Ultimate Paradise

Alternate boards => Red Sands => Topic started by: Gargravarr on 13 September, 2009, 10:10:38 am



Title: Gar's Gaming Blog (Animal Crossing: New Leaf)
Post by: Gargravarr on 13 September, 2009, 10:10:38 am
Well, since everyone else is doing it, I figured I might make a blog of sorts. As I live a rather uninteresting life, I figured I’d do a blog about my progress in the game I’m playing the most at the moment: Dissidia Final Fantasy. However, I may expand it to cover other games in the future. I hope you enjoy reading this topic for however long it lasts.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 10:12:57 am
First entry: Friday 4th September - Saturday 12th September
Well, it’s been just over a week since Dissidia was released, and therefore since I got my copy, and I’m greatly enjoying it so far. Since I want to start posting current events as soon as possible, this first entry will just be a sort of catch-up.

The first thing I did, after the required PSP update, was to use the Data Install function to speed up loading times. I chose the middle amount (373MB) and waited for it to finish. This has actually made a very noticeable difference, especially when compared to my other PSP games. I now only have to wait a few seconds on the loading screen, rather than over a minute.
After the tutorial, I had to decide what order I was going to do the Destiny Odysseys in, since I’m a bit OCD like that. This didn’t take long as I had already come across an order that I was told made the best chronological sense. This order is as follows, along with the difficulty ratings:

1. DOVII (Cloud – 1/5)
2. DOIV (Cecil – 1/5)
3. DOX (Tidus – 2/5)
4. DOII (Firion – 2/5)
5. DOVII (Squall – 3/5)
6. DOIX (Zidane – 3/5)
7. DOV (Bartz – 4/5)
8. DOIII (Onion Knight – 4/5)
9. DOVI (Terra – 5/5)
10. DOI (Warrior of Light – 5/5)


Destiny Odyssey VII – Fate (4th – 6th September)
So after going through the Prologue, I started on Destiny Odyssey VII, Cloud’s story. For the most part it wasn’t too bad, and I agree that it’s a good one to start with if you’re a total beginner like I am. I encountered my first boss fight on stage 3, against Firion. It was a fairly easy battle, but still a step up from the regular enemies.
The only problems I had in this story, apart from the final boss (I’ll come to him later), were against the “Phantasmal Girl” enemies, which are copies of the character Terra. It wouldn’t have been too bad, except they both spammed Terra’s Meltdown attack, which hurts. Especially when they’re firing them off in rapid succession, giving me barely any time to recover. The second Phantasmal Girl (on stage 5) was worse, because not only was she a higher level than the previous one, but she also dodged very easily, which is bad news when you’re using Cloud. Still, with a little luck, I eventually managed to beat both of them. They only had 1HP each, so it was just a matter of actually being able to land a single HP attack.
The final boss of Cloud’s story, Sephiroth, was another matter entirely. I’d fought copies of him (called “Imaginary Champions”) in the earlier stages of Cloud’s story, but those fights just lulled me into a false sense of security. All of those fights took place on pretty open stages with a lot of room to move in, unlike Planet’s Core, which just consists of lots of platforms that were all small enough for Sephiroth to be able to hit me with melee attacks but still stay out of my range. It also didn’t help that I was very poor at blocking and dodging at this point, so after being massacred a couple of times, I decided to quit.
I decided to buy Sephiroth from the PP Catalogue so I could fight some practice matches against him at a lower level, but these matches were just as bad. They might have actually been a little worse, due to him now being able to use my newly acquired Magic Pot summon. Whenever I got a decent amount of BP, the summon would activate and he’d immediately gain a equal amount of BP, effectively cancelling out any advantage I might have had.
Still, I levelled up some more, got a bit better at dodging/blocking (and stopped trying to block HP attacks… >_<), gave Cloud some better equipment, and eventually, on my first attempt the following Sunday (6th September), I managed to beat Sephiroth and finish Cloud’s story. Next up: Cecil’s story.

Destiny Odyssey IV – Moonlit Knights (sometime between the 6th and 10th of September)
Overall, like Cloud’s, Cecil’s story wasn’t too bad. Although Cecil himself took a little getting used to after Cloud’s very straightforward play style. The first couple of stages passed without incident, except that the Phantasmal Girl I came across in stage 2 was a much more sensible fight than the ones in Cloud’s story. At the end of stage 3, I came across Cecil’s first boss: Exdeath. I was nervous about this fight, mostly due to my bad history with its stage, Planet’s Core. But it was actually surprisingly easy.
As in Cloud’s story, my biggest problem with Cecil’s story came with the final boss, Golbez. He was just as bad as Sepiroth, if not a little worse. I was completely new to his unusually attack style, plus he had a nasty Ifrit summon which boosted his already high BP to 150%. Basically, constant hard-to-avoid attacks + Ifrit = total ****. As with Sephiroth, I was forced to retreat in order to level up some more.
I bought Golbez from the PP catalogue for practice. I also practiced quite a lot against Warrior of Light, for a more “normal” battle experience. I levelled up quite a lot and got a bit better at avoiding Golbez’s attacks, though I was still far from perfect. I also learned to stay well away from him if he ever got into EX Mode until it wore off. Finally, probably more out of luck than anything, I was able to beat him and finish Cecil’s story. Next up: Tidus’s story.

Character Impressions 1: Cloud and Cecil
So here’s how it’s going to go: after every two Destiny Odysseys I beat, I’ll do another section containing my thoughts and opinions of the two characters whose stories I’ve just beaten. So first I’ll do Cloud & Cecil, then Tidus & Firion, and so on.

Cloud
Cloud was pretty straightforward to play as, and I agree that he’s probably a good one for beginners. However, he did feel a little clumsy, and it seems like his attacks, while they hit hard, are fairly easy to dodge, meaning you have to catch your opponent off guard. As I said above, his fight against Sephiroth on Planet’s Core wasn’t fun. Still, I haven’t really tried out his EX Mode bonuses properly, and his EX Burst is probably one of the easiest in the game to pull off (just hammer the circle button).

Cecil
Cecil took a little getting used to after Cloud’s very straightforward play style. His Brave attacks are useful, but I personally keep forgetting that I can use his Paladin form for Brave attacks as well, and not just his aerial HP attack. Speaking of HP attacks, I found Cecil’s a little difficult to connect with. Soul Eater has a very short range, and Saint’s Fall is pretty easy for opponents to dodge and counter if you don’t catch them off guard. Still, his EX Mode bonus of being able to switch jobs at will instead of just when doing HP attacks is kinda nice, but I found his EX Burst to be difficult to get a Perfect on.

And now, back to the story mode.

Destiny Odyssey X – The Road To Tomorrow (11th September)
Once again, Tidus’s story wasn’t too bad. My biggest problem with it as a whole was that the enemies didn’t yield much EXP, which meant that I was forced to engage as many of them as possible, and due to the layout of Tidus’s stages, each one having two paths, it was hard to do this and still get a positive DP count. Bad DP counts mean less good post-story bonuses. Tidus himself controlled fairly well, however.
This time, my biggest problem came from the boss at the halfway point, rather than the final boss. This fight was against the Emperor, and was a nasty experience for me. Similar to Cloud’s fight against Sephiroth, I think the stage played a fairly large part in my losses. Pandaemonium is a pretty cramped stage with lots of small corridors, which just made it harder to avoid the Emperor’s trap-like attacks. I had to be very careful when attacking, otherwise I’d just end up running headlong into one of the Emperor’s Flare attacks, which, after being caught in numerous trap-like Brave attacks, hurt a lot. In hindsight, maybe I should’ve just quit and levelled up a bit before trying again, but I eventually managed to beat him. I can’t quite remember how, though…
The rest of Tidus’s story passed without much incident, and then it was time to face the final boss, one of the epitomes of videogame manliness: Jecht. He actually wasn’t too bad. He’s the only final boss so far that I haven’t had to quit and train for, only taking me two or three attempts to defeat, despite me being a lower level than him. His attacks were fairly easy to dodge, despite the stage (Dream’s End) not having a lot of space to run around in. I knew I had to stop him from getting any EX Cores, though. His attacks were already bad enough when they connected, I didn’t want them to get beefed up. Eventually I was able to take him down with a well-timed EX Burst, and Tidus’s story was done. As a reward to myself, I bought Jecht from the PP Catalogue. Next up: Firion’s story.

So that’s it for now. I’m actually halfway through Firion’s story right now, so I’ll be posting my experiences of it, along with character impressions of Tidus and Firion, later today. So I hope you’re enjoying this topic so far, and I’ll see you again later. Thanks for barely paying attention.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 13 September, 2009, 10:20:24 am
I plan on buying the game... but I don't own a PSP. Is it worth the investisment?
Note: Huge FFFan since SNES era


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 11:22:41 am
Well, it's not like Dissidia is the only Final Fantasy game for PSP. There's also Crisis Core, the remakes of FFI & FFII, FF Tactics: War of the Lions, and the upcoming FF Agito XIII. Plus you can now get FFVII as a downloadable title from the PSN shop. Not sure if there are any others available on there, though...

Ultimately, you should do some research and see what other games are on PSP that might interest you. For example, two games I'm looking forward to are LittleBigPlanet and Kingdom Hearts: Birth By Sleep.

I never think a console is worth getting for only one game, but Dissidia is very good, IMO. You just need other reasons to get one.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 13 September, 2009, 11:27:20 am
I don't like VII in general, FFI and II I am replaying on GBA right now, I have FFTactics original too (damn summoners!). But yes, Kingdom hearts I am waiting for it. I just hope it's going to be released over there.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 11:37:36 am
*shrugs* Well, I don't know what games are going to interest you. All I can say is that you should look around for more games that will interest you. You've already got two (Dissidia & BBS), so it shouldn't be too hard. What are your thoughts on Agito XIII?


But yes, Kingdom hearts I am waiting for it. I just hope it's going to be released over there.

It most likely will. 358/2 Days has gotten a western release, hasn't it? The only one I think hasn't been released in the west is Coded, and that just because mobile gaming is only really big in Japan.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 11:37:49 am
Quite an interesting read. Keep it up.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 13 September, 2009, 11:42:14 am
Oh, there are some Tales Id'like to play, the Wild arms serie, and so on... But I can't afford multiples games right now.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 11:47:02 am
Quite an interesting read. Keep it up.

Thanks. Is the writing style okay?


Oh, there are some Tales Id'like to play, the Wild arms serie, and so on... But I can't afford multiples games right now.

Well that's all you really need to know right now. I'm not saying get all the games you want at once, it's just good to have a decent number of games you're interested in before actually getting the console they're on. And it sounds to me like there are quite a few PSP games you want to get.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 13 September, 2009, 11:49:07 am
Yes, but I need to know if this game is good on the long run, as I fear a fighting game become boring after a while. Seeing your comment, I guess it's good enough, but I wanted to ask anyway.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 11:49:57 am
Yeah, I like the writing style.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 13 September, 2009, 11:51:43 am
Yeah, I like the writing style.
Also, by the way.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 11:57:22 am
Yes, but I need to know if this game is good on the long run, as I fear a fighting game become boring after a while. Seeing your comment, I guess it's good enough, but I wanted to ask anyway.

Ah, I'm not really the best person to ask since I've only had the game for just over a week. Still, it looks like the story mode goes for a long time, and then there's various other game modes I havent really tried out that offer different challenges, like Arcade Mode and Duel Colosseum.

Plus, Dissidia isn't really just a fighting game. It's like a cross between a fighting game and an RPG.


Yeah, I like the writing style.
Also, by the way.

Thanks, both of you.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 13 September, 2009, 11:58:28 am
Thanks for everything, and good luck for your blog!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 12:00:40 pm
No problem, and as I said, keep it up.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 12:22:03 pm
New entry: Saturday 12th September – Sunday 13th September
I thought I might as well post my experiences in Firion’s story thus far, then come back later with my experiences of the end of the story & my character impressions. Basically, this entry is my experiences from yesterday. So, without further ado…

Destiny Odyssey II – The Unending Dream (Part 1 – 12th September)
Thus far (as of stage 3), Firion’s story has been pretty good. The odd layout of his levels and placement of enemy encounters makes it difficult to get positive DP counts, so I ended up being more strategic about the level boards than I have been in previous Destiny Odysseys, and started going after the DP bonuses in certain battles. I’ve also found Firion himself to be surprisingly easy to fight with.
The only difficult bit I’ve come across so far was a very aggressive Imaginary Soldier (Cloud copy) in stage 2. Like the Phantasmal Girls in Cloud’s story, he only had 1HP, but he was ridiculously good at dodging. He could also Break me in just one combo, and a couple of said combos later, he’d be ready to OHKO me with a Braver. So I was left frantically dodging and blocking as best I could, and firing off Staightarrow attacks (Firion’s only current HP attack) as often as possible. He beat me a couple of times, but I eventually managed to hit him full in the face as he dashed towards me after an unsuccessful Braver. Jecht, the boss of stage 2, was easy in comparison.
Stage 3 brought with it a boss fight against Ultimecia, and an optional fight against a Fallacious Tree enemy (Exdeath copy) that was about 7 levels higher than me. He had a lot of HP, so the fight lasted a long time, my health descending into double digits at one nerve-wracking point. It was during this fight that I started truly appreciating Firion’s EX Mode bonus: Blood weapons. Whenever I performed a successful HP attack in EX Mode, I would regain health equal to the damage I’d done. Thanks to a couple of EX Bursts (lots of HP damage there), I was back up to full health by the time I struck the final blow. I even went up two levels for my trouble. Similar to stage 2, the Ultimecia boss fight was easy in comparison. Although that might have also been because I was two levels higher than her, and we were fighting on a stage I’m pretty comfortable on: World of Darkness.

So that’s it so far. The only thing I’m really worried about now is the final boss fight against The Emperor in Pandaemonium. As you may have read in my entry about Tidus’s story, I haven’t exactly fared well against him in the past. On the other hand, I’ve done pretty well against the various Imitation Despot enemies (Emperor copies) in Firion’s levels, but those fights were all in pretty open arenas, making it easier to avoid the traps. Ah well. I’ll just have to wait see how it turns out, I suppose.

Next time: Firion’s story concluded! Gar’s opinions of Tidus and Firion! I'm gonna be king of the pirates!!

*cough*


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 12:34:18 pm
There's nothing better in any RPG than to defeat a higher level'd enemy and go up a few levels.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 13 September, 2009, 12:41:51 pm
Beating it without any effort?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Masterman on 13 September, 2009, 02:28:17 pm
I'm having a great time reading this.

I wish I still had my PSP, Dissidia sounds like a blast to play...;_;


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 02:35:00 pm
There's nothing better in any RPG than to defeat a higher level'd enemy and go up a few levels.

Nope. And the Fallacious Tree was the first enemy I've faced so far that was that much higher a level than me. Normally I try to avoid such enemies. But in addition to that, I'm pleasantly surprised by Firion. Until now, he was never really a character I was that bothered about, having never played FFII.


Beating it without any effort?

Well, you have to bear in mind that so far I've only done the easiest bits of the story mode. And as I said, there've been some nasty enemies. But I'm starting each Destiny Odyssey with the respective character at level 1, and the levels of the enemies get progressively higher as you go through the stages. I've really only been able to get as far as I have by levelling up sufficiently, just like any RPG.


I'm having a great time reading this.

I wish I still had my PSP, Dissidia sounds like a blast to play...;_;

Thanks. And it is. It can be frustrating at times, but nothing too terrible. Then again, I'm still in the earlier levels...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 02:52:24 pm
So you like him?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 02:54:09 pm
So you like him?

Yeah. Until now I was never really that interested in Firion. Plus he's voiced by Johnny Yong Bosch, which is pretty cool, though I keep half-expecting him to shout "Bankai!" when going into EX Mode.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 03:10:42 pm
Heh, lulz.

Johnny Yong Bosch is like a voice acting machine. Off the top of my head:

Guy Cecil
Ichigo Kurosaki
Emil something-or-other (Can't remember his last name)
Almaz Almandine Adamant (or something like that)
Daisuke Ono form Lucky Star

And I think he was a power ranger at some point.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 03:15:29 pm
Heh, lulz.

Johnny Yong Bosch is like a voice acting machine. Off the top of my head:

Guy Cecil
Ichigo Kurosaki
Emil something-or-other (Can't remember his last name)
Almaz Almandine Adamant (or something like that)
Daisuke Ono form Lucky Star

And I think he was a power ranger at some point.

Yeah, he was the second black ranger in the original Mighty Morphin lot. And the green ranger in Zeo. And the first green ranger in Turbo. And I think he made a guest appearance in one of the more recent series...

But yeah, as I don't really remember him that much from Power Rangers, he'll always be Ichigo to me.

Oh, and I think he also voiced someone in Devil May Cry.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 03:20:25 pm
Ah, that's right. I think he's Nero, but I'm not sure.

To me, he'll always be Guy Cecil. That's where I first remember hearing his voice. Ichigo was the second I think.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 03:26:10 pm
Where's Guy Cecil from?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 03:27:49 pm
From the game Tales of the Abyss.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 05:28:11 pm
New entry: Sunday 13th September

Destiny Odyssey II – The Unending Dream (Part 2 – 13th September)
The rest of Firion’s story went by without much incident, apart from hitting a Capricious Reaper enemy (Kuja copy) right in the face with Straightarrow at point-blank range. The final boss fight against the Emperor, while not as bad as Sephiroth or Golbez, certainly wasn’t easy either. I was able to beat him on the first try, but it was a very close match.
The main problem was that he was very good at dodging my Straightarrow attacks, so even when I went into EX Mode, I was never able to regain any health apart from the small amounts granted by the “Regen” status. I didn’t manage to land a single EX Burst on him either. And it didn’t help that he has a very annoying, almost mocking, dodge noise. The fight wore on for quite a while, though not as long as the earlier one against the Fallacious Tree, before I was finally able to deal the finishing blow. I would’ve managed it sooner, but he had accessories that left him with 1HP after my attack instead of him dying.
Anyhoo, I was able to finish Firion’s story and I bought The Emperor from the PP Catalogue as a reward.

Character Impressions 2 – Tidus and Firion
Tidus
I thought Tidus controlled pretty well, and his movement speed was noticeably faster than Cloud or Cecil (as I ended up using his Dark Knight class more often than his Paladin class). I also found it easy to get in the first hit of the match due to his quick attacks. The only Brave attack I had trouble hitting with was the aerial attack Stick & Move, as I kept misjudging the range. As for HP attacks, I rather liked the ground attack Spiral Cut, since even if the opponent dodged the first couple of hits, they would usually be caught by the final one due to the attack “tracking” them. Energy Rain also worked rather well. I didn’t really manage to work with his EX Mode bonuses very much, but his movement speed definitely increased. I found his EX Burst hard to get a Perfect on, but that was more a matter of bad timing rather than fiddly controls, unlike Cecil’s.

Firion
Firion might just be my favourite character so far. His main strength is his ground game, as many of his attacks have a fairly long range and can drag opponents toward you, often catching them off guard. By contrast, however, his aerial game is rather poor, with his only aerial Brave attacks (thus far) being some fairly slow magic attacks. He also suffers a little by only having a single HP attack (Straightarrow) for quite a long time, and although it has a long range, it can be difficult to land a hit on an opponent that’s good at dodging. I found his EX Mode bonus, Blood Weapons, to be useful in a pinch, but that does rather depend on actually landing an HP attack. Once you do, however, you can often regain all your health by using said HP attack to trigger an EX Burst. I found Firion’s EX Burst to be in the middle ground of difficulty: Harder than Cloud’s, but easier than Cecil’s & Tidus’s, as it’s just a matter of rapidly entering a series of commands. Plus, I personally think it’s an almost ridiculously cool animation, as it ends with him firing all of his weapons from his bow at the same time.

Next time: Squall’s story begins! The brooding loner with the roaring blade!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 05:40:34 pm
Teehee, the peepee catalogue.

*Cough*

I've always liked playing characters with bows and arrows, so I'd probably like Firion as well.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 05:48:25 pm
Teehee, the peepee catalogue.

*Cough*

I've always liked playing characters with bows and arrows, so I'd probably like Firion as well.

Yeah, he's pretty cool. And when you do manage to hit someone with Straightarrow, it's pretty satisfying. Especially when you get them right in the face (as I described) or when you've just slammed them against a wall.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 05:49:15 pm
I can imagine. Headshotting with arrows are really awesome.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 05:56:23 pm
I can imagine. Headshotting with arrows are really awesome.

Yup. Also, when you KO someone in Dissidia, there's a slow-motion shot of the enemy being hit, then a slow-motion shot of the winning character. When Firion KOs someone with Straightarrow, the slow-motion shot of him shows him slinging his bow back over his shoulder in a rather cool way.

It's kinda like when you win a match in Metroid Prime: Hunters with the Imperialist.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 06:01:05 pm
That sounds pretty badass.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 06:07:23 pm
It is.

BTW, what did you think of my "next time" bit?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 06:09:20 pm
It's good, it sounds like the title of a shounen anime episode.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 06:15:45 pm
Thanks. That's what I was going for. Of course, the only real experience I have of that (that I can remember) is One Piece. I even hear Luffy's voice saying it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 06:36:22 pm
Yeah, One Piece follows that trope to a point I think.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 06:44:14 pm
Yup...

Bleach doesn't do it. Not in the actual episodes, anyway. They just have "Bleach" and whatever number the episode is.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 13 September, 2009, 06:48:23 pm
They do have very stylized ways of writing Bleach *insert number here* though.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 06:52:50 pm
Oh yeah, definately.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Z911 on 13 September, 2009, 07:08:19 pm
Dissidia from what I've seen is DBZ: Tenkaichi with FF characters and less cutscenes, but I'm probably going to main Emperor.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 07:27:50 pm
Dissidia from what I've seen is DBZ: Tenkaichi with FF characters and less cutscenes, but I'm probably going to main Emperor.

Having never played a DBZ game, I wouldn't know.

But I was under the impression that you hated JRPGs. Or is that someone else?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Z911 on 13 September, 2009, 07:30:13 pm
This isn't a JRPG though....=P


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 September, 2009, 07:31:44 pm
Well no, but it's a fighting game based heavily on one of the most well-known JRPG series, and has a lot of RPG elements itself.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 September, 2009, 11:11:08 am
New entry: Monday 14th September

Destiny Odyssey VIII – The Lion Stalks The Savannah (Part 1)
Well, I’ve now done two levels of Squall’s story, and I thought I may as well check in and post my findings so far. Granted, my PSP ran out of power just as I was starting level 3 and I’m waiting for it to charge up again, but that’s not important.
So! Destiny Odyssey VIII… Well, it’s certainly a little weird to go from Firion, who was a mid-to-long-range fighter, to Squall whose attacks are almost entirely close-range. His levels also require a different strategy to Firion’s, as most of the battle pieces are hidden and only reveal themselves once you’ve defeated the original ones, so it’s more difficult to chain battles and save DP, even when you have a guide map like I do. Still, it hasn’t gone too badly so far.
The only nasty bit so far was an aggressive Fallacious Wanderer enemy (Bartz copy) on level 2. You know the type, I’ve talked about it before. 1HP, spams a particular attack… The main difference this time was that, instead of being ridiculously good at dodging like the previous ones have been, this enemy had a stupidly high BP count: almost 2500 right from the start. Needless to say, he would easily be able to OHKO me, and he did a couple of times. Luckily, however, I was able to develop a strategy of sorts and take him out. I waited until he had just finished attacking, dashed close, slammed him into the ground with a Brave attack (Heel Crush), and hit him with an HP attack while he was recovering. I got a lot of EXP for my trouble. I still need quite a lot of practice with Squall, but I think I’m getting better.

So that’s all for now. I’m hoping to finish Squall’s story as soon as my PSP has finished charging, so I should have part 2 up later today.

Laters.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 14 September, 2009, 11:44:02 am
One would imagine Squall could fight at Mid-range, considering his weapon is a gunblade.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 September, 2009, 11:52:40 am
Ah, contrary to the name, the gunblade doesn't actually work as a gun.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 14 September, 2009, 12:18:21 pm
It just works as a blade?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 September, 2009, 12:25:24 pm
Yeah. Pulling the trigger fires the gun mechanism & sends a vibration/pulse through the blade, increasing the damage done.

Still, that's just the original FFVIII gunblades. Later ones in the series do also work as guns, leading up to the protagonist of the upcoming FFXIII, Lightning, whose weapon actually transforms between a gun form & sword form.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 14 September, 2009, 12:58:57 pm
So in FFVIII it was like a work in progress?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 September, 2009, 01:07:09 pm
I suppose. But I think the FFVIII ones are the only one that are officially called gunblades. A lot of the other ones, like the ones that appear in the FFVII compilation, are more like guns with blades attached to them.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 14 September, 2009, 02:37:07 pm
So like bayonettes, only much cooler?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 September, 2009, 03:03:20 pm
Yeah, I guess.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 14 September, 2009, 03:07:13 pm
Right.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 September, 2009, 06:05:06 pm
New entry: Monday 14th September (2)

Destiny Odyssey VIII – The Lion Stalks The Savannah (Part 2)
Well, I’ve now finish Squall’s story, so I can give you a run-down of my progress through the last three levels.
I came across another 1HP Fallacious Wanderer like the one in level two. Despite now knowing how to deal with him, the fight was still around the same difficulty due to being on a very cramped stage: Pandaemonium. There was a boss battle with Kuja at the end of level three, which I actually found surprisingly easy. I didn’t lose much health and I went up two levels for my trouble.
Level 4 passed without much incident. Though there was an Ephemeral Phantom enemy (Jecht copy) that unexpectedly used a Magus Sisters summon on me. The Magus Sisters summon halves the opponent’s BP for a brief time. Unfortunately for him, my BP, even when halved, was still high enough to OHKO him, rendering the whole process rather pointless. The only other major thing on level 4 was a fight against a high-levelled False Stalwart enemy (Garland copy). This guy was five levels higher than me, and the fight was much more brutal than Firion’s similar battle against the Fallacious Tree enemy, mostly due to the fact that the False Stalwart didn’t just stand there. I was down to just sixty-something HP when I managed to deal the final blow. The boss fight against Warrior of Light was easy in comparison.
And so I progressed to the final level, where I found yet another 1HP Fallacious Wanderer. This battle, however, was much easier than the other two, as I had perfected my strategy for dealing with these enemies (they all even spammed the same single attack) and this battle was also set on Order’s Sanctuary, a very easy stage to navigate & fight on. The final boss of Squall’s story, Ultimecia, was by far the easiest final boss I’ve faced so far. It only took one try and even then I barely lost any health due to all her HP attacks missing me. The only drawback in the fight was when she used her Lich summon to reduce my BP to 0, but even then I quickly built it up again. And so I finished Squall’s story, and purchased Ultimecia from the PP catalogue as a reward. Oh, and I also encountered one of my favourite moments in a Dissidia cutscene so far: Zidane tackling Garland when the latter was about to attack Squall from behind.

Next time: From lion to monkey! Zidane steals the show!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 14 September, 2009, 07:12:21 pm
Zidane kicks ass.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 September, 2009, 07:20:05 pm
I'll reserve judgement until after I've played as him.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 14 September, 2009, 07:25:20 pm
I just like Zidane as a character basically.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 September, 2009, 07:28:25 pm
Not having played FFIX, I wouldn't really know. Still, I'll get some insight when I play through his story.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 14 September, 2009, 07:38:37 pm
Zidane kicks almost as much ass as Tidus.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 15 September, 2009, 07:32:58 pm
New entry: Tuesday 15th September

Destiny Odyssey IX – Melodies of Life
A new day, and the start of a new Destiny Odyssey. Playing as Zidane was a pretty new experience for me, as he’s primarily an aerial fighter. All the other characters I’ve played so far have either been ground-orientated (like Firion and, to a lesser extent, Squall) or pretty neutral between the two.
The first two levels in Zidane’s story were pretty straightforward, but the final three required strategic thinking, as certain locked areas could only be opened by defeating certain enemies. You had to recognise the pattern on the level and figure out which enemies would open which locked areas. Level 1 passed without incident, mostly being used by me to get used to Zidane’s fighting style. Level 2, however, brought with it the first 1HP enemy of Zidane’s story: a Delusory Knight (Cecil copy). Unlike previous 1HP enemies, this one was rather easy, despite the cramped conditions of the stage I had to fight him on (Kefka’s Tower). He was rather good at dodging, so I had to corner him before taking him out with an HP attack. The level 2 boss was Kefka, which meant I finally got to see him in a proper cutscene, which was pretty awesome. The battle itself was nothing too bad. I didn’t get totally pwned, at least.
Level 3 brought the first real example of the strategy required in Zidane’s levels, as the boss was totally surrounded by locked areas. I also completely got my ass handed to me by a Delusory Warlock (Golbez copy), as he was 8 levels higher than me. Even when I managed to land a hit on him, Zidane’s combos barely seemed to make a dent in his BP. Eventually I had to flee and restart the level, avoiding him on my second attempt. I know I should have expected to be owned by this enemy, but the guide I’m using said that Zidane should be able to win “without too much trouble” and that CPUs “generally have a hard time avoiding Tidal Flame”. The latter statement was total garbage, as the Delusory Warlock would often just jump over that particular attack. ¬_¬
So with Level 3 restarted, and my self-esteem several notches lower, I made it to the boss. I got to see the pre-final-boss cutscene from Squall’s story from Zidane’s perspective before taking on Garland. He was pretty tame compared to my fight with his copy in Squall’s 4th level, though that was probably due to him being 8 levels lower than he was in that fight.
The 4th and 5th levels of the story passed without much incident for the most part, although in level 5 I had to be careful not to lose much health in the matches, as there wasn’t a Potion on that map to bring me back to full health before the final boss. The fight against Kuja was in the middle ground of final boss difficulty: not as bad as Sephiroth or Golbez, but not as easy as Ultimecia. I didn’t have to flee & level up some more, but I did have to retry a couple of times, which puts him roughly on the same level as Jecht. Kuja also had a pretty annoying Carbuncle summon (which would instantly lower my BP to the same level as his) and he would often activate it when he’d just performed an HP attack, when his BP was just building back up to base level and was in single digits. This wouldn’t have been too bad if I had been able to land a Brave attack, but inevitably he’d always get in the first hit, sending me in Break status and letting him take the stage BP as a result. Still, at least he didn’t have an annoying dodge quote, like The Emperor. I was eventually able to win the fight, finish Zidane’s story, and bought Kuja rom the PP catalogue as a reward.

Character Impressions 3 – Squall and Zidane
Squall
Squall took a bit of getting used to after Firion, as Squall is primarily a close-range fighter while Firion fights from a distance. His Brave attacks mostly revolve around combos and often end with Squall slamming the enemy into a wall or the ground. However, he also has a couple of magic attacks for ranged combat, one of which draws the opponent closer.
He has the most initial HP attacks out of any character I’ve played so far, although two of them (Fated Circle and Aerial Circle) are almost identical. However, if used correctly, they can both block an opponent’s magic attacks. The other HP attack I tried out, Rough Divide, is strong and fast but has a slow start. This makes it fairly easy to dodge unless it’s used properly, like Firion’s Straightarrow attack.
I didn’t really notice Squall’s EX mode bonuses, but I found his EX Burst one of the easiest to pull off so far, and I have yet to fail in getting a “Perfect” on it.

Zidane
Out of all the characters I’ve used so far, Zidane has been the most different. This is because he is primarily an aerial combatant. He’s kinda like the opposite of Firion in this respect, having lots of aerial attacks, but only a few ground attacks. I found myself initiating Chase Sequences a lot more often with Zidane as well, something I previously tried to avoid with the other characters.
As I’ve just said, most of Zidane’s Brave attacks are aerial ones. And his only current ground-based Brave attack finishes by knocking the opponent into the air, leading to a chase sequence, which in turn can lead to another aerial attack. Which could then lead into another chase sequence… and so on, allowing of course for the possibility that your opponent might dodge or block.
I found Zidane’s most useful HP attack so far to be the aerial attack Free Energy. It has short range, but it’s possibly the fastest-acting HP attack I’ve used so far. The other two HP attacks I tried, Tidal Flame and Shift Break, were both often dodged by my opponents due to their fairly long wind-ups.
As with Squall and Tidus, I found myself not noticing or using Zidane’s EX Mode bonuses very often, but his EX Burst was pretty easy to pull off as it followed the same idea as Cloud’s (hammering the circle button). However, as cool as some people might think Zidane is, I’m afraid I simply can’t take him seriously thanks to his EX Mode appearance. Yes, I know it’s his “Trance form” and is supposedly uber-powerful, but that doesn’t change the fact that it’s bright pink, fluffy, and almost as revealing as Kuja’s outfit.

Next time: Bartz takes the stage! The adventure of the lost Mime!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 16 September, 2009, 04:47:08 am
*Wait for some copy pasted ... err I mean mimicked infos*


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 16 September, 2009, 09:14:37 am
*Wait for some copy pasted ... err I mean mimicked infos*

Eh?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 16 September, 2009, 01:40:27 pm
As in ... use mimic, copy last post. Try to be fun...

Man I can't wait for Terra and Kefka infos...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 16 September, 2009, 01:47:11 pm
Well I won't be doing Kefka info for a while, I'm afraid.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 16 September, 2009, 01:52:13 pm
I know, Terra is last and you will unlock him after this. But I have something interesting to read while I wait... all the needed info to counter everyone... Mhuhuhahaha!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 16 September, 2009, 02:06:17 pm
Yeah, Zidane in his trance form is quite lame looking.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 16 September, 2009, 02:08:32 pm
I know, Terra is last and you will unlock him after this. But I have something interesting to read while I wait... all the needed info to counter everyone... Mhuhuhahaha!

It's not just that. I'm not sure yet how what I'm going to do once I've finished the Destiny Odysseys. I might even end up taking a bit of a break from Dissidia.


Yeah, Zidane in his trance form is quite lame looking.

Yeah. His alternate costume is a little better, where he has silver fur in EX Mode instead of pink, but still...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 16 September, 2009, 03:43:03 pm
Still looks ¨kind of lame.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 16 September, 2009, 07:25:04 pm
New entry: Wednesday 16th September

Destiny Odyssey V – Journey, Courage, Friends
Finally, we reach the last part of the Squall/Zidane/Bartz trio of storylines. Bartz’s levels don’t seem to have any specific gimmick that requires a certain strategy, but they do have a lot of enemy encounters. This can make the later levels difficult to get positive DP counts on.
The first two levels passed without much incident, although I did get to see quite a lot of the villains interacting in cutscenes, which was pretty cool. Level 3 brought the first 1HP enemy of Bartz’s story: an Imitation Liegeman (Firion copy). This enemy’s gimmick was to summon Tiamat immediately after the fight begins, which would then triple his BP after a certain amount of time had passed. He would then try to OHKO me with a Straightarrow attack. This wouldn’t have been a bad strategy, if it weren’t for the fact that I managed to take him out with a single HP attack before the summon’s effect kicked in.
Level 3 also had a Capricious Reaper enemy (Kuja copy) that was 8 levels higher than me, but I’d learned from my experience with the high-level Delusory Warlock (Golbez copy) in Zidane’s story, decided that the extra EXP wasn’t worth it, and avoided it. The boss of level 3, Golbez, wasn’t as bad as I feared it would be. Considering my track record of getting owned in Golbez (real or copy) fights, this battle actually went pretty smoothly. Granted, he got me down to less than half my full HP, and at one point he dealt me an instant Break with his EX Mode’s Black Fang ability, but I managed to get my own back with Bartz’s own special EX Mode attack: Goblin Punch. I managed to beat him without needing any retries, and gained two levels for my trouble.
Level 4 passed without incident (except for another 1HP Imitation Liegeman, which was also quickly dispatched), but it had a very awkward layout, which meant I ended up finishing with -1DP. Level 5 was pretty much the same deal, just with more going on and less starting DP. I failed to get most of the extra DP chances, so I ended up finishing the level with -5DP. I found the final boss, Exdeath, to be almost as easy as Ultimecia. He did have an Atomos summon, which would drain my BP if I damaged his HP for a period of time, but since the stage we were on (The Rift) is a pretty large one, it was easy to avoid him until the summon’s timer ran out. He did manage to hit me with a pretty hefty HP attack after blocking one of my own strikes, however, bringing me down to about half my full HP. I won all but one of the Chase Sequences that were initiated, which helped me Break him twice over the course of the battle. This gave me enough BP to finish him off with a Goblin Punch leading into an EX Burst. I won the fight, levelled up twice, and was able to finish Bartz’s story. I then bought Exdeath from the PP catalogue as a reward. Only three more villains remain!

Next time: The Onion Knight’s quest! Cosmos’ youngest warrior!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 17 September, 2009, 05:41:44 am
Are you sure the bosses are getting easier? Because I think it's you getting better.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 September, 2009, 08:17:55 am
I don't know... I still think some of the pairings are less balanced than others. Then again, I've only tried a few of the heroes' attacks. Plus I'm not sure Exdeath counts, as I've never had much trouble against him or his copies. I mean, he's supposedly deadly in the right hands, but I've heard the AI doesn't use him very well.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 17 September, 2009, 11:22:24 am
It's kind of sad when a game has bad AI...

Though if it's only for one character, that's okay.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 September, 2009, 12:27:30 pm
I think Exdeath is just the kind of character that's tricky to use right. He moves slowly and his fighting style is mostly based around counterattacks.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 17 September, 2009, 01:52:37 pm
Oh, I see. And the AI isn't that good at counter attacking?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 17 September, 2009, 02:07:28 pm
It's more that, with the AI the way it is, every character can trick it into teleporting right in front of them and getting owned.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 September, 2009, 08:40:31 pm
New entry: Thursday 17th September

Destiny Odyssey III – The Pride of Youth
Unlike those found in Bartz’s story, Onion Knight’s levels have a very clear strategic gimmick: hidden board pieces. All pieces on each level (apart from the Stigma of Chaos and one or two enemies or a chest) are hidden from view until you engage them. This would’ve been pretty difficult, but I have a guide that told me what all the pieces were. Yeah, I guess it was kinda cheating, but still…
Level 1 was pretty easy, and helped me get to grips with Onion Knight’s combat style. There was a 1HP Capricious Thief enemy (Zidane copy) on level 2 that was pretty annoying. He used a Cactuar summon to reduce my BP by 1000, and was really good at dodging my attacks, making it hard for me to land any Brave attacks, let alone an HP attack to finish him. With level 3 came a high-levelled Imitation Despot (Emperor copy), but I decided to play it safe and avoid him for now. I managed to get a decent amount of EXP in that level even without taking him on, and was able to master some of Onion Knight’s attacks, something that I haven’t yet managed with any of the other characters.
Level 4 brought another 1HP Capricious Thief, which was more annoying than the first one because of the awkward stage the fight takes place on: Planet’s Core. This made it even more difficult to land attacks. The boss of level 4, Terra, was pretty easy. I did accidentally get caught in a couple of her HP attacks, but thankfully she seemed very hesitant to use her EX Burst. I was able to wear her down and win the fight, levelling up twice in the process.
On level 5, I managed to beat a level 12 Imitation Despot without sustaining any damage whatsoever. Brave or HP. Though this was partly because the stage (Order’s Sanctuary) gave me lots of room to run around and manoeuvre in. The final boss, The Cloud of Darkness, was pretty easy. She had a pretty nasty-sounding Iron Giant summon, that would halve my BP whenever she hit me with an HP attack during a certain period of time. However, like Order’s Sanctuary, the boss stage (World of Darkness) also has lots of room to move about in, so I was able to effectively avoid her and her huge number of HP attacks (she has more than any other character in the game) until the summon ran out. I finally finished her with Onion Knight’s Sage EX Burst, and went up five levels in the process. And so, Onion Knight’s story ended, with a rather cute image of him and Terra sleeping on the ground next to each other, exhausted by the story's events. I finished by purchasing The Cloud of Darkness from the PP Catalogue. Just two Destiny Odysseys left!

Character Impressions 4 – Bartz and Onion Knight
Bartz
Bartz was pretty interesting to play as. In a way, it was a bit like a retrospective of the characters I’ve already played as, and a preview of sorts for the characters I have yet to use.
Most of Bartz’s Brave attacks combine two attacks from the other Warriors of Cosmos. For example, Reel Impulse starts by him throwing Firion’s axe to draw the opponent close (which I think may even have a longer range than Firion’s attack), then unleashing a combo with Zidane’s Mage Masher weapons. The only Brave attack that doesn’t follow this pattern is Holy, which is entirely copied from Terra. The Brave attacks I tried were good mixture of combos and attacks that start Chase Sequences. Another thing about Bartz’s attacks is that they all have added effects like increasing certain kinds of damage or boosting certain stats, but I personally didn’t really notice any of these.
His HP attacks all come directly from other characters without being combined with any other attacks, similar to the aforementioned Holy attack. They too come with special effects, but again I didn’t notice them. What I did notice, however, was Bartz’s voice changing in tone when he used certain attacks (both Brave and HP). For example, he sounded a bit like Cecil when he used Soul Eater, and his voice became lighter (like Terra’s) when he used Holy, which I thought was a nice touch.
Bartz’s EX Mode was the first one I’ve used that’s had a special EX Mode-exclusive attack. In this case, Goblin Punch. It’s a short-ranged but powerful attack that does Brave, then HP damage, and it’s activated by pressing the R and Square buttons after activating EX Mode. Apparently, if your level is equal to you opponent’s level while using it, the attack becomes even more powerful. His EX Mode also involves him gaining three retro-looking stars over his head to show his Job mastery, which is pretty cool.
Finally, his EX Burst. It has a pretty cool animation that involves Bartz striking his opponent with two weapons at a time (Cecil’s spear & Zidane’s daggers, then Tidus’s & Warrior of Light’s swords, and so on), before combining them into his own Brave Blade for a final strike. In order for the EX Burst to be pulled off perfectly, 4 pairs of D-Pad commands must by input quickly, otherwise he’ll strike fewer times. It wasn’t too bad, but I often found myself getting muddled with the third or last pair. Stupid thumb…

Onion Knight
Playing as Onion Knight was fairly interesting for me, as the very first full fight video that was released after Dissidia’s first trailer was between him and The Cloud of Darkness. Granted I didn’t get to use all of the moves that were in that video, but still… Anyway, Onion Knight’s attacks all revolve around multiple fast strikes (reminiscent of the attacking style in the DS remake of FFIII), and all of his Brave attacks can be chained into more powerful ones or, eventually, HP attacks. Because of this, and because of his relatively small number of “starter” attacks, Onion Knight is able to master most of his initial attacks in roughly half the time it takes for any other character, unlocking more chaining options. Onion Knight’s regular HP attacks don’t chain into anything, but are still pretty good. Their main downside seems to be their relatively short range.
His EX Mode is pretty interesting, simply because he has two of them: Ninja and Sage. Each one also has their own EX Burst, though both attacks follow the same idea. Which form he takes in EX Mode depends on the attack you use, kinda like Cecil changing Jobs when he performs certain HP attacks. Onion Knight becomes a Ninja when he uses close-range sword-based attacks (which increase in power during EX Mode), and becomes a Sage when he uses long-range magic attacks (which fire more projectiles at a time in EX Mode). The EX Burst he uses also depends on what HP attack you used. The “minigame” for both EX Bursts is pretty much the same: select either “Magic” for Sage or “Throw” for Ninja, and then select Holy or Shuriken from the menus of spells and items that appear. Provided you have a decent eye, they’re not hard attacks to pull off.

Next time: Terra’s redemption! A struggle for control!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Masterman on 17 September, 2009, 11:33:29 pm
Go Bartz! I would main him if I had this...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 17 September, 2009, 11:39:01 pm
Plan to have a collector edition in motion... yuk yuk yuk!

Also, GO TERRA!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 18 September, 2009, 08:08:09 am
So Bartz is kind of like a clone character?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 18 September, 2009, 09:13:52 am
So Bartz is kind of like a clone character?

Eh, kinda. He sort of puts his own spin on the other characters' attacks. Plus his attacks come from all of the other heroes, so he's not just a direct copy of another character.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 18 September, 2009, 04:23:23 pm
Ahh, I see.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 18 September, 2009, 07:49:52 pm
New entry: Friday 18th September

The one you've all been waiting for...

Destiny Odyssey VI – Strength For Whom?
For me, the main challenge of this story was properly using Terra’s fighting style, and not the levels themselves. Being a long-range magic user, she’s very different to all the other characters I’ve used so far. Still, I got to see Kefka play a bigger role in cutscenes, which was cool.
Level 1 passed without anything major happening, and I just used it to try and get used to the way Terra plays, like I did with all the other heroes. Level 2 was pretty similar, but it brought a pretty nasty Transient Lion enemy (Squall copy). This guy had only 56HP, but was good at dodging and had a pretty high base BP value. First he would activate his Mandragora summon (which temporarily speeds up BP regeneration after an HP attack), and then come at me spamming his Blasting Zone HP attack. I had to dodge to the side and use an HP attack of my own as soon as possible. I had to do this twice because he had accessories that would leave him at 1HP instead of being killed in one blow.
 There were a few enemies on Level 3 that gave me trouble. First was an Imaginary Phantom (Jecht copy) that kept blocking all my attacks unless I caught it by surprise, then pummelling me unless I could get away quick enough. The biggest problem came from a high-level Transient Witch (Ultimecia copy) that repeatedly owned me. It was here that my opinion of Terra really started to drop. It just really annoyed me that I was getting beaten so easily by an enemy I normally have little trouble dispatching, even if she was more than twice my level. Eventually I was forced to flee and restart the level, avoiding her the second time around.
The final problem of Level 3 came from a Capricious Reaper (Kuja copy). I just found it difficult to avoid his attacks, and he would often easily dodge my own HP attacks. Thanks to him, and the fact that there was no Potion in the level, I was forced to engage the boss with less than half my full HP. Actually, all things considered, the boss battle (against Cloud) could’ve gone a lot worse. I was able to catch him off guard quite a few times, though I also unsuccessfully tried to regain some HP by activating Terra’s EX Mode and taking advantage of the Regen effect. It was unsuccessful because he hit me with an HP attack almost straight after I got out of EX Mode.
Level 4 passed with nothing major happening, but Level 5 had a very similar gimmick to Squall’s levels. There were only a couple of battle pieces and chests visible (along with the Stigma of Chaos, of course), but engaging one of these pieces would reveal an enemy piece right next to your square, forcing you into a battle. In Squall’s levels it was just a way of progressing, but in this level it was more like a trap.
The final boss, Kefka, was actually surprisingly easy, even though he was about five levels higher than me. I mean, he got me down to less than half my full HP, but I was able to avoid most of his attacks just by keeping my distance. He also used up his summon, Magic Pot (which increases your BP so it’s the same level as your opponent’s), very early in the match, so it wasn’t very effective as I still had less than 500BP. I was also able to take advantage of the numerous cramped spaces in the stage (Kefka’s Tower) and hit him with HP attacks where there was much less room to move and dodge in. I didn’t even need to use EX Mode, but I did so anyway to strike the final blow with an EX Burst, just for a more epic finish. And so, Terra’s story came to a close, and I purchased Kefka from the PP Catalogue as a reward.

Next time: Cosmos’ most loyal warrior! The conclusion of Destiny Odyssey!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 19 September, 2009, 04:24:42 am
So you don't really like to play as Terra?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 19 September, 2009, 07:12:40 am
Not really. My full opinion of her will come later today.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 19 September, 2009, 11:13:33 am
Right, I'll wait until then, then.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 19 September, 2009, 07:38:53 pm
New entry: Saturday 19th September

Destiny Odyssey I – The Guiding Light
Warrior of Light’s levels are mostly pretty straightforward. The only real gimmick seems to be the number of bosses, five, which is the highest of all the Destiny Odysseys. Another thing that’s rather unique is that Warrior of Light is the only hero to face his primary villain twice in his story.
As always, Level 1 was pretty simple and allowed me to get to grips with Warrior of Light’s fighting style, which I’d already had a taste of in the Tutorial and Prologue levels. The boss battle against Garland was pretty tough, but I managed to win on my 3rd attempt by keeping my distance, wearing his BP down until I inflicted Break on him, then finished it with an EX Burst. Level 2 brought the first 1HP enemy: a Counterfeit Youth (Onion Knight copy). This enemy’s gimmick was to use Carbuncle to reduce my BP to 0 right at the beginning of the fight. I would then have to chase him around trying to land an HP attack (he has very good at dodging, as usual) while trying to avoid his own attacks. The Sephiroth boss fight at the end of Level 2 was much easier than the final boss of Cloud’s story, despite him being 5 levels higher than me, and I finished him off with an EX Burst.
Level 3 was pretty unusual, in that the boss fight was midway through the level instead of being at the end. I had to retry this fight against Ultimecia because I’d been brought down to about half my full HP by other battles in the level. I didn’t need to resort to an EX Burst, and I found that Warrior of Light’s Shining Wave HP attack useful, as it seemed to cancel out most of her attacks. I went up 2 levels after beating her. I was almost finished off by the following Imaginary Champion (Sephiroth copy) and Ephemeral Phantom (Jecht copy) enemies that followed the boss fight, and the Ephemeral Phantom was particularly nasty. This was because he had accessories that converted any EX Force he gathered into BP rather than filling up his EX Gauge, so if he managed to hit me with an HP attack, which he did, he would recover his BP much quicker than usual, allowing him to go for another HP attack almost straight away. This also made him hard to Break, and I had to retry the fight a couple of times. I eventually walked away with 1HP, and got a very poor level score as a result.
I was forced to flee yet another high-levelled opponent on Level 4 and restart the level. This time it was a Counterfeit Wraith enemy (Cloud of Darkness copy). Since this enemy was right next to where a Potion would appear, and I would then be forced into a fight against her if I took the Potion, I then had to be careful to lose as little HP as possible before the level boss. This was made very hard by the presence of another Ephemeral Phantom, like the one from Level 3. This fight was even worse than the previous one because the stage (Crystal World) was a lot more difficult to navigate than the stage in the previous fight, which was a pretty open, flat space (World of Darkness). I eventually beat him after numerous retries and was taken down to around 300HP as a result. After taking out the last couple of enemies (and going down to around 200HP in the process) I decided to go for the Potion anyway and just flee the Counterfeit Wraith fight. I’d get a -2DP penalty, but I was already going to get a bad level score anyway thanks to the retries from the Ephemeral Phantom battle. The boss fight itself, against The Emperor, wasn’t too bad in comparison, though I did have to finish him with an EX Burst. I found that his only HP attacks, the two Flare attacks, weren’t that useful in the narrow spaces of Pandaemonium unless I accidentally ran headlong into them, which I admit I ended up doing a couple of times. The main problem was his Light Crest Brave attack, the shots of which would rebound off the walls, so even if I managed to block a couple of the shots, some others would probably end up hitting me from behind. As predicted, I got a rubbish level score, but I was just glad to get it behind me.
Level 5 wasn’t bad in comparison to the last two levels. It did the same thing as Terra’s final level, having lots of hidden enemies that would ambush me if I engaged any of the visible enemies or chests. I came across another 1HP Counterfeit Youth, which was more annoying than the first one due to being on a more complex stage. The 2nd boss battle against Garland wasn’t as bad as I feared, but just like on Level 1, it took me three attempts to defeat him, levelling up twice over the course of the battles. Like Kefka, he used up his Magic Pot summon when I only had around 500BP, so it didn’t give him much of an advantage, other than making him a bit more difficult to Break. Eventually I finished him with an EX Burst, finished Warrior of Light’s story (also finishing Destiny Odyssey as a whole), and bought Garland from the PP Catalogue.

Character Impressions 5 – Terra and Warrior of Light
Terra
If I’m really honest, I’m not overly keen on Terra. I don’t mind her as a character, she has her ups and downs like anyone else from Final Fantasy, but I found her play style pretty awkward. Maybe I’m just too used to close-range fighters, I don’t know. She’s definitely one of the slowest characters I’ve played as (if not the slowest) and she has poor aerial ability. She just feels generally sluggish overall.
Her Brave attacks could be worse. Most of them have good range, and the only one that doesn’t (Blizzard Combo) knocks her opponent a fair distance away, even if I didn’t find myself using it very often. Most CPUs seemed to have trouble avoiding Blizzara and Fire for some reason (especially Blizzara), which made them pretty useful. I also recognised her Holy attack from playing as Bartz, but I think Terra’s might have a longer range. Holy seemed to be pretty easily blocked, though.
On the other hand, her HP attacks aren’t great. I was only able to try out two of them: Tornado and Flood. Tornado is only really useful in close range, and even then it’s pretty easily dodged. Flood has a better range and is harder to dodge, but it’s still not the best. It’s easier to catch enemies off guard with Flood than Tornado, though. I’ve heard that both attacks are good guard breakers, but as all CPUs tried to dodge away instead of blocking the attacks, I never saw any evidence of that.
I didn’t really use Terra’s EX Mode often, as I didn’t find her Chainspell ability very useful. All that would usually happen is that my opponent would just dodge two attacks instead of one. I never used her Glide ability either. Her EX Burst, Riot Blade, is performed just like Cloud’s (hammer the O button) except that you also need to hammer the left D-Pad button as well. I didn’t use it very often, but I haven’t yet failed to get a Perfect on it. The attack animation is a bit underwhelming, though.

Warrior of Light
Warrior of Light was a nice return to a familiar fighting style after my discomfort with Terra. He’s the general well-rounded character that’s present in just about every fighting game, and he mostly relies on close to mid-range attacks.
The only Brave attack I was able to try that was long range was Red Fang, basically his version of the Fire spell. For some reason, similar to Terra’s Blizzara, a lot of CPUs seemed to find it difficult to block or dodge the attack. It didn’t do as much damage as his more close-range attacks, but it was still a handy thing to have. His other Brave attacks relied on fairly basic sword and shield combos, and some of them could initiate Chase Sequences. One of his aerial attacks actually initiates a Chase Sequence after hitting the opponent downwards
As for his HP attacks, I could only try out two: Shining Wave and Shield of Light, although Shield of Light could be used both on the ground and in the air. Shield of Light is pretty quick, but has a rather short range, making it best to use when catching an opponent off guard, like after dodging or blocking an attack, or after slamming them into a wall, or while they’re recovering in mid-air. I found Shining Wave to be a bit more useful, and it was the attack I tended to finish most of my fights with. It’s reasonably fast-moving, has a long range and it can hit opponents in the air if they’re low enough, but as it’s a pretty thin attack, it can be avoided by dodging to the side if the opponent has enough time. I found that a good time to use it was if the opponent had just used a ranged magic attack, as Shining Wave would often cancel out the opponent’s attack and hit them before they can recover from casting.
Once again, I didn’t really notice Warrior of Light’s EX Mode bonuses, but I found his EX Burst pretty easy to use. All you have to do to get a Perfect is input 6 D-Pad commands when they come up on the screen one at a time.


So that's it. The Last Destiny Odyssey beaten, and also my last blog entry from a while as I'll be taking a little break from Dissidia. I plan to eventually document my experiences in Shade Impulse (the next part of the Dissidia story), but before I do that I'll want to level up the heroes a bit more, not to mention choosing a character to actually do Shade Impulse with. But before I do even that, I have plans with the villain characters I've unlocked...

Watch this space...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 20 September, 2009, 06:02:45 pm
Ooooh plans.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 20 September, 2009, 06:05:49 pm
Yup, plans.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 21 September, 2009, 12:35:12 pm
*Watches, his copy of the game playing music for him as he write*


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 21 September, 2009, 02:42:48 pm
Awesumz.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 29 September, 2009, 06:09:51 pm
New entry: Tuesday 29th September
Okay, so here’s how it’s going to go: Before I attempt the first chapter of Shade Impulse, I want to get all the Heroes up to at least level 30. And since I don’t want the Villains to get left behind, I’m going to level them up to at least level 30 as well. Now, since all of the Heroes are already between levels 10 and 20 as a result of their respective Destiny Odysseys, I’m going to start by getting all the Villains up to at least level 20, and I’m going to do this by going through the enemy lists for Destiny Odysseys and simulate those fights in Quick Battle mode. Now, on the one hand this will be easier than the actual Destiny Odysseys as my health will be completely replenished between each fight, but on another hand I won’t get any EXP bonuses (just the EXP I get during the actual fights) and I won’t be able to build up a full EX gauge over a series of battles, as it will always be empty when I start each fight. Also, because of the rules of Quick Battle, every opponent I fight will have a summon, while in the Destiny Odysseys summons were usually reserved for Bosses.
To make up for the lack of EXP bonuses, I’m going to make the fights a little more difficult by only fighting opponents that are at least the same level as me, unless it’s for practice purposes. As another twist, for each enemy encountered in each Destiny Odyssey, I will instead fight its respective opposing character. To explain: If the character list was to say that I was going to fight a level 7 Imaginary Soldier enemy (Cloud copy), I would instead fight a level 7 Sephiroth. If I was meant to fight a level 12 Capricious Reaper (Kuja copy), I would instead fight a level 12 Zidane, and so on. As I do this, I will also be posting character impressions of them here, two by two like the Heroes. I’l also be doing them in the same order as the Heroes, so it’ll go Sephiroth, Golbez, Jecht, The Emperor, Ultimecia, Kuja, Cloud of Darkness, Kefka, and Garland bringing up the rear.

So yeah, that’s the Villains. After that, I’ll set about levelling the Heroes up, and possibly going through some of their stories again to pick up Summons and stuff, or get better ratings and scores. After that I’ll level up the Villains some more. Once all my characters are up to at least level 30, I’ll be starting Shade Impulse.

I’ll be posting my first set of character impressions, Sephiroth and Golbez, tomorrow, and I hope to post my impressions of Jecht and The Emperor soon afterwards. So until then…
0:15 - 0:21 http://www.youtube.com/watch?v=RtWrRGExtg8


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 29 September, 2009, 06:12:09 pm
Sounds like a very good plan does that.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 29 September, 2009, 06:15:32 pm
Thanks.

BTW, I wanted to find a shorter video, but I couldn't find one of the little bit I wanted, so I had to get the whole sketch.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 30 September, 2009, 08:10:23 pm
New Entry: Wednesday 30th September

Character Impressions 6 – Sephiroth and Golbez
Sephiroth
So here we are, the first of the Villains. Sephiroth is a good character to start the Villain side with, as he seems to serve as a bridge of sorts between the straightforward fighting styles of the Heroes, and the more technical styles of the Villains. This is because while he’s pretty much a regular melee fighter, albeit one with a great attack range due to the length of Masamune, his Brave attacks rely on timed button presses to maximise their power. Take his most basic attack, Reaper, for example: It requires you to press the O button (or whatever command it’s assigned to) three times, but as each of Sephiroth’s strikes hits multiple times, you need to press the button right at the end of each strike but not waiting so long that the combo finishes prematurely. If you press the buttons too close together, he only gets a couple of hits for each strike, and the attack as a whole only gets a fraction of its full strength. It’s pretty easy to get the timing though, hence why I said Sephiroth was a good introduction to the Villains, just as Cloud serves as a good introduction to the game’s basics.
Now, being a melee fighter means that Sephiroth relies on sword attacks, but his reach makes up for his relative lack of ranged Brave attacks. However, he does later learn some moves that release energy waves from his sword. Should these waves connect, he then teleports closer to the enemy and strikes them again. Yet another of this Brave attacks involves him suddenly dashing through his enemy from a mid-range distance and striking them. The only non-sword-based Brave attack of his that I’ve come across, and his only primarily ranged attack, doesn’t do a huge amount of damage and is pretty easy to avoid.
As for HP attacks, I was only able to try out three of them: Octaslash, Scintilla and Hell’s Gate. Octaslash (which can eventually be used both on the ground and in mid-air) was the attack I used most, as it seemed to be the hardest to avoid (and it looks pretty damn cool). The main gimmick of Scintilla seems to be the fact that it starts with a Guard, so it’s good for catching opponents off guard if you can get the blocking timing right. Hell’s Gate was probably the least useful of Sephiroth’s HP attacks, and it’s his only aerial one until he gets the mid-air Octaslash at level 13. It consists of a downward stab reminiscent of the attack he uses to kill Aerith in the original FFVII. The main problem is the it’s easy to dodge, especially in mid-air, but it’s pretty satisfying when you do manage to connect with it. You also need to remember to hold down the Square button (or whatever it’s assigned to) for as long as you want to attack with it, otherwise he’ll just pull out of it all and you won’t even reach your target.
Sephiroth’s main EX Mode bonus is his Heartless Angel attack, activated by pressing the R and Square buttons while in EX Mode. This attack has a pretty long casting time, but if it’s successful, your opponent’s BP will immediately be reduced to 1, setting the up for an easy Break. Easy provided you can hit them before they hit you anyway. You can move around while using it (Sephiroth hovers in the air while casting), but I wouldn’t recommend it unless you know your opponent won’t catch up to you in time to interrupt the move. His EX Burst is pulled off in exactly the same way as Clouds: Hammering the O button. Should you get a Perfect on it, and there’s really no reason why you shouldn’t, then Sephiroth will not only strike the opponent, but also knock them into a huge fireball that expands as Sephiroth poses in front of it, echoing the classic image from the original game with him standing in front of an inferno as he burnt Nibelheim to the ground. Say what you like about Sephiroth, but you can’t deny he practically oozes cool.

Golbez
Golbez was quite a bit more complex than Sephiroth. All of his Brave attacks consist of two parts and attack at multiple ranges at once. Not only this, but most of the (four out of six, to be precise) can chain into HP attacks upon mastery, though I haven’t managed to see this yet. Golbez’s Brave attacks are pretty hard to describe, as each has its own patterns and controls, but you have to be careful using them, as most are pretty easily dodged. I personally find it’s best to treat Golbez primarily as a melee figher, since all of his attacks can be used close- range as well as mid/long-range, but that’s just my preference.
Golbex only has two non-chained HP attacks, and both are available right from the beginning: Nightglow and Genesis Rock. Nightglow, the ground-based attack, can be dodged fairly easily, but if it does hit, it sends the enemy flying straight upwards, often smacking them into the “ceiling” of the level and adding Wall Rush damage. Genesis Rock, the aerial attack, is harder to dodge to the point of being inescapable at close-range or when used directly above or below the opponent, unless of course they activate EX Mode to break the combo. Even if they dodge the spinning rocks of the initial attack, they’re still in danger of being hit as the rocks fly outwards from Golbez in the second part of the attack, though that part is easier to dodge. Plus, Golbez has a pretty cool quote when using that attack (“Time to part…” *the rocks spin and fly outwards* “Farewell…”).
Like Sephiroth, Golbez has an EX Mode only attack: Black Fang. The nature of the attack is also very similar to Sephiroth’s, except that it causes an instant Break on the opponent instead of just reducing their BP to 1. As a downside, however, it has a longer casting time and you only gain the accumulated Stage BP instead of gaining any of the opponent’s BP. His EX Burst, Twin Moon, is pulled off in the same way as Cecil’s (inputting three pairs of commands) but for some reason I found it easier, and I only failed to get a Perfect once. Maybe I just got more practice, I don’t know. It’s a pretty cool animation though, as the Shadow Dragon he fuses with during EX Mode freezes the opponent before Golbez himself bombards them with flaming meteors.

Next time: A burning brawler and a cold-hearted schemer!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 02 October, 2009, 07:27:13 pm
Okay, since no-one seems to have commented on my last entry...

New entry: Friday 2nd October

Character Impressions 7 – Jecht and The Emperor
Jecht
And so we reach one of the epitomes of videogame manliness: Jecht. He’s actually one of the most difficult-to-use-properly characters I’ve played as so far, and from what I hear, he’s second only to Exdeath in difficulty to master. Jecht has by far the fewest number of attacks of any character in the game. Even when he’s learned all his moves, he only has three Brave attacks (one of which can be used both on the ground and in the air) and three HP attacks (one of which can, again, be used both on the ground and in the air). However, this is made up for by the fact that Jecht’s fighting style revolves around combos. The strength and nature of the attacks Jecht Rush and Jecht Stream depends on the commands entered and the timing of their entry. If done correctly, with spot-on timing, each combo can lead straight into an HP attack, making it very hard for the opponent to attempt to dodge or block. The initial attack and HP finisher can also be charged to make them more powerful, though this naturally makes them easier to dodge. The timing of the command inputs is why Jecht is such a hard character to get used to, as the window for entering the next command is very small, and it’s not made easier when you happen to Break an opponent or a summon is used in mid-combo. Jecht’s other attack, Jecht Block, is a guard that’s apparently almost impenetrable, even against attacks that would normally cause a Defense Crush. It’s not invincible, though, and requires you to know the correct block timing.
As for Jecht’s HP attacks, I didn’t find them very useful unless they came at the end of one of the aforementioned combos. They’re both relatively easy to see coming and Triumphant Grasp, the aerial HP attack I tried, often only really works if the opponent is right in front of you, as Jecht drops fairly sharply towards the ground during the attack.
Jecht’s main EX Mode bonus is that he can carry out full combos even if he misses a hit. So even if the opponent manages to dodge the first attack, he can carry straight on and do the rest of the combo. I didn’t find myself using this very often, though. His EX Burst, is carried out just like Tidus’s: pressing the O button at the right time on a gauge, except that Jecht has to do this twice. It’s a pretty badass-looking attack, though, and it definitely suits him. To summarise, Jecht is a decent character if you use him right, but doing so takes a lot of practice. I personally think it’s worth it, although that could just be my Jecht fanboyism shining through. Come on, how can you not like a guy who finishes some of his combos by saying “Don’t cry, now!”, throws meteors at people like they were footballs, and has a possible defeat quote where he says “I gotta sober up…”?

The Emperor
Emperor Mateus of Palamecia, to use his full title, was a very unusual character to get used to. His play style revolves entirely around laying traps for his opponents, such as mines or magic crests that ensnare the opponent or fire projectiles. You really have to take advantage of any mistakes your opponent might make. After a few shaky battles, I eventually developed a strategy that was able to carry me through the rest of my fights with him. I would basically stay a reasonable distance away from my opponent and wait for an opportunity to catch them in his Thunder Crest technique, such as when they were dashing toward me. This Brave attack is a magic circle that’s “drawn” on the ground, and if the opponent gets too close to it, it traps them in the circle and constantly drains BP for a few seconds. I would usually follow this up by laying a Landmine on top of them just before Thunder Crest released them. Most battles basically consisted of doing this multiple times, sometimes using his ranged aerial Light Crest from a distance if necessary, until I gathered enough BP to finish them off with a single HP attack or EX Burst. The only HP attacks I was able to try out were his two Flare attacks. In the air, the Flare is orange and stays where it is, hanging in mid air, but on the ground the Flare is light blue and slowly tracks the opponent for a long time. I tried to use them at close-range as often as possible because otherwise they’re fairly easy to avoid. As a result, I often used the ground Flare in conjunction with Thunder Crest. I do think maybe I rely on Thunder Crest a bit too much and I get the feeling I’m not really using him properly as a result, but hey, I get by.
The Emperor’s EX Mode bonus is just like Firion’s, except that he has “Blood Magic” instead of “Blood Weapons”. Since none of The Emperor’s attacks seem to release much EX Force, I often had to hang around and wait for EX Cores to appear to build up my Gauge properly. Once I’d done that, however, I’d catch the opponent in Thunder Crest again, enter EX Mode, then deal them a Flare attack right in the face. This would of course lead to an EX Burst where I’d hopefully deal a lot more damage and, as a result, regain a lot of health. His EX Burst is carried out by inputting button commands as they light up on the screen, which is pretty easy as the indicators are pretty big. It’s a rather cool animation as well, but I’m still not entirely sure what actually goes on during the attack. Instead, here’s a video to show you and round off the entry:

http://www.youtube.com/watch?v=A5Jgdo5y-N0

Next time: The sorceress of time and a graceful poet!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 October, 2009, 12:32:13 pm
. . .

http://www.youtube.com/watch?v=xh_9QhRzJEs


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 05 October, 2009, 12:41:06 pm
I'm currently playing them too, now that I finished the game (Terra rules!). So far, my preference is for offensive characters (Exdeath can go to hell the Void).


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 October, 2009, 12:43:50 pm
Exdeath is probably the hardest character I've had to use so far (his section is coming next), but I have to say I didn't find Terra much better. I really don't see what all the fuss is about with her.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 05 October, 2009, 12:53:15 pm
Let's say she makes the final battle a breeze...

I have yet to master everyone, so I may change my point of view. For now, I found the other two extensively played character of mine either boring (Kefka, winning every match the same way: fire>fire>trine, EX mode for 95% accuracy) or just not my style (Warrior of light. I don't like his attacks, but I haven't unlocked everything, so...).

Next one I will try extensively are Bartz, Jecht, Kuja and Sephiroth, are they were the ones I liked the most after tests.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 October, 2009, 12:56:58 pm
Well isn't Terra pretty much just Blizzard>Blizzard>Flood? You could say that about any character.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 05 October, 2009, 01:01:26 pm
Sorry, overlooked the entries...

Sounds good, they're still good reads.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 05 October, 2009, 01:03:18 pm
I actually have a deeper approach with her, senting meteor from close range is something even the computer doesn't compute, as using holy combo but not using Ultima (as they tend to get out of it, don't ask how) but instead double meltdown (short charge then instant) them afterward as they are too high up to dodge a medium speed followed by a fast attack (there's a roof where they want to dodge)


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 October, 2009, 01:05:42 pm
I actually have a deeper approach with her, senting meteor from close range is something even the computer doesn't compute, as using holy combo but not using Ultima (as they tend to get out of it, don't ask how) but instead double meltdown (short charge then instant) them afterward as they are too high up to dodge a medium speed followed by a fast attack (there's a roof where they want to dodge)

And someone else could equally have a deeper approach with Kefka. It's simply personal preference.

And I haven't started Shade Impulse yet, so my highest character (Jecht) is only level 24.


Sorry, overlooked the entries...

Sounds good, they're still good reads.

Thanks.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 05 October, 2009, 01:17:26 pm
Shade impulse is 4 chapters long and you will finish level 60 or so. Then, three new chapter will be opened, two rather easy, another completely insane (Lowest level is 95, highest 110!).

About Kefka, he lacks options in close combat, at least with computer, as they block like god. I am pretty sure a fight against an human player would be better as you can mess with them, but seeing as fighting online is out of the equation, I only have CPU to fight against.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 October, 2009, 01:20:06 pm
I already know about Distant Glory and Inward Chaos. And actually, from what I've heard, Exdeath is a great character to use against the level 110 Chaos.

And doesn't Terra only have Blizzard Combo as a close combat attack?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 October, 2009, 06:03:58 pm
New entry: Monday 5th October

Character Impressions 8 – Ultimecia and Kuja
Ultimecia
Ultimecia was rather like The Emperor, in that it took a while for me to get used to her. You have to constantly keep some distance between you and your opponent because all of her attacks are mid to long range, but this is made a bit difficult by the fact that she’s one of the slowest characters in the game. I’d say only Exdeath has a slower walking speed. It also took me a little while to grasp the controls of her three Brave attacks (yes, she only has three, but she can eventually use all three both on the ground and in the air) as each one has a different effect depending on whether or not you hold down the O button. Take Knight’s Axe, for example. If you just press O once, Ultimecia will fire off three axe-shaped projectiles that slightly home in on the enemy that will often initiate a Chase Sequence, but if you hold down the button before releasing it, she will instead fire a single larger, slower axe that can’t be reflected. The second option is easier to dodge, however. Another thing about her attacks is that she can move while she’s casting them, making it a little easier to both hit the opponent and avoid them.
Her HP attacks were okay. Shockwave Pulsar can be charged for greater distances, but I found it’s best used at close range to catch the opponent off guard. Great Attractor is harder to hit with, as you need to hold down the Square button for a few seconds for it to have any effect at all. And even when you do fire a decent shot, it’s pretty easy for the opponent to dodge. Your best bet is to charge the attack and wait until they’ve just finished a dodge before you release the button, as the actual projectile itself is pretty fast-moving. On the subject of HP attacks, what I normally tend to do is wait until I’ve built up my BP a bit, usually Breaking the opponent at least once before I go for an HP attack, but with Ultimecia I often found it best to fire off more, weaker HP attacks then finish with an EX Burst once I’ve built up my EX Gauge. I also seemed to get more EXP for it, overall.
Like Sephiroth and Golbez before her, Ultimecia has an EX Mode-exclusive attack: Time Crush. I only remember using it once so I can’t remember how long it took to cast, but instead of attacking the opponent’s BP, like Heartless Angel and Black Fang did, it freezes your opponent for a period of time, presumably to make it easier to hit with an HP attack. I can’t remember how long it lasted, though, since I went straight into an EX Burst after the HP attack I used. Ultimecia’s EX Burst is basically like a harder version of Squall’s, except that you press the O button instead of the R button. It’s harder because there are more hits and they come faster than Squall’s did. I managed to get a Perfect on it about half the time, but I got a bit better the longer I was using her.

Kuja
Once again, Kuja was a character that took some getting used to. The main gimmicks of his fighting style are that he can freely move around while using any of his Brave attacks (unlike Ultimecia who moves a little slower when attacking), and that his Brave attacks change in effect and power depending on your distance from the enemy. Kuja is also the only character to be able to glide without being in EX Mode, which comes in handy on stages without much ground, and when it comes to gathering the EX Force left over from his attacks. I’m not sure I was able to utilise his Brave attacks properly, as the combos following the original attack seemed to be pretty random, but I did alright overall. I didn’t find his aerial attacks as useful as his ground attacks, as they seemed to be harder to hit with, with one being a slow-mover and easily blocked, and another had to be used pretty much at point-blank range. Of course, like Ultimecia, all of Kuja’s attacks, Brave or HP, can eventually be used on the ground or in the air, it’s just that the various attacks become available for ground or aerial slots at different times. Attacks that are available for ground slots from the start become available for aerial slots at later levels, and vice-versa. Had the game been built differently, I’d probably be saying his aerial attacks were better than his ground ones.
As for his HP attacks, they could’ve been better. The only ground attack I was able to use, Seraphic Star, which later became available to use in the air, would only hit at long distance and was pretty easily dodged. So often I’d find myself firing the attack, the enemy would dodge towards me and attack while I was recovering. And when it became available to use in the air, it just became harder to hit with. The other HP attack, Flare Star, which was only available in the air and will continue to be until I reach level 24, was more useful. The only real disadvantage was that it required me to get close to my opponent, so it was best used just after dashing towards them. Once I unlock it as a ground attack, I could probably use it as a counterattack following a successful block.
I didn’t find his EX Mode bonuses very useful. One is that he can maintain his altitude during a glide for longer than usual, and the other is that he apparently automatically casts Holy and Flare when he performs certain actions. Kuja is constantly surrounded by five orbs that seem to be what he attacks with, and in EX Mode, according to my game guide, these orbs automatically cast Holy and Flare whenever Kuja is “jumping, falling, touching down, or gliding”. However, I never noticed any of this. His EX Burst, like so many other villain characters, is carried out in the same basic way as his respective hero, in this case Zidane. You basically just have to hammer the O button to fill up sections on a gauge. So basically it’s also the same as Cloud’s and Sephiroth’s, really. It’s just that their bars don’t have sections on them. It’s a fairly cool attack, though, when you watch it without having to concentrate on the gauge, as Kuja “conducts” the attack like a piece of music. A major plus of his EX Mode, however, is that thanks to the fur, it’s much less revealing than his normal outfit. It’s also red in colour, and overall seems to make him look a bit less… fruity. This is in contrast to Zidane’s EX Mode, as his is more revealing than his normal outfit and is bright pink in colour, as documented in an earlier entry in this blog. Oh, and a major pro for playing as Kuja is that you see him from the back for most of the time, so his cape covers up his evil, evil man-thong… *shudder*

Next time: A Tree that covets the Void, and a Cloud that comes from it!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 06 October, 2009, 12:22:15 am
For Terra, you can uses Blizzard too, if you know what you are doing (actually better, as it is fast enough to counter some moves from a distance after a dodge, avoiding the repelled animation in case of guarding opponent). But of course, She is way better at keeping the enemy at bay than anyone, as rushing toward her mean exposing to some tornado ass kicking! And of course, Meltdown.

As for Ultimecia's time compression, the duration is "long enough", enough say!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 06 October, 2009, 02:40:34 am
Actually, Terra's best attack period is Meteor, and Holy Combo is only just behind it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 06 October, 2009, 02:52:25 am
Reflected meteors happen way too often to my opinion at high levels. Also, counter based character WILL **** you (Firion, I hate you)


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 06 October, 2009, 06:12:31 pm
Have you softened up to Kuja a little then?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 06 October, 2009, 06:35:48 pm
Have you softened up to Kuja a little then?

Playing as him? Yes. As a character? No. I'll admit that I'm a little biased though. I've heard so many people going on about him being "teh best FF vilain eavar!!" and FFIX being "teh best FF evare!" that I don't think I'm ever really going to like him. And his design really doesn't help his case.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 06 October, 2009, 06:41:04 pm
He does wear almost no clothing... except a thong.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 06 October, 2009, 06:56:13 pm
Yeah.

I think the fanboy prejudice is also partly why I don't like Terra. Plus in this game I find her battle quotes really annoying...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 06 October, 2009, 11:08:12 pm
Yeah.

I think the fanboy prejudice is also partly why I don't like Terra. Plus in this game I find her battle quotes really annoying...
I have to agree on that part...

And I start to like Sephy as a character, while I hate the man as much as you dislike Kuja.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 October, 2009, 07:23:13 am
Yeah.

I think the fanboy prejudice is also partly why I don't like Terra. Plus in this game I find her battle quotes really annoying...
I have to agree on that part...

And I start to like Sephy as a character, while I hate the man as much as you dislike Kuja.

So... does that mean you dislike the character, but you enjoy playing as him?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 October, 2009, 10:38:22 am
Err, yes... I suppose I wasn't as clear as I expected.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 October, 2009, 10:47:41 am
Right.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 08 October, 2009, 07:34:09 pm
Reflected meteors happen way too often to my opinion at high levels. Also, counter based character WILL **** you (Firion, I hate you)
I think it's called staying away and hitting him in the lag from his moves. Besides, Meteor rapes dodge, and it combos into Holy Combo.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 08 October, 2009, 10:13:37 pm
Reflected meteors happen way too often to my opinion at high levels. Also, counter based character WILL **** you (Firion, I hate you)
I think it's called staying away and hitting him in the lag from his moves. Besides, Meteor rapes dodge, and it combos into Holy Combo.
If I hit in my opponent's lagging time, then I am either in the air (and countering with an ice block for more damage) or too close (short ranged opponent). I never got it to work past level 80 without a wall between them and me as they do dash / block / dodge like a Pampa. This combo works, but you just cannot use it reliabily in the end game.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 08 October, 2009, 10:32:11 pm
New entry: Thursday 8th October

Character Impressions 9 – Exdeath and The Cloud of Darkness
Exdeath
People have told me that Exdeath is the hardest character in the game to use properly, and having played as him I’d have to agree. For starters, he’s by far the slowest character in the game. Seriously, it’s almost ridiculous. It also explained why CPU Exdeath opponents dodge around so much, because it’s actually a faster way of moving. The fact that he can teleport around the arena with his Reverse Polarity move somewhat makes up for this, however. Exdeath’s fighting style is almost entirely defensive, and four of his Brave attacks consist of four different levels of blocking. There’s Low Block (a quick move that guards against frontal magic attacks), Mid Block (similar to Low Block except that it guards against most frontal Brave attacks, magical or physical), High Block (which lasts for as long as you hold the O button and guards against almost all frontal Brave attacks), and Omni Block (a surrounding guard that blocks all Brave attacks and most HP attacks, but only for the instant that you press the button). The idea behind Exdeath’s fighting style is to use one of these block to guard against an attack and quickly launch a counterattack by pressing the O or Square buttons straight afterwards. I’m not sure how which attack you counter with is decided, as they seemed to be pretty random. What’s interesting though is that you can counterattack with moves that you don’t even have equipped. Anyhow, Exdeath only has these Block moves available as aerial attacks until he reaches level 20, when he finally learns Low Block as a ground attack. The other Blocks follow later, but I wasn’t able to get any as I’m just levelling the villains to level 20 for the moment. This meant that if I wanted to block an attack, I’d have to quickly jump and then use the command, which was annoying. It was satisfying when I did manage to land a counterattack, though. One of the main problems was that a lot of my CPU opponents had a tendency to spam HP attacks, which I wouldn’t be able to guard against until I learned Omni Block, and even then my timing would have to be spot-on. The final problem came from one opponent in particular: Ultimecia. Normally I have little difficulty against her, but I found it almost impossible to block against any of her attacks. Her projectiles just come too fast in rapid succession. Maybe I’ll do better against her now I have High Block, but still… it sucked.
Exdeath’s HP attacks are decent enough. Delta Attack pretty much doubles as a guard, so you can potentially guard and counterattack in just one move. It’s rather quick as well, so it’s pretty good for catching opponents off guard. The other move I tried, Almagest, involves him moving quickly (quickly for Exdeath, anyway. About normal running speed for other characters) towards the opponent and engulfing himself in a field of energy, causing an explosion. It’s dodgeable even at point-blank range, when the enemy is actually inside the energy field (something I don’t really understand, but whatever…), but it still hits pretty often, and sometimes the enemy accidentally dodges before the actual impact, so they still get caught in the blast.
I didn’t really notice Exdeath’s EX Mode bonus. According to my game guide, the time necessary to perform a guard (which probably includes his Block attacks) decreases, it allows you to counterattack more quickly and more times, but I didn’t really notice anything… Exdeath’s EX Burst is one of my favourites in the game. This partly because of its awesome name (The laws of the universe mean nothing!), but also because of the animation should you succeed. What you have to do is hold down the O button until the bar on the screen to reduce it, and release the button when it reaches zero. The timing has to be accurate otherwise he’ll cast the weaker Grand Cross attack. If you get it right, however, he casts Neo Almagest, which involves sending the enemy into the Void and sealing the entrance by crushing it in his hands. This animation combined with the lines he says makes for an awesome EX Burst.

Don’t believe me? Check it out and judge for yourself:
http://www.youtube.com/watch?v=Jiu7MY_Q_Og

The Cloud of Darkness
Cloud of Darkness was a refreshing return to form after Exdeath. Sure, she has gimmicks of her own like any villain character, but she’s much more normal than he is. Unlike most characters, Cloud of Darkness’ fighting style revolves entirely around her huge number of HP attacks. She has a larger HP movepool than any other character in the game, nine including a pair of the same attack, but by contrast she only has two Brave attacks. These Brave attacks are where her gimmick comes into play, as she can pull off one of four different attacks depending on the timing of your button presses. To explain better, let’s take her ground Brave attack, Tentacle of Pain, as an example.

Option 1: Pressing the O button once
Her tentacles will swipe at the enemy 3 times. If you don’t press O again until the attack finishes, that’s all that happens.

Option 2: Pressing the O button again at the first swipe
If you press O again straight after the first press, around the time of the first swipe, her tentacles will dart forward a bit and strike the enemy a few times, initiating a chase sequence. This has better range than the normal attack.

Option 3: Pressing the O button again at the second swipe
If you press O again around the second swipe rather than the first, her tentacles will rush forward and slam into the opponent, often causing a wall rush. This also has the bonus of damaging the opponent for as long as they have contact with the tentacles. This attack has better range than both the previous ones.

Option 4: Pressing the O button again at the third swipe
If you press O at the third swipe rather than the first or second, CoD will conjure several dark energy bolts over the opponent. This is the long range attack of the group.

The aerial attack, Tentacle of Suffering, is basically the same but with a few differences. The first option (no extra presses) is exactly the same. The second option (first swipe) only hits the opponent once, but still starts a chase sequence. The third option (second swipe) causes the tentacles to whirl wildly around her, causing a lot of damage (this is one of her best attacks, IMO). The final option (third swipe) sends to balls of energy at the opponent.
As for her HP attacks, I got to try out five of them. Every single one of them is a form of Particle Beam, just with different effects: [Anti-Air] Particle Beam creates four thin beams that shoot upwards around her, [Long-Range] Particle Beam sends out a long semi-homing line of energy beams similar to Warrior of Light’s Shining Wave attack, and [Wide-Angle] Particle Beam fires a mid-range wall of energy that sweeps over the enemy. Those are the ground attacks I tried out, and were the most immediately useful, though they had fairly long start and finish animations. The aerial HP attacks required a bit more tactical thinking. Aura Ball sends out a large, slow-moving energy sphere, and CoD can lay up to five at a time by holding down the Square button. These energy spheres do nothing but home slowly in on the opponent until you release the button, at which point they detonate and cause damage. If you hold down the button for too long, namely a few seconds after the last ball is deployed, they’ll explode automatically. CoD can move slowly around while deploying the spheres, so you need to try and “trap” the opponent in them, otherwise they’ll just dodge the blast. It’s a pretty circumstantial move, but it’s satisfying to pull off properly since CoD laughs when the sphere’s explode, so if you use it as a finishing move, you get her laugh playing over the enemy’s death scream/quote. The other aerial move I tried out, [Wrath] Particle Beam eventually becomes available for use on the ground, and is very reminiscent of Exdeath’s play style. It simply consists of a small burst of energy that can block frontal Brave attacks if timed right. If the “attack” is successful, CoD will retaliate by summoning a beam that shoots up directly beneath the opponent, causing HP damage, kinda like [Anti-Air] Particle Beam.
Cloud of Darkness’ EX Mode involves her becoming a green-skinned/haired version of herself that’s similar to her in-game appearance in the DS remake of FFIII. She also loses her cape so you can see just how revealing her “outfit” really is [/perviness]. Her main bonus, called [Null] Particle Beam, basically means she can cancel the recovery times of her attacks simply by performing an HP attack, so this essentially means that you can pretty much chain her HP attacks together if you use it properly. Her EX Burst, Ultra Particle Beam, is pulled off exactly the same way as Exdeath’s, just going the other way. Instead of holding the O button down to reduce a bar to 0%, you’re holding it down to increase the bar to 120%. If you release it too soon or too late, she’ll perform a much less impressive attack. The trick is to actually release the button around 119%, when it just crosses into 120%. If you do it right, you’ll get Ultra Particle Beam in all its shoop da woop-esque glory. If you’re a fan of that meme, you’ll love this attack.

http://www.youtube.com/watch?v=PjY4Srur9Kk

Next time: A Mad Mage and a Knight of Chaos!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 08 October, 2009, 10:49:05 pm
About Exdeath, there may be a way to control which counter you uses, as the computer seems to use Algamest a lot. Maybe like Terrra's second Meltdown in EX mode, with a direction when used... I don't know for sure, I didn't played him much yet, but I may test this later.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 09 October, 2009, 09:39:11 am
About Exdeath, there may be a way to control which counter you uses, as the computer seems to use Algamest a lot. Maybe like Terrra's second Meltdown in EX mode, with a direction when used... I don't know for sure, I didn't played him much yet, but I may test this later.

Yeah, that was the only thing I could think of. But there rarely seems to be enough time, he counters so fast...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 October, 2009, 10:41:40 am
New entry: Tuesday 13th October

I've actually had this written up for a while, but there we go.

Character Impressions 10 – Kefka and Garland
Kefka
I’d like to start by quoting Kefka himself and saying that I now hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, HATE Terra. I’ve discovered why the Kefka boss fight in Destiny Odyssey VI was so easy: because Terra seems to have been designed in this game specifically to make things as tough as possible for Kefka users. Or maybe Kefka’s been designed specifically to lose to Terra, I’m not sure. Maybe I just suck at playing as him, but between her irritating battle quotes (“Get away!” “Get away!” “Malevolent Winds!” “Malevolent Winds!” “Sorrowful Waters!” “Get away!” “Malevolent Winds!” etc.) and CPU attack-spamming, the fights against Terra were some of the most annoying ones I had to play while levelling him up. But enough about that…
Kefka’s villain gimmick is that the vast majority of his Brave spells have erratic attack patterns, making them harder to avoid. Unfortunately his attacks tend to have a lag when used or leave him stationary while he performs the attack, making him a fairly easy target. However, his moves seem to have very high attack strength, especially if they score a critical hit. The attacks all have weird names to go with their patterns such as “Waggle-Wobbly Firaga” (Kefka shoots a slow-moving fireball that homes in on the enemy in an erratic way and damages their BP repeatedly when it hits), “Zap-Trap Thundaga” (Kefka conjures lightning bolts around the enemy. The more you press the O button, the more bolts are cast), and “Twisty-Turny Blizzaga” (Kefka shoots a ball of ice that travels along the ground and bounces off walls). Like many other mage characters, all of Kefka’s considerable number of Brave attacks can eventually be used both in the air and on the ground. I found the best way to use these attacks was to fire off as many of them as you can in various combinations as fast as you can to really put pressure on the enemy and eventually trick them into dodging straight into the path of another attack. Also, if you’re feeling brave, you can wait to block a melee attack and counter with one of his faster moves (I found Twisty-Turny Blizzaga to be the best for this). My main complaint about his attacks is that, like so many other mages, it’s fairly hard to gather a decent amount of EX Force from his moves. Also, though this is a movement issue, it might just be me, but Kefka seems to fall very quickly. This is irritating on levels that don’t have “floors” like Dream’s End, Planet’s Core and Crystal World.
I only got to try out two of Kefka’s HP attacks: Havoc Wing and Trine. Havoc Wing is a close-range attack that involves Kefka flipping around and sprouting his EX Mode wings to stab the opponent. It’s fairly fast-moving and he can jump up to hit opponents a fair distance above him as well. I found it to be a good attack to use if you’re brave enough to attempt a close-range “block and counter” manoeuvre. Trine is an attack that, as far as I’m aware, can hit from anywhere on the stage. Kefka summons three triangles to converge on the enemy, the main downside being that the triangles move fairly slowly and your opponent could potentially just jump or dodge out of their reach.
Kefka’s EX Mode is one of the best I’ve used thus far. His main bonus, “Exhilarating Magic” causes all of his attacks to become even more erratic and hard to dodge, which is bad news for the enemy. Projectiles multiply, spells rebound in different ways, and Trine gets cast twice from just one attack, making it harder to dodge. This puts even more pressure on the opponent and makes it more likely that they’ll make a mistake. His attacks also get a boost in power and he scores critical hits more often as well, but those are just general bonuses shared by all characters. His EX Burst, Light of Judgment, is one of the easiest ones to pull off, IMO. All you have to do is memorise the three commands that flash up on the screen then enter them in order. Of course, some people prefer to mess the attack up deliberately as they feel his “failed” attack, Forsaken, looks cooler than Light of Judgment. I’d like to finish by saying that I think Kefka has been very well portrayed in Dissidia. His voice was always going to be one of the hardest to get right, but Dave Wittenberg pulls it off excellently, IMO. Kefka also seems to have developed a Deadpool-esque level of insanity during the years since FFVI’s release, as he now breaks the fourth wall by humming the Final Fantasy victory theme as one of his victory quotes.

Garland
After playing as the fairly technical Kefka, not to mention lots of other mage characters, it was nice to cross over to just smashing things with Garland. While most other villains cast spells or have a weird play style, Garland just beats the hell out of his opponents with a giant sword-thing. It’s a satisfying thing to see. He also seems to be the most basic of the villains, with a playstyle not very different from most of the heroes, just straightforward attacks. Only two of the attacks I tried out had anything technical about them, and that was just a matter of pressing the O button again at a certain point in the attack.
As you’ve probably guessed by now, Garland is the pretty much heavy-hitter of the villains, kinda like Cloud is for the heroes. If he manages to land an attack, it’s going to hurt, especially if it’s a critical hit. A couple of times at later levels, I actually ended up Breaking the enemy with just one critical strike. A lot of his attacks can cause Wall Rushes as well, so that just adds to the hurt. Of course, the payoff for this is that he’s a pretty slow mover (though not nearly as slow as Exdeath, thank god…) and his attacks are reasonably easy to dodge unless used right. He also has no ranged attacks apart from his Blaze HP attack, though he has some physical mid-range options, either by swinging his weapon on a chain like a flail or suddenly charging pretty quickly with his weapon like a lance. Still, it’s pretty satisfying once you do get close enough to crush mage characters. Especially Terra.
One of my favourite attacks of his ended up being Lance Charge, the aforementioned move where he suddenly dashes forward with his weapon pointy-end first. The move by itself usually does very little damage, but if you follow it up with another quick press of the O button, Garland will follow the charge by quickly turning his weapon into a sort of deformed axe and slamming them into the ground, adding Wall Rush damage every single time. Voila, possibly his weakest move becomes one of his best. There was also Round Edge (the Brave attack I mentioned at the end of the first paragraph), a basic three-hit combo unless you press O again right after the last hit, upon which he’ll split his weapon in two and serve up a further combo, often causing wall rush damage if you’re close enough to one.
Garland’s HP attacks could be a bit better, though I did only really try out two of them. I was a bit disappointed with Blaze, as I found it pretty hard to avoid whenever I faced Garland myself, though that was probably just me trying to avoid it the wrong way, as most CPUs seemed capable of dodging it just fine when I actually used it. I must try harder… The other HP attack, Earthquake, was a bit more reliable provided I was close enough to hit the opponent with it. I thought it was quite a good block-and-punish move, even if it was only to hear Garland shout “IMBECILE!” as he countered with it after blocking the opponent’s attack or using the EX-Guard manoeuvre.
Garland’s main EX Mode bonus has a pretty awesome concept, IMO. Indomitable Resolve, for that is its name, allows Garland to pull of all of his attacks even if he’s interrupted mid-flow by your opponent’s attack. He still takes damage, but he doesn’t stagger, flinch or get knocked back unless it was an HP attack. This made Blaze a bit more useful against mage attacks, as I could wait for them to use a ranged move (like Terra’s Blizzaga, for example) and use Blaze while they were still casting. I’d still get hit by their attack, but it’s a small price to pay for damaging the opponent’s HP and possibly going into an EX Burst. Garland’s EX Burst, Soul of Chaos, is another one that’s pulled off by hammering the O button, like Cloud and Sephiroth. If you get a Perfect, Garland strikes the enemy with each form of his weapon (twin swords, flail, lance, axe, and finishing with the basic “sword”), and he finishes it all off by calling his opponent a “miserable insect” while performing the final strike.
I’ve become a bit of a fan of Garland after playing as him. This is partly because of his great look (redesigned from the ground up for Dissidia) and so-ridiculous-it’s-awesome weapon, but also because he’s a breath of fresh air amongst the mage-filled villain side. I know there’s Jecht and Sephiroth as well, but they’re just not the same (though still awesome in their own way). And it doesn’t hurt that he has a great voice actor as well. My only main complaint about him? As far as I’m aware, at no point in the game does he ever say he’ll knock anyone down.


So there we have it. That wraps it up for the villains. I’m not really sure what to do about the blog now, since I won’t be attempting Shade Impulse for a fair while. It could well be that I simply won’t post any new entries unless something significant happens. Significant to me, anyway.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 13 October, 2009, 11:11:31 am
As for kefka, I just found how to use him. In close combat... so it explain why Terra is hard to fight, by the way.
Also, interesting fact about Trine: if the opponent is hugging a wall in an angle corresponding to the triangle's approach, insta hit!

But it is not a true ending, as would Taito say in Bubble Bobble... Let's wait for the Character Impression 11!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 13 October, 2009, 11:15:59 am
There isn't going to be a Character Impressions 11 for a long time.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 16 October, 2009, 07:38:21 pm
Kefka humming the victory theme is pure win.

Also, as I think you said in the first post in the topic, if you aren't planning on playing Shade Impulse for a while, you could write about some other game you're playing, if something interesting comes up.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 16 October, 2009, 07:40:06 pm
I suppose... Trouble is, I'm planning to play Dissidia fairly solidly for a while. Other games just don't interest me as much right now.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 16 October, 2009, 07:45:01 pm
Well, you could just write about something that you found interesting in Dissidia, then, if something comes up. Doesn't have to be that long, maybe just a little experience you found amusing or something.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 16 October, 2009, 07:46:22 pm
I guess... It's just that all my previous entries have been very structured. I don't know how I'd go about writing down just random things that seem to happen...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 16 October, 2009, 07:49:09 pm
True... I don't have the brain capacity to think right now, but I'm sure there's SOME way to make it seem structured.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 October, 2009, 12:54:56 pm
Minor Entry
So I'm levelling up Exdeath and Bartz right now. My god, you would not believe how much of a chore Exdeath vs Exdeath fights are...

Fighting against Terra isn't too bad, though. She's a good character to practice Exdeath's various blocks on. So's Cloud, actually. Then again I've really only been using High Block against them. I should probably try to learn the timing of Omni Block...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 October, 2009, 01:12:06 pm
Minor Entry: October 17th 7:10pm
YOSH! I just used Omni Block properly to counter an HP attack for the first time ever! It was against Terra's Tornado. That'll teach her not to spam HP attacks...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 October, 2009, 02:02:16 pm
Minor Entry: October 17th 7:48pm
GRAAAAAAAAAAAAAAH!!!

Okay, Bartz is officially joining my list of most hated opponents. I could just be my poor skills, but the AI with him is horrible to fight against. On the ground it just constantly spams Soul Eater, and on the rare occasion it comes after me into the air (since I can currently only use Exdeath's decent blocks in the air. Thanks a lot, Square Enix... ¬_¬) and I manage to Omni-Block it's spammed Wind Shear attacks, it instantly gains all the BP I took by spamming Holy. I've always hated that attack, but now it's jumped right to the top of the list.

Why? Because in my most recent fight, I was finally doing well. I'd inflicted Break on him and hit him with an HP attack, doing just under 2000 HP of damage, and I had a near-full EX Gauge ready to finish him with my EX Burst. the HP attack had slammed him into the wall and dealt extra damage which, combined with a couple low-damage HP attacks I'd used earlier, brought him down to around just 40HP. I went after an EX Core which totally filled my gauge, and I'd thought I'd managed to dodge his Holy attack. Nope. One, just one, of the projectiles hit me from behind and inflicted Break on me. Of course, Bartz's Ifrit summon then kicked in and multiplied his BP by 1.5, sending it into the 2800's, enough to finish me off. I tried to get out of the way in order to finish him off first, but then he used Flood (another really annoying attack) and OHKO'd me.

I was so close!

And its not just against Exdeath. In most of the matches I've fought against a CPU Bartz, it spams its HP attacks and Holy, which initiates a Chase Sequence where he can inflict another HP attack.

I! HATE! FIGHTING! BARTZ!!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Hawk_v3 on 17 October, 2009, 02:06:16 pm
Lulz are to be had here.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 October, 2009, 02:12:12 pm
Eh, I've literally just got my own back on him. He really shouldn't use Wind Shear and Holy so much. With Wind Shear I've gotten pretty good at blocking it (I just need to get used to the various counterattack commands, since I keep pulling off the wrong one), and with Holy I just need to wait until all the projectiles have hit the High Block shield (which stays in place until you release the button) and then counter.

Holy is really only annoying when you're just moving around, since the projectiles home in so well. If you're facing him head on, they're not so bad. though there have been incidents in the past where he's hit me with an attack, and kept spamming it so I was pretty much being juggled.

Flood is still a horrible move, though...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: zeldafan42 on 17 October, 2009, 04:05:08 pm
*read it*

.....lulz, Final Fantasy.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 October, 2009, 04:51:56 pm
*read it*

.....lulz, Final Fantasy.

Find it at all interesting?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: zeldafan42 on 17 October, 2009, 10:05:43 pm
As best I can with me having no clue what's going on.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 October, 2009, 10:07:44 pm
I'd be happy to provide some explanations, if you like.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: zeldafan42 on 17 October, 2009, 10:11:27 pm
Nah, I got it well enough.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 October, 2009, 10:15:41 pm
Fair enough.

Any questions?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: zeldafan42 on 17 October, 2009, 10:35:07 pm
None that I can think of.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 October, 2009, 10:40:20 pm
Okay then...

Oh! Did you watch any of the EX Burst videos I posted in some of my entries?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: zeldafan42 on 17 October, 2009, 11:00:00 pm
Some of them.

Like the one for Tree Dude.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 18 October, 2009, 08:09:30 am
What did you think of it?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 18 October, 2009, 03:27:55 pm
So Bartz is a cheap character?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 18 October, 2009, 03:35:47 pm
When you're fighting against him, yes, I think he is. It's one of the unfortunate downsides of Dissidia's AI. Sometimes, I think depending on what behaviour is selected for opponents by the Random option, they will spam HP attacks, and Bartz seems to have been the one that this most often affects in my experience. And some of the characters, like Terra, are made more annoying by their repetitive battle quotes.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 18 October, 2009, 04:02:15 pm
Characters with annoying voices are annoying.




Obviously, but true.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 18 October, 2009, 04:19:55 pm
They really are... Thankfully pretty much all of the characters I actually cared about have rather good voice acting.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 18 October, 2009, 04:26:40 pm
Only Terra's voice seemed annoying to me.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 18 October, 2009, 04:29:49 pm
The only other voice I can think if that's a little off is Cloud's, but that's only because he pauses at odd times in some of his sentences during cutscenes. Then again, that's less of an issue with dubbing and more to do with lip-syncing. His battles quotes are done well, IMO.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 18 October, 2009, 04:59:23 pm
From the video you showed me, it sounded like it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 20 October, 2009, 09:57:40 am
I agree on the annoying IA part with Firion, OK, Bartz, Terra, Kuja and Golbez (well, CoD too, if having a block or two). These are the most annoying to fight against for me.

Personally, I prefer to fight some other character than Ex-Death for levelling, just because of all these items you need to sythetize/steal. But that's just me.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 20 October, 2009, 10:20:07 am
I agree on the annoying IA part with Firion, OK, Bartz, Terra, Kuja and Golbez (well, CoD too, if having a block or two). These are the most annoying to fight against for me.

Personally, I prefer to fight some other character than Ex-Death for levelling, just because of all these items you need to sythetize/steal. But that's just me.

I don't actually mind fighting Firion, OK, Kuja or Golbez, even when they're spamming HP attacks. The only one out of them that actually has a fairly hard-to-avoid HP attack right now is Golbez with Genesis Rock. Firion's Straightarrow is just laughable (though I've heard Shield Bash is nasty), neither of Kuja's current HP attacks (Flare Star and Seraphic Star) are that hard to avoid, and Onion Knight often falls short with Blade Torrent and misses with Comet, though Firaga is a bit more dangerous.

They all have their annoying moments (what character doesn't?) but for some reason they just don't annoy me as much as Bartz or Terra. I just don't know why that is. Terra has an annoying voice actor and quotes, but I don't know what it is with Bartz...


As for levelling up, I fight against all the different characters I can because I think it gives me better experience than just fighting Exdeath all the time, since he's just an easy target in the hands of the AI. I don't even do the Exdeath levelling-up trick, because I want to get properly used to each characters' moves and master them while levelling up. I'm not even bothering with getting certain items yet...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 20 October, 2009, 10:40:53 am
Shield bash IS horrible, OK can hit fast and hard, as all his brave goes into HP at higher level, Terra is just annoying, you will learn to hate Kuja's Ultima and Genesis rocks does rocks indeed.

Some mage (no spoiler here) has a way worse voice and chained HP attacks.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 20 October, 2009, 11:33:47 am
Even so, I'd rather level up at my own pace and deal with those problems as they come, rather than level up to 100 and get thrown into the deep end with those moves right from the off.

And if you're referring to Shantotto, I'm already aware of her Manafont ability and I actually like what I've heard of her voice.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 20 October, 2009, 11:42:03 am
Even so, I'd rather level up at my own pace and deal with those problems as they come, rather than level up to 100 and get thrown into the deep end with those moves right from the off.

And if you're referring to Shantotto, I'm already aware of her Manafont ability and I actually like what I've heard of her voice.
After 12 dodges in a row, You WILL mute your system.

Good luck with that!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 20 October, 2009, 01:05:10 pm
Even so, I'd rather level up at my own pace and deal with those problems as they come, rather than level up to 100 and get thrown into the deep end with those moves right from the off.

And if you're referring to Shantotto, I'm already aware of her Manafont ability and I actually like what I've heard of her voice.
After 12 dodges in a row, You WILL mute your system.

Good luck with that!

I can already tolerate Exdeath's "HUR HUR HUR", Kuja's "WELL, NOW!", Ultimecia's dodge laugh and the Emperor's "Oh!". I'm not too worried.

Was that a sarcastic "good luck with that", or a normal one?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 20 October, 2009, 01:09:21 pm
A real one. 70 hours and only 2 chars at level 100. Next one is level 30.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 20 October, 2009, 02:56:13 pm
Most of my characters are currently around level 30. I'm currently levelling up Terra and Kefka to that level (which is a bit of a slog), then it's just WoL and Garland to go.

At the time of posting, I've logged in almost 130 hours...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 20 October, 2009, 04:18:32 pm
130 hours? Holy crap... you must really like this game (meant in a positive way of course). 130 hours is my standard time for an RPG game I get really into.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 20 October, 2009, 04:42:28 pm
Well to be fair, I've played it at least a little pretty much every day since I got it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 20 October, 2009, 04:43:16 pm
Ahh, yeah that could explain it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 20 October, 2009, 05:44:52 pm
And it's probably going to last for a lot longer. Especially when you consider the sheer number of story modes.

First there's the ten Destiny Odysseys, one for each hero, each one five levels long.

Then there's the four Shade Impulse chapters which can be attempted by any of the ten heroes (and include cutscenes exclusive to each hero's playthrough). Each chapter is also five levels long apart from the final chapter which only has two (but ends in a three-stage boss fight).

And that's just the main storyline.

After that there's the two Distant Glory chapters, also five levels long each, that can be attempted by all the heroes and villains, and the whole thing finishes with Inward Chaos, the hardest story mode, which is also five levels long and features enemies ranging from level 92 to the level 110 final boss, which is also in three stages. Inward Chaos can also be attempted with all playable characters.


And then there's Arcade mode, the Duel Colosseum, getting certain equipment and accessories... so yeah.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 21 October, 2009, 03:15:18 pm
That's a pretty good amount of content, especially for a fighting game.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 21 October, 2009, 04:26:03 pm
Well I like to think of Dissidia as a hybrid of a fighting game and an RPG.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 21 October, 2009, 04:46:24 pm
Minor Entry:
Okay, I think the Exdeath AI has reached new levels of stupid. I was fighting against him as Terra, and he teleported right into my Tornado attack. Twice. In the same match.

*facepalm*


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 21 October, 2009, 04:47:35 pm
Maybe he likes gusty winds that much.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 21 October, 2009, 04:51:18 pm
Eh, maybe...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 21 October, 2009, 05:53:31 pm
Ooooooorrrr...y'know, Exdeath trick.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 21 October, 2009, 06:08:40 pm
Ooooooorrrr...y'know, Exdeath trick.

Eh?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 21 October, 2009, 06:14:13 pm
You know how Exdeath will never block coming right out of his teleport? People abuse that for leveling.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 21 October, 2009, 06:22:28 pm
Oh, right... Eh, I've never used that trick. I'm levelling up my characters the old-fashioned way.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 21 October, 2009, 06:25:02 pm
Oh, right... Eh, I've never used that trick. I'm levelling up my characters the old-fashioned way.
I'm saying it was probably responsible for him teleporting into your attacks as Terra.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 21 October, 2009, 06:27:55 pm
Yeah probably. It's still a result of stupid AI, though.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 25 October, 2009, 07:17:42 pm
Minor Entry
Okay, so I've got all my characters up to at least level 30, and I'm now playing through each of the Destiny Odysseys one last time before I attempt Shade Impulse, just for that extra EXP boost, to help me master more attacks, and to get more summons/equipment if possible. I'm basically using it as a final training run before attempting the next difficulty level in story mode.
Anyway, I've really been enjoying just plowing through enemies that had previously been a bit of a challenge. I know it's probably only so easy because my characters are much higher levels (and the enemy levels in story mode always stay the same), but I like to think it also shows how far I've come since starting out. It's particularly satisfying to come back up against opponents that had previously given me a lot of grief, like Expert battle pieces and some of the Bosses, and absolutely pwn them. It's like I'm coming back and saying "Hey, remember me? ;)".

Oh, and to everyone who is immature enough to snigger to themselves whenever I've mentioned "PP", it gets better. I've recently unlocked a summon called "PuPu".

And on a less immature note, at the time of writing, I've literally just noticed that one of the pieces of equipment I can unlock for completing a level in DO5 with a certain amount of DP left is called a "Flame Shield". It just made me lulz a bit.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 25 October, 2009, 07:35:54 pm
I have to admit....


I snickered at PuPu.

And I agree, there's almost nothing better than pwning something or someone you had trouble with earlier/on a previous playthrough of a game.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 25 October, 2009, 07:47:29 pm
I have to admit....


I snickered at PuPu.

And I agree, there's almost nothing better than pwning something or someone you had trouble with earlier/on a previous playthrough of a game.

I have to admit...


The PuPu comment as partially directed at you since I remember you saying "lulz PP" or something to that effect earlier in mah blog.

And it's not just the fact that I can pwn most of the enemies, it's the fact that I can now pwn a lot of them with a single HP attack. This makes some DP Challenges easier, like "Win within 10 seconds" or "Win without taking damage/without losing HP" or "BRV Break within 10 seconds", but sometimes I have to drag matches out and build up my EX Gauge for later fights that require me to, say, perform an "EX Burst within 10 seconds" or a "Critical hit within 10 seconds" (critical hits come much easier in EX Mode and I don't have to waste time trying to block effectively).


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 25 October, 2009, 08:28:38 pm
Ahh, right I remember I said that...

So you're getting all the challenges and such done now, before taking it to the next level?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 25 October, 2009, 08:31:06 pm
I'm mostly doing it for a last-minute EXP boost. The new summons, items, etc are just bonuses.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 26 October, 2009, 02:33:20 pm
But they're nice bonuses.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 26 October, 2009, 05:09:18 pm
Oh yeah.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 11:42:54 am
New Update: OH THIS IS BULLSH*T, MAN!!

To those of you that don't know, Dissidia will be re-released soon in Japan as a new "Universal Tuning" edition, including all the changes made for the PAL release and the English voices.

At first I thought this was nothing to worry about. It was just Japan getting the game game we did. But then this happens:

http://img193.imageshack.us/img193/509/stp62544.jpg
http://img62.imageshack.us/img62/3064/stp62545.jpg
http://img175.imageshack.us/img175/7397/stp62550.jpg
http://img62.imageshack.us/img62/3609/stp62556.jpg

Okay, so maybe there might be a slim chance of western territories getting this re-release as well, but like the Final Mixes of Kingdom Hearts, I'm not holding my breath. It seems Japan doesn't understand the word "Universal"... ¬_¬

Of course, this could all turn out to be fake, but it looks pretty damn real to me...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 31 October, 2009, 12:07:48 pm
Quick
> Inviz
> X-Zone
Target: Japan

Why did I sent my money on a collector again?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 01:45:13 pm
I mean, due to FFXIII's upcoming Japanese release, there's small hope for something like this to happen in the west when FFXIII makes it to these shores as an advertising thing, but still... It's very unlikely...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 31 October, 2009, 01:54:47 pm
Does the PSP have DLC?

'Cause if it does, this would be prime DLC material.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 02:03:47 pm
Does the PSP have DLC?

'Cause if it does, this would be prime DLC material.

That's what most people are hoping for right now. Trouble is the developers said a while ago that there wouldn't be any DLC for Dissidia.

And it doesn't really help when lots of people are saying that people are stupid for getting upset over this because SE do it all the time with their "International" versions and "Final Mixes"...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 31 October, 2009, 02:08:30 pm
Just because SE does it all the time, doesn't mean it's stupid to be annoyed by it...

It's like Europe and Australia getting games much later than the US. It constantly happens (Although lately I haven't really experienced it, at least in Europe. Don't know about Australia), but that doesn't mean it's bullshit.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 02:15:25 pm
Just because SE does it all the time, doesn't mean it's stupid to be annoyed by it...

It's like Europe and Australia getting games much later than the US. It constantly happens (Although lately I haven't really experienced it, at least in Europe. Don't know about Australia), but that doesn't mean it's bull****.

Exactly. And even without bearing that in mind it's still not really the same.

Take the Final Mix version of KH2, for example. What did that add? A couple of new keyblades and some new bosses. For that situation to be the same as the Dissidia one, they'd have to throw in the option to play through the story as Riku or something. Or give him his own smaller story mode like Chain of Memories did, 'cause from the looks of things Lightning might also be getting her own Distant Glory chapter.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 31 October, 2009, 02:17:05 pm
She even gets her own story mode?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 02:28:19 pm
I wouldn't be at all surprised. Trouble is those pictures aren't very clear...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 31 October, 2009, 02:39:55 pm
What would have been interesting would be villains' stories, with a final showdown against Cosmos. But no...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 02:47:23 pm
What would have been interesting would be villains' stories, with a final showdown against Cosmos. But no...

Eh, I made my peace with not having that ages ago. I was disappointed, but not exactly devastated.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 31 October, 2009, 02:48:56 pm
It'll probaby be revealed soon.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 02:54:29 pm
It'll probaby be revealed soon.

Well since it gets released tomorrow, yeah, I'd say pretty soon.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 03:37:24 pm
New Entry: Well, this is humiliating...

Turns out this whole thing was a hoax.

The guy who posted the scans just made a topic with this in it: http://www.dissidia-france.com/forum/index.php?showtopic=3195


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 31 October, 2009, 03:46:45 pm
To think the a** that did it live in MY country. I feel ashamed. Doesn't even know what does trick mean in "trick or treat".


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 31 October, 2009, 04:01:45 pm
Ahh...

Seems the guy mistook halloween with april 1st.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 31 October, 2009, 04:04:42 pm
It is, yes. And everyone is calling him a ass for this, people leaving his forum for good and all.

Seriously, what would you do if Sas would post false information about a new Super smash on purpose?

Personally, this:
http://www.youtube.com/watch?v=pVplOKEKaAI


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 04:36:48 pm
It is, yes. And everyone is calling him a ass for this, people leaving his forum for good and all.

Seriously, what would you do if Sas would post false information about a new Super smash on purpose?

Personally, this:
http://www.youtube.com/watch?v=pVplOKEKaAI

Seriously?

I don't understand French, so...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 31 October, 2009, 04:52:16 pm
Yes, the guy Luciole for example, as he feels that the admin was "full of himself for some time", "Doesn't understand what his joke had as an implication (people cancelling their resevation, thus ending without the game for nothing)" and so on.

BTW, I remind everyone, as I think it isn't clear in my previous post; I would be the unwiling to fight french one, not actually punching Sasori in the face. Before anyone misinterpret my post.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 04:58:00 pm
BTW, I remind everyone, as I think it isn't clear in my previous post; I would be the unwiling to fight french one, not actually punching Sasori in the face. Before anyone misinterpret my post.

In that case, I don't get it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 31 October, 2009, 05:02:19 pm
Wait, that was supposed to be Lightning? I thought it was Ashe for a second...

Also.
BTW, I remind everyone, as I think it isn't clear in my previous post; I would be the unwiling to fight french one, not actually punching Sasori in the face. Before anyone misinterpret my post.

In that case, I don't get it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 31 October, 2009, 05:04:32 pm
BTW, I remind everyone, as I think it isn't clear in my previous post; I would be the unwiling to fight french one, not actually punching Sasori in the face. Before anyone misinterpret my post.

In that case, I don't get it.
Startled, unable to answer and more or less KO (losing will to post) because of this.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 05:05:28 pm
Wait, that was supposed to be Lightning? I thought it was Ashe for a second...

It was pretty convincing until I saw the pictures up close.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 31 October, 2009, 05:25:25 pm
I just immediately assumed it was Lightning when I saw it...



Also, if anyone from FFXII should get in, it would have to be Bar... something. The air pirate, can't remember his name. Vaan the "main" character has no impact on the main story from what I can recall.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 05:29:08 pm
I just immediately assumed it was Lightning when I saw it...



Also, if anyone from FFXII should get in, it would have to be Bar... something. The air pirate, can't remember his name. Vaan the "main" character has no impact on the main story from what I can recall.

You mean Balthier. And someone from FFXII did make it in, but I'm not revealing who just yet.

AND I'D PREFER IF NO-ONE ELSE SAID ANYTHING EITHER. I WANT IT TO BE A SURPRISE.


BTW, Vaan wasn't even in the original story plan for FFXII. In the sequel, however, he actually is the main character.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 31 October, 2009, 05:57:54 pm
Balthier, yes.

It shows... he has no impact at all. The entire plot revolves around Ashe and I think her bodyguard as well. Vaan and Penelo are just... kind of there. And is the sequel that DS game? I'm really bad at remembering names today... Something with wings, I think?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 06:04:54 pm
Actually Basch, Ashe's bodyguard, was originally going to be the protagonist.

And yeah, its called Revenant Wings.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 31 October, 2009, 06:26:32 pm
He was? Why did they change it? I mean, I don't mind Vaan nor Penelo, but what would the problem be with having them as party members, not main characters?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 06:35:35 pm
I think it was because they didn't think he'd appeal much as a protagonist. Stupid reason I know, but...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 31 October, 2009, 06:38:09 pm
I think it was because they didn't think he'd appeal much as a protagonist. Stupid reason I know, but...
Yeah, they didn't want to try to use an older guy as a protagonist, after the last game they tried that in (Vagrant Story) failed. Also, Vaan is more of a viewpoint character than a main character, and coul actually be called more of an antagonist than a protagonist, as he is instrumental in the character development of Baltheir, Ashe, and Basch.

Also, GabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranthGabranth.

Aaaaaand he suuuuuuuucks.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 October, 2009, 06:40:57 pm
I think it was because they didn't think he'd appeal much as a protagonist. Stupid reason I know, but...
Yeah, they didn't want to try to use an older guy as a protagonist, after the last game they tried that in (Vagrant Story) failed. Also, Vaan is more of a viewpoint character than a main character, and coul actually be called more of an antagonist than a protagonist, as he is instrumental in the character development of Baltheir, Ashe, and Basch.

Isn't an antagonist a villain?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 31 October, 2009, 06:48:51 pm
Yeah, that's kind of a silly thing to do, changing the focus to another character, because the original main character is older... This is of course only speaking as a gamer, but as long as a main character is well developed, I don't really mind how old they are. I could play an old geezer if he was well developed. It would actually be awesome to go around and kick ass as a really old man.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 02 November, 2009, 11:55:09 pm
I think it was because they didn't think he'd appeal much as a protagonist. Stupid reason I know, but...
Yeah, they didn't want to try to use an older guy as a protagonist, after the last game they tried that in (Vagrant Story) failed. Also, Vaan is more of a viewpoint character than a main character, and coul actually be called more of an antagonist than a protagonist, as he is instrumental in the character development of Baltheir, Ashe, and Basch.

Isn't an antagonist a villain?
Not necessarily.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 03 November, 2009, 01:29:37 am
I think it was because they didn't think he'd appeal much as a protagonist. Stupid reason I know, but...
Yeah, they didn't want to try to use an older guy as a protagonist, after the last game they tried that in (Vagrant Story) failed. Also, Vaan is more of a viewpoint character than a main character, and coul actually be called more of an antagonist than a protagonist, as he is instrumental in the character development of Baltheir, Ashe, and Basch.

Isn't an antagonist a villain?
Not necessarily.
Kain, FF4
Magus, Chrono trigger
Jowy, Suikoden 2
... these are example where it doesn't work.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 03 November, 2009, 10:26:41 am
I think it was because they didn't think he'd appeal much as a protagonist. Stupid reason I know, but...
Yeah, they didn't want to try to use an older guy as a protagonist, after the last game they tried that in (Vagrant Story) failed. Also, Vaan is more of a viewpoint character than a main character, and coul actually be called more of an antagonist than a protagonist, as he is instrumental in the character development of Baltheir, Ashe, and Basch.

Isn't an antagonist a villain?
Not necessarily.
Kain, FF4
Magus, Chrono trigger
Jowy, Suikoden 2
... these are example where it doesn't work.

I don't know who the other two are, but Kain isn't a great example. He's only an enemy for part of the game. Vaan is in your party for the whole of FFXII, isn't he? And it's not like he contributes in any way to the villain's plans. I just don't see how he could be counted as an antagonist, unlike, say, Cid or Ba'Gamnan.

Hell, as far as I can see, a Flan is a bigger antagonist than Vaan.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 03 November, 2009, 10:29:19 am
I think it was because they didn't think he'd appeal much as a protagonist. Stupid reason I know, but...
Yeah, they didn't want to try to use an older guy as a protagonist, after the last game they tried that in (Vagrant Story) failed. Also, Vaan is more of a viewpoint character than a main character, and coul actually be called more of an antagonist than a protagonist, as he is instrumental in the character development of Baltheir, Ashe, and Basch.

Isn't an antagonist a villain?
Not necessarily.
Kain, FF4
Magus, Chrono trigger
Jowy, Suikoden 2
... these are example where it doesn't work.

I don't know who the other two are, but Kain isn't a great example. He's only an enemy for part of the game. Vaan is in your party for the whole of FFXII, isn't he? And it's not like he contributes in any way to the villain's plans. I just don't see how he could be counted as an antagonist, unlike, say, Cid or Ba'Gamnan.

Hell, as far as I can see, a Flan is a bigger antagonist than Vaan.
That's because you've got your definitions mixed up. Villain/Hero and Pro/Antagonist are two seperate things, though they are usually associated with each other.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 03 November, 2009, 10:31:18 am
Alright then, what does antagonist actually mean?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 03 November, 2009, 11:10:57 am
Alright then, what does antagonist actually mean?
A character who is either opposed to the protagonist in both goals and means, or a character who causes the protagonist to change.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 03 November, 2009, 11:42:39 am
And how does Vaan cause any of the characters to change?

I haven't played FFXII, so...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 15 November, 2009, 08:55:54 am
New entry: Sunday 15th November (Part 1)
Right, I'm about to attempt the first Shade Impulse chapter with the first of my heroes so I figured it would be best to tell you my plans of how I'm going to lay out my main entries from now on.

As I've stated before, I play through characters' story modes in a certain order corresponding to the difficulty level of their original Destiny Odyssey stories. So it will go Cloud (*), Cecil (*), Tidus (**), Firion (**), Squall (***), Zidane (***), Bartz (****), Onion Knight (****), Terra (*****) and finally Warrior of Light (*****). This order applies to levelling up the villains as well. Now, all upcoming story mode chapters will be the same for all characters, so I'm only going to go in-depth with the levels themselves in my write-up of Cloud's runthrough. For all other characters I will only write about noteable fights, like particularly difficult or interesting/fun ones. Once I clear Shade Impulse and unlock Distant Glory, this will apply to the villains as well since they can attempt those chapters along with the heroes.

Okay, I think that's everything. I'll hopefully be posting my first Shade Impulse entry later today.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 15 November, 2009, 08:59:55 am
Good luck! Even if this is not the worst part.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 15 November, 2009, 09:02:53 am
Yeah, I'm really not looking forward to Inward Chaos. And I don't plan on taking on any of the more difficult Duel Colosseum courses any time soon.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 16 November, 2009, 06:14:55 pm
New entry: Monday 16th November

Shade Impulse 1 – A Truth Lost (Cloud playthrough)
Let’s get straight into it. Level 1 wasn’t too much trouble, though it did introduce me to the collective gimmick of all Shade Impulse battles: Omega Stages. Every battlefield in Dissidia has an Omega version, which is the same for the most part but involves some kind of gimmick, usually to do with the stage’s BP pool. Some stages move elements around, changing the layout of the stage, and some introduce more hazards. Other simply mean the BP pool will change when certain conditions are met. I will be listing the gimmicks of each Omega stage as I play them. In level one I fought on Old Chaos Shrine, Pandaemonium and World of Darkness.

----------

Old Chaos Shrine
The gimmick of Omega Old Chaos Shrine is that the BP of you and your opponent is constantly slowly drained into the stage’s BP pool, so it’s increasing all the time. It wasn’t too bad to deal with, but it’s geared towards a more offensive play style than I usually employ.

Pandaemonium
The gimmick for Pandaemonium is a bit nastier. It causes certain areas of the floor to sprout damaging spikes from time to time, though only when the floor bricks turn from blue to red. There are also “safe zones” in the form of grey bricks. When someone is hit by the spikes, the stages BP pool increases, so it’s kinda like the stage itself has just used a Brave attack on you. Ideally you need to try and knock your opponent into the spike zones, I suppose, but I just found myself staying in the safe zones or in the air, despairing the fact that Pandaemonium has become even more cramped than usual.

World of Darkness
The gimmick for Omega World of Darkness is that the stage itself completely changes depending on how far away from your opponent you are when darkness falls over the stage, so there’s essentially three stages in one: the default stage, the stage that appears if you’re close to your opponent, and the stage that appears when you’re far away from your opponent. The stage BP pool continually rises whenever you’re playing on one of the two non-default stages. The close-proximity stage basically reduces the floorspace and turns the level into a more vertical one, with large cuboid structures piled on top of each other. The long-range stage consists of a large amount of big crystal-like platforms in two layers linked by thin beams of light that you can grind up and down on.

----------

Level 2 brought the first “Strange” battle piece of Shade Impulse. You know the kind. 1HP? Often spams attacks? Is often stupidly good at dodging? Well that was this guy. It was a Tidus copy that kept spamming Energy Rain. Combine his insane evasion with all Cloud’s HP attacks having pretty long wind-up times and you have the beginnings of a headache. The only nice thing about this fight was that I was able to see the close-proximity version of World of Darkness. The rest of the level passed without much incident, including the boss fight with Kefka. The new Omega stages I got to try out are as follows:

Lunar Subterrane
Nothing changes apart from a few more destroyable structures, as the stage BP pool increases as stage structures are damaged/destroyed. The fight was over before I really got to experience it.

The Rift
This is another stage that changes physically as time goes on, so I’m looking forward to trying it out properly. I think there are three outcomes including the default stage, like World of Darkness, but I think it’s totally random which stage you’ll get. Another similarity is that the BP pool continually rises while the stage is transformed.

Kefka’s Tower
This stage is rather like Omega Pandaemonium in that it’s more hazardous than the normal stage. Small jets of steam gush from certain areas of the stage that cause damage, and the stage BP increases whenever steam is vented.

----------

Level 3 provided me with fights long enough to see the changing stages of The Rift and World of Darkness properly. It was pretty interesting, especially on The Rift where structures could simply disappear from under your feet. Level 3 was a little annoying, however, as it had an awkward layout that severely limited the number of opportunities to chain battles together and therefore save DP. Level 2 had this problem as well. It’s not necessary right now to get high DP scores, but it’s still irritating…
I’m really starting to dislike fighting Tidus. I fought a nasty copy of him on Level 4 that was really good at dodging and kept spamming his Jecht Shot attack. The bad thing was that he had a normal amount of HP, so… Actually the battles are generally getting harder now. The enemies are nearer my own level and its getting harder to get DP chances. The boss fight with Jecht wasn’t too bad, though. And it gave me the only new Omega stage this level.

----------

Dream’s End
Dream’s end is one of the stages where the gimmick hasn’t (so far) altered my matches very much. The basic idea is that the stage BP pool rises as attacks connect, so it’s kinda like the opposite effect of Omega Old Chaos Shrine.

----------

And so we enter the final level of Chapter 1. One thing I discovered is that trying to build up a full EX Gauge (for an upcoming DP challenge) while fighting a high-levelled HP-attack-happy Jecht copy and keeping him away from EX Cores (for another DP challenge) on Omega Pandaemonium is an absolutely hellish experience. It also really doesn’t help that the enemies are now starting to make pretty heavy use of Accessories while I still have no understanding at all of how they work. Many retries later I finally managed it, and all without throwing my PSP across the room. What’s not so good is that I’ll now have to do it at least nine more times… I’m really dreading fighting on Omega Pandaemonium with Firion, as he has possibly the worst aerial game of any character. The final boss fight against Exdeath was a total walkover in comparison.

Well, that’s the first chapter of Shade Impulse, and I survived my first playthrough without too much trouble overall. As I said in my previous entry, I’ll only document events from the rest of the heroes’ journeys through Shade Impulse if I feel they’re major enough, so I really don’t know who my next entry will be about. It could have a bit about Cecil, or it might skip ahead further down the list, depending on how their playthroughs go. In any case, my next major entry will be about Cloud’s playthrough of Shade Impulse 2.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 17 November, 2009, 12:01:53 am
Just curious, which level is your Cloud?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 November, 2009, 12:18:04 am
After finishing Shade Impulse 1, he's now level 48, although at least two of those levels came from the numerous retries of the aforementioned hellish Jecht fight.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 17 November, 2009, 12:40:11 am
Just to tell you, when you level up while losing but retry without fleeing, you do not retain the earned experience.

And level 48... if your equipment, follows, then good, but else... good luck for the end!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 November, 2009, 02:06:56 am
After I'd done enough retries to guarantee myself a negative level score, I'd flee the battle and restart the level instead, so that's where some of the levels came from.


And yeah, I try to update my equipment. I have yet to try using Accessories, though.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 17 November, 2009, 02:58:17 am
For accessories, I guess (Physical) attack+ and every multiplier you can get (being close of opponent work good on Cloud, for example, executing brave attacks is a good idea too, maybe maxHP if you have it...). Since getting level 50+ equipment requires some arena battling anyway, you'll need it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 17 November, 2009, 03:27:42 am
Don't the really useful accessories break though?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 17 November, 2009, 08:06:01 am
Forget about these for now, you don't really need these anyway. There are accessories that remove / diminish the chance of breaking. Useful for any XP bonus accessories for Lvl 100 characters.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 17 November, 2009, 09:10:10 am
Good read. The jecht fightsounded hard though.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 December, 2009, 06:03:23 pm
New entry – Saturday 5th December

Shade Impulse 1 – Other Playthroughs

Cecil
I forgot to mention another nasty enemy in the form of a “Strange” Terra copy in level 4. This one has 1HP, is insanely good at dodging, spams Meltdown, and her DP chance is to land a critical hit on her within 10 seconds. Not an easy task when she can dodge so brokenly. The Jecht copy battle in level 5 was a bit easier with Cecil, only taking me a couple of retries. Maybe it was because I’m more experienced, maybe it was because Cecil has a better aerial game than Cloud. I’m not sure. I didn’t have to waste DP getting chests either, as I’ve already opened most of them during Cloud’s playthrough.

Tidus
Having done Chapter 1 with two characters, I’ve now gathered enough points to gain a 4-star rating for the chapter. This means I now have to be more strategic with the levels. Not only am I avoiding the “Ultimate” battle pieces that spawn in certain levels (which can be upwards of level 78), but I’m also getting all the new chests and summonstones that I can gain access to. I also got to see two Tidus-exclusive cutscenes in level 4, one before the Jecht boss fight and one after. See, all the heroes face each of the villains in the same order as they progress through Shade Impulse. When a hero faces his or her corresponding villain in a boss fight (Terra vs Kefka or Tidus vs Jecht, for example), you get to see cutscenes exclusive to that hero’s playthrough. I’m not sure what happens when the villain is the final boss of an entire chapter, though. When a villain is a final boss, like Exdeath is to Chapter 1, the cutscenes play out no matter who you’re playing as. I have yet to see whether playing as the corresponding hero (in this case Bartz) would change anything.

Firion
I’m very glad I no longer have to rely on Straightarrow as Firion’s only HP attack, as that would make this a horrible experience. His other HP attacks are much more useful, and I now even have some attacks that can chain directly into an HP attack, so that’s very nice. Something I’ve noticed with Firion, and other characters I guess, is that when he’s in a chase sequence, whenever you use a Brave attack to knock the opponent “upwards”, it just looks like he’s kicking them in the nads. I’m also very grateful for his Blood Weapons bonus in EX Mode. Healing with HP attacks? Yes please. Fighting the Jecht copy on level 5 wasn’t so bad either, partly because Firion’s most useful attacks involve reeling the opponent in, then either knocking them away again or chaining into an HP attack. As long as I stayed away from the spike areas, I was fine, despite Firion’s ground-heavy moveset.

Squall
Not much to say here, really, except that I really like his Beat Fang Brave Attack. I found it highly useful in this chapter, especially against the Jecht copy on level 5. Then again, Squall’s BP game in general is brutal, especially in EX Mode, where he seems to score a ridiculous number of critical hits. Though that may just be due to the sheer number of strikes in his combos.

Zidane
Nothing to report. Sorry if that disappoints anyone…

Bartz
As it transpires, nothing different happens when you face a certain hero’s respective villain as the final boss of a chapter. Or at least, nothing happens in the Exdeath cutscenes, since Bartz does most of the heroes’ talking in those cutscenes no matter who you’re playing as. In other news, I was able to fulfil a DP requirement against a Golbez copy in level 5 with just 0.03 seconds remaining.

Onion Knight
My main hope for Onion Knight’s playthrough was to Master as many of his attacks as possible, and thereby opening up new attack options. As I mentioned in my impressions of him, Onion Knight only has four Brave Attacks, but each of those attacks can later be chained into another Brave Attack, or eventually into HP attacks. I basically want to unlock al these options as soon as possible.
It might just be due to all the practice I’ve been doing, but the Jecht copy in level 5 was quite a bit easier this time around, despite Onion Knight’s attacks being a great deal weaker than the enemy’s. Though I will admit I had to use EX Mode to even the odds, forcing me to gather a full EX Gauge again. In the end it came down to sudden death. Each of us had enough BP to ensure a one-hit kill. He dashed towards me and tried to use Triumphant Grasp, but I just managed to get in there first with Wind Shear. The match was mine, and I only lost less than a quarter of my HP.

Terra
Finally, after eight playthroughs of this chapter, I finally get to see the proper cutscenes before and after the Kefka boss fight. It was pretty cool, especially his “death” scene after the battle. Once again, getting used to Terra’s ranged style was tricky, particularly as I’ve started trying to master Meteor (a widely acclaimed attack) and Graviga (a widely criticised attack), neither of which I’m used to yet. Same with her recently acquired HP attack, Meltdown. I’ve just learned that it has three different levels of attack, so I’m trying to get used to those as well. Overall, however, Terra’s playthrough could’ve gone a lot worse.

Warrior of Light
Again, not much to report. However, I have become fond of activating an EX Burst with his Bitter End Brave-to-HP attack combo, simply because the animations seem to flow into each other so smoothly. He’s also a bit of a beast in EX Mode, as more hits are added to each of his strikes.

----------------------------------------------------------

Well, that's it for now. Stay tuned for possible minor updates while I level up the characters some more, and I will eventually document my experiences in Shade Impulse 2.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 05 December, 2009, 06:08:57 pm
Alls fair in love and war. Even in FF games.

Nut kicking is totally fair as well. So you've gone through Shade Impulse with all heroes now?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 December, 2009, 06:21:49 pm
The first chapter, yes. Three more to go. And that's not counting the levelling up between each one.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 05 December, 2009, 06:23:52 pm
How much of a level difference is there approximately between each chapter?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 December, 2009, 06:33:00 pm
How much of a level difference is there approximately between each chapter?

I've already made a note of it:

Quote from: "Dissidia Plan" work document
Max. level regular* enemies in Shade Impulse
Shade Impulse 1 – 37
Shade Impulse 2 – 51
Shade Impulse 3 – 71
Shade Impulse 4 – 48

*Not counting Ultimate battle pieces. Only Expert or lower.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 05 December, 2009, 06:34:41 pm
Is Shade Impulse 4 easier than Shade Impulse 3?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 December, 2009, 06:45:24 pm
For the most part? Probably. However it does have the regular story mode's final boss at the end of it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 05 December, 2009, 06:46:28 pm
Ahh, okay.

It just confused me that the level drops by 20.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 December, 2009, 06:51:07 pm
Yeah. And there's the fact that Chaos has to be fought three times in a row whenever you face him.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 05 December, 2009, 07:23:49 pm
And he's difficult?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 December, 2009, 07:38:56 pm
Yup. You first fight him at level 48 in Shade Impulse, then at level 110 in Inward Chaos, then you can fight him again in one of the other modes at level 130 (I think...).


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 05 December, 2009, 07:40:13 pm
Level 130? Wow...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 06 December, 2009, 12:49:25 am
And level 130 Chaos is brutal... *Cries for his missing fingers*


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 06 December, 2009, 06:56:48 am
Level 130? Wow...

Yeah. And the highest you can go with any character is 100.


And level 130 Chaos is brutal... *Cries for his missing fingers*

Yeah, I'm not planning to fight him for a long time, even after unlocking the Blackjack Course.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 06 December, 2009, 11:06:30 am
So no matter what he's 30 levels above you? Jesus...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 06 December, 2009, 11:08:27 am
And better equipped, with triple your HP, completely broken attacks and on a really small arena without cover.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 06 December, 2009, 11:17:32 am
Though I've heard some characters can beat him more easily than others. Provided you can use them properly, that is. I've heard that Exdeath in particular, when used properly, is a beast when fighting Chaos.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 06 December, 2009, 11:22:23 am
And can you use him properly?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 06 December, 2009, 12:23:10 pm
Meh, so-so.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 06 December, 2009, 12:27:39 pm
Okay. Who's your best character?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 06 December, 2009, 12:52:46 pm
I'm not really sure yet.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 06 December, 2009, 09:40:14 pm
Terra have an attack that cancel one of the worst one Chaos have and lock him down to almost spam this attack over and over again. Oh, did I mention it's a HP attack?

Sephiroth can outrange him with brave attacks but you still need to land a HP one.

As for the other I havent tried much.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 11:05:44 am
That HP attack of Terra's wouldn't happen to be Tornado, would it?

And am I right in thinking that Cloud's supposed to be decent against Chaos as well?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 11:10:52 am
Tornado is it indeed.

But Cloud isn't that good, at least for me. Oh, yes, Omnislash V5 does hurt, but that's it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 11:14:05 am
Well, to each their own, I suppose...

I'd imagine the Emperor and Ultimecia completely suck ass against Chaos.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 11:16:39 am
Chaos have some trouble figuring what to dodge against the Emperor, actually, but I tend to spam traps to begin with, so that may explain it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 11:21:29 am
Ah, I take it you're not a big Emperor player?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 11:24:12 am
No, I only do this against Chaos, because it work well on him. But I didn't use him much as I lend my game to a friend... who deleted my save without noticing.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 11:32:33 am
Right...

So who would you say is the worst character to use against him? The one I should look out for?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 11:41:10 am
From my mains, Terra hands down! I think Kuja's mobility isn't going to help and Gabranth may end up more or less difficult to use depending on builds (hint, boost his Ex gauge). I have yet to test if you can counter with Firion or Cloud of Darkness with ease, but if so, it should be a breeze. But basically, learn to evade every HP attacks and it's just a matter of landing enough of yours.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 11:48:34 am
Well I've heard that Gabranth with the proper build could be one of the strongest characters to use against him. Still, as I have no knowledge of accessories whatsoever, I'll be saving him for later. Then again, I'll probably be forced to learn about accessories before then...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 11:58:55 am
Well, as long as you have an idea of what you need, putting a single accessories and every multipliers you can works for me (Terra/Kefka with Magic damage + 25% x 8 or so does hurt!)


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 12:07:02 pm
Well I suppose I get that much, but don't accessories break after a few fights?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 12:08:58 pm
No, not every accessories, only those marked as such.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 12:11:38 pm
So the majority of them don't break, then?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 12:16:02 pm
99% of them, right. And the only one "breakable" worth noting (I had) is the Exp plus ones, as it is really powerful at level 100 and XP -> Ex Gauge ability.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 12:25:27 pm
Well that won't really help me at this stage...

How do I get Rosetta Stones? There aren't enough for all the characters in story mode, are there?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 12:30:08 pm
Good guess! Try the colloseum and the shop (you do sythetise new equipments, right?)


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 01:08:14 pm
I haven't so far, no. What ingredients are needed for a Rosetta Stone?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 01:12:09 pm
Elementals stones, as far as I remember, but I cannot remember which one; It's like the jobs items.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 01:19:55 pm
And I'm guessing you have to battlegen them? Because I have no idea how that works either.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 01:23:41 pm
In the colloseum, you win... token, I suppose in English... that you can trade for chest. Various items/rare equipments can be found there, depending of the course. For rosetta stone, aim the Level 90-100 one. I heard you can gain the actual stone at the last one, but I haven't tested this yet (case of being slaughtered to death by agressive opponents, like, worse than in Inward Chaos!).


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 01:26:51 pm
I'd rather work at getting the ingredients than the stone itself. There's no way I'm going up against a level 90-100 opponent just yet.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 01:29:57 pm
I have to add that sometimes, you can haves "reports" there (like Ansem's in Kingdom Hearts), revealing some parts of the story. So it's actually interesting story wise.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 01:31:21 pm
Yeah, I knew about those. The Cosmos Reports are gained in Story Mode and the Chaos Reports are in Duel Colosseum, right?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 01:32:26 pm
That's it. Good hunt!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 02:02:29 pm
So are there specific accessories I should be using for different characters? Like increasing wall rush damage for Cloud or something.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 02:08:01 pm
More or less, even if I tend to stick with pure damage bonus, while Ex bonus and attraction goes along well too. Defensive accessories requires micromanagement (depending on opponent, mostly), wall rush does help some chars like Cloud, Squall and Jecht, and so on... it's up to you to create your playstyle with these.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 02:10:49 pm
Okay... And how does Battlegen actually work? There are some DP chances that require it and it seems pretty random to me...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 02:19:28 pm
You've got your answer! I never put much attention in it as I saw some equipment increasing the drop rate in the shop (that I haven't unlocked), while I already have Luck + 4 items. Just fight in various situation and try to grab as much as you can, but it's not the hardest part anyway.

For DP, aim for multi hit, crash attacks if possible, but really, it's luck based.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 02:25:03 pm
That's a bit of a rubbish task, then...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 02:27:02 pm
It's a bonus for those who play much... and the key for some equipments.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 02:39:58 pm
I still think it's a stupid way to unlock something.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 07 December, 2009, 02:46:10 pm
You're not alone here...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 07 December, 2009, 02:56:01 pm
I leave for 16 hours to read and write about the vietnam war, and there are like 3 new pages.

STOP BEING ACTIVE D:


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 05:22:30 pm
I leave for 16 hours to read and write about the vietnam war, and there are like 3 new pages.

STOP BEING ACTIVE D:

(http://msp5.photobucket.com/albums/y196/dannydude182/smiley-300x300.png)


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 07 December, 2009, 05:50:02 pm
Damn it, can't argue with the awesomeface.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 05:52:29 pm
And that's what's so great about it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 07 December, 2009, 06:18:44 pm
Yeah. That, and it's exploitable.

(http://th08.deviantart.net/fs32/300W/f/2008/231/1/a/Awesome_Smiley___Sniper_TF2_by_Sitic.png)

(http://fc05.deviantart.net/fs31/f/2008/206/e/b/Awesome_Face_Alucard_by_kevino13.gif)

(http://www.brawlsnapshots.com/snapshots/161295.jpg)


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 07 December, 2009, 06:32:32 pm
That Jigglypuff one is great.

Another great smiley? I don't know the name of it, but it's in the bottom-right panel of this comic: http://booter-freak.deviantart.com/art/Avatar-Discovers-Shipping-2-115972801


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 07 December, 2009, 06:38:02 pm
I think I've seen it used in relation to "What has been seen, cannot be unseen" pictures, but I'm not sure that's it's name.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 07 December, 2009, 07:25:28 pm
I believe that's another version of angry. Of the "That's so stupid I can only stare at you" variety.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 January, 2010, 05:13:25 pm
Minor, non-Dissidia-related entry
Okay, so I finally, finally, got round to finishing the story mode of Crisis Core: Final Fantasy VII, and I must say it's very well-handled. Y'know, with Zack's death and everything.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 31 January, 2010, 05:30:11 pm
So it was satisfying?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 31 January, 2010, 06:13:01 pm
It was. It's really quite touching.

In addition to brief scenes of Zack trying to get an unconscious Cloud back to Midgar and certain people within Shinra, friends of Zack's, trying to find him before the army does and save him (as well as finally give him all the letters Aerith sent him over the four years he's been gone), there's an unwinnable battle which sees Zack gradually being gunned down by a huge number of Shinra forces. This fight is interrupted from time to time by Zack remembering major figures in the game via the DMW (a battle mechanic in the game where three slots in the corner of the screen continually spin and randomly activates Limit Breaks, Summons and other bonuses). The characters used for the regular Limit Break slots are all major figures in the story/game, so the slots stop on their faces as Zack remembers them, and brief scenes play out in a distorted, fuzzy way, like there's interference.

Eventually (once you reach 1HP, I think) it shifts to dark and heavily overcast weather, and Zack is only fighting three enemies. He moves sluggishly, and every movement seems to be a huge effort. The only face left on the DMW slots is Aerith's, and they move in an erratic way as if they're broken. Finally he collapses and there's a final burst of distorted memories about Aerith.

And then...
http://www.youtube.com/watch?v=b6hBcdicBws

http://www.youtube.com/watch?v=A_i6gk9-3_M&feature=related

So there you have it. The voices and dub might not appeal to everyone, and I personally wasn't keen on the ending song, but all in all, it's pretty damn good.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 01 February, 2010, 09:54:42 am
That is handled pretty nicely, I must admit.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 01 February, 2010, 10:49:07 am
Yup.

That's one thing I don't like about prequels. You can tell they'll end on a downer or at least on a bittersweet note, y'know, to set the scene for the "original" installment. That happened a lot in this game. It's like the Star Wars prequels. You can see Anakin performing all sorts of heroic deeds, but you still always know he'll eventually become the guy in the black helmet with the breathing problems. You can like the Jedi all you want, like Mace Windu, but you will always know that something bad will happen to them because they don't appear in the original stories. It's the same deal for quite a lot of prequels. However, if it's handled well enough, the ending can still be enjoyable, despite all the doom and gloom.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 01 February, 2010, 01:24:55 pm
That's true. The problems a prequel faces are quite big, since it has to stay true to the original, without creating plot holes.


Also, poor Mace Windu...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 01 February, 2010, 01:36:12 pm
That's true.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 01 February, 2010, 03:19:02 pm
Mmhm.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 08 February, 2010, 05:54:30 pm
New Entry: Monday 8th February 2010

Wow, has it really been over two months since I last updated this properly? Apologies to my readers (both of you), but I got distracted by other games over Christmas. And a little bit afterwards...

So, without further ado, here’s the next part of Shade Impulse.

Shade Impulse 2 – The Schemers (Cloud Playthrough)
The first battle was a little shaky at first as I was a bit rusty with the controls. Now that I think about it, Playing as Exdeath and Jecht could be rather unpleasant next time I try it… Anyway, the first level allowed me to try out the remaining Omega Stages, but none of the initial fights lasted long enough for me to properly experience them… Still, here are some explanations.

Ultimecia’s Castle
The gimmick of this stage is that every so often, it will be affected by “Time Compression”. During this time, the stage BP randomly changes, broken stage elements rebuild themselves, and the gears in the level spin wildly, damaging anyone who touches them. The blur effect during this time is annoying, though…

Planet’s Core
As far as I can tell, this stage’s gimmick is very similar to The Rift. Every so often the stage will change, and the stage BP will rise. Unlike The Rift, Planet’s Core only has two variations. One is a group of medium-sized platforms, similar to the normal stage, while the other consists of two tall pillars floating in mid-air and lots of grind rails. The central platform at the bottom of the stage remains in place in both versions of the stage, however.

Crystal World
The gimmick in this stage is very simple. Crystals continually appear in set areas around the stage, and the stage BP rises as they do. They are easily broken, and new crystals appear in their place once they are destroyed, causing the stage BP to rise even more.

The regular enemies of the stage fell quickly, and the end of level Boss, Kuja, only fared a little better due to his Magic Pot summon. All that levelling up I did was paying off so far. I didn’t manage to get a decent DP bonus, but that’s not my main priority right now.

The opponents of Level 2 didn’t cause much trouble either, apart from a rather stubborn Garland copy. However, I did manage to inflict a full 9999 damage with Cloud’s EX Burst against one foe, which is a bit of a first with me. Another lousy end-of-level score, but you can’t have everything…
In fact, the rest of the chapter passed in much the same way. Some of the levels had variations, such as “hidden” spaces, or fights that trigger the appearance of other enemy pieces later n the level, but nothing too terrible. Along the way I also became able to try out Cloud’s Brave-to-HP attacks: Finishing Touch and Omnislash Version 5. They’re both suitably flashy and sealed my victory on numerous occasions. Eventually I made it to the Final Boss of the chapter, The Emperor. With all his talk of ruling everything and the Heroes of Cosmos just being pawns in his game, it was very satisfying, and a little funny, to smash him to pieces in just under a minute.

----------------------------------------------------------

So there we have it. Shade Impulse 2 is done. Sorry it wasn’t more interesting, but levelling up so much has proven to be a little bit of a double-edged sword. Still, I’d rather have a game that’s easy and fun than hard and frustrating. Maybe I’ll have something more interesting to say after I play through the chapter with the other Heroes.



Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 08 February, 2010, 10:30:07 pm
Which level are you with Cloud? Also, he is a beast against computer.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 09 February, 2010, 06:59:25 am
After finishing the chapter, he was about level 63. But I did get a load of EXP bonuses via that playplan thing. Y'know with the Chocobo. I started the chapter at level 55.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 09 February, 2010, 07:03:26 am
... You're overleveled for this, then (poor Chaos...)


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 09 February, 2010, 07:29:16 am
*shrugs* Better to be safe than sorry. I tend to go by the highest level enemy in a given chapter, minus the Ultimate Battle Pieces. In Shade Impulse, it's level 51, so I decided to go for Level 55 for my own characters.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 11 February, 2010, 07:26:46 pm
NOTICE
I was hoping to post my playthroughs for the other Heroes before I left on Saturday, but it doesn't look like I'm going to have time. Expect the next update next Wednesday when I return.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 18 February, 2010, 12:42:05 pm
New Entry: Thursday 18th February

Sorry, I was intending to post all this before I left, but it just wasn't plausible.

Shade Impulse 2 – Other Playthroughs

Cecil
Things played out much the same in Cecil’s playthrough, though some of the DP bonuses were trickier to get, as Cecil lacks Cloud’s raw attack strength, making it less easy to inflict Break status on the opponent. There was a rather nasty Golbez copy on level 5 that I had to retry against, however. The fight took place on the Planet’s Core stage, so when the stage changed, the BP pool could raise to almost 5000 at a time. He used his Lich summon to reduce my BP to 0 after a short time, then I got caught in his Genesis Rock attack, and the rest is history. I managed to beat him on my second attempt, though.
The real Golbez at the end of level 4 was a much easier fight, but there was the bonus of cutscenes before and after the boss battle that are exclusive to Cecil’s playthrough, so that was nice. The highest amount of damage I was able to do with a single EX Burst was 7137 HP.

Tidus
Tidus had the same problem as Cecil, though it’s probably only because I got used to playing such a heavy-hitter as Cloud. DP chances were equally tricky to gain, but there was the added complication of a lot of the enemies seeming to be really good at dodging my attacks this time around as well. Maybe I was just using Tidus incorrectly, maybe I’m just not used to the odd movements of his attacks. Who knows? Tidus’ first line in the pre-final-boss cutscene made me laugh a little, though (“My dear tools of war… Do you come to your master, finally tired of the struggles?” “We’re here to sock you one!”). The highest amount of damage done with a single EX Burst was a full 9999 HP, against a Garland copy in Level 2.

Firion
This chapter took on a little more significance during Firion’s playthrough as the main enemy of the chapter is clearly shown to be The Emperor. The pre and post-final boss cutscenes seemed more important as well as a result.
Firion is a bit more of a heavy-hitter than Cecil and Tidus (in my experience, anyway. His Rope Knife Brave attack came in very handy for inflicting Break status). The only times he really suffered were on the stages with little floorspace. Planet’s Core and Ultimecia’s castle were horrble to play on, especially against Kuja copies as Kuja is one of the best aerial fighters in the game, while Firion’s aerial game is almost non-existent. To be honest, though, Firion has a better time going through these levels than other Heroes simply because of his Blood Weapons EX Bonus. Speaking of which, the highest amount of damage I did with a single EX Burst was 7398 HP, against a Firion copy in Level 5.

Squall
Squall might not have the most raw power, but the sheer number of hits he can get in definitely makes up for it. I had no problems Breaking the enemies during his playthrough, though I did have trouble landing his HP attacks a couple of times. The CPUs can be annoyingly good at dodging sometimes… Still, I managed to try out his Revolver Drive HP attack for the first time. If you can actually manage to hit with it, it’s a really nasty move…
The highest amount of damage I managed to do in a single EX Burst this time was 9137 HP, against an Onion Knight copy in Level 5.

Zidane
I was surprised by how easy Zidane’s playthrough was. I new he was a fast attacker, but I don’t remember his hits doing so much damage. Breaking enemies wasn’t a problem, and thanks to his Meo Twister Brave-to-HP attack, winning within a time limit was rarely an issue either. The only enemy I had trouble against was the Golbez copy on Level 5 that I mentioned in Cecil’s section. This guy managed to get me down to 1 HP, and probably would’ve beaten me if it weren’t for Zidane’s uber-fast Free Energy attack. I also finally got to see the proper cutscenes before and after the Kuja boss fight at the end of Level 1. I’m not exactly the biggest fan of FFIX, but it was still quite nice to watch, as they’re one of the only pairs that end on relatively good terms.
I also managed to deal a full 9999 HP of damage with a single EX Burst again, this time against a Cecil copy on Level 5.

Bartz
I had very few problems with Bartz. He has a pretty good moveset, does a decent amount of damage, and in EX Mode he gets the fastest-deployed HP attack in the game: Goblin Punch. That move comes in very handy against the more dodge-happy CPUs. I can’t really think of any enemies that gave me any major problems, and the most damage I was able to do in a single EX Burst was 7700 HP against an Onion Knight copy on Level 3.

Onion Knight
I didn’t have many problems with Onion Knight, either. I’d forgotten how much of a beast his Ninja EX Mode could be at gathering BP, and I even had to resort to using it a couple of times for DP chances. Finally, I managed to see the last remaining character-exclusive cutscenes in this chapter, this time between Onion Knight and Cloud of Darkness at the end of Level 3.
Because of Onion Knight’s dual EX Modes, I was able to get two high scores with this playthrough. The top amount of damage caused by a single Ninja EX Burst was 6971 HP against an Onion Knight copy on level 5, and the highest amount caused by a single Sage EX Burst was 7976 HP against a Bartz copy on Level 2.
As a final note, after defeating a Cecil copy on Level 5, I was awarded with 9000 EXP, and a bonus of 1 EXP. You probably don’t need to think very hard to work out why I’m bothering to tell you about that…

Terra
As anyone who’s read my previous blog entries regarding this character will know, it’s probably safe to say that Terra is my least favourite Hero to play as. She’s slow, she has pretty poor jumping ability, she has an annoying voice, and it seems to be rather difficult to fill up her EX Gauge without constantly going after EX Cores or spamming her Blizzard Combo attack. However, I have to appreciate her for the amount of damage she can dish out if her attacks actually hit their targets (that’s not to say she’s inaccurate, it’s just that some CPUs are very good at dodging and/or blocking). To give you an example of this, the aforementioned Blizzard Combo can deal over 1000 Brave damage with the final strike alone if it’s a critical hit, enough to Break most opponents in a single attack. Yeah…
To be honest, since the Kefka boss fight already took place in Chapter 1, there isn’t much for Kefka to really do in cutscenes anymore. However, I did have a pretty cool battle against a Cecil copy in Level 4, where I achieved a DP bonus with just 0.06 seconds remaining on the timer. The most damage I was able to do against a single enemy was 8055 HP against a Bartz copy in Level 2. To make matters worse for him, I ended up doing 9999 HP of damage against him just with the HP attack that triggered the EX Burst. And guess how much HP this enemy had to start with? One. He was one of those “strange” battle pieces, so he had a grand total of 1 HP. Overkill on my part? Just a tad…

Warrior of Light
Ah, good old WoL. Definitely one of the more straightforward and reliable characters to use. I’ve become very fond of his Bitter End Brave-to-HP attacks and now use them to finish most of his fights, partly because they’re effective attacks, but also because they just look pretty cool. I didn’t really have an problems as WoL, except for the few enemies that pretty much all the Heroes had trouble with, like the Golbez copy on Level 5 and the Kuja copy on Level 3. Then again, these matches were also on fairly nasty stages (Planet’s Core and Ultimecia’s Castle respectively) and were two of the higher-levelled enemies in the chapter, so I’m taking that as a sign that it wasn’t simply my incompetence.
I ended up using WoL’s EX Mode (and therefore EX Burst) quite a lot, so there was a fair amount of competition this time around. However, the highest amount of damage I was able to do with a single EX Burst was 8522 HP, in the boss fight against Cloud of Darkness in Level 3

--------------------------------------------------

And so, with a final “UNGAAAAAAAAAAAAAAAAAAAHH!!!” from The Emperor, Chapter 2 of Shade Impulse draws to a close. Time to go about levelling up the Villains now, and I’ll try not to have such a long hiatus before I attempt Chapter 3.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 19 February, 2010, 12:27:19 pm
A good read, as usual. I also hope for a shorter hiatus before the next update.

Zidane is awesome


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 19 February, 2010, 12:35:16 pm
A good read, as usual. I also hope for a shorter hiatus before the next update.

Zidane is awesome

Well for a start I'm not planning to level the Heroes up as much before the next chapter. Hell, Bartz and Firion only need to go up one level each before they reach my goal. The only thing that'll be very time-consuming is the Villains.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 19 February, 2010, 01:49:20 pm
Haven't used them much?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 19 February, 2010, 01:59:24 pm
No, it's just that they seem to take longer to level up than the Heroes.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 19 February, 2010, 02:26:03 pm
Ahh, I see...

That seems kind of lame.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 19 February, 2010, 02:33:38 pm
*shrugs* Could just be my perception of it.

Things'll go more smoothly once I unlock Duel Colosseum and gain (relatively) easy access to ingredients for making better weapons & armour.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 19 February, 2010, 02:42:17 pm
Yeah, when in doubt, synthesize better gear.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 19 February, 2010, 02:44:58 pm
Yup. I've been a bit of a miser when it comes to synthesis items so far, but they're easier to gain once you unlock duel colosseum.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 19 February, 2010, 03:05:37 pm
How deep is the synthesis system?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 19 February, 2010, 06:12:52 pm
How do you mean?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 19 February, 2010, 07:15:47 pm
Like, how many things are there to synthesize? Just a few specific ones, or are there many different ones?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 19 February, 2010, 07:31:56 pm
Quite a few. I don't know exactly how many, though. But in addition to the "regular" items, each character also has a few exclusives to synthesise.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 19 February, 2010, 07:56:59 pm
Ah okay, it seems the system is quite deep then.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 20 February, 2010, 10:10:18 am
Yeah, I guess it is.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 20 February, 2010, 10:19:30 am
Mhm...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 22 February, 2010, 01:16:12 pm
Minor Update:
There are few things in Dissidia as satisfying as using Ultimecia's Apocalypse HP attack to counter Exdeath's Reverse Polarity BP attack. That is all for now.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 22 February, 2010, 01:51:31 pm
That update was tl;dr


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 22 February, 2010, 01:52:15 pm
I know, I really need to stop rambling so much...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 23 February, 2010, 11:29:44 am
Minor Update:
Okay, I'm levelling up Exdeath, and I just went up 3 levels from a single attack > EX Burst. Woah.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 24 February, 2010, 06:02:42 pm
Minor Update:
Now levelling up with Kefka. Hoo boy, this could take a while...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 25 February, 2010, 06:02:26 am
I forget, is it because you don't like playing as Kefka, or is it for another reason?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 25 February, 2010, 07:47:48 am
Kefka's okay, it's just that some levels are harder for him to play on than others as he has very poor aerial maneuverability. Add this to the fact that I currently have a rather sub-standard moveset assigned to him...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 25 February, 2010, 08:50:57 am
Yeah, I see how that could turn out to be quite annoying.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 25 February, 2010, 08:55:43 am
Yeah... The main problem with his aerial maneuvering is that he drops like a stone for some reason. This is particularly annoying in Ultimecia's Castle, and I'm not looking forward to fighting Kuja.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 25 February, 2010, 11:25:18 am
Of course, you could probably save yourself a lot of trouble leveling if you just abused all the EXP multipliers.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 25 February, 2010, 11:34:58 am
With this game I want to level up normally so I can get proper experience with all the characters. Hence why I never used the Exdeath/Magic Pot trick. Not to mention "mastering" all their attacks in the process.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 25 February, 2010, 05:10:53 pm
So whenever he does an aerial attack, he falls down almost instantly?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 25 February, 2010, 05:35:09 pm
Pretty much, unless you fire off this attacks in rapid succession, like I suppose you're meant to.

I'll say one thing for Kefka, though. His EX Mode is a monster. And I'm not referring to the fact that it's his One-Winged Angel (http://tvtropes.org/pmwiki/pmwiki.php/Main/OneWingedAngel).


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 26 February, 2010, 06:06:36 pm
Well, his EX mode is based on when he was pretty much god, so it'd make sense for it to be a monster.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 26 February, 2010, 06:14:43 pm
Yeah, I know, but it's still nice.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 28 February, 2010, 05:42:17 pm
Minor Update:
Okay, I've finished levelling everyone up, so I'm going to take a short break before attempting Shade Impulse 3. And it actually will be a short break this time. I just don't want Dissidia to wear too thin, especially after the frustration of levelling up Terra & Kefka.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 28 February, 2010, 09:43:27 pm
Funny thing that these two are my two favorite characters... I guess we have different style.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 28 February, 2010, 10:09:17 pm
I think that's mostly because Gar plays in a mostly conventional manner, and those two characters are not only magic/range based, but also fairly low-tier.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 28 February, 2010, 10:16:04 pm
Hmm, I have to agree, I tend to take the air and dodge counter instead of blocking which is better with close combat specialist. That and having two heat seeking fireball around someone when releasing my wings always worked as a combo.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 01 March, 2010, 07:25:11 am
Don't get me wrong, Terra and Kefka are by no means bad characters (I don't believe in tiers, never have, never will), they're just more hard work for me than the others. Still, it probably doesn't help that CPUs are often rather broken when it comes to dodging. And most of the Bartz's I fought as Terra tended to spam Holy, which of course is more accurate than when I use it... ¬_¬


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 March, 2010, 08:06:51 am
New Entry: Friday 5th March

Told you it wouldn’t be such a long break as the last time.

Shade Impulse 3 – While Time Grows Short (Cloud Playthrough)
Well, it’s certainly nice to have a proper mix of stages again. I’ve only been using Kefka’s tower and upwards for ages, and some of them *coughUltimecia’sCastlecough* *coughPlanet’sCorecough* wear particularly thin after a while.
Anyway, I smashed through Level 1 in record time, probably due to a mixture of Cloud’s raw attack power and me overlevelling again. Somewhat bizarrely, Cloud’s Base BP was over 3000 against two of the earlier foes. No idea what caused that…
Level 2 passed in much the same way. Ultimecia was as easy an opponent as ever in her boss fight. Two notable things happened, however. In a battle against a Kefka copy, I managed to inflict Break on him just before his Tiamat summon (which triples the fighter’s BP 20 seconds after activation) kicked in, rendering it completely useless, and I also managed to get the correct amount of DP by the end of the level to win this chapter’s summonstone without even trying. Convenient, huh? The space between Level 2 and Level 3 was occupied by a cutscene between Chaos and Garland, showcasing more of Chaos’ awesome voice-acting (courtesy of Keith David).
Level 3 went rather less smoothly than the previous two. Of particular note was a very annoying Emperor copy, but I’ll get to him in a moment. The level itself consisted of a thin pathway to the Stigma of Chaos with six alcoves containing a battle piece each (one is empty until you get a certain star rating for this chapter). All but one of these five battle pieces provided a chance to win 2 DP. Sounds easy, right? Not for me it wasn’t. Three of them had to be beaten within a certain time limit, which required me to either use an EX Mode or just be spot-on with every single attack. One enemy in particular, a Sephiroth copy, was rather broken at blocking, so that was annoying. The other two fights had to be won without taking any damage, Brave or HP. The first one against a Squall copy wasn’t too bad, but the second battle was against the Emperor copy I mentioned earlier. This guy kept dodging, running away, and spamming his Dynamite and Flare attacks. And he would often let loose a Flare just as I was dashing towards him, so I’d run straight into it. I completely forgot about the DP chance until after the battle, by which time of course it was too late. So, I retried battles about ten times overall, lost two DP chances (and therefore was declined 4 extra DP), lost more than half my HP, and wasted moves going after chests and summonstones, resulting in my lowest end of level score thus far: 15. In summary, Level 3 went pretty badly. Still, I got to see another part of the Chaos/Garland conversation afterwards.
Level 4 was one of those ones filled with “?” spaces, so I had to keep consulting my guide when choosing a route. The first DP chance battle, against a Kefka copy, was pretty brutal. I had only 20 seconds to beat him in, and the guy kept dodging brokenly. Not wanting to have to retry several times, I gave up and fought him normally. Not that that helped matters much. I had already lost over 2000 HP, and I had only just finished my second fight of the level. To make matters worse, I was then forced into a battle with the Garland copy right next to me on the level board, who had to be beaten in 10 seconds for the DP bonus. I had already wasted my EX mode on the Kefka copy, and this guy was also stupidly good at dodging and blocking. I’m just glad he only used Brave attacks before I was able to kill him… The rest of the level went a little more smoothly, apart from a Blasting Zone-spamming Squall copy and an Ultimecia copy that had a Magus Sisters summon (which halves the opposing fighter’s BP when used) that basically made beating her in 20 seconds impossible. Finally, though, it was time for the boss battle. I finally got to see the boss cutscenes exclusive to Cloud’s playthrough, as it was time to face Sephiroth. The cutscenes are pretty cool if you’re a fan of Cloud & Sephiroth, but the battle itself was a bit of an anticlimax. A curbstomp due to my overlevelling. Oh well…
Level 5 had a very odd layout. The only pieces on the board were myself on one side, the final boss on the other side, and a single treasure chest in the middle. When I opened the chest, however, I was surrounded by four enemy pieces and forced into chained battles with two of them right from the off. Thankfully none of them had to be beaten within a certain time to get their DP chances, I just couldn’t take any damage. Much more doable. Or so I thought… I had to retry repeatedly against the first enemy I fought (an Onion Knight copy) and eventually started the whole thing over from scratch. Twice. It didn’t help matters that the fight was on Ultimecia’s Castle, which has very few decent places for Cloud to fight in at the best of times. But the Omega stage has the added nastiness of sometimes turning the gears in the stage into a hazard from time to time, so I had to be extra careful.
The next fight wasn’t much fun either. I had to fight an Emperor copy on Kefka’s Tower. Now, the stage itself wasn’t as much of a problem as I thought it was going to be. It was more the fact that this enemy was (AGAIN!!) really good at dodging and blocking and would, once a fight, reduce my BP to 0 with his Shiva summon. I retried quite a lot of times, but I wasn’t willing to do the Onion Knight fight all over again, so I didn’t restart the level. Instead I could look forward to another poor end of level score. The other two fights weren’t great either. In fact, I’m just going to summarise and say that the four battles as a whole were a horrible experience. And I get to do it nine more times! Awesome!
Anyway, defeating those four opponents spawned two more enemies further along the board, guarding a new chest. And, surprise, surprise, they were high level opponents that required me to either take no HP damage, or no damage whatsoever. Ooh, the fun, fun times… After retrying against a completely broken Garland copy for the 4,000th time, I finally gave up on DP chances, feeling like a complete loser in the process I might add. Of course then I had to retry even more times because he completely owned me time after time. Literally none of my attacks would work, no matter how quickly I moved after dodging one of his own moves. Eventually I managed to get in a lucky shot with Omnislash V.5, so at least a little of my pride was restored. Then, finally, came the final boss battle against the real Garland, which went much more smoothly.
And so, with a pretty cool speech from Garland, Chapter 3 ends. It was a slice of hell, and I still have to endure nine more pieces…


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 05 March, 2010, 12:06:48 pm
If you find them hard to hit, then I suppose it will be useful later... *Gives a straightjacket*


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 March, 2010, 12:15:36 pm
If you find them hard to hit, then I suppose it will be useful later... *Gives a straightjacket*

Maybe I'll have a slightly easier time with the others. Cloud's moves have a noticeable wind-up, after all.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 05 March, 2010, 12:26:38 pm
Believe me, 10 minutes long matches already happened for me at higher level.

Oh about this:
Quote
Somewhat bizarrely, Cloud’s Base BP was over 3000 against two of the earlier foes. No idea what caused that…
You have BP bonus when of a higher level than your opponent. You can see their when they are stronger than you, below the base equipment (not accessories).


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 March, 2010, 12:31:58 pm
Believe me, 10 minutes long matches already happened for me at higher level.

Oh about this:
Quote
Somewhat bizarrely, Cloud’s Base BP was over 3000 against two of the earlier foes. No idea what caused that…
You have BP bonus when of a higher level than your opponent. You can see their when they are stronger than you, below the base equipment (not accessories).

Oh, thanks. I figured it might be something like that.

I don't think I'm going to bother with DP chances in the other playthroughs. As I said, I already got the summonstone for the chapter, so there's not a whole lot of point...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 05 March, 2010, 05:53:13 pm
It seems like the enemies are starting to rely on the good old dodging skills.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 05 March, 2010, 05:55:07 pm
It seems like the enemies are starting to rely on the good old dodging skills.

Yeah, seems that way.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 09 March, 2010, 07:08:05 pm
New Entry: Tuesday 9th March

The following playthrough was actually done on Monday, I just decided to post it by itself as it’s pretty long.

Shade Impulse 3 – Cecil Playthrough
Cecil’s playthrough wasn’t that much better than Cloud’s. He might be able to deploy his attacks quicker, but he lacks Cloud’s raw strength. Another annoying factor was the fact that Cecil always starts fights in his Dark Knight class. I find it a lot easier to inflict damage quickly in his Paladin class, which meant I had to waste a few seconds at the beginning of matches with time-dependant DP chances switching to that form. Oh, and the CPUs didn’t seem to have much more trouble constantly dodging Cecil’s attacks than they did with Cloud’s. Still, I didn’t expect some miraculous solution just by changing characters…
The Onion Knight copy on Level 5 that I mentioned in Cloud’s playthrough was much more bearable when I wasn’t going for the DP chance. The Terra fight on the same level (one of the two “other battles” I mentioned but didn’t go into much detail with), on the other hand, was much worse than in Cloud’s playthrough. She was seriously one broken enemy. She avoided my attacks effortlessly, and was capable of Breaking me with just one or two attacks. Seriously, what the hell is up with these CPUs being able to get “first strikes” and “sneak attacks”? I haven’t noticed anything like that on their accessory lists… So anyway, even without going for the DP chance (avoid taking HP damage), I had to retry a lot of times. My HP was so low by the end of the fight that the Exdeath copy that followed could’ve OHKO’d me right away if he wanted to. Fortunately for me, however, he instead chose to use his Marilith summon right after my first successfully HP attack to try and stack the odds even more in his favour. Now, the Marilith summon freezes the opponent’s BP for a short time after a 20 second countdown. So, while this means that I wouldn’t be able to gain any more BP until the summon wore off, it also meant my BP wouldn’t decrease until the summon wore off either, even if I used an HP attack. This essentially meant that I could potentially launch HP attack after HP attack without having to wait for my BP to regenerate between them. After that it was just a matter of dodging the copy’s Delta Attack HP moves while staying close enough to hit with Paladin Force while he was recovering. I love it when CPU summons backfire…
I struggled a bit with the Garland copy again, but this time it wasn’t so bad. Sure he clobbered a couple of times, and was capable of breaking me with one or two strikes (damn “first strikes” and “sneak attacks” again…), but this time I managed to find an opening to exploit. I got close enough for him to use Earthquake (his BP was high enough for him to start focusing on HP attacks), dodged over his head where the attack couldn’t reach me, then, depending on Cecil’s class at the time, either use the Dark Knight’s Saint’s Fall Brave attack to start a chase sequence, or use the Paladin’s Paladin Force to hit with a direct HP attack. It didn’t automatically make the match easy for me, but it’s a tactic I’ll have to bear in mind in future playthroughs.
So, what else happened… Well, I manage to get a DP chance on Level 3 against a Golbez copy with 0.5 seconds to spare. Oh, and there was a pretty cool/funny moment against a Zidane copy on Level 4. I used Cecil’s Shadow Lance attack on him (Cecil throws his spear at the enemy and damages them the longer it has contact. Basically the closer you are when using it, the more damage it does), and he used his Cactuar summon on me halfway through the attack, reducing my BP by 1000. Unfortunately, by that time, I’d already done enough damage with the attack to reduce his BP to double digits, and the remaining Shadow Lance damage after the summon was enough to inflict Break on him, rendering his actions totally useless. Oh yeah, and because of my low HP due to all the nasty enemies on Level 5, I managed to break my record for lowest ever end-of-level score. I got nine points. Nine.

Two down, eight to go…


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 09 March, 2010, 07:38:16 pm
Minor Update:
Okay, nevermind the stuff about "first strikes" and "sneak attacks". I just researched them and it turns out they're abilities, not accessory effects. I keep forgetting about the non-attack abilities...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 09 March, 2010, 10:10:02 pm
You're slowly approaching the 25% completion mark, good job!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 10 March, 2010, 06:43:00 am
Thanks.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 10 March, 2010, 11:48:00 am
Nine is a very low number...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 10 March, 2010, 11:55:22 am
I already managed a negative score, so you shouldn't feel bad about this...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 10 March, 2010, 12:14:58 pm
I already managed a negative score, so you shouldn't feel bad about this...

I didn't realise that was possible...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 10 March, 2010, 12:35:35 pm
I already managed a negative score, so you shouldn't feel bad about this...

I didn't realise that was possible...
-100 for action points, - 100 for retries, 1HP left...

I did mention Chaos is hard, right?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 10 March, 2010, 12:49:51 pm
Oh, is this for Shade Impulse 4, or Inward Chaos?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 10 March, 2010, 01:34:37 pm
Inward chaos. Shade impulse is a joke at your level. The other one... well, not so much.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 10 March, 2010, 05:23:50 pm
That's what I figured. Well, I don't intend to attempt Inward Chaos for a long time. Not even after doing the Distant Glory chapters.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 10 March, 2010, 07:39:13 pm
Is inward chaos the "**** you" mode?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 10 March, 2010, 07:40:14 pm
Is inward chaos the "**** you" mode?
No, that's Duel Colosseum.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 10 March, 2010, 07:43:04 pm
Is inward chaos the "**** you" mode?
No, that's Duel Colosseum.

Blackjack course?


Is inward chaos the "**** you" mode?

It's probably the "**** you" of Story Mode.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 10 March, 2010, 07:46:58 pm
Is inward chaos the "**** you" mode?
No, that's Duel Colosseum.

Blackjack course?
Whichever one's the hardest.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 10 March, 2010, 07:48:49 pm
Ah okay, I get it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 10 March, 2010, 07:51:27 pm

That'll be the Blackjack course, then. I think it's the three starter courses, then Lunar Whale, then Blackjack.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 11 March, 2010, 10:41:16 am
Blackjack. I still need to win two matches in a row (I do have subpar equipment, but still...)

And Lvl 130 Chaos is enough to make your fingers cries.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 March, 2010, 04:26:34 pm
New Entry: Sunday 14th March

Shade Impulse 3 – Other Playthroughs (Part 1)

Tidus
Not much to comment on with Tidus’ playthrough, as it was much the same as the other two in terms of difficulty. Although I did manage to do 7792 BP of damage with just the final hit of his EX Burst against a Terra copy on Level 2. Tidus’ EX Mode earning its keep, there.
Probably my favourite moment of this playthrough came with a battle against an Emperor copy on Level 3. I just had to use one more HP attack to finish him off. I went for a Spiral Cut (flipping along the ground and striking the enemy in the last one) and he tried to fend me off with a ground Flare. I thought I’d get hit, but fortunately my move caused the Flare to rebound and he got finished off by his own attack. You gotta love dumb luck…
To finish off, the Marilith summon of the Exdeath copy on Level 5 actually did its job this time. I used an HP attack just before it activated (after the countdown, I mean), so I got stuck with just 4 BP until the effect wore off, forcing me to run away during that time.
Oh, and Tidus’ dodge/counter Brave attacks, as well as the subsequent chained HP attacks, came in pretty useful against the Garland copy on Level 5. And most of the other enemies as well, actually. The Terra copy on Level 5 was still horrible, though…

Firion
Not a huge amount to report here. Although I am now very fond of Firion’s Double Trouble HP attack, with chains from three of his ground-based Brave attacks. Maybe it’s because of those techniques, or maybe it’s just because I’m getting more used to fighting them by now, but the enemies on Level 5 didn’t make me want to kill myself so much this time around. I was able to beat the Emperor copy and get its DP chance on my first attempt thanks to repeated use of Rope Knife -> Double Trouble. And, even more amazingly, I was able to get the DP chance against the Garland copy after only a few attempts. I don’t remember how many exactly, but it couldn’t have been more than five retries, as that was the number I had by the end of the level. I had to throw in some Lance Combo -> Double Trouble moves as well, though.
Finally, there was the Golbez copy. Now, I didn’t want to get too close to him, so instead I focused on the use of Reel Axe -> Double Trouble, which has the added bonus of being unblockable by normal means. After a few moves, I just needed to finish him off with an EX Burst, getting another DP chance in the process.
Speaking of which, I’ve said it many times before, but I love Firion’s Blood Weapons bonus. Using his EX Burst was useful for avoiding a big decrease in my end-of-level scores thanks to low finishing HP.
As a final, point, I was able to beat the Sephiroth boss on Level 4 with just two Straightarrow attacks. He should really be ashamed of himself…

Squall
Squall’s extremely good BP game came in useful for beating enemies within a certain time limit, especially in EX Mode. I was finally able to achieve the DP chance with the Golbez copy on Level 3 (thank you, Beat Fang), and I achieved the DP chance against the Kuja copy on Level 4 with just 0.89 seconds remaining. It wasn’t flawless, however. I almost managed to get the DP chance from the Ultimecia copy on Level 4 (the one with the Magus Sisters summon), but it seems even Squall’s EX Mode BP game isn’t good enough for that fight right now. Oh well…
I achieved another awesome attack deflection against the Emperor copy on Level 3, though. His Pupu summon (halves the user’s BP and raises it again by 60 every second for a short while) meant he had over 2600 BP by the time this happened. It would’ve been more, but I’d hit him with quite a few Brave attacks. Anyway, I’d been trying to land a final HP attack on him for a while, and he fired off a Flare just as I used Rough Divide. I ending up going straight through the Flare, but he dodged my attack. He then faced me and started charging a Dynamite attack, little realising that his own Flare was now sneaking up behind him, ready to explode. All I had to do was stand there and watch the fireworks.
Finally, I got to see the Squall-exclusive cutscenes before and after the Ultimecia boss on Level 2. They were pretty cool for two reasons. Firstly because Squall is the only Hero so far to actually strike down their opponent, rather than just watching them fade away. And the second reason was Ultimecia’s resulting death scream, which was a pretty good piece of voice-acting.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 14 March, 2010, 04:45:41 pm
The boomerang Flare attack when you played Squall sounded pretty awesome.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 March, 2010, 04:59:57 pm
It was.

It was better than Tidus' one, IMO, simply because I could watch it happening from a distance. The Emperor copy just charged its attack, blissfully unaware that certain doom was literally creeping up behind him. Flare's a pretty slow-moving attack, y'know.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 14 March, 2010, 05:34:28 pm
I can imagine how hilarious it must have been.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 March, 2010, 05:39:35 pm
Yup.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 14 March, 2010, 06:23:05 pm
I love busting through Flares with HP attacks.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 14 March, 2010, 06:26:16 pm
I love busting through Flares with HP attacks.

Same here.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 19 March, 2010, 08:42:53 pm
New Entry: Friday 19th March

Shade Impulse 3 – Other Playthroughs (Part 2)

Zidane
Virtually nothing to report here, though the enemies generally didn’t seem as bad as they used to.
One noteworthy thing happened, though. I was fighting the Squall copy on Level 3, and so far succeeding with the DP Chance of beating him while taking no damage. All I had to do was hit him with just one more HP attack. I tried for a Tidal Flame, but he dodged it. I then tried to retreat, but he got behind me and was about to hit with an Aerial Circle attack… when the Tidal Flame from before came curving round and blasted him into oblivion before he could land his own attack. Literally just as the Aerial Circle was about to detonate and scupper my chances at getting the 2 DP reward. How lucky is that?

Bartz
Nothing to report here. It was a pretty humdrum playthrough. :-\

Onion Knight
Not much happened in the early levels of this playthrough, but I managed a near-flawless execution of Level 5. I got all the DP chances and only had to retry a total of 4 times between the seven fights (including the boss). Go me! -sml
Oh, and I managed to beat the Garland copy on Level 4 and gain his DP chance with just 0.62 seconds to spare.

Terra
For Terra’s playthrough, I decided not to bother with DP chances that much. My aim was to retry as few times as possible, mostly since I’d already got all the worthwhile DP bonuses I can for now anyway. I could try and get them, but I’d have to face off against very powerful optional enemies, and I just don’t want to endure that particular headache right now.
As for actual events… Well, the fight against the Terra copy on Level 5 was surprisingly easy, as I was essentially using her own tactics against her. Oh, and I almost failed the DP chance against the WoL copy on Level 2 due to accidentally triggering Terra’s EX Burst after using the final HP attack I needed. I didn’t press any buttons, failing the EX Burst intentionally, and still managed to achieve the DP chance with just 0.69 seconds remaining.

Warrior of Light
Well, here we are. The final playthrough of Shade Impulse’s third chapter. Not a particularly interesting one, but not particularly dull either. I almost lost against the Terra copy on Level 5, though. That was a nerve-wracking moment… She had gathered 9999 BP, more than enough to OHKO me, so I was desperate to get in the last attack I needed to finish her off quickly. I activated my EX Mode, and just as she was charging a Meltdown attack, I managed to interrupt it with a Shield Strike, chain that into WoL’s Bitter End HP attack, and use that to trigger an EX Burst, finishing her off. I’ve grown to absolutely lovethe Rising Buckler/Shield Strike -> Bitter End chain…
The most remarkable thing in this playthrough happened on Level 4. I finally managed to achieve the DP chance against the Ultimecia copy. You know the one, I’ve mentioned her before, the one with the Magus Sisters summon. First I inflicted Break on her, as usual, but then I decided to activate an EX Burst, since I knew there was no way I’d achieve the DP chance. I then glanced at the timer and saw that I still had about 13 seconds left. I carried out the EX Burst, and won the fight in the process. She never had a chance to use her summon, rendering her pretty much helpless. So simple, and yet it never occurred to me… Still, better late than never I suppose.

----------------------------------------

And so, Shade Impulse 3 draws to a close, and there's going to be a change in my usual routine. Since Shade Impulse only has two levels, I've decided to skip levelling up the villains for now, and just plow straight on into the playthroughs of that chapter. This is because, after finishing Shade Impulse, I plan to take a break for other games (maybe even cover some of them in this here blog), and I figure I may as well do that as soon as possible rather than waste days getting the villains up to scratch when I'm not even going to document it.

So... if someone could inform me of how to change the name of a topic you've created, I'd appreciate it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 19 March, 2010, 09:20:46 pm
Zidane
Virtually nothing to report here, though the enemies generally didn’t seem as bad as they used to.
One noteworthy thing happened, though. I was fighting the Squall copy on Level 3, and so far succeeding with the DP Chance of beating him while taking no damage. All I had to do was hit him with just one more HP attack. I tried for a Tidal Flame, but he dodged it. I then tried to retreat, but he got behind me and was about to hit with an Aerial Circle attack… when the Tidal Flame from before came curving round and blasted him into oblivion before he could land his own attack. Literally just as the Aerial Circle was about to detonate and scupper my chances at getting the 2 DP reward. How lucky is that?

Tidal Flame? Pfff. Use Free Energy.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 19 March, 2010, 10:47:08 pm
Edit the first post.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 20 March, 2010, 01:02:13 pm
Zidane
Virtually nothing to report here, though the enemies generally didn’t seem as bad as they used to.
One noteworthy thing happened, though. I was fighting the Squall copy on Level 3, and so far succeeding with the DP Chance of beating him while taking no damage. All I had to do was hit him with just one more HP attack. I tried for a Tidal Flame, but he dodged it. I then tried to retreat, but he got behind me and was about to hit with an Aerial Circle attack… when the Tidal Flame from before came curving round and blasted him into oblivion before he could land his own attack. Literally just as the Aerial Circle was about to detonate and scupper my chances at getting the 2 DP reward. How lucky is that?

Tidal Flame? Pfff. Use Free Energy.

I normally do, but sometimes I like to mix things up. It's also one of those attacks that are really satisfying to actually hit with, like Straightarrow.


Edit the first post.

Thanks.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 22 March, 2010, 06:07:09 pm
New Entry: Monday 22nd March

So this is it. The final stage of Shade Impulse. All the other villains have been taken down, now only Chaos himself remains. So, let’s get stuck in…

Shade Impulse 4 – The Decisive Battle (Cloud Playthrough)
Right from the word go, this chapter is less of a headache than the previous ones, mainly because DP simply doesn’t seem to exist in these two levels. No DP chances in battles, no end-of-level DP bonuses, no star ratings, nothing. Just straightforward battling.
And I mean straightforward. The first level is basically a single linear pathway to the Stigma of Chaos. There are five battles along the way, and only one of them is avoidable, unless you want the summonstone it’s guarding. Which I did. The enemies themselves were very easy, level 31 at most. They consisted of copies of the final five villains (Kefka through to Jecht), and were usually felled in a single attack. Still, it gave me a chance to experience a new Omega Stage…

----------

Order’s Sanctuary
So here we finally are. This is the first time I’ve played on Order’s Sanctuary throughout the whole of Shade Impulse, and, glancing ahead in my guide at the second level, it’s the only stage I’ll be seeing until I fight the Final Boss. It’s the same old flat open space that it always was, the only difference being the Omega Stage gimmick. Order’s Sanctuary’s quirk is that the stage BP constantly remains at 0, no matter how much BP you and your opponent have. That is, until someone inflicts Break. When that happens, the Stage BP immediately jumps to the same amount of BP you had when you dealt the Break-inflicting blow and adds it to your BP. Essentially the stage doubles your BP whenever you inflict Break. Same for your opponent’s BP when they inflict Break.

----------

Of course, the combined factors of the stage gimmick and me having a high starting BP (usually around the high 3000’s due to my opponents being less than half my level) meant that I ended up having around 8000-9000 BP by the time I struck the killing blow. The Jecht copy in particular, the final enemy in the level, never stood a chance. I had a full EX Gauge by the time I fought him, due to collecting the EX Cores that spawned near the beginning of every preceding fight, and I decided to finish the match with an EX Burst to burn it all off. Now, in addition to the 8000-9000 HP worth of damage I did before trigger the EX Burst, the strikes that opened the EX Burst (where the screen “shatters away” and you actually enter the EX Burst process) brought me back up to around 7000 BP. Each strike in the actual attack then did just under 500 BP of damage. I can’t remember how much damage the final strike did, but I must have ended up doing about 50,000 damage overall across the fight. You kinda have to feel sorry for the Jecht copy… :-\

The between level cutscene showed Chaos on his throne, apparently having a migraine because of “every single memory in the world” rushing into him. Turns out Keith David can even make a headache sound cool…

As I entered the second level, it became apparent that I was facing copies of each of the ten villains one final time before I fought Chaos, as the five enemies in the level consisted of copies of the first five villains in the series (Garland through to Exdeath). Then of course there was the Boss battle piece belonging to Chaos, but I’ll get to that later.
I was forced into a three-part chain with the first three enemies in the level, but they were dispatched just as easily as the ones in Level 1. Although, I will admit the Golbez copy gave me a little more trouble, but that was just me being careless. The final two enemies were completely avoidable unless you wanted to access the level’s summonstone or potion. I made sure to make all five matches last just long enough for at least one EX Core to appear so I could get a full EX Gauge before I fought Chaos. I didn’t want to take any chances, despite him being more than 30 levels lower than me.

Oh, one last thing before the Chaos fight. As I defeated each villain, the opposing hero would pop up and say some words of encouragement, spurring the party onwards to the final battle. Y’know, typical RPG near-end-of-story stuff.

So anyhoo, with a final preparing breath, I engaged Chaos in battle. And as predicted by some of my readers, my overlevelling made the whole thing a bit of an anticlimax. The first battle was over in seconds. I got hit by just one of his Brave attacks before I took him out with a Slashing Blow -> Omnislash V.5 chain. The second battle was a little more difficult as he managed to get in some hits with HP attacks. They didn’t do much damage, but I felt I needed to use my EX Mode to escape. I took him down with a Sonic Break -> Finishing Touch -> EX Burst chain. Chaos’ Shinryu summon came out at one point, but I didn’t pay much attention to what it did… The third and final battle was almost as quick as the first one. I got hit by a couple of Brave attacks and took him out with Slashing Blow -> Omnislash V.5. I had a Carbuncle summon all ready to use in case he managed to Break me, but I never needed it. There was, however, a very cool moment at the end of the battle. Just after the screen faded to white, I heard Cloud saying “No hard feelings…”. I mean, he always says that after using Omnislash V.5, but because of the whole “white screen after beating final boss” thing, it seemed that much more awesome. I can’t describe it very well, but it seemed pretty cool to me, at least…

The final cutscene before the credits was pretty cool. It was in full super-detailed FMV and looked very good, although some of the male characters ending up looking rather feminine… Each of the characters returned to their own worlds in their own way (Tidus jumps into a lake but fades away before he hits the water, Cloud walks away into a field of yellow flowers like the ones in Aerith’s church in FFVII, Cecil disappears while the moon does a full lunar cycle behind him, etc.) apart from the Warrior of Light, who walks towards a castle in the distance (which, I think, is supposed to be Castle Corneria from the very first game). The end credits themselves were accompanied by a montage of the pre-boss cutscenes from the various Destiny Odyssey chapters.

After all that, I decided to buy Cloud & Sephiroth’s alternate costumes, the Omega version of Planet’s Core, and a bonus bit of music from FFVII from the PP Catalogue as a reward.


So there we have it. I've finally finished the main story mode. All that remains is to do it with the remaining nine heroes, and see if any of them have a harder time with Chaos.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 22 March, 2010, 06:14:03 pm
Sure, it's a bit anticlimactic, but I love being able to obliterate the final main story boss in RPG games.

So after the main storyline with the rest of the heroes, will you do the optional stuff?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 22 March, 2010, 06:16:18 pm
The only things I've decided I'll do for certain are the two "after-story" chapters I unlocked, but I won't be doing them for a while. I'm taking a break from Dissidia after I beat Chaos with all the heroes.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 22 March, 2010, 06:28:58 pm
*nod* Alright.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 22 March, 2010, 06:35:58 pm
Yup...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 22 March, 2010, 11:57:58 pm
You should at least try Inward chaos once, just one fight... so you can get an idea on why it will be way, WAY harder.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 23 March, 2010, 09:07:56 am
You should at least try Inward chaos once, just one fight... so you can get an idea on why it will be way, WAY harder.

No thanks. I've already had a harder experience playing as Tidus.

Turns out I'm very bad at dodging his attacks. The only reason I survived the Tidus vs Chaos fights at all were because I'm such a higher level than him that his Brave attacks don't do much damage.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 23 March, 2010, 09:23:03 am
Well, you don't actually need to dodge his Brave attacks, only the HP ones. Keep that in mind and it should be easier for every characters. And guess what, I'm not talking about reaching Chaos (I'm not that sadistic!), just trying to fight WoL once should be enough...
Oh, about Shinryu, it has random effect, with the common denominator of being damn powerful (he can even go Omega and destroy your BP at once!)


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 23 March, 2010, 09:33:01 am
Trouble is that I'm busy trying to recover from his Brave attacks and he uses that opportunity to launch an HP attack.


Ah, I did experience the Omega effect during one of my attempts as Tidus. At least I think it did. Halving your BP repeatedly over a certain time period?


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 23 March, 2010, 09:39:43 am
Which attacks cause you problems, each of these has a certain timing for dodging/countering (you will like Terra, believe me on that one!).

Yeah, that's the one.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 23 March, 2010, 09:55:05 am
I already have a guide that tells me how to avoid (or in the case of Soul of Oblivion stop before it starts) the HP attacks, I just don't have much time to register it because it all happens so fast. As for Brave attacks, I have absolutely no idea. They all just seem to blend into each other.

And yes, I've heard Chaos is pretty much screwed when he comes up against Terra.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 23 March, 2010, 10:14:43 am
Forget about brave, as I said. No need to worry about BP if he cannot land the important hit. Took me 3 hours to memorize these and I was playing Terra (granted, it was Inward chaos, that one I butchered due to level 70+)


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 26 March, 2010, 08:20:02 pm
New Entry: Friday 26th March

Since I neglected to do so in Cloud’s playthrough, I figured now would be a good opportunity to talk about the stage you fight Chaos on, so here it is.

Edge of Madness
Edge of Madness is definitely the smallest arena in the game. It consists of a single round dais with a raised area at one side upon which is Chaos’ throne. The enclosed nature of the stage makes it pretty easy to score wall rush damage, though, which is very useful when you’re facing Chaos himself. The background is pretty apocalyptic, all fire and brimstone, and filled with giant sword-like objects that Chaos apparently uses in one of his attacks. I have yet to play on the Omega version of the stage, but the gimmick, according to my guide, is that the Stage BP “Chaotically rises and falls”, which probably means you’re meant to wait for the right moment before you inflict Break.

Shade Impulse 4 – Other Playthroughs (Part 1 - Cecil and Tidus)

Cecil
Cecil’s playthrough was already made a bit more difficult by the fact that he lacks Cloud’s raw strength, and he also doesn’t have any Brave-HP chains. This made the regular fights a little more difficult, but the enemies were still dispatched without much trouble.

Chaos as a whole was more difficult than he was with Cloud. In the first battle I got hit by a couple of HP attacks and quite a few Brave attacks, enough to force me to use my EX Mode to escape. The second battle, by contrast, was over very quickly. I dodged his first Brave attack and immediately used the Dark Knight form’s Nightfall attack to start a chase sequence and Break him at the same time. I then managed to OHKO him with my first chase HP attack.
I almost lost the third battle. I got rid of most of his HP with the Nightfall-chase sequence method, reducing him to triple digits, but I then noticed his Soul of Oblivion HP attack too late and got caught in the blast (the attack is apparently almost impossible to avoid so you have to hit him while he’s charging it), reducing me to 2974 HP. I tried using my Carbuncle summon to even the odds, but it had no effect. I should’ve used an HP attack to negate the Break status first… Oh well. I guess now I know better for next time… Anyhoo, I managed to beat him by starting another chase sequence. I know it’s still early days, but he doesn’t seem to be very good at those…

Tidus
The general enemies were easier than Cecil’s, due to Tidus having Brave-HP chains, but harder than Cloud’s as he lacked the brute force.
Chaos, on the other hand, was a much greater challenge this time around. I even had to retry three of four times. My Carbuncle summon got countered in the second fight to one of his Shinryu Summon’s effects, which repeatedly halved my BP over a period of time. Luckily by that time I’d already done a lot of damage to him and managed to finish him off with a lucky Spiral Cut attack.
The final fight wasn’t so bad. I managed to interrupt his Soul of Oblivion HP attack with my Stick & Move Brave attack, and chained that into Quick Hit to rob him of more than half his HP, thanks to causing wall rush damage. He then hit me with a couple more Brave attacks, but I was able to dodge his last one and managed to hit him with the very last strike of Stick & Move, allowing me to start a chase sequence, use an HP attack and win the match.

Firion
Ah Firion, I liked you from the moment I first played as you in your Destiny Odyssey chapter. So yeah, after the nastiness of Tidus’ playthrough, Firion’s attempt went very smoothly.
The first battle with Chaos was over in a matter of seconds. Two Reel Axe -> Double Trouble chains were enough to see him off (I ended up using that move a lot across the battles). All I had to worry about was him dodging the attack. The second battle was slightly more even. I took most of his HP with another Reel Axe -> Double Trouble chain, but I then got hit by his Divine Punishment HP attack, bringing me down to about 3500 HP. But I used another Reel Axe -> Double Trouble chain to get rid of my Break status, avoided all the strikes of his Demonsdance HP attack (very proud of myself there!) and responded with Weaponsmaster while he was recovering. Go me! -sml
The final battle went almost as quickly as the first. I activate my EX Mode as I wanted to finish this quickly, and was promptly hit by a barrage of Brave attacks (the one where he shoots a stream of fire at you, sometimes he does it several times in a row). But, unfortunately for him, I was able to get in one final Reel Axe -> Double Trouble chain, Breaking him in the process, and turned that into an EX Burst, giving me my first EX Burst finish against Chaos’ final form. And that just made victory all the more epic, IMO.

Squall
Squall also had a pretty easy time of it. In the first battle I was able to Break Chaos straight away with Squall’s Beat Fang attack, but I missed with the follow-up Aerial Circle HP attack. Chaos tried to hit me with his own HP attack, Condemn, but I dodged backwards out of its range and OHKO’d him with Blasting Zone as he recovered.
The second battle started the same way as the first. Broke him with Beat Fang, missed with Aerial Circle. I got hit by a couple of Brave attacks, but was able to take him out with Squall’s Rough Divide HP attack while Chaos charged Condemn, hitting him just before he released his own move. One thing I found quite funny was the fact that, because of Condemn’s nature as an attack (Chaos draws his opponent in and hits with a large vertical pillar of flame), I ended up charging Rough Divide right in front of his face.
The final battle was over very quickly, and there are still some details that even I wasn’t able to understand. It started the same way as the other two (Break with Beat Fang, miss with Aerial Circle) except that I activated my EX Mode first. Then came the confusing part. I managed to somehow hit Chaos with Rough Divide, but due to a mixture of awkward camera angles, being right next to the stage "wall" and Chaos dodging in a random direction, I still don’t know exactly how I managed to hit him. Still, whatever happened, I activated Squall’s EX Burst and took him down, and Squall’s end-of-EX-Burst quote “Mission accomplished…” just made the whole thing cooler.

Zidane
Not much to report with Zidane’s playthrough, even for the Chaos battles. The first two went exactly the same as each other. I get hit by one of his Brave attacks, then retaliate with Zidane’s Tempest -> Meo Twister chain, taking him out. The third battle went the same way except that I activated EX Mode at the beginning of the fight, and finished it off with Zidane’s EX Burst.

Bartz
The first battle went almost as easily as Zidane’s. I dodged his initial Brave attack, and retaliated with Bartz’s Slidehazzard Brave attack, lowering his BP to the double digits. He managed to hit me with his next Brave attack, but I then used Paladin Force and defeated him, Breaking him in the process.
The first part of the second battle went the same way as the previous one. Dodged initial Brave attack, retaliated with Slidehazzard. This time, however, I got hit with more Brave attacks, so when I hit him with Bartz’s Wind Shear HP attack, I didn’t do quite enough damage to Break him. I did still managed to take away more than half his HP though. He then activated his Shinryu summon, which halved his BP but then start quickly increasing it. However, I managed to Break and finish him with Paladin Force before his BP got too high.
The final battle was very easy. I just activated EX Mode, dodged a couple of his Brave attacks, and hit him with Goblin Punch (uber-fast deployment FTW). I then finished the fight with Bartz’s EX Burst.

Onion Knight
The first battle against Chaos was a little nerve-wracking. I opened the match by dodging his initial Brave attack, and responded with Onion Knight’s Multi-Hit (his physical ground Brave attack) and chained it into Swordshower (the HP option), taking most of Chaos’ HP. Unfortunately my attack didn’t do enough Brave damage to Break him, so I didn’t OHKO him. He then Broke me while my BP was recovering and hit me with his Divine Punishment attack, dealing almost 5000 HP damage. I got hit by a few more Brave attacks afterwards, but I managed to take him out with Onion Knight’s Comet aerial HP attack.
The second battle went rather more smoothly. I dodged his initial Brave attack again, but instead responded with Onion Knight’s Turbo-Hit (his physical aerial Brave attack), chaining it into Extra Lunge (the Brave option) and then a chase sequence. It was at this point that I realised just how much bigger Chaos is than Onion Knight. Seriously, he filled about half the screen. Anyway, I hit him with an HP attack. I then hit him with another Comet attack, ready to finish him off, but he interrupted it with his Shinryu summon. However, unfortunately for him, Shinryu’s effect this time was to halve his BP and then rapidly increase it, basically just making it easier to Break him with my still-going Comet attack and ensure his defeat. Just goes to show, even Chaos’ summon can backfire sometimes.
The third battle was very straightforward. I dodged his initial Brave attack again and, activating EX Mode in the process, retaliated with Turbo-Hit and chained it into Guiding Swipe (the HP option), activating the Ninja job’s EX Burst. Once again, as Onion Knight threw his shurikens at Chaos, I realised just how much bigger my opponent was than my character...

Terra
I was partly dreading playing as Terra, but her playthrough actually went pretty smoothly. The first battle with Chaos was okay. I got hit by quite a lot of Brave attacks, but I managed to Break him with Blizzara and Blizzard Combo, and finished him off with Meltdown while he charged his Soul of Oblivion HP attack.
I got hit by his Demonsdance HP attack in the second battle, but luckily I’d already weakened his BP with Blizzard Combo, so that damage wasn’t too bad. I Broke him with Blizzara straight after his attack, and finished him with Tornado just as he was charging his Condemn HP attack
I activated Terra’s EX Mode as soon as the third battle started, but in hindsight I probably should’ve waited until he was in the middle of a Brave attack before I did so. I got smacked around a bit, but eventually managed to fire off Holy Combo and chain it into Ultima, activating Terra’s EX Burst.

Warrior of Light
So here we are… The final showdown… And it was just as easy as the previous ones. In the first battle, I dodged Chaos’ initial Brave attack and responded with WoL’s Sword Thrust Brave attack, Breaking him in the process. I got hit by his Divine Punishment HP attack, but I managed to dodge the strikes that deal Brave damage, only suffering the actual HP hit, so not much damage was done. I then finished him off with WoL’s Shield Strike -> Bitter End chain.
After dodging his initial Brave attack in the second fight, I decided to hit him with Shield Strike, but just performed the attack on its own rather than chaining it into an HP attack this time. I managed to Break him thanks to smacking him against the invisible wall around the stage. I then managed to interrupt one of his Brave attacks (where he spins and releases waves of fire) with another Shield Strike, this time chaining it into Bitter End again so I could finish him off.
The third battle was easy. I interrupted his initial Brave attack by activating WoL’s EX Mode, and hit him with another Shield Strike -> Bitter End chain while he recovered, activating the winning EX Burst.

As a reward to myself, as with all the other playthroughs, I bought the Hero and Villain’s alternate costumes and voice data, the Omega version of their stage, and an extra bonus piece of music from their original game from the PP Catalogue. After WoL’s playthrough, I also bought the voice data for Chaos, Edge of Madness, and the Omega version of Order’s Sanctuary.

------------------------------

So there we have it. I’ve finally finished Shade Impulse. I’m sorry my entries about the later stages weren’t more interesting, particularly Chapter 4, but I did vastly overlevel, so it’s really my own fault. That said, Chaos aside, Chapter 4 seems to be about as easy as Chapter 1 anyway, so…
Anyhow, I said I’d take a break after Shade Impulse, and that’s what I’m doing. I still have at least a couple of chapters of Story Mode left to document, so I will do those eventually, but for now I’ll be playing other games, maybe use this topic to talk about them.

So, goodbye for now. Thanks to all three of my readers for sticking with me this long.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: I_like_Nonon on 26 March, 2010, 09:55:37 pm
Good to hear that Chaos wasn't AS anticlimactic for some characters as he was for Cloud. And you can use this topic to document other games as well, I like to read stuff like that.

No prob. As just said, I enjoy reading stuff like that, even if I don't have the game.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Ƨɒlƚy on 26 March, 2010, 10:10:15 pm
Cool story bro


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 26 March, 2010, 10:58:05 pm
TORNADO SPAM!!!

Oh, you didn't? Ok...


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 27 March, 2010, 08:29:14 am
TORNADO SPAM!!!

Oh, you didn't? Ok...

Nope. Only used it once.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 27 March, 2010, 10:32:51 am
TORNADO SPAM!!!

Oh, you didn't? Ok...

Nope. Only used it once.
Well, you should try to send him against the ceiling and use Tornado with half a second of lag between attacks, just to gives him the worst headdache ever!


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 27 March, 2010, 10:43:07 am
Meh, Tornado isn't usually that nice to me. People say it's a great attack, but the vast majority of the time the CPU just easily dodges away from it.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: NPC Overlord Nikoleis on 27 March, 2010, 11:04:00 am
I mean, against Chaos specifically. It only works against him.
It does however serve as the most potent shield in the game and usefuf if your opponent is cornered. Else, Holy combo, no question.


Title: Re: Gar's Dissidia Blog (for anyone who's interested)
Post by: Gargravarr on 27 March, 2010, 11:20:40 am
I suppose...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 04 April, 2010, 12:03:29 pm
LOLNAMECHANGE

Anyhoo, as the title suggests, I will soon be starting Pokemon SoulSilver and documenting my experiences here. I just can't decide if I should do things as I have been doing for Dissidia (play for a day or so and document the events in the evening) or just jot things down as they happen.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: zeldafan42 on 04 April, 2010, 04:08:56 pm
With Pokemon, I suggest you jot things down as they happen. It seems like it would mesh better with the style of game....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 04 April, 2010, 04:15:58 pm
I suppose...

I won't always have access to my laptop all day though, but I guess I could just type up whatever I remember. and I won't be playing much later at night, so...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: zeldafan42 on 04 April, 2010, 04:35:25 pm
Well, if the style you used for Dissidia is easier for you, then go ahead with that style. I was just throwing that out there.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 04 April, 2010, 04:42:25 pm
Nah, I think I'll give the "jot things down" approach a try.

Now the question is whether or not to put all a day's "jottings" in one post or not.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 04 April, 2010, 06:56:13 pm
...Hello?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 04 April, 2010, 06:59:10 pm
Greetings.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: NPC Overlord Nikoleis on 05 April, 2010, 12:51:40 am
Which starter?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 April, 2010, 09:39:11 am
Which starter?

Probably Totodile.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 April, 2010, 10:00:42 am
Monday 5th April

4:00pm
I'm currently amusing myself by rotating the game box and making Lugia do somersaults. Dur hur hur...

...Just to give you guys the kind of level this blog will be written at.


6:49pm
Okay, I'm properly starting the game now. I would've done so earlier, but people kept wanting the laptop.

Well, the title sequence has been totally rejigged. But it's followed by a rather swanky 3D animation of Lugia swimming at the bottom of the sea.

Fun Fact: When I first played Silver, I thought Lugia was just flying at night rather than swimming in the sea.

6:55pm
Went through all the usual preamble with naming and such. I decided to call my character Nestor, after one of my RP characters. I normally call my character Archer, but that name is apparently already taken in these two games.

Anyhoo, I checked the PC and found an email from "Lyra".

"ADVENTURE!
EXCITED!

I love POKEMON!"

Intelligent, engaging stuff.

I'm now having to get used to the different menu system. HG/SS have the bag, trainer card, options, etc on the touch screen instead of a pop-up menu. Now I can finally put the text speed on "fast"...

7:10pm
Lyra's dad just rubbed the fact that I don't have a pokemon yet. I don't like him so far.

So, heading around to Prof. Elm's lab, while enjoying the new version of the lab music, I selected my starter: Totodile (two middle fingers and a raspberry to Falty). Didn't nickname him, can't think of anything good.

Went back to my house and got the Pokegear from my mum. Talked to the red-haired peeping tom outside Elm's lab and got pushed away. Nothing new there, then.

7:13pm
Just stepped out onto Route 29. Blimey, even the long grass has been revamped...

7:17pm
Just battling a Sentret. Why do pokemon use Foresight on a non-ghost pokemon? I'm scratching you up here, mate. You could at least defend yourself instead of ascertaining that my Totodile is actually tangible. To make matters even better, he used Foresight twice...

7:20pm
Just getting the guided tour around Cherrygrove City. Finally got the Running Shoes! Thank god for that... Headed to the Pokemon Centre before going out onto Route 30.

7:23pm
Woah, I'm liking the new Pokemon Centre redesign. Very neat.

7:29pm
My first wild pokemon battle on Route 30, and Totodile has already got to level 6 and learned Water Gun. Certainly a much better result than Piplup on D/P/P. Bubble sucks...

7:32pm
Just got the Apricorn Box from a guy on Route 30 that looks uncannily like Lyra's Dad.

7:35pm
Level 7! Get in!

7:40pm
Just reached Mr. Pokemon's house and got the Mystery Egg and Pokedex. Hooray for free stuff!

7:43pm
Totodile reached level 8 and learned Rage.

7:54pm
Just met my rival in battle for the first time. I like how he bangs on about me being weak when his only pokemon is currently 3 levels lower than mine. I feel a little bad about forcing such a nice-looking pokemon as Chikorita to hang around with that guy.

7:57pm
Just got the opportunity to name my rival. I resisted the temptation to call him something like "****" (besides, that's way funnier in R/B/Y or FR/LG with "Blue") and opted for the regular "Silver". I just couldn't be bothered to think of anything better.

Fun Fact: On my first couple of playthroughs of the original Silver version, I thought you actually had to call your rival "???".

8:04pm
Handed over the Mystery Egg and got told to take the Gym Challenge. Went back to my house and got my mum to save money for me.


Well, that's it for today. Sorry if it wasn't too interesting, but I'm still new to this style of blogging. Besides, I'm starting the adventure properly tomorrow.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 05 April, 2010, 10:10:19 am
Most awesome update ever.

This topic also reminds me that i need to get to buying the game... Loved Silver/Gold to death when I was younger. Looking forward to reading this.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 April, 2010, 10:30:12 am
Well can you blame me? Look at him (http://bulbapedia.bulbagarden.net/wiki/File:Pokemon_SoulSilver_Version_box.jpg).

So what version do you think you'd get? Zeldafan apparently has SoulSilver as well.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 05 April, 2010, 11:07:00 am
He does look like a good somersaulter.

Hm... It's the same problem I can remember having back in the day. I vastly prefer Lugia's design, but I think gold is a better color than silver...

I played silver a lot back then, so maybe I'll switch it up and get HeartGold.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 05 April, 2010, 11:34:17 am
...Cyndaquil gets the most awesome evolution, though.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 April, 2010, 12:34:42 pm
He does look like a good somersaulter.

Hm... It's the same problem I can remember having back in the day. I vastly prefer Lugia's design, but I think gold is a better color than silver...

I played silver a lot back then, so maybe I'll switch it up and get HeartGold.

Well, just like the original, you can get Lugia eventually in HeartGold. But if you're not sure, this page (http://bulbapedia.bulbagarden.net/wiki/Pokemon_SoulSilver) has a list of the exclusive pokemon for each version.


...Cyndaquil gets the most awesome evolution, though.

I never understood all the hype around the fire starters, and the Cyndaquil family is no exception.


NEW UPDATE


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 05 April, 2010, 12:51:52 pm
Fire starters are hard mode. And thus, MANLY. Also, their evolutions are the most badass.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 05 April, 2010, 01:22:46 pm
Lyra's dad sounds like an ass.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 April, 2010, 01:24:51 pm
Lyra's dad sounds like an ass.

He is. Maybe he's just bitter about going bald.

BTW, I'm going to be updating a lot, so it might be worth just checking the post yourselves...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 05 April, 2010, 02:18:38 pm
I'll check it once or twice a day then.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 April, 2010, 03:34:44 pm
Fair enough.

I just need to think of a decent nickname for my Totodile... I'm going to try and nickname as many pokemon as I can in this playthrough.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 05 April, 2010, 05:04:11 pm
One of the smaller changes to the game that I love is the way some of the dialogue has been changed in two way one is to reference that due to that the stuff that was new in the originals but was introduced in FR/LG is no longer new (like eggs) are played for laughs. Also the stuff that's been updated from G/S/C (happens more in Kanto) is lampshaded....

Also they updated the hell outta Kanto.... There's actually more than FR/LG.... Except for Cinnabar but they did put  more than G/S/C and gave Blaine a puzzle and trainers while still having Seafoam....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 April, 2010, 05:14:46 pm
Please, no talk of HG/SS Kanto in this topic. I don't want anything spoiled for me.

Although I am glad to hear it's bigger this time around. It was fun in G/S/C, but it felt a bit like a rush job.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 05 April, 2010, 05:24:28 pm
Sorry I didn't think it was something that could be spoiled....

But I can tell you this game was made with the facts that they wanted to please the original players and add new stuff to make it worth their time.... Johto is harder so don't slack off thinking you only have Whitney's Milktank to worry about....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 April, 2010, 05:28:50 pm
Sorry I didn't think it was something that could be spoiled....

But I can tell you this game was made with the facts that they wanted to please the original players and add new stuff to make it worth their time.... Johto is harder so don't slack off thinking you only have Whitney's Milktank to worry about....

I can't really remember how difficult Johto was in the original, so it doesn't make much difference to me.

But I have to say, I don't remember that Miltank being the demon everyone claims it to be. Not easy, but not throw-your-gameboy-across-the-room-difficult either. :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 05 April, 2010, 08:13:01 pm
Johto used to be a walk in the national park.... You could cruise though underleveled and even take on Kanto the same way too.... But now you have to pay attention or you'll not even beat the first gym....

Team Rocket are still weak.... They might aswell not e in the game their that weak....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 April, 2010, 05:54:43 am
I never thought they would kill off anyone in a Pokemon game, let alone the entire Elite 4...lul

Yeah I know.... Koga's death made me cry.... **** you Archer you bastard!


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 07:56:29 am
I never thought they would kill off anyone in a Pokemon game, let alone the entire Elite 4...lul

I can't decide if you're joking or being serious.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 April, 2010, 09:35:59 am
Well Ethan gets to Indigo Plateau and it's quiet.... Too quiet.... Ethan enters Will's room to find Will on the floor in a pool of blood.... Ethan runs to Will.... His mask has fallen off and blood drips from his mouth.... He whispers "Run... Run you fool..."

Ethan then hears a voice from an unknown location.... "HAHAHA! Running will do you no good against Team Rocket!"
"Proton? But at the radio tower I-"
"You saw me fall to me death? HA! Of course I survived, Proton always has a perfect landing!" Just then Proton jumps down and lands gracefully infront of Ethan.... Cue Pokemon battle....

After the battle Proton stands in shock, "But I bought my strongest Pokemon.... How do you do it kid?"
Proton smiles.... "Well I guess there's more than one way to fight..." He charges at Ethan with a fist.
"STOP!" Will raises his hand to Proton.... "If I can do one last thing then let it be this.... MIND CRUSH!"
Proton stops dead as a look of true terror falls on his face.... He screams untill he can stand no longer as his eyes bleed.... He falls to the ground....

Ethan turns to Will.... "Are you alright?"
"I've been better.... You must be Ethan? The boy Lances speaks so highly of.... You have to get to Lance an stop them.... I'll open the door for you...." Will raises his hand and he door to the next room opens "Can you do me a favour? My mask put it on for me.... It blocks out others thoughts and I'd like to be alone for one last time...." Ethan picks up Wills mask and places it on his face.... "Thank you.... Heh.... You know even though I can see the future I couldn't see this.... Maybe because I never wanted to see myself die.... But I do see your future.... It's beautiful.... If only I could have lived to see it...." Will's eyes close and Ethan gets up and faces the door....

Sorry I got carried away....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 09:39:44 am
Please stop now.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 April, 2010, 09:45:52 am
Yeah I just wanted to write that.... There's a fanfic idea for those who wish to expand....

But anyway where are you?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 09:47:40 am
I'm back in New Bark Town after the initial trip to see Mr Pokemon. I'm starting the adventure properly today.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 10:27:03 am
Tuesday 6th April

4:26pm
Day two. The adventure starts properly.

...Or at least it does after the mandatory explanation of how to catch pokemon. ¬_¬ Still, at least I got some free Pokeballs out of it.

Ooh, the 3D-ness of the bag menu...

4:36pm
Caught my first pokemon. A male Pidgey which I've nicknamed Pell.

6:16pm
Finally got the laptop back from my mum and restocked my supplies at the Cherrygrove Mart. I then headed back along Route 29 until I got to the gate to Route 46.

6:19pm
Caught a Rattata, which I then named Ratigan.

6:24pm
Finally got what I came for: a Geodude. It took a while to whittle down his health because he kept using Defense Curl. Eventually I got it low enough, caught it, and nicknamed him Roxxor.

6:27pm
Caught a Sentret on the way back to Cherrygrove. I named him McTwisp.

6:36pm
First wild pokemon battle in Route 30, both Ratigan and Totodile levelled up. I sent out Ratigan first, then switched to Totodile.

6:37pm
Just picked an Apricorn for the first time... It's rather weird to watch it shooting out of the top of the tree...

6:45pm
I may have just made a huge mistake: I gave my number to Youngster Joey. Meh, if I get as pissed off with his calls as other people seem to, I only have myself to blame.

BTW, Pell got to level 5 during the battle and learned Sand-Attack. I now have to wait another four levels before he learns another damaging move...

6:47pm
I just switched Roxxor out to the front so I can level him up. It's a bit weird to watch a Geodude following me... The guy has no legs and doesn't appear to be floating...

7:06pm
I encountered and captured a Weedle soon after my previous entry, but had to help my sister bring in the washing. Also, I couldn't think of a good nickname. She repaid me, however, by helping me choose the name Lightyear, so it all worked out okay.

7:10pm
Roxxor just went up to level 4 and learned Mud Sport. Yeah, 'cause I'll be using that attack so often...

7:14pm
Just beat Youngster Mikey, Joey's eternal rival!!

...Anyway, Ratigan went up to level 4 and learned Quick Attack.

7:22pm
Just beat Bug Catcher Don and McTwisp went up to level 4, learning Defense Curl.

Pokemon Trainers are a rather antisocial lot, aren't they? I talked to the person on Route 30 who tells you that if you meet a Trainer's eyes, you have to battle.

Youngster Joey: You looking at me? >:(

Me: No... :'(

Youngster Joey: Right, you asked for it! >:( *sics his Rattata on me*

7:44pm
Just beat Bug Catcher Wade, with Lightyear going up to level 4, and both Roxxor and Ratigan rising to level 5. I registered Wade's number and went on my merry way.

I would've posted this sooner but my DSi ran out of power in the middle of the battle, so I had to switch over to my Lite.

7:47pm
Just got the Vs. Recorder from Lyra in the Violet City/Route 31 gate. As soon as I enter the city, I'm heading for the Pokemon Centre...


Well, that's it for today. I'm really sorry it wasn't more interesting, but tomorrow's entry will be better, I swear. I'm going to spend some time tonight levelling up my pokemon in Route 31, in preparation for tomorrow's events.

Current Pokemon:
Totodile, level 9
Pell - Pidgey, level 5
Roxxor - Geodude, level 5
Ratigan - Rattata, level 5
McTwisp - Sentret, level 4
Lightyear - Weedle, level 4


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 06 April, 2010, 02:30:43 pm
You get to 6 pokemon a LOT faster than I normally do... I usually only have 2-3 pokemon by the first gym. I catch everything new, I just don't use them...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 03:04:12 pm
You get to 6 pokemon a LOT faster than I normally do... I usually only have 2-3 pokemon by the first gym. I catch everything new, I just don't use them...

I also explore the routes as much as I can at that point in time, collecting all the items.

I don't know what I'm going to do once I capture my 7th pokemon...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 06 April, 2010, 03:17:19 pm
Seems like you have the same problem I do... When I get a seventh pokemon I want in my party, I have no idea who to dump.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 03:20:01 pm
Yeah, I just feel guilty and worry that I won't get around to levelling up the ditched pokemon. I don't want just six really powerful pokemon...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 April, 2010, 04:05:52 pm
The first Pokemon I caught was Mareep to take on Falkner.... Then Spearow for Bugsy.... I gain one Pokemon for each gym untill I have six....

Unless I need different Pokemon....

I haven't been there yet but I hated how you had to have an HM slave to fight Red.... He has six strong Pokemon and you only had five strong.... Needless to say I still have much more training to do to fight him.... His Pokemon were around 80 so I expect that to be his lowest now....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 04:10:12 pm
I'm just trying to fill up the pokedex as much as I can while I'm doing the actual adventure.

As for Mt Silver, the only HMs you needed in G/S/C were Surf and Waterfall, and I usually give those to my main Water pokemon anyway.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 April, 2010, 04:37:02 pm
Surf is fine.... It's a great water move but Waterfall takes up a very needed spot on your water Pokemon....

Also ever since I watched TTGL I've been shouting "GIIIIGAAAAA DDDDDRRRIILLLLLLL PPPPPEEEEEEEEEECCCCCCCKKKKK!!!!" Every time I use it.... Also "GIIIIGAAAAA BBBRRRRIIIIIICCCCKKKK BBBBBBBRRRRRRAAAAAAAAAAAKKKKKEEEEEE!!!!" Too.... Made me think about a fusion series....

Also Silver is so much cooler now....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 06 April, 2010, 04:58:13 pm
Yeah, I just feel guilty and worry that I won't get around to levelling up the ditched pokemon. I don't want just six really powerful pokemon...
Same here. I really like Pokemon as an RPG, but at the same time I hate it. I've got some kind of weird RPG OCD thing, where I want to keep every party member, even if I despise them and never use them, on the same level as everyone else. I never choose one team, and stick with it.

Or, for 99% of RPGs anyway. I do in pokemon, and it breaks my heart everytime. All those low leveld pokemon I want to put in my party, but I can't bring myself to take out any of my high leveld pokemon either...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 05:00:37 pm
What's the problem with Waterfall?

Having said that, however, I'm one of those people who just gives their pokemon attack moves. I don't battle competitively or take on the Battle Frontier, so...


Yeah, I just feel guilty and worry that I won't get around to levelling up the ditched pokemon. I don't want just six really powerful pokemon...
Same here. I really like Pokemon as an RPG, but at the same time I hate it. I've got some kind of weird RPG OCD thing, where I want to keep every party member, even if I despise them and never use them, on the same level as everyone else. I never choose one team, and stick with it.

Or, for 99% of RPGs anyway. I do in pokemon, and it breaks my heart everytime. All those low leveld pokemon I want to put in my party, but I can't bring myself to take out any of my high leveld pokemon either...

I know what you mean...

So what do you think of my nicknames so far?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 06 April, 2010, 05:07:25 pm
I think the nicknames are pretty good, sure better than anything I usually come up with. I particularly like Roxxor and McTwisp. For some reason I can't really explain, I also like Lightyear.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 05:11:34 pm
Heh, Lightyear was my sister's idea. I was really struggling to think of a name for Weedle that would suit it throughout its evolutions.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 06 April, 2010, 05:23:48 pm
Heh, yeah I read that. I quite like that name... and it would suit Weedle throughout it's evolutions, though maybe not Kakuna... but then again, it's only Kakuna for 3 levels, so it doesn't matter much.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 April, 2010, 05:26:24 pm
Having two same type attacks on one Pokemon is redundant.... You can pass these days because of the special/pyhsical split but usually your Pokemon will be better at special or pyhsical so only one is needed.... Even in normal play this is important.... Also things that cause sleep or burns or anything like that even if they don't do damage are just as good as offensive moves....

And that's why most HMs suck.... They take up room.... But enough about that....

Your nicknames are pretty good.... I choose mine after I've battled with them and have started calling them with weird names.... Fräulein, Archanine, Pharaoh, Nidouken and Fro.... They're basically ways I corrupt their names.... Try to guess 'em all....



Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 05:36:17 pm
Having two same type attacks on one Pokemon is redundant.... You can pass these days because of the special/pyhsical split but usually your Pokemon will be better at special or pyhsical so only one is needed.... Even in normal play this is important.... Also things that cause sleep or burns or anything like that even if they don't do damage are just as good as offensive moves....

And that's why most HMs suck.... They take up room.... But enough about that....

Your nicknames are pretty good.... I choose mine after I've battled with them and have started calling them with weird names.... Fräulein, Archanine, Pharaoh, Nidouken and Fro.... They're basically ways I corrupt their names.... Try to guess 'em all....



Well what would you suggest instead?

I've gotten along pretty well so far putting whatever moves I want on my pokemon, so unless things in HG/SS are drastically different from D/P/P, I should be just fine continuing as I normally do. But thanks for the advice anyway.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 April, 2010, 05:46:29 pm
I suppose I worry about that stuff because I tend to run through underleveled.... I hate grinding.... My Pokemon never top 50 on the first run....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 05:59:20 pm
Oh, I always have my pokemon at least on a par with the opponent's. In the case of the Elite Four, I always try to have my whole team a few levels above the Champion's strongest pokemon.

I just like to have different options for attacks, especially since most really strong moves only have about 5 or 10 PP. If I come across a pokemon that's doubly weak against my pokemon's element (like an electric type against Gyarados) I can then use Thunderbolt or something similar instead of wasting Thunder's PP. It's pretty rare for my main pokemon to have all four moves coming from the same type, though.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 April, 2010, 06:06:19 pm
Yeah.... Having backups for the unreliable moves are good.... But Surf is perfect and makes Waterfall redundant which is why I hate it.... Plus why'd they make Flash a TM? You need it for alot more places than DPPt....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 06 April, 2010, 06:16:48 pm
I grind, and I grind a lot. Whenever I enter a gym, I look at the highest leveled trainer pokemon in the gym, and then level my pokemon to 3-4 levels above that.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 April, 2010, 06:28:41 pm
Yeah.... Having backups for the unreliable moves are good.... But Surf is perfect and makes Waterfall redundant which is why I hate it.... Plus why'd they make Flash a TM? You need it for alot more places than DPPt....

Well I like to take as few pokemon of the same type with me, so I figured I may as well give Waterfall to my main water pokemon as well as Surf. As for Whirlpool, you only really need it to get into the Whirl Islands, as far as I know, and you don't need lots of different types in there.

As for Flash... Well, as far as I can tell, you only need it in Dark Cave in Johto. I don't know about Rock Tunnel, but I suspect you need it there as well. I prefer that to needing an otherwise useless field move just to explore a single Route, like in D/P/P. Seriously, Defog was only needed in that one Route and a single floor in Mt Coronet. I'll probably just give Flash to a Bellsprout. I never use that family anyway, so it doesn't matter too much if I waste a move slot on it.


I grind, and I grind a lot. Whenever I enter a gym, I look at the highest leveled trainer pokemon in the gym, and then level my pokemon to 3-4 levels above that.

I do that, but only for my "trump card" pokemon. I make the others in my party roughly equal to the gym leader's pokemon.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 06 April, 2010, 08:29:20 pm
I do it with all pokemon in my party, due to the RPG OCD thing.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 06 April, 2010, 08:30:36 pm
Ratigan! Oh, Ratigan!


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 06:36:16 am
Ratigan! Oh, Ratigan!

The world's greatest criminal mind!


Ah, 'tis a great film. Back in the days when Disney could show characters smoking, getting drunk, being drugged, and ogling women.

http://www.youtube.com/watch?v=e2IctxaCPqw


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 10:22:49 am
Wednesday 7th April

Well, last night I did some serious levelling-up. All my pokemon are now at least level 6, and I also caught two more: A Hoothoot, which I nicknamed Hollis, and a Bellsprout that I nicknamed Pitcher.

4:20pm
Went back out onto Route 31 to do some more levelling up, as I want all my pokemon to be at least level 8 before I do anything else.

4:45pm
Got Lightyear up to level 7, but prevented his evolution. I haz a plan for him...

4:55pm
Decided to retreat to Dark Cave to level up Pitcher, since his only current attack, Vine Whip, can actually do some decent damage against the Geodudes. It worked wonders.

5:05pm
Wow, apparently Roxxor, Ratigan and Hollis all have Pokerus.

5:21pm
Well, all my current pokemon have it now. It's supposed to be beneficial, so I figured "why not infect them all?"...

5:54pm
Okay then, Totodile is at level 10, and everyone else is now at level 8. Time to explore Violet City properly. First stop, the gym.

6:01pm
Well, according to Jim Gui, I won't stand a chance in the gym if I haven't beaten Sprout Tower yet. I knew this was coming as I have a strategy guide, but it still hurts a little... Hey ho, guess I'll just wander around a bit then.

6:06pm
So apparently the teacher at the pokemon school just didn't bother to let the kids out, seeing as they're still there at five past six in the evening and he's buggered off somewhere...

6:10pm
Found the irresponsible git. I chased him back to the school and declined his lesson. I've been playing these games for almost ten years now you twirling idiot, I don't need lessons! >:(

7:30pm
Had to go walk the dog. Where was I... Oh yeah, exploring. Well all that's really left is Sprout Tower.

7:33pm
I've entered Sprout Tower, and it looks pretty cool in 2.5D. I also like the creaking sound that's played along with the music as the central pillar sways. Time to pwn some monks!

I like how one of the guys on the ground floor refers to Flash as "a wonderful move".

7:37pm
Pell reached level 9 in my first battle and has finally learned his first Flying-type move. It's just Gust, but it's better than nothing.

7:51pm
Just fighting the second-to-last monk in the tower. He wasted two turns raising his Bellsprout's Special Attack, and his Vine Whip still only does 1 damage to Lightyear.

8:07pm
Frankly, I can see how Silver managed to beat the Elder so easily. :-\ His Bellsprouts were near-useless against Lightyear, and, while his Hoothoot managed to put Roxxor to sleep once, he then woke up straight away and proceeded to pummel the Hoothoot into submission.

8:25pm
Went back into Sprout Tower to hunt some ghosties...

8:41pm
Just managed to catch a Gastly with my very last poke ball. I named him Cheshire.

9:22pm
Well, I'm off to train Cheshire up. I'll be tackling Violet Gym first thing tomorrow.


Current Pokemon
Totodile, level 10
Pell - Pidgey, level 9
Roxxor - Geodude, level 10
Ratigan - Rattata, level 9
McTwisp - Sentret, level 9
Lightyear - Weedle, level 9
Hollis - Hoothoot, level 8
Pitcher - Bellsprout, level 8
Cheshire - Gastly, level 5


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 07 April, 2010, 11:33:27 am
Pokerus, gotta infect them all!


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 11:35:25 am
Pokerus, gotta infect them all!

So I gather.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 07 April, 2010, 12:41:37 pm
Pokerus makes it so your Pokemon gain double EVs.... Handy when training a competitive team.... In single play it's pointless....

Still it's fun to spread....

I've settled on the sixth nickname now.... Megrazza.... Now it looks like this....
Fräulein
Archanine
Pharaoh
Nidouken
Fro
Megrazza

Crazy, no? I think you can guess what they are if you remember that they're corrupted pronouncing of their names....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: zeldafan42 on 07 April, 2010, 02:38:32 pm
For me, I gave Surf to my Dragonair, Waterfall to my Gyrados, and Whirpool to my Furret.

Yes, you read that last part right. My Furret is an awesome HM Slave. Cut, Strength, Rock Smash, and Whirpool.

With Fly on my Togekiss, Flash and Headbutt on my Amphros, and Surf and Waterfall as mentioned above, I'm ready to explore anywhere....except for Rock Climb >_>

I'll just swap out my Sentret for something else when I take on the Elite 4.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 02:43:16 pm
I still don't understand how Furret and Whirlpool are supposed to work...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 07 April, 2010, 02:44:47 pm
For me, I gave Surf to my Dragonair, Waterfall to my Gyrados, and Whirpool to my Furret.

Yes, you read that last part right. My Furret is an awesome HM Slave. Cut, Strength, Rock Smash, and Whirpool.

With Fly on my Togekiss, Flash and Headbutt on my Amphros, and Surf and Waterfall as mentioned above, I'm ready to explore anywhere....except for Rock Climb >_>

I'll just swap out my Sentret for something else when I take on the Elite 4.

And wouldn't you know.... You need it for Red.... FFFFFFFFFFF....

Bidoof is the best HM slave....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: zeldafan42 on 07 April, 2010, 02:58:28 pm
I still don't understand how Furret and Whirlpool are supposed to work...

She swims around in a circle real fast to counteract the Whirpool?


For me, I gave Surf to my Dragonair, Waterfall to my Gyrados, and Whirpool to my Furret.

Yes, you read that last part right. My Furret is an awesome HM Slave. Cut, Strength, Rock Smash, and Whirpool.

With Fly on my Togekiss, Flash and Headbutt on my Amphros, and Surf and Waterfall as mentioned above, I'm ready to explore anywhere....except for Rock Climb >_>

I'll just swap out my Sentret for something else when I take on the Elite 4.

And wouldn't you know.... You need it for Red.... FFFFFFFFFFF....

Bidoof is the best HM slave....

I'm only on the Elite 4 right now, so I've got time before I need it anyways.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 03:11:06 pm
I still don't understand how Furret and Whirlpool are supposed to work...

She swims around in a circle real fast to counteract the Whirpool?

But Furret never struck me as a really good swimmer. Its not even part water...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: zeldafan42 on 07 April, 2010, 03:18:23 pm
I still don't understand how Furret and Whirlpool are supposed to work...

She swims around in a circle real fast to counteract the Whirpool?

But Furret never struck me as a really good swimmer. Its not even part water...

Yeah, but Raticate, Linoone, and Bibarel can all learn Surf, and so can Furret, so why not Whirpool? >_>

*is actually just as baffled as you are*


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 03:19:13 pm
Meh, I guess...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 07 April, 2010, 03:21:45 pm
Furret seems like it would be a good swimmer.... Just not with a kid riding on it's back....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 03:25:21 pm
Furret seems like it would be a good swimmer.... Just not with a kid riding on it's back....

That's pokemon for you. Where else could a foot-tall bird carry someone across a whole country?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: zeldafan42 on 07 April, 2010, 03:27:17 pm
Well, duh. That's why Dratiko knows Surf, not Senko.

( And for reference, so people don't get confused when I talk about my party:
Cyndamaru - Thypholsion
Togemaru - Togekiss
Akataro - Red Gyrados
Mareeko - Amphros
Dratiko - Dragonair
Senko - Furret. )


Furret seems like it would be a good swimmer.... Just not with a kid riding on it's back....

That's pokemon for you. Where else could a foot-tall bird carry someone across a whole country?

(http://fc01.deviantart.net/fs14/f/2007/028/6/4/Pidgey_Express_by_morganchan.png)


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 03:29:26 pm
Well, duh. That's why Dratiko knows Surf, not Senko.

( And for reference, so people don't get confused when I talk about my party:
Cyndamaru - Thypholsion
Togemaru - Togekiss
Akataro - Red Gyrados
Mareeko - Amphros
Dratiko - Dragonair
Senko - Furret. )


Furret seems like it would be a good swimmer.... Just not with a kid riding on it's back....

That's pokemon for you. Where else could a foot-tall bird carry someone across a whole country?

(http://fc01.deviantart.net/fs14/f/2007/028/6/4/Pidgey_Express_by_morganchan.png)

I do like that picture...

BTW, how you you nickname your pokemon?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: zeldafan42 on 07 April, 2010, 03:33:11 pm
Well, I'm following a naming theme on this playthrough. I take a portion of their species name, then if it's a guy, I add -maru at the end, and if it's a girl, I add -ko at the end. And then I just don't bother changing their names when they evolve or anything.

There are some exceptions, like Akataro, where I took Aka, which means Red, and combined it with -taro, a common ending for boys' names in Japan, because Akamaru had the wrong connotations for a Gyrados.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 03:34:39 pm
Well, I'm following a naming theme on this playthrough. I take a portion of their species name, then if it's a guy, I add -maru at the end, and if it's a girl, I add -ko at the end. And then I just don't bother changing their names when they evolve or anything.

There are some exceptions, like Akataro, where I took Aka, which means Red, and combined it with -taro, a common ending for boys' names in Japan, because Akamaru had the wrong connotations for a Gyrados.

Ah, I see...

I just call my pokemon whatever I think sounds good.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 07 April, 2010, 03:49:44 pm
Ever find yourself shouting the nicknames and attacks?

For example.... Fro.... When I say it it comes out as FFFFFFFFFUUUUUUUURRRROOOOOOOOOOOOOOOOOOOOOOOOOO!!!!! I guess you can tell it's a Fearow now.... This is usually followed by GIIIIGAAAAA DDDDDRRRIILLLLLLL PPPPPEEEEEEEEEECCCCCCCKKKKK!!!!

That's how mine got their names.... I just shout their name in an ott way and add extra parts for more manliness! And sometimes I drop parts....

Any guesses on the rest of my team?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 04:08:21 pm
Ever find yourself shouting the nicknames and attacks?

For example.... Fro.... When I say it it comes out as FFFFFFFFFUUUUUUUURRRROOOOOOOOOOOOOOOOOOOOOOOOOO!!!!! I guess you can tell it's a Fearow now.... This is usually followed by GIIIIGAAAAA DDDDDRRRIILLLLLLL PPPPPEEEEEEEEEECCCCCCCKKKKK!!!!

That's how mine got their names.... I just shout their name in an ott way and add extra parts for more manliness! And sometimes I drop parts....

Any guesses on the rest of my team?

Well Archanine and Nidouken are Arcanine and Nidoking, I'm guessing.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 07 April, 2010, 04:16:17 pm
Yeah.... Three to go....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 07 April, 2010, 04:19:51 pm
hay

I have this game


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: IngSlayer on 07 April, 2010, 04:20:35 pm
hay

I have this game

What.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 07 April, 2010, 04:21:28 pm
I know right?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 04:23:15 pm
Please don't fill this topic with a load of random crap...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 07 April, 2010, 04:25:01 pm
I see, I'm not in some secret club and discussing the game that I own in a topic about the game with others is against the rules.

My apologies, I'll remove myself.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: zeldafan42 on 07 April, 2010, 04:29:15 pm
My good sir, you seem to have missed the point. If you wish to discuss this game, Gag is merely suggesting that you do so in a more detailed manner than just stating your ownership of this game.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 07 April, 2010, 04:30:02 pm
I would've guessed that Pharaoh was a Fearow, but then you said that Fro was...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 04:30:24 pm
My good sir, you seem to have missed the point. If you wish to discuss this game, Gag is merely suggesting that you do so in a more detailed manner than just stating your ownership of this game.

Pretty much this.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 07 April, 2010, 06:43:46 pm
I would've guessed that Pharaoh was a Fearow, but then you said that Fro was...
This.



Also, Bellsprout tower was never a challenge for me... well, taking it on with only a Geodude would be pretty ****, but not if you just use any other pokemon.

And **** yes Ghastly. Always liked him. And Haunter too. Never liked Gengar though...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 07 April, 2010, 06:46:17 pm
I took on Bellsprout with a Mareep to level it up....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 07 April, 2010, 06:48:44 pm
I would've guessed that Pharaoh was a Fearow, but then you said that Fro was...
This.



Also, Bellsprout tower was never a challenge for me... well, taking it on with only a Geodude would be pretty ****, but not if you just use any other pokemon.

And **** yes Ghastly. Always liked him. And Haunter too. Never liked Gengar though...

Gastly's tricky to level up, though...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 07 April, 2010, 11:32:41 pm
Please don't fill this topic with a load of random crap...

The **** nerve astounds me.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 08 April, 2010, 12:11:17 am
Please don't fill this topic with a load of random crap...

The **** nerve astounds me.
Darkie.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 08 April, 2010, 06:40:24 am
Please don't fill this topic with a load of random crap...

The **** nerve astounds me.

I'm sorry?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 08 April, 2010, 08:41:52 am
Thursday 8th April

2:40pm
Okay, I'm now off to attempt the Violet Gym.

2:46pm:
Woah, this place is a bit different to the original games... Not drastically so, but still...

2:52pm
So far so good, the first trainer is down. I'm using the bait-and-switch method to level up Cheshire at the moment, and Roxxor is doing his job very well. Cheshire is now level 6, and Roxxor is level 11 and has just learned Rock Throw, which should come in very handy.

I've also just noticed the transparent blocks around the gym's wooden walkway. Looks like it's now possible to just challenge Falkner directly instead of going through both the other trainers. Not that I'll be doing so, my pokemon could use the experience, but even so...

2:57pm
Well Rock Throw is certainly doing its job, that last battle was a walkover. Cheshire gained another level, too.

So, after barely listening to yet another phone call from Youngster Joey about his bloody Rattata (who probably can't hold a candle to Ratigan, just saying...), I'm off to heal before I attempt to fight Falkner.

3:00pm
Well, here we are. First attempt at a Gym Battle... Here goes nothing...

3:08pm
Well, that was easy. Roxxor was able to take out both of Falkner's pokemon with one Rock Throw apiece (though he scored a critical hit on Pidgeotto, so that was partially luck). Well, I say Falkner's pokemon, turns out they're actually his dad's. Poor guy doesn't even have his own pokemon...

So anyway, Cheshire went up by 2 levels (I bait-and-switch'd for both enemy pokemon), and Roxxor went up by one. I'm off to heal again...

3:10pm
Ooh, phone call from Prof. Elm as soon as I left the gym. Apparently he wants me to take the egg I got from Mr Pokemon. First healing, then off to the Mart.

3:15pm
Just got the egg from Elm's assistant. It's apparently close to hatching.

Oh, and apparently my mum's been spending my money already. There was a guy in the Mart with a Super Potion for me.

3:20pm
Well that was random. A girl in a kimono came up to me when I left the Mart and told me to take care of the egg as it's special. I guess the kimono girls are going to play a larger role than they did in HG/SS...

3:34pm
Before I continue onwards toward Azalea Town, I think I'll go explore Dark Cave as much as I currently can. Maybe level up a bit in the process. I'll be giving Flash to Pitcher.

3:45pm
Screw it. I've got the one item I can access in Dark Cave, and the pokemon there are way too low a level for me to effectively train. I'll try Route 36.

3:50pm
Okay, that's at least the third time Youngster Joey has called me to tell me that his Rattata "is in the top percentage of Rattata".

3:55pm
A guy in the Violet City/Route 36 gate just told me that "plants would want to move around from time to time!". I think I may know what particular "plant" he's talking about...

3:58pm
I just got HM06. Now I have to decide who to give it to... I also encountered Arthur of Thursday, and got a Hard Stone from him.

4:01pm
I've decided to check out the Ruins of Alph, since there aren't any training opportunities on Route 36 at the moment. Once I'm done there, I'll head onto Route 32 and start making my way to Azalea Town.

4:05pm
Ooh, creepy music... Onwards into the "mysterious hall" as the sign outside calls it.

4:06pm
"It's a replica of an ancient pokemon." Looks more like a Nidoking to me... Still, I suppose the fossils can't have been the only pokemon back then.

4:11pm
Meh, may as well give HM06 to McTwisp for now. Smashy-smashy!

4:19pm
Change of plan. Turns out McTwisp won't be able to learn Rock Smash until he evolves, so I'll be giving it to Ratigan instead.

4:27pm
Pitcher just took down a Geodude four levels higher than him. The stupid thing just kept used Mud Sport and Rock Polish. ¬_¬

Oh, and Youngster Joey just called me about a Weedle he failed to catch. I guess it's nice to know he can at least talk about something other than his Rattata...

4:30pm
I just solve the Kabuto puzzle and got the Unown Report. Now to catch one...

4:33pm
Caught the first one I came across. An Unown E. I've decided not to nickname it just yet. Maybe later, when I come back to catch more of them.

5:19pm
Okay, heading out onto Route 32...

5:21pm
Some guy just randomly stopped me and gave me a Miracle Seed. How nice...

5:25pm
Hollis just reached level 9 and learned Peck. Nice to have a damaging move that isn't Tackle...

5:40pm
Well the egg just hatched, and I now have a male Togepi. I wasn't able to think of a good nickname, but I'm sure one will come up before I reach Goldenrod City, where the Name Rater is. I'm now off to show it to Prof. Elm.

6:00pm
Wow, turns out my Togepi knows Extrasensory. Didn't see that coming...

6:11pm
Just showed Togepi to Prof. Elm and got an Everstone in return. I'm giving that to Lightyear right away. Back to Route 32...

7:14pm
Ratigan just reached level 10 and learned Bite. Nice...

7:17pm
Right, I'm now back on Route 32. Onwards to adventure!

7:42pm
I just caught a Mareep. I've named him Tesla, 'cause I couldn't think of anything better.

7:51pm
Just caught a Hoppip. His name is Drifter.

8:01pm
Just caught an Ekans. His name will be Coatl.

8:16pm
I've just entered the lower half of Route 32. That raised track is definately a new feature...

8:50pm
I've just managed to come up with a name for my newly-caught Wooper. His name is Newton.

9:16pm
What the hell is the point of Splash? Seriously? Is it just there to make Magikarp seem even more pathetic?

9:34pm
Just got the Old Rod from a guy in the Pokemon Centre outside Union Cave. A nice man also gave me two Lure Balls just because I said I collected Apricorns. People in the Pokemon World sure are generous...

9:41pm
I may as well do Union Cave tonight as well. In we go...

9:47pm
I like the little touches they've added with these games. Just like Sprout Tower have the creaking of the central pillar, Union Cave has the quiet sound of running water when you're near a pool.

9:58pm
Pitcher has finally learned another damaging move! I mean, it's just Wrap, but it's still nice to have more than just Vine Whip...

10:16pm
I think I may have just fought a masochist Slowpoke. I sent out Pitcher against him, and continually used Vine Whip. Did Slowpoke fight back? No. He just repeatedly used Growl to lower my attack, ultimately just dragging out his own long, agonising defeat. I shudder to think where he picked up that kind of behaviour... *glares at PokeManiac Larry*

10:22pm
What lovely weather awaits me outside Union Cave. I'm not going to waste time on this route. I'm just going to collect those Apricorns, take down that Hiker I can see lurking around the corner, and rush off to Azalea Town.

10:31pm
Well, I finally made it to Azalea Town. I'm going to call it a day and properly explore tomorrow. Laters!


Current Pokemon
Totodile, level 10
Pell - Pidgey, level 10
Roxxor - Geodude, level 12
Ratigan - Rattata, level 10
McTwisp - Sentret, level 9
Lightyear - Weedle, level 9
Hollis - Hoothoot, level 9
Pitcher - Bellsprout, level 9
Cheshire - Gastly, level 9
Unown E, level 5
Togepi, level 1
Tesla - Mareep, level 6
Drifter - Hoppip, level 6
Coatl - Ekans, level 4
Newton - Wooper, level 6


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 08 April, 2010, 09:13:36 am
PROGRESS

My friends and I decided (since we're such huge nerds) to do gym leader/type themed teams. We can use other types up until we get to Kanto (since not all the pokemon we want on our team can be gotten in Johot). Although really, we only need to have the same type when we inevitably fight each other.

FLOYD TEAM GO

Lanegan (Typhlosion)- 41
Hinds (Arcanine)- 41
Stahl (Magmar)- 40
Ampharos- 40
Pidgey (for fly lol)- 13
Krabby (HM Slave)- 20

Gonna fight Clair soon.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 08 April, 2010, 09:17:09 am
PROGRESS

My friends and I decided (since we're such huge nerds) to do gym leader/type themed teams. We can use other types up until we get to Kanto (since not all the pokemon we want on our team can be gotten in Johot). Although really, we only need to have the same type when we inevitably fight each other.

FLOYD TEAM GO

Lanegan (Typhlosion)- 41
Hinds (Arcanine)- 41
Stahl (Magmar)- 40
Ampharos- 40
Pidgey (for fly lol)- 13
Krabby (HM Slave)- 20

Gonna fight Clair soon.

So what type are you using when you get to Kanto? I'm guessing Fire by your current party.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 08 April, 2010, 09:18:42 am
Yessir.

My friend foolishly chose Steel and the other one Electric so I should get at least one victory (and he's the only one I care about beating <_<).


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 08 April, 2010, 09:23:44 am
Yessir.

My friend foolishly chose Steel and the other one Electric so I should get at least one victory (and he's the only one I care about beating <_<).

Ouch... For your Steel friend, I mean.

Still, I guess he could at least try to get his own back with Steelix or another part-Ground pokemon.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 08 April, 2010, 09:26:33 am
He laid out his entire team and I'm pretty sure he's got an Empoleon (or planning it at least) but still.

Although he takes the game way more serious than I do and my have some crazy strategies to beat us both, considering his roommates are evidently **** with these games.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 08 April, 2010, 09:30:29 am
I can't take pokemon too seriously. I'd rather enjoy it as I normally do than ruin it by stressing over competitive battling. Ideal natures, extensive breeding to get certain moves... I can't be bothered with it.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 08 April, 2010, 09:31:38 am
Same here, although that's my outlook for most games.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 08 April, 2010, 09:35:27 am
Same here. I don't even like to try the Battle Frontier unless I have to. Y'know, for TMs and suchlike.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 08 April, 2010, 02:56:59 pm
I'd like to raise a water team.... There's enough sub types to defend against almost anything.... Probably the best type for doing so....

One of the few things I keep from competitive battling when fighting anyone is no Wobbuffets....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 08 April, 2010, 07:55:11 pm
Youngster Joey can't even catch a Weedle? So much for his Rattata being in the top percentage.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 09 April, 2010, 12:32:45 pm
Youngster Joey can't even catch a Weedle? So much for his Rattata being in the top percentage.

He can't catch a Pidgey either, apparently.

To be fair, he might have a great Rattata, he could just be a lousy trainer.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 09 April, 2010, 12:35:40 pm
Friday 9th April

6:35pm
Started a bit later than I would've liked, but nevermind. Off to explore Azalea Town.

6:38pm
There's a Rocket Grunt blocking the entrance to the Gym, so that's out for now. I wonder if Bugsy has been locked in there...

6:41pm:
Just stole a White Apricorn from Kurt's tree. The Berry thief is still at large! He merely changed his targets! Muahahahaha...

Anyway, apparently Kurt is going to sort out the whole mess at Slowpoke Well. I'd better go too "just in case" he needs me to bail him out... ¬_¬

6:53pm
I'm liking the new spiral path down to the well... It's the little things.

And what a surprise! Kurt fell down the well and hurt his back. But it's okay, I'm sure the group of Rockets have already been sufficiently shaken by Kurt shouting at them. Now I just have to finish them off.

7:20pm
Sorry for the delay. I caught a Zubat and struggled with a nickname. I eventually settled for Fidget.

8:49pm
Sorry, I couldn’t access the site for a while. Anyway, I took down Executive Proton pretty easily, and McTwisp went up to level 12 in the process. Kurt’s back suddenly felt better after I’d finished (¬_¬) so we headed out. He gave me a Fast Ball for my trouble, and I left a Black Apricorn for him to work on. Off to the Pokemon Centre for healing…

12:14am
Well, it looks like all my infected pokemon have "recovered" from Pokerus. Now, I'm going to catch me some Slowpokes, then I'm going to train for a while. I want to level up so I can attempt Azalea Gym tomorrow.

I always liked seeing the Slowpokes wandering around town...

12:23am
That's one Slowpoke down...

12:31am
And there's the other. I'm not going to bother naming them until I reach Goldenrod.

Here's a question: If this place is called Slowpoke Well, then why is Zubat the most common pokemon?

12:34am
Well, that's it for today. I'm off to train for tomorrow's Gym attempt. Sorry not much was covered today, but I'm definately reaching Goldenrod tomorrow.


Current Pokemon
Totodile, level 10
Pell - Pidgey, level 10
Roxxor - Geodude, level 12
Ratigan - Rattata, level 10
McTwisp - Sentret, level 9
Lightyear - Weedle, level 9
Hollis - Hoothoot, level 9
Pitcher - Bellsprout, level 9
Cheshire - Gastly, level 9
Unown E, level 5
Togepi, level 1
Tesla - Mareep, level 6
Drifter - Hoppip, level 6
Coatl - Ekans, level 4
Newton - Wooper, level 6
Fidget - Zubat, level 6
Slowpoke, level 6 (x2)


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 09 April, 2010, 04:10:38 pm
My theory is Joey can't afford Pokeballs.... His money goes to everybody he fights.... He and Rattata survive on berries he grows.... But it's ok because his berries are like the top percentage of berries.... In fact he sells them to pay for battles, phone bills and HP ups....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 09 April, 2010, 04:17:35 pm
My theory is Joey can't afford Pokeballs.... His money goes to everybody he fights.... He and Rattata survive on berries he grows.... But it's ok because his berries are like the top percentage of berries.... In fact he sells them to pay for battles, phone bills and HP ups....

Sounds like a reasonable theory. Maybe he also gets some berries from Bug Catcher Wade in Route 31.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 09 April, 2010, 04:37:57 pm
My theory is Joey can't afford Pokeballs.... His money goes to everybody he fights.... He and Rattata survive on berries he grows.... But it's ok because his berries are like the top percentage of berries.... In fact he sells them to pay for battles, phone bills and HP ups....

Sounds like a reasonable theory. Maybe he also gets some berries from Bug Catcher Wade in Route 31.
Of course.... They run the berry business between Violet and Cherrygrove.... They had to pay protect to Team Rocket.... But you changed that and now they run the whole damn berry scene from Sinnoh down to Hoenn....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 09 April, 2010, 04:40:30 pm
My theory is Joey can't afford Pokeballs.... His money goes to everybody he fights.... He and Rattata survive on berries he grows.... But it's ok because his berries are like the top percentage of berries.... In fact he sells them to pay for battles, phone bills and HP ups....

Sounds like a reasonable theory. Maybe he also gets some berries from Bug Catcher Wade in Route 31.
Of course.... They run the berry business between Violet and Cherrygrove.... They had to pay protect to Team Rocket.... But you changed that and now they run the whole damn berry scene from Sinnoh down to Hoenn....

No, Team Rocket are still around. I've only foiled their Slowpoke tail business.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: zeldafan42 on 09 April, 2010, 07:41:52 pm
Because Zubats are Goddamn Zubats (http://tvtropes.org/pmwiki/pmwiki.php/Main/GoddamnedBats).


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 09 April, 2010, 07:42:24 pm
Oh Kurt, you lazy and unlucky Slowpoke loving idiot.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 09 April, 2010, 07:49:17 pm
Because Zubats are Goddamn Zubats (http://tvtropes.org/pmwiki/pmwiki.php/Main/GoddamnedBats).

That's a good point. Why is it that every generation has to have the same Goddamned Bats? Zubats in caves, Tentacool on water routes.


Oh Kurt, you lazy and unlucky Slowpoke loving idiot.

He makes good pokeballs, though.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 09 April, 2010, 07:54:27 pm
Zubats are there just to annoy us. If it were just Zubats, it'd be okay. But they use Confuse Ray. That mothereffing Confuse Ray.

It might just be my luck, but whenever my pokemon get confused, they kill themeselves 9/10 times. I hate confusion moves, with the passion of a thousand suns.


True, he does make good pokeballs. Guess he can be forgiven, this once.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 09 April, 2010, 07:59:13 pm
Zubats are there just to annoy us. If it were just Zubats, it'd be okay. But they use Confuse Ray. That mothereffing Confuse Ray.

It might just be my luck, but whenever my pokemon get confused, they kill themeselves 9/10 times. I hate confusion moves, with the passion of a thousand suns.

And if they don't use Confuse Ray, then it's Supersonic. Particularly in the early portions of the games.

That's what's annoying about Tentacool, as well. Potentially, they can Poison, Confuse, and Wrap you all at once. That's a worst case scenario, but even so...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 09 April, 2010, 08:00:29 pm
I also meant Supersonic, I just got them mixed up...

However that's possible since they sound NOTHING alike >_>

But yeah, that makes  both of them really annoying.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 10 April, 2010, 10:19:42 am
Saturday 10th April

4:19pm
Got a fairly decent amount of training in last night. Totodile is now level 13, and has learned Bite. Both Cheshire and Tesla are now at level 11, and Tesla has learned his first Electric attack: ThunderShock. Drifter's proving rather annoying to level up, though. Hoppips don't learna single damaging attack until level 10, and even then it's just Tackle. ¬_¬

Still, more training to be done before I take on the Gym... Especially for Pell, Roxxor and Hollis. Oh, and since I don't intend to use Unown and it doesn't evolve, I'll be leaving it at level 5. For now, at least.

5:23pm
Coatl has finally learned an attack that does a decent amount of damage: Bite.

5:39pm
I finally no longer have to bait-and-switch to level up Drifter, as he has now learned a damaging move. It's just Tackle, but it's a start.

6:32pm
Well, that's Drifter and Coatl done. On to Newton and Fidget.

8:50pm
Newton just learned Mud Shot. I remember my Marshtomp using it in Sapphire. It looked a bit like he was peeing on the opponent...


Current Pokemon
Totodile, level 13
Pell - Pidgey, level 12
Roxxor - Geodude, level 12
Ratigan - Rattata, level 12
McTwisp - Sentret, level 12
Lightyear - Weedle, level 11
Hollis - Hoothoot, level 11
Pitcher - Bellsprout, level 12
Cheshire - Gastly, level 11
Unown E, level 5
Togepi, level 1
Tesla - Mareep, level 11
Drifter - Hoppip, level 11
Coatl - Ekans, level 11
Newton - Wooper, level 9
Fidget - Zubat, level 8
Slowpoke, level 6 (x2)


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 10 April, 2010, 02:12:13 pm
Beat dat Elite Four.

Now to assemble the rest of the Fire Team.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 10 April, 2010, 03:39:34 pm
I'm training for the elite four part two.... Electric boogaloo....

All but Megrazza are ready....

But first we fight the gyms again.... And it be serious business this time....

Then we set out to **** up Red....

We will win!

Team Dai Gareth.... SPIIIIIIIIN OOOOOOOONNNNNNN!


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Z911 on 10 April, 2010, 03:45:38 pm
Zubats and Tentacools are annoying, but at least they can be raped to hell by psychic-types.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 10 April, 2010, 03:49:39 pm
Zubats and Tentacools are annoying, but at least they can be raped to hell by psychic-types.

And Electric-types. Which I more commonly have on me than a Psychic-type...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 10 April, 2010, 03:50:23 pm
Tentacool is actually a good pokemon to use but Zubat can suck a dick....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 10 April, 2010, 03:51:34 pm
Tentacool is actually a good pokemon to use but Zubat can suck a dick....

Are Golbat or Crobat at all useful?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 10 April, 2010, 03:54:08 pm
Tentacool is actually a good pokemon to use but Zubat can suck a dick....

Are Golbat or Crobat at all useful?
Crobat's ok.... I guess....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 10 April, 2010, 03:59:32 pm
AH yes, a day worth of training... I do that as well, usually.

Also, I has HG nao.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 10 April, 2010, 04:00:40 pm
AH yes, a day worth of training... I do that as well, usually.

Also, I has HG nao.

Coolio.

Bet you finish it before me... v_v


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 10 April, 2010, 04:05:52 pm
Maybe... Though to be fair, I'm not detailing everything I do. I'm free to run through it at my own leisure.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 10 April, 2010, 04:16:44 pm
GO ILS! Be the very best!

Anyway.... Imma tell you my team now seeing as nobody guessed....

Team Dai Gareth:
Trainer(male) - Gareth
Feraligatr(female) - Fraulein
Ampharos(male) - Pharaoh
Fearow(male) - Fro
Arcanine (male) - Archanine
Nidoking - Nidouken
Metagross - Megrazza


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 10 April, 2010, 06:43:49 pm
Nidoking yessssssssssssss


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 10 April, 2010, 06:48:02 pm
NIDOUKEN! EAAAAAAAAARRRRRRRRTTTTTTHHHHHHHHHHHHHHHQQQQQQQQQQUUUUUUUUAAAAAAAKKKKKKKEEEEEEE!!!!


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 11 April, 2010, 02:04:01 am
*tear falls down cheek*


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 11 April, 2010, 09:42:29 am
Sunday 11th April

3:42pm
I'm really sorry yesterday wasn't more interesting. Training took longer than expected... But today I definately will reach Goldenrod. Happily, all my pokemon (with the exception of Unown and Togepi) are at least level 11. I only have a little bit of training to do for the Azalea Gym, then I should be able to move on.

I pretty much only had Union Cave and the patch of grass in Route 33 to train on, and a lot of the pokemon I had to train up couldn't land super effective hits. It also didn't help that the vast majority of pokemon I encountered were Zubat or Ekans... I couldn't even go ahead into Ilex Forest for some higher-level prey because your Rival automatically comes along and challenges when you try to leave, and I'm simply not ready to face him yet.

4:58pm
Well, Lightyear has now reached level 14, and I can finally take his Everstone and allow him to evolve when he reaches level 15.

As for the others, I'm almost done levelling up for now. All that remains is to get Hollis up to level 15, and I'll be ready to attempt the Gym.

5:13pm
Finally... Hollis is now level 15, and now I just need to rest up at the Pokemon Centre, restock my supply of Antidotes, Paralyz Heals and Awakenings at the Mart, and then it's time to squash some Bugs.

5:24pm
Wow, this place is really different to its G/S/C counterpart... Instead of just a basic forest maze, there are two chasms with spider-like karts that travel on ropes. The gimmick is that the ropes criss-cross with each other, and you have to select the right kart to proceed, otherwise it'll dump you in front of a trainer.

5:30pm
Just won my first double battle of the game. Roxxor and Hollis vs Ledyba and Spinarak. I like using Rock Throw on Bug-types, because it conjures up a fairly amusing mental image of Roxxor just dropping a rock to squish the opponent.

5:52pm
Hoo boy, that was pretty nerve-wracking. I had to retry because I was caught totally offguard the first time. For one thing, I didn't expect Bugsy to send out Scyther straight away, and (rather stupidly) I didn't expect him to make such heavy use of U-turn. So the second time around, I managed to catch him out. After doing the inital bait-and-switch with Tesla, I sent out Hollis instead of Roxxor, meaning that U-turn would do less damage than it would to Roxxor. I then kept Hollis out and took down the Metapod that Bugsy switched for Scyther. I then did this again with Pell when Bugsy repeated the tactic with Scyther and Kakuna. After Kakuna went down, I chose to switch to Roxxor when prompted. Scyther hit with another U-turn, reducing Roxxor to roughly half-health, then I countered with Rock Throw, taking Scyther down in one hit. 4x damage FTW!!

...I have to say, though, I much prefer the Hive Badge's old red and black colouring in G/S/C to the grey and darker grey of this game...

Anyway, now to save and try to beat my rival.


6:25pm
Three cheers for Lightyear! I forgot to take him along the first time I fought Silver, and I got totally thrashed. Stupid Bayleef and its Synthesis... But the second time around I got my own back. I like to think I managed to beat him at his own game.

First up came Gastly, who was dispatched by Totodile's Bite (frankly, Gastly's Curse really just made it easier for me to win, as he sacrificed half his HP). Then came Bayleef. Now, instead of sending out Pell or Hollis like last time, I instead sent out Lightyear. Now, Lightyear still only has one damaging move, and Poison Sting wasn't going to do that much damage, especially under the effects of Reflect. However, it would have a possibility of poisoning Bayleef, thus turning the tables somewhat. Also, Lightyear's dual Bug-Poison-type would not only protect him from Bayleef's own poisoning attack, but would also reduce his Razor Leaf to 1/4 of the damage. It was just a matter of constantly using Poison Sting until Bayleef used up all of Synthesis' 5 PP, possibly poisoning him in the process (which I managed). When Lightyear had been reduced to around 1/4 HP, I switched him out for Pell. At that point, Bayleef was doomed. It wouldn't matter if he managed to take out Pell, because Hollis would be right there to take his place. It just took a few Gusts to knock him out, and all Bayleef managed to do was Poison Pell just before he got knocked out. The rest was easy, just a Zubat that I took out with Tesla. First he paralysed himself after using Bite, thanks to Tesla's Static ability, then it just took a couple of Thundershocks.

So basically that's the second time a comparitively weak Bug has managed to bail me out in that battle (Spinarak once saved my ass back in my original Silver version). I'm now going to take a break, but when I come back, it's Ilex Forest time.

7:53pm
Okay, I've just caught the Charcoal Man's Farfetch'ds in Ilex Forest and received HM01 in return. Now I just have to decide who to give it to...

The Farfetch'd hunt was a little more complex than it was in the original games...

8:01pm
I decided in the end to give Cut to Pitcher. He could use more attack moves...

8:06pm
Just caught a male Oddish. I decided to call him Gomez. Decent name? I'm not sure...

8:11pm
Drifter just showed a Kimono Girl the way out of the forest. How nice of him...

8:14pm
Okay, I'm out of Ilex Forest. Just one more route between me and Goldenrod... And it has the Day Care on it, so that'll be useful.

10:28pm
Okay, having eaten and showered, I thought I'd examine the pokemon of the trainers along Route 34. I've decided that I need to go back through Ilex Forest to Azalea Town's pokemon centre and rebuild my party. I'll try to pick up a Paras and a female Oddish along the way, as well.

10:44pm
Just caught my female Oddish. I decided to call her Hana.

11:14pm
I just managed to capture a Paras. I've called her Phobia.

11:20pm
Okay, I've gone back through Ilex Forest, and I'm now ready to take on Route 34 properly. Goldenrod City, here I come!

As a side note, I rather liked the shifting patterns on the floor of Ilex Forest. Y'know, where light comes down through the trees.

11:23pm
Does anyone else not get why pokemon find Snubbull intimidating? It's just an ugly little pink thing that looks like it's wearing a dress... Still, your mileage may vary.

11:27pm
Mum's been spending my money... Still, it should at least be something useful.

11:33pm
And there we have it. The reason I've been holding back Lightyear's evolution all this time? I wanted him to learn Bug Bite which happens at level 15, but only if he's still a Weedle by then. As of now, Lightyear is officially a Kakuna!

...It's really rather strange watching a Kakuna following you in this game...

11:39pm
So it turns out that the Day Care people are Lyra's Grandparents. Go figure...

11:55pm
Well, I've finally reached Goldenrod City. It's getting late, so I think I'll explore the city properly tomorrow. Anything else I do tonight will just be levelling up or possibly catching a couple of pokemon. Maybe I'll already be able to attempt the Goldenrod Gym tomorrow. Who knows...

Laters!
 

Current Pokemon
Totodile, level 16
Pell - Pidgey, level 17
Roxxor - Geodude, level 16
Ratigan - Rattata, level 14
McTwisp - Sentret, level 12
Lightyear - Kakuna, level 15
Hollis - Hoothoot, level 15
Pitcher - Bellsprout, level 13
Cheshire - Gastly, level 12
Unown E, level 5
Togepi, level 1
Tesla - Mareep, level 14
Drifter - Hoppip, level 11
Coatl - Ekans, level 11
Newton - Wooper, level 12
Fidget - Zubat, level 11
Slowpoke, level 11 (x2)
Gomez - Oddish (M), level 5
Hana - Oddish (F), level 6
Phobia - Paras, level 5


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 11 April, 2010, 11:22:20 am
Silver made his Bayleaf a poison staller.... He used reflect to make Fro's attacks weak and kept healing.... All the while the poison chipped away at me.... I hate stallers....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 11 April, 2010, 11:26:54 am
Silver made his Bayleaf a poison staller.... He used reflect to make Fro's attacks weak and kept healing.... All the while the poison chipped away at me.... I hate stallers....

I'm not too worried. Even if Pell falls, I'll have Hollis (or even Lightyear) as a backup. If necessary, I can try to put the Bayleef to sleep with Hypnosis.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 11 April, 2010, 11:44:42 am
Silver made his Bayleaf a poison staller.... He used reflect to make Fro's attacks weak and kept healing.... All the while the poison chipped away at me.... I hate stallers....

I'm not too worried. Even if Pell falls, I'll have Hollis (or even Lightyear) as a backup. If necessary, I can try to put the Bayleef to sleep with Hypnosis.
Hypnosis would work best as he keeps on healing....

Me? I lowered his defence while reflect was up and then swooped in with Aerial Ace.... Flaaffy zapped his Zubat and Croconaw bit his Gastly....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 11 April, 2010, 12:27:59 pm
Silver made his Bayleaf a poison staller.... He used reflect to make Fro's attacks weak and kept healing.... All the while the poison chipped away at me.... I hate stallers....

I'm not too worried. Even if Pell falls, I'll have Hollis (or even Lightyear) as a backup. If necessary, I can try to put the Bayleef to sleep with Hypnosis.
Hypnosis would work best as he keeps on healing....

Me? I lowered his defence while reflect was up and then swooped in with Aerial Ace.... Flaaffy zapped his Zubat and Croconaw bit his Gastly....

I ended up using a different tactic for Bayleef, as I've just documented in my latest update. I'm actually quite proud of myself for thinking of it...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 11 April, 2010, 12:35:50 pm
Silver made his Bayleaf a poison staller.... He used reflect to make Fro's attacks weak and kept healing.... All the while the poison chipped away at me.... I hate stallers....

I'm not too worried. Even if Pell falls, I'll have Hollis (or even Lightyear) as a backup. If necessary, I can try to put the Bayleef to sleep with Hypnosis.
Hypnosis would work best as he keeps on healing....

Me? I lowered his defence while reflect was up and then swooped in with Aerial Ace.... Flaaffy zapped his Zubat and Croconaw bit his Gastly....

I ended up using a different tactic for Bayleef, as I've just documented in my latest update. I'm actually quite proud of myself for thinking of it...
Nice thinking.... I used Nidouken like that for Koga and Team Rocket.... With the fact that they don't use poison moves which is mostly what they have made it easy to beat them because they couldn't hurt him....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 11 April, 2010, 01:21:06 pm
Yeah, but Koga and Team Rocket's pokemon don't tend to have healing moves, do they? I'll probably just take them on the same way I take on most other trainers.

I'm just glad I'm getting to the stage of the game where more different types are becoming available...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 11 April, 2010, 02:11:03 pm
Well Koga's Muk has black sludge with toxic and minimize.... So he can be hard to hit and in that time his health goes up while yours goes down fast if you don't have an antidote.... No match for Nidouken though....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 11 April, 2010, 05:35:27 pm
Well Koga's Muk has black sludge with toxic and minimize.... So he can be hard to hit and in that time his health goes up while yours goes down fast if you don't have an antidote.... No match for Nidouken though....

I'm not worrying about the Elite Four just yet. I've only just got my second badge... :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 April, 2010, 07:31:47 am
Monday 12th April

1:31pm
It's a new day, and I'm heading straight out to Route 34. I have some pokemon to catch...

1:39pm
Cool... Ditto is the rarest pokemon on this Route, and it came up in just my third random encounter. I decided to name him Morph. Just an Abra and two Drowzees to go. Why two Drowzees? You'll see...

1:46pm
Tesla just evolved into Flaaffy.

1:55pm
I just caught the first Drowzee. I named him Mesmero.

1:59pm
And there's the other Drowzee. Just Abra to go, now. That's going to be tricky...

2:02pm
What the... I just put this Rattata to sleep, why am I still unable to escape?

2:56pm
YES! Almost an hour after I started searching. I finally managed to catch an Abra, all thanks to Cheshire and his Mean Look move. Having said that, I almost knocked it out when I tried to weaken it with Lick. It had just a sliver of health left. After I put it to sleep with Hypnosis, it didn't really stand a chance... I decided to call him Hocus. Now to explore Goldenrod City...

3:11pm
The woman in the flower shop won't let me have a SquirtBottle because it's apparently "too dangerous"... ¬_¬

3:14pm
Well, it seems Whitney, the Gym Leader, isn't in right now. Apparently she's off looking for a Radio Card.

The sign outside the Gym describes her as "The Incredibly Pretty Girl!". I hope she wasn't the one that wrote that...

3:19pm
Just got the Bicycle. I hope Pokemon Black & White give you the option to switch off the "bike riding" music... Still, I guess the G/S/C/HG/SS one is one of the more tolerable bike themes...

3:27pm
Just got the Coin Case and tried Voltorb Flip for the first time. I'm not sure about it just yet... It may have to grow on me.

3:50pm
Remember that second Drowzee I caught? Well I did that so I could trade it for a Machop in the Goldenrod Department Store. Y'know, to help me in the upcoming Gym Battle. Turns out, however, that the Machop in question is actually female. Very useful against Whitney's Miltank and its Attract move, but still...

3:59pm
Well, there's the start of the track I saw back in Route 32. It's probably a better idea to have it raised than going straight across the street like in G/S/C...

4:11pm
Just got the Radio Card from the Goldenrod Radio Tower. I ran into Whitney as well. She doesn't seem to be the sharpest tool in the box... She thought Kurt makes Poke Balls out of Apricots... Still, first impressions aren't everything.

5:18pm
Okay, so I've visited the Name Rater, who's been relocated to a weird little fortune-telling-style tent instead of a proper house... Anyway, I decided to call Totodile "Levi", I called Togepi "Hatcher", and I called the two Slowpokes I caught "Herman" and "Cnut". As of now, all my pokemon have nicknames except Unown, but I can't be bothered to think of 28 different nicknames right now...

Anyway, all that's left to do is train for the Gym. I want them to be around level 20, especially Muscle. I'll also be putting Hocus in the Day Care until he reaches level 15.

7:13pm
Levi is now a Croconaw!

11:54pm
Cheshire has finally learned another damaging move. It's Night Shade, so it still won't affect Normal-types, and since Cheshire is only level 15 it won't do much damage yet, but it's still nice to have options...

11:57pm
Cool, Hocus levitates as he follows me around...

12:01am
Well, he won't be doing that anymore. Hocus is now a Kadabra! He'salso finally learned a move that isn't Teleport: Confusion.

12:08pm
Okay, there's one part of Goldenrod City I haven't explored yet, and that's the Underground Tunnel. I didn't do it before because I wanted to train up my pokemon first. Why? Down there be trainers...

12:11pm
I met Lyra on the way down to the tunnel, and she gave me the Fashion Case. It holds stuff I can dress up my pokemon with. I'll probably never use it, to be honest...

12:48pm
This guy I just beat apparently got his pokemon a haircut at the tunnel salon right before our battle. His only pokemon was a Lickitung (http://bulbapedia.bulbagarden.net/wiki/Lickitung_%28Pokemon%29)... *suddenly imagines Lickitung with a range of hairstyles*

12:57pm
I have emerged victorious from the underground realm of Pokemaniacs and Super Nerds... All I can do now is train for the Gym Battle tomorrow. Or rather, later today...

Laters!


Current Pokemon
Levi - Croconaw, level 20
Pell - Pidgey, level 17
Roxxor - Geodude, level 16
Ratigan - Rattata, level 15
McTwisp - Sentret, level 15
Lightyear - Kakuna, level 15
Hollis - Hoothoot, level 15
Pitcher - Bellsprout, level 15
Cheshire - Gastly, level 15
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 15
Drifter - Hoppip, level 15
Coatl - Ekans, level 11
Newton - Wooper, level 13
Fidget - Zubat, level 11
Herman - Slowpoke, level 11
Cnut - Slowpoke, level 11
Gomez - Oddish (M), level 12
Hana - Oddish (F), level 12
Phobia - Paras, level 11
Morph - Ditto, level 10
Mesmero - Drowzee, level 15
Hocus - Kadabra, level 16
Muscle - Machop, level 18


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 12 April, 2010, 01:02:58 pm
You sir, are epic for keeping that many pokemon up to snuff. I consider myself a grinder as I tend to grind even when it's unnecessary, but even I couldn't do that, for that many pokemon.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 April, 2010, 01:05:56 pm
You sir, are epic for keeping that many pokemon up to snuff. I consider myself a grinder as I tend to grind even when it's unnecessary, but even I couldn't do that, for that many pokemon.

It's certainly easier now that the average wild pokemon is around level 10.

I only have to get some of them to around level 20 at most, anyway. I mean, Whitney's Miltank is level 19 and that's the highest level pokemon I'm going to be fighting in the near future.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 12 April, 2010, 07:18:23 pm
How does one get a haircut for a Lickitung....? >_>


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 April, 2010, 07:28:58 pm
How does one get a haircut for a Lickitung....? >_>

I honestly have no idea.

All I know is I now want to see fanarts of Lickitung with an afro or other hairstyles.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 12 April, 2010, 07:38:22 pm
How does one get a haircut for a Lickitung....? >_>

I honestly have no idea.

All I know is I now want to see fanarts of Lickitung with an afro or other hairstyles.

Hmmm.... If I wasn't so sleepy right now....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 12:01:27 pm
Tuesday 13th April

6:01pm
Bleah, I meant to start much earlier today... Trouble is it's getting to the point where I'm having to think about when I want to allow my pokemon to evolve, and what moves I want them to learn. Still, I've managed to sort that out, so it's back to pre-Gym training.

6:19pm
Actually, sod it. I'm going to attempt the Gym right now. Muscle's a high enough level (and she'll become stronger as I take down the other Gym trainers), and I can bait-and-switch with the pokemon to level up my own ones.

6:22pm
Well, visually this place hasn't changed much. It still has walls and obstacles in the shape of a big Clefairy. the main difference is the different levels you have to walk on to get through the maze. Sometimes you're on the ground, sometimes you're walking on one of the walls.

6:40pm
Okay, I'm about to face Whitney. Wish me luck...

6:53pm
Well that wasn't too bad. Once again, I don't see what the fuss is about with Whitney's Miltank, but then again, I did face it with a female Machop. It probably woud've been a different story if I'd been using a male pokemon, as it knows Attract. And admittedly I did have to use a Super Potion, but otherwise it only took two Low Kick attacks from Muscle. And Whitney's Clefairy? Down with one Karate Chop. So, after Whitney's defeat-induced tantrum, I recieved the Plain Badge and TM45: Attract.

In petty-yet-disappointing news, it seems that all the Johto Gym Badges will now be the same grey colour scheme as the Zephyr Badge. Rather dull, I think...

10:53pm
Okay, I'm going to spend the rest of the evening levelling up the last few pokemon I need to. I'll be heading out for Ecruteak City tomorrow, and I'll try to get started on it sooner than I did today.


Current Pokemon
Levi - Croconaw, level 20
Pell - Pidgey, level 17
Roxxor - Geodude, level 16
Ratigan - Rattata, level 15
McTwisp - Sentret, level 15
Lightyear - Kakuna, level 15
Hollis - Hoothoot, level 15
Pitcher - Bellsprout, level 15
Cheshire - Gastly, level 15
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 15
Drifter - Hoppip, level 15
Coatl - Ekans, level 13
Newton - Wooper, level 13
Fidget - Zubat, level 11
Herman - Slowpoke, level 13
Cnut - Slowpoke, level 12
Gomez - Oddish (M), level 12
Hana - Oddish (F), level 12
Phobia - Paras, level 11
Morph - Ditto, level 10
Mesmero - Drowzee, level 15
Hocus - Kadabra, level 16
Muscle - Machop, level 21


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 13 April, 2010, 12:50:08 pm
Good luck, though you probably already beat/lost to her.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 01:23:27 pm
Good luck, though you probably already beat/lost to her.

Yup, and it was pretty damn easy. No retries in that fight.

The rest of the day will probably be spent training... Thankfully, however, I now have more routes to use, rather than just Route 34. That also means more pokemon to catch, but I think it balances out...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 13 April, 2010, 03:10:46 pm
Well, the badge lives up to it's name with the color scheme at least.

I hate having to level pokemon on routes that give almost no XP...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 03:40:27 pm
Well, the badge lives up to it's name with the color scheme at least.

I hate having to level pokemon on routes that give almost no XP...

I still prefer the gold colour to grey...

And it's not too bad when I'm not having to bait-and-switch. If I don't do that I get fairly decent EXP.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 13 April, 2010, 03:56:59 pm
Route 42 is the best place untill your reach Victory road.... You have to beat Chuck first though.... So Whatever....

Go beat Morty now!

You have a bunch of normal Pokemon so you should be fine... Feraligatr also learns bite so go with that too....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 04:03:18 pm
Route 42 is the best place untill your reach Victory road.... You have to beat Chuck first though.... So Whatever....

Go beat Morty now!

You have a bunch of normal Pokemon so you should be fine... Feraligatr also learns bite so go with that too....

I'm already planning to use Ratigan as my main fighter in that gym. Hell, he learns Crunch at level 24. Levi will be my backup.

And I'll beat Morty in my own good time! Don't hassle me! >8U


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 13 April, 2010, 04:15:52 pm
Hasslehasslehasslehasslehasslehasslehasslehasslehasslehasslehoff


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 13 April, 2010, 04:17:53 pm
Hasslehasslehasslehasslehasslehasslehasslehasslehasslehasslehoff
(http://www.topnews.in/files/David-Hasselhoff101.jpg)


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 04:36:51 pm
Hasslehasslehasslehasslehasslehasslehasslehasslehasslehasslehoff
(http://www.topnews.in/files/David-Hasselhoff101.jpg)

(http://i197.photobucket.com/albums/aa146/Gargravarr/Smiler-frown.jpg)

Not amused.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 13 April, 2010, 04:38:40 pm
http://www.youtube.com/watch?v=QH3JAp7vMuo
.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 13 April, 2010, 04:38:51 pm
Morty... **** Morty. I remember hating him in the original games. Him as his god damn hypnosis Gengar...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 04:44:00 pm
Morty... **** Morty. I remember hating him in the original games. Him as his god damn hypnosis Gengar...

I don't remember him being that bad...


http://www.youtube.com/watch?v=QH3JAp7vMuo
.

*can't be bothered to watch*

(http://i35.tinypic.com/2n03twk.jpg)


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 13 April, 2010, 04:59:00 pm
I think it was probably my combination of pokemon and my own horrible luck.

The fight was pretty much like this:

*Easily takes out Ghastly*
*Easily takes out Haunter*
*Easily takes out second Haunter*
*Is hypnotized by Gengar*
*Is pummeled*
*Wakes up*
*Is hypnotized instantly by Gengar*
*Is pummeled*
*Wakes up*
*Rince and repeat until I die*


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 05:09:02 pm
I think it was probably my combination of pokemon and my own horrible luck.

The fight was pretty much like this:

*Easily takes out Ghastly*
*Easily takes out Haunter*
*Easily takes out second Haunter*
*Is hypnotized by Gengar*
*Is pummeled*
*Wakes up*
*Is hypnotized instantly by Gengar*
*Is pummeled*
*Wakes up*
*Rince and repeat until I die*

Ugh, I've come across a couple of Drowzees like that. I was trying to level up Cheshire, but the Drowzees would often Disable my only damaging move.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 13 April, 2010, 05:29:09 pm
I think it was probably my combination of pokemon and my own horrible luck.

The fight was pretty much like this:

*Easily takes out Ghastly*
*Easily takes out Haunter*
*Easily takes out second Haunter*
*Is hypnotized by Gengar*
*Is pummeled*
*Wakes up*
*Is hypnotized instantly by Gengar*
*Is pummeled*
*Wakes up*
*Rince and repeat until I die*

Yeah Morty will do that.... But this time round it seems like he's better at it.... Maybe just my luck that all is hypnosis worked this time....

By the way you need to nickname one of your Pokemon after Hasselhoff now....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 05:52:21 pm
I think it was probably my combination of pokemon and my own horrible luck.

The fight was pretty much like this:

*Easily takes out Ghastly*
*Easily takes out Haunter*
*Easily takes out second Haunter*
*Is hypnotized by Gengar*
*Is pummeled*
*Wakes up*
*Is hypnotized instantly by Gengar*
*Is pummeled*
*Wakes up*
*Rince and repeat until I die*

Yeah Morty will do that.... But this time round it seems like he's better at it.... Maybe just my luck that all is hypnosis worked this time....

That seems to be a trend with important NPCs. I remember Bugsy's Kakuna managing to poison my pokemon 100% of the time.


By the way you need to nickname one of your Pokemon after Hasselhoff now....

I really, really don't.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 13 April, 2010, 05:57:57 pm
I think it was probably my combination of pokemon and my own horrible luck.

The fight was pretty much like this:

*Easily takes out Ghastly*
*Easily takes out Haunter*
*Easily takes out second Haunter*
*Is hypnotized by Gengar*
*Is pummeled*
*Wakes up*
*Is hypnotized instantly by Gengar*
*Is pummeled*
*Wakes up*
*Rince and repeat until I die*

Yeah Morty will do that.... But this time round it seems like he's better at it.... Maybe just my luck that all is hypnosis worked this time....

That seems to be a trend with important NPCs. I remember Bugsy's Kakuna managing to poison my pokemon 100% of the time.


By the way you need to nickname one of your Pokemon after Hasselhoff now....

I really, really don't.
Yes you do....

Also the NPCs do have the stats favoured in their way.... EVs, IVs and the percentages of attacks hitting or giving you status problems plus they get to have illegal Pokemon with illegal moves....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 06:04:24 pm
Why exactly do I need to name a pokemon after Hasselhoff?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 13 April, 2010, 06:07:35 pm
Because awesome.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 06:08:58 pm
I don't even know what pokemon it would suit...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 13 April, 2010, 06:11:07 pm
The drunk one that eats burgers and speaks German, obviously.

Or, alternatively, the manly one.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 06:21:39 pm
The drunk one that eats burgers and speaks German, obviously.

I don't believe there is one.


Or, alternatively, the manly one.

You're going to have to narrow it down.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 13 April, 2010, 06:33:29 pm
Heracross?

Or a Machoke.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 April, 2010, 06:34:56 pm
Or a Poliwrath?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 13 April, 2010, 07:36:42 pm
Or a Poliwrath?
Hmmmm.... Fighting type in manly.... Water type matches the Hoff too.... Maybe....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 14 April, 2010, 01:32:32 pm
Okay, I'm not going to actually continue with the adventure until tomorrow. I'm going to see a film in about an hour, and I'm very unlikely to play SoulSilver when I get back except for levelling up the last couple of pokemon currently in my possession.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 14 April, 2010, 01:45:57 pm
Here's an idea. Build yourself a fully-functional team equipped to take on the rest of the story for now, as well as a few HM slaves, and then get far enough that you can level up the rest of the mons you catch easily.

It's far more efficient.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 14 April, 2010, 02:06:20 pm
I just don't like doing too much of the game late at night, so I use that time for levelling up.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 15 April, 2010, 11:47:50 am
Thursday 15th April

5:47pm
Okay, I'm just going through the last few preparations before I head out onto Route 35. Y'know, visiting the Department Store, choosing pokemon, that sort of thing.

5:57pm
Well, I'm all set. Off I go...

5:59pm
Wait, I almost forgot to pick up the SquirtBottle at the Flower Shop first. Apparently there's now "nothing to worry about" with me owning one. What did this woman think I was going to do with it that was so dangerous?

6:01pm
The guard in the gatehouse asked me if I could make a delivery for him. I must remember to come back later...

6:33pm
Well, it seems I'm starting to get some fans. Juggler Irwin on Route 35 heard about me saving the Slowpokes back in Azalea Town and asked for my number.

7:05pm
I just caught a male Nidoran. I called him Kingpin.

7:26pm
I'm exploring the Pokeathlon Dome right now. I just got an Apriblender.

7:31pm
Whitney just showed up and gave me a Pokeathlon jersey. How nice of her...

7:37pm
Well, that's the Dome explored. Onwards to the National Park...

7:56pm
I just caught a female Nidoran on the way back from a dash to the Pokemon Centre. I called her Reina.

8:10pm
I like that fountain in the National Park...

Anyway, onwards to Route 36, where I'll finally be able to remove a certain tree-like obstruction...

8:14pm
Well, I now officially own the bike I'm riding. The guy from the bike shop just called and gave it to me in exchange for all the new business he's been having.

8:55pm
Huh... I'd forgotten the Bug-catching contest took place on Thursdays... I must remember to come back before the evening's out.

9:20pm
Well, Lightyear has finally become a Beedrill. Does his name make sense yet?

No longer will I be subject to the weird sight of watching a Kakuna following me as I walk. Just Metapod (and possibly Silcoon & Cascoon) to go...

9:43pm
Okay, I have reached the junction between Routes 36 and 37, now it's time to take care of this tree... Or should I say, Sudowoodo!

9:52pm
Well, Sudowoodo, you won't be performing any path-blocking shenanigans anytime soon. You're my pokemon now, and your name will be Hammer.

I also got the Berry Pots from a nearby worker from the Goldenrod Flower Shop as a reward, as well as some Oran and Pecha berries to get me started. I'm now heading over to Violet City to rest my pokemon and plan my team for the Route ahead.

10:08pm
Now, onto the final push towards Ecruteak City.

Actually, while I was preparing, I briefly took Hammer out of the PC and walked around with him in the Pokemon Centre to see if his walking sprite was at all different from the "odd tree" sprite. It is, as it happens...

10:34pm
Geez... I just fought a horrible double battle against a couple of Beauties and their Clefables & Wigglytuffs. They managed to knock out Ratigan, Fidget and Newton, but were eventually stopped by Tesla and Levi (good old reliable Levi...). On the bright side, Levi went up to level 21 and learned Ice Fang, expanding the number of types I can effectively use him against. I'm rather looking forward to my next battle against Silver...

11:06pm
I just caught a Stantler. I called him Prongs.

11:10pm
I just ran into Bill in the Ecruteak Pokemon Centre. He made a reference to the Hoenn region's Lanette when talking about the pokemon storage system, saying she made it easier to use. I rather liked that...

11:38pm
Okay, I'm off for a late-night Bug-Catching Contest.

12:11am
Well, I didn't win the contest, which is somewhat unsurprising when you consider I just caught a Caterpie and passed up a Scyther. The truth of the matter is simply that I had a nickname prepared for the Caterpie, but not for the Scyther. I'll try to come up with some nicknames for the other three pokemon I'm planning to eventually catch in these contests (Scyther, Pinsir and Venonat) and enter the contest again on Saturday, if possible. Anyway, I named the Caterpie Absolem. On the bright side, I only have to hold off Absolem's evolution for one level, unlike Lightyear.

1:42am
After much searching (and one attempt foiled by Roar), I've managed to catch myself a Vulpix. Her name is Sonata.

I think I'll leave it there for today. I'll explore Ecruteak City properly tomorrow/later today. Cheery-bye!


Current Pokemon
Levi - Croconaw, level 21
Pell - Pidgey, level 17
Roxxor - Geodude, level 16
Ratigan - Rattata, level 16
McTwisp - Sentret, level 15
Lightyear - Beedrill, level 16
Hollis - Hoothoot, level 15
Pitcher - Bellsprout, level 15
Cheshire - Gastly, level 15
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 15
Drifter - Hoppip, level 15
Coatl - Ekans, level 15
Newton - Wooper, level 15
Fidget - Zubat, level 15
Herman - Slowpoke, level 15
Cnut - Slowpoke, level 15
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 15
Morph - Ditto, level 10
Mesmero - Drowzee, level 15
Hocus - Kadabra, level 16
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 15 April, 2010, 03:09:24 pm
The bug catching contests.... I remember grinding through it to catch a... Scyther, I think.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 15 April, 2010, 03:16:12 pm
The bug catching contests.... I remember grinding through it to catch a... Scyther, I think.

I'm going to do it for a Scyther, a Pinsir, a Venonat and a Caterpie (by far the easiest one). I'll also hopefully get some Sun Stones in the process.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 15 April, 2010, 03:20:28 pm
Ah right, the Pinsir too. Though I don't think I ever used it... I used Scyther though. Because Scythes are awesome, and it's got scythes for arms.

My memory may just be flawed, (or I was too young to really realize) but you can get sun stones in the contest?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 15 April, 2010, 03:22:46 pm
Ah right, the Pinsir too. Though I don't think I ever used it... I used Scyther though. Because Scythes are awesome, and it's got scythes for arms.

My memory may just be flawed, (or I was too young to really realize) but you can get sun stones in the contest?

But because of those scythes, it can never hug someone...


And yes. The Sun Stone was the first prize in the original G/S/C, and will continue to be in HG/SS. Then, apparently, after you get the National Pokedex, other evolutionary stones get mixed in.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 15 April, 2010, 03:27:34 pm
True... it's badassness comes at a great price...

I've completely forgotten that... even though I got first quite a few times >_>


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 15 April, 2010, 03:39:10 pm
True... it's badassness comes at a great price...

I've completely forgotten that... even though I got first quite a few times >_>

Still, hugging it becomes safer once it becomes a Scizor,


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 15 April, 2010, 03:51:48 pm
Yeah. Scizor has to actively TRY to cut you into pieces


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 15 April, 2010, 03:55:56 pm
He does indeed.

*hints to take a look at more recent entries*


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 15 April, 2010, 04:05:35 pm
I remember being totally stumped by Sudowoodo when I played it when I was younger... I just could NOT figure out how to get past him. Since I only knew basic english (Which, funnily enough, Pokemon Blue taught me) it made it even harder.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 15 April, 2010, 04:12:01 pm
I find it hard to imagine you not understanding english...

Nice accidental pun on being "stumped by Sudowoodo", BTW.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 15 April, 2010, 04:20:33 pm
Well, I've been able to understand english from pretty early on in life... Mostly because I've been a gamer since I was like, 4, and pretty much all the games I played was in english. And in Denmark, we don't synchronize everything and dub it with danish voices, (thank god) so english has always been present when watching movies.

Thank you. I honestly didn't notice it until AFTER I hit the post button... I'm getting sloppy. So how is Hammer's walking sprite?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 15 April, 2010, 04:26:30 pm
Well, I've been able to understand english from pretty early on in life... Mostly because I've been a gamer since I was like, 4, and pretty much all the games I played was in english. And in Denmark, we don't synchronize everything and dub it with danish voices, (thank god) so english has always been present when watching movies.

Thank you. I honestly didn't notice it until AFTER I hit the post button... I'm getting sloppy. So how is Hammer's walking sprite?

Ah, I see...

He pretty much just looks like a regular Sudowoodo. :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 15 April, 2010, 04:34:56 pm
HAMMER!


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 15 April, 2010, 04:35:47 pm
HAMMER!

Yes, Hammer.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 15 April, 2010, 04:38:26 pm
Ironically, I'm much better at english than danish, according to my grades at least >_>


Ah, well I guess that makes sense.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 15 April, 2010, 04:41:34 pm
You can't touch him.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 15 April, 2010, 04:42:59 pm
Ironically, I'm much better at english than danish, according to my grades at least >_>


Ah, well I guess that makes sense.

Yeah...


You can't touch him.

The name doesn't come from that Hammer, but I can see your reasoning.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 16 April, 2010, 08:55:56 am
Friday 16th April

2:55pm
The only major bit of news from last night's training is that Ratigan is now a Raticate. His name is now rather more fitting to his appearance.

3:17pm
McTwisp is now a Furret.

3:29pm
I just caught a Sunkern. Her name is Helia.

4:32pm
Pell just evolved into a Pidgeotto.

4:44pm
Hm... It seems Pell now flies behind me instead of just walking. Pretty cool, I guess...

11:22pm
Sorry for the lack of updates, it's just that not much has been happening. Anyway, I just randomly stumbled onto a Yanma, but accidentally knocked it out. Dammit...

11:34pm
Newton just evolved into a Quagsire.

11:39pm
Okay, I'm putting Drifter in the Day Care for a little while, since Hoppips are apparently useless in a battle... ¬_¬

12:44am
Just picked Drifter up from the Day Care. I think Game Freak may have finally realised how suspicious the dark doorway the Day Care lady walks into to get your pokemon looked...

1:05am
Drifter just evolved into a Skiploom. It seems he levels up pretty quickly too, thankfully...

Also, I just caused an Abra to have the Sleep status. It was rather cool to see a sleeping pokemon actually looking like it's asleep...

1:53am
Okay, I'm leaving it there for tonight. I'll explore Ecruteak tomorrow, I swear.


Current Pokemon
Levi - Croconaw, level 21
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 20
McTwisp - Furret, level 20
Lightyear - Beedrill, level 16
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 15
Cnut - Slowpoke, level 15
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 15
Morph - Ditto, level 10
Mesmero - Drowzee, level 16
Hocus - Kadabra, level 16
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 16 April, 2010, 06:30:14 pm
I UNDERSTAND WHY THE VULPIX IS CALLED SONATA

I AM SMRT. Also, caps.



I can understand putting Hoppip in the daycare... I think I really wanted to train one, but I could never get myself to actually do it ,because it was too much work. And I've trained magikarps.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 16 April, 2010, 06:48:45 pm
I UNDERSTAND WHY THE VULPIX IS CALLED SONATA

I AM SMRT. Also, caps.

Yeah, I tend to give my pokemon nicknames that will suit their final forms, and since Ninetales was something of an inspiration for my character Sonata...


I can understand putting Hoppip in the daycare... I think I really wanted to train one, but I could never get myself to actually do it ,because it was too much work. And I've trained magikarps.

Yeah, well at least Magikarp eventually becomes Gyarados. Skiploom and Jumpluff are hardly in the same league...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 16 April, 2010, 06:54:25 pm
I usually give my characters whatever name pops into my mind when I catch them... like, my Rattata is named Tommy. I thought of Tommy because Rattata is the sound I imagine a machine gun making, and a classic machine gun like those used by gangsters in movies are called Tommyguns. So yeah...


That's true... It's just as much work though.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 16 April, 2010, 06:59:17 pm
I usually give my characters whatever name pops into my mind when I catch them... like, my Rattata is named Tommy. I thought of Tommy because Rattata is the sound I imagine a machine gun making, and a classic machine gun like those used by gangsters in movies are called Tommyguns. So yeah...

That's actually rather fitting...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 16 April, 2010, 07:03:16 pm
Yeah, it's one of the few that fits... Most of them don't really fit, unless you get really abstract. My Cyndaquil is called Nara, and if you know my character Nara, you'll know that a Cyndaquil, he ain't.


And why'd you pick up Drifter that fast?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 16 April, 2010, 07:09:19 pm
Yeah, it's one of the few that fits... Most of them don't really fit, unless you get really abstract. My Cyndaquil is called Nara, and if you know my character Nara, you'll know that a Cyndaquil, he ain't.


And why'd you pick up Drifter that fast?

Eh, maybe it'll fit a little better when he becomes a Typhlosion.


And I picked him up because I want to raise my pokemon myself as much as possible. I just wanted to give him a little boost so he would actually stand a chance against wild pokemon.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 16 April, 2010, 08:14:15 pm
Ah, alright.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 April, 2010, 02:17:05 pm
Saturday 17th April

8:17pm
I just got back from walking my dog. I decided to try the Pokewalker out for the first time. Lightyear is the pokemon walking with me, and at the time of writing, I've managed to clock up 4046 steps. I haven't tried catching any pokemon or finding any items yet, though...

Before I try anything like that, though, I'm going to take part in today's bug-catching contest. I'm actually going to try and win this time...

9:37pm
Okay, I had to take a break for dinner, but I've just started the BCC properly. And the second pokemon I come across? A Scyther. He almost took out Hollis as well. I'm just glad False Swipe left me with 1HP left... I'm going to sit out the rest of the contest and wait for the 20 minutes to elapse. Even if I don't win, I'll still get a Scyther out of it.

9:55pm
What the hell? I didn't even come in the top three. I lost to a bloody Kakuna! I know level plays a factor as well, but geez...

Anyway, I decided to name the Scyther "Cleaver".

10:38pm
Exploring Ecruteak City... It's gotten a rather nice makeover. I don't recognise the music at all, though... Maybe I need to listen to the original G/S/C music...

10:47pm
I just got the ItemFinder Dowsing MCHN.

10:53pm
Trouble at the Dance Theatre! A Kimono Girl is being harrassed by a Team Rocket Grunt. As usual, it falls to me to sort things out. ¬_¬

10:57pm
Well that was easy. Herman made very short work of the Grunt's Koffing. The Kimono Girl said "That person does know what to look for in people..." after she saw me battle. The Kimono Girls are a little odd this time around... I got HM03 Surf from one of the guys in the audience, though. So that was nice...

11:24pm
I like how the sign outside Burned Tower says to stay away because it's unsafe, but there's absolutely nothing else stopping the general public just strolling in.

11:32pm
Well, I found Morty in the Burned Tower. And it looks like Eusine from Crystal is back, still tracking Suicune. But what's this ahead? A rather familiar-looking person with red hair...

11:41pm
Okay, that's three victories to me, and Silver is still banging on about how much stronger he is than me. What a nob...

Still, it looks like it'll be a bit longer before Levi is able to take on his Bayleef by himself. He managed to do some decent damage with Ice Fang, but after his health hit single digits I had to bring in Pell to finish the job. Ratigan, Tesla and Newton all beat their respective opponents (Gastly, Zubat and Magnemite) very easily, however. Actually, Ratigan's fight was good practice for the upcoming Gym...

I'm heading back to the Pokemon Centre, then I'm off to explore the rest of this tower...

11:44pm
Being able to see the Legendary Beasts down in the basement is a rather nice touch... Pretty cool music as well.

11:58pm
Well, the Beasts have scattered. Who knows when I'll see them again?

Also, what is it with the trainers in Burned Tower? Both of them just messed about lowering Herman and Cnut's accuracy when they could've KO'd them both while they (H & C) were repeatedly missing with their attacks. Idiots...

Well, that's it for today. Unless I say otherwise, just assume I'm training for the Gym battle tomorrow.

1:37am
I just caught a Magmar. I named him Celsius.

1:45pm
I just caught a Koffing. I decided to name him Choker.


Current Pokemon
Levi - Croconaw, level 21
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 20
McTwisp - Furret, level 20
Lightyear - Beedrill, level 16
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 15
Cnut - Slowpoke, level 15
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 16
Hocus - Kadabra, level 16
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 17 April, 2010, 02:18:07 pm
Enjoying it so far? I alread have my main team ready at level 75 for a tournament my friends and I are organizing. They are my pride and joy. My original Gold and Silver team, beefed up with beneficial natures and EV-training. I'm busy EV-training my secondary team at the moment.

And what a coincidence. My Magnezone is named Tesla.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 April, 2010, 02:32:52 pm
Enjoying it so far? I alread have my main team ready at level 75 for a tournament my friends and I are organizing. They are my pride and joy. My original Gold and Silver team, beefed up with beneficial natures and EV-training. I'm busy EV-training my secondary team at the moment.

And what a coincidence. My Magnezone is named Tesla.

Very much so. And bleah... I really can't be bothered with EV training and beneficial natures... Taking battling that seriously would just ruin the game for me. I dont even like to do the Battle Frontier if I can avoid it.

Tesla was one of the pokemon I struggled with the most, coming up with a name. I just decided I couldn't come up with anything better, so I may as well go with it.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 17 April, 2010, 02:36:23 pm
Enjoying it so far? I alread have my main team ready at level 75 for a tournament my friends and I are organizing. They are my pride and joy. My original Gold and Silver team, beefed up with beneficial natures and EV-training. I'm busy EV-training my secondary team at the moment.

And what a coincidence. My Magnezone is named Tesla.

Very much so. And bleah... I really can't be bothered with EV training and beneficial natures... Taking battling that seriously would just ruin the game for me. I dont even like to do the Battle Frontier if I can avoid it.

Tesla was one of the pokemon I struggled with the most, coming up with a name. I just decided I couldn't come up with anything better, so I may as well go with it.

See, I did all of that breeding and EV-training in Platinum. Then I traded over the Pokemon systematically to match my current levels. I did it over in Platinum because being the perfectionist that I am, I knew that it's bother me later on. But I didn't want it to ruin the games for me, especially since Silver is and was one of my favorite games of all time. So I got it out of the way there, and traded them over so I could just play through the game normally. And the Battle Frontier is ok, it's a good time-waster once you've beaten the game and have less to do. I do it from time to time to save up for rarer TMs.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 April, 2010, 03:27:39 pm
I traded over loads of pokemon in my original Silver version, so I'm trying to do SS as normally as possible.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 17 April, 2010, 03:32:41 pm
I traded over loads of pokemon in my original Silver version, so I'm trying to do SS as normally as possible.

Ah. Well, the ones I traded from Platinum were low leveled, and I didn't use them until the rest of my team was around that level range.

Speak of the devil, I just caught a shiny Mareep while EV-training my Beldum.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 April, 2010, 03:33:41 pm
I traded over loads of pokemon in my original Silver version, so I'm trying to do SS as normally as possible.

Ah. Well, the ones I traded from Platinum were low leveled, and I didn't use them until the rest of my team was around that level range.

Speak of the devil, I just caught a shiny Mareep while EV-training my Beldum.

Fair enough...

Cool. How many shiny pokemon have you come across in your various versions? Not counting the Red Gyarados, obviously.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 17 April, 2010, 03:36:59 pm
I'e had a Vulpix, Wingull and Moltres.... Oh and a Ditto....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 17 April, 2010, 03:40:10 pm
I traded over loads of pokemon in my original Silver version, so I'm trying to do SS as normally as possible.

Ah. Well, the ones I traded from Platinum were low leveled, and I didn't use them until the rest of my team was around that level range.

Speak of the devil, I just caught a shiny Mareep while EV-training my Beldum.

Fair enough...

Cool. How many shiny pokemon have you come across in your various versions? Not counting the Red Gyarados, obviously.

This is my second. I once encountered a Shiny Machoke in Pearl, but accidentally killed him...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 April, 2010, 03:46:25 pm
I traded over loads of pokemon in my original Silver version, so I'm trying to do SS as normally as possible.

Ah. Well, the ones I traded from Platinum were low leveled, and I didn't use them until the rest of my team was around that level range.

Speak of the devil, I just caught a shiny Mareep while EV-training my Beldum.

Fair enough...

Cool. How many shiny pokemon have you come across in your various versions? Not counting the Red Gyarados, obviously.

This is my second. I once encountered a Shiny Machoke in Pearl, but accidentally killed him...

I once came across a Tenacruel with green spots in Silver, but it was at comepletely the wrong time. I had no pokemon that wouldn't have take it out with one hit, none that could put it to sleep or anything...

The next one I came across was a black Camerupt in Diamond. And very recently I came across a green Golbat in Platinum, just as I was going through Victory Road. If it hadn't been female, I would've been tempted to nickname it Osborn.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 17 April, 2010, 03:55:50 pm
I traded over loads of pokemon in my original Silver version, so I'm trying to do SS as normally as possible.

Ah. Well, the ones I traded from Platinum were low leveled, and I didn't use them until the rest of my team was around that level range.

Speak of the devil, I just caught a shiny Mareep while EV-training my Beldum.

Fair enough...

Cool. How many shiny pokemon have you come across in your various versions? Not counting the Red Gyarados, obviously.

This is my second. I once encountered a Shiny Machoke in Pearl, but accidentally killed him...

I once came across a Tenacruel with green spots in Silver, but it was at comepletely the wrong time. I had no pokemon that wouldn't have take it out with one hit, none that could put it to sleep or anything...

The next one I came across was a black Camerupt in Diamond. And very recently I came across a green Golbat in Platinum, just as I was going through Victory Road. If it hadn't been female, I would've been tempted to nickname it Osborn.

Heh. Lucky. I've decided that I'm going to save before fighting Rayquaza and repeatedly soft reset until I come across a shiny one or give up. XD


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 April, 2010, 04:00:43 pm
I don't like soft resetting unless it's because I've knocked out the legendary in question.

Though I will admit that Rayquaza is one of the few pokemon I think looks cool in its Shiny version.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 17 April, 2010, 04:04:28 pm
I don't like soft resetting unless it's because I've knocked out the legendary in question.

Though I will admit that Rayquaza is one of the few pokemon I think looks cool in its Shiny version.

Eh. To each their own. I figured that I've put enough time and effort into Pokemon games that I don't care as much any more. At least I'm not using glitches or Gameshark.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 April, 2010, 04:11:43 pm
I don't like soft resetting unless it's because I've knocked out the legendary in question.

Though I will admit that Rayquaza is one of the few pokemon I think looks cool in its Shiny version.

Eh. To each their own. I figured that I've put enough time and effort into Pokemon games that I don't care as much any more. At least I'm not using glitches or Gameshark.

I don't know why, but I think I might care more about SS than Platinum or even Diamond. That's why I'm trying to play it as straight as possible. I've been relying on cheats a fair amount in recent pokemon games. Not 1-hit kill, or infinite health or anything. Mostly just get lots of certain items (like TMs or Master balls, though I only used Master balls on legendaries or particularly rare pokemon, including shinies) or to get all three starters in a game. Or, of course, to access special events and get pokemon like Arceus or Mew. This time I'm trying to do it like it's supposed to be done, something I don't think has really happened since I played Sapphire for the first time.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 17 April, 2010, 04:13:53 pm
I don't like soft resetting unless it's because I've knocked out the legendary in question.

Though I will admit that Rayquaza is one of the few pokemon I think looks cool in its Shiny version.

Eh. To each their own. I figured that I've put enough time and effort into Pokemon games that I don't care as much any more. At least I'm not using glitches or Gameshark.

I don't know why, but I think I might care more about SS than Platinum or even Diamond. That's why I'm trying to play it as straight as possible. I've been relying on cheats a fair amount in recent pokemon games. Not 1-hit kill, or infinite health or anything. Mostly just get lots of certain items (like TMs or Master balls, though I only used Master balls on legendaries or particularly rare pokemon, including shinies) or to get all three starters in a game. Or, of course, to access special events and get pokemon like Arceus or Mew. This time I'm trying to do it like it's supposed to be done, something I don't think has really happened since I played Sapphire for the first time.

I can honestly say that I've never fully cheated in a Pokemon game since Missingno in Blue version.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 17 April, 2010, 04:17:10 pm
Ah, Missingno. A classic glitch, up there with the Konami code.

And really, anybody who takes Pokemon battling seriously has far, far too much time on their hands. I could understand like the ones on the net, which let you choose and give pokemon the right stats and moves and skip all of that grinding so you could get right to competition, but that's about it.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 April, 2010, 04:23:03 pm
I remember accidentally using up all my Rare Candies in Blue. Once you used the glitch the number next to the item got all messed up and you couldn't tell how many there were... I had to trade pokemon over to my sister's Red version to take advantage of mulitple Rare Candies...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 17 April, 2010, 06:26:31 pm
The multiple rare candy trick was awesome... I had MANY high leveld pokemon thanks to that <_<


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 April, 2010, 06:39:24 pm
The multiple rare candy trick was awesome... I had MANY high leveld pokemon thanks to that <_<

Same here...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 17 April, 2010, 06:45:42 pm
The multiple rare candy trick was awesome... I had MANY high leveld pokemon thanks to that <_<

Same here...
Now the trick is six high level Zigzagoons.... Or a Pokewalker in the washing machine....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 April, 2010, 07:11:09 pm
Speaking of which, how are the pokemon that appear on each route determined? Is it by the number of steps you've taken on that walk, or the number of steps you've taken overall?

You know how some are only available after, say, 2000 or 3000 steps. Like Doduo and Kangaskhan in Refreshing Forest.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 17 April, 2010, 07:23:30 pm
I don't know... I always thought it was by a set percentage. Like, there's a 5% chance you'll encounter pokemon A on route X.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 17 April, 2010, 08:16:26 pm
I don't know... I always thought it was by a set percentage. Like, there's a 5% chance you'll encounter pokemon A on route X.

It's a combination of the two. Here:

http://www.serebii.net/heartgoldsoulsilver/pokewalker-area.shtml


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 April, 2010, 09:03:57 am
I don't know... I always thought it was by a set percentage. Like, there's a 5% chance you'll encounter pokemon A on route X.

It's a combination of the two. Here:

http://www.serebii.net/heartgoldsoulsilver/pokewalker-area.shtml

Okay, that makes sense, but after coming back from my walk I left the Pokewalker alone for a long time, and the counter had returned to 0. However, when I actually returned Lightyear to SS, it said I'd taken over 4000 steps, which would be more than enough to find Kangaskhan or Doduo in Refreshing Field.

My question is whether pokemon like that only have a chance of appearing while the pokewalker's counter is more than a certain number of steps, or if the steps are cumulative. Like, if I were to go on another walk in Refreshing Field, could I potentially come across those pokemon right away (having apparently taken 4000 steps), or would I have to take another 2000/3000 steps before I could find them?

Sorry If I'm not making sense...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 April, 2010, 12:03:39 pm
Sunday 18th April

6:03pm
I just came across another Yanma while training for Ecruteak Gym on Route 35. I knocked it out again... T-T

7:18pm
Well, training is complete. I just need to stock up on supplies and I'll be ready to go.

7:27pm
Well this Gym is rather different. Yes, it's still a narrow walkway over a dark abyss, but this time the whole Gym is blacked out apart from a few lanterns. Also, the abyss has a neat swirling cloud effect. All in all, a very fitting Gym for Ghost-types.

You know what I've just noticed? Each Gym building seems to have different colour highlights on the outside. This gym has purple ones, Goldenrod Gym had pink ones, etc.

7:43pm
Oh, it also turns out that when you defeat a Gym trainer, the light (which is actually on their head) goes out. It comes back if you fall off the walkway, though.

7:56pm
So apparently Morty has surrounded himself with a bunch of mad-looking old ladies. Meh, whatever floats his boat... Time to challenge the man himself.

8:11pm
http://www.youtube.com/watch?v=iCHFVTQKqdQ

Sorry, it had to be done. Anyway, the battle against Morty was a walkover, thank you very much Levi and Ratigan. I can now use Surf in the field, and I'm officially safe from traded pokemon not obeying me. I shall be teaching Surf to Levi momentarily.

11:28pm
Okay, at this (roughly) halfway point in the Johto adventure, having obtained Surf, I'm going to take some time and go back through the routes and areas I've already gone through so far and pick up any items or catch any pokemon I may have missed the first time around.

11:42pm
I just came across Sunny of Sunday on Route 37. He gave me a Magnet.

11:45pm
Remember that guard in the gatehouse between Goldenrod City and Route 35? I think I'll run his errand now.

11:49pm
I have to deliver a Spearow called Kenya and the mail it's holding to a guy on Route 31. You have to wonder why the Spearow could just fly the letter to him...

Actually that reminds me. Spearow is one of the pokemon I need to catch...

11:53pm
Well, I delivered the letter and the pokemon, and I got TM44 Rest for my trouble.

12:03am
Blimey... The first rock I smash in Dark Cave, and guess what pops out? Dunsparce. It's supposedly really rare unless swarming, and I came across one straight away...

Anyway, I decided to call her Noka.


Current Pokemon
Levi - Croconaw, level 26
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 17
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14
Noka - Dunsparce, level 4


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 April, 2010, 01:44:36 pm
Nice detail with the different color highlights.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 April, 2010, 01:54:08 pm
Nice detail with the different color highlights.

I thought so too.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 April, 2010, 02:26:35 pm
Mmhm

Insane old ladies should surround ALL gym teachers.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 18 April, 2010, 02:55:06 pm
That was the most creepy thing about Morty....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 April, 2010, 06:36:27 pm
You got a Dunsparce on your first try? Dayum... you've got good luck.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 April, 2010, 07:17:03 pm
You got a Dunsparce on your first try? Dayum... you've got good luck.

Tell me about it...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 18 April, 2010, 09:42:54 pm
I don't know... I always thought it was by a set percentage. Like, there's a 5% chance you'll encounter pokemon A on route X.

It's a combination of the two. Here:

http://www.serebii.net/heartgoldsoulsilver/pokewalker-area.shtml

Okay, that makes sense, but after coming back from my walk I left the Pokewalker alone for a long time, and the counter had returned to 0. However, when I actually returned Lightyear to SS, it said I'd taken over 4000 steps, which would be more than enough to find Kangaskhan or Doduo in Refreshing Field.

My question is whether pokemon like that only have a chance of appearing while the pokewalker's counter is more than a certain number of steps, or if the steps are cumulative. Like, if I were to go on another walk in Refreshing Field, could I potentially come across those pokemon right away (having apparently taken 4000 steps), or would I have to take another 2000/3000 steps before I could find them?

Sorry If I'm not making sense...

Steps aren't cumulative, they depend on the current walk.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 April, 2010, 06:13:22 am
Okay, thanks... I'll just have to remember to use the poke radar before the counter decreases next time.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 08:49:45 am
Tuesday 20th April

2:49pm
Okay, I didn't miss anything in New Bark Town or on Route 29, so I'm heading to Cherrygrove.

Oh, but I did come across Tuscany of Tuesday on Route 29, who gave me a TwistedSpoon.

2:53pm
I got a Mystic Water from the guy on the island in the middle of the big bit of sea in Cherrygrove. That's all I can do right now, so I'm off to Route 30.

3:56pm
There wasn't anything on Route 30 or Route 31, so I moved on to Violet City and got the two items on either side of the bridged lake: a PP Up and a Rare Candy.

Now, before I forget, I'm heading over to the National Park to take part in today's Bug-Catching Contest.

4:03pm
The contest has now started. Wish me luck...

4:09pm
I just caught a Pinsir. It's only level 14, so it probably won't be enough for me to win, but that's still another rare pokemon down, so I'm not too bothered. I'm now just going to wait for the contest to finish.

4:22pm
Third place... Not bad. Certainly better than my previous efforts. I'd like to know how the hell Bug Catcher Don manages to win every single time, though...

I decided to call my new Pinsir Murcott.

6:38pm
Okay, after that rather long break, I'm heading off to the Ruins of Alph.

6:45pm
I've crossed the little lake near the bottom of the area, and it's time to solve the second puzzle...

6:48pm
It's an Aerodactyl! If I come across any newly-released Unown types, I'm going to catch one.

6:52pm
Didn't catch any Unown. Onwards to Route 32...

6:54pm
I just got TM05 Roar from a strange shouty man on Route 32. You come across some weird types in these games...

7:28pm
I just caught an Onix in Union Cave. I called him Molar.

7:37pm
I just caught a Spearow on Route 33. Just in time too, since they don't appear there past 8pm. I called him Atmey.

7:46pm
Heading back out onto Route 33 after resting in Azalea Town. Why? Hopefully you'll see...

8:11pm
Well, I just caught a Heracross. Yup, I'm using Headbutt on trees. It was tricky, though... Even though it was only level 4 and I had it's HP in the red, it broke out of two Poke Balls and one Great Ball. I eventually caught it with a Premier Ball after putting it to sleep with Mesmero's Hypnosis. I named him Atlas.

8:42pm
Geez, another tough capture... Even after putting it to sleep and getting its HP in the red, it took 4 Poke Balls and a Great Ball to finally capture this Aipom. Still, I guess I'm fairly lucky in a different way, as I came across one almost straight away. Anyway, I named her Samba.

12:40am
After that fairly long break, I'm about to head into Ilex Forest. Before that, however, I'm visiting the Charcoal Kiln.

12:42pm
The Charcoal Man's apprentice gave me, surprise, surprise, some Charcoal! Right, off to the forest...

12:48am
Well, at least I won't be short of trees to Headbutt in here...

Speaking of which, I can't believe all this tree-shaking can be good for Mesmero's head (and therefore his psychic powers)...

12:57am
I just used Cut on that one tree in the forest, and I thought it was pretty cool how Pitcher (who's currently the one following me) jumped in front of me and actually cut down the tree. I haven't used a field move while the user was at the front of my party before...

1:06am
Well that could've gone better. My first attempt at catching a Pineco, and it uses SelfDestruct as soon as I get its health in the red. Still, I shall learn from this...

1:29am
It really doesn't do much for a trainer's self-esteem when a pokemon basically commits suicide rather than be captured...

1:38am
Mesmero just "suddenly danced with happiness". Either he's actually enjoying this, or all this headbutting has dislodged something in his brain...

1:55am
Yes! Got one! I shall call him Bastion. I'm sure Mesmero will be happy to finally leave this place and have a good night's rest...

Speaking of which, I'll be doing the same. This will be my last update for tonight, so see you all tomorrow.


Current Pokemon
Levi - Croconaw, level 26
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 17
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14
Noka - Dunsparce, level 4
Murcott - Pinsir, level 14
Molar - Onix, level 6
Atmey - Spearow, level 6
Atlas - Heracross, level 4
Samba - Aipom, level 4
Bastion - Pineco, level 6


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 20 April, 2010, 02:45:22 pm
You caught a Heracross? Nice, nice.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 02:50:09 pm
You caught a Heracross? Nice, nice.

Nice indeed. And it took me ages to decide on a name for him... Definately one of the most difficult ones I've had.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 03:18:32 pm
You caught a Heracross? Nice, nice.

Nice indeed. And it took me ages to decide on a name for him... Definately one of the most difficult ones I've had.

Heh. Great minds think alike. My younger brother's Heracross is named Heracles.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 05:04:20 pm
You caught a Heracross? Nice, nice.

Nice indeed. And it took me ages to decide on a name for him... Definately one of the most difficult ones I've had.

Heh. Great minds think alike. My younger brother's Heracross is named Heracles.

I don't like my nicknames to have any part of the pokemon's real name in them if I can avoid it. It feels like, say, calling a white cat Snowy or something. Obviously Heracles isn't as bad as that (it's actually pretty good), but it's still to similar for my liking...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 05:29:54 pm
You caught a Heracross? Nice, nice.

Nice indeed. And it took me ages to decide on a name for him... Definately one of the most difficult ones I've had.

Heh. Great minds think alike. My younger brother's Heracross is named Heracles.

I don't like my nicknames to have any part of the pokemon's real name in them if I can avoid it. It feels like, say, calling a white cat Snowy or something. Obviously Heracles isn't as bad as that (it's actually pretty good), but it's still to similar for my liking...

I understand that and agree, and so does he. We just thought that the coincidence of it sounding similar was too good to pass up, considering the names actual origin.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 05:34:45 pm
You mean the "Hera" of Heracross coming from Heracles?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 05:37:15 pm
You mean the "Hera" of Heracross coming from Heracles?

No, the origin of the name Heracles, and the significance of the character. But yes, that too.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 05:41:52 pm
Uh-huh...

So what do you think of my nicknames as a whole?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 05:47:37 pm
They seem good overall.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 05:48:30 pm
Any you particularly like? Or aren't sure about?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 05:50:06 pm
Sonata and Absolem stand out as good ones to me, not a fan of Roxxor.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 20 April, 2010, 05:56:54 pm
An Aipom called Samba... Samba de Amigo?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 05:57:46 pm
An Aipom called Samba... Samba de Amigo?

Ah. Didn't get that at first. Clever.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 20 April, 2010, 06:01:02 pm
Absolem doesn't sound right for a pokemon that's not an Absol.... It.... Bugs me....

Heh....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 06:04:33 pm
Sonata and Absolem stand out as good ones to me, not a fan of Roxxor.

Yeah, I can understand that. It's not really my best work... Still, he was only the third pokemon I captured and named.

Care to guess where Sonata and Absolem come from? One of them is probably more obvious than the other, but still...


An Aipom called Samba... Samba de Amigo?

Yes indeed. I was planning to call her Akiki, after a particular monkey in the Mario series, but then I played Sonic & Sega All-Stars Racing, and I felt Aipom/Ambipom shared some physical similarities with Amigo. Also, until recently, I thought the main character of Samba de Amigo was called Samba, not Amigo. Not sure why...


Absolem doesn't sound right for a pokemon that's not an Absol.... It.... Bugs me....

Heh....

Trust me, it fits better once you know where I got the name from.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 20 April, 2010, 06:09:32 pm
Absolem doesn't sound right for a pokemon that's not an Absol.... It.... Bugs me....

Heh....

Trust me, it fits better once you know where I got the name from.
Hmmm.... How?

I mean it could work but not when there's another pokemon with the same name....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 06:11:41 pm
Sonata and Absolem stand out as good ones to me, not a fan of Roxxor.

Yeah, I can understand that. It's not really my best work... Still, he was only the third pokemon I captured and named.

Care to guess where Sonata and Absolem come from? One of them is probably more obvious than the other, but still...


An Aipom called Samba... Samba de Amigo?

Yes indeed. I was planning to call her Akiki, after a particular monkey in the Mario series, but then I played Sonic & Sega All-Stars Racing, and I felt Aipom/Ambipom shared some physical similarities with Amigo. Also, until recently, I thought the main character of Samba de Amigo was called Samba, not Amigo. Not sure why...


Absolem doesn't sound right for a pokemon that's not an Absol.... It.... Bugs me....

Heh....

Trust me, it fits better once you know where I got the name from.

I honestly have no idea.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 20 April, 2010, 06:16:29 pm
An Aipom called Samba... Samba de Amigo?
Yes indeed. I was planning to call her Akiki, after a particular monkey in the Mario series, but then I played Sonic & Sega All-Stars Racing, and I felt Aipom/Ambipom shared some physical similarities with Amigo. Also, until recently, I thought the main character of Samba de Amigo was called Samba, not Amigo. Not sure why...
Ah, okay. A bit off topic considering the subject matter, but is Sonic & Sega All-Stars Racing any good?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 06:20:41 pm
Well, Sonata is the name of my kitsune character in the Dojo & Mansion RPs, whose fox form is based somewhat on Ninetales.

As for Absolem, that's the name of the Caterpillar in Tim Burton's version of Alice in Wonderland. Right at the end of the film, a blue butterfly (sound familiar?) lands on Alice's shoulder in the "real" world, which she identifies as a post-cocoon Absolem.

A lot of the names I pick out for my pokemon match their final evolutionary stages better than their earlier ones.


An Aipom called Samba... Samba de Amigo?
Yes indeed. I was planning to call her Akiki, after a particular monkey in the Mario series, but then I played Sonic & Sega All-Stars Racing, and I felt Aipom/Ambipom shared some physical similarities with Amigo. Also, until recently, I thought the main character of Samba de Amigo was called Samba, not Amigo. Not sure why...
Ah, okay. A bit off topic considering the subject matter, but is Sonic & Sega All-Stars Racing any good?

Yeah, I think so. I still prefer Mario Kart, but it's not a bad effort. I've been playing the DS version more than the Wii one, though.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 06:21:54 pm
Well, Sonata is the name of my kitsune character in the Dojo & Mansion RPs, whose fox form is based somewhat on Ninetales.

As for Absolem, that's the name of the Caterpillar in Tim Burton's version of Alice in Wonderland. Right at the end of the film, a blue butterfly (sound familiar?) lands on Alice's shoulder in the "real" world, which she identifies as a post-cocoon Absolem.

A lot of the names I pick out for my pokemon match their final evolutionary stages better than their earlier ones.


An Aipom called Samba... Samba de Amigo?
Yes indeed. I was planning to call her Akiki, after a particular monkey in the Mario series, but then I played Sonic & Sega All-Stars Racing, and I felt Aipom/Ambipom shared some physical similarities with Amigo. Also, until recently, I thought the main character of Samba de Amigo was called Samba, not Amigo. Not sure why...
Ah, okay. A bit off topic considering the subject matter, but is Sonic & Sega All-Stars Racing any good?

Yeah, I think so. I still prefer Mario Kart, but it's not a bad effort. I've been playing the DS version more than the Wii one, though.

Ah, gotcha.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 06:27:46 pm
Yup... Alice in Wonderland is also where I got McTwisp from, as that's the name of the White Rabbit. There's no real reason for using it, as the White Rabbit doesn't have much in common with a Sentret or a Furret, I just thought it was a nice name.


Yeah, I rather liked that film... *sweatdrop*


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 06:31:40 pm
I didn't see it, and I didn't have any interest in seeing it, so I can't say much. :/


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 06:36:18 pm
Opinion of it seems to be split right down the middle. Some (myself included) think it's a decent film that looks very good and boasts some great performances, others think it's "meh" at best. :-\

I'd personally recommend at least giving it a try, however. Y'know, when it comes out on DVD, since I'm not sure it's still in theatres...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 06:38:08 pm
Maybe. My brother saw it and wasn't fond of it.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 06:44:49 pm
*shrug* To each their own. I mean, I liked Charlie and the Chocolate Factory, but loads of other people seemed to dislike it.


Anyway, has anyone guessed where the name Lightyear came from yet?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 06:46:37 pm
*shrug* To each their own. I mean, I liked Charlie and the Chocolate Factory, but loads of other people seemed to dislike it.


Anyway, has anyone guessed where the name Lightyear came from yet?

An entertaining movie by istlef, but horrid in comparison to the original in my opinion. :/

I'm assuming Toy Story. Who's named that again?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 06:54:29 pm
See, that's something I've noticed. People always compare these movies to the original source and more often than not end up walking away disappointed. I just take the movies as they are. Of course, that doesn't save all movies from me thinking they're rubbish... *coughBatmanandRobincough*


And yes, he's named after Buzz Lightyear. My sister suggested it to me. The thought of calling a Weedle Lightyear was just too strangely awesome to pass up.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 07:00:47 pm
See, that's something I've noticed. People always compare these movies to the original source and more often than not end up walking away disappointed. I just take the movies as they are. Of course, that doesn't save all movies from me thinking they're rubbish... *coughBatmanandRobincough*


And yes, he's named after Buzz Lightyear. My sister suggested it to me. The thought of calling a Weedle Lightyear was just too strangely awesome to pass up.

Well, I can't help it. It was my favorite childhood movie. Something that holds that much sentiment to me can't avoid being compared.

When I see movies, I tend to judge them in 2-3 separate criterias. I'll judge them from an entertainment standpoint, a critical film standpoint, and if it's a remake/sequel, how it holds up to the original. So I essentially formulate separate opinions for each criteria when I see a movie.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 07:04:48 pm
Well I guess that's fair enough if you were so fond of the original.

But the thing with Alice in Wonderland is that you can't really compare it to the original work, because they're two very different stories. It's best to see this film as a re-imagining, despite what Tim Burton says.

BTW, if you could respond to this in a PM, that'd be great. I don't want to clog up this topic with irrelevant things. :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 07:07:14 pm
Alright. And I'm aware of that.

No need, I'm done with my though, really. Unless you want to continue.

Anyways, I'm quite fond of my nicknames.



Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 07:10:22 pm
Nah, it's okay. My RP characters tend to reflect my own tastes, so chances are it'll come up later anyway.


Care to give some examples of your nicknames?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 20 April, 2010, 07:10:31 pm
I just go with the flow for mine.... Stupid names but awesome to shout.... That's the Team Dai Gareth way....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 20 April, 2010, 07:16:38 pm
As I said, I just use whatever name immediately pops into my head when i catch the pokemon.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 07:22:44 pm
Certainly. First, let me explain. My main team is composed of Pokemon I loved when I first played Gold, but was unable to obtain most of them. Plus, that was back in the day when no one created a full team and used legendaries all of the time. So a few years ago, I bought an old copy of Silver, and recreated a team using some of my childhood favorites, and a few new ones. So they have a great deal of sentimental value to me, and are all quite good, since I EV-trained them and bred them with proper natures, both benficial to stats and suitable for their personalities. So, here they are.

Main team:
Machiaveli - Alakazam
Tesla - Magnezone (previously a Magneton before 4th gen)
Cousteau - Cloyster
Frederick - Tyranitar
Siegfried - Feraligatr
Sigmund - Scizor

My secondary team, the one I'm currently working on, is similar in that I organized my favorites after playing Emerald, in which I never really had a full team for. I actually liked several 3rd generation Pokemon, and think that while it'll never be as good as 2nd, it still doesn't get enough credit.

Secondary team:

Inigo - Ninjask
Sydney - Sceptile
Desmond - Aggron
SirWilliam - Tentacruel
Feidelm III - Salamence
Octavius - Metagross

I also give my legendaries fancy nicknames, usually deriving from gods or deities.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 April, 2010, 07:57:54 pm
Pretty nice stuff there. Even if I can't work out where some of them came from...

I don't think I'll be giving nicknames to the legendaries. It just doesn't seem right, somehow...


BTW, which version do you have?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 20 April, 2010, 08:04:30 pm
I have SoulSilver.

Machiaveli is after the French philosopher, Tesla for obvious reasons, Cousteau is after Jacque Cousteau, the famous marine biologist. The others are just because I liked the names.

Inigo is from Inigo Montoya from The Princess Bride, Sydney because I thought and Australian name would suit a gecko type creature, Feidelm is a dragon from some mythology I can't remember, and Octavius is a long story. I'll tell you later.

Like I said, I name my legendaries after gods and deities. Like, Lugia is Ryujin, the japanese dragon god of storms and the sea.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 21 April, 2010, 06:41:27 am
I see...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 21 April, 2010, 07:43:57 am
Updizzle

Langean- Typhlosion (58)
Stahl- Magmortar (58)
Hinds- Arcanine (58)
Garcia- Numel (31)
Danzig- Houndoom (30)
An Ampharos just to kill waters (58)

Once I beat Red and get Charmander, team Fire/Stoner Rock will be complete.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 21 April, 2010, 02:54:49 pm
Yup.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 22 April, 2010, 05:01:42 pm
Thursday 22nd April

Sorry this is taking so long. I'm really struggling with thinking of nicknames for the latest batch of pokemon I'm going to be going after. Anyway...

11:02pm
I got up pretty early this morning (early for me, anyway) and caught myself a Ledyba. I remember being particularly annoyed that it was only available in the morning back in my old Silver version, because I'd spend my mornings either in school (where gameboys weren't allowed) or sleeping on the weekends. Anyway, I called him Francis.

Right now I'm off to take part in a late-night Bug-Catching Contest. Wish me luck...

11:14pm
Well that was quick. The very first pokemon I came across was a Venonat. It's only level 11, so it's highly unlikely to win me the contest, but it was the last pokemon I needed to catch here. Next time I can actually focus properly on winning.

11:37pm
Well, just as I predicted, I didn't win. Hell, I didn't even get into the top three. But, as I said before, I don't have any more pokemon to catch in the contests, so next time I can concentrate and play the contest properly, going after the best bug I can find. Anyway, I named the Venonat I caught Duster.


Current Pokemon
Levi - Croconaw, level 26
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 17
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14
Noka - Dunsparce, level 4
Murcott - Pinsir, level 14
Molar - Onix, level 6
Atmey - Spearow, level 6
Atlas - Heracross, level 4
Samba - Aipom, level 4
Bastion - Pineco, level 6
Francis - Ledyba, level 3
Duster - Venonat, level 11


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 22 April, 2010, 05:06:31 pm
Good luck with the bug catching contest.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 22 April, 2010, 05:29:37 pm
Thanks.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 22 April, 2010, 07:03:48 pm
Remember the better health it's in also counts....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 22 April, 2010, 07:39:16 pm
Remember the better health it's in also counts....

So I hear.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 23 April, 2010, 01:51:35 pm
Friday 23rd April

7:51pm
I just got back from walking my dogs and I actually used the Pokewalker properly this time. Instead of forgetting about it and trying the PokeRadar after all the accumulated steps have gone, I used it straight after I got back and caught a Kangaskhan! I'm off to the Name Rater.

7:55pm
Done. My Kangaskhan's new name is Macroma.


Current Pokemon
Levi - Croconaw, level 26
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14
Noka - Dunsparce, level 4
Murcott - Pinsir, level 14
Molar - Onix, level 6
Atmey - Spearow, level 6
Atlas - Heracross, level 4
Samba - Aipom, level 4
Bastion - Pineco, level 6
Francis - Ledyba, level 3
Duster - Venonat, level 11
Macroma - Kangaskhan, level 8


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 23 April, 2010, 03:46:30 pm
I remember never using Kangashkan before... even when I had one.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 23 April, 2010, 04:18:59 pm
Meh, it's still nice to have one. It's one less pokemon I have to catch in the Safari Zone.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 23 April, 2010, 04:31:39 pm
Oh, definately. Nothing wrong with Kangashkan, I just never used one for some reason. Don't even know what moves it gets...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 23 April, 2010, 04:35:57 pm
I intend to find out.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 23 April, 2010, 04:36:57 pm
I'd like to hear what they are when you do.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 24 April, 2010, 05:28:26 pm
Saturday 24th April

11:28pm
Okay, I've finally decided on the nicknames for the latest batch of pokemon I'm going after, so I'll finally be able to move on and actually start trying to catch them. First, however, I'm going to attempt to actually win the Bug-Catchng Contest. Wish me luck...

11:49pm
Okay, I have a level 13 Pinsir that still has just over 3/4 of its HP. I may be in with a chance, but I'm not getting my hopes up...

11:56pm
YES!! First place! Apparently my Pinsir was worth 302 points. Of course, I'll be releasing it straight away as I already have a Pinsir, but that's okay... I now only need to enter at least one more contest right now, as only two pokemon evolve with a Sun Stone.

12:13am
Okay, I've now released the Pinsire using the PC inside one of the gatehouses leading into the National Park. I just thought it would be kinder to release him near his own habitat. Now then, off to Cherrygrove City to begin my catching spree. I'm so glad Sudowoodo's not blocking the path in the junction between Routes 36 & 37 anymore. It makes getting around and backtracking so much easier...

1:09am
I just caught a Tentacool, whom I've named Brandman. ILS in particular might get why I called him that.

Fun Fact: Tentacool's debut, "Tentacool and Tentacruel (http://bulbapedia.bulbagarden.net/wiki/EP019)", was one of the first episodes of the Pokemon anime I ever saw. To be honest, if I'd known then what an annoying little **** it was going to be in the games, I probably would've sided with the villain-of-the-week trying to exterminate them. :-\

1:41am
After many, many encounters with Magikarps, I finally managed to encounter and catch a Krabby. I've called him Findor.

I can't help wondering why the "Can't escape!" message kept coming up when Magikarp pretty much just flops around and the ones I met all only used Splash...

1:57am
I just caught a very young/inexperienced Exeggcute on Route 30. I've decided to call it Cluster.

My internet's going to lock down in a few minutes, so this will probably be the last update I can make. I'll fill you guys in on anything else significant that happens tonight tomorrow.


Current Pokemon
Levi - Croconaw, level 26
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14
Noka - Dunsparce, level 4
Murcott - Pinsir, level 14
Molar - Onix, level 6
Atmey - Spearow, level 6
Atlas - Heracross, level 4
Samba - Aipom, level 4
Bastion - Pineco, level 6
Francis - Ledyba, level 3
Duster - Venonat, level 11
Macroma - Kangaskhan, level 8
Brandman - Tentacool, level 10
Findor - Krabby, level 10
Cluster - Exeggcute, level 2


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 24 April, 2010, 07:54:07 pm
It took me half a minute since I'm slow, but I do get why you called your Tentacool that. And I think you "Can't escape!" from Magikarps, not so much because they won't let you, but because it would be embarassing for the trainer. Running away in fear from a Magikarp would look... less than manly.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 25 April, 2010, 09:36:03 am
Well yeah, but it's pretty much just a case of throwing a fish back.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 25 April, 2010, 09:59:58 am
YOU CAN'T ESCAPE THE MAGIKARP!



Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 25 April, 2010, 10:06:44 am
Sunday 25th April

4:07pm
Okay, the news since I've been away... Well, I ran into Raikou on the pond bordering Cherrygrove City and Route 30. Yeah, he was apparently walking on water. Anyway I threw a Fast Ball at him, but he broke out straight away and fled. Worth a try, right?
Actually that pond's a pretty peculiar place at the best of times, due to it being in two different places. On the Cherrygrove side it's filled with Tentacool and Tentacruel, and on the Route 30 side it's filled with Poliwags and Poliwhirls. Speaking of which, I caught a couple of Poliwags and called them Gekko and Don Gero. Try to guess which one will evolve into which pokemon.
What else... Well, I caught a Goldeen in Dark Cave after wading through legions of Magikarp. I decided to call him Marlin. While I'm on the subject of fishing, were Lure Balls always that greenish-blue colour? I thought they used to just be regular blue and red...  Finally, I caught a Psyduck in Ilex forest and called him Kappa.

So that's it for now. I'm off to Route 35...

4:59pm
Woot! I finally caught a Yanma! I decided to call him Aniso.

Here's a thought. Aniso has a Naive nature, and is also apparently "thoroughly cunning". Isn't that a bit of a contradiction?

Anyway, I'm going to go level up a bit...


Current Pokemon
Levi - Croconaw, level 26
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14
Noka - Dunsparce, level 4
Murcott - Pinsir, level 14
Molar - Onix, level 6
Atmey - Spearow, level 6
Atlas - Heracross, level 4
Samba - Aipom, level 4
Bastion - Pineco, level 6
Francis - Ledyba, level 3
Duster - Venonat, level 11
Macroma - Kangaskhan, level 8
Brandman - Tentacool, level 10
Findor - Krabby, level 10
Cluster - Exeggcute, level 2
Gekko - Poliwag, level 15
Don Gero - Poliwag, level 15
Marlin - Goldeen, level 10
Kappa - Psyduck, level 10
Aniso - Yanma, level 12


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 25 April, 2010, 02:36:12 pm
He just wants you to think that he's Naive. He's that tricky.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 25 April, 2010, 03:07:55 pm
Or maybe he's so naive that he believes he really is cunning....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 25 April, 2010, 05:01:15 pm
He just wants you to think that he's Naive. He's that tricky.
He just wants you to think that he's Naive. He's that tricky.

Both possible theories...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 25 April, 2010, 05:16:10 pm
Or maybe he's so cunning that he thinks he's naive enough to fake that he's not cunning. And stuff.



You met a Raikou already? Dayum...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 25 April, 2010, 05:24:17 pm
You met a Raikou already? Dayum...

Yeah, but it was at completely the wrong time. My highest level pokemon is lvl 26. :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 25 April, 2010, 05:47:10 pm
Yeah, that kind of sucked. Though I didn't even know you COULD meet them that early in the game.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 25 April, 2010, 05:50:21 pm
He's fair game any time after you chase the Beasts out of Burned Tower.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 25 April, 2010, 06:58:06 pm
Ahh, never knew that. I thought he appeared after beating the Elite 4.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 25 April, 2010, 07:01:40 pm
No, he and Entei start roaming right after Burned Tower. I'm not sure about Suicune, though. He seems to have vanished... Still, he and Eusine will probably turn up sooner or later.


And to anyone who knows what happens, don't spoil the game for me! >8U


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 25 April, 2010, 07:21:33 pm
*Nod* Alright. So many things I don't know about this game because I played it when I was too young to realize it...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 25 April, 2010, 07:27:58 pm
Suicune used to roam in Gold and Silver as well, but that changed in Crystal.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 26 April, 2010, 05:19:57 am
HG/SS are less of a G/S remake and more of a remake of Crystal as everything from Crystal is here in HG/SS....

Eusine has an awesome theme.... The 8-bit one is better....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 26 April, 2010, 01:09:22 pm
Monday 26th April

7:09pm
I've decided to try out the Pokeathlon. I'm attempting the Speed Course with Cheshire, Hatcher and Samba. Wish me luck...

7:20pm
Second place... Not bad for a first attempt with virtually no preparation.

7:34pm
Woot! I won it this time! By a fairly wide margin as well...

11:49pm
Well, I've only played three of the ten events, but I already like the Pokeathlon more than the Contests of previous games. For starters you can enter as many times as you like in a single day. I still have yet to venture outside the Speed Course, but I'm not going to rush things. Now, back to regular training...

BTW, I haven't just been doing the Pokeathlon all this time. I also had to clean out my gerbils, eat dinner and shower...


Current Pokemon
Levi - Croconaw, level 26
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14
Noka - Dunsparce, level 4
Murcott - Pinsir, level 14
Molar - Onix, level 6
Atmey - Spearow, level 6
Atlas - Heracross, level 4
Samba - Aipom, level 4
Bastion - Pineco, level 6
Francis - Ledyba, level 3
Duster - Venonat, level 11
Macroma - Kangaskhan, level 8
Brandman - Tentacool, level 10
Findor - Krabby, level 10
Cluster - Exeggcute, level 2
Gekko - Poliwag, level 15
Don Gero - Poliwag, level 15
Marlin - Goldeen, level 10
Kappa - Psyduck, level 10
Aniso - Yanma, level 12


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 26 April, 2010, 06:15:03 pm
So how does the pokeathlon work? Do you have any influence, or is it something you get your pokemon to do, and then put your faith in the heart of the cards?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 26 April, 2010, 06:23:27 pm
So how does the pokeathlon work? Do you have any influence, or is it something you get your pokemon to do, and then put your faith in the heart of the cards?

No, you control your pokemon in some way or another. Stats play a role too, but not much of it is down to luck.

It's not just selecting attacks like in Contests, either. The events are like proper minigames.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 26 April, 2010, 06:38:49 pm
Ahh, that sounds pretty fun then.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 26 April, 2010, 06:45:39 pm
It is, rather. Mind you, as I said, I've only played three events.

It's all done with pretty quickly as well, making it rather easy to rack up points to buy stuff like Apricorns, Evolutionary Stones, Heart Scales, and even Rare Candies.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 26 April, 2010, 06:51:34 pm
So in theory, it's possible to break the game by buying Rare Candies over and over?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 26 April, 2010, 07:05:16 pm
So in theory, it's possible to break the game by buying Rare Candies over and over?

Rare Candies haven't been rare since gen 3....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 26 April, 2010, 07:07:38 pm
Did you get to the part where Team Rocket steals your best three Pokemon and you have to battle them to get them back?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 26 April, 2010, 07:34:41 pm
Did you get to the part where Team Rocket steals your best three Pokemon and you have to battle them to get them back?

I'm not falling for it. ¬_¬


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 26 April, 2010, 07:38:06 pm
I can't believe that you and your rival team up in a fight.... Or that he strips your clothes off....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 26 April, 2010, 08:24:34 pm
Silver's threat in the earlier game wasn't empty...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 27 April, 2010, 11:07:18 am
Tuesday 27th April

5:07pm
I'm just off to enter the Bug-Catching Contest. If all goes well, I won't have to enter it again until after I get the National Pokedex.

5:41pm
Damn, second place... Oh well. The Everstone I won should at least come in fairly handy.

11:21pm
I'm going to try out the Power Course in the Pokeathlon. My team for this attempt is Levi, Hammer and Murcott.

11:36pm
A narrow second place. And by narrow, I mean I just avoided third place. I'm not sure I like the Power Course as much as the Speed Course... Still, practice makes perfect.

11:48pm
A much better result this time around. Almost 100 points ahead of my previous attempt (and the guy who came in second, as it happens), bringing me to exactly 400 points. Add the 100 point bonus I got for winning, and my total goes up very quickly. The various evolutionary stones don't look so expensive now.

A major contributor to my performance was a resounding victory on the final event, Goal Roll. It's essentially four-way three-a-side football, and I won 4-0-0-0. W00t!


Current Pokemon
Levi - Croconaw, level 26
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14
Noka - Dunsparce, level 4
Murcott - Pinsir, level 14
Molar - Onix, level 6
Atmey - Spearow, level 6
Atlas - Heracross, level 4
Samba - Aipom, level 4
Bastion - Pineco, level 6
Francis - Ledyba, level 3
Duster - Venonat, level 11
Macroma - Kangaskhan, level 8
Brandman - Tentacool, level 10
Findor - Krabby, level 10
Cluster - Exeggcute, level 2
Gekko - Poliwag, level 15
Don Gero - Poliwag, level 15
Marlin - Goldeen, level 10
Kappa - Psyduck, level 10
Aniso - Yanma, level 12


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 27 April, 2010, 03:34:38 pm
It's deceptively hard to get first place in that contest.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 27 April, 2010, 05:08:12 pm
Tell me about it... Thankfully I only have to do it once more...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 27 April, 2010, 05:25:44 pm
Oh dear.... (http://tvtropes.org/pmwiki/pmwiki.php/Main/SidetrackedByTheGoldSaucer)


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 27 April, 2010, 05:58:32 pm
Yeah. If you win, at least. But hopefully you do.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 27 April, 2010, 07:59:44 pm
Yeah. If you win, at least. But hopefully you do.

Yeah...


Oh dear.... (http://tvtropes.org/pmwiki/pmwiki.php/Main/SidetrackedByTheGoldSaucer)

And your point is?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 28 April, 2010, 05:48:42 am
Oh dear.... (http://tvtropes.org/pmwiki/pmwiki.php/Main/SidetrackedByTheGoldSaucer)

And your point is?
Who will stop team Rocket now?



Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 April, 2010, 06:29:52 am
Oh dear.... (http://tvtropes.org/pmwiki/pmwiki.php/Main/SidetrackedByTheGoldSaucer)

And your point is?

Who will stop team Rocket now?

I will.

See, very conveniently, the Team Rocket headquarters is currently frozen in time and will remain so until I reach Mahogany Town, when they'll be making their move again. The laws of physics have my back here. ^_^


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 28 April, 2010, 10:54:09 am
Oh dear.... (http://tvtropes.org/pmwiki/pmwiki.php/Main/SidetrackedByTheGoldSaucer)

And your point is?

Who will stop team Rocket now?

I will.

See, very conveniently, the Team Rocket headquarters is currently frozen in time and will remain so until I reach Mahogany Town, when they'll be making their move again. The laws of physics have my back here. ^_^
Eh.... I already went and did it....

And I'm now the champion.... Now you fight me instead of Lance.... Also ILS is the 8th Kanto Gym leader.... But he's easy....

But seriously I haven't even tried the Pokeathlon.... I never do the minigames.... I came.... TO BATTLE!


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 April, 2010, 11:39:46 am
I'm mainly doing it for the evolutionary stones/items and Heart Scales. Heart Scales and Metal Coats/King's Rocks are rare enough as it is (you don't even get given a Metal Coat until the SS Aqua), and the Pokeathlon is the only realistic way I can get the evolutionary stones before I reach Kanto. :-\

That's not to say the events aren't fun, mind you.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 28 April, 2010, 04:20:15 pm
If you call certain people on certain days they'll give you stones....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 April, 2010, 04:32:13 pm
I thought they called you with the stones/swarms.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 28 April, 2010, 04:37:57 pm
I thought they called you with the stones/swarms.

Call 'em at the right time is all.... Just play with your DS clock and you can get any item any time....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 April, 2010, 05:18:25 pm
Wednesday 28th April

11:18pm
Bloody hell... I was running in the grass of Route 36, levelling up my pokemon, and I came across Raikou again. That's the second time in four days...


Current Pokemon
Levi - Croconaw, level 27
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14
Noka - Dunsparce, level 10
Murcott - Pinsir, level 14
Molar - Onix, level 10
Atmey - Spearow, level 10
Atlas - Heracross, level 6
Samba - Aipom, level 6
Bastion - Pineco, level 6
Francis - Ledyba, level 3
Duster - Venonat, level 11
Macroma - Kangaskhan, level 8
Brandman - Tentacool, level 10
Findor - Krabby, level 10
Cluster - Exeggcute, level 2
Gekko - Poliwag, level 15
Don Gero - Poliwag, level 15
Marlin - Goldeen, level 10
Kappa - Psyduck, level 10
Aniso - Yanma, level 12


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 29 April, 2010, 11:41:25 am
Thursday 29th April

5:41pm
Dammit! I won the Bug-Catching Contest, but my stupid DS ran out of power just as I was saving the game! ****!!

6:12pm
Okay, crisis over... I managed to win the contest on my second attempt by catching a level 14 Scyther, and I decided to name him Kenshi.


Current Pokemon
Levi - Croconaw, level 27
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 16
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 15
Hana - Oddish (F), level 15
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidoran (M), level 12
Reina - Nidoran (F), level 12
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 13
Helia - Sunkern, level 12
Cleaver - Scyther, level 14
Celsius - Magmar, level 14
Choker - Koffing, level 14
Noka - Dunsparce, level 10
Murcott - Pinsir, level 14
Molar - Onix, level 10
Atmey - Spearow, level 10
Atlas - Heracross, level 10
Samba - Aipom, level 10
Bastion - Pineco, level 10
Francis - Ledyba, level 10
Duster - Venonat, level 11
Macroma - Kangaskhan, level 10
Brandman - Tentacool, level 10
Findor - Krabby, level 10
Cluster - Exeggcute, level 10
Gekko - Poliwag, level 15
Don Gero - Poliwag, level 15
Marlin - Goldeen, level 10
Kappa - Psyduck, level 10
Aniso - Yanma, level 12
Kenshi - Scyther, level 14


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 29 April, 2010, 04:37:46 pm
DS running out of power during saving = FFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUU

But at least it worked out alright.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 29 April, 2010, 04:48:44 pm
DS running out of power during saving = FFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUU

But at least it worked out alright.

Yeah...

Have you ever seen Phoenix Wrong The Movie? There's a bit where a Not Guilty verdict is given, and it cuts to Manfred von Karma going "FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-!!!" before it cuts off.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 29 April, 2010, 04:56:52 pm
I have, and that's a hilarious part.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 29 April, 2010, 04:58:20 pm
Yeah...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 04 May, 2010, 05:55:44 pm
Tuesday 4th May

11:55pm
Sorry for the huge lack of updates these past few days. Blame it on a combination of the Pokeathlon (though I'm still only currently doing the Speed and Power courses) and my own laziness. Today and last night, however, I've been doing lots of levelling up in preparation for continuing the main adventure. Only two major things have happened during that time. First was Kingpin and Reina evolving into a Nidorino and a Nidorina respectively, and the second major thing was my first encounter with Entei.

So that's it, really... Off to do more levelling up. I'm trying to get most of my pokemon to at least level 16 before I move on, so I can level them up some more in the upcoming routes.


Current Pokemon
Levi - Croconaw, level 28
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 18
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 18
Hana - Oddish (F), level 18
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Caterpie, level 13
Sonata - Vulpix, level 16
Helia - Sunkern, level 13
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 15
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 13
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 13
Findor - Krabby, level 13
Cluster - Exeggcute, level 13
Gekko - Poliwag, level 15
Don Gero - Poliwag, level 15
Marlin - Goldeen, level 16
Kappa - Psyduck, level 13
Aniso - Yanma, level 14
Kenshi - Scyther, level 16


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 May, 2010, 09:30:28 am
Wednesday 5th May

3:30pm
I bought a Sandshrew from the Game Corner prize area. I've named him Zankou.

Voltorb Flip is actually pretty fun once you get the hang of it. A nice little distraction.

6:35pm
Okay, so the scores for Entei and Raikou's appearances are now 2-2.

7:04pm
Abolsem just evolved into a Metapod.

8:26pm
And now he's a Butterfree.


Current Pokemon
Levi - Croconaw, level 28
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 19
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 18
Hana - Oddish (F), level 18
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunkern, level 13
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 16
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 13
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 15


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 05 May, 2010, 12:19:07 pm
Damn, you're encountering more legendaries now than I ever did playing the original games...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 May, 2010, 02:27:50 pm
Damn, you're encountering more legendaries now than I ever did playing the original games...

I've encountered one again. Check today's 6:35pm entry.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 05 May, 2010, 02:39:03 pm
Have you found Suicune?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 May, 2010, 02:41:44 pm
Have you found Suicune?

Nah, I've read up on him. Like in Crystal, he doesn't show up in the wild with the other two legendary beasts.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 05 May, 2010, 02:51:00 pm
Yeah you don't get to find him untill Kanto....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 05 May, 2010, 05:31:01 pm
Holy...

I don't know whether you're really lucky, or I was really unlucky...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 May, 2010, 06:06:58 pm
To be honest, I've had a rather unusual amount of luck in my recent pokemon games.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 05 May, 2010, 06:11:24 pm
I thought the legendary dog-sled was an awesome alternative to the bicycle. After I caught two (Entei and Raikou), it gave me the prompt to hook them up to it and I scoffed. But now I see how awesome it is.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 May, 2010, 09:06:11 am
Thursday 6th May

3:06pm
Bloody hell... I'm just passing through Route 30, picking Apricorns, and what's the first pokemon I come across? Entei. Yeah, I know...

6:22pm
I just visited Bill in Goldenrod and got his phone number. I also got an Eevee, whom I've named Cecil.

9:14pm
Scratch that. I didn't save for ages and my DS just ran out of power. I went to get Eevee again and I got a female one this time, so I decided to call her Rosa.

So basically, Cecil now never existed and I now have an Eevee called Rosa instead.

10:05pm
I just remembered something.

Last night, I tried the Stamina course in the Pokeathlon for the first time. I won, but I didn’t feel like my team was the best one for the job. I might stick to the Speed and Power courses for now and try the other courses later in the adventure. If anyone has any good suggestions for teams for the Skill, Stamina and Jump courses, I’d be glad to hear them. Preferably not really in-depth ones that require beneficial natures and lots of Aprijuice, though. Also bear in mind this is still at the basic level. I haven’t unlocked the supreme cup yet.


Current Pokemon
Levi - Croconaw, level 28
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 19
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 18
Hana - Oddish (F), level 18
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunkern, level 13
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 16
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 13
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 16
Rosa - Eevee, level 5


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 06 May, 2010, 02:26:02 pm
I like how pretty much everyone in the pokemon universe wants to give a random stranger their phone number...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 May, 2010, 03:50:23 pm
You know I thought it was just me but it does seem that you find the dogs eaiser this time round....

But not Latias/Latios.... They are tricky....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 May, 2010, 04:03:21 pm
You know I thought it was just me but it does seem that you find the dogs eaiser this time round....

But not Latias/Latios.... They are tricky....

I'm guessing Latios/Latias appear roaming Kanto?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 May, 2010, 05:19:44 pm
You know I thought it was just me but it does seem that you find the dogs eaiser this time round....

But not Latias/Latios.... They are tricky....

I'm guessing Latios/Latias appear roaming Kanto?
Yeah.... You find them after Steven talks to you....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 May, 2010, 05:49:45 pm
Right.

BTW, if people wouldn't mind looking at the 10:05pm entry in today's post, I'd appreciate it...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 06 May, 2010, 06:02:08 pm
Right.

BTW, if people wouldn't mind looking at the 10:05pm entry in today's post, I'd appreciate it...

You don't believe me do you?

Steven also gives you one of the Hoenn starters after you beat Red....

And Silver will try to take your clothes off.... Good thing I dress in layers....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 May, 2010, 06:17:04 pm
No, I knew about Steven. And Prof Oak gives you a Kanto starter at some point.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 07 May, 2010, 03:13:03 pm
Sorry, didn't read it yesterday...

Not that I can really help. Don't know that much about the Pokéathlon.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 08 May, 2010, 08:49:59 am
Saturday 8th May

2:49pm
Taking Tesla for a stroll on the Beautiful Beach Pokewalker route while I'm walking my dogs.

7:10pm
Well, that was a very productive stroll. Tesla went up a level, I got over 200 watts, I found a Dive Ball, a Big Pearl and a Blue Shard with the Dowsing Machine, and I caught a Staryu, whom I shall name Astro.

Oh, and I haven't just been walking my dogs during all this time. I've been doing other stuff as well.


Current Pokemon
Levi - Croconaw, level 28
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 19
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 18
Hana - Oddish (F), level 18
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunkern, level 13
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 16
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 13
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 16
Rosa - Eevee, level 5
Astro - Staryu, level 10


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 08 May, 2010, 07:17:43 pm
A... bit late to ask maybe, but what other stuff might that be?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 08 May, 2010, 07:50:08 pm
Mostly going food shopping with my sister and the time in between those two outings.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 08 May, 2010, 08:06:44 pm
Ah, okay.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 09 May, 2010, 09:47:38 am
Sunday 9th May

3:47pm
I just got back from a visit into town, where I had a rather profitable stroll on the Rugged Road route with Pell as I was walking around. I caught a Ponyta, whom I'll name later, and found a Star Piece and a Full Heal with the Dowsing Machine. I also unlocked the Suburban Area route, which I'll be trying out with Rosa in a little while when I walk my dogs. Since the number of steps taken seems to be carried over into new walks, provided they take place on the same day as each other, there's a slim chance I might be able to catch an Elekid. Wish me luck...

9:58pm
YES!! I finally caught an Elekid!

I got more than enough steps while walking my dog to "unlock" him, but I kept running into Rattatas and Murkrows instead due to Elekid's rarity, even if you have walked more than 5000 steps (3750 if you're using an advantageous type, as I was). I came across two Elekids with the watts I earned from the walk. The first one ran away, and the second one broke out of the Poke Ball and then ran away. So after I used up all those watts, I kept the Pokewalker on my belt while I was wandering around the house, using the Poke Radar whenever I got enough watts to use the Poke Radar. This continued for several hours until, finally, about 40 minutes ago (at the time of posting), I came across another Elekid. And this time, I managed to catch it. That's one less pokemon I have to get via the Pokewalker... The only other opportunity I'll have to get a member of the Electabuzz family in the game, other than trading, is near the Kanto Power Plant, and I'd prefer not to wait that long. And now I no longer have to...

Anyway, I've decided on names for the two pokemon I caught today. The Ponyta will be called Pyria, and the Elekid will be called Ferranti.


Current Pokemon
Levi - Croconaw, level 28
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Hoothoot, level 20
Pitcher - Bellsprout, level 19
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 18
Hana - Oddish (F), level 18
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunkern, level 13
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 16
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 13
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 16
Rosa - Eevee, level 5
Astro - Staryu, level 10
Pyria - Ponyta, level 7
Ferranti - Elekid, level 11


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 09 May, 2010, 11:03:29 am
Ooh, an Elekid... good luck with that.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 09 May, 2010, 03:59:08 pm
Ooh, an Elekid... good luck with that.

Thanks. I eventually managed it.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 09 May, 2010, 04:38:45 pm
You did? Nice. For some reason, I've always like Electabuzz, and to some extent Elekid as well.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 09 May, 2010, 04:42:39 pm
Yeah, they're okay. I quite like the parallels between them and the Magmar family. I like to think of them as rivals.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 09 May, 2010, 05:10:59 pm
Hatfield and McCoy are old school, now it's Magmar and Electabuzz.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 09 May, 2010, 05:44:42 pm
Who?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 May, 2010, 11:30:15 am
Wednesday 12th May

5:30pm
I was heading back to New Bark Town to withdraw my savings when I ran into Entei again. Not really much else to say...

5:36pm
Okay, that's my savings withdrawn. Now to replenish my supplies of Potions, Poke Balls and status-healers, and I'll be ready to head out on the next leg of my journey. Finally.

6:32pm
Okay, my supplies are replenished. Onwards to Olivine!

6:43pm
I just got Lass Dana's phone number. Apparently she'll give me Thunderstones if she finds them.

10:30pm
Literally just as I entered Route 39 I was accosted by a guy called Baoba. Apparently he's opening up a new Safari Zone and he gave me his phone number so he could let me know when it's ready.

10:33pm
Looks like all the Miltanks of Moomoo Farm have been brought in for the night. But what's this? One of them appears to be sick... Nothing some Oran berries won't cure, I'm sure.

10:37pm
There we go. Seven Oran berries and she's perfectly healthy again. I must say I greatly prefer using the Berry Pots to planting berries in random patches throughout the region. It's so much more convenient... Anyway, I got a Seal Case, some Seals and a TM83 Natural Gift for my trouble. I also baought some Moomoo Milk. Now, onwards to Olivine!

10:57pm
I just entered Olivine City and I got ambushed by Silver coming out of the Gym. I was really quite worried at first, being totally unprepared for a battle, but he just told me the Gym Leader wasn't in right now and was caring for a sick pokemon in the lighthouse, and barged past me spouting the usual rubbish about "weak" trainers, this time with added "weak/sick pokemon should just be allowed to die" thrown into the mix. Those weren't his exact words, but it was something similar. I'm starting to think maybe I should have given in to temptation and called him Douche after all...

11:06pm
I just got the Good Rod. I'm now totally prepared to catch even more water-dwelling pokemon.

11:13pm
I just beat a Beauty in the Pokemon Centre who wanted to show off her Poke Ball Seals. Hollis beat her Bellossom and evolved into a Noctowl.

11:24pm
Hollis looks pretty cool, flapping along behind me. My pokemon are starting to get noticeably bigger...

12:05am
Okay, that's all for today. I'm going to spend the rest of the night catching pokemon on Routes 38 and 39. I'll continue the story tomorrow when I climb the Lighthouse.

1:17am
I just caught a Meowth. I've called him Maneki.

1:30am
I just caught a Magnemite, which I've called Sturgeon. It put up a bit of a fight, too. No Metal Coat, though... Ah well...

1:34am
Bloody hell, I'm starting to wonder if Entei is stalking me...

1:52am
YES! After quite a lot of wandering around on Route 38, I finally encountered a Miltank. Finding it was the least of my problems, however. It was a **** to wear down, though, as the bloody thing kept lowering my attack, raising its defense, and using Milk Drink. Eventually I decided to stop bothering with False Swipe and just use a Great Ball after putting it to sleep. But I'm happy to say that the capture was a success. I've nicknamed her Mora, and she's apparently Brave and "Somewhat stubborn". How oddly appropriate... ¬_¬


Current Pokemon
Levi - Croconaw, level 28
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Noctowl, level 21
Pitcher - Bellsprout, level 19
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 18
Hana - Oddish (F), level 18
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunkern, level 13
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 16
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 13
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 16
Rosa - Eevee, level 5
Astro - Staryu, level 10
Pyria - Ponyta, level 7
Ferranti - Elekid, level 11
Maneki - Meowth, level 16
Sturgeon - Magnemite, level 16
Mora - Miltank, level 13


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 12 May, 2010, 11:50:23 am
How far are you, as in how many badges do you have? I forget.

Oh you and your meeting Entei all the time.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 May, 2010, 12:03:54 pm
How far are you, as in how many badges do you have? I forget.

Oh you and your meeting Entei all the time.

Four. I'm about to head out towards Olivine City, then on to Cianwood, then back to Olivine.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 12 May, 2010, 01:28:17 pm
*nod* Right, right. And you've got a nice supply of thunderstones now, then.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 May, 2010, 01:31:32 pm
*nod* Right, right. And you've got a nice supply of thunderstones now, then.

Nope. These people barely ever phone about evolutionary stones.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 12 May, 2010, 02:59:53 pm
Oh... lazy bastards.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 12 May, 2010, 04:03:29 pm
Yeah, you have to phone them on the right day.... If you mess with the clock you can keep getting stuff....

I have like 80ish HP ups thanks to Joey.....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 May, 2010, 04:17:03 pm
I phone these people pretty much every day and they never have anything.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 12 May, 2010, 04:18:54 pm
I phone these people pretty much every day and they never have anything.

Yeah if you just wait until the right day just keep phoning them and they'll get the idea....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 May, 2010, 04:21:28 pm
I haven't seen any evidence of that, but whatever...

And what about the people who phone about swarms?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 12 May, 2010, 04:25:44 pm
I haven't seen any evidence of that, but whatever...

And what about the people who phone about swarms?

That's done by Oaks radio show now....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 May, 2010, 04:38:54 pm
I haven't seen any evidence of that, but whatever...

And what about the people who phone about swarms?

That's done by Oaks radio show now....

I thought it could still be done by Phone as well...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 12 May, 2010, 04:55:29 pm
I haven't seen any evidence of that, but whatever...

And what about the people who phone about swarms?

That's done by Oaks radio show now....

I thought it could still be done by Phone as well...
Nope.... No phone....

The radio has alot more uses this time.... There's still the ones that repel and attract but now you have two that attact Shinno and Hoenn Pokemon and Oak does the swarms.... It plays the same stuff in Kanto too.... Also there's the GB sounds radio which plays tunes you can't get using the GB sounds player itself like team Rocket's themes since they're gone after you get the item....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 May, 2010, 04:58:16 pm
I haven't seen any evidence of that, but whatever...

And what about the people who phone about swarms?

That's done by Oaks radio show now....

I thought it could still be done by Phone as well...
Nope.... No phone....

The radio has alot more uses this time.... There's still the ones that repel and attract but now you have two that attact Shinno and Hoenn Pokemon and Oak does the swarms.... It plays the same stuff in Kanto too.... Also there's the GB sounds radio which plays tunes you can't get using the GB sounds player itself like team Rocket's themes since they're gone after you get the item....

Yeah, I already knew about all that other stuff.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 12 May, 2010, 07:45:53 pm
lulz


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 12 May, 2010, 08:00:14 pm
I hate it when pokemon lower your attack, or raises their defenses... they know they've lost, they're just doing it to **** you off.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 May, 2010, 07:25:59 am
I hate it when pokemon lower your attack, or raises their defenses... they know they've lost, they're just doing it to **** you off.

I could easily have coped with that, though, if Miltank didn't keep using Milk Drink. Raising its defense and lowering my attack would just make it easier to get its health really low without accidentally knocking it out. Unless I accidentally get a Critical Hit, of course... That's happened to me a few times... v_v


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 May, 2010, 08:54:22 am
Thursday 13th May

Okay, the news since being forced to log off last night. Well, I ran into Entei yet again at around 2:07am. I also managed to find and catch a Tauros, whom I've named Minos. Finally, I ran into Raikou on Route 38 at around 2:50am, just 43 minutes after last running into Entei. Including the encounter with Entei, that makes three Legendary Beast encounters on the same Route within 2 hours.

3:14pm
I just managed to catch a Farfetch'd. I've called him Patch.


Current Pokemon
Levi - Croconaw, level 28
Pell - Pidgeotto, level 20
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Noctowl, level 21
Pitcher - Bellsprout, level 19
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 20
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Oddish (M), level 18
Hana - Oddish (F), level 18
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunkern, level 13
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 16
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 13
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 16
Rosa - Eevee, level 5
Astro - Staryu, level 10
Pyria - Ponyta, level 7
Ferranti - Elekid, level 11
Maneki - Meowth, level 16
Sturgeon - Magnemite, level 16
Mora - Miltank, level 13
Minos - Tauros, level 13
Patch - Farfetch'd, level 16


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 13 May, 2010, 12:39:02 pm
You just keep meeting them legendaries...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 May, 2010, 01:07:26 pm
I goofed. It was only three encounters within two hours, not four. But yeah, it's still a lot of encounters in such a short space of time.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 13 May, 2010, 05:04:44 pm
Yeah, because three encounters in two hours is so much less than 4. <_<

But yeah, either they've become easier to meet, or you sir, have crazy luck.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 May, 2010, 05:14:14 pm
I suspect it's the former. I remember barely ever coming across them in the original games.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 13 May, 2010, 05:53:48 pm
I've come across them alot more too.... But Latios/Latias hasn't even shown up yet.... I guess they decided to make the beasts easier to find seeing as they put in alot more legendaries to find....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 13 May, 2010, 06:03:48 pm
I've come across them alot more too.... But Latios/Latias hasn't even shown up yet.... I guess they decided to make the beasts easier to find seeing as they put in alot more legendaries to find....

Yeah, that'd make sense...

Does Lati@s roam Johto as well, or just Kanto?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 13 May, 2010, 06:52:32 pm
That could definately make sense.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 13 May, 2010, 06:57:09 pm
Just Kanto....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 13 May, 2010, 07:19:47 pm
Can't you track the movement of each of the legendary dogs using their pokedex entry?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 13 May, 2010, 07:30:29 pm
Can't you track the movement of each of the legendary dogs using their pokedex entry?
Teah.... And the map has them too....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Marie Rose on 13 May, 2010, 07:33:30 pm
In the original versions those dogs were a **** to catch, not to mention actually getting a chance to fight them before they run off again. I never bothered trying to chase them in the original after discovering how much of a pain it was.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 13 May, 2010, 07:37:06 pm
And they move to an adjacent area every time the player does, right? If so, why are you guys talking about encounters like they're the rarest thing ever?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Marie Rose on 13 May, 2010, 07:39:36 pm
I can't remember how fast they moved, I just remembered the very first thing they always did in a fight was run, and they usually got the first turn.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 13 May, 2010, 07:48:28 pm
Keep a fast pokemon as your first, quick attack and whittle them down; no poison. No type-specific attacks. Move back and forth between two areas until they you have one area between you and the mark, then move toward it, scour the place.

Then *pantomimes strangling something and snapping its neck*


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 16 May, 2010, 12:29:26 pm
Okay, I give up. Can anyone tell me what time/day I'm supposed to call people for evolutionary stones, etc?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 16 May, 2010, 12:36:16 pm
I don't know myself, but I found this:

They will give you the evolutionary stones after you defeat them in a rematch.

School Kid Alan at Route 36 - Wednesdays - Firestone
Fisherman Tully at Route 42 - Sunday Afternoon - Waterstone
Lass Dana at Route 38 - Thursday Night - Thunderstone
Picnicker Gina at Route 34 - Sunday Afternoon - Leafstone
Twins Kay & Tia at Route 15 - Saturday Night - Oval stone


Not sure if it's true though.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 16 May, 2010, 12:52:46 pm
I don't know myself, but I found this:

They will give you the evolutionary stones after you defeat them in a rematch.

School Kid Alan at Route 36 - Wednesdays - Firestone
Fisherman Tully at Route 42 - Sunday Afternoon - Waterstone
Lass Dana at Route 38 - Thursday Night - Thunderstone
Picnicker Gina at Route 34 - Sunday Afternoon - Leafstone
Twins Kay & Tia at Route 15 - Saturday Night - Oval stone


Not sure if it's true though.

I'm pretty sure the one in bold is crap, because I just called her about half an hour ago and she just had the usual message for me.

I might've just phoned her too late, but I thought "day" lasted until 8pm...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 16 May, 2010, 01:19:42 pm
Hmm... they might all be crap then. Again, I'm not sure.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: NPC Overlord Nikoleis on 16 May, 2010, 01:21:25 pm
Tried GameFAQS already?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 16 May, 2010, 01:21:47 pm
I'm having no trouble calling them.... Some make me call a few times but that's it....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 16 May, 2010, 01:40:33 pm
I played my friend's copy of the game for 20 minutes and received 4 phone calls about evolutionary stones.

And day ends at 6 bro


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 16 May, 2010, 05:12:36 pm
Tried GameFAQS already?

I tried a couple of searches and found nothing helpful. It didn't really help that I wasn't sure exactly what to search for.


I played my friend's copy of the game for 20 minutes and received 4 phone calls about evolutionary stones.

And day ends at 6 bro

Does the phone have a different morning/day/night system to the system that determines when different pokemon show up on certain Routes, then?

I'd always heard it went like this:
Morning: 4am-10am
Day: 10am-8pm
Night: 8pm-4am


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 May, 2010, 01:02:20 pm
Monday 17th May

7:02pm
I just got back from a good stroll with Pell while walking my dogs (more than 5000 steps), and I managed to find three Dive Balls with the Dowsing Machine. I'm rather pleased with that... Anyway, I'd best prepare myself. I've put off doing the Lighthouse for too long already...

7:50pm
Sorry, scratch that. I remembered a pokemon that I wanted to capture and that it could only be caught during the Morning or Day, so I figured I try and do that before Night fell. And I succeeded. I'm now the owner of a Corsola, whom I've named Ruby. Now I'm going to do the Lighthouse.

8:13pm
Pitcher just evolved into a Weepinbell!

10:48pm
A trainer I just beat on the third floor just asked me "How in the world do you go up? I want to visit the sick pokemon, but I can't get up there...". Well, mate, you could start by climbing that thumping great ladder right next to you. Just a thought... ¬_¬

11:13pm
I think I now know why the aforementioned trainer is so stuck. I went up to the next floor up from him and walked out of a side door... into thin air. I dropped out of the side of the lighthouse to an outside platform on a lower level. Still, once there, it's quite easy to find your way up. The guy's probably just scared of heights...

12:08am
Gomez just evolved into a Gloom!

12:21am
Well, that's the Lighthouse cleared. I guess the next stop is Cianwood City. Across the sea. A sea filled with Tentacool...

...This isn't going to be a fun trip... v_v

1:42am
Okay, I've got all my supplies in order, I've chosen my party for the journey to Cianwood, everything's in place. I shall set out first thing tomorrow. I swear.


Current Pokemon
Levi - Croconaw, level 28
Pell - Pidgeotto, level 22
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Noctowl, level 21
Pitcher - Weepinbell, level 21
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 21
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Gloom, level 21
Hana - Oddish, level 20
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunkern, level 18
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 19
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 16
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 16
Rosa - Eevee, level 6
Astro - Staryu, level 10
Pyria - Ponyta, level 7
Ferranti - Elekid, level 11
Maneki - Meowth, level 16
Sturgeon - Magnemite, level 16
Mora - Miltank, level 13
Minos - Tauros, level 13
Patch - Farfetch'd, level 16
Ruby - Corsola, level 20


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 17 May, 2010, 01:23:54 pm
What does the diveball do again?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 May, 2010, 01:46:43 pm
What does the diveball do again?

It's 3.5x more effective on pokemon encountered while surfing or fishing than a regular Poke Ball. It also works on pokemon found underwater in R/S/E.

More to the point, it's one of the hardest poke balls to obtain in the 4th Generation. It can only be found on Pokewalker routes after a lot of steps have been taken in HG/SS, or as a reward for the pokemon news press in D/P/Pt.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 17 May, 2010, 03:51:13 pm
Ah, okay. And you got three of them? Nice...

It's been quite a while but good luck with the lighthouse. Or, if you've beaten it.... Congratulations on beating the lighthouse. <_<


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 May, 2010, 04:25:29 pm
Ah, okay. And you got three of them? Nice...

It's been quite a while but good luck with the lighthouse. Or, if you've beaten it.... Congratulations on beating the lighthouse. <_<

I've only done the first floor. I've been waiting for my mum to finish with the laptop.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 17 May, 2010, 04:48:14 pm
*Nod* Alright. Going smoothly so far?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 May, 2010, 04:49:30 pm
*Nod* Alright. Going smoothly so far?

Yeah, pretty smoothly.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 17 May, 2010, 05:30:51 pm
Think it's going to be harder?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 17 May, 2010, 06:00:22 pm
The best ball is the dusk ball because it works at night and in caves.... That means anywhere.... It's 4x more effective than a Pokeball.... Only better thing is a master ball.... And the best thing is they're not rare at all....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 May, 2010, 06:26:02 pm
Think it's going to be harder?

Nah, it never got that hard. It would've been even easier if I wasn't trying to train up some of my lower-levelled pokemon.


The best ball is the dusk ball because it works at night and in caves.... That means anywhere.... It's 4x more effective than a Pokeball.... Only better thing is a master ball.... And the best thing is they're not rare at all....

I'm trying to be more diverse in my Poke Ball choices. For example, I'm catching all pokemon I fish for with Lure Balls. I'll definately be using Dusk Balls at some point, though. Especially when I start hunting for Legendaries, since a lot of them are in caves.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 17 May, 2010, 07:02:37 pm
Ah, okay.

I never used the different balls... mostly because I was too lazy to figure out what they did, and always saved them for a special occasion... which never came <_<


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 May, 2010, 07:12:12 pm
Well, I'm not cheating to get loads of Master Balls, and I didn't want to just get everything with just Poke Balls, Great Balls and Ultra Balls. :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 17 May, 2010, 07:15:02 pm
I try to catch them in balls that go with the pokemon when they open....Dusk balls look awesome with ghosts....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 May, 2010, 07:18:20 pm
I try to catch them in balls that go with the pokemon when they open....Dusk balls look awesome with ghosts....

Same here, to some extent. That's why I'm keen to get Dive Balls, because I think they fit certain Water pokemon better than Net Balls.

Also, I swear Lure Balls used to be blue and red rather than green and red...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 17 May, 2010, 07:43:35 pm
Well, I'm not cheating to get loads of Master Balls, and I didn't want to just get everything with just Poke Balls, Great Balls and Ultra Balls. :-\
Oh, I'm not criticizing. You're actually playing the game like you're supposed to. Just that I for some reason I just never really used any of them...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 17 May, 2010, 07:45:42 pm
Well, I'm not cheating to get loads of Master Balls, and I didn't want to just get everything with just Poke Balls, Great Balls and Ultra Balls. :-\
Oh, I'm not criticizing. You're actually playing the game like you're supposed to. Just that I for some reason I just never really used any of them...

It's alright, I know you weren't criticising.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 17 May, 2010, 07:53:00 pm
*nod* Good, good...

Yay Tentacool. This'll be fun. What party have you chosen then? A strong one, or one you need to train?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 May, 2010, 09:39:14 am
*nod* Good, good...

Yay Tentacool. This'll be fun. What party have you chosen then? A strong one, or one you need to train?

A bit of both. With the exception of Levi, all the pokemon in my team will be super-effective against at least one variety of pokemon that I'll be meeting on the next two Routes. But they're also pokemon that could use some training as well.


Tuesday 18th May

3:39pm
My journey to Cianwood City begins...

3:53pm
Mm... I've always liked the female Swimmers in their bikinis... ^¬^ On the other hand, I'm also glad the male Swimmers don't wear speedos like in other games...

4:00pm
Hana has followed Gomez's example and is now a Gloom!

6:26pm
Okay, I just got the laptop back from my mum, and I decided to use one of my Sun Stones to evolve Helia into a Sunflora.

6:50pm
Well, I'm in Cianwood City, and of course my first stop is the pokemon centre.

...And it looks like the Gym Informant is hiding there. Probably to give players a feeling of foreboding about this Gym. Anyway, I'm off to explore the City...

7:05pm
I just picked up the SecretPotion at the Pharmacy.

7:07pm
There's lots of talk about the Whirl Islands and the "sea creature" that lives there...

7:11pm
A guy in the house just south of the Gym entrusted me with his Shuckle, as his other one was stolen by some other guy *coughSilvercough*. I figured it was easier than wasting time smashing boulders, looking for a pokemon I'll most likely never use.

7:19pm
*clears throat* Say, is that Suicune to the far north of the city? I think I'll go and have a look.

7:22pm
*clears throat again* Oh no, he ran away. Now I have to battle his stalker Eusine "for Suicune's respect".

7:38pm
Well, I managed to beat him. Apparently Eusine's trainer class is "Mystery Man". Okay then...

I'm now going to spend some time levelling up my pokemon for the Gym Challenge. This Gym should be one of the easier ones to level up for. For all my Psychic-types (and Hollis, as he knows Confusion), there's a handy ocean full of pokemon vulnerable to Psychic attacks. Looks like all those Tentacool are good for something after all. Of course, it'll be harder to level up Pell, but it shouldn't be too bad... I'll also be levelling up Tesla, so I have another option for taking on Chuck's Poliwrath.


Current Pokemon
Levi - Croconaw, level 28
Pell - Pidgeotto, level 22
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Noctowl, level 25
Pitcher - Weepinbell, level 22
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 22
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Gloom (M), level 22
Hana - Gloom (F), level 22
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 20
Hocus - Kadabra, level 20
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunflora, level 21
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 19
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 16
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 16
Rosa - Eevee, level 6
Astro - Staryu, level 10
Pyria - Ponyta, level 7
Ferranti - Elekid, level 11
Maneki - Meowth, level 16
Sturgeon - Magnemite, level 16
Mora - Miltank, level 13
Minos - Tauros, level 13
Patch - Farfetch'd, level 16
Ruby - Corsola, level 20
Shuckie - Shuckle, level 20


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 May, 2010, 10:14:47 am
Heh, the female swimmers do look quite good as a "high def" sprite.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 May, 2010, 10:53:15 am
They do indeed...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 May, 2010, 11:12:19 am
Mmhm.

I forget, why do you have two Glooms again?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 May, 2010, 12:04:25 pm
Mmhm.

I forget, why do you have two Glooms again?

One to evolve into a Vileplume, and one to evolve into a Bellossom.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 May, 2010, 01:40:42 pm
Ahh... *Facepalm* Of course, of course.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 May, 2010, 02:55:46 pm
Ahh... *Facepalm* Of course, of course.

Yeah...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 May, 2010, 03:11:45 pm
Lots of stuff has happened....

What gym are you on now then? What type, I mean?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 May, 2010, 05:28:11 pm
Lots of stuff has happened....

What gym are you on now then? What type, I mean?

Fighting, so I need Flyers and Psychics. And the Gym Leader, Chuck, has a Poliwrath, so an Electric-type would be useful as well.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 May, 2010, 05:36:43 pm
Ah yeah, I remember Chuck and the Poliwrath. I was going WTF when I fought him first time and thought he was cheating, because I didn't realize Poliwrath was part fighting type.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 May, 2010, 05:43:49 pm
Ah yeah, I remember Chuck and the Poliwrath. I was going WTF when I fought him first time and thought he was cheating, because I didn't realize Poliwrath was part fighting type.

With certain Water-types, I often have trouble remembering when in their evolutionary lines they become dual-types. Like, sometimes I forget that Poliwhirl is just a Water-type, and not part-Fighting. Or that Shellder and Seel are just pure Water-types rather than part-Ice.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 May, 2010, 05:45:46 pm
Seel is just pure water? Seems I have the same problem then, I thought both of it's evolutions were part ice.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 May, 2010, 05:49:47 pm
Seel is just pure water? Seems I have the same problem then, I thought both of it's evolutions were part ice.

I think that's due the fact that it's based on a seal.

Something I find weird? Psyduck, which has "Psy" in its name and is pretty well known for its psychic powers, isn't even part-Psychic. Both it and Golduck are pure Water-types.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 18 May, 2010, 05:50:48 pm
Yeah, I don't have that problem so much. I'm good at memorizing these sorts of things at a glance.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 May, 2010, 05:56:59 pm
I think that might be it...

And yeah, it doesn't make sense. Doesn't Psyduck even learn confusion?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 May, 2010, 06:05:07 pm
Yeah, I don't have that problem so much. I'm good at memorizing these sorts of things at a glance.

I am as well, for the most part. I just have brief lapses with certain pokemon. Either, like Psyduck and Seel, they seem like they ought to be dual-types, or they're pokemon I just don't normally do much with, like Shellder.


I think that might be it...

And yeah, it doesn't make sense. Doesn't Psyduck even learn confusion?

Yeah, he does.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 May, 2010, 06:07:20 pm
Then it really doesn't make sense that he isnt' part psychic...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 18 May, 2010, 07:18:45 pm
Well don't forget that Kingdra is part dragon or Claire will walk all over you.... Although there's not much you can do against it type wise seeing as it has only one weakness which it's also strong against....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 May, 2010, 07:54:12 pm
Well don't forget that Kingdra is part dragon or Claire will walk all over you.... Although there's not much you can do against it type wise seeing as it has only one weakness which it's also strong against....

I've alread planned ahead for the remaining gyms.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 May, 2010, 09:39:40 am
Wednesday 19th May

3:39pm
Still training, getting closer to the right levels to attempt the Gym with. And Mesmero's just evolved into a Hypno.

6:30pm
Okay, training is complete. Time, at long last, to challenge the Gym. Wish me luck...

6:35pm
Huh, this place is rather different. Instead of just moving a couple of boulders out of the way, like in G/S/C, I have to climb two small hillsides and shut off the waterfall Chuck's meditating under so he'll actually notice me challenging him. Let's get cracking...

6:52pm
*snerk* Ah, Blackbelt Nob, my old friend... How I missed laughing immaturely at your ridiculous name. Durhurhur... Anyway, it's time to face the Gym Leader himself...

7:24pm
Well that wasn't a pleasant experience. First Chuck's Primeape spammed Double Team and Rock Slide with the odd Leer thrown in, then Poliwrath came in with Hypnosis, Body Slam and Focus Punch, the signature move of Chuck's pokemon. It didn't help that it also had a Sitrus Berry and Chuck used two Hyper Potions on it before I finally managed to knock the bloody thing out. Still, I managed to win in the end and I got the Storm Badge and TM01 Focus Punch for my trouble.

Oh, and Chuck's wife gave me HM02 Fly as I lef the gym, so Pell will now finally have a decent damaging move. And before someone comes in banging on about how two-turn moves suck ass and aren't worth it, I don't care. I've always found Fly useful, so suck it.

Right, back to Olivine to give the Lighthouse Ampharos his medicine...

7:40pm
Okay, Amphy is feeling better, and Jasmine's gone back to her Gym. Oh, and Baoba just phoned and said the Safari Zone's ready. I guess I'll go check it out later.


Current Pokemon
Levi - Croconaw, level 29
Pell - Pidgeotto, level 28
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Noctowl, level 27
Pitcher - Weepinbell, level 22
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 29
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Gloom (M), level 22
Hana - Gloom (F), level 22
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 27
Hocus - Kadabra, level 28
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunflora, level 21
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 19
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 16
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 16
Rosa - Eevee, level 6
Astro - Staryu, level 10
Pyria - Ponyta, level 7
Ferranti - Elekid, level 11
Maneki - Meowth, level 16
Sturgeon - Magnemite, level 16
Mora - Miltank, level 13
Minos - Tauros, level 13
Patch - Farfetch'd, level 16
Ruby - Corsola, level 20
Shuckie - Shuckle, level 20


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 19 May, 2010, 09:46:02 am
Hypno is a motherfucking pimp.

*still waiting for battle with friends, has team more or less completed and fiery and stuff*


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 19 May, 2010, 09:55:24 am
Hypno is quite scary and creepy when you think about it...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 19 May, 2010, 09:58:34 am
Hypno is quite scary and creepy when you think about it...

Search "hypno" on Danbooru


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 19 May, 2010, 10:05:16 am
Heh heh.... Huuuh Heh heh....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: IngSlayer on 19 May, 2010, 10:11:03 am
Hypno is a motherfucking pimp.

*still waiting for battle with friends, has team more or less completed and fiery and stuff*

So is it completely Fire-type or do you still use one Water/Rock/Ground counter?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 19 May, 2010, 11:01:53 am
Hypno is a motherfucking pimp.

*still waiting for battle with friends, has team more or less completed and fiery and stuff*

So is it completely Fire-type or do you still use one Water/Rock/Ground counter?

All fire type, if only because I have no real desire to play competitively, save against my two friends, and I have counters for their team (Electric and Steel).


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 19 May, 2010, 04:28:53 pm
I always thought the most epic gym fights were the ones where you struggled a bit.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 May, 2010, 04:36:01 pm
I always thought the most epic gym fights were the ones where you struggled a bit.

Well Poliwrath kinda fitted that description, but Primeape just spammed Double Team then spammed Rock Slide while I tried to hit him. I was kicking myself a bit, as I made Hocus (Kadabra) forget Miracle Eye while I was levelling him up, which would allow him to hit an evasive foe.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 19 May, 2010, 04:40:52 pm
Or you could have had one of your flying Pokemon use Aerial Ace.... Due to the fact that flying Pokemon tend to be faster and Aerial Ace is a good attack you could take it out before it hits you....

Either way....



Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 19 May, 2010, 04:42:11 pm
I hate evasive pokemon... A lot.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 May, 2010, 04:46:16 pm
Or you could have had one of your flying Pokemon use Aerial Ace.... Due to the fact that flying Pokemon tend to be faster and Aerial Ace is a good attack you could take it out before it hits you....

Either way....



...Which is known by Patch (Farfetch'd) and can be learned via level-up by Atmey (Spearow). I've been concentrating too much on Pell (Pidgeotto) and Hollis (Noctowl)... T-T


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 19 May, 2010, 05:00:59 pm
You fool! Spearow is the best of those four! Why did you not train it?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 May, 2010, 05:09:36 pm
I guess it's because I got a Pidgey and a Hoothoot first. Also I'm just not that keen on Spearow or Fearow.

EDIT:
Actually, now that I think about it, I'd probably have been very hesitant to use Flying-types against Primeape anyway. Y'know, Rock Slide...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 19 May, 2010, 05:28:33 pm
Fearow is my favourite Normal/Flying bird....

I always get one as soon as I can....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: sasori1122 on 20 May, 2010, 01:58:15 pm
Pidgeot>Fearow


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 20 May, 2010, 02:05:16 pm
Fearow is my favourite Normal/Flying bird....

I always get one as soon as I can....

troof


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: meduka on 20 May, 2010, 03:01:24 pm
Pidgeot>Fearow

Fool!

Fearow is my favourite Normal/Flying bird....

I always get one as soon as I can....

troof

*dat Nicholwood*


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: ganonfloyd on 20 May, 2010, 03:11:03 pm
My boy esh.

My boy.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Spring-Loaded on 20 May, 2010, 04:22:06 pm
*sees no Farfetch'd*

(http://i659.photobucket.com/albums/uu311/shiunji/robin_williams_wideweb__470x3760.jpg)


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 May, 2010, 02:39:00 pm
Friday 28th May

Hey guys. Sorry it's been so long since my last entry. Blame it on my own laziness and being sidetracked by other stuff.

Anyway...

8:38pm
So I went for a Pokewalker stroll with Newton on the Dim Cave route while I helped walk my dogs. Once I got back I used the Poke Radar to catch a Smoochum, whom I shall nickname Rouge.

Now, I've already tried once to catch a Smoochum this way, but despite taking the right number of steps for her to appear, I just came across Onix after Onix after Onix, with the occasional Gastly thrown in, using up all my accumulated Watts in the process. This time, however, she was the second pokemon I found. Funny how things sometimes work out, isn't it?


Current Pokemon
Levi - Croconaw, level 29
Pell - Pidgeotto, level 28
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Noctowl, level 27
Pitcher - Weepinbell, level 22
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 29
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Gloom (M), level 22
Hana - Gloom (F), level 22
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 27
Hocus - Kadabra, level 28
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunflora, level 21
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 19
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 16
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 16
Rosa - Eevee, level 6
Astro - Staryu, level 10
Pyria - Ponyta, level 7
Ferranti - Elekid, level 11
Maneki - Meowth, level 16
Sturgeon - Magnemite, level 16
Mora - Miltank, level 13
Minos - Tauros, level 13
Patch - Farfetch'd, level 16
Ruby - Corsola, level 20
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 12


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 28 May, 2010, 02:43:52 pm
No problem.

And I remember that's one thing that's always annoying... looking for a certain pokemon, and it just never appears.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 May, 2010, 03:10:42 pm
No problem.

And I remember that's one thing that's always annoying... looking for a certain pokemon, and it just never appears.

It's more annoying on the Pokewalker because you only have a limited number of chances. :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 28 May, 2010, 03:21:56 pm
Yeah... I haven't done much with the pokewalker, but I can imagine it would drive me insane after a couple of times. Okay maybe not that bad, but you know what I mean.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 May, 2010, 03:28:14 pm
Yeah... I haven't done much with the pokewalker, but I can imagine it would drive me insane after a couple of times. Okay maybe not that bad, but you know what I mean.

The only time it's been really bad was the aforementioned first attempt to catch a Smoochum, and my attempt to catch an Elekid.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 28 May, 2010, 03:30:45 pm
Yup. Any others you think will be a pain?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 May, 2010, 04:06:38 pm
Yup. Any others you think will be a pain?

Dunno. I'd need to check the remaining Pokewalker routes. I do know that some post-nation pokedex routes have pokemon that require you to walk almost 10,000 steps before they'll appear. I know it'll be a bit less if you use an advantageous type, but even so...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 28 May, 2010, 04:08:03 pm
10.000 steps? Dayum...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 May, 2010, 04:11:04 pm
Yeah... Depending on how rare the pokemon in question is once you've taken enough steps, I might just end up metaphorically telling the developers to **** off and trading said pokemon in from another version.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 28 May, 2010, 04:13:40 pm
I can fully understand that... if the chances of finding it are still small after 10.000 steps, it's ridiculous.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 May, 2010, 04:17:37 pm
Indeed...

It wouldn't even be that difficult for me to do. I've got at least one of every single pokemon on my Diamond version. All 493 pokemon and every variation of them, with the obvious exception of Origin Forme Giratina and Sky forme Shaymin. It wouldn't be hard for me to breed the pokemon I need and trade the new one over to SoulSilver.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 28 May, 2010, 04:25:42 pm
You've got all 493 pokemon? Whoa... nice.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 May, 2010, 04:27:59 pm
Yup, all of them.  I was pretty bored sometime last year and there weren't many games out. :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 28 May, 2010, 04:33:23 pm
Ahh, I see... still, it's pretty impressive.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 29 May, 2010, 04:23:48 pm
Saturday 29th May

10:23pm
Geez... I decided to do some training again, and the first pokemon I encountered (the first I've encountered for several days, in fact) was bloody Entei again! I'm almost certain he's stalking me now...


Current Pokemon
Levi - Croconaw, level 29
Pell - Pidgeotto, level 28
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 18
Hollis - Noctowl, level 27
Pitcher - Weepinbell, level 22
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 29
Drifter - Skiploom, level 20
Coatl - Ekans, level 20
Newton - Quagsire, level 20
Fidget - Zubat, level 20
Herman - Slowpoke, level 20
Cnut - Slowpoke, level 20
Gomez - Gloom (M), level 22
Hana - Gloom (F), level 22
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 27
Hocus - Kadabra, level 28
Muscle - Machop, level 21
Kingpin - Nidorino, level 16
Reina - Nidorina, level 16
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 16
Sonata - Vulpix, level 16
Helia - Sunflora, level 21
Cleaver - Scyther, level 16
Celsius - Magmar, level 16
Choker - Koffing, level 16
Noka - Dunsparce, level 15
Murcott - Pinsir, level 16
Molar - Onix, level 19
Atmey - Spearow, level 16
Atlas - Heracross, level 16
Samba - Aipom, level 16
Bastion - Pineco, level 16
Francis - Ledyba, level 16
Duster - Venonat, level 16
Macroma - Kangaskhan, level 16
Brandman - Tentacool, level 16
Findor - Krabby, level 16
Cluster - Exeggcute, level 16
Gekko - Poliwag, level 16
Don Gero - Poliwag, level 16
Marlin - Goldeen, level 16
Kappa - Psyduck, level 16
Aniso - Yanma, level 16
Kenshi - Scyther, level 16
Zankou - Sandshrew, level 16
Rosa - Eevee, level 6
Astro - Staryu, level 10
Pyria - Ponyta, level 7
Ferranti - Elekid, level 11
Maneki - Meowth, level 16
Sturgeon - Magnemite, level 16
Mora - Miltank, level 13
Minos - Tauros, level 13
Patch - Farfetch'd, level 16
Ruby - Corsola, level 20
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 12


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 29 May, 2010, 05:17:31 pm
He secretly wants to be in your party, he just doesn't want to admit it.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 29 May, 2010, 07:48:36 pm
He secretly wants to be in your party, he just doesn't want to admit it.

Maybe... But something tells me he won't be very compliant when the time comes to actually catch him... :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 29 May, 2010, 07:53:36 pm
True... He's probably just shy or something. <_<


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 18 July, 2010, 11:18:36 am
Let me know when you assemble a team of six, and when they all hit level 50. I want to battle you. <_<


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 July, 2010, 11:33:01 am
Sunday 18th July

5:33pm
Jesus christ... Not that any of you care, but I'm really sorry I haven't updated in so long. I just got sidetracked by numerous other games. Anyway, I'm now going to try and update more often.

Okay, so what's new... Well, some of my pokemon have no evolved after levelling up, you can see which ones in the list below. I also obtained three rather notable pokemon. The first is a shiny Hoothoot which I'm still trying to think of a nickname for (I have some candidates, but I can't decide between them...). The second was a Beldum that I caught on the Winner's Path pokewalker route after downloading it in a Wi-Fi event. I've nicknamed it Sentinel. Finally, I downloaded a Jirachi from another recent Wi-Fi event. I haven't nicknamed it, as I'm not sure I want to do that for legendaries.

So, with all that out of the way, I'm now heading west of Cianwood to some of the new locations in these games: Routes 47 and 48, and ultimately the Johto Safari Zone.

5:55pm
Oooh, so many big cliffs...

7:28pm
As soon as I reached the Pokemon Centre outside the Safari Zone, I flew back to Goldenrod to visit the name Rater and give my shiny Hoothoot the name Minerva. Now, back to the Safari Zone.

7:46pm
Just taking the Owner Aptitude Test at Baoba's suggestion. Got to catch myself a Geodude...

7:50pm
Wow, the Safari Zone really is unprepared at the moment... Oh well. I've got some pokemon to catch elsewhere in the meantime.

8:06pm
I just caught a Diglett in Route 48. I shall call him Burrows.

8:20pm
I just caught a Seel off the coast of Route 47. I've called her Stella.

8:27pm
What luck! I just caught a Chinchou on Route 47. It's supposedly pretty rare, only appearing about 7% of the time, but I fished it up on my first attempt. Anyway, I decided to call him Lumiere.

9:22pm
Finally! After almost an hour's worth of fishing, I've managed to catch a Shellder. I've called him Maurice.


Current Pokemon:
Levi - Croconaw, level 29
Pell - Pidgeotto, level 29
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 20
Hollis - Noctowl, level 27
Pitcher - Weepinbell, level 22
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 29
Drifter - Skiploom, level 21
Coatl - Ekans, level 21
Newton - Quagsire, level 22
Fidget - Zubat, level 20
Herman - Slowpoke, level 23
Cnut - Slowpoke, level 23
Gomez - Gloom (M), level 22
Hana - Gloom (F), level 22
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 27
Hocus - Kadabra, level 28
Muscle - Machop, level 21
Kingpin - Nidorino, level 20
Reina - Nidorina, level 20
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 20
Sonata - Vulpix, level 20
Helia - Sunflora, level 21
Cleaver - Scyther, level 20
Celsius - Magmar, level 20
Choker - Koffing, level 20
Noka - Dunsparce, level 15
Murcott - Pinsir, level 21
Molar - Onix, level 20
Atmey - Spearow, level 20
Atlas - Heracross, level 20
Samba - Aipom, level 20
Bastion - Pineco, level 20
Francis - Ledyba, level 20
Duster - Venonat, level 20
Macroma - Kangaskhan, level 20
Brandman - Tentacool, level 20
Findor - Krabby, level 20
Cluster - Exeggcute, level 20
Gekko - Poliwag, level 20
Don Gero - Poliwag, level 20
Marlin - Goldeen, level 20
Kappa - Psyduck, level 20
Aniso - Yanma, level 20
Kenshi - Scyther, level 20
Zankou - Sandshrew, level 20
Rosa - Eevee, level 7
Astro - Staryu, level 10
Pyria - Ponyta, level 20
Ferranti - Elekid, level 20
Maneki - Meowth, level 20
Sturgeon - Magnemite, level 21
Mora - Miltank, level 20
Minos - Tauros, level 20
Patch - Farfetch'd, level 20
Ruby - Corsola, level 20
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 20
Minerva - Hoothoot (shiny), level 15
Sentinel - Beldum, level 5
Jirachi, level 5
Burrows - Diglett, level 20
Stella - Seel, level 13
Lumiere - Chinchou, level 20
Maurice - Shellder, level 20


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 July, 2010, 11:34:16 am
Let me know when you assemble a team of six, and when they all hit level 50. I want to battle you. <_<

No thanks. I don't battle competitively.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 July, 2010, 11:39:35 am
How many badges did you have again?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 July, 2010, 11:40:46 am
How many badges did you have again?

Five. Jasmine's up next.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 18 July, 2010, 11:41:18 am
Aw. Not even for fun?

MY SCIZOR CRAVES MORE PEOPLE TO BULLET PUNCH.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: IngSlayer on 18 July, 2010, 11:47:44 am
Aw. Not even for fun?

MY SCIZOR CRAVES MORE PEOPLE TO BULLET PUNCH.

If I had Wi-Fi working right now, I'd show your Scizor the spirit of my Lucario's Blaze Kick.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 18 July, 2010, 11:49:20 am
Aw. Not even for fun?

MY SCIZOR CRAVES MORE PEOPLE TO BULLET PUNCH.

If I had Wi-Fi working right now, I'd show your Scizor the spirit of my Lucario's Blaze Kick.

Pfft, Lucario.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 18 July, 2010, 11:50:30 am
How many badges did you have again?

Five. Jasmine's up next.
Ah okay... IIRC, she uses steel types, yeah?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: IngSlayer on 18 July, 2010, 11:50:35 am
Pfft, Lucario.

Lucario is the best Pokemon by far. He made it into Brawl, after all.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 July, 2010, 11:51:58 am
Aw. Not even for fun?

MY SCIZOR CRAVES MORE PEOPLE TO BULLET PUNCH.

No, because I'd get crushed. Doesn't sound like much fun to me. :-\


How many badges did you have again?

Five. Jasmine's up next.
Ah okay... IIRC, she uses steel types, yeah?

She does, yes.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 18 July, 2010, 11:53:03 am
Pfft, Lucario.

Lucario is the best Pokemon by far. He made it into Brawl, after all.

PFFT.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: IngSlayer on 18 July, 2010, 11:54:30 am
Pfft, Lucario.

Lucario is the best Pokemon by far. He made it into Brawl, after all.

PFFT.

Scizor was in a Pokeball. :D


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 18 July, 2010, 11:59:42 am
Pfft, Lucario.

Lucario is the best Pokemon by far. He made it into Brawl, after all.

PFFT.

Scizor was in a Pokeball. :D

PFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFT.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 18 July, 2010, 12:13:01 pm
Could you two please take this discussion elsewhere?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: FrozenIndustry on 18 July, 2010, 12:16:20 pm
Could you two please take this discussion elsewhere?

Hah, sorry, I'm done anyways.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 July, 2010, 12:39:28 pm
Monday 19th July

6:39pm
I've decided to try out the Safari Zone properly. Wish me luck!

6:50pm
...Okay, it doesn't look like there are any areas that contain pokemon I'm interested in this time, so I'll just run around, wait this game out and try again.

6:53pm
The hell? What do I have to do to get some new areas here?

12:19am
Okay, I finally managed to get back the laptop. Night has now fallen, so I should at least be able to get a couple of the pokemon I'm interested in with the areas available.

1:15am
YES! Finally, after much frustration, I've managed to catch a Murkrow. I'd honestly forgotten how irritating the Safari Zone and other places like it could be... Just what the hell is the point of the Bait and the Mud? All they do is make the situation worse in a different way and cancel each other out. Anyway, that's one pokemon down... Oh, and I decided to call the Murkrow Tony.

1:36am
Well that was certainly easier than Murkrow, although both were really down to luck. I've managed to catch a Misdreavus, and I called her Bansheera. So that's all I want to do in the Safari Zone right now. Time for some levelling up...


Current Pokemon:
Levi - Croconaw, level 29
Pell - Pidgeotto, level 29
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 20
Hollis - Noctowl, level 27
Pitcher - Weepinbell, level 22
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 29
Drifter - Skiploom, level 21
Coatl - Ekans, level 21
Newton - Quagsire, level 22
Fidget - Zubat, level 20
Herman - Slowpoke, level 23
Cnut - Slowpoke, level 23
Gomez - Gloom (M), level 22
Hana - Gloom (F), level 22
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 27
Hocus - Kadabra, level 28
Muscle - Machop, level 21
Kingpin - Nidorino, level 20
Reina - Nidorina, level 20
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 20
Sonata - Vulpix, level 20
Helia - Sunflora, level 21
Cleaver - Scyther, level 20
Celsius - Magmar, level 20
Choker - Koffing, level 20
Noka - Dunsparce, level 15
Murcott - Pinsir, level 21
Molar - Onix, level 20
Atmey - Spearow, level 20
Atlas - Heracross, level 20
Samba - Aipom, level 20
Bastion - Pineco, level 20
Francis - Ledyba, level 20
Duster - Venonat, level 20
Macroma - Kangaskhan, level 20
Brandman - Tentacool, level 20
Findor - Krabby, level 20
Cluster - Exeggcute, level 20
Gekko - Poliwag, level 20
Don Gero - Poliwag, level 20
Marlin - Goldeen, level 20
Kappa - Psyduck, level 20
Aniso - Yanma, level 20
Kenshi - Scyther, level 20
Zankou - Sandshrew, level 20
Rosa - Eevee, level 7
Astro - Staryu, level 10
Pyria - Ponyta, level 20
Ferranti - Elekid, level 20
Maneki - Meowth, level 20
Sturgeon - Magnemite, level 21
Mora - Miltank, level 20
Minos - Tauros, level 20
Patch - Farfetch'd, level 20
Ruby - Corsola, level 20
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 20
Minerva - Hoothoot (shiny), level 15
Sentinel - Beldum, level 5
Jirachi, level 5
Burrows - Diglett, level 20
Stella - Seel, level 13
Lumiere - Chinchou, level 20
Maurice - Shellder, level 20
Tony - Murkrow, level 17
Bansheera - Misdreavus, level 17


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 19 July, 2010, 06:14:23 pm
The Safari Zone does not like you very much.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 July, 2010, 06:18:16 pm
Apparently so... The Warden, Baoba, is supposed to phone me with another challenge which will unlock more areas, but so far nothing... He's been thinking about it for over a day now...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Davidk92 on 19 July, 2010, 06:21:11 pm
According to Bulbapedia, he'll call after a certain event. You can't wait him out.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 July, 2010, 06:22:59 pm
According to Bulbapedia, he'll call after a certain event. You can't wait him out.

What event?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 July, 2010, 06:25:05 pm
Wait, nevermind. I just checked the Bulbapedia article on the Safari Zone more thoroughly and it says the challenge will become available three gameplay hours after completing the first challenge. Looks like I won't be getting the other pokemon any time soon, then...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Davidk92 on 19 July, 2010, 06:26:19 pm
Really? According to what I read, he calls after



[SPOILER]
you heal Amphy the Ampharos at Glitter Lighthouse.
[/SPOILER]


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 July, 2010, 06:27:26 pm
Already done that. :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Davidk92 on 19 July, 2010, 06:31:50 pm
Ah, you're right... I misread what you were looking for. Sorry... v_v


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 19 July, 2010, 07:13:58 pm
What pokemon are you trying to get?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 July, 2010, 07:16:46 pm
Murkrow and Misdreavus.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 19 July, 2010, 07:36:24 pm
Ahh, okay. I like Murkrow, for some reason.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 July, 2010, 07:48:57 pm
Same here. And Honchkrow.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 July, 2010, 09:37:26 am
Tuesday 20th July

3:37pm
Okay, Baoba phoned me with the second challenge last night, so I'm going to go do that now.

3:46pm
Well, that's that. I caught a Sandshrew for Baoba, passed the second test, and I'm now a Safari Zone Owner, so I can switch out areas as I please from now on. I won't actually be able to do anything about that any time soon, though, as I'm going to see a movie in about 15 minutes, but I'll get straight back onto hunting down the remaining pokemon once I get back.

10:13pm
Nevermind. Those pokemon only appear during the day so I can't do anything about them now... I swear I'll do more than just levelling up tomorrow, honest!


Current Pokemon
Levi - Croconaw, level 29
Pell - Pidgeotto, level 29
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 20
Hollis - Noctowl, level 27
Pitcher - Weepinbell, level 22
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 29
Drifter - Skiploom, level 21
Coatl - Ekans, level 21
Newton - Quagsire, level 22
Fidget - Zubat, level 20
Herman - Slowpoke, level 23
Cnut - Slowpoke, level 23
Gomez - Gloom (M), level 22
Hana - Gloom (F), level 22
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 27
Hocus - Kadabra, level 28
Muscle - Machop, level 21
Kingpin - Nidorino, level 20
Reina - Nidorina, level 20
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 20
Sonata - Vulpix, level 20
Helia - Sunflora, level 21
Cleaver - Scyther, level 20
Celsius - Magmar, level 20
Choker - Koffing, level 20
Noka - Dunsparce, level 15
Murcott - Pinsir, level 21
Molar - Onix, level 20
Atmey - Spearow, level 20
Atlas - Heracross, level 20
Samba - Aipom, level 20
Bastion - Pineco, level 20
Francis - Ledyba, level 20
Duster - Venonat, level 20
Macroma - Kangaskhan, level 20
Brandman - Tentacool, level 20
Findor - Krabby, level 20
Cluster - Exeggcute, level 20
Gekko - Poliwag, level 20
Don Gero - Poliwag, level 20
Marlin - Goldeen, level 20
Kappa - Psyduck, level 20
Aniso - Yanma, level 20
Kenshi - Scyther, level 20
Zankou - Sandshrew, level 20
Rosa - Eevee, level 7
Astro - Staryu, level 10
Pyria - Ponyta, level 20
Ferranti - Elekid, level 20
Maneki - Meowth, level 20
Sturgeon - Magnemite, level 21
Mora - Miltank, level 20
Minos - Tauros, level 20
Patch - Farfetch'd, level 20
Ruby - Corsola, level 20
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 20
Minerva - Hoothoot (shiny), level 15
Sentinel - Beldum, level 5
Jirachi, level 5
Burrows - Diglett, level 20
Stella - Seel, level 13
Lumiere - Chinchou, level 20
Maurice - Shellder, level 20
Tony - Murkrow, level 17
Bansheera - Misdreavus, level 17


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 20 July, 2010, 03:02:29 pm
You're a safari zone owner? Owner? As in, you OWN the safari zone?


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 July, 2010, 04:11:52 pm
You're a safari zone owner? Owner? As in, you OWN the safari zone?

I don't totally understand it... I think I'm just an owner, as in there are more.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 20 July, 2010, 04:55:27 pm
Ah... so, maybe you own some of their stocks or something.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 20 July, 2010, 05:16:50 pm
Yeah, maybe.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 20 July, 2010, 05:58:36 pm
*nod*

And don't worry about levelling up. It is the mainstay of RPG games, a lot of leveling is to be expected.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 21 July, 2010, 08:51:14 am
Wednesday 21st July

2:50pm
Right! Off to the Safari Zone with no delay!

3:00pm
I just caught a Marill. Ive called him Lapis.

3:48pm
After much deliberation, I decided to catch a female Doduo rather than a male one. A Dodrio with black necks just doesn't look right to me, and that's what the males look like. So I caught a female, and I called her Struthia.

3:53pm
I just caught a Rhyhorn, which I've called Richter. Just one more pokemon to go...

4:20pm
And that's the last one. I just caught a Larvitar, whom I've named Imago. So I'm done with the Safari Zone for now, I can return to business as usual.


Current Pokemon
Levi - Croconaw, level 29
Pell - Pidgeotto, level 29
Roxxor - Geodude, level 20
Ratigan - Raticate, level 26
McTwisp - Furret, level 20
Lightyear - Beedrill, level 20
Hollis - Noctowl, level 27
Pitcher - Weepinbell, level 22
Cheshire - Gastly, level 20
Unown E, level 5
Hatcher - Togepi, level 1
Tesla - Flaaffy, level 29
Drifter - Skiploom, level 21
Coatl - Ekans, level 21
Newton - Quagsire, level 22
Fidget - Zubat, level 20
Herman - Slowpoke, level 23
Cnut - Slowpoke, level 23
Gomez - Gloom (M), level 22
Hana - Gloom (F), level 22
Phobia - Paras, level 20
Morph - Ditto, level 10
Mesmero - Drowzee, level 27
Hocus - Kadabra, level 28
Muscle - Machop, level 21
Kingpin - Nidorino, level 20
Reina - Nidorina, level 20
Hammer - Sudowoodo, level 20
Prongs - Stantler, level 15
Absolem - Butterfree, level 20
Sonata - Vulpix, level 20
Helia - Sunflora, level 21
Cleaver - Scyther, level 20
Celsius - Magmar, level 20
Choker - Koffing, level 20
Noka - Dunsparce, level 15
Murcott - Pinsir, level 21
Molar - Onix, level 20
Atmey - Spearow, level 20
Atlas - Heracross, level 20
Samba - Aipom, level 20
Bastion - Pineco, level 20
Francis - Ledyba, level 20
Duster - Venonat, level 20
Macroma - Kangaskhan, level 20
Brandman - Tentacool, level 20
Findor - Krabby, level 20
Cluster - Exeggcute, level 20
Gekko - Poliwag, level 20
Don Gero - Poliwag, level 20
Marlin - Goldeen, level 20
Kappa - Psyduck, level 20
Aniso - Yanma, level 20
Kenshi - Scyther, level 20
Zankou - Sandshrew, level 20
Rosa - Eevee, level 7
Astro - Staryu, level 10
Pyria - Ponyta, level 20
Ferranti - Elekid, level 20
Maneki - Meowth, level 20
Sturgeon - Magnemite, level 21
Mora - Miltank, level 20
Minos - Tauros, level 20
Patch - Farfetch'd, level 20
Ruby - Corsola, level 20
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 20
Minerva - Hoothoot (shiny), level 15
Sentinel - Beldum, level 5
Jirachi, level 5
Burrows - Diglett, level 20
Stella - Seel, level 14
Lumiere - Chinchou, level 20
Maurice - Shellder, level 20
Tony - Murkrow, level 17
Bansheera - Misdreavus, level 17
Lapis - Marill, level 17
Struthia - Doduo, level 15
Richter - Rhyhorn, level 17
Imago - Larvitar, level 17


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 21 July, 2010, 11:50:52 am
I <3 Richter the Rhyhorn.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 21 July, 2010, 12:20:45 pm
Thanks.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 06 November, 2010, 12:03:36 pm
Good god... To say that this is well overdue for an update would be a gross understatement. Sorry, I kept getting distracted by other games, and then I started university, so yeah... At least I'm not as behind schedule as I am with my Wii games. Other M has been gathering dust for the past few weeks...

ANYWAY!

Here's a long overdue update, and I promise there will actually be something interesting occurring this time.


Saturday 6th November

5:03pm
Well, I finally finished levelling up all my pokemon. Some have evolved, including Levi (he's all grown up now!), and as always a full list of changes is available below. Let's see... I also finally got my hands on a Snubbull, whom I've named Winston. Actually he's already a Granbull by the time of posting. Oh, and I also got a Mew from a recent Wi-Fi event, whom I'm not going to nickname.

Now, time to finally continue this game properly...

5:47pm
Huh. Turns out I already took out the Olivine Gym trainers waaaaaaaaaaay back when I was climbing the lighthouse, so I don't have to challenge them now. That'll save some time.

5:58pm
Well that was easy. There was one moment where I thought "Oh ****...", when Burrows' Dig attack only took off about 1/3 of Steelix's HP (who then responded with Iron Tail and took about 3/4 of Burrows' HP), but a critical hit from Earth Power fixed that right up. The Magnemites, however, were no match for Celsius and Sonata, apart from one of them launching a Thunderbolt at Celsius and taking almost half his HP when I bait-and-switched him with Hatcher.

And speaking of Hatcher, he's already evolved! This was the first time I'd taken him out of my PC box since he'd hatched. I gave him a Soothe Bell to speed up his happiness accumulation, then all it took was one appearance in the the gym battle (bait-and-switching of course), and he evolved right after the match. I don't know about you, but that seems really quick to me. I was expecting to have to carry him around for at least a little while before he evolved, even with the Soothe Bell. Still, I'm not complaining.

Jasmine: "Properly tempered steel won't be made rusty by things like this!"
Me: "...Yeah, I'm not trying to rust your pokemon. I'm trying to melt them if anything."

So yeah. I now have my 6th badge, and I got TM23 Iron Tail for my trouble. And now, a brief break while my DS charges up. Laters!


Current Pokemon:
Levi - Feraligatr, level 33
Pell - Pidgeotto, level 33
Roxxor - Graveler, level 33
Ratigan - Raticate, level 26
McTwisp - Furret, level 25
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 28
Pitcher - Weepinbell, level 25
Cheshire - Haunter, level 25
Unown E, level 5
Hatcher - Togetic, level 7
Tesla - Flaaffy, level 29
Drifter - Skiploom, level 25
Coatl - Arbok, level 25
Newton - Quagsire, level 34
Fidget - Golbat, level 25
Herman - Slowpoke, level 25
Cnut - Slowpoke, level 25
Gomez - Gloom (M), level 26
Hana - Bellossom, level 25
Phobia - Parasect, level 26
Morph - Ditto, level 10
Mesmero - Hypno, level 27
Hocus - Kadabra, level 28
Muscle - Machop (F), level 25
Kingpin - Nidorino, level 25
Reina - Nidorina, level 25
Hammer - Sudowoodo, level 25
Prongs - Stantler, level 15
Absolem - Butterfree, level 25
Sonata - Vulpix, level 33
Helia - Sunflora, level 25
Cleaver - Scizor, level 26
Celsius - Magmar, level 33
Choker - Koffing, level 25
Noka - Dunsparce, level 15
Murcott - Pinsir, level 25
Molar - Onix, level 25
Atmey - Fearow, level 25
Atlas - Heracross, level 25
Samba - Aipom, level 25
Bastion - Pineco, level 25
Francis - Ledyba, level 26
Duster - Venonat, level 25
Macroma - Kangaskhan, level 25
Brandman - Tentacool, level 25
Findor - Krabby, level 25
Cluster - Exeggcute, level 25
Gekko - Poliwhirl, level 25
Don Gero - Poliwhirl, level 25
Marlin - Goldeen, level 25
Kappa - Psyduck, level 25
Aniso - Yanma, level 25
Kenshi - Scyther, level 25
Zankou - Sandslash, level 25
Rosa - Eevee, level 7
Astro - Staryu, level 25
Pyria - Ponyta, level 33
Ferranti - Elekid, level 25
Maneki - Meowth, level 25
Sturgeon - Magnemite, level 25
Mora - Miltank, level 25
Minos - Tauros, level 25
Patch - Farfetch'd, level 25
Ruby - Corsola, level  25
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 25
Minerva - Noctowl (S), level 25
Sentinel - Metang, level 25
Jirachi, level 25
Burrows - Dugtrio, level 34
Stella - Seel, level 25
Lumiere - Chinchou, level 25
Maurice - Shellder, level 25
Tony - Murkrow, level 25
Bansheera - Misdreavus, level 25
Lapis - Marill, level 25
Struthia - Doduo, level 25
Richter - Rhyhorn, level 25
Imago - Larvitar, level 25
Winston - Granbull, level 26
Mew, level 25


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 07 November, 2010, 01:37:13 pm
Progress! At last!


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 08 November, 2010, 03:15:24 pm
Sorry, Sunday was more hectic than I anticipated. Anyway...

Monday 8th November

9:15pm
Setting out later than I would've like but there you go... Anyway, my party's all decided and my items stocks replenished, so onwards to Route 42!

9:36pm
I Cut down a tree on the middle area of Route 42 and ran into Suicune again. And right he bounded off again, his stalker Eusine showed up again. The guy has an unhealthy obsession... Meh, not my problem. *harvests the three Apricorn trees* Oh, and I got HM04 Strength from a Hiker that came out of Mt. Mortar's west entrance. I decided to teach it to Macroma.

9:38pm
Bah! An item ball is lying just out of my reach at the top of the second lake. I won't be able to get it until I get Rock Climb, which won't be for ages yet. As in "right near the very end of the game" ages. Curse you item ball! >:(

9:46pm
A Pokemaniac just told me I was trespassing on his "secret place". Now, he may have been referring to the cave next to him, but it still sounds odd coming from a guy who's standing out in the open on a public route.

9:52pm
Well, that's Route 42 cleared. But before I head into Mahogany Town, I'm going to explore whatever I can of Mt. Mortar.

9:59pm
Hatcher just won his first battle! I mean, it was only against a Rattata, but even so!

10:06pm
And now he's just won his first trainer battle! And against a Nidoking, no less! I'm so proud... T-T

10:19pm
Just beat a Super Nerd, and apparently his partner is deeper in the cave, and owns a Seadra that's really good at using Waterfall. Guess I won't be meeting him anytime soon, then...

10:31pm
Okay, that's the east and west entrances cleared out. A quick trip back to Ecruteak to heal up, then onto the central cave...

11:15pm
All done. I can finally head into Mahogany Town.

11:32pm
Okay, I think I'll leave it there for tonight and look around Mahogany Town properly tomorrow. I have more time off uni tomorrow, so I should be able to make an earlier start on this. Laters!


Current Pokemon:
Levi - Feraligatr, level 33
Pell - Pidgeotto, level 33
Roxxor - Graveler, level 33
Ratigan - Raticate, level 26
McTwisp - Furret, level 25
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 28
Pitcher - Weepinbell, level 25
Cheshire - Haunter, level 25
Unown E, level 5
Hatcher - Togetic, level 16
Tesla - Flaaffy, level 29
Drifter - Skiploom, level 25
Coatl - Arbok, level 25
Newton - Quagsire, level 34
Fidget - Golbat, level 25
Herman - Slowpoke, level 26
Cnut - Slowpoke, level 25
Gomez - Gloom (M), level 26
Hana - Bellossom, level 25
Phobia - Parasect, level 26
Morph - Ditto, level 10
Mesmero - Hypno, level 27
Hocus - Kadabra, level 28
Muscle - Machop (F), level 25
Kingpin - Nidorino, level 25
Reina - Nidorina, level 25
Hammer - Sudowoodo, level 25
Prongs - Stantler, level 15
Absolem - Butterfree, level 25
Sonata - Vulpix, level 33
Helia - Sunflora, level 25
Cleaver - Scizor, level 26
Celsius - Magmar, level 33
Choker - Koffing, level 25
Noka - Dunsparce, level 15
Murcott - Pinsir, level 25
Molar - Onix, level 25
Atmey - Fearow, level 25
Atlas - Heracross, level 25
Samba - Aipom, level 25
Bastion - Pineco, level 25
Francis - Ledyba, level 26
Duster - Venonat, level 25
Macroma - Kangaskhan, level 26
Brandman - Tentacool, level 25
Findor - Krabby, level 25
Cluster - Exeggcute, level 25
Gekko - Poliwhirl, level 25
Don Gero - Poliwhirl, level 25
Marlin - Goldeen, level 25
Kappa - Psyduck, level 25
Aniso - Yanma, level 25
Kenshi - Scyther, level 25
Zankou - Sandslash, level 25
Rosa - Eevee, level 7
Astro - Staryu, level 25
Pyria - Ponyta, level 33
Ferranti - Elekid, level 25
Maneki - Meowth, level 25
Sturgeon - Magnemite, level 25
Mora - Miltank, level 25
Minos - Tauros, level 25
Patch - Farfetch'd, level 25
Ruby - Corsola, level  25
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 25
Minerva - Noctowl (S), level 25
Sentinel - Metang, level 25
Jirachi, level 25
Burrows - Dugtrio, level 34
Stella - Seel, level 25
Lumiere - Chinchou, level 25
Maurice - Shellder, level 25
Tony - Murkrow, level 25
Bansheera - Misdreavus, level 25
Lapis - Marill, level 25
Struthia - Doduo, level 25
Richter - Rhyhorn, level 25
Imago - Larvitar, level 25
Winston - Granbull, level 26
Mew, level 25


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 12 November, 2010, 09:46:53 am
Friday 12th November

3:46pm
Okay, my party's all sorted out. Time to explore Mahogany Town!

3:50pm
"Mahogany Town - Home of the Ninja"

Uh... Since when? I'd always assumed that Fuschia City was the Ninja capital of the pokemon world, given that both of its Gym Leaders have been Ninja...

I don't think much of the local Radio, either. Very dull... Just the same series of beeps over and over again...

3:52pm
There's no Pokemart in this town, but there is a totally normal-seeming Souvenir Shop instead. And the inhabitants seem perfectly nice and not at all suspicious in any way. And I'm sure that experiment one of them mentioned is totally wholesome and ethical and nothing to worry about.

3:54pm
Hm. Seems that the RageCandyBar is now a Key Item, and you can only buy one of them. The guy still doesn't let you pass though...

3:57pm
Well, the Gym is currently blocked off, and since the RageCandyMan won't let me go East, I guess I have no option but to head North into Route 43.

4:07pm
Bleh, I'd forgotten about the Team Rocket tollbooth... ¬_¬

4:17pm
I just caught a Girafarig, whom I've decided to call "Marwell".

4:40pm
A wild Pidgeotto just Whirlwind'd me out of the battle after I'd previously gotten a "Can't Escape" message. I hate it when stuff like that happens... It's like I can't exit the battle until the wild pokemon says I can.

4:43pm
Mm, lovely weather at the Lake of Rage. Reminds me of the weather I've had over past few days, in fact... And who could that be in the middle of the lake, looking a lot more detailed than the last time I saw them?

4:49pm
Its finally time to take on the famed Red Gyarados... Ready, Hollis? Here goes nothing...

6:01pm
Sorry for the hour-long delay. My DSi ran out of power before I was able to complete my capture of the Red Gyarados, so I had to do lots of things again after switching over to my DS Lite.

Anyway, I managed to capture the Gyarados successfully. I weakened him with a ThunderShock from Tesla, then whittled down the rest of his health with Hollis before putting to sleep and snaring him with a Great Ball. I have already prepared a nickname for him well in advance, and that nickname is "Rosso". Oh, and I of course obtained the Red Scale.

Now then, who's this red-haired fellow standing on the bottom shore of the lake next to a Dragonite? Whoever he is, he'll have to wait. I have one other order of business to attend to first...

6:20pm
And that business was to catch a regular Magikarp, whom I've named Azul. Now, let's see what this Dragonite chap wants...

6:27pm
Ah, of course! It's Lance! And it seems he wants my help to investigate the strange goings-on around Mahogany Town and the Lake of Rage. Perfectly natural, of course. I am, after all, the one respoinsible for restoring Azalea Town and Slowpoke Well to normal. I really don't know why he finds the Souvenir Shop so suspicious, though. I mean, it even has a sign outside telling you specifically that it's not at all suspicious. Still, I suppose it's worth a look, if it'll make him feel better...

6:40pm
Well that was very rude of Lance. Barging into someone's shop/home and breaking into a perfectly ordinary cellar like that- ...Oh. Guess he was right. There's a ruddy great base under here! Ooh, those Team Rocket guys are sneaky... >_> I must make a tactical retreat to the Pokemon Centre and prepare my team accordingly at once!

...As a side note, I like how Lance told Dragonite to use Hyper Beam, only for it to use something like Tackle or a Take Down instead. Nice obedience there... Or maybe it just decided to use something that was less unnecessarily destructive, given that we were in a rather small house. Silly Lance...

12:12am
Okay, I finally got around to sorting my party out, and now it's off to the HQ without delay! Time to foil another Team Rocket plot...

12:17am
Bah, I'd forgotten about the Persian statue alarms... Still, it's not like the guards stand a chance against me. I could just use it as a grinding opportunity.

12:24am
A Rocket Grunt just said to me "Are you feeling lucky, punk?". I think he's on the wrong side of the law to be saying that...

12:28am
I just caught a Voltorb from one of the booby-trapped tiles on the west side of this floor. I've named him "Explosivo". I think I'll be going the long way around, though. More trainers battles = more EXP and cash. Though I will have to remember to come back here for grinding...

12:51am
"We'll keep appearing until you flip the switch that controls the statues!" (Or something like that...)

Or until I've tripped the last statue, which I've just done. Now, one final sweep on this level before I move down to the next floor.

1:02am
Lance just healed my pokemon for me. That was nice of him... Now, since I can't get through that big metal door without the passwords, onwards to the next floor!

1:18am
Urgh, in order to get the passwords for that big door I need to enter the boss's office. But I can only gain access to that room after finding two more passwords. Time to start the search...

1:23am
Apparently one of the scientists has been happily working on a radio signal that drives pokemon mad. Douche...

1:27am
These scientists are pretty damn sick...

1:33am
Okay, I now have both passwords: SLOWPOKETAIL and RATICATETAIL. Onwards to the next floor!

Oh, and Muscle just evolved into a Machoke.

1:37am
Hm. Sounds like at least one of the Grunts has encountered Silver before...

1:40am
Speak of the devil. Apparently Silver just got pwned by Lance and wanted to vent his frustration by shoving me. Meh, whatever floats his boat...

1:57am
Okay, I've entered the two passwords and now it's time to meet the boss!

...Except that it's not really the boss. It's just the second of the Rocket Executives, Petrel. Turns out he's as bad a battler as he is a Giovanni impersonator.

...Actually, maybe he's just a poor trainer in general. His Murkrow is mimicking his voice and appears to be headed straight for that big locked door on BF2. Doesn't seem very obedient, does it?

Anyway, before I follow it, I'm going to exit the base and get a Ground-type pokemon out. Why? You'll see...

2:03am
Okay, the big door is open, my pokemon are all healed and I've just withdrawn Roxxor (I haven't used him in ages). Let's finish this...

2:08am
And now we meet Ariana, the third Rocket Executive. She ambushed me just after I entered the transmission room, and tried to double-team me with a Grunt. It's okay though, because Lance has my back. I mean, I probably could've handled them both by myself, but it's still nice to have help. Especially when it comes in the shape of a level 40 Dragonite.

2:15am
Well that was easy. Though part of me wishes that Lance would've let me finish off more of the enemy pokemon... Ah well. Oh, and apparently the reason I did most of the base myself is because Lance "saw how well I was doing and decided to hang back". I know it's a compliment, but I'm still annoyed by it somehow... ¬_¬

Anyway, now I just have to take out three Electrodes, and the mission is complete.

2:26am
Again, easy work. Team Rocket has been run out of Mahogany Town, that weird pulse has stopped broadcasting so the radio will now play the usual stations, the Lake of Rage should now be back to normal, and Lance has given me HM05 Whirlpool for my trouble. He's alright, that guy.

Well, It's been a long night. Right now I just want to head back to the Pokemon Centre and heal up my pokemon. There's quite a bit of training to b done before I challenge the Mahogany Gym, so I'll be taking a bit of a break from bloggery, but I promise it won't take as long as last time.

So yeah. Bye for now!


Current Pokemon:
Levi - Feraligatr, level 33
Pell - Pidgeotto, level 33
Roxxor - Graveler, level 33
Ratigan - Raticate, level 26
McTwisp - Furret, level 25
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 28
Pitcher - Weepinbell, level 25
Cheshire - Haunter, level 25
Unown E, level 5
Hatcher - Togetic, level 16
Tesla - Flaaffy, level 29
Drifter - Skiploom, level 25
Coatl - Arbok, level 25
Newton - Quagsire, level 34
Fidget - Golbat, level 25
Herman - Slowpoke, level 26
Cnut - Slowpoke, level 25
Gomez - Gloom (M), level 26
Hana - Bellossom, level 25
Phobia - Parasect, level 26
Morph - Ditto, level 10
Mesmero - Hypno, level 27
Hocus - Kadabra, level 28
Muscle - Machoke (F), level 28
Kingpin - Nidorino, level 25
Reina - Nidorina, level 25
Hammer - Sudowoodo, level 25
Prongs - Stantler, level 15
Absolem - Butterfree, level 25
Sonata - Vulpix, level 33
Helia - Sunflora, level 25
Cleaver - Scizor, level 26
Celsius - Magmar, level 33
Choker - Koffing, level 25
Noka - Dunsparce, level 15
Murcott - Pinsir, level 25
Molar - Onix, level 25
Atmey - Fearow, level 25
Atlas - Heracross, level 25
Samba - Aipom, level 25
Bastion - Pineco, level 25
Francis - Ledyba, level 26
Duster - Venonat, level 25
Macroma - Kangaskhan, level 26
Brandman - Tentacool, level 25
Findor - Krabby, level 25
Cluster - Exeggcute, level 25
Gekko - Poliwhirl, level 25
Don Gero - Poliwhirl, level 25
Marlin - Goldeen, level 25
Kappa - Psyduck, level 25
Aniso - Yanma, level 25
Kenshi - Scyther, level 25
Zankou - Sandslash, level 25
Rosa - Eevee, level 7
Astro - Staryu, level 25
Pyria - Ponyta, level 33
Ferranti - Elekid, level 25
Maneki - Meowth, level 25
Sturgeon - Magnemite, level 26
Mora - Miltank, level 25
Minos - Tauros, level 25
Patch - Farfetch'd, level 25
Ruby - Corsola, level  25
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 25
Minerva - Noctowl (S), level 25
Sentinel - Metang, level 27
Jirachi, level 25
Burrows - Dugtrio, level 34
Stella - Seel, level 25
Lumiere - Chinchou, level 25
Maurice - Shellder, level 25
Tony - Murkrow, level 27
Bansheera - Misdreavus, level 25
Lapis - Marill, level 25
Struthia - Doduo, level 25
Richter - Rhyhorn, level 25
Imago - Larvitar, level 25
Winston - Granbull, level 26
Mew, level 25
Marwell - Girafarig, level 15
Rosso - Red Gyarados, level 30
Azul - Magikarp, level 18
Explosivo - Voltorb, level 23


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 14 November, 2010, 04:22:33 pm
Perhaps it was for the best that Lance hung back. I mean, he'd just have used Hyperbeam to solve all his problems, even when unnecessary.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 14 November, 2010, 05:00:59 pm
Ah, but his Dragonite probably would've just used tackle/take down instead again. :-\


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 14 November, 2010, 05:20:29 pm
Heh, true true.

Also thanks to this, I now imagine that Lance always enters a room by opening the door, pointing into the room and screaming HYPER BEAM at the top of his lungs.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 14 November, 2010, 05:39:07 pm
Then my work is done.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 14 November, 2010, 05:42:45 pm
Truly a work of art, that.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 21 December, 2010, 12:14:11 pm
Tuesday 21st December

6:14pm
Well, that's that. Training is completed, and it's finally time to challenge the Mahogany Gym.

BTW, when I was grinding Drifter's levels, I noticed something rather amusing. When you use Bullet Seed on a Machop, you hit it square in the crotch. It's funny, but still a bit unsporting...

7:15pm
Sorry for the delay, other people needed the laptop. Anyway, things are certainy a bit different inside the gym. Still covered in ice, but back in G/S/C it was just one big room. Now it's split up into three smaller chambers and there are ice blocks that move if you slide into them. That could potentially complicate things...

7:32pm
I just fought a Dewgong who used Encore right after Tesla used ThunderShock. It was either rather stupid, or a masochist. Possibly the second, and it used Rest to regain all its health and start the whole process all over again... Anyway, Tesla evolved into an Ampharos after I won the battle.

7:43pm
So apparently Pryce now "sits on top of very cold ice"  to train his body and spirit instead of meditating under an icy waterfall. Just an interesting difference, I think. Anyway, it's time to retreat and heal up before challenging Pryce.

8:02pm
Well, that was pretty close. Pryce's Seel went down easily against Ferranti, but I wasn't expecting his Piloswine to use Mud Bomb as often as it did. Poor Sonata... Still, Levi was able to avenge her. Finally, Tesla almost fell to Pryce's Dewgong. I thought I might get some free turns once it used Rest, but then it busted out Sleep Talk. Tesla's only had 14 HP left by the time his final Thunderpunch finished the job. Still, I managed to win in the end. I now have the Glacier Badge, which will allow me to use Whirlpool outside of battle, and I also got TM07 Hail as a reward. Now, straight back to the Pokemon Centre...

10:22pm
I guess Route 44 will have to wait. The moment I stepped outside the Mahogany Gym, I got a call from Professor Elm, saying something about Team Rocket on the radio. Seems they've finally gone public about their return and are broadcasting in the hopes that Giovanni will hear and return to them. Well, I can't let them get away with this, can I? To the Pellmobile! *spinning Batman symbol*

12:18am
Okay, my team's assembled, let's bring these guys down once and for all.

12:20am
...Well that's embarrassing. I go charging in, only to be stopped at the stairs to the 2nd floor. I need to get my hands on a Team Rocket Uniform... To the Goldenrod Tunnel! *another spinning Batman symbol*

12:22am
Right, I'm all suited up. Now let's try this again...

12:26am
Well, the plan worked. For about a second, thanks to Silver. ¬_¬ Right after the guard moved aside, he came barging along and blew my cover. He set a pair of Raticates on me, but Muscle swiftly flattened them. Now, let's do this thing...

12:35am
Two floors down, now onto the third...

12:40am
Sweet, Ferranti's finally evolved into Electabuzz. Ah, I remember pulling my hair out trying to catch him on the Pokewalker... *sigh*

12:46am
Bugger, I need a Card Key to get to the Rocket in charge... Looks like I'll have to pay the Radio Tower Director a visit.

12:51am
Sounds like the female Grunt I just beat has a crush on Proton. Remember, the guy from Slowpoke Well? I guess that means he's here.

12:59am
Well, here I am in the Director's office, and- Ah, right. It's not really the Director, it's just Petrel in disguise. Again. That probably means Ariana's here somewhere too. They really are pulling out all the stops with this operation...

1:08am
Well, he'd have been a lot easier to beat if his Koffings' and Weezing's Sludge attacks didn't poison my pokemon virtually every time. Seriously, that's some pretty cheap AI... Anyway, it looks like i won't be able to do the rest of the tower just yet. The real Director's being held in Goldenrod Tunnel, so I'll have to rescue him in order to get the Card Key... Hey ho...

1:13am
I just ran into another of those Kimono Girls on the way to the Basement. She said something about possibly being good enough to face legendary pokemon...

1:18am
Oh for god's sake, Silver, I really don't have time for this...

1:27am
Ugh, I'd forgotten what a cheap fighter his Meganium is... And now it knows Petal Dance! What fun! And when he only had one pokemon left he asked me why I was being so serious. BECAUSE YOU'RE IN MY **** WAY!! >8U

2:58am
Well, I've rescued the Director and got the Card Key. Now for the final push on the Radio Tower...

3:05am
Racing up to the third floor, time to see what's behind those doors I couldn't open last time.

3:07am
Aha, there's Proton. Let's see if he's improved at all since Slowpoke Well...

3:10am
Turns out he hasn't really. Well, up to the fourth floor... Ah, and Ariana is here. Will she be any harder than the previous two Executives?

3:18am
Nope, she wasn't. Apparently I'll never be able to understand Team Rocket's “brilliance”. Yeah, they're so brilliant that they're being taken down almost single-handedly by a ten-year-old. Or however old HG/SS's player characters are... Still, time to crack on. Only one more floor to clear, and the Radio Tower will be free.

3:22am
It's time to take down the one behind all this: Executive Archer. Let's do this...

3:28am
Well that was surprisingly easy. I wonder if it would've been any harder against Giovanni himself? Anyway, the Radio Tower is free, and Team Rocket has been disbanded again. Not a bad night's work, all in all. Now I can go back to the Pokemon Centre so my pokemon and I can have a well-deserved rest... Tomorrow, we head out onto Route 44. Destination: Blackthorn City.

I got a Silver Wing from the Director as a reward for my trouble. Supposedly it's used to summon some pokemon that lives at the bottom of the Whirl Islands. Between this and what that Kimono Girl in the Underground Tunnel said, I can't help feeling I'm being ushered towards some big destiny...


Current Pokemon:
Levi - Feraligatr, level 35
Pell - Pidgeotto, level 33
Roxxor - Graveler, level 34
Ratigan - Raticate, level 28
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 33
Pitcher - Weepinbell, level 28
Cheshire - Haunter, level 28
Unown E, level 5
Hatcher - Togetic, level 21
Tesla - Ampharos, level 32
Drifter - Jumpluff, level 28
Coatl - Arbok, level 28
Newton - Quagsire, level 34
Fidget - Golbat, level 28
Herman - Slowpoke, level 28
Cnut - Slowpoke, level 28
Gomez - Gloom (M), level 28
Hana - Bellossom, level 28
Phobia - Parasect, level 28
Morph - Ditto, level 10
Mesmero - Hypno, level 31
Hocus - Kadabra, level 33
Muscle - Machoke (F), level 32
Kingpin - Nidorino, level 28
Reina - Nidorina, level 28
Hammer - Sudowoodo, level 28
Prongs - Stantler, level 21
Absolem - Butterfree, level 25
Sonata - Vulpix, level 35
Helia - Sunflora, level 28
Cleaver - Scizor, level 33
Celsius - Magmar, level 33
Choker - Koffing, level 29
Noka - Dunsparce, level 15
Murcott - Pinsir, level 28
Molar - Onix, level 29
Atmey - Fearow, level 28
Atlas - Heracross, level 33
Samba - Aipom, level 29
Bastion - Pineco, level 29
Francis - Ledyba, level 29
Duster - Venonat, level 29
Macroma - Kangaskhan, level 28
Brandman - Tentacool, level 28
Findor - Krabby, level 28
Cluster - Exeggcute, level 28
Gekko - Poliwhirl, level 28
Don Gero - Poliwhirl, level 28
Marlin - Goldeen, level 28
Kappa - Psyduck, level 28
Aniso - Yanma, level 28
Kenshi - Scyther, level 28
Zankou - Sandslash, level 28
Rosa - Eevee, level 14
Astro - Staryu, level 28
Pyria - Ponyta, level 33
Ferranti - Electabuzz, level 30
Maneki - Meowth, level 29
Sturgeon - Magnemite, level 29
Mora - Miltank, level 28
Minos - Tauros, level 28
Patch - Farfetch'd, level 28
Ruby - Corsola, level 28
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 29
Minerva - Noctowl (S), level 28
Sentinel - Metang, level 28
Jirachi, level 29
Burrows - Dugtrio, level 34
Stella - Seel, level 29
Lumiere - Lanturn, level 28
Maurice - Shellder, level 28
Tony - Murkrow, level 29
Bansheera - Misdreavus, level 28
Lapis - Azumarill, level 28
Struthia - Doduo, level 29
Richter - Rhyhorn, level 28
Imago - Larvitar, level 28
Winston - Granbull, level 28
Mew, level 28
Marwell - Girafarig, level 28
Rosso - Red Gyarados, level 30
Azul - Gyarados, level 28
Explosivo - Voltorb, level 29


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 21 December, 2010, 07:47:22 pm
Dayum, poor Machop. Getting some nuts straight to the nuts...

And Silver follows the strong rival tradition of always being in the way.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 22 December, 2010, 07:33:35 am
Dayum, poor Machop. Getting some nuts straight to the nuts...

And Silver follows the strong rival tradition of always being in the way.

Yep and yep.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 22 December, 2010, 09:06:56 am
Wednesday 22nd December

3:06pm
Before I head out onto Route 44, I think I'll visit the Lake of Rage. Wednesday is the only day of the week where it doesn't rain up there and the lake won't be overflowing its banks as a result, so this would be a good opportunity to explore the area west of the lake itself.

3:24pm
Just met Wesley of Wednesday and got the Black Belt from him. Looks like I'm all done at the lake for now. I'll come back when it's raining again to explore the outer edges of the flooded lake. Now to prepare for Route 44, and the Ice Path beyond it...

4:36pm
Okay, that's all the trainers on Route 44 taken care of. Now it's just a matter of catching the new pokemon I want from this route.

10:33pm
Just caught a Tangela. I shall name him Udon.

10:44pm
And now I have a Lickitung, whom I've named Glossus. Just one more to go... But then Remoraid is apparently a swarming pokemon, so I might just end up giving up for now.


Current Pokemon:
Levi - Feraligatr, level 36
Pell - Pidgeotto, level 33
Roxxor - Graveler, level 34
Ratigan - Raticate, level 28
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 33
Pitcher - Weepinbell, level 28
Cheshire - Haunter, level 28
Unown E, level 5
Hatcher - Togetic, level 21
Tesla - Ampharos, level 32
Drifter - Jumpluff, level 28
Coatl - Arbok, level 28
Newton - Quagsire, level 34
Fidget - Golbat, level 28
Herman - Slowpoke, level 28
Cnut - Slowpoke, level 28
Gomez - Gloom (M), level 29
Hana - Bellossom, level 28
Phobia - Parasect, level 28
Morph - Ditto, level 10
Mesmero - Hypno, level 31
Hocus - Kadabra, level 33
Muscle - Machoke (F), level 32
Kingpin - Nidorino, level 28
Reina - Nidorina, level 28
Hammer - Sudowoodo, level 28
Prongs - Stantler, level 21
Absolem - Butterfree, level 25
Sonata - Vulpix, level 35
Helia - Sunflora, level 28
Cleaver - Scizor, level 33
Celsius - Magmar, level 33
Choker - Koffing, level 29
Noka - Dunsparce, level 15
Murcott - Pinsir, level 28
Molar - Onix, level 29
Atmey - Fearow, level 28
Atlas - Heracross, level 33
Samba - Aipom, level 29
Bastion - Pineco, level 29
Francis - Ledyba, level 29
Duster - Venonat, level 29
Macroma - Kangaskhan, level 28
Brandman - Tentacool, level 28
Findor - Krabby, level 28
Cluster - Exeggcute, level 28
Gekko - Poliwhirl, level 28
Don Gero - Poliwhirl, level 28
Marlin - Goldeen, level 28
Kappa - Psyduck, level 28
Aniso - Yanma, level 28
Kenshi - Scyther, level 28
Zankou - Sandslash, level 28
Rosa - Eevee, level 14
Astro - Staryu, level 28
Pyria - Ponyta, level 33
Ferranti - Electabuzz, level 30
Maneki - Meowth, level 29
Sturgeon - Magnemite, level 29
Mora - Miltank, level 28
Minos - Tauros, level 28
Patch - Farfetch'd, level 28
Ruby - Corsola, level 28
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 29
Minerva - Noctowl (S), level 28
Sentinel - Metang, level 28
Jirachi, level 29
Burrows - Dugtrio, level 34
Stella - Seel, level 29
Lumiere - Lanturn, level 28
Maurice - Shellder, level 28
Tony - Murkrow, level 29
Bansheera - Misdreavus, level 28
Lapis - Azumarill, level 28
Struthia - Doduo, level 29
Richter - Rhyhorn, level 28
Imago - Larvitar, level 28
Winston - Granbull, level 28
Mew, level 28
Marwell - Girafarig, level 28
Rosso - Red Gyarados, level 30
Azul - Gyarados, level 28
Explosivo - Voltorb, level 29
Udon - Tangela, level 23
Glossus - Lickitung, level 24


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 23 December, 2010, 05:30:08 pm
Thursday 23rd December

11:30pm
I would've done this last night but my internet cut out, so I'm doing it now. My team's all sorted out, so onwards to Ice Path! There won't be any trainers to deal with, so this shouldn't take too long.

11:44pm
I just found HM07 Waterfall. Just one left to go, and I won't be getting it until right near the very end of the game, as in after I've played through Kanto. Anyway, I'll probably end up teaching it to Levi.

11:50pm
There was a man on a ledge near where I found HM07. Turns out he's the one who dropped it, but he wants me to keep it as I went to all the trouble of getting to it. Apparently he needs a new pair of shoes before he can enjoy waterfalls. Sounds like he's got a couple of screws loose to me...

12:07am
I just found a Kimono Girl stuck on a patch of ice and gave her a shove in the right direction. I swear it's like they're following me...

12:08am
Well, here I am in Blackthorn City. Just a quick visit to the Pokemon Centre, then back into Ice Path to catch a Swinub and a Delibird.

12:59am
Well that was pretty fast. I expected to find a Swinub first, as they're supposed to be rarer than Delibirds. Anyway, I've caught one, and I've decided to call him Rito.

1:07am
And speaking of Swinub, I've managed to capture one. I have named him Tusker. Now to explore Blackthorn City.

1:24pm
Well, nothing much to report. Apart from a girl in one house who wants to trade a Dragonair for her Dodrio. Yeah, that's really a fair trade. ¬_¬ Anyway, all I can really do now is train for the gym, so again this will be my final entry for a while. There's lots to do, especially for Tusker. He needs to get much stronger if I'm going to use him as my primary Ice-type.

So... Bye for now!


Current Pokemon:
Levi - Feraligatr, level 36
Pell - Pidgeotto, level 34
Roxxor - Graveler, level 34
Ratigan - Raticate, level 28
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 33
Pitcher - Weepinbell, level 28
Cheshire - Haunter, level 28
Unown E, level 5
Hatcher - Togetic, level 21
Tesla - Ampharos, level 32
Drifter - Jumpluff, level 28
Coatl - Arbok, level 28
Newton - Quagsire, level 34
Fidget - Golbat, level 28
Herman - Slowpoke, level 28
Cnut - Slowpoke, level 28
Gomez - Gloom (M), level 30
Hana - Bellossom, level 29
Phobia - Parasect, level 28
Morph - Ditto, level 10
Mesmero - Hypno, level 31
Hocus - Kadabra, level 33
Muscle - Machoke (F), level 32
Kingpin - Nidorino, level 28
Reina - Nidorina, level 28
Hammer - Sudowoodo, level 28
Prongs - Stantler, level 21
Absolem - Butterfree, level 25
Sonata - Vulpix, level 35
Helia - Sunflora, level 28
Cleaver - Scizor, level 33
Celsius - Magmar, level 33
Choker - Koffing, level 29
Noka - Dunsparce, level 15
Murcott - Pinsir, level 28
Molar - Onix, level 29
Atmey - Fearow, level 28
Atlas - Heracross, level 33
Samba - Aipom, level 29
Bastion - Pineco, level 29
Francis - Ledyba, level 29
Duster - Venonat, level 29
Macroma - Kangaskhan, level 28
Brandman - Tentacool, level 28
Findor - Krabby, level 28
Cluster - Exeggcutor, level 28
Gekko - Poliwhirl, level 28
Don Gero - Poliwhirl, level 28
Marlin - Goldeen, level 28
Kappa - Psyduck, level 28
Aniso - Yanma, level 28
Kenshi - Scyther, level 28
Zankou - Sandslash, level 28
Rosa - Eevee, level 14
Astro - Staryu, level 28
Pyria - Ponyta, level 33
Ferranti - Electabuzz, level 30
Maneki - Meowth, level 29
Sturgeon - Magnemite, level 29
Mora - Miltank, level 28
Minos - Tauros, level 28
Patch - Farfetch'd, level 28
Ruby - Corsola, level 28
Shuckie - Shuckle, level 20
Rouge - Smoochum, level 29
Minerva - Noctowl (S), level 28
Sentinel - Metang, level 28
Jirachi, level 29
Burrows - Dugtrio, level 34
Stella - Seel, level 29
Lumiere - Lanturn, level 28
Maurice - Shellder, level 28
Tony - Murkrow, level 29
Bansheera - Misdreavus, level 28
Lapis - Azumarill, level 28
Struthia - Doduo, level 29
Richter - Rhyhorn, level 28
Imago - Larvitar, level 28
Winston - Granbull, level 28
Mew, level 28
Marwell - Girafarig, level 28
Rosso - Red Gyarados, level 30
Azul - Gyarados, level 28
Explosivo - Voltorb, level 29
Udon - Tangela, level 23
Glossus - Lickitung, level 24
Rito - Delibird, level 22
Tusker - Swinub, level 21


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 23 December, 2010, 06:16:36 pm
I've always liked Ice Pokemon, it's just a shame there's so few of them, IMO.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 23 December, 2010, 06:41:32 pm
Yeah, they are pretty neat.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Ƨɒlƚy on 23 December, 2010, 09:40:22 pm
It's a pity that Sneasal's probably the best Ice Poke.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 24 December, 2010, 07:53:20 am
Meh, I've never really had much use for Sneasel or Weavile. Unless I want a particularly fast pokemon, anyway.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 24 December, 2010, 07:50:23 pm
Yeah..


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 02 March, 2011, 04:58:55 pm
Wednesday 2nd March

10:58pm
Okay, my pokemon are all levelled up (complete with some evolutions and the acquisition of a Celebi thanks to a giveaway), so I'm now all set to take on the Blackthorn Gym. My team will be Tusker and Levi (Ice attacks for Dragons), Tesla (Electric for Water-types), and Rosso, Pell and Molar (non-Dragons with Dragon attacks for Kingdra). Hopefully nothing should go wrong, so here goes nothing...

11:02pm
Blimey, this place has changed a bit. Looks like Clair took inspiration from Bowser's Castle when she built/remodelled her gym. The puzzle has changed, too. Instead of pushing boulders on the upper floor down holes to form bridges over the lava in the ground floor, there's only one flor and you have to manoeuvre platforms across it through the use of switched on each platform. Two switches move a platform from side to side, while the third twists the platform 90 degrees, allowing you to move in all directions. It's a bit more complex, but nothing I can't handle.

11:26pm
Okay, that's all the gym trainers beat. Now to heal up and take on Clair herself. Wish me luck!

11:53pm
Ah, Levi... What would I ever do without you? The battle went smoothly against Clair's Gyarados and the first of her Dragonairs (Gyarados fell in one shot to Tesla's Discharge and the Dragonair was beaten by repeated Ice Shards from Tusker). Problems started when Clair brought out her Kingdra. At first it went okay, I was whittling its health down with Rosso's Twister attack, but he was eventually taken down with repeated Dragon Pulses... Then I brought out Molar (a bit stupid I know, but I thought it was worth a shot) and tried to get him to use Dragonbreath, but he was taken down immediately by a Hydro Pump that caused a Critical Hit. Then I brought out Pell and started alternating between Twister and Fly attacks. I managed to get Kingdra's health down far enough for Clair to use her Hyper Potion, and was doing a decent job of bringing down its health a second time, when Kingdra suddenly unleashed a Hyper Beam. This finished off Pell, so I was forced to bring out Levi again and attack with Crunch. Kingdra got Levi's health down to the red, but Levi won in the end. Finally Clair brought out her second Dragonair and I sent out Tusker. It was going okay, but Dragonair then used Fire Blast, taking Tusker down to just 15HP, and the burn the attack inflicted immediately took care of his remaining health in a rather biased decision on the part of the CPU, IMO. So I then brought out Levi a third time and manage to take Dragonair down with a single Ice Fang, winning the battle.

Not that it made much difference. Clair still can't take defeat like an adult and now I have to "prove myself" by heading into the Dragon's Den behind the gym before she'll properly admit defeat... ¬_¬

12:39am
Well, I answered the Master's questions and he forced Clair to give me the Rising Badge. She still wasn't happy though, as she apparently hasn't passed the test yet herself. I can't help wondering how, however, as the correct answers are pretty easy to determine... Well, unless you're a **** like Silver, anyway. The Master also gave me some info about Lugia before I left, saying that he's resting in the bottom of the Whirl Islands and that I'd need a Silver Wing to get to him. So now I know what pokemon the Kimono Girls have been talking about, I just don't get why they want me to face it... Anyway, back to Blackthorn.

12:47am
Looks like Clair's finally gotten over herself and accepted her defeat. She gave me TM59 Dragon Pulse as an apology. Now to head back to the shrine. Why? You'll see...

12:54am
The Master just gave me a Dratini for answering his questions so well and proving myself worthy. Apparently I would've gotten a Dratini no matter what answers I gave, but for giving the correct ones I got one that knows ExtremeSpeed. I can't think of a decent nickname for him right now, so I'll leave it for the time being.

1:33am
Looks like it's off to New Bark Town. No sooner had I left the Dragon's Den than Prof. Elm phoned me to say that there was something at his lab that I should see. Off we go...

2:01am
The thing Prof. Elm had for me was a Master Ball. That should come in handy. And apparently the Kimono girls have been looking for me. I'm supposed to go to the Ecruteak Dance Theatre to see them, but that'll have to wait until tomorrow. For now, I'm going to get a good night's rest...


Current Pokemon:
Levi - Feraligatr, level 41
Pell - Pidgeot, level 41
Roxxor - Graveler, level 35
Ratigan - Raticate, level 35
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 35
Pitcher - Weepinbell, level 35
Cheshire - Haunter, level 35
Unown E, level 5
Hatcher - Togetic, level 30
Tesla - Ampharos, level 41
Drifter - Jumpluff, level 28
Coatl - Arbok, level 35
Newton - Quagsire, level 35
Fidget - Golbat, level 35
Herman - Slowpoke, level 35
Cnut - Slowpoke, level 35
Gomez - Vileplume, level 35
Hana - Bellossom, level 35
Phobia - Parasect, level 35
Morph - Ditto, level 10
Mesmero - Hypno, level 36
Hocus - Kadabra, level 35
Muscle - Machoke (F), level 36
Kingpin - Nidorino, level 35
Reina - Nidorina, level 35
Hammer - Sudowoodo, level 35
Prongs - Stantler, level 25
Absolem - Butterfree, level 25
Sonata - Vulpix, level 35
Helia - Sunflora, level 30
Cleaver - Scizor, level 35
Celsius - Magmar, level 35
Choker - Weezing, level 35
Noka - Dunsparce, level 15
Murcott - Pinsir, level 35
Molar - Steelix, level 41
Atmey - Fearow, level 35
Atlas - Heracross, level 35
Samba - Ambipom, level 35
Bastion - Forretress, level 36
Francis - Ledyba, level 35
Duster - Venomoth, level 35
Macroma - Kangaskhan, level 35
Brandman - Tentacruel, level 35
Findor - Krabby, level 35
Cluster - Exeggcutor, level 35
Gekko - Poliwhirl, level 35
Don Gero - Poliwhirl, level 35
Marlin - Seaking, level 35
Kappa - Golduck, level 35
Aniso - Yanmega, level 35
Kenshi - Scyther, level 35
Zankou - Sandslash, level 36
Rosa - Espeon, level 15
Astro - Starmie, level 35
Pyria - Ponyta, level 35
Ferranti - Electabuzz, level 35
Maneki - Persian, level 35
Sturgeon - Magneton, level 35
Mora - Miltank, level 30
Minos - Tauros, level 35
Patch - Farfetch'd, level 36
Ruby - Corsola, level 35
Shuckie - Shuckle, level 20
Rouge - Jynx, level 36
Minerva - Noctowl (S), level 35
Sentinel - Metang, level 35
Jirachi, level 35
Burrows - Dugtrio, level 36
Stella - Dewgong, level 35
Lumiere - Lanturn, level 35
Maurice - Cloyster, level 35
Tony - Murkrow, level 35
Bansheera - Misdreavus, level 35
Lapis - Azumarill, level 30
Struthia - Dodrio, level 36
Richter - Rhyhorn, level 35
Imago - Pupitar, level 35
Winston - Granbull, level 30
Mew, level 36
Marwell - Girafarig, level 32
Rosso - Red Gyarados, level 41
Azul - Gyarados, level 35
Explosivo - Electrode, level 35
Udon - Tangrowth, level 35
Glossus - Lickilicky, level 35
Rito - Delibird, level 25
Tusker - Piloswine, level 41
Celebi, level 50
Dratini, level 15


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 02 March, 2011, 05:44:56 pm
You have one day to finish this....

The next Gen is coming out Friday....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 02 March, 2011, 05:58:34 pm
You have one day to finish this....

The next Gen is coming out Friday....

Ah, not so. I'm still getting Black/White tomorrow or Friday (depending on when me & my sister's pre-ordered copies arrive), but I'm not planning to actually start playing it for at least a couple of weeks. I'd like to at least beat the Elite Four of SoulSilver (thus finishing the Johto stuff and "beating" the main game) before I start Gen V. Kanto can wait for the time being.

Besides, I still need to decide whether I want to have Black or White as my version...


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 05 March, 2011, 05:02:38 pm
Saturday 5th March

11:02pm
Okay, off to Ecruteak to finally properly meet with these Kimono Girls.

11:25pm
I just ran into Silver coming out of the Dance Theatre. Seem he just got beaten by the Kimono Girls. It could just be me, but he doesn't seem quite as antagonistic any more... Anyway, it turns out the Kimono girls want to bring back Lugia for whatever reason, and they need someone with the right kind of bond with pokemon. Part of the test to find a suitable person was to give someone the Mystery Egg that hatched into Togepi, so they're the ones that gave Mr. Pokemon the egg in the first place. Now I have to defeat all five of them in turn to fully prove myself. Here goes...

11:46pm
Gah! This bloody Umbreon confused Muscle on the first turn and she hurt herself in her confusion every. Single. Turn. I never got the chance to attack with her... Oh well. Pell managed to avenge her. Good old reliable Pell... I'd like to mention the rather nice sliding door effect that appears onscreen just before you start a battle with one of the Kimono Girls. I just think it's pretty neat. Anyway, second battle...

12:11am
*sigh* These battles would be quite a bit easier if I could just choose which pokemon I want to start the battle with. The second Kimono Girl's Espeon almost took down Levi as a result of that... Oh well. Next battle...

12:14am
Well that went pretty smoothly. Rosso was able to take down the third Kimono Girl's Flareon without too much trouble, though he did get Burned in the process... Three down, two to go.

12:20am
That battle was pretty easy, but annoying. Mostly due to the fact that the fourth Kimono Girl's Jolteon pretty much just spammed Double Team and then kept trying and failing to use Last Resort. Still, eventually I managed to hit it with a Magnitude 9 from Burrows and it went down like a lamp. According to the Kimono Girl, the match was "so close" and she "almost had it". What match was she watching, exactly?

12:33am
****... Thanks to my own overconfidence Tesla got taken down by the final Kimono Girl's Vaporeon. He took most of its HP with a Discharge, and I thought I'd finish it off with Tesla's newly-learnt Signal Beam instead of another Discharge or even ThunderPunch. As a result the Vaporeon was left with a sliver of HP left and finished Tesla off with Surf, having already used it twice and got him down to about 30-40 HP. Still, there we go... I managed to finish it off with Pell. Anyway, after defeating the Kimono Girls, I have been deemed worthy to recieve the Tidal Bell. Now I have to meet them at the Whirl Islands. But first I'm going to stock up on some stuff...

2:17am
Okay, I think I've got everything I need. I won't be fully exploring the Whirl Islands yet, I just want to get in there, get Lugia, and get out as soon as possible. I can come back for items and other pokemon later.

2:34am
Huh... I just entered the small ledge overlooking the area where I'll be taking on Lugia, and I think it's quite impressive how they've managed to give it a real sense of depth. I can't wait to see how stuff like this will look in the Gen VI games that will inevitably come out on 3DS.

2:43am
Blimey, the whole Lugia thing has really been enhanced from the Gen II days. Used to be that you'd just walk up and challenge it. Now there's a big dance, special music, glowing bells, a cutscene of Lugia appearing... All very nice.

Well, here goes nothing... "Gyaaas!" indeed...

3:04am
YOSH! After a fair few resets (including accidentally knocking him out a couple of times), I managed to capture Lugia with the very first Dusk Ball I threw (I never got to the ball-throwing stage in my previous attempts)! How's that for luck? I didn't even need to put him to Sleep, I just Paralysed him with Tesla.

So anyway, the Kimono Girls were all very impressed and think I'm wonderful. Now, I'm getting out of here for a good night's rest. Goodbye all!


Current Pokemon:
Levi - Feraligatr, level 41
Pell - Pidgeot, level 41
Roxxor - Graveler, level 35
Ratigan - Raticate, level 35
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 35
Pitcher - Weepinbell, level 35
Cheshire - Haunter, level 35
Unown E, level 5
Hatcher - Togetic, level 30
Tesla - Ampharos, level 42
Drifter - Jumpluff, level 28
Coatl - Arbok, level 35
Newton - Quagsire, level 35
Fidget - Golbat, level 35
Herman - Slowpoke, level 35
Cnut - Slowpoke, level 35
Gomez - Vileplume, level 35
Hana - Bellossom, level 35
Phobia - Parasect, level 35
Morph - Ditto, level 10
Mesmero - Hypno, level 36
Hocus - Kadabra, level 35
Muscle - Machoke (F), level 36
Kingpin - Nidorino, level 35
Reina - Nidorina, level 35
Hammer - Sudowoodo, level 35
Prongs - Stantler, level 25
Absolem - Butterfree, level 25
Sonata - Vulpix, level 35
Helia - Sunflora, level 30
Cleaver - Scizor, level 35
Celsius - Magmar, level 35
Choker - Weezing, level 35
Noka - Dunsparce, level 15
Murcott - Pinsir, level 35
Molar - Steelix, level 41
Atmey - Fearow, level 35
Atlas - Heracross, level 35
Samba - Ambipom, level 35
Bastion - Forretress, level 36
Francis - Ledyba, level 35
Duster - Venomoth, level 35
Macroma - Kangaskhan, level 35
Brandman - Tentacruel, level 35
Findor - Krabby, level 35
Cluster - Exeggcutor, level 35
Gekko - Poliwhirl, level 35
Don Gero - Poliwhirl, level 35
Marlin - Seaking, level 35
Kappa - Golduck, level 35
Aniso - Yanmega, level 35
Kenshi - Scyther, level 35
Zankou - Sandslash, level 36
Rosa - Espeon, level 15
Astro - Starmie, level 35
Pyria - Ponyta, level 35
Ferranti - Electabuzz, level 35
Maneki - Persian, level 35
Sturgeon - Magneton, level 35
Mora - Miltank, level 30
Minos - Tauros, level 35
Patch - Farfetch'd, level 36
Ruby - Corsola, level 35
Shuckie - Shuckle, level 20
Rouge - Jynx, level 36
Minerva - Noctowl (S), level 35
Sentinel - Metang, level 35
Jirachi, level 35
Burrows - Dugtrio, level 36
Stella - Dewgong, level 35
Lumiere - Lanturn, level 35
Maurice - Cloyster, level 35
Tony - Murkrow, level 35
Bansheera - Misdreavus, level 35
Lapis - Azumarill, level 30
Struthia - Dodrio, level 36
Richter - Rhyhorn, level 35
Imago - Pupitar, level 35
Winston - Granbull, level 30
Mew, level 36
Marwell - Girafarig, level 32
Rosso - Red Gyarados, level 41
Azul - Gyarados, level 35
Explosivo - Electrode, level 35
Udon - Tangrowth, level 35
Glossus - Lickilicky, level 35
Rito - Delibird, level 25
Tusker - Piloswine, level 41
Celebi, level 50
Dratini, level 15
Lugia, level 45


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 15 March, 2011, 06:43:55 pm
Tuesday 15th March

11:43pm
Tonight I'm just going to be exploring the Whirl Islands, so I doubt there'll be much to report. Still, it must be done...

12:36pm
I just caught a Horsea. I'll nickname him later.

12:46pm
Well, all done for today. Tomorrow I'll be heading back down to New Bark Town via Routes 45 and 46, possibly stopping to explore the remainder of Dark Cave while I'm at it, too.


Current Pokemon:
Levi - Feraligatr, level 41
Pell - Pidgeot, level 41
Roxxor - Graveler, level 35
Ratigan - Raticate, level 35
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 35
Pitcher - Weepinbell, level 35
Cheshire - Haunter, level 35
Unown E, level 5
Hatcher - Togetic, level 30
Tesla - Ampharos, level 42
Drifter - Jumpluff, level 28
Coatl - Arbok, level 35
Newton - Quagsire, level 35
Fidget - Golbat, level 35
Herman - Slowpoke, level 35
Cnut - Slowpoke, level 35
Gomez - Vileplume, level 35
Hana - Bellossom, level 35
Phobia - Parasect, level 35
Morph - Ditto, level 10
Mesmero - Hypno, level 36
Hocus - Kadabra, level 35
Muscle - Machoke (F), level 36
Kingpin - Nidorino, level 35
Reina - Nidorina, level 35
Hammer - Sudowoodo, level 35
Prongs - Stantler, level 25
Absolem - Butterfree, level 25
Sonata - Vulpix, level 35
Helia - Sunflora, level 30
Cleaver - Scizor, level 35
Celsius - Magmar, level 35
Choker - Weezing, level 35
Noka - Dunsparce, level 15
Murcott - Pinsir, level 35
Molar - Steelix, level 41
Atmey - Fearow, level 35
Atlas - Heracross, level 35
Samba - Ambipom, level 35
Bastion - Forretress, level 36
Francis - Ledyba, level 35
Duster - Venomoth, level 35
Macroma - Kangaskhan, level 35
Brandman - Tentacruel, level 35
Findor - Krabby, level 35
Cluster - Exeggcutor, level 35
Gekko - Poliwhirl, level 35
Don Gero - Poliwhirl, level 35
Marlin - Seaking, level 35
Kappa - Golduck, level 35
Aniso - Yanmega, level 35
Kenshi - Scyther, level 35
Zankou - Sandslash, level 36
Rosa - Espeon, level 15
Astro - Starmie, level 35
Pyria - Ponyta, level 35
Ferranti - Electabuzz, level 35
Maneki - Persian, level 35
Sturgeon - Magneton, level 35
Mora - Miltank, level 30
Minos - Tauros, level 35
Patch - Farfetch'd, level 36
Ruby - Corsola, level 35
Shuckie - Shuckle, level 20
Rouge - Jynx, level 36
Minerva - Noctowl (S), level 35
Sentinel - Metang, level 35
Jirachi, level 35
Burrows - Dugtrio, level 36
Stella - Dewgong, level 35
Lumiere - Lanturn, level 35
Maurice - Cloyster, level 35
Tony - Murkrow, level 35
Bansheera - Misdreavus, level 35
Lapis - Azumarill, level 30
Struthia - Dodrio, level 36
Richter - Rhyhorn, level 35
Imago - Pupitar, level 35
Winston - Granbull, level 30
Mew, level 36
Marwell - Girafarig, level 32
Rosso - Red Gyarados, level 41
Azul - Gyarados, level 35
Explosivo - Electrode, level 35
Udon - Tangrowth, level 35
Glossus - Lickilicky, level 35
Rito - Delibird, level 25
Tusker - Piloswine, level 41
Celebi, level 50
Dratini, level 15
Lugia, level 45
Horsea, level 18


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 19 March, 2011, 10:37:00 am
Saturday 19th March

3:37pm
Okay, so I'm a few days late, but whatever. Onwards to Route 45!

3:50pm
I just caught a Teddiursa, whom I'll nickname later. I've also remembered that I need to stock up on supplies...

7:25pm
Finally! I didn't realise Skarmory was so rare. Anyway I caught one, so I'm free to move on to Route 46, and then I'll explore the Blackthorn side of Dark Cave.

8:03pm
Grah! These two route have a really annoying one-way system, so every time I miss something I have to Fly back to Blackthorn.

2:09am
Just caught a Wobbuffet in Dark Cave. Just a few more items to go, and I'll be totally done with Dark Cave. Then it's on towards the Indigo Plateau...

2:20am
All done. I'll head out onto Route 27 and Tohjo Falls either tomorrow or Monday.


Current Pokemon:
Levi - Feraligatr, level 41
Pell - Pidgeot, level 41
Roxxor - Graveler, level 35
Ratigan - Raticate, level 35
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 35
Pitcher - Weepinbell, level 35
Cheshire - Haunter, level 35
Unown E, level 5
Hatcher - Togetic, level 30
Tesla - Ampharos, level 42
Drifter - Jumpluff, level 28
Coatl - Arbok, level 35
Newton - Quagsire, level 35
Fidget - Golbat, level 35
Herman - Slowpoke, level 35
Cnut - Slowpoke, level 35
Gomez - Vileplume, level 35
Hana - Bellossom, level 35
Phobia - Parasect, level 35
Morph - Ditto, level 10
Mesmero - Hypno, level 36
Hocus - Kadabra, level 35
Muscle - Machoke (F), level 36
Kingpin - Nidorino, level 35
Reina - Nidorina, level 35
Hammer - Sudowoodo, level 35
Prongs - Stantler, level 25
Absolem - Butterfree, level 25
Sonata - Vulpix, level 35
Helia - Sunflora, level 30
Cleaver - Scizor, level 35
Celsius - Magmar, level 35
Choker - Weezing, level 35
Noka - Dunsparce, level 15
Murcott - Pinsir, level 35
Molar - Steelix, level 41
Atmey - Fearow, level 35
Atlas - Heracross, level 35
Samba - Ambipom, level 35
Bastion - Forretress, level 36
Francis - Ledyba, level 35
Duster - Venomoth, level 35
Macroma - Kangaskhan, level 35
Brandman - Tentacruel, level 35
Findor - Krabby, level 35
Cluster - Exeggcutor, level 35
Gekko - Poliwhirl, level 35
Don Gero - Poliwhirl, level 35
Marlin - Seaking, level 35
Kappa - Golduck, level 35
Aniso - Yanmega, level 35
Kenshi - Scyther, level 35
Zankou - Sandslash, level 36
Rosa - Espeon, level 15
Astro - Starmie, level 35
Pyria - Ponyta, level 35
Ferranti - Electabuzz, level 35
Maneki - Persian, level 35
Sturgeon - Magneton, level 35
Mora - Miltank, level 30
Minos - Tauros, level 35
Patch - Farfetch'd, level 36
Ruby - Corsola, level 35
Shuckie - Shuckle, level 20
Rouge - Jynx, level 36
Minerva - Noctowl (S), level 35
Sentinel - Metang, level 35
Jirachi, level 35
Burrows - Dugtrio, level 36
Stella - Dewgong, level 35
Lumiere - Lanturn, level 35
Maurice - Cloyster, level 35
Tony - Murkrow, level 35
Bansheera - Misdreavus, level 35
Lapis - Azumarill, level 30
Struthia - Dodrio, level 36
Richter - Rhyhorn, level 35
Imago - Pupitar, level 35
Winston - Granbull, level 30
Mew, level 36
Marwell - Girafarig, level 32
Rosso - Red Gyarados, level 41
Azul - Gyarados, level 35
Explosivo - Electrode, level 35
Udon - Tangrowth, level 35
Glossus - Lickilicky, level 35
Rito - Delibird, level 25
Tusker - Piloswine, level 41
Celebi, level 50
Dratini, level 15
Lugia, level 45
Horsea, level 18
Teddiursa, level 20
Skarmory, level 27
Wobbuffet, level 20


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 23 March, 2011, 07:36:41 pm
Wednesday 23rd March

12:36am
Okay, time to head out onto the final leg of my journey.

12:40am
Some guy just came up to me and said I'd taken my first step into Kanto. *looks at PokeGear map* Well waddya know? He's right!

1:02am
Heading through Tohjo Falls... Hm? What's this? A door behind the waterfall? That wasn't there in Gen II...

1:04am
Bah! It's just some room with a broken radio... Oh well.

1:55am
Okay, on to Route 26...

2:10am
So apparently the Day-of-the-Week Siblings all live in this one house on Route 26. No-one's home right now (even though the door was unlocked...), but I managed to find out where each Sibling shows up thanks to a handy book on the table.

2:20am
Hm... Sounds like Silver's been along here recently. I just battled a trainer who said she was beaten by a red-haired guy that felt to her as if he needed to win at all costs. Certainly sounds like him to me...

2:27am
Mt. Silver to the left of me, Kanto to the right... And both ways currently blocked. Guess it's straight on to Victory Road...

2:29am
Okay, like with the Whirl Islands, this going to be a quick initial run. I just want to get to the other side as soon as possible, so there won't be much exploration for the time being. I can come back for the various out-of-the-way items later.

2:38am
So it turns out that Silver's been doing to the trainers in Victory Road what I've just ben doing to the trainers on Routes 27 & 26: crushing their hopes of facing the Elite 4 and becoming the Champion. Well, that explains why there weren't any trainers in Victory Road... Now, time for the last opportunity to beat Silver before challenging the Elite 4.

2:49am
I really hate that bloody Meganium... It just used Reflect then spammed Petal Dance. Sonata came this close to beating it, too, despite Confusing it right away... Still, Levi was able to vent an entire game's worth of annoyance and frustration at his rival by finishing it off with Ice Fang. All the other battles went pretty smoothly in comparison. I was a little worried about Macroma facing Haunter, but then it finished itself off with its own Curse attack, so that turned out alright. And it seems that Silver's finally beginning to understand why I'm so great and he's such a douche. He's been given so much to think about that he didn't even bother to shove me. Anyway, onwards to the Indigo Plateau!

2:54am
Well, here I am. It'll still be a little while before I challenge the Elite 4, though. I need to choose my team, train them up, and there's also a couple of other loose ends I want to tie up first... Since this is the last bit of the game I'll be doing for now, I won't bother levelling up all my pokemon this time. Just the six I intend to take with me for this last challenge. So, bye for now!


Current Pokemon:
Levi - Feraligatr, level 42
Pell - Pidgeot, level 42
Roxxor - Graveler, level 35
Ratigan - Raticate, level 35
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 35
Pitcher - Weepinbell, level 35
Cheshire - Haunter, level 35
Unown E, level 5
Hatcher - Togetic, level 30
Tesla - Ampharos, level 42
Drifter - Jumpluff, level 28
Coatl - Arbok, level 35
Newton - Quagsire, level 35
Fidget - Golbat, level 35
Herman - Slowpoke, level 35
Cnut - Slowpoke, level 35
Gomez - Vileplume, level 35
Hana - Bellossom, level 35
Phobia - Parasect, level 35
Morph - Ditto, level 10
Mesmero - Hypno, level 36
Hocus - Kadabra, level 35
Muscle - Machoke (F), level 36
Kingpin - Nidorino, level 35
Reina - Nidorina, level 35
Hammer - Sudowoodo, level 35
Prongs - Stantler, level 25
Absolem - Butterfree, level 25
Sonata - Vulpix, level 35
Helia - Sunflora, level 30
Cleaver - Scizor, level 35
Celsius - Magmar, level 35
Choker - Weezing, level 35
Noka - Dunsparce, level 15
Murcott - Pinsir, level 35
Molar - Steelix, level 41
Atmey - Fearow, level 35
Atlas - Heracross, level 35
Samba - Ambipom, level 35
Bastion - Forretress, level 36
Francis - Ledyba, level 35
Duster - Venomoth, level 35
Macroma - Kangaskhan, level 35
Brandman - Tentacruel, level 35
Findor - Krabby, level 35
Cluster - Exeggcutor, level 35
Gekko - Poliwhirl, level 35
Don Gero - Poliwhirl, level 35
Marlin - Seaking, level 35
Kappa - Golduck, level 35
Aniso - Yanmega, level 35
Kenshi - Scyther, level 35
Zankou - Sandslash, level 36
Rosa - Espeon, level 15
Astro - Starmie, level 35
Pyria - Ponyta, level 35
Ferranti - Electabuzz, level 35
Maneki - Persian, level 35
Sturgeon - Magneton, level 35
Mora - Miltank, level 30
Minos - Tauros, level 35
Patch - Farfetch'd, level 36
Ruby - Corsola, level 35
Shuckie - Shuckle, level 20
Rouge - Jynx, level 36
Minerva - Noctowl (S), level 35
Sentinel - Metang, level 35
Jirachi, level 35
Burrows - Dugtrio, level 36
Stella - Dewgong, level 35
Lumiere - Lanturn, level 35
Maurice - Cloyster, level 35
Tony - Murkrow, level 35
Bansheera - Misdreavus, level 35
Lapis - Azumarill, level 30
Struthia - Dodrio, level 36
Richter - Rhyhorn, level 35
Imago - Pupitar, level 35
Winston - Granbull, level 30
Mew, level 36
Marwell - Girafarig, level 32
Rosso - Red Gyarados, level 42
Azul - Gyarados, level 35
Explosivo - Electrode, level 35
Udon - Tangrowth, level 35
Glossus - Lickilicky, level 35
Rito - Delibird, level 25
Tusker - Piloswine, level 41
Celebi, level 50
Dratini, level 15
Lugia, level 45
Horsea, level 18
Teddiursa, level 20
Skarmory, level 27
Wobbuffet, level 20


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 25 March, 2011, 04:08:53 pm
Friday 25th March

9:09pm
Okay, my team is all picked out. No I just have to train them up. Plus a couple of other loose ends need tying up, including the clearing out of Victory Road.


Current Pokemon:
Levi - Feraligatr, level 42
Pell - Pidgeot, level 42
Roxxor - Graveler, level 35
Ratigan - Raticate, level 35
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 35
Pitcher - Weepinbell, level 35
Cheshire - Haunter, level 35
Unown E, level 5
Hatcher - Togetic, level 30
Tesla - Ampharos, level 42
Drifter - Jumpluff, level 28
Coatl - Arbok, level 35
Newton - Quagsire, level 35
Fidget - Golbat, level 35
Herman - Slowpoke, level 35
Cnut - Slowpoke, level 35
Gomez - Vileplume, level 35
Hana - Bellossom, level 35
Phobia - Parasect, level 35
Morph - Ditto, level 10
Mesmero - Hypno, level 36
Hocus - Kadabra, level 35
Muscle - Machoke (F), level 36
Kingpin - Nidorino, level 35
Reina - Nidorina, level 35
Hammer - Sudowoodo, level 35
Prongs - Stantler, level 25
Absolem - Butterfree, level 25
Sonata - Vulpix, level 35
Helia - Sunflora, level 30
Cleaver - Scizor, level 35
Celsius - Magmar, level 35
Choker - Weezing, level 35
Noka - Dunsparce, level 15
Murcott - Pinsir, level 35
Molar - Steelix, level 41
Atmey - Fearow, level 35
Atlas - Heracross, level 35
Samba - Ambipom, level 35
Bastion - Forretress, level 36
Francis - Ledyba, level 35
Duster - Venomoth, level 35
Macroma - Kangaskhan, level 35
Brandman - Tentacruel, level 35
Findor - Krabby, level 35
Cluster - Exeggcutor, level 35
Gekko - Poliwhirl, level 35
Don Gero - Poliwhirl, level 35
Marlin - Seaking, level 35
Kappa - Golduck, level 35
Aniso - Yanmega, level 35
Kenshi - Scyther, level 35
Zankou - Sandslash, level 36
Rosa - Espeon, level 15
Astro - Starmie, level 35
Pyria - Ponyta, level 35
Ferranti - Electabuzz, level 35
Maneki - Persian, level 35
Sturgeon - Magneton, level 35
Mora - Miltank, level 30
Minos - Tauros, level 35
Patch - Farfetch'd, level 36
Ruby - Corsola, level 35
Shuckie - Shuckle, level 20
Rouge - Jynx, level 36
Minerva - Noctowl (S), level 35
Sentinel - Metang, level 35
Jirachi, level 35
Burrows - Dugtrio, level 36
Stella - Dewgong, level 35
Lumiere - Lanturn, level 35
Maurice - Cloyster, level 35
Tony - Murkrow, level 35
Bansheera - Misdreavus, level 35
Lapis - Azumarill, level 30
Struthia - Dodrio, level 36
Richter - Rhyhorn, level 35
Imago - Pupitar, level 35
Winston - Granbull, level 30
Mew, level 36
Marwell - Girafarig, level 32
Rosso - Red Gyarados, level 42
Azul - Gyarados, level 35
Explosivo - Electrode, level 35
Udon - Tangrowth, level 35
Glossus - Lickilicky, level 35
Rito - Delibird, level 25
Tusker - Piloswine, level 41
Celebi, level 50
Dratini, level 15
Lugia, level 45
Horsea, level 18
Teddiursa, level 20
Skarmory, level 27
Wobbuffet, level 20


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: I_like_Nonon on 25 March, 2011, 04:16:22 pm
Haven't been paying attention for the last few weeks, sorry. But you're making very good progress.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 25 March, 2011, 04:22:55 pm
Please stick to your word and start B/W after the E4....

It's painful to see you waste time on this when the best Pokemon game yet waits to be played....

Also if you're going to level up all the pokemon before moving on.... Don't.... There are no rematches.... You will be not be able to level up more that six without serious time.... And you will never beat the E4.... The champion is the strongest champion you'll ever face the first time round.... And B/W has a pretty cool story that would be a shame to miss.... And unlike any Pokemon game before it.... It can be spoiled.... Like serious plot points....

Also pick the girl to see dat ass every fight.... It's beautiful and will increase your sucess 100%.... Probably....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 25 March, 2011, 04:49:18 pm
Haven't been paying attention for the last few weeks, sorry. But you're making very good progress.

Don't worry about it.


Please stick to your word and start B/W after the E4....

It's painful to see you waste time on this when the best Pokemon game yet waits to be played....

Also if you're going to level up all the pokemon before moving on.... Don't.... There are no rematches.... You will be not be able to level up more that six without serious time.... And you will never beat the E4.... The champion is the strongest champion you'll ever face the first time round.... And B/W has a pretty cool story that would be a shame to miss.... And unlike any Pokemon game before it.... It can be spoiled.... Like serious plot points....

Also pick the girl to see dat ass every fight.... It's beautiful and will increase your sucess 100%.... Probably....

I did say at the end of Wednesday's entry that I was only going to bother levelling up the six I intend to use for the Elite 4. Since I'm not likely to play this again for at least a few months, there really isn't much point in grinding with all the others right now. And I'm going to start Black or White almost immediately after I beat the Elite 4. As for the girl trainer... No. I can see her back sprite on the internet whenever I want.

Apart from anything else, I still haven't decided which version I want to be mine.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 25 March, 2011, 05:23:47 pm
I ment in B/W.... There are no rematches.... Only wild Pokemon.... And only one Pokemon that'll give you any XP worth fighting it and it's not too common....

So leveling up Pokemon that aren't your main six will make it much harder to grind up to what you need to beat the game....

If you try to do what you did here you'll never beat the game.... You can still catch them but don't bother leveling them up unless you want to feel pure rage.... Don't waste the XP you get....

You only get the chance to really level up your Pokemon after the E4....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 25 March, 2011, 05:37:25 pm
Oh no, I wasn't planning to. Not after what's happened with this game.


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Esh on 25 March, 2011, 05:47:09 pm
You wouldn't be able to.... THe plot really help drive the game forward....


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 27 March, 2011, 09:41:04 am
Sunday 27th March

3:41pm
Okay, my team is levelled up, Victory Road has been cleared of items, now onto the next loose end: Entei and Raikou. Today I'm going to be concentrating on finding and capturing them. Hopefully the former shouldn't be too difficult since they've been practically stalking me, so it's just a matter of actually catching them...

3:56pm
Okay, Raikou is now down to just 1HP after repeated False Swipes, now I just need to actually capture it... I just hope Cheshire is fast enough.

5:18pm
YES! Raikou is mine! It took over two hours, but I finally got him with the very last Quick Ball I had in stock. See, after my Fast Balls were all used up, I decided to just put Raikou to Sleep with Cheshire, then run away. Since his health and status ailments carry over into each encounter until he's been knocked out, I could just run into him again and again and throw a Quick Ball during my first turn, without having to worry about putting him to Sleep first. It's time-consuming, but hey, it works. And I was at the point in a Legendary Pokemon capture attempt where the only thing left to do is keep throwing balls at him, since he was at 1HP and asleep. Why waste loads of Ultra or Great Balls when I can tip the odds in the favour of a more specialised, but as a result more effective, Ball? Besides, Quick Balls are cheaper than Ultra Balls, and they don't take a day to make like Fast Balls. Speaking of which, I think I'll wait until tomorrow to try and catch Entei, so I can try the Fast Balls again. And straight after I've caught him, I'll be taking on the Elite 4 and finally finishing the Johto portion of this game. Until tomorrow, then!

BTW, I think this might be the first time I've caught a Roaming pokemon without the help of a Master Ball. Go me!


Current Pokemon:
Levi - Feraligatr, level 50
Pell - Pidgeot, level 50
Roxxor - Graveler, level 35
Ratigan - Raticate, level 35
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 35
Pitcher - Weepinbell, level 35
Cheshire - Haunter, level 35
Unown E, level 5
Hatcher - Togetic, level 30
Tesla - Ampharos, level 50
Drifter - Jumpluff, level 28
Coatl - Arbok, level 35
Newton - Quagsire, level 35
Fidget - Golbat, level 35
Herman - Slowpoke, level 35
Cnut - Slowpoke, level 35
Gomez - Vileplume, level 35
Hana - Bellossom, level 35
Phobia - Parasect, level 35
Morph - Ditto, level 10
Mesmero - Hypno, level 36
Hocus - Alakazam, level 50
Muscle - Machamp (F), level 37
Kingpin - Nidorino, level 35
Reina - Nidorina, level 35
Hammer - Sudowoodo, level 35
Prongs - Stantler, level 25
Absolem - Butterfree, level 25
Sonata - Ninetails, level 50
Helia - Sunflora, level 30
Cleaver - Scizor, level 35
Celsius - Magmar, level 35
Choker - Weezing, level 35
Noka - Dunsparce, level 15
Murcott - Pinsir, level 35
Molar - Steelix, level 41
Atmey - Fearow, level 35
Atlas - Heracross, level 35
Samba - Ambipom, level 35
Bastion - Forretress, level 36
Francis - Ledyba, level 35
Duster - Venomoth, level 35
Macroma - Kangaskhan, level 36
Brandman - Tentacruel, level 35
Findor - Krabby, level 35
Cluster - Exeggcutor, level 35
Gekko - Poliwhirl, level 35
Don Gero - Poliwhirl, level 35
Marlin - Seaking, level 35
Kappa - Golduck, level 35
Aniso - Yanmega, level 35
Kenshi - Scyther, level 35
Zankou - Sandslash, level 36
Rosa - Espeon, level 15
Astro - Starmie, level 35
Pyria - Ponyta, level 35
Ferranti - Electabuzz, level 35
Maneki - Persian, level 35
Sturgeon - Magneton, level 35
Mora - Miltank, level 30
Minos - Tauros, level 35
Patch - Farfetch'd, level 36
Ruby - Corsola, level 35
Shuckie - Shuckle, level 20
Rouge - Jynx, level 36
Minerva - Noctowl (S), level 35
Sentinel - Metang, level 35
Jirachi, level 35
Burrows - Dugtrio, level 36
Stella - Dewgong, level 35
Lumiere - Lanturn, level 35
Maurice - Cloyster, level 35
Tony - Murkrow, level 35
Bansheera - Misdreavus, level 35
Lapis - Azumarill, level 30
Struthia - Dodrio, level 36
Richter - Rhyhorn, level 35
Imago - Pupitar, level 35
Winston - Granbull, level 30
Mew, level 36
Marwell - Girafarig, level 32
Rosso - Red Gyarados, level 42
Azul - Gyarados, level 35
Explosivo - Electrode, level 35
Udon - Tangrowth, level 35
Glossus - Lickilicky, level 35
Rito - Delibird, level 25
Tusker - Mamoswine, level 51
Celebi, level 50
Dratini, level 15
Lugia, level 45
Horsea, level 18
Teddiursa, level 20
Skarmory, level 27
Wobbuffet, level 20
Raikou, level 40


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 28 March, 2011, 06:58:03 pm
Monday 28th March

12:58am
Okay, I've just got my Fast Balls from Kurt. Time to prepare Entei for capture...

1:10am
Huh... Entei's battle music is a little different to Raikou's. Same basic tune, but still, it's a nice touch.

1:53am
Okay, Entei is now down to 1HP and has been put to Sleep. Time to start chucking Fast Balls...

I would say how I think it's strange that Entei and Raikou (and possibly other Roaming pokemon, I'm not sure) can still flee even when they're asleep, but I think this webcomic page (http://www.awkwardzombie.com/index.php?page=0&comic=053110) sums it up very nicely. Incidentally, I love Entei's eyes in that first panel.

2:21am
YES! Entei is mine! About bloody time too. He really runs all over the place on that map. I swear he moves more randomly than Raikou did... Anyway, I have to admit that I did soft reset once after running out of Fast Balls again, but second time around I managed to catch him with just the second Ball I threw. Not bad, if I do say so myself.

So I'm finishing for now, and I'll do the Elite 4 tomorrow, I swear.


Current Pokemon:
Levi - Feraligatr, level 50
Pell - Pidgeot, level 50
Roxxor - Graveler, level 35
Ratigan - Raticate, level 35
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 35
Pitcher - Weepinbell, level 35
Cheshire - Haunter, level 35
Unown E, level 5
Hatcher - Togetic, level 30
Tesla - Ampharos, level 50
Drifter - Jumpluff, level 28
Coatl - Arbok, level 35
Newton - Quagsire, level 35
Fidget - Golbat, level 35
Herman - Slowpoke, level 35
Cnut - Slowpoke, level 35
Gomez - Vileplume, level 35
Hana - Bellossom, level 35
Phobia - Parasect, level 35
Morph - Ditto, level 10
Mesmero - Hypno, level 36
Hocus - Alakazam, level 50
Muscle - Machamp (F), level 37
Kingpin - Nidorino, level 35
Reina - Nidorina, level 35
Hammer - Sudowoodo, level 35
Prongs - Stantler, level 25
Absolem - Butterfree, level 25
Sonata - Ninetails, level 50
Helia - Sunflora, level 30
Cleaver - Scizor, level 35
Celsius - Magmar, level 35
Choker - Weezing, level 35
Noka - Dunsparce, level 15
Murcott - Pinsir, level 35
Molar - Steelix, level 41
Atmey - Fearow, level 35
Atlas - Heracross, level 35
Samba - Ambipom, level 35
Bastion - Forretress, level 36
Francis - Ledyba, level 35
Duster - Venomoth, level 35
Macroma - Kangaskhan, level 36
Brandman - Tentacruel, level 35
Findor - Krabby, level 35
Cluster - Exeggcutor, level 35
Gekko - Poliwhirl, level 35
Don Gero - Poliwhirl, level 35
Marlin - Seaking, level 35
Kappa - Golduck, level 35
Aniso - Yanmega, level 35
Kenshi - Scyther, level 35
Zankou - Sandslash, level 36
Rosa - Espeon, level 15
Astro - Starmie, level 35
Pyria - Ponyta, level 35
Ferranti - Electabuzz, level 35
Maneki - Persian, level 35
Sturgeon - Magneton, level 35
Mora - Miltank, level 30
Minos - Tauros, level 35
Patch - Farfetch'd, level 36
Ruby - Corsola, level 35
Shuckie - Shuckle, level 20
Rouge - Jynx, level 36
Minerva - Noctowl (S), level 35
Sentinel - Metang, level 35
Jirachi, level 35
Burrows - Dugtrio, level 36
Stella - Dewgong, level 35
Lumiere - Lanturn, level 35
Maurice - Cloyster, level 35
Tony - Murkrow, level 35
Bansheera - Misdreavus, level 35
Lapis - Azumarill, level 30
Struthia - Dodrio, level 36
Richter - Rhyhorn, level 35
Imago - Pupitar, level 35
Winston - Granbull, level 30
Mew, level 36
Marwell - Girafarig, level 32
Rosso - Red Gyarados, level 42
Azul - Gyarados, level 35
Explosivo - Electrode, level 35
Udon - Tangrowth, level 35
Glossus - Lickilicky, level 35
Rito - Delibird, level 25
Tusker - Mamoswine, level 51
Celebi, level 50
Dratini, level 15
Lugia, level 45
Horsea, level 18
Teddiursa, level 20
Skarmory, level 27
Wobbuffet, level 20
Raikou, level 40
Entei, level 40


Title: Re: Gar's Gaming Blog (currently covering Pokémon SoulSilver)
Post by: Gargravarr on 29 March, 2011, 06:39:06 pm
Tuesday 29th March

12:39am
Okay, it's finally time. My team is ready, I'm stocked up on items, let's do this thing...

1:28am
Right, that's Will and Koga down. Both were pretty easy, to be honest. I know my pokemon are a few levels higher, but I was expecting at least a little more trouble from them. Ah well, still three battles to go.

Incidentally, I like the redesigns for the Elite 4 rooms. Koga's in particular looks a lot more ninja-ish.

1:38am
I'd totally forgotten about Bruno and his "Hoo hah!". I still can't work out if it's meant to be a laugh or not...

1:58am
I have to say, Karen initially struck me as the fairly stuck-up, overly-confident type, but she's pretty gracious in defeat. She has a pretty good philosophy towards training pokemon, too. Namely that there's no such thing as "strong" or "weak" pokemon, and that you should just train whatever ones you love.

2:00am
Well look who it is! Time to see if Lance really is all that, considering he let me do most of the work against Team Rocket. ¬_¬

2:24am
Well, he was a little bit tougher than the Elite 4, but not by a huge amount. There were a few tense moments, like his Aerodactyl missing with a Thunder Fang that would've finished Levi off, but nothing too bad. But either I underestimated Tusker's speed, or I overestimated the speed of a Dragonite, because Lance's level 50 Dragonite never even got a chance to attack before it was taken out with Blizzard. I was expecting Tusker to go second every time, but I'm glad I was wrong. Anyway, I'm now the Champion, I'm the greatest!

So there we go. The Johto portion of SoulSilver is done and dusted, and now I'm free to move onto either Black or White. I don't think I'll be blogging my experience in that game, though. So, goodbye for now and thanks for reading!


Current Pokemon:
Levi - Feraligatr, level 52
Pell - Pidgeot, level 51
Roxxor - Graveler, level 35
Ratigan - Raticate, level 35
McTwisp - Furret, level 28
Lightyear - Beedrill, level 25
Hollis - Noctowl, level 35
Pitcher - Weepinbell, level 35
Cheshire - Haunter, level 35
Unown E, level 5
Hatcher - Togetic, level 30
Tesla - Ampharos, level 50
Drifter - Jumpluff, level 28
Coatl - Arbok, level 35
Newton - Quagsire, level 35
Fidget - Golbat, level 35
Herman - Slowpoke, level 35
Cnut - Slowpoke, level 35
Gomez - Vileplume, level 35
Hana - Bellossom, level 35
Phobia - Parasect, level 35
Morph - Ditto, level 10
Mesmero - Hypno, level 36
Hocus - Alakazam, level 51
Muscle - Machamp (F), level 37
Kingpin - Nidorino, level 35
Reina - Nidorina, level 35
Hammer - Sudowoodo, level 35
Prongs - Stantler, level 25
Absolem - Butterfree, level 25
Sonata - Ninetails, level 50
Helia - Sunflora, level 30
Cleaver - Scizor, level 35
Celsius - Magmar, level 35
Choker - Weezing, level 35
Noka - Dunsparce, level 15
Murcott - Pinsir, level 35
Molar - Steelix, level 41
Atmey - Fearow, level 35
Atlas - Heracross, level 35
Samba - Ambipom, level 35
Bastion - Forretress, level 36
Francis - Ledyba, level 35
Duster - Venomoth, level 35
Macroma - Kangaskhan, level 36
Brandman - Tentacruel, level 35
Findor - Krabby, level 35
Cluster - Exeggcutor, level 35
Gekko - Poliwhirl, level 35
Don Gero - Poliwhirl, level 35
Marlin - Seaking, level 35
Kappa - Golduck, level 35
Aniso - Yanmega, level 35
Kenshi - Scyther, level 35
Zankou - Sandslash, level 36
Rosa - Espeon, level 15
Astro - Starmie, level 35
Pyria - Ponyta, level 35
Ferranti - Electabuzz, level 35
Maneki - Persian, level 35
Sturgeon - Magneton, level 35
Mora - Miltank, level 30
Minos - Tauros, level 35
Patch - Farfetch'd, level 36
Ruby - Corsola, level 35
Shuckie - Shuckle, level 20
Rouge - Jynx, level 36
Minerva - Noctowl (S), level 35
Sentinel - Metang, level 35
Jirachi, level 35
Burrows - Dugtrio, level 36
Stella - Dewgong, level 35
Lumiere - Lanturn, level 35
Maurice - Cloyster, level 35
Tony - Murkrow, level 35
Bansheera - Misdreavus, level 35
Lapis - Azumarill, level 30
Struthia - Dodrio, level 36
Richter - Rhyhorn, level 35
Imago - Pupitar, level 35
Winston - Granbull, level 30
Mew, level 36
Marwell - Girafarig, level 32
Rosso - Red Gyarados, level 42
Azul - Gyarados, level 35
Explosivo - Electrode, level 35
Udon - Tangrowth, level 35
Glossus - Lickilicky, level 35
Rito - Delibird, level 25
Tusker - Mamoswine, level 51
Celebi, level 50
Dratini, level 15
Lugia, level 45
Horsea, level 18
Teddiursa, level 20
Skarmory, level 27
Wobbuffet, level 20
Raikou, level 40
Entei, level 40


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 05 April, 2011, 12:49:41 pm
Tuesday 5th April

Some time ago I wrote up some brief entries for my various playthroughs of the first Distant Glory chapter, so I thought I'd post them two at a time over the next few days. So here we go...

Distant Glory XI - The Lady of Legend (Part 1)

Cloud
So here we go, the first Distant Glory chapter. Looking ahead at the levels of the opponents I’ll be facing, I’m pretty sure I’m still really overlevelled, but I’ll do my best to make this interesting for you. The levels of this chapter seems to follow a similar pattern to the ones in Squall’s Destiny Odyssey chapter. Defeat an enemy, another one pops up somewhere else in the level, or in some cases a chest. The biggest difference, apart from that fact that all battles take place on an Omega stage like in Shade Impulse, is that each level contains two optional boss fights against a Warrior of Cosmos. Level 1 has Warrior of Light and Firion, level 2 has Onion Knight and Cecil, and so on. Oh, and I’ve decided that all Hero characters will use their alternate costumes during their playthroughs, so Cloud will be going through this chapter in his Advent Children outfit. Which is pretty cool, IMO… I haven’t decided yet what I’ll do for the villains, seeing as this will be their first playable appearance in Story Mode.
The second battle of the first level brought with it my first experience with a new enemy: a Lady of Antiquity. And I took it down in about 10 seconds due to it being about half my level. Oh well… Firion met a similar fate in his boss fight. He tried to delay the inevitable with a Mandragora summon (near-immediate BP recovery), but I just caused too much damage for it to keep up. Warrior of Light put up a stronger fight, thanks partly to the effects of Omega Old Chaos Shrine (both combatants’ BP slowly but constantly decreases), but I eventually managed to take him don with a Cross Slash. One thing I found funny was WoL’s message to Cloud as the battle began: “Hesitation will dull your blade”. Perhaps, but it turns out that over-levelling will sharpen it way back up again. ^_^
The Onion Knight boss in the second level was pretty interesting, as its Kraken summon swapped my very high BP (acquired after Breaking him) with his average count, putting me at a big disadvantage. This was soon overcome, however, by my overpowered attacks, and an EX Burst took care of his Phoenix Down after it left him with 1HP. Cecil was a pushover, though. Never even got a chance to use his summon…
The third level brought a Titan summonstone and boss fights against Bartz and Terra. Both managed to get a couple of decent shots in, but were ultimately mown down. The Squall boss in level 4 put up a similarly valiant, though ultimately futile, effort. The Cloud boss was a pretty interesting fight, though. Not because it was difficult, it wasn’t, but because of the atmosphere. AC Cloud Vs FFVII Cloud on the Planet’s Core stage? It was almost like the kind of battle that would take place in Cloud’s own mind.
Anyway, level 5. The final push. And a pretty feeble push it was too. Still, I was at least able to see the Lady of Legend, Shantotto, in action properly, though I’ll have to wait until I play as her myself before I can get a decent impression of her playstyle.

Sephiroth
I’ve decided to do the Villain playthroughs in their regular outfits, mostly because the vast majority of them are just recolours or their regular looks.
Anyway, this is a rather interesting experience, seeing a Villain character on one of these game boards, especially since Sephiroth’s Masamune sword is included in his character piece at its full length. This playthrough may also be a little more interesting than Cloud’s, simply due to the fact that Sephiroth (and indeed all Villain characters with the exception of Golbez, Jecht, and perhaps Exdeath) doesn’t have any Brave attacks that chain directly into HP attacks, making it a little harder to land an HP attack and finish the battle. …Or maybe not, as I just managed to land an Octaslash attack on the Lady of Antiquity in level 1, almost as soon as the match started. Still, the boss fights against Firion and WoL were somewhat challenging.
Level 3 brought with it the first real challenge I’ve had in Story Mode for some time. Since I’d gotten more than a 2-star rating on my last playthrough (3 stars, as it happens), I’d unlocked the Ultimate Battle Piece on the level map, and talk about a contrast. Turns out that a Lady of Antiquity can be quite the **** at times. I even had to retry twice before I finally beat it. I can’t say much about her moveset, seeing as I haven’t played as Shantotto myself yet, but she was able to Break me very easily if I wasn’t careful. Matters weren’t helped by the addition of an Omega summon, which would halve my BP repeatedly over a brief period of time once activated. Overall it wasn’t too horrendous, but it’s safe to say that there are some characters I don’t think I’m quite ready to attempt this with just yet.
The boss fight against Cloud on level 4 was a little nerve-wracking. He managed to hit me with an Omnislash v.5 attack, then used a Carbuncle summon to leave my BP at 0 while his was still recovering. I tried to build my BP up again quickly, but he got a hit in first and inflicted Break on me. And if that wasn’t bad enough he then chained that Brave attack into another Omnislash v.5, bringing me down to just over 200HP! So I retried and took him down the second time with a loss of only about 1000HP. Squall was rather clever with his summon in our fight as well. I managed to get him down to 1HP thanks to Wall Rush damage, but he then inflicted Break on me while my BP was recovering and used his Alexander summon to freeze his BP at over 3000. He then managed to hit me with an Aerial Circle attack, bringing me down to half my remaining HP, before I managed to finish it.
Level 5 brought with it another new enemy: the Warrior of Antiquity. It didn’t put up as much of a fight as I would have expected from an Ultimate Battle Piece, especially after the LoA from level 3, but it still kept me on my toes. I didn’t get to see much from its moveset, though… What was more interesting was that the fight took place on the Omega version of the Edge of Madness stage. I’ve already documented this when I talked about the regular stage, but in case you’ve forgotten, the gimmick here is that the stage BP constantly rises and falls “chaotically”, meaning you should wait for the right moment before inflicting Break for the maximum BP gain. The boss fight against Shantotto was, again, pretty easy. Though this time she did manage to bring me down to about 3000HP.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 07 April, 2011, 03:50:58 pm
Thursday 7th April

Next two entries.

Distant Glory XI - The Lady of Legend (Part 2)

Cecil
Not much to say for Cecil, really. The Shantotto copy on level 3 actually managed to beat me this time, but I managed to win on my second attempt. That’s it.

Golbez
Two things to mention about level 1. First, just how tiny Shantotto is in comparison to Golbez, one of the game’s largest characters. Seriously, she only comes up to around his knees. And second, that Firion’s line to Golbez in his boss fight was “You have someone else to face.”. All in good time, Firion, I have to smash my way through you first.
Level 2
Onion Knight: Do you want to talk about your issues?
Me/Golbez: No. *pwns j00*
Level 3 brought my first real defeat at the hands of the high-level Lady of Antiquity. I retried several times, but Golbez just couldn’t keep up with her in terms of BP acquisition. I must admit I think my weapon and armour choices have been rather lacking recently… Not to mention I’ve still yet to properly try using Accessories or extra abilities like Sneak Attack or Riposte. Oh well… I just went ahead and beat the crap out of the remaining enemies to make myself feel better.
The fight against the Warrior of Antiquity on level 5 was pretty nerve-wracking as well. It managed to get to 9999BP, so I had to keep avoiding its attacks and spamming Golbez’s Cosmic Ray attack. And the former isn’t very easy on an enclosed stage like Edge of Madness. Still, I managed it, and without any HP loss whatsoever.
The final cutscene once again demonstrated the size difference between Shantotto and Golbez, by accidentally chopping off Golbez’s head and the tops of his shoulders in some shots…


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 12 April, 2011, 04:27:36 pm
Tuesday 12th April

Next two entries.

Distant Glory XI - The Lady of Legend (Part 3)

Tidus
Cloud did some serious damage to me during his boss battle on level 4, but I think it was mostly my own fault. I had over 6000 BP, more than enough to OHKO him, but did I do the deed straight away? Nooo… I had to go after the EX Core that spawned. That gave him time to launch an Omnislash v.5 attack, use his Carbuncle summon, Break me before I had a chance to build up my BP again, and hit me with another HP attack, leaving me with HP in the mid-2000’s. I was not happy, and I swiftly dealt him a crushing defeat. Squall was rather badly behaved as well, as he kept dodging my attacks and getting me caught up in his combos. Beat Fang spamming isn’t fun when you’re on the receiving end of it…

Jecht
Wow, fighting that Lady of Antiquity on level 3 really gets the blood pumping after all the other comparatively easy battles. Especially when using Jecht, who, like Golbez, has rather suffered in the Attack department during my recent levelling-up battles. He deals damage, sure, but it never seems like it’s quite what it should be. Still, I only had to retry once against the LoA, so that’s something at least.
I also had my first defeat at the hands of the Warrior of Antiquity, thanks to his Ultima Weapon summon. Basically it inflicts an instant Break on you some time after your opponent uses it. So, adding in the large amount of BP gained from a lucky shot that inflicted Break on me near the beginning of the match, and the ever-fluctuating Stage BP of Omega Edge of Madness, he ended up with almost 9999BP. I was able to hold him off for a bit, but he finally got me during a Chase Sequence. I was able to defeat him in the immediate rematch, though.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 12 April, 2011, 04:35:21 pm
'tis a good read. How overleveled are you?


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 12 April, 2011, 04:40:53 pm
I have no idea. I haven't actually played the game for ages, these are just entries I wrote up a while ago. I think I actually played through them during one of my breaks in doing SoulSilver.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 22 April, 2011, 03:35:08 pm
Friday 22nd April

Next.

Distant Glory XI - The Lady of Legend (Part 4)

Firion
Nothing really to report here, except it was annoying how easily the high-level Lady and Warrior of Antiquity enemies were able to dodge Firion’s attacks… Still, I wore them down in the end.

Emperor
Well this was always going to be an… interesting playthrough, to say the least. I rather enjoyed the early boss battle against Firion, though. Given their hero/villain dynamic (evil overlord vs heroic rebel), it was particularly fun to hit him with the Emperor’s EX Burst. Then, when Firion’s Phoenix Down accessory left him with 1HP after the EX Burst should have defeated him, it seemed appropriate to deal the finishing blow with Starfall, for that classic feel of the “Why won’t you just DIE?!” overkill that often accompanies a villainous breakdown. I suppose the effect is kind of ruined by the fact that the Emperor seems comparatively calm throughout the attack, but you can’t have everything.
I was rather confused by the ending of my initial encounter with the Fallacious Wanderer enemy on level 3. He managed to rebound two of my Flare attacks back at me with his Wind Shear move, so I had to try and take him out while at the same time avoiding them. The second one finally go me after I’d just inflicted Break on my opponent with Thunder Crest, and I was very surprised that the Flare managed OHKO me when the enemy’s was still recovering and in the double digits. It wasn’t until a few moments later that I remembered that rebounded attacks keep the strength of the person that actually used them, rather than changing to fit the stats of the enemy that blocked them. So, as my BP was over 7000 when the Flare made contact, it’s really not that surprising.
The Lady of Antiquity on level 3 was surprisingly easy, given the Emperor’s unusual playstyle. Or at least, it was the second time I took her on. The first time I wasn’t really sure what to do, and by the time I’d figured out a strategy, I’d already lost a fair bit of HP. Ultimately, however, that first match came down to Sudden Death, as both of us had the BP necessary to KO the opponent. I’d whittled down her health over the course of the match, and she’d built up a huge amount of BP due to a few very hard-hitting Brave attacks. I’d fired off a Flare, so she had to keep dodging that while attempting to finish me off. She managed to catch me in a final HP attack, and just before she struck the final blow in the combo, my Flare got her. Unfortunately, however, there were two things standing in the way of my victory. First was the fact that I’d just had Break put on me a not long before this, so my BP was still recovering. The second thing was that I was in EX Mode, having used it to escape from a previous HP attack a few moments before. Now, ordinarily, triggering an EX Burst would have allowed me to recover my BP more quickly and deal the final blow (while also regaining HP, thanks to the Emperor’s EX Mode bonus, not that that would have saved me, thanks to her huge amount of BP), winning the match. Unfortunately, her attack dealt the final amount of HP damage in the split second between my Flare hitting her and me pressing the Square button to initiate the EX Burst. If I’d had my full base BP and not been in EX Mode, I would’ve won that fight… Still, it wasn’t a total loss. I managed to work out a strategy that managed to get me through the rematch relatively unscathed. All I had to do was fire off Flare after Flare, using the next attack as soon as the previous one ran out of steam, while dodging her attacks. Shantotto’s HP attacks have the unfortunate side effect of rooting her to the spot for several seconds while she casts her spells, which meant that she was at great risk of being hit by a Flare while she was trying to attack me. It took a while, she got me with a few attacks, but I prevailed in the end. It was particularly cool on the rare occasion where she initiated a Chase Sequence, because my Flare as still in play and if we hung around dodging each other’s attacks for too long… Boom. It was rather nice to see her dodging my strikes, completely unaware of the large ball of explosive fire slowly creeping up behind her.
The battle against the later Warrior of Antiquity was somewhat easier, due to the small amount of space for him to dodge around in. He dodged very effectively, though, so I was forced to employ the usual tactics I employ when playing as Kefka, and just spammed pretty much every attack I had in order for him to trip up and get hit by the Flare. Finally, the boss battle against Shantotto went very much the same as the one against her copy, just more easily due to her lower level.
Oh, as a properly final note, Tidus damaged the fourth wall a bit at the beginning of his boss fight. He says “What’s this ‘Ungaaaah!’ stuff about?” which of course is the Emperor’s death cry, changing from the “Ubooaaaar!” of the original game.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 23 April, 2011, 04:41:06 am
How does the Emperor play? Like an indirect fighter?


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 23 April, 2011, 06:44:49 am
Yeah, he's definately not good for close-quarters.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Ƨɒlƚy on 23 April, 2011, 11:13:21 am
Yeah, he's definitely not good for anything
Seriously, Emperor is one of the two worst characters in the game. But he does best in Pandaemonium, where his opponents don't have much room to dodge.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 23 April, 2011, 12:11:08 pm
I would hazard a guess at Ultimecia being the other worst character.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Ƨɒlƚy on 23 April, 2011, 12:16:49 pm
IIRC it's either Firion or Shantotto.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 23 April, 2011, 12:49:57 pm
Seriously? You think Firion's one of the worst characters?


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Ƨɒlƚy on 23 April, 2011, 01:23:50 pm
It's been a while, so I could be wrong, but it was either him, Shantotto, or Onion Knight.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 23 April, 2011, 01:27:00 pm
I haven't experienced Shantotto's playstyle enough to form a proper opinion of her, but I've always felt that Firion and Onion Knight are pretty good.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Ƨɒlƚy on 23 April, 2011, 01:31:50 pm
Firion's limited range and extreme linearity hurt him, making Shield Bash his best move.

Shantotto...well, she's slow, has shitty range and startup, and...frankly, her moves suck unless she's in EX mode.

And Onion Knight...shitty range and limited approach options means he gets blocked and countered a lot.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 23 April, 2011, 01:49:13 pm
Is this against human players or the AI?

Also, I've always heard that Shantotto is one of the fastest characters in the game.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Ƨɒlƚy on 23 April, 2011, 04:06:14 pm
Human, of course.

Her movement speed might be fast, but her attacks are slow and don't combo.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 23 April, 2011, 04:09:28 pm
Ah, right. I've only played against CPUs.

Okay then, so who are the "best" characters in the game?


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Ƨɒlƚy on 23 April, 2011, 06:26:26 pm
Theoretically, Exdeath and Zidane.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 23 April, 2011, 06:46:40 pm
Figured as much. Bloody tiers again...

Exdeath I don't mind, but Zidane annoys me. >_>


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Ƨɒlƚy on 23 April, 2011, 07:00:50 pm
Figured as much. Bloody tiers again...

Exdeath I don't mind, but Zidane annoys me. >_>
Just because of his dialogue, or how he plays?

Because Free Energy is simply one of the best attacks in the game.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 23 April, 2011, 07:37:55 pm
It's more a problem born out of his fanboys. You know how people tend to view Cloud and Sephiroth? That's basically how I feel about Zidane, Kuja and Terra.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 24 April, 2011, 03:20:22 pm
Sunday 24th April

Next two.

Distant Glory XI - The Lady of Legend (Part 5)

Squall
Maybe I’m just getting used to this fight by now, maybe it’s because of Squall’s insane BP game, but the match against the Lady of Antiquity on level 3 was surprisingly easy. There was one quite good moment, though, where LoA used a Brave attack that binds you in place for several seconds, locking down my movement. I hammered buttons trying to get free (I don’t know if that actually makes any difference, but it makes me feel better), and accidentally activated EX Mode. She then unfortunately got close enough for me to hit with a Blasting Zone attack, which doesn’t involve Squall moving anywhere at all anyway. So that’s a small fault in that move of hers… I also finally managed to Break her during the ensuing EX Burst, something that I haven’t been able to do in any of my matches against her thus far. Not when she’s at her full BP, anyway. Still, I suppose Squall was specifically trained to fight sorceresses…
And knights too, it seems. The battle against the Warrior of Antiquity on level 5 went much the same way as the one against LoA, except that this enemy was better at dodging and blocking my attacks. He also kept managing to attack me before I was able to finish using Aerial Circle, as well. If I’d been able to connect with that, the battle would’ve been over much more quickly. Squall’s BP game really is insane, though. WoA managed to Break me with his Ultima Weapon summon, taking me from 9999BP back to my base amount (after a brief post-Break wind up, of course), and just two Beat Fang attack later, I was back to over 8000BP. Crazy…

Ultimecia
Another “interesting” one… I’ll start with the fight against Warrior of Light on level 1. He opened the fight by saying “You cannot stop my time.”. I then spent the match building up my EX Gauge so I could use Ultimecia’s Time Crush power to prove that, actually, I could indeed stop his time. So there. A similar situation happened on level 2 with Cecil. He said “Time can’t stop me!” so obviously I had to put him right.
Level 2
Bartz: Must be nifty to be able to stop time.
Me/Ultimecia: Yes it is, actually. *EX Mode, Time Crush, EX Burst, Win*
Looks like Ulty’s not quite good enough to take down the Lady of Antiquity, though. It was a decent effort, but I just couldn’t deal enough damage with her. I tried using Time Crush to tip the scales in my favour, but Ultimecia’s slow movement speed during the casting time just made her a sitting duck for LoA’s HP attacks, so attempting to use Time Crush was what ultimately led to my downfall. Oh well… I took it out on the weaker LoA elsewhere in the level. It was back to my previous antics in the boss fight against Terra, though.
Terra: Time will never stop for you.
Me/Ultimecia: It’ll stop for you, though. *EX Mode, Time Crush, EX Burst, Win*
Level 4
Squall: Time for you to release time…
Me/Ultimecia: Shan’t. *EX Mode, Time Crush, EX Burst, Win*
Level 5’s Warrior of Antiquity battle was a little nerve-wracking. I don’t want to give away too much about this character, but let’s just say his EX Mode is one of the most dangerous in the game. And he entered this EX Mode a total of three times throughout the match, so I had to dodge like crazy (particularly the last time, as he’d managed to gain 9999BP thanks to the stage’s Omega effect along with his Ultima Weapon summon). I myself entered EX Mode twice in the match, but was unable to do much more than 1200HP damage with my EX Burst since I was unable to Break him both times. Apart from that, I had two different tactics throughout the match. First was to fire off lots of Knight’s Axe attacks, initiate Chase Sequences and hit him with lots of low-power HP attacks. Second, after he got a really high BP count which meant I didn’t want to risk Chase Sequences anymore, I switched to using Ultimecia’s Apocalypse Hp attack whenever he use a particular move of his that forced him to say in one place for several seconds. Anyway, I gradually whittle his health down, and eventually beat him.
Business as usual with Tidus.
Tidus: How do you compress time? I’m gettin’ dizzy…
Me/Ultimecia: Like this. *EX Mode, Time Crush, EX Burst, Win*
Something fairly cool happened at the end of my fight with Zidane, though. I’d just dealt him a powerful HP attack after a Chase Sequence, but he hit a wall right afterwards, and since you can’t deal the final blow with Wall Rush damage, that left hi with just 1HP. I then used Ultimecia’s Great Attractor HP attack, fully expecting to miss with it as it’s fairly easily dodged, but I managed to hit him and KO him, as my BP had just started to rise again following my previous assault, and I dealt exactly 1 point of damage. No overkill whatsoever. I thought that was rather neat, in both senses of the word.
So how did the final boss fight against Shantotto go, given my struggle against the Lady of Antiquity? Well…
Shantotto: Can you use time to destroy?
Me: Why, yes. Yes you can. *EX Mode, Time Crush, EX Burst, Win*



Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 24 April, 2011, 05:58:30 pm
Terra: Time will never stop for you.
Me/Ultimecia: It’ll stop for you, though


Admitted, that line is quite awesome.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 24 April, 2011, 06:23:31 pm
Why thank you.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 05 May, 2011, 11:47:40 am
Thursday 5th May

Next two.

Distant Glory XI - The Lady of Legend (Part 6)

Zidane
Finally, a character reasonably close to Shantotto’s own size… Anyway, Zidane really kicked ass during his playthrough. Apart from the Lady of Antiquity on level 3 reducing me to half health in one hit, it all went very smoothly indeed.

Kuja
Given Kuja’s generally low attack stat and my fairly poor equipment choices, I was concerned about how well he’d fare against the Lady of Antiquity. It went surprisingly well, though. All I had to do was use Ultima while LoA was casting an HP attack, when she’d be immobile for a few seconds. Cheap, perhaps, but you can’t argue with results.
On level 4, I managed to achieve the DP chance in Squall’s boss fight at the very last second. Seriously, the clock read 00:00:00, so there was literally no time left. I’d say that’s pretty noteworthy, right?
The battle against the Warrior of Antiquity was a bit more nerve-wracking than the one against LoA, mostly because of the enclosed space and the fact that WoA is better at dodging and blocking my attacks. I had to be careful not to initiate Chase Sequences in the later parts of the battle, as WoA had amassed enough BP to take me out in one hit should I fail to dodge properly. From that moment on, I had to rely on Kuja’s regular HP attacks. I pulled through with no HP loss, though, so it all worked out. The rest of the chapter passed without incident, although I struck the finishing blow in the fight against Shantotto with Kuja’s Seraphic Star attack, during which he says “I’ll bring this to an end”. Fitting, no?


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 06 May, 2011, 04:31:53 pm
Friday 6th May

Next two.

Distant Glory XI - The Lady of Legend (Part 7)

Bartz
This was a pretty standard playthrough. No particular highlights, but nothing really went wrong either.

Exdeath
Here it is. The big one. I still have six characters to use after this, but I think it’s safe to say that Exdeath will be the pinnacle of difficulty for this Story Chapter. Terra and Kefka could be pretty annoying, but not on the same scale as Exdeath. I may end up having to rely on his HP attacks rather than his blocks for some enemies, particularly Shantotto and the Ladies of Antiquity. Okay, let’s get this over with…
Shock horror! I actually lost against Warrior of Light in his boss fight! A curse on Exdeath’s crappy movement! I won the second time around, though.
As I suspected, I couldn’t win against the Lady of Antiquity on level 3. However, I did learn that Exdeath’s High Block can actually defend against her HP attacks (or at least the parts of them that do Brave damage), which means he can still counterattack. So that’s good news, at least.
The Warrior of Antiquity on level 5 was rather tricky. As I’ve mentioned before, it’s very good at dodging, and until it enters EX Mode, it doesn’t seem to attack that often. Basically I had to keep spamming my HP attacks and hope for the best. I won in the end, though, so it at least went better than the high-levelled LoA earlier on.
Nothing happened in the rest of the playthrough that really stands out, although the fight against Shantotto was much easier than the one against the high-levelled LoA. Overall, the playthrough wasn’t nearly as bad as I feared. Oh, and since Exdeath is even taller than Golbez, he also got his head and shoulders chopped off in some shots in the cutscenes.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 07 May, 2011, 12:30:36 pm
Saturday 7th May

Next two.

Distant Glory XI - The Lady of Legend (Part 8)

Onion Knight
Finally, a character that’s almost as short as Shantotto. Granted, Zidane’s pretty short too, but OK is the youngest character in this game, so it’s only natural he’d be smaller. But even then, Shantotto only comes up to his shoulders at the very most. Anyway, on to the actual playthrough…
It could just be because I’m getting used to these fights by now, but I totally owned the Lady of Antiquity on level 3 and the Warrior of Antiquity on level 5. Seriously, they could barely get single attack in. I mean, I know Onion Knight is a generally fast character, in terms of both movement and attack speed, but still… And of course, it helps that he has Brave attacks that can be chained directly into HP attacks. Shantotto herself fell just as easily.

Cloud of Darkness
The fight against the Lady of Antiquity was much closer than it was for Onion Knight. It only took me one retry to defeat her, but she still managed to take more than half my HP in one of her strikes. Still, after a couple of EX Bursts and frequent use of [O-form] Particle Beam and Tentacle of Suffering, I was able to triumph. I really hate her Omega summon, though…
I also had to retry against the Warrior of Antiquity, although this time it still went more smoothly. At no point did he manage to damage my HP during the rematch. His Ultima Weapon summon isn’t as annoying, either…
Oh, and CoD also got her head cut out of the shot in the final cutscene, due to her tendency to hover slightly.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 10 May, 2011, 08:22:47 am
Tuesday 10th May

Next two.

Distant Glory XI - The Lady of Legend (Part 9)

Terra
On this playthrough, I’ll be playing as the classic FFVI Terra with green hair. I can still remember the overreactions when people discovered she’d be blonde for this game…
The fight against the Lady of Antiquity went much better than expected, seeing as Terra isn’t one of my better characters. It was hard to hit with HP attacks, but Brave was accumulated fairly easily. She didn’t use her Omega summon, either, so that was a plus.
The Squall boss fight on level 4 was a bit of a slog, mostly due to Terra’s easily dodged (by CPUs, anyway) HP attacks and the generally irritating terrain of Ultimecia’s Castle. I got stuck in a rather unpleasant Beat Fang loop near the end, and I think it was mainly luck that allowed me to escape. But escape I did, and I swiftly punished him with an EX Burst finish after blocking another Beat Fang by activating Terra’s EX Mode.
The fight against the Warrior of Antiquity was a little nerve-wracking, as he spent a good portion of the match with enough BP to OHKO me. However, with some frantic dodging, a couple of EX Bursts (one of which I accidentally failed) and a little attack-spamming, I was able to pull through. Shantotto herself fell to a couple of regular HP attacks (to take care of her Phoenix Down), then I ended it by activating EX Mode and using Terra’s Holy Combo -> Ultima chain (which only really works when she’s in EX Mode due to her Doublecast bonus) leading into her EX Burst. Why? Because Shantotto has a habit of chaining her attacks together, and I wanted to get even.

Kefka
I’ve warmed up to Kefka’s playstyle over time, but I still failed to prevail against the Lady of Antiquity on level 3. I got in some good shots, I even managed to break her once, but her HP attacks combined with that bloody Omega summon proved too much for me. Oh well… I’ll take it out on the weaker LoA elsewhere in the level.
I didn’t fare much better against the Warrior of Antiquity on level 5, either. One of Kefka’s weak points is his fairly poor manoeuvrability, and I just couldn’t dodge WoA’s attacks well enough to pull of a victory.
Shantotto herself fell much more easily than her Manikin counterpart in level 3, which was interesting because her quote as she entered the fight was “We’re not even in the same league”. Yeah, I guess it turns out we aren’t, though not in the way she meant. There was a similar thing earlier in the level, when Zidane entered his fight saying “This is gonna be easy.” Yeah, for me.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 12 May, 2011, 02:18:45 pm
Thursday 12th May

Okay, here are the last two entries for this chapter of the story mode.

Distant Glory XI - The Lady of Legend (Part 10)

Warrior of Light
Perhaps I’ve underestimated Warrior of Light’s current level, given the performances of other characters at similar levels, but the fight against the Lady of Antiquity on level 3 was possibly the easiest one I’ve had against that particular enemy. I won’t lie, WoL’s Bitter End attack helped a lot (as did his EX Mode during the last Bitter End that led into the winning EX Burst), but even so…
The fight against the Warrior of Antiquity was one of the easiest encounters I’ve had against him as well. It only took me a single Shield Strike attack (admittedly with some critical hits) to Break him and give me enough BP to OHKO him, so it was then just a matter of getting past his constant blocking to take him out. The fight against Shantotto went even more easily, given that WoL was about 30 levels higher than her at the time. Perhaps it was a mistake to do his playthrough on my Bonus Day, given the bonuses you receive on those days…

Garland
Here we go. Finally, the last one…
I was surprised at how well the battle against the Lady of Antiquity on level 3 went, since Garland was a level lower than her, and I haven’t had the best luck with him in training. He was one of those characters I’ve mentioned before who never really seemed like he was doing the right amount of damage against opponents of an equivalent level. He’s supposed to be a heavy hitter, but his attacks have seemed rather… average lately. Still, that wasn’t the case here, I’m pleased to say.
The fight against the Warrior of Antiquity went rather well as well, apart from one lucky shot he managed to get in during a Chase Sequence I foolishly started that did about 4900 damage to my HP. But I have to say, there are few things in this game I find as funny as watching a CPU accidentally run headlong into Garland’s Cyclone HP attack. I think it’s partly the dull “thud” that attack makes on impact. It really seems like they’ve just run into a wall or something. Finally, Shantotto herself, as always, fell pretty easily. Oh, and Garland is another character who got his head & shoulder chopped off in certain shots of the final cutscene.
To finish off this entry, I’d like to mention something that happened which I think highlights Garland’s more… demonic qualities. At one point during my battle with the Lady of Antiquity on level 2, I used Round Edge and cased 666 points of damage with the final blow. So yeah…


Okay, so that's  it for Distant Glory XI. Just one more chapter after this, and I'll finally be done with Dissidia.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 25 June, 2011, 01:59:50 pm
Saturday 25th June

Okay, here we go… the final chapter. Or at least the final chapter that I’ll be documenting here. There’s still Inward Chaos, but I really don’t see myself attempting that any time soon. Anyhoo, this will be the same deal as all the chapters since the beginning of Shade Impulse. I’ll limit each entry to interesting stuff so as to avoid repeating myself. I’m sorry if these entries aren’t very interesting, but my lowest-levelled character is level 82, so yeah. Anyway, these levels operate under the same principles as the ones in Distant Glory XI, except that you face Warriors of Chaos and their mannikins instead of Warriors of Cosmos. All battles still take place on Omega stages.

Distant Glory XII – Redemption of the Warrior (Part 1)

Cloud
Unfortunately, nothing really that interesting happened in Cloud’s playthrough, but I finally got decent look at Gabranth and properly hear him speak. Like Shantotto, he speaks with an English accent, or at least a close approximation, but I feel that Gabranth’s voice actor does a better job of it than Shantotto’s. He seems to be a rather gloomy chap as well, talking about how pointless, yet inevitable everything is. Then again, Distant Glory XII takes place in an area where fallen warriors battle in shame for redemption and passage back into the gods’ conflict, and Gabranth’s role is to test one’s resolve to continue onwards, so I guess a depressing outlook on life is all part of the job description.
Anyway, the most interesting thing that happened was me almost losing all my HP thanks to the Sephiroth and Ultimecia boss fights on level 4, and I’m not really sure how it happened. Maybe I just got sloppy from lack of practice, I don’t know…

Sephiroth
Nothing really of interest happened in Sephiroth’s playthrough, although I did encounter a high-level Lady of Antiquity on level 3 and a high-level Warrior of Antiquity on the final level, both of which spawned due to me getting a 2-star rating for the chapter after Cloud’s playthrough. The battle against the Lady of antiquity went pretty well, all things considered, but I got absolutely slaughtered by the Warrior of Antiquity. Seriously, total pwnage. Its behaviour is classified in my guide as “Vicious”, and the authors weren’t bloody wrong there. In the end I actually gave up and ran away to the much easier Gabranth boss battle.

More interesting entries to come. At least, I hope you'll find them more interesting.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 26 June, 2011, 01:45:00 pm
Sunday 26 June

Next two.

Distant Glory XII – Redemption of the Warrior (Part 2)

Cecil
Again, nothing that interesting happened. But this time, through perseverance and a bit of luck, I was able to take down the Warrior of Antiquity on the final level and claim the chest behind it, which spawned after I got a 3-star rating for the chapter after my previous playthrough. I say luck because I really don’t know how it happened…

Golbez
I have to say, I’d forgotten how much I like Golbez. Not just as a villain (a combination of great design, cool quotes and an awesome voice actor), but I like his playstyle as well, though I think I might be relying on his Cosmic Ray attacks a bit  too much. But hey, they hit more often than Genesis Rock or Night Glow, so why not? And at least I don’t spam them like the Ultimecia copy on level 4 spams Apocalypse. And she almost always hits me dead-on, partly due to the confined space of Ultimecia’s Tower. It gets really annoying… Anyway, nothing really that interesting to say, though the high-level Lady and Warrior of Antiquity were both tricky to beat as usual. I’m really not looking forward to facing them as some of the trickier characters (Exdeath, Emperor, I’m looking at you). I may have to flee from them a few more times…


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 27 June, 2011, 05:54:51 pm
Monday 27 June

Next two.

Distant Glory XII – Redemption of the Warrior (Part 3)

Tidus
The battle against the Lady of Antiquity went pretty smoothly this time. Tidus’s dodge-strike attacks certainly came in handy, though I had to make sure to move as soon as possible after using a Quick Hit chain because LoA was very quick off the mark to use on of her HP combos as soon as I’d finished my attack. And with her being such a high level, those combos are deadly. The battle against the Warrior of Antiquity on level 5 went much less smoothly. I kept underestimating the length of his combos and the speed of his attacks. But then, after several retries… I don’t know, everything just seemed to click into place and I totally wiped the floor with the guy. I still can’t quite remember how it happened, but it only took about 30 seconds.

Jecht
This actually went surprisingly well, considering that I’m a bit rusty with Jecht’s combo timings (why must such an awesome character be so fiddly to use?). Some of the matches (like the Sephiroth boss fight) ended up running longer than they should have because I simply. Could. Not. Hit. The. Timing. But I was particularly surprised at how easy it was to beat the Lady of Antiquity on level 3. Seriously, I managed it on the first attempt and didn’t lose any HP. Hell, she didn’t even manage to hit me with that many Brave attacks. I was in the zone…
Things went back to normal for the final Warrior of Antiquity battle, though. I got beaten into the ground at least ten times (the retry count at the end of the level only goes up to ten), one particularly nerve-wracking attempt even leading to a sudden death situation, but on the final attempt, everything just seemed to fall into place. I dodged or blocked his attacks (which is no mean feat, as his brave attacks can come ridiculously fast), nailed my timings, and just released HP chain after HP chain. So yeah, that’s Jecht done. But there are still more worrying characters to go…


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 27 June, 2011, 06:14:42 pm
Gah, I missed a lot of these. Good stuff though.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 27 June, 2011, 06:57:40 pm
Meh, don't worry about it. At this point it's more about finally finishing it off than anything else. And thanks.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 28 June, 2011, 03:13:59 pm
*Nod* Okay.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 04 July, 2011, 10:01:34 am
Monday 4th July

Next two.

Distant Glory XII – Redemption of the Warrior (Part 4)

Firion
I ended up accidentally beating The Emperor in a pretty stealthy way in this playthrough. At one point, fairly early in the match, I waited just below a ledge he was standing on, and he dropped down right on top of me, falling straight into a Lance Combo-Double Trouble chain with Wall Rush Damage and losing most of his HP in the process. The last bit of his HP was taken with a Straightarrow attack I fired from the opposite side of the stage’s central chasm, hitting him just as he walked out from behind cover. Straightarrow: the closest thing Dissidia has to sniping.
As a matter of fact, I ended up using Straightarrow in this playthrough a lot more than I thought I would. I found it particularly useful for taking out spellcasting enemies that stay still for their attacks, including Sephiroth and his Black Materia HP attack. In fact, I managed to beat Exdeath using only Straightarrow, firing after he used High Block, after he teleported with Reverse Polarity, whenever. The only shot I missed with was the first one of the match, which I fired while he was using his Black Hole Brave attack.
Nothing particularly noteworthy happened in the Lady of Antiquity battle, although after getting caught in one of her Bind attacks, I desperately spammed Shield Bash and ended up blocking her Fire spell (I was also staggered in the process, but it’s better than nothing). Later on in the fight I discovered that Bind could actually be blocked by Shield Bash, which I didn’t know was possible. That certainly made the fight easier. In fact, Shield Bash generally came in very useful in that fight.
The Warrior of Antiquity battle on level 5 was more interesting. I was Broken pretty early on and got caught in a Hatred attack that reduced me to about 1700HP, but I then used EX Mode to avoid a follow-up Guilt attack that would have allowed him to recover all his BP really quickly, and took advantage by firing a Straightarrow and entering EX Burst. I Broke him, did about 5500 damage and therefore regained the same amount of health due to Firion’s (awesome) Blood Weapons bonus, bringing me back up to just over 7000HP, while he was down to just over 3000. The tables had been turned. After that I waited for his EX Mode to run out, narrowly missing another Guilt attack, and hit him a couple of times with Shield Bash before finally finishing him off with a Reel Axe-Double Trouble chain. He amassed enough BP near the end to take me down thanks to his summon, but wasn’t in EX Mode at the time so he wouldn’t have been able to kill me unless it was in a Chase Sequence, which I was in no hurry to start.

Emperor
My victories against Golbez and his copy were pretty cool. I hit the Golbez copy with Flare as he was winding up Genesis Rock. That’ll teach him to spam that move… As for Golbez himself, I managed to KO him with Flare just as he was winding up for Cosmic Ray, while he was still dealing Brave damage to me. I had taken all but1 HP from him with a previous HP attack in a Chase Sequence that also dealt some Wall Rush damage, and my BP was only just starting to recover so I ended up doing just 5 HP damage, enough of finish him off. I honestly didn’t see the Flare coming, having fired it off moments earlier, and clearly neither did Golbez.
Any battle as Emperor on an open stage like Order’s Sanctuary is likely to be a long and pretty tedious one, as there’s simply too much space for the opponent to dodge about in, avoiding his traps. That was the case with Lady of Antiquity. I had to keep firing off Flares in the hope that they would creep up  on her while she was casting, since it was very difficult to land any attacks of my own. I also had to keep staying near her and hope she used a staff attack that I could block and counter with Thunder Crest, finally taking some BP with her and helping a Flare to catch up and hit her. Still, I finally managed to prevail. It wasn’t a hard battle, just… long.
It’s quite fun to watch Flare slowly creeping up on an enemy, knowing that it’ll hit them. It’s even better when said hit would end the battle. That’s what happened against Ultimecia. We both had enough BP to OHKO the other, I’d fired off a Flare a short while ago, and she tried to finish me off with Apocalypse, leaving her a sitting duck. Flare hit just before her magic circle got to me.
Considering that the Emperor is one of the most awkward characters to use in Dissidia, the battle against Warrior of Antiquity was surprisingly easy. The main problem I had was WoA’s broken dodging when his initial EX Mode ran out. In the end I just kept firing off attacks, hoping he would slip up and one would connect. Finally, I managed to hit him with a Thunder Crest, and I just so happened to Break him when the stage BP was at a pretty high level, a little over 4000. One EX Burst later he was down to under 2000HP, and all I had to do was keep blocking his attacks and respond with Thunder Crest and/or Flare. Easy. Lucky, but easy.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 04 July, 2011, 03:44:32 pm
I'm not very good with the Emperor. Not good with a trap based character really...


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 04 July, 2011, 04:29:47 pm
No, me neither. I overuse Thunder Crest. I prefer the more straightforward characters.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 04 July, 2011, 04:33:08 pm
Same, same.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 04 July, 2011, 04:41:53 pm
Yeah. I'm sometimes annoyed by how most of the villains are tricky or fiddly to use properly.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 04 July, 2011, 05:07:11 pm
I think it's particularly bad with Emperor, and kind of Exdeath as well.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 04 July, 2011, 05:21:09 pm
Yeah, they're the worst. I still suck at using Exdeath's Omni Block.

With Jecht, I just don't like his controls. You really have to be spot-on with the button presses.

Ultimecia and Kuja are just typical spellcasters, though Ultimecia's HP attacks are pretty poor and she's probably the second slowest-moving character after Exdeath (plus Kuja can move at full speed during all of his Brave attacks and near-full speed during Ultima, so he trumps Ultimecia in that respect).

Kefka... He's alright, but I find him very irritating to use on stages with little floorspace, like Planet's Core, Ultimecia's Castle and Crystal World.

Garland, Golbez, Cloud of Darkness and Sephiroth are all fine, though.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 04 July, 2011, 06:21:33 pm
Yeah, I pretty much agree with you.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 06 July, 2011, 01:44:37 pm
Wednesday 6th July

Next two.

Distant Glory XII – Redemption of the Warrior (Part 5)

Squall
Ah, Squall… By far one of my favourite characters to use, mainly due to his high rate of BP accumulation, as I’ve mentioned many times before.
I found myself using his Rough Divide quite a bit more than I have in the past. Most notably I used it in the battles against the Emperor and his Copy on level 1 to pass straight through their Flare attacks (which the copy  in particular spams a lot) and rebound them so they start going after the enemy instead. And if I managed to hit my opponent with my attack in the process, well that’s just gravy.
The battle against the Lady of Antiquity marked the first time I’ve managed to break her, that I remember anyway. In previous playthroughs I had to try and land several weak HP attacks with my base BP and gradually wear her down, but this time I could build up my BP properly and hit her hard. Provided I could hit her at all with Squall’s HP attacks, as I think they’re his Achilles’ heel, if he has one at all. I should mention, though, that I actually managed to hit LoA with Squall’s Revolver Drive attack at one point, which is a rare occurrence for me, so I was rather pleased with that.
The Warrior of Antiquity on level 5 was surprisingly easy, mainly due, again, to Squall’s Brave game. I broke WoA early on and the following HP attack caused Wall Rush damage, bringing him down to just 1HP. After that it was just a matter of evading his attacks until my BP built up again (the more damage your HP attack does, the longer your BP takes to recover) and I could try and land the finishing blow.

Ultimecia
I’ll be honest, I don’t really like playing as Ultimecia, and I think this is primarily due to her HP attacks. I find that hitting with them is more a case of luck than anything else, so when I want to deal HP damage I tend to start a Chase Sequence with Knight’s Axe and try and land an HP attack then instead. And when I want to start an EX Burst, I tend to rely on her Time Crush ability to freeze the enemy in place long enough for me to hit them with Great Attractor, which is her fastest-moving HP attack once it’s charged. Two of her HP attacks have pretty long wind-up times (Shockwave Pulsar and Great Attractor) and two of them are pretty hard to aim with (Shockwave Pulsar and Apocalypse. Yeah, Shockwave Pulsar basically sucks). Apocalypse also leaves her pretty much a sitting duck during its use. So yeah, not a great batch, but I guess that makes them more satisfying when you actually manage to hit your opponent. A good example of this was during the Golbez boss fight on level 3, where I managed to hit him with Great Attractor in the middle of his Genesis Rock attack. I also got some amusing hits in with Apocalypse when the enemy also used attacks that freeze them in place, like Kefka’s Forsaken Null or Hyperdrive, or Sephiroth’s Black Materia.
I managed to defeat the Lady of Antiquity after a couple of false starts. I had to keep dodging her HP attacks and  taking advantage of her standing still during casting to launch a Knight’s Axe attack and start a Chase Sequence, as Knight’s Axe is faster and more reliable than Ultimecia’s normal HP attacks, and in a fight like this I couldn‘t afford to take any chances.
I defeated both the Ultimecia boss and copy with Great Attractor while they were both busy using Apocalypse (or spamming it, in the copy’s case). With the boss I managed to win the match with Great Attracter just before her attack hit me.
Considering my dislike and unease using Ultimecia, the battle against the level 5 Warrior of Antiquity went surprisingly well. I retried a number of times, as I’ve started expecting by now, but overall it went better than expected. It certainly helped a lot that in every single Chase Sequence he dodged too soon to avoid my HP attacks. It was just a matter of gradually whittling down his health and using an EX Burst whenever possible. One time I even managed to hit him with Great Attractor while he was using Innocence (a pretty nasty long-range HP attack that sends out four fast shockwaves from his swords). I must have been just out of his range, but he certainly wasn’t out of mine. I was also surprised at how easy it was to activate Time Crush, given its long wind-up time. Still, no complaints here about that…


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 07 July, 2011, 09:02:14 am
Wednesday 6th July

Next two.

Distant Glory XII – Redemption of the Warrior (Part 6)

Zidane
I have to say, while I’m not very fond of Zidane, I did find it particularly easy to play through this chapter using him. Maybe it was because, as a Warrior of Cosmos, he was at a really high level, or maybe I’m just getting used to the enemies’ attacks by now, but it was over pretty quickly. One of my favourite things about Zidane is his Free Energy move, which has to be one of the fastest-acting HP attacks in the game (I think it’s second only to Bartz’s Goblin Punch). In fact it was so fast, that I managed to hit Golbez with it, thus ending the match, between him hitting me with a Brave attack and chaining it into Cosmic Ray. That’s pretty damn quick.
As for the Lady and Warrior of Antiquity… I don’t know, everything just seemed to all into place with them. For LoA in particular, I just felt like I was toying with her the whole match.

Kuja
The battle against the Lady of Antiquity went pretty smoothly, lots of dodging and counterattacking from both parties, but I did end up getting hit by a couple of her HP attacks. One of them only did a little over 1000 damage, but the second did over 4000, reducing me to about 1700HP. Still, I’m not terribly bothered about high end-of-level scores anymore (I unlocked everything after my first couple of playthroughs so I’m just getting PP now), so it wasn’t much of a problem. Besides, the only remaining enemy on the board was the Exdeath boss, and he’s always a pushover.
I almost beat the Warrior of Antiquity on my third attempt, but I failed to dodge one of his HP attacks and was dealth the 8000+ damage necessary to wipe me out. The next time, however, I managed to beat him, thanks to some carefully-timed blocks and lucky Chase Sequences. I’m glad this was a relatively easy playthrough, because the next villain I’ll be using will probably be a nightmare…


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 07 July, 2011, 07:58:58 pm
Fuck yeah Zidane


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 07 July, 2011, 08:19:38 pm
He strongly reminds me of Ed Elric, though that might just be because he's short, blonde and sometimes sounds similar.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Ƨɒlƚy on 07 July, 2011, 08:38:12 pm
Could be the fact that he's basically the best character in the game.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 07 July, 2011, 08:44:50 pm
Could be the fact that he's basically the best character in the game.

Had to be one I didn't like, didn't it?


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Ƨɒlƚy on 07 July, 2011, 08:50:29 pm
Pretty much yeah.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 09 July, 2011, 05:49:03 pm
Saturday 9th July

Next two.

Distant Glory XII – Redemption of the Warrior (Part 7)

Bartz
I’m very proud of my Warrior of Antiquity victory this time. This time when I entered EX Mode to counter one of his combos, instead of going straight for the EX Burst, I decided to fight normally a bit longer, so as to do extra damage with my Brave attacks. Unfortunately I got a little careless and was hit by one of his HP attacks, but the moment I recovered I rushed in and hit him with Goblin Punch, which is even faster than Zidane’s Free Energy move. I broke him and gained about 4500 extra BP from the stage BP, as it happened to be at a time when it was at a high point, and also caused some Wall Rush damage. When I actually started my EX Burst, he only had 1HP left. He never stood a chance. I’d also like to mention that I think I’ve finally mastered Bartz’s EX Burst. I used to do just fine up until the third or last pair of inputs, but I think the problem was that I rushed it and therefore pressed the wrong command. That’s not to say I always failed it, but it was one I pretty regularly messed up on.

Oh, and Bartz is now officially the first Dissidia character I built up to level 100.

Exdeath
Probably my favourite moment in this playthrough came right at the end of the battle with the Emperor copy. I killed him with Grand Cross just before his Flare hit me. Seriously, it hit me in the slow-motion footage that accompanies the “The Final Blow” screen at the end of a battle, just before the winning character poses, gloats and gets bonuses. It wouldn’t have killed me, far from it, but it was still damn close.
The battle against the Lady of Antiquity went surprisingly well. Especially after I realised I could block the BP damage potions of her HP attacks and use them to launch one of Exdeath’s counterattacks, provided I acted fast enough, which I did, which meant I didn’t have to rely on countering her Brave attacks. Grand Cross was useful too, as she seemed to be very bad at avoiding it after using one of her HP attacks.
Rather unexpectedly, I pretty much kicked the Warrior of Antiquity’s ass. I Broke him early on, did almost 7000 damage with a following HP attack-EX Burst, hit him multiple times with Grand Cross while he was charging his EX gauge… The only real downside to the fight was when he reduced me to about 1600 HP after using his Ultima Weapon summon to Break me while the stage BP was high. Still, by that point he only had about 500 HP left, so all I had to do was hit him with Grand Cross again while he was busy using Innocence. All in all, I expected Exdeath’s playtrough to go a lot worse. Now the only characters I’m worried about are Terra and Kefka…


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 10 July, 2011, 07:06:50 am
Saturday 9th July

Next two.

Distant Glory XII – Redemption of the Warrior (Part 8)

Onion Knight
Blimey, and I thought Zidane’s playthrough was easy. This just further reinforces my belief that Onion Knight is one of the best characters in the game (though “experts” who have actually fought human players would probably disagree. ¬_¬). He’s fast, he’s a small target, has numerous Brave-HP chains, and deals high damage in both of his EX Modes. Both the Lady and Warrior of Antiquity fell pretty easily.
Two points to finish off with: Exdeath did 666 damage to me with his first Almagest attack, and Onion Knight has joined Bartz in the level 100 club.

Cloud of Darkness
CoD is probably the only mage-type character I genuinely enjoy playing as. However, that’s not to say that this playthrough was a walkover. I had to retry a few times against the Lady of Antiquity because I kept getting caught in her HP attacks. Maybe I just got sloppy, I don’t know. Still, I was able to give pretty much as good as I got, due to mainly relying on O-Form and Wrath Particle Beams. CoD lends herself well to the “lots of weak HP attacks” strategy, due to the sheer variety of them at her disposal.
The same strategy helped me through the Warrior of Antiquity battle, although this time I relied almost solely on O-Form Particle Beam. I don’t care that it was spamming, it’s her best HP attack, and anyone who disagrees is a pancake.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 12 July, 2011, 06:46:45 am
Saturday 9th July

Next two.

Distant Glory XII – Redemption of the Warrior (Part 9)

Terra
Terra ended up having a brief conversation with Kefka at the beginning of his boss fight. His opening quote was “Come on home to Papa!” (a reference to when Terra was under his control), and the first attack the first attack I used, right after the fight started, was Blizzara, for which her quote is “Get away!”. Pretty fitting, right?
The battle against the Lady of Antiquity was pretty easy. I just had to dodge each of her HP attacks and use Meltdown right afterwards, as she wouldn’t have time to recover.
Similarly, the battle against the Warrior of Antiquity was surprisingly easy, especially considering I’m not a great Terra player. I lost most of my HP at one point during the match (around 8500 down to about 2900), but doing so allowed me to dash in close and Break him with Blizzard Combo, giving me enough BP to finish the job, as an earlier EX Burst roughly halved his HP, bringing him down to just over 3700 (Holy/Holy Combo becomes much more useful in EX Mode). All I had to do was catch him, as he’s frustratingly good at dodging when not in EX Mode. But I finally managed to hit him with a couple of low-power Tornadoes (between his EX Modes) and finish him off with a Meltdown. Sorted.

Kefka
The battle against the Lady of Antiquity was rather… awkward. Thanks to her ridiculously good dodging skills, a trait she shares with the Warrior of Antiquity on level 5, and fast movement, none of Kefka’s normal HP attacks had much hope of hitting her. Well, unless I used Havoc Wing after blocking (which I unfortunately didn’t think of until writing this up *sweatdrop*). So instead I focused my efforts on Breaking her and building up my BP, which Kefka can be pretty good at, then hitting her HP in a Chase Sequence after blocking her staff-throwing attack. I did this twice, then decided to finish her off in EX Mode. Kefka in EX Mode is a beast with, I think, a BP game rivalling Squall’s. Normally when in EX Mode I like to activate Kefka’s EX Burst with Forsaken Null, which actually homes in on the enemy while in EX Mode. Unfortunately, LoA’s stupid dodging meant she could avoid it for a surprisingly long time. Still, I caught up with her in the end, just before my EX gauge ran out.
The battles against Sephiroth, Ultimecia and their copies were very annoying. Kefka really is pretty **** in the air. He just falls too quickly to be of any real use, so on stages with comparatively little solid ground, like Planet’s Core and Ultimecia’s Castle, I find it especially difficult to win.
Well, congratulations to Kefka for having the fastest victory over the Warrior of Antiquity so far (except maybe for Tidus, as I can’t remember exactly how long his took). Seriously, it only took about a minute, maybe even less. See, what WoA tends to do is use a simple Brave attack on you at the beginning of the fight, and activate EX Mode as soon as you block it. But what I did was use Extra-Crispy Firaga (a fast spell that usually causes a Chase Sequence. It was the attack I mostly used post-block on Lady of Antiquity earlier in the playthrough, as it happens) immediately after blocking, Breaking him and sending us into a Chase Sequence. I failed to hit him with an HP attack, so I made do with knocking him away with a Brave attack, further building up my BP, and retreating to get an EX Core that had just spawned. I then EX-blocked his next attack on me and used Havoc Wing to start my EX Burst. I Broke him again during the Burst and took care of the last of his HP. And this was just on my second attempt. I really didn’t expect to do so well with Kefka here, so it was a pleasant surprise.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 13 July, 2011, 04:16:26 pm
Wednesday 13th July

Next two.

Distant Glory XII – Redemption of the Warrior (Part 10)

Warrior of Light
I managed to hit  the Lady of Antiquity about six or seven times in a row in a single chase sequence, allowing me to Break her from about 2600 BP (the initial strike did about 700 damage as a critical hit, the rest did about 300). Seriously, she just failed to dodge at all.
The Warrior of Antiquity battle was almost as quick as Kefka’s. Probably would’ve been even quicker if it weren’t for his stupidly good dodging and blocking after EX Mode. I hit him almost immediately with Shield Strike, started a Chase Sequence, knocked him against the wall with a Brave attack, hit him with Rising Buckler while he was recovering (Breaking him in the process), chained that into Bitter End,  and activated EX Mode before the HP damage was dealt, throwing us into an EX Burst. He was brought down to about 600 HP, so it was just a matter of getting in a lucky hit with that final HP attack, which turned out to be Shining Wave. Pwnage.

Garland
I was almost defeated by the Lady of Antiquity due to being hit by a couple of her HP attacks in rapid succession, dropping me to just over 500 HP. Luckily by that point I’d managed to get her HP down to just over 1000, so all it took to beat her was a fortunately-timed Cyclone attack and an EX Burst finish.
As I’ve mentioned before in this blog, I’ve often been rather worried that my Garland’s damage output isn’t really as high as it should be, most likely due to poor equipment choices and a lack of any accessories. I was pleasantly surprised, then, at how much damage I was able to do to the Warrior of Antiquity. I was able to Break him in a single post-block combo (plus Wall Rush damage), and one further block and Earthquake attack later he was down to a little under 2000 HP left. I then ended up getting Broken by him afterwards (he’s a quick bugger) and losing about 4000 HP after accidentally dodging into a Guilt attack. Still, I dealt him a few more strong Brave attacks and finally got in a shot with Cyclone, allowing me to finish him off with my EX Burst.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 31 July, 2011, 10:21:48 am
Sunday 31st August

Okay, here we go. The last enty of my Dissidia coverage.

Character Impressions 11 - Shantotto and Gabranth

Shantotto
Since FFXI is an MMORPG I never really paid much attention to it, and as a result I had absolutely no idea who (or indeed what) Shantotto was when she was announced. Still, I thought she looked pretty cool, and it’s nice to have a dedicated spellcaster on the Cosmos Warriors side that isn’t Terra. I should also mention that Shantotto is definitely the smallest character in the game. Seriously, she’d be about, what, two feet in real life? This is especially obvious when you’re in a chase sequence against Garland, Golbez or Exdeathm, and one day I intend to face Chaos with her so I can fight the largest character with the smallest. I think Shantotto’s accent is supposed to be a kind of upper-class English, but it seems to waver a bit. It’s a pretty decent attempt, though. The voice actor manages to portray the character’s superior, slightly patronising personality.
Anyway, onto the important stuff. Shantotto’s playthrough is fairly similar to Cloud of Darkness’s, in that it mostly revolves around HP attacks and she has very few damaging Brave attacks. Her unique dynamic is that her HP attacks change in power and range/area of effect as she gathers more and more BP, with each spell having three tiers. Tier 1 ranges from 0 to 2999 BP, Tier 2 range from 3000 to 5999 BP, and Tier 3 is from 6000 BP upwards. On the ground she can cast Fire (Firaga, Flare), Stone (Stonega, Quake) and Thunder (Thundaga, Burst), while in the air she can cast Aero (Aeroga, Tornado), Water (Waterga, Flood) and Blizzard (Blizzaga, Freeze).
As I mentioned before, only two of her Brave attacks deal normal damage, and these are the ones where she attacks with her staff. The ground attack, A Couple Attacks, is a simple lunge forward (followed by two more hits and a chase sequence if the first one connects), while the aerial attack, Retribution, has her throwing her staff in a boomerang-like fashion, causing a chase sequence if the opponent is hit by the return attack). Her other Brave attacks, which can all be used on the ground or in the air revolve more around disabling the opponent or affecting them in some adverse way. Bio releases a slow moving, homing cloud of toxins that will poison the opponent if it hits, sapping BP at regular intervals, Bind doesn’t do any damage but prevents the opponent from moving for a few seconds (though they can still use their attacks, which is how I was once able to KO a CPU Shantotto with Squall’s Blasting Zone attack while trapped by Bind), while Stun doesn’t do any damage either but interrupts the opponent’s current action, be it movement or an attack (which apparently isn’t as useful as it sounds).
Shantotto’s primary EX Mode bonus is that she retains her BP after each HP attack, including her EX Burst (Play Rough), meaning she can do some serious damage if her opponent isn’t careful. Speaking of which, it took me a while to figure her EX Burst out. Basically you’re given her six strongest spells and you have to cast them in the right order to cause maximum damage. That order is Flare, Flood, Burst, Quake, Tornado, Freeze. What I didn’t realise was that you have to press X twice to select each spell, and then I also found out that you always had to start the chain with Flare, so you had to find it on the list before you start casting. After that, though, it’s just a matter of rapidly scrolling down the spells and quickly selecting them. They’re always in the right order, so you just have to find Flare.
As a last note, whenever Shantotto is defeated she turns into a doll, implying that the Shantotto you just beat was nothing more than a copy. Just seems pretty cool to me.

Gabranth
Gabranth is easily the most unique character in terms of playstyle, due to the fact that he can’t perform any HP attacks whatsoever outside EX Mode or chase sequences, and he only has a few basic Brave attacks. Instead, when you press the square button, he stands still and starts charging his EX Gauge. On the ground he charges for as long as you hold down the button, while in the air he charges until he lands on the ground again. It fills up at a reasonable rate, so provided you’re careful it should be too hard to get into EX Mode and do some real damage. In normal mode, his Brave attacks consist of a brief four-hit combo (Sentence, ground/aerial), a quick lunge forward with his weapon (Lunge, ground) and a quick mid-air spin (Circle of Judgement, aerial). Once he enters EX Mode, however, these attacks increase in ferocity & number of hits and he gains some new ones as well. The ground and aerial Sentences become Enrage (a very long combo) and Rupture (charge at opponent and knock them away) respectively, Lunge becomes Relentless Lunge (two more strikes), and Circle of Judgement becomes Vortex of Judgement (again, two more strikes). The new attack he gets are ground and aerial versions of Aero (summoning a large tornado) and Dual Rend, a brief mid-air combo that can cause Wall Rush damage.
Speaking of new attacks, Gabranth’s EX Charge gets replaced by four HP attacks. Innocence (ground/aerial) has him firing off four shockwaves from his swords that can arc up or down towards the opponent (or just down if you’re in the air), Hatred (aerial) has him gathering energy and drawing the opponent in as long as you hold down Square, then releasing said energy in a bubble-like shockwave, and finally Guilt (ground) has him hitting the opponent to stun them and knock them back a little, then causing an explosion with his swords.
Finally, his EX Burst. Like Shantotto’s, this one took me a bit of a while to figure out, but I think I‘ve got it sorted now. It’s based on Basch’s (Gabranth’s twin brother from FFXII) Quickenings. You have to quickly scroll through the available commands until you find the one with the X icon next to it. The EX Burst consists of three attacks: Fulminating Oblivion, Ruin Unflinching and Frost Purge, before going for a finishing strike (which I think may just be for show but I’m not really sure). Fulminating Oblivion is always done automatically, and you then have to find the other two yourself. Unlike most EX Bursts which only have two outcomes, one for a perfect execution and one for a non-perfect, Gabranth’s has three depending on how many Quickenings you manage to pull off. Inferno is the finisher if you only got Fulminating Oblivion, Ark Blast occurs when you get FB and Ruin Unflinching, and Black  Hole serves as the Perfect outcome when you manage to activate all three Quickenings. It's not too difficult to pull of correctly, but I do find it easy to accidentally overshoot the command I’m looking for and screw it up as a result. The trick is not to rush, I guess. Oh, and the reason I said the final strike was just for show is because I think I heard that it doesn’t do any actual damage, and that the three Quickenings are the ones that actually hurt the opponent.
Gabranth isn’t as awkward to use as I thought he might be, given his overall character dynamic, though I do tend to miss having non-EX Mode HP attacks. Unfortunately the key to playing a really good Gabranth seems to be having decent accessories equipped and I still don’t really know how those work… Oh well. It’s not like I’m going to be playing competitively or anything.

----------

So that's it. I'm finally done with Dissidia. I might come back one day and attempt Inward Chaos and some of the Arcade Courses, but it probably won't be for a long time, especially now that Dissidia 012 is out. I don't know what I'll do with this blog now... I might come across a game I want to to in-depth with again, but for now at least I think I'm going to take a break from this. Thanks for reading!


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: I_like_Nonon on 02 August, 2011, 04:14:08 pm
It was a pretty good read, good that you're done with Dissidia now.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 02 August, 2011, 04:24:51 pm
Yeah, I'm glad.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Ƨɒlƚy on 02 August, 2011, 06:17:06 pm
Time for 012


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 02 August, 2011, 06:19:26 pm
Oh yeah. I don't think I'll be documenting my experiences, though.


Title: Re: Gar's Gaming Blog (finishing off Dissidia)
Post by: Gargravarr on 23 June, 2013, 12:09:58 pm
*blows dust off topic*

*cough* *cough*

...Nope, that's not going to do it.

*vigorously applies vacuum cleaner to topic*

That's better.

Okay! With Pikmin 3 on the horizon, I've decided that the time is right to finally man up and try to complete Pikmin 2. I've previously always lost my nerve shortly after reaching the Perplexing Pool, being too soft and scared of my pikmin dying to head into any caves after the White Flower Garden. Except once when I got The Key in the Citadel of Spiders in order to unlock Challenge Mode.
Anyway, given that the Pikmin games are rather episodic in nature, due to the day system, I figured I may as well blog about my experiences in the vain hope that someone might be vaguely interested. And if not, I'm sure you can at least have some laughs at my despair over little pikmin death-whimpers.

Now, given that your hand is held through the whole of the introductory first day, and even the second day is always pretty rigidly structured, I've decided to actually start my account on the third day where you're finally given some real freedom. However, here's a summary of my current progress:

Day 1
Treasure
Courage Reactor (Duracell D battery) - 280
Day Total: 280 pokos
Overall Total: 280/10,000 pokos

Pikmin
Red Pikmin
Obtained/sprouted: 20
Killed: 0
Day Total: 20
Overall Total: 20

Day 2
Treasure
Utter Scrap (crushed drink can) - 170
Citrus Lump (tangerine) - 180
Quenching Emblem (7-Up bottle cap) - 100
Spherical Atlas (nothern hemisphere of a globe) - 200
Day Total: 650 pokos
Overall Total: 930/10,000 pokos

Pikmin
Red Pikmin
Sprouted: 50
Converted: 10
Killed: 0
Day Total: 40
Overall Total: 60

Purple Pikmin
Sprouted: 10
Killed: 0
Day Total: 10
Overall Total: 10

Total Pikmin: 70
Total Deaths: 0


Title: Re: Gar's Gaming Blog (Pikmin 2)
Post by: I_like_Nonon on 23 June, 2013, 03:27:19 pm
This should be interesting. I never really played Pikmin 2, only Pikmin 1.


Title: Re: Gar's Gaming Blog (Pikmin 2)
Post by: Gargravarr on 23 June, 2013, 03:30:49 pm
I'm too scared to play Pikmin 1. That time limit... *shudder*

Closest I've come is watching a playthrough on youtube..


Title: Re: Gar's Gaming Blog (Pikmin 2)
Post by: Gargravarr on 24 June, 2013, 05:07:46 pm
Day 3
Okay, day 3. The adventure begins properly.

Since there's nowhere left I can go in the Valley of Repose (the first available area for those who don't know), I touched down in the second area of the game: the Awakening Wood. Immediately I called out all of my Pikmin and set about exploring the large opening section. It wasn't long before I spotted some Pellet Posies and Bulborbs I could victimise to build up my army, but I was rather rudely interrupted by another tutorial message from the Ship. It's a good thing the gameplay pauses during these otherwise the Dwarf Red Bulborbs I was attacking could've chomped down on about 15 of my Pikmin while the Ship was nattering on. ¬_¬ Anyway, I killed the creatures, as well as their full-sized friend whom I was very careful to approach from behind, without losing any Pikmin and set some of my troops to transport their carcasses back to the Red Onion. Right near where the Red Bulborb had been viciously snoozing before I set my army of inch-high terrors on it in self-defense, on a low ledge, was my next treasure: the Sunseed Berry. Just as some Pikmin started