how many skills your demons get as you level up, vs. in IV where you can just get 8 skills for your demons pretty early in the game.

I’m playing on War difficulty, and it seems like a pretty reasonable challenge so far. I’m using more ailment-based skills this time around, like Poison Breath, Marin Karin, Lullaby, etc. I can only wonder if Tetrakarn and Makarakarn will break the game and trivialize nearly every boss as they did in IV.

I like the Smirk mechanic more in this game as well. It feels more strategic to work with.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 21 July, 2020, 02:53:36 pm
Forgot to post this a week ago.

Finally beat Apocalypse. Clocked in at around 64 hours, or 13 more hours than IV.

Overall a great game, though I think I did have a number of mixed feelings with it. The story is an absolute mess and the characters are just mediocre. I almost wanted to go for Anarachy to kill them off, but Dagda was honestly more insufferable to me than the other characters. Most of the companions are tolerable at best. Navarre and Gaston are the best of them, although Gaston is a terrible companion gameplay-wise. Toki is by far the worst of them. I actually liked her in the beginning, but she turns into such a creep all of a sudden with that Master bullshit. I started to dislike Nozomi after she ratted our Nanashi and Asahi, but then I realized I didn’t actually care. Asahi was whatever. Hallelujah was forgettable. I totally hated the Nanashi circlejerk btw. Everyone obsessing over a protagonist is one of my most hated tropes in anything, and it’s done excessively in this game. That sh(http://)it reminded me of Sword Art Online.

They really did amp up the anime in this game. I hated everything about that Mephisto DLC, except for Mephisto himself. And the idea of a bunch of annoying anime teenagers lecturing god on the power of friendship was hilarious to me.

Speaking of the DLC, I only fought Mephisto and Cleopatra. I fused Cleopatra who ended up becoming probably my best demon in a Megaten game period. Thanks to her I defeated Mephisto in a few turns. Cleopatra as a boss herself was difficult though, probably because I didn't have an equivalent to her as when I fought Mephisto. Regardless, I ended the game with Cleopatra, Krishna, and Xi Wangmu. Inanna, Shiva, and Alice also helped out a bit.

Didn’t bother with Stephen’s DLC. I don’t have the patience for that. The game loves throwing obnoxious boss rushes at you, and I didn't want to do another one. The most egregious example was the Merkabah-Lucifer fights in Camp Ichigaya. This is basically where I learned to set my party’s experience to just before they all level up, just so I could get my MP back before the next boss. This whole segment was definitely the worst part of the game for me, and I contemplated taking an extensive break. Things quickly improved when I reached the Cosmic Egg though. Nearly every boss from then onwards was super fun.

There are a lot of things they certainly improved upon. They reworked Smirk and turned light and dark skills into actual elements, which was a huge bonus. I also liked that Tokyo’s map wasn’t a total clusterfuck like it was in IV. The dungeons had more going on than IV's. I caved and used a guide for the final dungeon because it looked like a disaster to me.

I did not like the app progression much in this game. Limiting my demons’ number of skills until I reached 75 dulled the fun I had with fusing. I don’t know, maybe this was a way to balance the game‘a difficulty, but I didn’t like it. Fusing didn’t really become that fun for me until after I finally had all 8 slots available. Kind of felt like I was wasting points getting basic features I had in 4 and Nocturne, like fully healing HP and MP after leveling up.

I don’t know how to compare this game’s difficulty with IV, because I played IV on Normal and Apocalypse on War. IV gave me a ton of trouble in Naraku, and then it kind of just stopped being hard after I beat Medusa. The difficulty curve in Apocalypse's War mode felt very appropriate throughout. There weren’t really any moments where I felt the game was too easy, and aside from the aforementioned boss rushes, I did not feel that the game was difficult to the point of being obnoxious. It was a pretty reasonable challenge throughout.

Few nitpicks, uhh the traps were really stupid and annoying, and I still don’t understand their reasoning for putting them in the game. I wish more bosses had close-ups when you fight them. Those felt more intense. The Navarre sword puzzles were lame. I think that’s it.

Overall it’s a great game even though all I did was whine in this post.


Title: Re: Playthrough Topic (Nocturne)
Post by: Maniac on 21 July, 2020, 05:00:19 pm
I honestly thought Apocalypse's characters and story were "okay" but only because I genuinely hate the characters of SMT IV. Like, SMT loves its "law/chaos hero" dynamic but Jonathan and Walter were sufficiently textureless representations of it that I stopped seeing them as characters and more like boxes on a SMT game checklist. They don't even really have character arcs like the law/chaos heroes of other games do that justifies where they end up by the end of the game so you can actually regard the confrontation with "them" (as much as being eaten by Merkabah and Lucifer really entails you fighting them, which is not really at all) in the endgame as tragic. Meanwhile, the only memorable thing about Isabeau is her reading a reference to Rose of Versailles as opposed to anything she actually does (this is literally the only thing anyone references about any characters in SMT IV at this point, "lol Rose of Versailles reference", that's definitely damnation by faint praise if I ever saw it). Apocalypse is insanely anime and isn't particularly good at it but at least they didn't feel like they were there just to meet some imaginary quota for "things a game needs to be a SMT game". On the other hand, I thought the worst thing about Apocalypse was just how tacked on the YHWH shit was, they clearly just wanted the MT2/SMT2 reference of having Satan and YHWH somewhere.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 21 July, 2020, 10:04:00 pm
I mean, that's a pretty fair critique. I didn't love SMT IV's characters either. Given that this was the first time I played an SMT game with proper Law vs. Chaos alignments, I suppose I was more forgiving of Jonathan and Walter's totally banal presence. In the end, I was more interested in the ideas they represented over the characters themselves, especially as an introduction to how this series likes to deal with alignments. I found that Law vs. Chaos dichotomy more interesting than the Power of Friendship vs. Edgelord the Hedgehog.

That said, I don't know yet how other games tackle the alignment system. I imagine if the characters were more interesting in those games, then Jonathan and Walter would be totally disappointing by comparison. And as much as I dislike Apocalypses' anime nonsense, I can still appreciate and respect that it at least retains its own identity.

Anyways, after finishing Apocalypse I considered taking a pretty long break from SMT. I think since the beginning of 2019, I've played KH3, FF10, Radiant Historia, FF3H, FF14, Nocturne, SMT4, and Apocalypse, so that's kind of a lot of JRPGs or JRPG-esque games. Sekiro too if you want to include Japanese games period. Might need to play a Western game as a buffer, like Doom or Spider-Man or something.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 28 October, 2020, 02:25:33 am
Well I started a new rotation and my boss told me I don’t have to show up, so I basically just got an extended vacation. Given that I can’t go out and see my friends or be a normal human being that means more single player video games! Here’s what I’ve been playing since around July.

Spider-Man and Horzion Zero Dawn:

Both of these games surprised me in their own ways. I realize I’ve developed a bias against open-world games these past few years, which I think deterred me from checking these out in the first place, but they both independently managed to draw me in and encourage me to explore their worlds through each game’s distinct mechanics.

Spider-Man was especially reminiscent of Spider-Man 2 on the PS2. Swinging was such a core mechanic in this game that I honestly think the game would have been completely lost if Insomniac didn’t perfect it. It was was dynamic and fluid, and it made the act of performing menial tasks like the various collectathons actually fun to accomplish. That in and of itself was enough to encourage me to explore the world and have fun doing so. The combat, though reminiscent of the Arkham games (which I do not think have aged well), felt a bit more involved than those games, although it does became repetitive and isn’t really the game’s forté. The story was adequate for a superhero tale, with some interesting characters. I’m looking forward to playing as Miles in the next installment.

Horizon Zero Dawn on the other hand pulled me in with its expansive world. I felt compelled to actually collect all the various items, do the optional dungeons, complete the bandits’ camps, etc because I genuinely wanted to see more of the game’s world. These generally encouraged me to explore the world more than its story, which felt rather short for something that takes place in such a massive world. That isn’t a drawback either, because the story itself is well-written and engaging.

Whereas Spider-Man enticed me with its controls that made exploration so fun, this game’s imagination and worldbuilding in particular inspired me to search every nook and cranny of the world to understand what happened in the history of this version of humanity. I found the events leading up to humanity’s demise to be especially compelling and I want to actually read a book about it now. This game’s backstory reminded me of Soma in a lot of ways, and I love that game’s story.

Both were engaging enough to get the Platinum trophies, and the requirements for said trophies were very reasonable. It isn’t something that I usually go for, but I think the trophy requirements for this game were adequately established for me to want to explore enough of each game.

Devil Survivor:

This game honestly broke me. I have such conflicted feelings. On the one hand, it’s Megaten and I love the monster designs, the fusions, etc. The story is fairly interesting with a number of interesting characters (except for Midori, who has such an inappropriately large amount of screen time ). The soundtrack is awesome if a bit limited in its track selection. And at times the game did pay off when I came up with the right demon combinations. There’s a lot of flexibility in terms of what you can do, which I great.

But this game is also so **** hard and can honestly feel like such a slog. I don’t often rage-quit single player games, but I did it too often with this game. Sometimes the game would throw in a ton of enemies at me out of nowhere when I thought I was done with a battle. Other times the game would hit me with absurd winning conditions (**** Kudlak). Oftentimes I just didn’t feel any payoff at all after defeating a boss because I had to resort to cheesing it. And it all culminated in probably the hardest boss I’ve fought in Megaten so far: Okuninushi. In hindsight, I probably would’ve had an easier time if I adjusted my team and my monsters’ abilities. But I already worked so hard to get the monsters I had, and I think at that point I wanted to just beat the game and move on, so I struggled my way through it, constantly resetting until I had the right RNG to kill him. Not efficient, and definitely not strategic, but I just didn’t care anymore. Besides I liked my team of Shiva, Amaterasu, Susano-o, Norn, Fafnir, Lakshmi, Black Maria, and Bishamon.

I enjoyed parts of Devil Survivor, but I also felt imprisoned by the game as a whole. After beating that game I felt like a huge weight had been lifted off my shoulders. I will probably play Devil Survivor 2 given that the game has a grinding DLC and I am a total sucker with semi-completionist tendencies (and might be crazy), but that will have to wait a very long time. In fact, I’m taking a break from Megaten because I don’t want to get burned out from the series before SMTV and Nocturne’s remaster are released.

Anyways, those are my thoughts. I got back into Xenogears and am also playing Hades now. Also dabbled with Parasite Eve to get in the mood of spooky shenanigans for Halloween. All are great games.


Title: Re: Playthrough Topic (Nocturne)
Post by: Youef on 12 November, 2020, 06:32:08 pm
I have been playing Hades and it is just so, so good. So much build variety, and everything just feels fresh every single time I pick it up. The story is entering some interesting territory. If it wasn't for Nocturne, this would be my clear GotY thus far. I've also been reading Circe by Madeline Miller which has been a great complement. I've been learning a lot of Greek mythology this year through video games like SMT and now Hades, and I would like to read more. I was initially indifferent to the subject, and I think that's largely because I had it shoved down my throat because of my high school's curriculum. But it's really fun returning to it on my own accord.

I haven't played the Demon's Souls remake yet, but I've heard the music and seen some of the design changes, and so far I feel mixed. Some of the remixes are excellent (Return to Slumber being a notable one), but some like the Tower Knight just don't do it for me. The monster and enemy design is also a mixed bag. I don't like the change in design to the Fat Officials, who now more closely resemble human sacks of vomit than sinister pieces of sh(http://)it. I also prefer the original Maiden in Black design. It seems Bluepoint has taken more creative liberties with this game versus their remake of SotC. That is honestly fine in and of itself, because it will never take away from the original in any way. The rest of what I've seen looks very good anyways (character creation, graphics, weapon animation), and I'm excited to return to Demon's Souls. It will be interesting to see differences in Eastern vs. Western design choices with the remake at least, even if I ultimately prefer the original.

Oh and I played like 3 hours of Tales of Berseria lol. It might be a little too anime for me, but the characters are pretty funny at least.


Title: Re: Playthrough Topic (Hades)
Post by: ganonfloyd on 13 November, 2020, 10:06:29 pm
legit curious what you think of tales, i've never been able to find anything interesting about the series but i have friends who swear by them


Title: Re: Playthrough Topic (Hades)
Post by: Youef on 23 November, 2020, 10:07:06 am
holy sh(http://)it new TWEWY game

I don’t think anyone here cared about the first one but I loved that game. This is just surreal.


Title: Re: Playthrough Topic (Hades)
Post by: Maniac on 24 November, 2020, 08:13:28 am
there were enough here that they turned me off of the game, they're just all gone now


Title: Re: Playthrough Topic (Hades)
Post by: Youef on 15 December, 2020, 01:04:42 am
I finished TLoU2 and I was wrong. This game is excellent, especially the second half.


Title: Re: Playthrough Topic (Hades)
Post by: Scourge the Hedgehog on 13 January, 2021, 11:35:14 am
**** Devil Survivor. I played the one on 3DS and quit with no regrets. It’s such a time-sink.

That one map where you have to stop the enemies from escaping and then 2 portals appear with crazy strong enemies popping out of it, I was done. Both that game and Fire Emblem Echoes are bullies.


Title: Re: Playthrough Topic (Hades)
Post by: ganonfloyd on 14 January, 2021, 10:18:57 pm
That one map where you have to stop the enemies from escaping and then 2 portals appear with crazy strong enemies popping out of it, I was done.

lmao the second game LOVES this sort of mission and constantly puts helpless people in dangerous situations and they just stand there and await their doom its maddening


Title: Re: Playthrough Topic (Hades)
Post by: Youef on 01 February, 2021, 09:27:38 am
**** Devil Survivor. I played the one on 3DS and quit with no regrets. It’s such a time-sink.

That one map where you have to stop the enemies from escaping and then 2 portals appear with crazy strong enemies popping out of it, I was done. Both that game and Fire Emblem Echoes are bullies.
Honestly I probably should have done the same. I don’t even want to touch Devil Survivor 2 anymore.

I remember exactly which fight you’re talking about too. **** that noise.


Title: Re: Playthrough Topic (Hades)
Post by: Youef on 15 April, 2021, 11:22:35 pm
I’m literally still in the Prologue and Tactics Ogre is killing me. I’m starting to think I just don’t have the skill or patience for SRPGs at this point.


Title: Re: Playthrough Topic (Hades)
Post by: ganonfloyd on 17 April, 2021, 02:13:55 pm
i am also very bad at them!


Title: Re: Playthrough Topic (Grand Theft Auto V)
Post by: ganonfloyd on 20 October, 2021, 04:34:11 pm
jesus christ how many fu(http://)cking alonne knights does the iron keep even need
alotte knights

hey i was looking through this topic for something i vaguely recalled and saw this and this is the funniest thing i have ever posted on bp


Title: Re: Playthrough Topic (Hades)
Post by: Youef on 24 October, 2021, 09:56:38 pm
Lmao