Ultimate Paradise

Alternate boards => Red Sands => Topic started by: Masterman on 14 December, 2009, 08:14:59 pm



Title: Good Neighbor MM
Post by: Masterman on 14 December, 2009, 08:14:59 pm
This is Tekken 6, God of War III, AND SUPER STREET FIGHTER IV.

(http://www.sonyinsider.com/wp-content/uploads/2009/04/t6.jpg)

I went on ahead and reset my file, just to be able to record progress anew. I didn't get far though, so nothing wasted there.

Here, I will rate characters, Discuss tactics, record progress in Ghost Battle for each individual character, update the rosters with new ratings over time, customizations and just talk things Tekken. I'll basically summarize each character's strengths and weaknesses. I may not do EVERY character, but I'll do most. This gives me something to do and something over this week and the next before Christmas rears its ugly head. lol

Without further ado, let's get this **** started.

I begin with Miguel Caballero Rojo.

Character:

Miguel Caballero Rojo

(http://img44.imageshack.us/img44/9637/miguel.jpg)
“My name is Miguel Caballero Rojo. You killed my sister. Prepare to die.”

Despising the thought of having his life in the hands of others, Miguel sought to live it on his own. Even after being raised by strict parents, Miguel's blood thirsty personality found him starting fights with people around him and caused him to be seen as a rebel. Countless arguments with his parents forced him to leave home at the age of 15, and soon he found sanctuary at a bar he visited often. Miguel trusted no one except his kind-hearted sister, whom he cared about more than anyone. She visited him secretly without their parents knowing about it. Some time later, Miguel’s sister told him that she was to be married. Miguel, being outraged by this, thought of killing her fiance. On the day of the wedding, Miguel watched the ceremony from outside of the church, not wanting to be seen by his parents. Under the clear blue sky, almost as if it was a blessing, a line of planes passed by the wedding. Just a moment later, a burning inferno covered the scene. Miguel was blown away, and although he was in great pain and almost collapsed, he tried desperately to look for his sister inside the remains of the church. Later on, Miguel found her already dead, her wedding dress soaked in blood. Miguel’s screams echoed throughout the ruins. Some time after, Miguel discovered that the air raid was ordered by the Mishima Zaibatsu, and with hatred he vowed to get revenge on the Zaibatsu’s leader, Jin Kazama.

*before fighting Jin Kazama*
Miguel: This hatred I bear is for YOU, and YOU ALONE!!

The Fix
Miguel is a brawler. This guy is packed with RAW power and devastating combos. He's just mean. Haymakers, headbutts, body checks, you name it. Miguel is pretty straightforward, not requiring much of a strategy other than beating the brakes off of your opponent. His combos can be devastating, especially when raged. He also boasts the most badass unblockable punch ever dubbed "The Pimp Falcon Punch". He walks forward laughing at his foe with his hand at his mouth, then about 3 seconds later glows red and delivers the most painful looking slug I have ever seen. Pretty much instant KO if it connects, but if you get hit by it, you deserve to die. It takes way too long and is pretty much useless. There's not even a way to cancel out of it, so you're pretty vulnerable to a low attack which could end up spelling your doom to the likes of Hwoarang, Lei, Raven, and others. Miguel has a stance called "Savage Stance" which I find a bit on the lacking side. There's not much you can connect with it, but it can be great for some midbattle trickery. If you can combo into the stance, and pull off that one hook of his after a nice bound, then you've got yourself a nice health-shaver. Practice makes perfect. My god, he is powerful. Not to mention his attire just reeks pimp. Another thing, Miguel is SLOW. Going up against a good Asuka, Lili, Steve, or Bob and you're in for a bit of trouble. Just learn to strike when you know you can get a good combo in and PUNISH mistakes. PUNISH. Overall, Miguel is a straightforward fighter. His stance is UGLY, but overall he's my favorite character at the moment. He has some pretty badass win taunts and I love his attitude. He comes into fights with no particular "style". He just brawls and he knows he'll win. He's pretty easy to master, but NOT for buttonmashers.

Customization
Right now all I could afford was some aviators to add to his P1 costume. I might get some pics up if I can.

Coolest Stage to Fight on
Lightning Storm

Pros
+Powerful
+Excellent combo/bound juggles
+Badass
+Incredible sweeps
+Has a good tackle to catch players off-guard
+Attire rocks
+Comeback Champion when Rage'd
+Great Punisher
+Straightforward Moveset

Cons
-Slow
-Lame throws
-Useless Unblockable
-Savage Stance could be better
-Stance is UGLY
-Stiff, not very fluid

Masterman Rating
8/10


Styles Rating
9/10


Ending
http://www.youtube.com/watch?v=JZpKuGjgluE





Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 14 December, 2009, 08:29:23 pm
Characters:
Miguel: Marauder
Steve Fox: Berserker (214-41)
Alisa: Mentor
Armor King: Master
Lee Chaolan: 2nd Dan
Bob: 1st Kyu
Bruce: 4th Kyu
Anna: 7th Kyu
King: Mentor
Raven: Brawler
Marshall: Mentor
Asuka: 1st Kyu
Craig: 8th Kyu
Zafina: 1st Dan
Kazuya: 2nd Dan
Lars: Marauder
Jin: 7th Kyu
Eddy: 4th Kyu
Yoshimitsu: 4th Dan
Lei: 5th Kyu
Hwoarang: Brawler
Bryan: 8th Kyu
Heihachi: 1st Dan
Roger Jr.: 1st Dan
Feng Wei: 9th Kyu
Christie: 5th Kyu
Lili: 3rd Dan
Paul: 3rd Kyu
Devil Jin: 2nd Kyu
Nina: 1st Dan

Ratings:
Miguel: 8/10
Steve: 10/10
Law: 7.5/10

*will update frequently


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 14 December, 2009, 08:33:28 pm
wat

Best give my boys a good ratin'.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 14 December, 2009, 09:46:36 pm
Kyu = Rank

Lower the Kyu, higher your rank. You get promoted after a certain number of battles, and also how well you perform.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 14 December, 2009, 09:56:48 pm
Best give my boys a good ratin'.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 14 December, 2009, 10:04:15 pm
Holy **** how did that happen?
Dammit...I hate it when I try to copy a YT link and it somehow copies something else...I'll sort this out tomorrow.

Oh...that looks ugly...

Sorry, but Paul is annoying. Holy ****. I thought getting hit by his damn "HALF-YOUR HEALTH FIST SMASH INTO RUNNING SHOULDER" was bad. NOTHING, compared to T6 Paul. Everytime he appears in Ghost Battle I drop all of my plans just to beat the phoenix out of him. This guy will NOT rise from the dead. King on the other hand...*standing ovation*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 15 December, 2009, 11:18:24 am
*bites lip*

Can't wait.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 15 December, 2009, 07:19:26 pm
http://www.youtube.com/watch?v=8463PRvVpCY

So yeah, I HATE PAUL. I hate Lili too. They both go bat**** crazy on bounds combos.

Anyways, I have NEVER tried Zafina. I tried her today, and she is definitely the Voldo of Tekken. My god she's weird, but also very powerful if used correctly. Her combos are really awkward and require intense practice, something I'm not willing to go through to master her. I'll have her rating up tomorrow. I doubt I'll be able to rate tonight, but tomorrow for sure. She's kind of...well...somewhat...uhh...

Nevermind.

As you can see, Steve jumped ahead of Miguel in the Rank Race. Miguel has been letting me down lately, suffering a brutal defeat to a highly skilled Lei Wulong. Also getting his ass handed to him by Hwoarang and Lili. Jin also got the **** clotheslined out of him by a rage'd King, resulting in a very shocking loss.

Lars has been working really hard. No losses. For that, he gets his Aviators of Honor. He deserves them.


Character of the Day:

Steve Fox

(http://www.popcultureshock.com/wp-content/uploads/2009/08/steve-179x150.jpg)

Steve has been putting the hurt on everybody lately, no mercy not even on the kangaroo. He punched his way through 16 battles with no losses.

YOU LET ME DOWN:

Jin Kazama

(http://media.giantbomb.com/uploads/0/9169/548133-jin_kazama___salute___tekken_6_arcade_opening_movie_super.jpg)

Jin. Get back on the bench. I try my hardest to catch you up with everyone and yet you let me down. You got manhandled. A lousy 3 wins with 4 losses. FOUR, Jin!? What have you been doing at practice? Steve has been paying attention but YOU, you don't know what the hell is going on. When you see King glowing orange, MOVE OUT OF THE WAY. Don't move backwards and allow yourself to be utterly humiliated in front of EVERYONE, THEN forcing Armor King to come in to clean up for you. You got the hell clotheslined out of you and you deserved it. You're not coming back out until I get my roster situated. Kazuya has been doing fine, but YOU...YOU!!! GOD DAMMIT JIN. YOU'LL NEVER GET YOUR AVIATORS WITH THAT ATTITUDE. I expect nothing but utter perfection come tomorrow. Or I'll give you so much extra practice that you'll be afraid when the Character Selection Screen comes up. Don't worry, you're not alone, Marshall Law is in the same boat as you Jin. You two better straighten up.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 15 December, 2009, 07:26:39 pm
This is wildly entertaining.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Ƨɒlƚy on 16 December, 2009, 02:21:43 pm
The ****'s Ghost Battle, anyways?


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 16 December, 2009, 05:41:49 pm
Basically you fight CPU ghost opponents of varying skill based on your performance/rank.

Many are "ghosts" of online players. After each battle you get three ghost opponents to choose from. The top one is the hardest, but yields the most money and allow you to rank up faster. Tekken Roulette occurs much more frequently if you fight them as well. The bottom one is the easiest, but yields much less money. The middle is just...well...the middle.

Main difference between ghost battles and arcade is that ghost battles go on forever.

Often the CPU like to make a mockery out of your favorite characters/most hated characters with ugly customizations, and you have no choice but to beat the **** out of them for it. Especially Panda. My god, Panda.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 16 December, 2009, 05:43:47 pm
They also have their own usernames which I've always thought was pretty cool. Especially when you fight a character and their name instantly reminds you of your last bout, "Oh that's the guy with that ugly Feng Wei".


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 16 December, 2009, 07:38:59 pm
Had a slow day today. Miguel, Steve, Armor, and King have all reached 1st Dan. Lars not too far behind. Had a pretty good day. Jin won his three battles, but didn't touch the field afterwards. Marshall made a HUGE jump, that guy fought his heart out. I figured he'd do well, two matches in a row with perfects for both rounds, adding up to a total of four perfects back-to-back on Raven (Mentor) and a Yoshimitsu (Thunder God)

Character of the Day:

Marshall Law

(http://img147.imageshack.us/img147/8420/lawfw4.jpg)

Marshall really stepped up his game from yesterday. I went on ahead and gave him some shades and decked him out in all blue. I was impressed by how well he played today, he took down some opponents I probably couldn't beat with Steve. Marshall stepped up a lot and therefore he takes CotD in a heartbeat. He has quite possibly one of the nastiest bound-combos I have ever seen, ending with a backhand that has him shaking his fist after the blow to signal just how hard he knocked the **** out of his opponent. On top of that, he has the "Milky Way Dragon Kick", capable of incredible mindgames. The kick is so nasty when it connects, players may rage-quit if they get KO'd by it. It's just sickening. Law unleashed the beast today.

YOU LET ME DOWN:

Yoshimitsu

(http://img246.imageshack.us/img246/205/yoshimitsu.jpg)

Yoshimitsu had a bad day. He got pummeled today. Six losses and only three wins resulting in a very unhappy Masterman. In the old days, people would just go crazy when Yoshi pulled off his signature punch > punch> backhand > Back throw. Everyone would just go crazy at the amount of damage it did. Hell, people would hardly ever play as the other characters because of it. Now, you're lucky if you can pull off a single kick on an opponent. Sure, his stances require patience and skill to master and he's a very powerful character, but his combos are very difficult to use effectively. He's very unpredictable, yes, but when you knock someone in the air only for him to turn around backwards and masturbate, it gets pretty frustrating. His combos are DIFFICULT. Bounds are hard to punish, and when the tables turn on HIM it's hard to recover and rebound. I love his shoulder-slide move, but his triple elbow needs work, and his fist cyclone is pretty much utterly useless. Worst of all, when going up against a skilled Bob/Lee, just throw in the towel. Yoshi WILL lose. More practice and he may get better, but right now Yoshi...you got thrashed pretty good. Go take a seat.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Ƨɒlƚy on 16 December, 2009, 08:00:54 pm
I'm still confused. Are you playing as these characters, or are they all CPU?


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 16 December, 2009, 08:45:44 pm
I'm playing as them. I'm making it seem like if an individual character loses it's their fault and not mine. lol

I'm going to put a rank/username beside the name of a character to show if they're CPU/online fighters from now on.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 17 December, 2009, 06:45:36 pm
http://www.youtube.com/watch?v=3HCUoTRAWFI

Eh. Average day I suppose. Nothing spectacular happened, except for Armor destroying some hoes. Got through a little more of Scenario Campaign. Eh.

Character of the Day:

Armor King

(http://img114.imageshack.us/img114/1513/armorking.jpg)

Armor King showed his ass today. 14 Wins with no losses recorded. The beast can't be stopped. Utterly obliterating a very ugly Dragonuv (LiquidRebellion), an annoying Lee Chaolan (Cashcotty555), and a VERY difficult Ganryu (crystallis_13th). Armor King ****ed everyone up the ass today. With disgusting and vile combos that end in rage-quitting players. His People's Elbow is as funny as ever, and now his jumping elbow is an even better pursuing finisher. He rapes. Miguel can learn from Armor, because if Armor gets cornered by a quick punisher, Armor can rebound. Miguel can't, at least in my hands. His winpose where he just shrugs at the camera adds even more insult to injury. I love it. I love him. I still haven't really gotten his chain-throws down yet, but by the way it's looking, I won't need them. Armor King is definitely at the top of my fighters right now, the only character with a perfect 100% win ratio. Keep it goin' Armor King.



YOU LET ME DOWN:

Jin Kazama

(http://img164.imageshack.us/img164/7986/jinkazamasc6.jpg)

Once again, Jin has been eating fists and feet for dinner. Jin...see that's what pisses me off about you. You play around with Marshall too much. HOWEVER, HE ACTUALLY DID SUPERB yesterday. You're still getting manhandled. Look at Lars. Look at Kazuya. Look at Heihachi. Look at how far ahead they are. Take a good look. Jin, you're done for today, tomorrow, AND Saturday. Get your act together. 5 Losses with only 3 Wins. I bet your face is more sore than a Portugese manwhore playing hockey. Grab a towel, Jin, we've got work to do. I've got to train with you because we aren't connecting at the moment, bro.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 18 December, 2009, 05:38:47 pm
Today I barely played any. I got 15 matches and that was all. The majority of matches were played with Steve (8 wins in a row). So yeah, I'm prolly not gonna play tomorrow either, or Sunday. If it keeps raining and being cold then I may stay inside and play some more, but if it sobers up, I'm gonzo to other places.

Steve Fox, Armor/King, and Bob ratings coming up.

Character of the Day:

Steve Fox

(http://www.popcultureshock.com/wp-content/uploads/2009/08/steve-179x150.jpg)

Steve Fox cannot be stopped. That is all.

YOU LET ME DOWN:

N/A

Didn't play enough matches for someone to let me down. *looks at Jin*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 18 December, 2009, 06:53:51 pm
Character:

Steve Fox

(http://img43.imageshack.us/img43/5644/stevefoxx.jpg)
"Hey you! You wanna try me, guv?"

Steve Fox had destroyed the research institute of the Mishima Zaibatsu, and finally settled a long-time feeling of resentment.

Steve was intent on returning to the world of the boxing again, but the majority of major boxing meets are canceled by the war that broke out all over the world. Steve, who knew no other trade than the boxing ring, had effectively lost his job and his passion, and went into depression.

Soon after, he received an invitation to train together with Marshall Law and Paul Phoenix. Steve, who liked the idea of training in a martial art other than boxing, accepted.



The Fix
Steve is unstoppable. This guy can rack damage quickly and effectively. His move "Sonic Fang" is a contender for best move in the game, being insanely fast and powerful. I will always end a combo with this move, punishing players in the air and setting up for a rushing Beatdown attack. Steve is hard to hit, he confuses opponents, and his Peekaboo stance is my favorite in the game, because it has my favorite move the "Lancaster Special". It also can be chained into a gut-smash followed by my favorite throw in the game the "Ten Count". He pounds his helpless enemy senseless as he shuffles around them, resulting in many rage-quitting players humiliated after the throw. His "Eraser" is also a really good move to close in the distance on your opponents, as it is very startling-fast. Steve is fast, I cannot express it enough. If you can utilize him properly he's by far the best character in the game. His bound juggles are nothing short of spectacular and he punishes OH so well. However, many consider Steve as being a defensive player. I somewhat agree, as I think that Steve is a Defensive Aggressor. If your opponent makes a mistake, counter it and punish them well. Pursue them after juggles and make them pay. If Steve has an opponent cornered, there is no hope for them. I feel bad when I go up against someone like King or Marduk because there is no way for them to rebound if they are caught by a relentless Steve in a corner. Steve is FAST. USE THIS TO YOUR ADVANTAGE. There aren't may characters that can match Steve in terms of quickness. HE's pretty easy to master and at times, I consider him kinda broken because of how good he is. Although, I quickly retracted this opinion when I started to take note of his weaknesses. Steve is predictable. The majority of his attacks are either med or high. Meaning that if you are not a buttonmasher, you can defend Steve, and smack him down. There are also a couple of attacks that leave Steve wide open. I'm staring directly at his Flicker Stance > 4 hit combo. If you block this, my god Steve is in for pain. Other than that though, Steve is a beast. He doesn't have any kicks, but his quick strikes make up for it, and my god I love him for it. His Sonic Fang never leaves him open, and his attacks are just cool to watch in an expert player's hands.


Coolest Stage to Fight on
Electric Fountain, because the neon fits him and his amazing hooks.

Pros
+Insanely Fast
+Powerful
+Great endurance
+Sonic Fang
+Peekaboo Stance
+Swaying/Ducking
+Hard to Hit
+Impressive counters
+Best throw in the game
+Amazing mindgames
+Bounds are devastating
+Wall game is brutal
+So many pros

Cons
-Can be kinda predictable
-Vulnerable when blocked
-Stun Gun is really slow and useless
-He doesn't have a great standing launcher, but honestly, it's a minor complaint considering how strong Steve is otherwise.


Masterman Rating
10/10

Styles Rating
8.5/10


Ending
http://www.youtube.com/watch?v=YCGOsj73yW8

It makes me smile how much this reminds me of Me (Steve), Floyd (Paul), and Spring (Marshall).
I mean really? Bombs and Cash? Floyd and Spring's relationship? My love for Steve? Floyd's love for Paul? Spring's love for Bruce Lee? It's like Namco has been reading our misadventures and put it into Tekken 6.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Styles on 19 December, 2009, 02:05:31 pm
Miguel doesn't deserve an 8. I'll just come in here every once in a while and disagree with your ratings for ***ts and giggles.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Spring-Loaded on 19 December, 2009, 02:20:25 pm
Miguel doesn't deserve an 8. I'll just come in here every once in a while and disagree with your ratings for ***ts and giggles.

olo


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 December, 2009, 06:39:38 pm
http://www.youtube.com/watch?v=DqyxoFNhCSw
Found this extremely funny.

So, yeah, today was slow. No character of the day or Let Me Downs. Went up a few ranks, nothing special.

Miguel doesn't deserve an 8. I'll just come in here every once in a while and disagree with your ratings for ***ts and giggles.
Why doesn't he? 8 seems to be a reasonable score. You bothered to address Miguel, yet you did not address Steve. I wonder why?

Anyways...how about you rate the few characters I don't use? Have your own little segment in this topic? Well...anybody can for that matter, but I don't think that many people here would want to...mmm...

Actually, if I can, I might be able to persuade a few people from "other places" to make profiles here and share their opinions to ultimately bring this topic to life.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Styles on 21 December, 2009, 03:05:51 pm
He doesn't deserve an 8, he deserves a 9. At best Steve deserves an 8.5. Steve is good. Miguel is better. I guess I could do Feng and Paul. Maybe Fury. Bryan loses points by default because of how atrocious his laugh is now. They ****ed him up.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 21 December, 2009, 03:14:17 pm
Nothing makes my day like some Styles.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 21 December, 2009, 03:19:57 pm
YES. CONTRIBUTIONS!


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 03:21:18 pm
I bought this today lol.

I still suck at new Tek's but I won a few battles with my boy.

Also Miguel and Zafina are awesome I must say.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 06:31:30 pm
I will warn you now...

Scenario Campaign isn't that bad. I thought it was a piece of **** when I first played it, but it got better. It was actually really fun. Now that I'm done...it's boring without friends. CPU's are too easy, and I'm constantly getting booted out of online rooms. There is NO lag online, and this really pisses me off. When there IS lag, like in Tekken 5 DR, I lose quite a bit. However in this game that barely has ANY lag, I get to fight at my fullest and I get booted.

Anyway...

Character:

Marshall Law

(http://img147.imageshack.us/img147/8420/lawfw4.jpg)
*Pulls arms back, kicks, then strikes a stance and beckons with hand*

During the middle of the King of Iron Fist Tournament 5, it was discovered that Marshall Law was working illegally in Japan, and as a result he was immediately deported to his home country of the United States of America.

With the deadline to pay for the damages of his son’s accident fast approaching, hopes of getting the money needed were slim. Just then, his best friend Paul Phoenix approached him with the idea of forming a team—securing a high-ranking prize alone would certainly be difficult, but if he was part of a team, the probability of winning would be much higher.

Marshall accepted Paul’s invite, but thinking a three-man team was better than a two-man team, the renowned boxer Steve Fox caught his attention.



The Fix
Law is one of those characters that you'll love, or you'll hate. Luckily for him, many people tend to go with the former. Law is chock full of potential. He has a decent mix of high and lows, and has some decent range. Law is also one of the select few that can make an all-out comeback when rage'd. His trademark screams result in a bunch of rage-quitting players, but Law's significant devastating factor comes from his Dragon Sign and his Dragon Fake. His Dragon Fake is an excellent parry and basically catches anyone who punches him in the stance off-guard. They stagger forward, with NO way of defending themselves or to recover, allowing Law to get in a damaging kick or punch. This move in particular is very cheap. VERY, VERY cheap. One way of avoiding this, is to mix up your high and lows on Law. This brings up Law's flaws. Law is predictable. VERY predictable. He also has problems with SSing opponents, and SSing himself. Sure, he has some amazing combos, (and one backhand that'll make players cringe in disgust) but they are easily blocked allowing for some easy punishment. Another thing, it's fairly difficult to bound-combo with Law. Usually, I finish off a bound with his sweep, but other players can keep the chain going, which requires intense practice if you don't want to do the same combo over and over. Law has god-awful endurance though. Prolonging a battle will tend to tip the scale on Law once you figure him and the player out. His Dragon Sign and Dragon Fakes offer the greatest move for Law though, the Dragon Kick. Initiated by pressing both X and O simultaneously following a Dragon Sign, executes this monster of an attack. He flies halfway across the screen to deliver this deathbringer to your opponent's skull. It's so nasty, that after the opponent gets knocked backwards, you may sit and wonder how a character can survive such a kick to the skull. The opponent may even take a little time out to recuperate. This also sets up Law's winning strat. Following a Dragon Kick, you must take the opportunity. Mix it up, and you should be able to knock off a good bit of health, setting up Law's victory. If there's distance, use the Dragon Kick. Don't overuse it though. Try to mix it up with the Dragon Uppercut and chain the uppercut with his six repeated punches. The Dragon Kick is your friend. His Poison Arrow is relatively slow, wouldn't advise using it much. His side kick has incredible knockback, and his Dragon Knuckle is very safe on block. His throws are great, and most of them leaves opponents in a position for grand punishment. When up against aggressive, quick opponents. Turtle. TURTLE. TURTLE. If going up against a good Steve though, you're through. It's extremely tough to beat a good Steve with Law. Also, Law has some of the best customizations in the game. Black Shades + No shirt + Blue Flame Pants + The Blue and Black sneakers = My Law


Coolest Stage to Fight on
Manji Valley


Pros
+Dragon Kick
+Dragon Fake Steps/Dragon Sign
+Decent mix of High and Lows
+Good Aerial Chains/Juggles
+Throws
+Dragon Uppercut
+Nice range
+Knockback




Cons
-Predictable
-SSing problems
-Terrible endurance
-Difficult bound chains
-Bad Wall Game
-Gets punished easily
-Launchers could be better



Masterman Rating
7.5/10


Styles Rating
7/10


Ending
http://www.youtube.com/watch?v=e0OrPrYF1eE&feature=player_embedded

It makes me smile how much this reminds me of Me (Steve), Floyd (Paul), and Spring (Marshall).
I mean really? My love for Steve? Floyd's love for Paul? Spring's love for Bruce Lee and Jeet Kune Do? It's like Namco has been reading our misadventures and put it into Tekken 6. (I bet Spring's a good cook)


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 06:35:38 pm
I haven't tried SC yet. I'm sure its better than Tek 3's Tekken Force mode so it can't be unplayable. I've only beaten Arcade then played online.

Also Miguel's stance is not ugly ****.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Spring-Loaded on 26 December, 2009, 06:38:34 pm
I'm merely ok as a cook for a few dishes.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 07:03:32 pm
Super ugly. I mean really, it looks stupid.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 07:14:35 pm
Its relaxed fool. He don't need no fancy stance.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 07:25:44 pm
I guess you don't when it comes to Tekken. Still looks stupid.

*stands there swaying* It's like a stiffened reversed Drunken Monkey.



Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 07:40:36 pm
*likes it*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 08:35:35 pm
TRY LARS.

He's beast.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 08:39:02 pm
He looks goofy.

Can't now though.

*watch Green Mile with momma floyd*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 08:47:29 pm
He's beast.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 08:49:06 pm


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 09:39:17 pm


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 09:40:03 pm


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 09:42:32 pm


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 09:43:02 pm


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 09:46:15 pm


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 09:47:13 pm


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 09:53:16 pm
Oh no...


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 09:55:07 pm
wutnao


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 09:59:45 pm
Feng Wei.



Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 10:00:12 pm
Give me a real answer my dear Mattress.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 10:07:41 pm
Cheats.

As best put by Razzbury: "He's so stupidly good and stupidly easy to use that I've come to the decision that he's just an all around stupid character."


His nickname should be Mr. Pokey, since that's all he does. HIS GREATEST LAUNCHER IS A LOW ATTACK. Are you kidding me? Best mix-ups in the game. Feng is uber.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 10:08:35 pm
That's if you're against him.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 10:09:46 pm
Do as you will though. Just be careful against him. He's fairliy frustrating.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 11:04:36 pm
I'm atrocious so it won't matter.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 26 December, 2009, 11:13:00 pm
Bah, don't say that. You'll get better with practice.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 26 December, 2009, 11:14:30 pm
Probably. But right now... hoo boy...


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 27 December, 2009, 12:49:49 am
Paul looks mad awesome with aviators.

*is going to be a total nerd with customizations*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 27 December, 2009, 12:56:21 am
Hell you should look at me. I customize both P1 AND P2 costumes to my liking. It rocks.

XD


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 27 December, 2009, 12:58:51 am
P2 Paul is looking mad awesome right now.

*plays first ranked match, comes back from certain doom to win*

Yay!

*second match is against guy who has played over 800 matches*

*raep*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 27 December, 2009, 01:07:01 am
I can hardly ever finish ranked matches due to rage quitting players who cut their connection.

Ah, well. Steve is up to Berserker now.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 27 December, 2009, 01:08:50 am
Yeah, I'm noticing that. I get two punches in and they leave. It makes me rage.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 27 December, 2009, 01:20:19 am
Yup, it's very disgusting. You wanted to fight, why not fight it all the way through? Hell, I've gotten my ass handed to me...PLENTY of times, but I don't think I've ragequitted once.

(Except for that one time I got molested by this Lili who kept spamming that goddamned throw. THAT was annoyoing.)

How's SC?


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 27 December, 2009, 01:21:18 am
XD annoyoing


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 27 December, 2009, 01:21:45 am
I haven't RQ'd, but my score is suffering because of that (2W, 6L)

Frustrating to be honest. Not bad, but frustrating.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 27 December, 2009, 01:26:31 am
My god. Wait until you beat the thing. And wait until you get to Nightmare Train.

H.O.L.Y. F.O.C.K.

I have problems with the targeting system. It gets better after time though.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 27 December, 2009, 01:29:17 am
I can only imagine.

(3W 7L).


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 27 December, 2009, 01:40:40 am
*sees breasted Mokujin*

...

What.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 27 December, 2009, 08:51:56 pm
Yo, Ganon. You alright, man?


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 27 December, 2009, 08:55:19 pm
Yeah, I'm fine. I little down but I'm fine.

Thanks for the concern though.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 27 December, 2009, 09:00:16 pm
No prob. I noticed though. Hope it gets better.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 27 December, 2009, 11:41:13 pm
Man, no one uses Paul but me...


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 27 December, 2009, 11:44:26 pm
RAAAAAAAAAAAAAAAAAAAHAHAHHAHAHHAHAAAAAAAAAA.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 27 December, 2009, 11:50:18 pm
Well to be honest, the only people I see repeated are King and Alisa.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 27 December, 2009, 11:57:05 pm
Well to be honest, the only people I see repeated are King and Alisa.
*cringes* That is the truth. I hardly see King though. I get a bunch of Lee and Nina.
Nina's age is catching up to her, lol. She looks kinda rough in this one.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 12:01:39 am
I still love Nina <_<

Alise though... that ****...

Actually, now that I think of it, I do see a lot of Lees. And the fights are always epic. Always.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 12:06:45 am
Yeah. I love knocking the **** out of him when he's in that beckon stance. Oddly enough, I always fight Lee in Lighting Storm. The BEST STAGE IN THE GAME.

I hate fighting Alisa because she's so freaking hard to read. And that Head Bomb spam...*slits throat*



Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 12:08:30 am
*remembers getting missile spammed*

...

*weeps*

So I think I'm probably at the height of my skill... maybe. I know some good moves and stuff, but still can't really juggle (which I've never been good at).


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 12:20:12 am
Truth be told, I'm not good at juggling either. I usually screw mine up because I'm too focused and I forget how I did it in Practice. I do admire other people's combos though, especially Miguel's.

Juggling isn't that great in this game, though. Compared to T5, juggling on this is a joke. It might save you when rage'd, but I'd just rather fight with Clean Hits. Much more damage, and to let my opponent know that he/she's in for some real ****. Bounds -> Wall **** is a different story.

Lili is the sole person behind my Juggle Hate.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 12:21:49 am
I kinda like Lili.... never fought one though so that can change rapidly.

Also, tried Feng Wei. Not too good at first, might need some practice. Need other potential mains.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 12:27:50 am
I kinda like Lili.... never fought one though so that can change rapidly.

Also, tried Feng Wei. Not too good at first, might need some practice. Need other potential mains.
(http://static.pyzam.com/img/funnypics/d/rottie.jpg)

You'll find someone for you. Bob is a quick bastard. I just buttonmash with him and I win. i'm getting better with Yoshimitsu. Actually, Yoshimitsu is a **** demon in this game. Didn't care for him at first, but he's REALLY good. Try him.

Just...don't use Jin. Don't go through what I had to go through.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 12:29:10 am
I'm not a big Mishima guy honestly.

I'll try my old standbys first, see if I can use Nina, King and Lei anymore.

*remember Tekken 3*

*shine in eye*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 12:31:28 am
Yeah, me either. They all got progressively worse. Kazuya being the best, but that's not saying much. What we need is Gon. TO BITE PEOPLE'S ANKLES.

YAY KING. I can't use Lei for ****.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 12:36:14 am
Oh God Gon...

I'm definitely the worst with King in my Tek 3 guys... but he's awesome. Lei... I can't remember.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 12:37:36 am
Nothing better than finishing someone with King's Clothesline from Hell. ROFL


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 12:38:26 am
lolJBL

I liked his Frankensteiner personally (reminded me of Scott Steiner).


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 12:53:41 am
XD

Yeah, that's a great one. BIG POPPA PUMP.

Never in my life have I been able to do his Ultimate Muscle Kinnikiku Buster though. It's crazy ridiculous.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 12:55:58 am
*remembers the good old days of WCW*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Ƨɒlƚy on 28 December, 2009, 01:23:57 am
Is there an Eddy equivalent in T6?


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 01:33:09 am
Eddy and Christie are both in.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 01:34:21 am
*reminded of how I rocked the **** out of a Christie, and the lulz I got when I heard the fool's voice as he lost.*

*Especially when she was punched right in the babymaker*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 01:42:23 am
...


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 01:45:22 am
I remember my victories, Mattress.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 01:49:44 am
I didn't say anything. n_n

I just find it hard to hit her there with all that goddamned flipping she does.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 01:50:34 am
It was like... in the middle of a spin kick kinda thing she does.

Blam.

Match was over.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 01:54:42 am
Ouch...

The moment I realized what spin kick you were talking about I let loose the Dragon. Again.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 01:55:31 am
*frowns massively*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 07:43:52 pm
*sigh*

Damn sig.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 07:53:07 pm
wat


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 28 December, 2009, 07:55:02 pm
Later Floyd...my homie.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 08:08:12 pm
Later.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 28 December, 2009, 09:50:49 pm
Dragunov is potentially main worthy...

*trying King again*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Spring-Loaded on 29 December, 2009, 01:06:15 am
I considered Dragunov main-worthy the same moment I read his name when the PSP Tekken was announced.

I have never owned a PSP or have actively played a Tekken game.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 29 December, 2009, 01:07:47 am
He's nasty. Secondary main, possibly. The move where he punches the guy in the gut then does a chain throw is great.

King isn't doing so hot... here and there usage maybe.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 30 December, 2009, 09:03:04 pm
Retried Feng Wei, kinda got the hand with him. I'm real good with Lili too.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 30 December, 2009, 11:25:11 pm
Dragunov doesn't talk. He just rubs his chin. Badass.

His win animation where he crawls off is priceless.

Although, I have discovered an unstoppable force inside of Lars and Raven. They both play alike, and I love it.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 30 December, 2009, 11:29:27 pm
Initially, I HATED Raven Snipes.

I think Armor King is much better than King. PEOPLE'S DIVING ELBOW FTW. BOOKER T SCISSOR KICK FTW. SURPRISE BODY PRESS FTW.

*shrugs at the camera*



Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 31 December, 2009, 12:29:36 am
I don't like Lars or Raven... <_<


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Spring-Loaded on 31 December, 2009, 12:29:56 am
Initially, I HATED Raven Snipes.

I smiled.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 31 December, 2009, 12:35:23 am
I don't like Lars or Raven... <_<
*gives you the "stink-eye" from Rocket Power*

All about the mindgames, chum.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 31 December, 2009, 12:38:45 am
I like mindgames.

Just not their mindgames.

Holmes.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 31 December, 2009, 12:46:14 am
Your loss.

...

...

Amico.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Ƨɒlƚy on 31 December, 2009, 01:23:45 am
Eh-way!


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 31 December, 2009, 01:14:56 pm
Amingo.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Spring-Loaded on 31 December, 2009, 01:56:51 pm
MM/Floyd/Someone, I need you to make a combo video with this music playing over it:

http://www.youtube.com/watch?v=HpaylLOq6gE&NR=1&feature=fvwp


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 31 December, 2009, 02:03:27 pm
If I knew how to, I would, my most beloved friend.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Spring-Loaded on 31 December, 2009, 02:08:57 pm
Or with this:

http://www.youtube.com/watch?v=O8gYIMpXPQs

And it doesn't need to be T6 for that matter.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 31 December, 2009, 02:58:41 pm
If I knew how to, I would, my most beloved friend.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 31 December, 2009, 05:26:20 pm
http://www.youtube.com/watch?v=HpaylLOq6gE&NR=1&feature=fvwp
Pretty sure my God Hand vid over that is still on Youtube.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 31 December, 2009, 05:47:24 pm
lolmm


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Spring-Loaded on 31 December, 2009, 05:54:46 pm
http://www.youtube.com/watch?v=HpaylLOq6gE&NR=1&feature=fvwp
Pretty sure my God Hand vid over that is still on Youtube.

(http://www.thephantomcity.com/wordpress/wp-content/uploads/2007/05/interestedcat.jpg)


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 31 December, 2009, 05:55:12 pm
http://www.youtube.com/watch?v=fFf6wlskehU

GHA HA HA HAAAAA.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 31 December, 2009, 05:57:14 pm
Eh, close enough.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Spring-Loaded on 31 December, 2009, 06:01:51 pm
I was just about to post it.

Did you make it? Or is yours still out there somewhere?


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 31 December, 2009, 06:04:36 pm
Still out there somewhere.....

*goes to cry*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 31 December, 2009, 06:26:57 pm
lolmm


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Ƨɒlƚy on 31 December, 2009, 06:34:09 pm
How could it be that hard to find? If he has a YT channel, it'll be on there.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 02 January, 2010, 12:24:48 pm
I now have a physical addiction to the customizations... not good...

also everything Paul says in Scenario Campaign makes it totally worthwhile and playable.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 08 January, 2010, 08:12:09 pm
Lili is a damn ****. Lost to her five times today...

YOU HEAR ME NAMCO!!?? A ****.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 08 January, 2010, 08:12:52 pm
Now Asuka on the other hand...is not.

YOU HEAR ME NAMCO!!??


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 08 January, 2010, 08:13:58 pm
**** you Hwoarang. Go molest dead penguins.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 08 January, 2010, 08:21:12 pm
lolIuseLili


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 08 January, 2010, 08:28:24 pm
AGGGHHHHHHHHHHHH


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Ƨɒlƚy on 08 January, 2010, 08:39:17 pm
(http://i265.photobucket.com/albums/ii237/unr3al_2007/Fsea2-1.png)


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 08 January, 2010, 08:53:16 pm
*ganondorf*

IT BURNS.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 08 January, 2010, 08:55:39 pm
*massive cackling*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 10 January, 2010, 10:13:16 am
So I tried to play as Jin again.

*insert Guile screaming NO!*

After the tragic loss...I got a message. It was a username I haden't seen in ages. It was Golden_Masamune, the MAN WHO PUT THE BOMB CURSE ON ME. I quickly rushed back to the character select screen to get Steve Fox, but he left and sent one of his lackeys to get annihilated. I was frustrated. I trudged my way through 10 people to get to face him again. I found him finally. We faced off, but he had Alisa this time. As soon as the match started she took off her head and gave it to me and it blew up. He proceeded to evacuate immediately afterwards. The match just started mind you.

I got another message.

"Remind you of anything...Ike?"

I rage'd so hard and nearly dstroyed my controller.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 10 January, 2010, 11:24:56 am
That was the best thing I've read in awhile.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Ƨɒlƚy on 10 January, 2010, 11:36:30 am
That was the best thing I've read in awhile.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Adol the Red on 10 January, 2010, 03:56:11 pm


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 10 January, 2010, 05:56:20 pm
AAAAGGGGGGGGGHHHHHHHH


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 11 January, 2010, 09:52:40 pm
...NAMMMMMMMCCCCCOOOOOOOOO.

We need a nerf patch.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Ƨɒlƚy on 11 January, 2010, 09:54:02 pm
...NAMMMMMMMCCCCCOOOOOOOOO.

We need a nerf patch.
For whom?


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 11 January, 2010, 10:03:20 pm
Armor King. My god, Armor King.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 17 January, 2010, 09:16:20 am
Character:

Lars Alexandersson

(http://img8.imageshack.us/img8/5781/larsd.jpg)
"Damn. One after another..." *takes stance*

As the Mishima Financial Group (MFG) waged war on the world, its illustrious corps, the Tekken Force, began its worldwide coup d'etat. However, G Corporation's rose up and opposed their forces, resulting in intense conflicts the world over.

The mastermind behind the coup d'etat was none other than Lars Alexandersson.

Lars is a young, charismatic Tekken Force officer with unmatched physical ability and intellect. Even after his promotion, he continued to place himself in the thick of battle, earning several scars visible on his face. His military prowess and openheartedness have made him popular among his subordinates.

Lars is a illegitimate son of Heihachi Mishima, and no one, aside from Lars himself, knows this fact. Not even Heihachi...



The Fix
Lars is a very surprising character. Since his introduction, not much is known about his fighting style, nor his tactics. Lars has a very flexible movelist, with wide combo possibilities and insane juggles. He has a couple of good throws. He also has a great pool of highs and lows to choose from. All around average fighter. But what makes Lars so special...HE'S ****ING FAST. This guy is quick. If you play an aggressive Lars, your opponent is in for a rough time. If you manage to block his highs, he's going low. Thing is, you really won't have time to transition before you're on the ground. Another thing: Lars WILL chase you. If he knocks you back, HE WILL give chase. Normally, this is a bad idea, but Lars is a different story. He'll run up to you and stomp you into ANOTHER combo. Lars also has this one move where he delivers this scissor kick thing that sends you into the air. This is obviously a high. He can cancel it and go for a low attack.  ...Yeah. This fake-out is what enrages many players, because it cancels so quickly, and the low comes out just as fast. So, Lars is an excellent mix-up fighter with plenty of mindgames. Couple this in with his amazing speed and you have a solid addition to the roster. Lars doesn't come without his faults though. You can play Lars defensively or aggressively. Or Passive-Aggressively, where you do not chase and wait for your opponent to come to you to send them back down. If you're playing aggressive, be careful to not face any aggressive tanks. An aggressive Craig, Ganryu, King, Feng, any of the big hard hitters WILL put Lars in his place. His mix-ups don't really help him out that well in these types of match-ups, and if you can't get them to work Lars will die quickly. Lars isn't that powerful, revolving around quick, weak strikes that juggle your opponent (actually, he has a couple of powerful attacks). If your opponent doesn't give you enough time to formulate your mix-ups, Lars is screwed. Lars has a couple of good knockbacks, but they come out with some lag and are easily anticipated. He also has terrible launchers. Defensive opponents is where Lars shines. THAT'S where you dominate your opponent. Lars can also FORCE big guys into defensive tactics. Since Lars is so fast, whenever your opponent runs up to you, give him the good ole' punch > punch > uppercut. Juggle them well and send them downward into a bound they'll never forget. This is where many will stop pursuing you and wait for you to come to them. OR they'll keep pursuit. If it comes to the latter, do it again. All in all, Lars is a decent character. Nuff said.


Coolest Stage to Fight on
Manji Valley


Customizations
Lars has some pretty cool customizations. You can make him resemble Cloud.
I've got him decked out in green. Looks pretty beast. 'Like a human Scourge with retarded hair.


Pros
+Excellent mix-ups
+Mind games
+Extremely fast
+Good juggles
+A Defensive Player's Bane
+High-Low cancel (makes for some hilarious battles)

Cons
-Horrible launchers (besides his uppercut)
-Can be easily anticipated
-Has trouble against most aggressive fighters
-Laggy knockbacks
-Easily punished if you don't know what you're doing
-Very difficult to make a comeback if you're getting roasted


Masterman Rating
8/10

Styles Rating
5/10


Ending
http://www.youtube.com/watch?v=8lz0SEGEjX8


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Ƨɒlƚy on 17 January, 2010, 10:07:14 am
HEIHACHI, HOW TO KILL A PERSON IN FOUR JAB COMBOS


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 17 January, 2010, 10:28:53 am
I agree with Styles, Lars is a nerd.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 17 January, 2010, 07:16:46 pm
Bah.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 18 January, 2010, 01:56:41 am
Hab.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 18 January, 2010, 09:26:50 am
*looks at the camera with dumbfounded expression*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 18 January, 2010, 11:21:01 am
*bites lip*

So I realized today that the only reasons I'm playing Scenario Campaign is to get money to customize and because everything Paul says in it is priceless.

Also, the endings in this game are ludicrous. The whole game has this underlying insanity to it feels, its not completely visible on the surface or gameplay but delve a bit deeper and bam.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 18 January, 2010, 06:54:47 pm
I really like that one stage where you fight Kazuya at that Heliport. That stage was epic and a REALLY good place to farm for cash. I'm talking 900,000G per visit.

Bryan Fury ending ftw


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 18 January, 2010, 06:58:30 pm
I haven't gotten that far yet, I keep falling off the catwalk in the Bruce level.

I hate that level.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 18 January, 2010, 07:15:50 pm
That was indeed a terrible stage.

My most hated stage was Millennium Tower without Nancy.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 18 January, 2010, 07:31:14 pm
I only did that once, didn't use Nancy. It sucked.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 January, 2010, 05:20:58 pm
http://www.youtube.com/watch?v=iz2xAa9AzPs



Character of the Day:

Raven

(http://img193.imageshack.us/img193/1151/ravenyzp.jpg)

Raven has done a spectacular job today. Beasting seven opponents in a row, showing no mercy to anyone. I loved it. I'd turn my back on everybody and disappear in the air and come down with the hammer on their heads. God, I love his KNEE OF JUSTICE. It's so disgusting. Especially if you KO someone with it. Great job, Raven. I'm proud.



YOU LET ME DOWN:

Jin Kazama

(http://img164.imageshack.us/img164/7986/jinkazamasc6.jpg)

Jin...you just suck. You are god awful. If you get clotheslined one more ****ing time...I've given you several chances. You have not impressed me ONCE. You're a lame villain. You have extremely gaf customizations. You're slow. If you get cornered, you can't fight back. You got molested by WANG, who, if I'm not mistaken, DIED at the end of the game. You got mocked by Alisa. You know that taunt where she hovers in the air with her legs crossed and laughs at you? I won't say Jin deserved every bit of it, but COME ON JIN. Can you get any worse? Not to mention he got his neck snapped by a pissed off Anna. Jin, what is going on in your mind? Your whole family fights better than you. CAN YOU BELIEVE THIS ***** HAD THE NERVE TO ATTACK A WINDING-UP ROGER JR.? YOU JUST DON'T DO THAT. He tried to kick, but he missed and got the rib-shot of a lifetime. He flew backwards and CASH erupted from the ground. He got stomped on, bicycle kicked, neck snapped, clotheslined, and all of that NASTY STUFF. Jin you suck. I turned off the game disappointed. Jin raked in a whopping 12 losses. With only 4 wins. I don't even want to fathom his overall ranking because I haven't even looked at it yet. Oh yeah, I forgot Jin got cancel-spammed by Baek. The only character he posed a threat against was Jack-6. And we all know Jack-6 is HORRIBLE. Pull out the TVTropes trope, because Jin just got his daily dose of Ass Kicks You via Kuma. Hell, KUMA even felt sorry for him. Jin you're a disgrace. I was utterly flabbergasted. NEVER use Jin. Online or Offline. It doesn't matter. Jin is the Bubonic Plague of Tekken. He needs to be killed off, and Lars will take his spot. Nobody will miss him, or his hoodie. PUNK ASS *****. MY GOD JIN, WHY!? I could go so much deeper into his hilarious defeats, but I won't. Jin has had enough.

...

I slapped myself for saying that. He's Jin. Of course he hasn't had enough. Obviously he hadn't had enough of getting his head absolutely ROCKED. I got a message from one guy after one battle, because I had previously talked trash to him. He said: "...You're nothing. Come back when you can put up a fight."

...

I was mad. I put the Steve on him. "I shoved my hand up your ass and shut your mouth myself."
Steve allows me to say such things. Jin gets these kinds of things sent to ME. Lord knows you don't send that kind of **** to me. I will hunt you down and fight you until I win. Sad that that can't be said for Golden_Masamune, but whatever. Jin you suck. I'm going to give him the WORST possible customizations tomorrow. I'll go online and just watch as people beat the **** out of him. They'll take turns kicking Jin's limpless body. IN THE RAIN. I don't give a damn. Jin doesn't give a damn about winning, so his life is over. What Jin doesn't realize is that his life is in my hands, and I keep my hands closed. Jin you infuriate me. If your Devil Gene wasn't so cool, I'd go as far as to say you were the worst POSSIBLE thing to hit Tekken. Right next to Mokujin. Look, see what I did there? Mokujin has JIN in its name. Therefore, it sucks. Because Jin sucks. I'm done.



Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 19 January, 2010, 06:00:14 pm
Not a fan of Raven.

Also Steve players are jerks.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 January, 2010, 06:18:09 pm
Heh Heh...Steve is ultimate jerk prepare to lose.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 19 January, 2010, 06:43:28 pm
Every time I lose to one I hear your laughter and it drives me crazy.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 January, 2010, 06:50:45 pm
(http://img.youtube.com/vi/P3ALwKeSEYs/0.jpg)


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 19 January, 2010, 06:57:55 pm
But when I win its the opposite.

Does Styles have a main, pray tell?


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 January, 2010, 07:07:25 pm
GHA HA HA. Steve breaks the game. He's THAT hood.


...
Feng and Miguel.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 19 January, 2010, 07:09:58 pm
wat

And he still has dumb hair.

Oh cool I like Feng and Miguel. I knew he was cooler than you.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 January, 2010, 07:34:35 pm
...Steve can alter your genetic makeup with his SONIC FAHNG!!!


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 19 January, 2010, 07:42:17 pm
Lame.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 January, 2010, 07:43:39 pm
No such thing when Dean Earwicker is involved.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 19 January, 2010, 07:46:14 pm
That's basically the worst name ever <_<


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 January, 2010, 07:55:34 pm
It really is. I laughed my ass off when I visited the Tekken board and discovered that.

Thank god they changed it to something badass. It just rolls off the tongue so gracefully.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 19 January, 2010, 08:02:58 pm
MM would make love to Steve Fox.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 January, 2010, 08:24:58 pm
MM is to Steve Fox as Floyd's friend is to Josh Homme. (Wasn't it Josh Homme? or someone else? I forget)

Too bad mine is a little weird...considering Steve isn't real.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 19 January, 2010, 08:26:15 pm
It is Josh Homme, very good.

So basically Steve Fox is to MM what Mark Lanegan is to Floyd.

But Mark Lanegan is real so yeah...


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 January, 2010, 08:31:18 pm
Scraps at Midnight?

Oh wait...you like his voice right?


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 19 January, 2010, 08:33:40 pm
If his voice was a physical thing I would **** it.

No questions asked.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 19 January, 2010, 08:44:50 pm
Ah, fair enough.

*Maximum sigability*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 19 January, 2010, 08:46:38 pm
Do it.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 23 January, 2010, 08:38:25 pm
http://www.youtube.com/watch?v=lYYhtqPVlk4



Character of the Day:

Asuka Kazama

(http://img39.imageshack.us/img39/4093/asukar.jpg)

Jin, you should take notes. 12 wins and only ONE loss? Jin, are you listening? Your cousin could totally beat your ass. Eh, Asuka really kicked ass today. After getting home from watching Daybreakers, one would think I'd have been using Devil Jin. Nah, I picked her out of pure luck. I'm glad I did. Keep it up amiga. Ganryu would've been my CotD, but he started slacking off before all was said and done.


YOU LET ME DOWN:

Wang Jinrei

(http://img8.imageshack.us/img8/1304/wangv.jpg)

Wang. Go suck one. Choke on it and die afterwards. You are old, annoying, and stupid. Die. One thing to notice though...look at the first three letters in his last name. What does THAT spell? That explains a lot.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 23 January, 2010, 11:16:34 pm
Mehsuka


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 24 January, 2010, 10:23:39 am
*kicks you in the back of your leg with such ferocity it forces you on your knees*

*stands over you*

*Your demise makes Helios cringe, as the same happened to him*


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: ganonfloyd on 24 January, 2010, 09:28:37 pm
*not dead*

*bombs*


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 02 February, 2010, 07:40:57 pm
Feb. 2nd, 2009:

New God of War III vid builds hype. It looks absolutely flawless. New trailer coming on the 11th, plus some new scans and info. 3 hours of bonus vids though, showcasing other exclusives. I can't say I approve of this, but it's a good way of getting games across and known. The idea of co-op hasn't been exactly shot down, but if Monica can implement this system and make it work, I'll be flabbergasted.

On another note: I could've sworn I read something on the development of the new Mortal Kombat. I can only image how stunning it'll look in a gritty, scary, and somber atmosphere.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 02 February, 2010, 07:45:21 pm
I know they're making a new MK movie reboot or something.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 02 February, 2010, 07:49:35 pm
Uh oh


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 02 February, 2010, 07:51:54 pm
Yup.

I imagine it won't be Annihilation bad but will still suck.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Fuuka Yamagishi on 02 February, 2010, 07:57:37 pm
(http://img39.imageshack.us/img39/4093/asukar.jpg)
...like


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 02 February, 2010, 07:59:32 pm
ohlawldb

Personally I don't like Asuka <_<

BETTER JAILBAIT AVAILABLE


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Fuuka Yamagishi on 02 February, 2010, 08:01:50 pm
BETTER JAILBAIT AVAILABLE
now ask yourself a question

did you ever think you would find yourself saying this


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 02 February, 2010, 08:03:25 pm
Nope, but stranger things have happened.

And it is Tekken's fault.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 02 February, 2010, 08:04:53 pm
DB...I like...too.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Fuuka Yamagishi on 02 February, 2010, 08:06:05 pm
DB...I like...too.
we can be friends


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 02 February, 2010, 08:12:59 pm
loluguys


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 02 February, 2010, 09:30:29 pm
Mmm..

*eats Butterfinger*


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 02 February, 2010, 09:37:34 pm
Butterfingers are delicious.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 05 February, 2010, 05:51:00 pm
Feb. 12th, I can taste it!

In other news...

Killzone 3 about to surface. I nearly pissed myself. Radec you BASTARD.

Fable 3 nearing completion.

Kingdom Hearts 3 design ideas.

I'm about to purchase Tatsunoko vs. Capcom.

Umm...that's about it.

Damn, there are two many "3's" in titles now.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 05 February, 2010, 06:29:46 pm
One of those 3's is not like the other.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 05 February, 2010, 08:33:55 pm
*Lil' Jon*


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 05 February, 2010, 08:50:25 pm
*Outkast*


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 06 February, 2010, 05:54:04 pm
6 days.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 06 February, 2010, 05:58:25 pm
forwut


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 06 February, 2010, 06:03:42 pm
U FUNNY!!

I gotta get TvC. NOW. Batsu is pretty ****.

Then, I heard Reason play with Blade. TEKKAGASM.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 06 February, 2010, 06:07:18 pm
noseriously


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Spring-Loaded on 06 February, 2010, 06:10:30 pm
Speaking of L.A. Noire, a bunch of other games have gone multi-platform.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 06 February, 2010, 06:20:19 pm
Indeed. Just make cross-online already, good god.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 06 February, 2010, 06:36:12 pm
Speaking of L.A. Noire, a bunch of other games have gone multi-platform.

Like? All I heard recently was LA Noire.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 06 February, 2010, 06:41:49 pm
Mass Effect being another.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 06 February, 2010, 06:52:28 pm
Mass Effect being another.

Is it really?

You gotta pick up 2 then, its nasty.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 06 February, 2010, 06:56:38 pm
Supposedly. It was posted around the time the "Sonic in SMG2" article was posted, so it could be another bad prank.

It had the PS3 in its source code though (whatever that means), so there may be a chance.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 06 February, 2010, 06:57:29 pm
Ah, okay.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 06 February, 2010, 07:03:01 pm
If it does though, I probably won't be able to get it sadly. There are just too many things coming this year and funds look absolutely grim. If I can get out of Wendy's (shutup) and maybe get a small job at BMW, I'll probably die of exhaustion and stress. Too many things to juggle. School, practice, work, games, money, friends. It's Hell. My god...

Then there's college coming up, and holy **** that's going to be an ordeal. I pray football will aid me.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Styles on 07 February, 2010, 09:26:12 am
wat

And he still has dumb hair.

Oh cool I like Feng and Miguel. I knew he was cooler than you.
Nice. But, I will say this. This game suffered from the same disease Soul Calibur IV had. The abyss called offline modes. I don't care for it, because Namco stripped the main thing that made Dark Resurrection great. The ranking system. You can only reach 1st Dan, and it stops. What if you don't have online? What if you have a bad connection? Personally, I hate Tekken 6's online. It's a waste of time. There are a few who stay true to the fight and don't cut their connection when they're getting pummeled. Then there are others that demand a rematch when they get blasted. Dude, you lost. You suck. Get out of my face, I'll play you another time. They spam your inbox and keep pestering you, forcing you to block them/remove them. I know I came through with a rant, but damn. Tekken 6 is tearing this family apart like WackArnold's. I never experienced this in MvC2 or SFIV.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Styles on 07 February, 2010, 09:28:50 am
Scratch that, personally I hate Tekken 6's online. Is there an edit button?


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 07 February, 2010, 01:37:29 pm
STYLES

Tekken 6 is tearing this family apart like WackArnold's.

I laughed. So, so hard.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Spring-Loaded on 07 February, 2010, 01:42:10 pm
I laughed.

That quote is going in my profile.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 07 February, 2010, 07:00:42 pm
Offline is pretty barren...


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 11 February, 2010, 06:14:25 pm
ONE MORE GOD DAMN DAY.

I CAN FEEL IT.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 11 February, 2010, 06:27:19 pm
FOR WAT


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 11 February, 2010, 06:33:01 pm
GUESS GUESS GUESS

OK I'LL TELL YOU.

I get a new laptop!! PLUS, NEW GoW3 TRAILERRRRR.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 11 February, 2010, 06:38:12 pm
Laptop's rule.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 11 February, 2010, 06:42:53 pm
I can't wait. My god...I can't wait. Maybe I can actually upload videos now, if I can buy some blank disks afterwards. I can also do one of those jobs where you read from the script and get people to buy stuff from ads on TV.

OHMG.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 11 February, 2010, 06:43:59 pm
And record your voice so I can laugh.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 11 February, 2010, 06:48:59 pm
That's the thing! I want to so badly, but I just don't know how! I've read over 100 procedures, but I can't find one that's cost efficient and provides quality sound.

I want to do something like how Vash does his playthroughs, ProtonJon or DarkSydePhil.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 11 February, 2010, 06:49:30 pm
Find a way.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 11 February, 2010, 06:51:35 pm
,.!.,


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 11 February, 2010, 06:55:43 pm
Oh sweet...Hercules is in this one.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 11 February, 2010, 06:57:12 pm
Serious?

Nice, although Hercules would totally wreck Kratos' **** up.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 11 February, 2010, 07:59:13 pm
Yessir. Kratos would indeed get ****ed up by goddamn Hercules. They better not give Hercules "Jesus Sandals" though.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Ƨɒlƚy on 12 February, 2010, 01:11:57 pm
Yessir. Kratos would indeed get ****ed up by goddamn Hercules. They better not give Hercules "Jesus Sandals" though.
He always had sandals. The Greeks didn't exactly wear shoes.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Spring-Loaded on 12 February, 2010, 01:21:36 pm
Hercules should go barefoot.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 12 February, 2010, 05:28:29 pm
Hercules should go barefoot.
^


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 12 February, 2010, 05:35:32 pm
http://www.youtube.com/watch?v=dKA6bHA7_mo

HAMMER. UNDERWORLD. EPIC. LOOKS SO GORGEOUS.
SPIDER HORSE. I'LL NAME IT...MASTEMES.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Spring-Loaded on 12 February, 2010, 09:16:00 pm
Oh, I think it's coming... I really think it's on it's wa-




epick





...yup...I had a feeling.


Title: Re: MM's Tekken 6 Bloodline Frontier
Post by: Masterman on 17 February, 2010, 02:26:50 pm
http://www.youtube.com/watch?v=vUfbK42xR8s




Character of the Day:

Lee Chaolan

(http://img14.imageshack.us/img14/1984/leewxp.jpg)

Lee did his thing. 10 consecutive wins, and 3 perfects. To make matters better, he's decked out in pink.
Just as Randy Hayes put it: "Pimpin' is international baby!" He's got the elegant taunts, and his trademarked BECKONING FINGER OF GREAT JUSTICE. I won't say he had a perfect run however, but he did damn well enough to be my CotD. Beating out King by a small fraction. Not really.


YOU LET ME DOWN:

Eddy Gordo

(http://img9.imageshack.us/img9/32/eddyx.jpg)

Eddy got thrashed. Nuff said. I won't even go into details on what happened to him. Jin has gotten his ass handed to him in his day, but damn Eddy got molested. HARD. Couldn't do a damn thing.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 17 February, 2010, 02:40:46 pm
(http://i36.photobucket.com/albums/e39/MastermanScourge/5372_1138428754173_1631033588_32860.jpg)

OH SNAP, THAT'S THAT DAY WHERE I WAS WALKING AROUND LIKE I HAD A STICK IN MY ASS.

WE WON THAT GAME. 27 - 21


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Ƨɒlƚy on 17 February, 2010, 06:55:33 pm
Hah, white guy.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 18 February, 2010, 06:12:18 pm
hurm?


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: ganonfloyd on 18 February, 2010, 06:18:06 pm
laff


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 18 February, 2010, 08:02:46 pm
http://ps3.nowgamer.com/news/2548/god-of-war-3-the-best-graphics-weve-ever-seen

100/100

9.5/10

Excellent.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Styles on 22 February, 2010, 02:48:36 pm
Enough of Tekken. I want SSFIV. 'Nothing like a good Cody after a meal.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 22 February, 2010, 07:10:29 pm
Guy will terminate all with his fresh kicks. ...Bah.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 25 February, 2010, 05:50:40 pm
Sweet. The demo is now available at the PS Store. Upgraded, if you see this, go now.


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 26 February, 2010, 06:15:37 pm
Luckily the GTTV special didn't spoil much of the story, but it did show one aspect of the game that looked amazing. You can see Kratos killing an enemy from the enemy's eyes in first-person.

...*jizz*


Title: Re: MM's Tekken 6/God of War III Bloodlust Eclipse
Post by: Masterman on 27 February, 2010, 08:49:06 pm
http://www.youtube.com/watch?v=0tqTzs0wk4k

OH MY LORD, GRABBIN HIM BY THE CHEST HAIRS


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 08 March, 2010, 01:20:20 pm
lol I saw GoW3's ending in French today.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 08 March, 2010, 09:11:58 pm
DON'T SAY ANYTHING. KRATOS WILL DIE. OH GOD WHY.

The franchise won't end though, lol. Oh my god...it's almost time baby. I've waited forever. It's so close. Really...there's NO WAY I can ever go back to GoW after I taste this. NO WAY. I just went through 1 again and I laughed at how pathetically easy Ares was.

OH MY GOD. Reading reviews only make it worse. I just read IGN's review and I......

...


.....

...

*whimper*

Not even the pure suckiness of Jin Kazama could bring this down.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 08 March, 2010, 09:19:00 pm
GOH. GOH. GOH.

http://www.youtube.com/watch?v=zr4sL8k3zSw

^^
The music that will play all along the ride to Gamestop. Cue 1:57 as I touch the copy and pure victory overwhelms my burning heart, full of passion waiting to **** THIS **** GAME TO PIECES. A montage of events take place after 1:57, such as swinging the copy in an ocean of sunflowers. I'll then proceed to purchase a seagull for no apparent reason. I wouldn't give a damn. I'd name the seagull Julius and I'd auction him on Ebay.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 08 March, 2010, 09:19:25 pm
*prepares to post full details of ending*


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 08 March, 2010, 09:24:06 pm
If you do, I will march down to your house with my son a couple of years from now and force you to take care of him for three months.

Yes. I went there.



Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 08 March, 2010, 09:25:23 pm
I'd train him to be a competent MM destroyer.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 08 March, 2010, 09:26:17 pm
Also I live up in relation to you.

And if you don't give in to my request by next weekend, I'll post it, PM it to you, make it my profile, everything in my power.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 08 March, 2010, 09:40:50 pm
He'd never listen to you. He'll LOVE his father!

Oh how he would ruin you.....plus, just think of the chaos of when I come to pick him up. Oh my word. Blondie couldn't save you. No. No amount of Stoner Rock would dissuade me. Nothing in your arsenal could stop me. I'd keep moving. Eventually, I would place my hand on your doorknob. Kind of like the Hunter scene in RE1.

I'll never play you either. It's already bad enough getting killed by you here. You'll never win Floyd. You always think you have the upper hand on ME. I'll show you. I'll do....something.

(http://daitrombe.s3.amazonaws.com/old/51633/1244015494527.png)

YOU HEAR ME FLOYD?

I might just be rambling on about nonsense. I don't care! Zyrtec is a helluva pill.



FLOOOOYYYYYD.


(http://img.youtube.com/vi/P3ALwKeSEYs/0.jpg)

(http://img.youtube.com/vi/W2FWVTdiFQ8/0.jpg)


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 08 March, 2010, 09:41:27 pm
Sorry. Don't ever threaten me like that again.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 08 March, 2010, 09:47:02 pm
I have my ways Mattress. He will see the fail you ooze, the love of catfish and Scourge, and he will see me and all the things I can offer him. And he will come to embrace Stoner Rock and Castlevania to use it against you and your feebleness. You will be Zeus and he will be Kratos at the end of God of War 2m except there will be no one to help you.

And you will do as I say. Once is all that is required.

You will find that just as defiance has its price, so obedience has its reward.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 08 March, 2010, 10:00:16 pm
Your big talk won't stop this inevitable BEATDOWN.

My pristine ways will pierce your terrible methods and force you into submission. My heart burns with intense ferocity, incapable of feeling fear. Don't you ever spout such nonsense in my general direction again, or you will find that your termination will come about faster than Spring spews GIFs.

Better yet, this animosity hasn't erupted in a while. I may be getting rusty. Still, not rusty enough to forget how to put "MOLE" in MOLESTATION. COME.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 08 March, 2010, 10:02:33 pm
Your words are as empty as your soul.

If you want to prove yourself though Mattress... if you want to back up that tongue of yours... you know where to find me. But until then, you'll continue to wallow in your shallow little puddle of failure and catfish juices, and there you will remain, until I will otherwise.

Never forget Mattress. Never forget that I smashed through suspension to crush you. There is nothing I can not do when it comes to ending you.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 08 March, 2010, 10:14:50 pm
AGGGGGGGHHHHHHH.

I'LL GET YOU FLOYD.

*kills Mark Lanegan*

Never forget that I smashed through suspension to crush you. There is nothing I can not do when it comes to ending you.
You didn't do a thing. You just got lucky. Your sheer desire to strike agony and sorrow syringes into my body is disturbing. .....I'll be back. ...Sometime.

*runs off*


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 08 March, 2010, 10:34:57 pm
Mark Lanegan's voice would crush you if you even tried to get near him.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Ƨɒlƚy on 09 March, 2010, 09:53:25 am
(http://www.tech-house.upenn.edu/dynamic/site/iweek/images/cash.jpg)

and

(http://interact.stltoday.com/blogzone/civil-religion/files/2008/05/cluster-bombs-unexploded.jpg)


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 09 March, 2010, 08:40:25 pm
I've tried my hardest to avoid spoiling myself...but dammit...

I JUST READ THE ENDING AND I DIDN'T EVEN MEAN TO.

I've been trying to erase it from my mind but ****. I barely glanced at the comment and now it has been engraved in my mind forever. I'm so close to going ballistic.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 09 March, 2010, 08:43:23 pm
False Alarm. Turns out, it was a hoax. I had to mark his reply as spam for such bull cahones.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 09 March, 2010, 09:00:56 pm
*sits back in chair, grinning*


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Spring-Loaded on 09 March, 2010, 09:24:43 pm
*sits back in chair, crying from laughter*


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Marie Rose on 10 March, 2010, 05:45:58 am
My pristine ways will pierce your terrible methods and force you into submission. My heart burns with intense ferocity, incapable of feeling fear. Don't you ever spout such nonsense in my general direction again, or you will find that your termination will come about faster than Spring spews GIFs.
This made me lol out loud, in class, with several people nearby.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 16 March, 2010, 09:09:58 pm
This is beyond marvelous. This is excruciatingly pleasant to the eyes.

The amout of detail they put into this gem is truly unfathomable. I'm astoudned, appalled, all of the above.



...

And I've only played for 10 minutes.

EDIT: I'm so **** flabbergasted I can't type straight. lolololoolololololol.

Now I'm super-broke. I had to sell off some ****...but it's all good.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 16 March, 2010, 09:12:06 pm
OOOOOOOO

BLADE THRU THE EAR. THAT'S THE SAME THING KRATOS DID TO THAT GUY AT MCDONALDS WHEN HE TOLD HIM HIS CHICKEN SANDWICH COSTED EXTRA BECAUSE HE WAS BALD.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 16 March, 2010, 11:23:03 pm
HOW ABOUT THAT ENDING


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Spring-Loaded on 17 March, 2010, 11:23:37 am
The awesome RA on my floor was playing this and I got to see him fight that crab water-horse on Gaia's  arm. Later, I saw him ride a Cerberus and **** **** up with that Spartan Phalanx move.

It is indeed everything in MM's posts.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 17 March, 2010, 07:08:29 pm
Holy ****. Just finished Poseidon for the 3rd time in a row.

My god, I want to do it again. It's just...

Let's put it this way. If I were to ever meet Santa Monica, I would circle-jerk them with the antlers I ripped off of the buck that stalks me around 7:00 every night. Then, I'd proceed to get slapped around just for the hell of it. Afterwards, I'd pick up all of the condoms they used on inanimate objects. Women don't put out well enough for Santa Monica.


I mean, it was so cool. It was almost like a gigantic free-for-all.

The gods, Kratos, the titans all climbing up the Mountain. You see one get smacked by a boulder, but you keep going. It's just...it's so beautiful, and the enviornment...the syncing...

AHHHHHHHHHHHHHH


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 18 March, 2010, 11:25:31 am
Holy ****. Just finished Poseidon for the 3rd time in a row.

My god, I want to do it again. It's just...

Let's put it this way. If I were to ever meet Santa Monica, I would circle-jerk them with the antlers I ripped off of the buck that stalks me around 7:00 every night. Then, I'd proceed to get slapped around just for the hell of it. Afterwards, I'd pick up all of the condoms they used on inanimate objects. Women don't put out well enough for Santa Monica.


I mean, it was so cool. It was almost like a gigantic free-for-all.

The gods, Kratos, the titans all climbing up the Mountain. You see one get smacked by a boulder, but you keep going. It's just...it's so beautiful, and the enviornment...the syncing...

AHHHHHHHHHHHHHH

I'm actually more interested in the bolded <_<


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 18 March, 2010, 08:44:58 pm
*sigh*

It's okay to feel neglected. lol


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 18 March, 2010, 08:45:47 pm
No seriously, the buck.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 18 March, 2010, 08:56:10 pm
YOU DISAPPOINT ME. AFTER THAT TYPE OF TAUNT, I THOUGHT YOU'D HAVE LIKED TO SETTLE IT WITH A NICE BOWL OF MM BEATDOWN STEW.

GANONFLOYD. Oh yeah, I forgot. There's this guy at my school that's looking forward to Read Dead Redemption, listens to Sleep, AND has a strong obsession for those bald dinosaurs with the hard heads. Hell, he even wore a Dark Side of the Moon shirt today, and has a Tool one too. I swore he was related to you.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 18 March, 2010, 09:00:11 pm
The buck...let's not delve deeper in that. I think it hates me because I touched its mom when she was hurt. I was only trying to help, and those animals are so afraid of humans it isn't funny. I fed her and she recovered, only to get smacked by a Nissan that was flying down the road.

I guess he thinks it's my fault, and seeks revenge on me. I named him Skash.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 18 March, 2010, 09:09:10 pm
I'm too real world tired for a response Mattress. Two exams tomorrow, its tough to balance studying them and keeping you in your place.

Pachycephalosaurus is what you're thinking of. And interesting. He seems awesome.

Its going to do this to you:
http://www.youtube.com/watch?v=s88r_q7oufE


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 22 March, 2010, 07:13:52 pm
The Nemesis Whip is the best weapon in the game. Holy ****.

The Nemean Cestus would have been, for the simple fact you used them to beat Hercules' face in, (that was lol) but they're a bit eh. Hades Claws are the most disappointing though. I haven't really had much use of them...

Nemesis Whip Lv. 3
Blades of Exile Lv. 4
Nemean Cestus Lv. 2
Hades Claws Lv. 3
Helios' Head Lv. 1
Bow of Apollo Lv. 2 (MAX)
Hermes' Shoes Lv. 2 (MAX)


...*sigh*

Cronus...oh Cronus...

THAT was a HORRIBLE fate. I thought Kratos was cool, but UF was right. He's a jerk. He is the source of everyone's torment. LOLOLOLOLO


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Marie Rose on 23 March, 2010, 09:29:45 am
Cruel and Unusual Death?

http://tvtropes.org/pmwiki/pmwiki.php/Main/CruelAndUnusualDeath


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 23 March, 2010, 08:15:49 pm
Yes. My god yes.

Ripping off his giant fingernail...tearing certain sores on his body that burst into blood...getting eaten by him and slashing your way out...(guts and intestines included, he even tries to hold it in which is Grade A comedy, also Grade A sadism on my part)...slamming your giant sword through his forehead...also piercing through his chin and the pointed object surfaces through his mouth. Let's see...

Giant flesh cyclopsi erupt from his boils (quite disturbing)
He gets blinded countless times.


Just.....ohhhhhh


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 23 March, 2010, 08:19:56 pm
Hercules just gets punched so many times his face just literally caves in. It was like everything got pushed downward to the back of his skull. He had no mouth...and after the beating he just had a **** pit for a face. You could pour Captain Crunch in it and eat from it. It was incredible.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 24 March, 2010, 09:20:15 pm
HAHA HERA. That's what you get for calling Pandora a ****!!

SKANK.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 30 March, 2010, 08:39:41 pm
I watched Cody and Guy gameplay at PAX 2010.

Holy ****, Guy might take a while to learn. Just like in Alpha...GOD DAMMIT.

Cody looks hella fun to play. Very powerful.

Dee Jay rocks.

Juri actually looks really good. Her vitality is a problem tho.

Justin Wong really messed up my opinion of Ibuki. He just spammed the same mix up. Jump Kunai --> Low/Cross over --> Grab REPEAT REPEAT.

T. Hawk was eh.

Hakan = Hell NO.

Adon...no Adon players...

Everyone assumes Fuerte is good now because of his new ultra. Wishy washy bastards.

Dudley looks **** amazing. Trying to be like his daddy, Stevie Wonder A.K.A. Steve Fox


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 30 March, 2010, 08:42:23 pm
I HATE Makoto. I dunno why...I just DON'T like her at all.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 31 March, 2010, 02:44:02 pm
Because she's lame. Juri is approaching that same level of lameness.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Spring-Loaded on 31 March, 2010, 02:47:18 pm
Because she's lame. Juri is approaching that same level of lameness.

Why (for both)?


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 31 March, 2010, 02:51:17 pm
Makoto is far too generic in both appearance and attacks. Even people who don't have "flashy" moves in the series have something to set them apart/make them noteworthy. Makoto's sole noteworthy attributes were her high tier position and the fact that she was another "tech demo" character like Elena of Gill with the way her outfit moved.

As for Juri, its early to say, but I think her design is stupid and I don't like that she seems to be the "Abel" of the game. She's getting her own anime, features prominently in the intros and such for the game (more so than Hakan thus far), and just feels like she'll be pushed a lot.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 31 March, 2010, 05:55:36 pm
Makoto is far too generic in both appearance and attacks. Even people who don't have "flashy" moves in the series have something to set them apart/make them noteworthy.
This, from my observation. I'd barely scratched the surface with 3rd Strike when I played it, so I didn't know why I hated her. I watched vids...and came down to exactly what Floyd stated. Makoto has a rather bleak future in my copy of SSF4. God, her ultra is annoying too...

OUT OF ALL THE OTHER CHARACTERS THAT COULD'VE BEEN BROUGHT UP, WHY HER!? They could've chosen Rolento!  Haggar! Birdie!! CHRIS REDFIELD EVEN.

Plus, Juri's voice is really ear punishment.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Spring-Loaded on 31 March, 2010, 06:09:40 pm
*inquisitive nicholson*


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 31 March, 2010, 06:12:39 pm
...

...

...

*M. Bison*


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 01 April, 2010, 02:44:30 pm
Makoto is far too generic in both appearance and attacks. Even people who don't have "flashy" moves in the series have something to set them apart/make them noteworthy.
This, from my observation. I'd barely scratched the surface with 3rd Strike when I played it, so I didn't know why I hated her. I watched vids...and came down to exactly what Floyd stated. Makoto has a rather bleak future in my copy of SSF4. God, her ultra is annoying too...

OUT OF ALL THE OTHER CHARACTERS THAT COULD'VE BEEN BROUGHT UP, WHY HER!? They could've chosen Rolento!  Haggar! Birdie!! CHRIS REDFIELD EVEN.

Plus, Juri's voice is really ear punishment.

Word up.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 21 April, 2010, 09:26:21 pm
http://i36.photobucket.com/albums/e39/MastermanScourge/4413_108615189201_692904201_2721587.jpg

WOO HOO HA HA. THE MAN WHO IS BASICALLY THE SOURCE OF MY TORMENT. LOLOLOLOLOLOLOLOLOLOLOLOLOLLOLOLOOOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOOLOLO


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: ganonfloyd on 21 April, 2010, 09:27:46 pm
Not sure if I believe, but lol


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 21 April, 2010, 09:30:47 pm
Take another look. And another and another. That's him. Ha ha, the Matress days are over now.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Spring-Loaded on 22 April, 2010, 02:58:45 am
http://tvtropes.org/pmwiki/pmwiki.php/Main/TemptingFate


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 02 May, 2010, 09:06:59 pm
Before everyone gets their panties in a bunch, I'm not dead. I'll update my status here occasionally. Reason why I'm leaving: I don't have one. There are just things that I need to take care of.

I came to tell everyone to watch out for my Youtube channel. I'm doing this thing where I take a bunch of songs off of the internet and make it into a BP soundtrack. Not original in any way, but it's something I've thought about doing for a long time now. Thinking about BP as an anime and such, and what the soundtrack would be like. So yeah, my channel is RatselSanger.

Super Street Fighter IV online-play is total bullshit btw.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Spring-Loaded on 02 May, 2010, 09:49:13 pm
*salutes; slow motion explosion from Sherlock Holmes movie causes coat to billow*


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 08 May, 2010, 05:17:22 pm
MvC3

Dante confirmed (HELL YES) and Deadpool beats characters with his own health bar.

...

That is all.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Spring-Loaded on 08 May, 2010, 08:32:23 pm
Dante confirmed (HELL YES) and Deadpool beats characters with his own health bar.

Each of these are phenomenally awesome.


Title: Re: MM's Tekken 6/God of War III/SSF4 Dreadnought Galaxy
Post by: Masterman on 10 May, 2010, 05:57:26 pm
http://www.youtube.com/watch?v=o1iv0riZGRo&playnext_from=TL&videos=vo8IiJduaTM

Well I'll be a snail's granddad getting his tonsils removed by a lawnmower, this **** is amazing.


Title: Re: MM's Absolute Negative
Post by: Masterman on 16 May, 2010, 07:23:43 pm
Holy ****. Ju-On: The Grudge has to be the scariest **** game I've ever **** played. A marathon from midnight to 4-5 A.M., this game is unplayable for some. It's just filled to the brim with cheap scares, but lord o' moses, I've never come so close to pissing myself than I did playing this game. Even with Styles, Razz, and Saynt watching in terror on the couch, it was still a terrifying experience.

If you're bored, think you can't get scared, and have some brave friends ready for war, then I recommend renting this game. The controls are drier than dirty ****, and it has no redeeming factor, but hell if you have a couple of bucks and seek a thrill, check this out.

One particular part stood out for me. Investigating a hospital, there was a certain room with 4 TVs position in each corner of the room behind four curtains. The room starts shaking and the TVs come on one by one displaying nothing but static. At this point, I pressed the home button on the Wii remote and said I couldn't play this part. I mustered some hot blood and pressed on. As I pulled back a curtain to find some shinies, I noticed something strange. My character turned around, I looked towards the floor, and there were FEET below the curtain behind me. Yeah, the ghost that stalks you through the whole game, was just standing there...waiting on you to pull back the curtain so it could kill you. I ran out of that room faster than Usain Bolt.

Then there's that little naked ghost boy with black holes for eyes. And he has that cat scream......oh god...*shudders*

So yeah lol, how are you guys? I got up one vid of the BP NOST last night. It's Bloody Tears of Dinosaurs and Bees. I plan on doing some more tonight, so make sure you check it out!


Title: Re: MM's Absolute Negative
Post by: Spring-Loaded on 16 May, 2010, 07:33:17 pm
I got up one vid of the BP NOST last night. It's Bloody Tears of Dinosaurs and Bees. I plan on doing some more tonight, so make sure you check it out!

WAT


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 16 May, 2010, 07:37:35 pm
If this is true, I need it.

Now.

I'm doing a'ight Mattress. Trying to work up courage to woo a lady friend.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 16 May, 2010, 07:41:07 pm
http://www.youtube.com/watch?v=0HagJjGhdZg

My God.


Title: Re: MM's Absolute Negative
Post by: Spring-Loaded on 16 May, 2010, 08:01:46 pm
This is your theme, Floyd. This will play when you finally take that girl in loving embrace while we nod in approval miles away.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 16 May, 2010, 08:13:45 pm
I can't smile hard enough to convey the happy.


Title: Re: MM's Absolute Negative
Post by: Masterman on 21 May, 2010, 08:53:16 pm
Hey hey hey.

More tonight.


Title: Re: MM's Absolute Negative
Post by: Masterman on 24 May, 2010, 05:59:06 pm
http://www.youtube.com/watch?v=VODiCAdSIFM&playnext_from=TL&videos=MXMFbGKaebQ&feature=sub

I haven't M. Bison'd so hard since GoW3. I think Jesus is just TRYING to make me jizz in public. Right about now...I wouldn't care. I'll cum and dickslap someone in the eye. Killzone 3 will make you kill anybody for no reason.


Also, profound sadness has been coined as the new thing you say when something goes wrong. The whole school is saying it, even though half the people don't even know what it means.

Teacher: YOU MADE A 21 ON YOUR EXAM.
*with a blank expression on face*
Roid: PROFOUND SADNESS.


Coach: YOU'RE NOT STARTING IN THE GREEN AND WHITE GAME FRIDAY. ALL BECAUSE YOU SAID YOU HAD THE SHITS TODAY.
Razz: PROFOUND SADNESS.


Mom: YOU NEED A HAIRCUT.
Me: PROFOUND SADNESS.


*looks in cabinet* *no more Captain Crunch*
Me: PROFOUND SADNESS.


I dunno why, but it's so catchy. I'm even using it in conversations now.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 27 May, 2010, 09:40:26 am
Profound Sadness.


Title: Re: MM's Absolute Negative
Post by: Spring-Loaded on 27 May, 2010, 04:23:01 pm
i should make that into a shirt


Title: Re: MM's Absolute Negative
Post by: Masterman on 28 May, 2010, 07:35:43 pm
Holy ****, Smash Bros. vs. Capcom a possibility.

Profound Greatness.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 28 May, 2010, 07:37:50 pm
wat


Title: Re: MM's Absolute Negative
Post by: Spring-Loaded on 28 May, 2010, 07:59:30 pm
finally


Title: Re: MM's Absolute Negative
Post by: Marie Rose on 28 May, 2010, 08:52:17 pm
wat is dis


Title: Re: MM's Absolute Negative
Post by: Masterman on 30 May, 2010, 10:41:16 pm
SSFIV Themes......

WITH lyrics?

Is it possible? Yes it is.



& yeah, I was reading somewhere that Seth was interested in all kinds of crossovers and that none are impossible. When asked about a Super Smash Bros. cross and a Cap vs. SNK3 cross, he said he'd be interested and that you shouldn't rule them out.

In other news, Rolento is almost certain to be released as DLC. R. Mika too. Maybe even Haggar, because Seth said you haven't seen the last of the Final Fight crew.

Akuma's DLC costume is badass.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 31 May, 2010, 12:02:23 pm
R. Mika is bollocks.


Title: Re: MM's Absolute Negative
Post by: Masterman on 06 June, 2010, 07:57:38 pm
Got my ass HANDED to me by Daigo today. The man is **** nuts. I got him with Guy's target combo > EX Hozanto though, and I felt so proud after I caught him with a Bushin Izuna Drop in the air. Got him to 30% in the second round. :D I ate his infamous FADC > Ultra though.

http://www.youtube.com/watch?v=M6aRwky0W5Y




Title: Re: MM's Absolute Negative
Post by: Spring-Loaded on 07 June, 2010, 12:50:27 am
http://www.youtube.com/watch?v=IbzjKcRgs_M `


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 07 June, 2010, 11:30:40 am
Mattress.


Title: Re: MM's Absolute Negative
Post by: Styles on 07 June, 2010, 01:54:49 pm
Heard about the Tekken vs. Street Fighter rumor? Its on eventhubs. Personally, the crossover would be made of win. Lord have mercy.
It's more than likely false, I mean, how would they pull it off? It couldn't be in 3D because...I mean look at Street Fighter EX. Maybe some kind of 2.5D? I dunno. Fei Long vs. Marshall Law is just begging for someone to go deaf.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 07 June, 2010, 02:16:14 pm
Street Fighter EX is balls. Make it 2.5D.

Paul would smash Ken to pieces. *dreams*


Title: Re: MM's Absolute Negative
Post by: Styles on 07 June, 2010, 02:45:38 pm
Yes. I'd love to see Ken miss a Flaming Shoryuken and get smashed in the face as soon as he lands.
Personally, I'd like to see Miguel take on T. Hawk and El Fuerte at the same time. T. Hawk would soon understand Miguel's fury, and then they would both beat the burritos out of El Fuerte.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 07 June, 2010, 03:25:15 pm
Bison vs. Heihachi.


Title: Re: MM's Absolute Negative
Post by: Masterman on 07 June, 2010, 04:00:14 pm
Tell Upgraded I'm fully obligated to kill him for such insolence. I heard he finished THREE, and as I read on...my blood boiled to inhuman levels.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 07 June, 2010, 04:05:56 pm
Tell Upgraded I'm fully obligated to kill him for such insolence. I heard he finished THREE, and as I read on...my blood boiled to inhuman levels.


(http://knowyourmeme.com/i/000/050/517/original/1274485679335.jpg?1274487860)


Title: Re: MM's Absolute Negative
Post by: Masterman on 07 June, 2010, 04:25:39 pm
http://www.youtube.com/watch?v=ufsf_-a_H9Q&feature=related

DAMN RIGHT.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 07 June, 2010, 04:26:42 pm
(http://knowyourmeme.com/i/31783/original/obamam-lol-y-u-mad-tho.jpg?1261515514)


Title: Re: MM's Absolute Negative
Post by: Masterman on 07 June, 2010, 04:46:26 pm
I'm maaaaadddd because Tactics Ogre: Knights of Lodis won't work on my GBA!!!!


Title: Re: MM's Absolute Negative
Post by: Esh on 07 June, 2010, 05:08:44 pm
The rage within has brought the Masterman back from exile....

He lives once more to fight!

Nothing can stop the raging Masterman.... For he is the beast....


Title: Re: MM's Absolute Negative
Post by: Masterman on 07 June, 2010, 05:51:36 pm
Damn skippy.


Title: Re: MM's Absolute Negative
Post by: SilverEspio on 08 June, 2010, 08:07:34 am
Finally, my partner in crime is back! Oh yeah, now to talk to you about Super Street Fighter 4! Hells YAH!


Title: Re: MM's Absolute Negative
Post by: Masterman on 08 June, 2010, 11:09:59 am
YEEEEAAAASSH. YEEEEEEAAAASSHHHH.

LET'S MAMBO!!


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 08 June, 2010, 11:56:42 am
My boy Mattress.

My boy.


Title: Re: MM's Absolute Negative
Post by: Spring-Loaded on 08 June, 2010, 02:17:43 pm
Tell Upgraded I'm fully obligated to kill him for such insolence. I heard he finished THREE, and as I read on...my blood boiled to inhuman levels.

(http://lickerish.files.wordpress.com/2008/08/angeleyescleef.jpg)


Title: Re: MM's Absolute Negative
Post by: Masterman on 15 June, 2010, 02:27:07 pm
I need a job. I need a money.

I need a 3DS.

What is going on?


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 15 June, 2010, 03:08:59 pm
I need a 3DS too.


Title: Re: MM's Absolute Negative
Post by: Masterman on 15 June, 2010, 03:19:39 pm
I haven't drooled so much in ages. lol


Title: Re: MM's Absolute Negative
Post by: Masterman on 01 July, 2010, 11:33:43 pm
Banpresto Originals (Not complete and needs help)

DaiRaiOh - MM
G-Compatible Kaiser - Agaranok
Ialdabaoth - Gaffit
Valefar -
Soulgain - Adol
Cybuster - Upgraded
Dygenguard - Ahriman
Ausenseiter - Bizzle
Dis Astranagant - Salty
Granzon - Maniac
Solvrias Rex - Floyd
Valzacard - DB
Thrudgelmir - Jake
SRX - Hopper
Gunleon - 911
Altiesen - Random
Koryuou - Spring
Keiser Ephes - The Internet
Zweisergain -
Dikastis -
Garmraid Blaze -
Graterkin -
Drukin -
Galgau -

Putting this here because I have nowhere else to put it.
Eat my ass Captain Harlock.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 01 July, 2010, 11:53:58 pm
wat is this rex


Title: Re: MM's Absolute Negative
Post by: Spring-Loaded on 02 July, 2010, 12:58:52 am
Quote
The KoRyuOh has tiger-like aesthetics including a tiger head and paws. A lot of its body is white with black stripes while its shoulder as well as knees are yellow with black stripes. The chest area is colored in blue and has some of the RyuKoOh's parts.

(http://images.nymag.com/images/2/daily/fashion/08/05/30_tyravid_lgl.jpg)


Title: Re: MM's Absolute Negative
Post by: Masterman on 02 July, 2010, 02:54:21 pm
http://www.youtube.com/watch?v=x7fqr76NR8M&feature=related

http://www.youtube.com/watch?v=40fxf_oH0Ds&feature=related

http://www.youtube.com/watch?v=qTSLNYyMu9A

DSP. Just...DSP.

His laugh...DAT LAUGH.


Title: Re: MM's Absolute Negative
Post by: Masterman on 02 July, 2010, 09:43:39 pm
http://www.youtube.com/watch?v=Zy2hkMPooP4

...****.


Title: Re: MM's Absolute Negative
Post by: Spring-Loaded on 02 July, 2010, 10:20:21 pm
Lol motherfucking what.


Title: Re: MM's Absolute Negative
Post by: Masterman on 02 July, 2010, 11:18:13 pm
Lol motherfucking what.
I will try my hardest to do commentary.

I'm doing Mario Romhacks now. My first attempt was horrible because I have to play with a keyboard. It's going to be the shittiest quality since I don't have a mic or anything, but I have another way. All this Skype talk has got me in the mood and I'm going to prove to everyone that I don't sound like a wanksta. I sound like a true hood gangster. You all will **** yourself at how wrong all of you are.


Title: Re: MM's Absolute Negative
Post by: ganonfloyd on 02 July, 2010, 11:34:11 pm
loltress


Title: Re: MM's Absolute Negative
Post by: Adol the Red on 02 July, 2010, 11:48:58 pm
Lol motherfucking what.
I will try my hardest to do commentary.

I'm doing Mario Romhacks now. My first attempt was horrible because I have to play with a keyboard. It's going to be the shittiest quality since I don't have a mic or anything, but I have another way. All this Skype talk has got me in the mood and I'm going to prove to everyone that I don't sound like a wanksta. I sound like a true hood gangster. You all will **** yourself at how wrong all of you are.
(http://i207.photobucket.com/albums/bb187/Fierce_Deity_Adol/shirley_156.jpg)
'fraid not


Title: Re: MM's Absolute Negative
Post by: Masterman on 03 July, 2010, 12:34:23 am
Ok you'll see. Hahaha oh boy.

http://www.youtube.com/watch?v=LF0RTt2ztjU

This is a terrible start.


Title: Re: MM's Absolute Negative
Post by: Masterman on 07 July, 2010, 08:56:32 pm
This is bullshit. The music goes out of sync when the custom music ends. Goddammit.

http://www.youtube.com/watch?v=kIsV0fNL0wY


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 07 July, 2010, 09:48:57 pm
(http://i267.photobucket.com/albums/ii286/Spring524Loaded/moves_shown.png)


Title: Re: Good Neighbor MM
Post by: Masterman on 07 July, 2010, 09:51:13 pm
All I can see is a square. What is that?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 07 July, 2010, 09:51:43 pm
ilold


Title: Re: Good Neighbor MM
Post by: Esh on 08 July, 2010, 05:10:30 pm
Heh heh.... Moves shown.... Dat FALCON....


Title: Re: Good Neighbor MM
Post by: Marie Rose on 09 July, 2010, 04:32:06 pm
YES!


Title: Re: Good Neighbor MM
Post by: Masterman on 13 July, 2010, 07:36:11 pm
http://www.youtube.com/watch?v=-Mzaw18PQu4

DELICIOUS.


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 13 July, 2010, 08:42:32 pm
All I can see is a square. What is that?

Can you still not see that picture?


Title: Re: Good Neighbor MM
Post by: Masterman on 13 July, 2010, 08:48:39 pm
ITS LOVE FALCON. HE CAN SPLIT HIS DICK IN THREE DIFFERENT DIRECTIONS. GOD DAMN


Title: Re: Good Neighbor MM
Post by: Masterman on 07 August, 2010, 07:06:01 pm
IT'S TIME BABY!!!! OH YES. TIME TO UNVEIL.....ULTIMATE BEASTIN' THEME MASH.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 07 August, 2010, 07:09:04 pm
pardon


Title: Re: Good Neighbor MM
Post by: Masterman on 07 August, 2010, 09:02:17 pm
http://www.youtube.com/watch?v=VG8l1YF45uE

...




































LMAO


Title: Re: Good Neighbor MM
Post by: Masterman on 01 December, 2010, 02:31:09 pm
So. I have rants. They go here. If they don't get deleted. Enjoy.


Title: Re: Good Neighbor MM
Post by: Masterman on 02 December, 2010, 07:08:00 pm
http://www.youtube.com/watch?v=CHvN0jBEMbg
.


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 02 December, 2010, 07:10:38 pm
*watches with great antici-











































pation*


Title: Re: Good Neighbor MM
Post by: Masterman on 15 December, 2010, 09:28:14 pm
http://www.youtube.com/watch?v=ZO3CwV0hyro

Slightly drunk i think.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 15 December, 2010, 09:36:20 pm
must watch at some point


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 15 December, 2010, 09:40:47 pm
must **** watch at some point


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 15 December, 2010, 10:29:15 pm
Those were 9 of the most fulfilling minutes of my life.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 15 December, 2010, 10:48:17 pm
oh hey i remember playing that game when i was younger


Title: Re: Good Neighbor MM
Post by: Fuuka Yamagishi on 15 December, 2010, 11:02:54 pm
Those were 9 of the most fulfilling minutes of my life.


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 15 December, 2010, 11:04:40 pm
Those were 9 of the most fulfilling minutes of my **** life.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 15 December, 2010, 11:13:04 pm
http://www.youtube.com/watch?v=cghvUoOLFbI

More.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 16 December, 2010, 07:13:30 am
I want dis


Title: Re: Good Neighbor MM
Post by: Masterman on 08 May, 2011, 08:06:55 pm
http://www.youtube.com/watch?v=tGeHDxOQNTE


Super Bomberman 3 battles will go here.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 08 May, 2011, 09:19:20 pm
*enters*

When PSN returns I demand MK.

*leaves*


Title: Re: Good Neighbor MM
Post by: Marie Rose on 09 May, 2011, 02:59:25 am
You'll probably be an old man by that time with how long those guys are taking.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 09 May, 2011, 06:13:14 pm
I can wait.


Title: Re: Good Neighbor MM
Post by: Masterman on 09 May, 2011, 08:12:33 pm
Rough estimate? It comes back around the 31st.

You read that correctly. I **** you not.
I should personally assassinate every one of those Anonymous pussies.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 09 May, 2011, 08:14:13 pm
Rough estimate? It comes back around the 31st.

You read that correctly. I **** you not.
I should personally assassinate every one of those Anonymous pussies.
You're an idiot.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 09 May, 2011, 08:16:12 pm
I can wait.


Title: Re: Good Neighbor MM
Post by: Masterman on 09 May, 2011, 08:28:32 pm
Rough estimate? It comes back around the 31st.

You read that correctly. I **** you not.
I should personally assassinate every one of those Anonymous pussies.
You're an idiot.
Thanks babe.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 25 September, 2011, 10:05:39 pm
I had a dream...that I was playing a Namco X Capcom-esque game featuring all of these characters. (Okay I added some...but most of these were in it)

Mario & Luigi
Link
Samus
X
Zero
Megaman Classic & Protoman
Sonic
Shadow
Ratchet & Clank
Sly, Murray, & Bentley
Jak & Daxter
Dante & Vergil
Asura
Bayonetta
Gene
Sam Gideon
Kratos
Sora & Riku
Date Masamune & Yukimura
Phoenix Wright & Edgeworth
Frank West & Chuck Greene
Garcia Hotspur
John Marston & Cole Phelps
Chris Redfield & Leon S. Kennedy
Siegfried
Scorpion & Sub-Zero (Dunno where Kung Lao and Liu Kang were)
Crono & Hero (Dragon Quest VIII)
Jin Kazama
Ryu & Ken
Ragna the Bloodedge
Sol Badguy
Lloyd Irving
Cless Alvein
Jin Saotome
Strider Hiryu
Ryu Hayabusa
Arthur
Haohmaru
Kyo Kusanagi (King of Fighters)
Kirby & Meta Knight
Cody, Guy, & Mike Haggar
Billy & Jimmy Lee
Soki
Altair & Ezio
Ike & Marth
Simon Belmont & Alucard (I think it was Alucard)
Solid Snake & Raiden
Laharl & Adell
Jill Valentine & Regina (Dino Crisis)
Valvatorez & Mao
Donkey Kong & Diddy Kong
Cole McGrath
Alex Mercer
Demitri & Morrigan
Batsu Ichimonji
Cloud
Sparkster
Hayato Kanzaki
Captain Commando
Terry Bogard
Nariko (Heavenly Sword)
Nathan Drake & Chloe Frazer
Kasumi & Ayane
Ayame & Rikimaru (Tenchu)
Kagekiyo
Bartz
Isaac Clarke
Alicia (Bullet Witch)
Amaterasu
Pointman & Fettel
Jacky & Sarah Bryant
Travis Touchdown
Marcus Fenix
Rick (Splatterhouse)
Fox, Falco, & Krystal
Captain Falcon & Samurai Goroh
Lightning & Serah (FFXIII)

It had this...epic anime-like opening with each of the characters facing off against their respective enemies in a once prosperous landscape-turned wasteland. And at the end of it all Mario and Bowser separated the clash and ran at each other at opposite ends. Mario's fist became ungulfed with flame and Bowser equipped a **** bullet bill on his fist and the resulting explosion due to the clash of fists became offset as an original character plunged into the ocean Kingdom Hearts 2 opening style as if the giant feud never occurred.

So then the title screen came up and I played.

I made it to like the 14th stage.  (I wrote this dream down on paper mind you, and I've been typing it all)
Each character (or characters) had a respective theme that went along with their battle sequence and what-not.

I do remember having Soki, Kagekiyo, Date Masamune, and Haohmaru perform a team attack where each of them unsheathed their blades in the sunset and sliced poor Badass Crashman to pieces. As the last slash concluded, the stunned Crashman twitched in agony as the samurai turned their back to him. They each stylishly sheathed their blades as a giant explosion consumed them as they walked away.
Haohmaru had jumped like 12 levels for the carnage as he was severely underleveled.

About the 17th stage I had got Billy and Jimmy Lee. Who massacred everything.
Made Ryu and Ken look like bitches.

18th stage was a futuristic stage where I got Sam Gideon, Samus, and Strider Hiryu. Ridley had appeared alongside Bogey and the stage was so hard I started sweating in real time. I remember Sam executing his Super where he punched Ridley in the gut and started a pummelfest on Ridley's face like something out of Fist of the North Star. As Ridley staggered in pain, Sam's fist glowed as he boosted to deal the final punch which knocked Ridley into the solar system.
Then Samus was like "**** you Sam, he was mine."
And Sam put on this epic trollface, lit a cigarette, and was like, "LOL, I don't care."
So then Strider decapitated Bogey and walked past Samus and Sam not saying a word.

So then on the 20th stage I got John Marston and Cole Phelps paired together. How these two did any type of damage is beyond me but they were raping at long range. Link and Siegfried were doing their thing. Soki was the highest leveled and his theme overrode everyone else's. Billy and Jimmy Lee were still rapists. I had dropped Ryu and Ken at that point.
Then Gene showed up with Bayonetta and Garcia literally had two big boners, which doubled his already insane range.

So then I got Kratos and Asura on stage 21 and they beat the whole map by themselves, killing Poseidon in the process. They had no choice but to work together. After Asura explained his situation, Kratos didn't show as much hostility as they were both in the same position. So then Zeus came out of nowhere and kicked Kratos in the face and disappeared. Kratos was not happy.
As he stood in rage he started to shout, "ZEUUUUUUUUS. I WILL HAVE MY-"
As he was abruptly cut off, the narrator announced the name of the next stage. Stage 22. "Revenge."
And Kratos looked at the screen and was like, "HOW DARE YOU FINISH MY SENTENCES."

So then I got to stage 25 where I got Solid Snake. I had many team moves at my disposal at that point.
One involved Billy, Jimmy, Ryu, Ken, Jin, Terry Bogard, and Kyo performing a massive beatdown on multiple opponents.
Sly, Ratchet, and Jak destroying their opponents and each of them putting their hand in a circle at the end of it, symbolizing their friendship as a huge explosion is seen in the background.

Sam Gideon, Gene, Bayonetta, and Asura trapping multiple enemies in a huge pummelfest which ends in a portion of the Earth being destroyed.

Ryu Hayabusa and Strider Hiryu mercilessly slaughtering their enemies as they stand atop a structure, backs to each other, arms crossed, as their scarves billow in the moonlight.

Chris Redfield, Leon Kennedy, John Marston, Cole Phelps, and Garcia Hotspur pelting enemies in a huge firefight that ends with Chris, Cole, and Leon riding a Hummer, John riding Famine (from Undead Nightmares) and Garcia riding his motorcycle into the sunset.

Captain Commando doing a multi-hit combo then launching his enemy into the air. As he comes down, Captain Commando, Batsu, Captain Falcon, and Jin Saotome prepare a Earth-shaking punch called the "Captain Guts Falcodia Punch!" where Jin's Blodia comes to lend a hand. The enemy's launch is delayed as the heroes strike hero poses. All of a sudden the enemy is launched lightspeed into space as the molecules from his body seperate causing a planetary catastrophe.

Then I remember a part where Otacon gets gravely injured and you have to play a whole stage as Solid Snake by himself against 20+ enemies while Calling to The Night is playing the entire time. After about 5 turns, Raiden joins him. After the two get overwhelmed by a grinning Revolver Ocelot, hope seemed bleak. Then, Star Fox, Falco, Nathan Drake, and Isaac Clarke join the fray as multiple mechs explode all around. Vamp shows up and a huge fight for survival breaks out to the climax of the song. Reading about that one this morning made my blood pump.


Then I realized.


I need to make this game.



Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 25 September, 2011, 10:14:26 pm
Thank you.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 25 September, 2011, 10:26:22 pm
****.

Somebody pirate me dat SRW source code.

Just the RPG parts, thanks. I'll make the characters and animations myself.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 26 September, 2011, 08:05:22 am
Does my heart good to see this topic.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 September, 2011, 09:23:32 pm
A little expansion after some heavy thinking last night.

This played every time Bartz showed up. After his 5 kill streak, he had to go up against Akuma and got slaughtered.
http://www.youtube.com/watch?v=5bneSTKsnYg

So from there it just spiraled into weird ****.

Arthur was berating Snake in a Roy Campbell voice..some guy from Dominoes came to my house with a Mario Kart 64 cartridge..and somehow my neighbors got taken to an asylum and I had to watch their dog. Altair had gotten arrested too for stealing butter for a courtesan.

So anyways after all that crap, about 4:16 a.m. or so, Simon Belmont had built a **** cannon out of marble. Yeah....
The moon from Majora's Mask was falling and Asura wanted to punch it. So Hayabusa, Link, and Hero found the necessary components for an intergalactic blast. Meanwhile, Sol Badguy and Ragna were busy fighting Dante and Vergil. Apparently Sol had said something about Dante's mother. I don't know why Ragna was involved. *shrug*

Not much after that. I don't understand why these keep happening so spasmodically. The only reason why I can remember all this is because I write it down as soon as I get up to get something to drink. But if I keep having dreams about freaking video game characters, something will have to be done.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 September, 2011, 09:27:36 pm
But yeah, if a game such as this were created and you had a choice of up to 16 characters to main, who would they be?
(Characters paired with each other equal 1 slot like in NxC)

Ya know, I bet if people really worked hard and worked together, this could happen. The team from Card Battle Saga proved that.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 28 September, 2011, 09:59:32 pm
I'm thinking less NxC, more SRW.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 28 September, 2011, 10:41:53 pm
But yeah, if a game such as this were created and you had a choice of up to 16 characters to main, who would they be?
(Characters paired with each other equal 1 slot like in NxC)

Ya know, I bet if people really worked hard and worked together, this could happen. The team from Card Battle Saga proved that.

will get on that


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 28 September, 2011, 11:01:35 pm
But yeah, if a game such as this were created and you had a choice of up to 16 characters to main, who would they be?


*explodes from the sheer madness of the task*


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 29 September, 2011, 08:50:38 pm
True true.

LOL Cole Phelps killing gods with a pistol.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 29 September, 2011, 09:02:59 pm
wat


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 May, 2013, 02:11:55 pm
I had a dream that I was playing a game like SRW but instead of mechs, a lot of people that I knew including members of this site were actually in the game. I specifically remember one scenario where I had been exposed to some sort of evil energy and I became something like Devil Jin and I tried to enslave the metropolis we inhabited which looked identical to Colombia from BI. As I did so, a lot of people loathed the idea and opposed me, to which I vanquished a lot of my friends. A giant battleship appeared out of a black hole and Raizor was the Captain. He ordered one of his crew to arm the "explosives" he planted around my temple. I was outraged because I knew what he was going to attempt to do, as he was emperor of his own land in a parallel dimension. The bombs went off, destroyed my temple, and I was killed.

As I sat in Hell, I thought about how reminiscent this was to the adventures I've had on this site in particular and I immediately made my way back to the realm of the living. I enlisted the help of Floyd, Spring, Hopper, UF, 911 and a bunch of others to support me. 911 was reluctant, but he and Raizor were friends and he knew how he worked. Raizor was going to destroy the metropolis with bombs and rebuild his own empire out of greed. For some reason, Omar was a Cheshire-ish cat that I could fit in my pocket and smiled every time someone said "Yes".

As the environment became gloomy and somber, we realized that this had to end. Spring built numerous Arwings with the help of his crew at his shop, which remained undetected due to the stealth advancements they created just in case something like this happened. Needless to say, I didn't get one and instead I was presented with a small tricycle armed with tiny cannons that could launch dynamite. I was angry, but alas, Hopper let me ride with him. Bless his heart.

We soared through the dark and gritty metropolis to take down the would-be King, but forcefields prevented us from getting any closer to his battleship. Floyd summoned an army of technological pterodactyls that hacked the system with Batman-style cryptonic sequencers or whatever the hell they are called. After the barriers were down, the pterodactyls were immediately shot down as a mad Raizor laughed at the deck of the ship. Strangely, it did remind me of Eggman's ship from SA1.

We soared closer as missiles and plasma cannons were fired upon us and then UF launched himself from his Arwing and sky-dived to the starboard of the ship. He looked exactly like the guy from Watch Dogs combined with Adam Jensen (is that his name?) from Deus Ex for some reason, and even had similar powers. He hacked the security abroad Raizor's ship and used the cannons to take out the crew members who were scrambling to their jets in hopes of taking us all out. This frustrated Raizor, however UF didn't care. Raizor teleported to UF and strangled him. UF struck Raizor directly in his crotch. Raizor felt nothing. Instead, the impact bounced off of him and destroyed 911's ship, who had ejected prior to the destruction. As we fired our missiles and lasers in hopes of taking down the battleship...the stars above us began to die and explode. This was serious.

UF continued to duel Raizor, but Raizor had enough. He jumped 100 miles into space and blew a giant silver horn that projected the worst sound ever fathomed. As he blew, another black hole materialized, and thousands of fighter ships that looked like sperm cells made their way toward us. Hopper and I destroyed a few, but as we became overwhelmed, Hopper abandoned me and ejected from the Arwing, leaving me to my doom as the ship was headed for a crash landing on Raizor's battleship. Hopper soared high and shot a Kamehameha wave from his hands, which eliminated over one hundred ships. He also pressed a button on a remote, which cause the ship I was going to die in to safely land on the battleship. I waved as I got out of the Arwing, but as I did so, Hopper was shot down by a rogue ship.

It was 911.

I cursed as I launched myself to save Hopper, but as Hopper plunged toward the metropolis, I realized there was nothing I could do. As wings sprouted from my back out of anger, I chased after 911. Floyd and Spring were still in their Arwings, taking out numerous ships with relative ease. As Spring grumbled something into his headset, Floyd nodded, and they both began to fly side by side. They both ejected, and flew toward Raizor, who had knocked UF out of space.

Floyd summoned a massive Velociraptor, which entered the battle riding on a UFO like a surfboard. The UFO evaporated almost all of the ships Raizor brought forth and the ones that survived were destroyed shortly by Spring, who rubbed his power gauntlets together causing all of the energy of the dying stars to be absorbed and unleashed with extreme prejudice on the sperm ships. Raizor laughed uncontrollably as he annihilated the UFO with a single bomb-omb. The Velociraptor survived however, and bit into Raizor's leg which distracted Raizor long enough for UF to recover abroad Floyd's ship and deliver the most diabolical clothesline ever conceived. Raizor was knocked back an extraordinary distance, and as he recovered, Spring unleashed the wrath of the stars upon his jaw, knocking him downward at an extreme speed.

As I chased 911 down, I grabbed the wing of his ship and used the power of fire to completely seal him inside so he couldn't eject and hurled it toward the plummeting Raizor. As they both collided, a giant T-Rex appeared from nowhere and sat on them both while letting loose the greatest victory roar ever. Raizor was not amused. As he punched the T-Rex into another plane of existence, he and 911 stood side by side. 911 had stolen Shao Kahn's hammer and used it to balance himself as he stumbled to stand upright. UF, Floyd, Spring and I landed in front of the two and stood facing them. Spring got into his Bruce Lee stance while UF growled as he scoffed at Raizor.

UF dashed forward as both his and Raizor's fists collided, while Spring and 911 did battle as well. Pummel duels.
http://youtu.be/S7Py5iF8Eus?t=4m27s

Floyd then pulled his phone out and began talking to FrostedMini. As I placed Hopper's corpse upon the battleship, Omar jumped out of my pocket and had the widest grin on his face. As he chanted some sort of.....chant....a strange light enveloped the battleship. Floyd immediately stopped talking on the phone. I did a double-take as Hopper vanished before my very eyes. The death of a friend brought out Omar's powers. Omar was not a simple cat that took enjoyment out of my misery. Omar was an ancient God that was cursed for all eternity to never utter a single comprehend-able sentence. Instead, all he could do was smile and say random things. The last thing he ever said was "Yes" due to the M. Bison meme. The death of Hopper freed him from his curse for some reason, didn't make much sense. But anyway, the light instead possessed Raizor, who was inflicted with the exact same curse. As UF charged his fist for the final blow, Spring, Floyd and I did so as well as we all punched Raizor at the same time only from different angles. As his face was basically obliterated, we stood in different positions as we watched the explosion in front of us explode into more explosions with stars exploding behind the explosions. 911 melted. Omar stood at the front and said something in Japanese.

How did I remember all this? Because I wrote it down. This all stemmed from the whole Dark Souls II idea.

I have no idea why I have dreams like this every once in a while. SRW has seriously got me **** up.


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 28 May, 2013, 06:59:04 pm
I read all that to this:

https://www.youtube.com/watch?v=SUamHEvVQy0


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 28 May, 2013, 07:06:37 pm
This has pleased me immeasurably.


Title: Re: Good Neighbor MM
Post by: Youef on 28 May, 2013, 07:17:38 pm
Incredible.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 28 May, 2013, 10:06:46 pm
Sounds pretty cash.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 29 May, 2013, 09:47:53 pm
*eye twitch coupled with grimace*


Title: Re: Good Neighbor MM
Post by: Marie Rose on 30 May, 2013, 07:50:49 pm
This was certainly an interesting read.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 12 June, 2013, 12:35:51 pm
(http://s.pro-gmedia.com/videogamer/media/images/pub/605x/tekken_revolution1.jpg)

Tekken Revolution came out yesterday and it sucks. It's free though, so I guess it balances out. The music is blah, and the eight characters you get to play with are also blah. Lars, Lili, Asuka, Jack, Law, King, Paul, and Kazuya (plus Alisa who gets unlocked early).

Basically, you use these "coins" that you acquire after a certain amount of time passes to play arcade battle and online matches. There is no training mode or local versus, so you can't even practice your moves unless you go up against an AI who just reads your inputs and interrupts everything. Good news is, there is no bullshit tag crap like in TTT2. Bad news is, the game is streamlined massively, lag plagues the game right now, coins are scarce (which I will discuss later), and there's no Steve in sight yet.

In order to play online, you need Battle Coins, which you only get two to start off with. After you use one, you have to wait 30 minutes to get another. You can also purchase Premium Coins from the PS Store, which are the same thing, but you get bonuses when you win using a Premium Coin/Ticket. You will usually get another Premium Ticket (same as Premium Coin) when you win a match online if you use one. Problem here is the fact that you can "level up" your characters and increases parameters such as Strength, Endurance, and Vigor as you win matches and get skill points. This can get out of hand, as when you win a few matches, you'll start to play guys that do nothing but play ALL DAY. I encountered a Paul that had 40 Strength as my THIRD match. Needless to say, I got pummeled as my Lars was nowhere near that strong, which then caused me to be demoted. There's nothing I hate more than video game gimmicks that can't be turned OFF.

There's also some nonsense that guys online use to their advantage. It's basically where the match is going perfectly fine and all of a sudden there's a huge slowdown which causes a "Syncing" box to come up below, and when the match starts back up, you're getting juggled in a combo. How is that fair? It's not. Because Namco sucks. They give you a search option that allows you to fight against guys that have four bars, but yet they put you in a match with someone that only has one bar....wtf?

You also get these flashy special moves that give your character certain priorities such as critical damage, invincibility, quicker speed and whatnot. It's a nice idea, but there's a big risk that some people that want to get into Tekken may be discouraged because of assholes that sit there and play the game ALL DAY because of terrible matchmaking. You can seriously just sit back and throw those moves out and you're 95% likely to blow past your opponents' move unless you bait it and try to punish, but even then, the move is too fast and they'll recover so quickly that you can't even punish them with the quickest of combo-starters. Also, I'm not even sure if many people have even heard about this game yet, so spreading the word was a complete fail so far. I don't even know if Harada was confident with this idea.

It's a great idea don't get me wrong, with newcomers being able to hop into Tekken for free, but the execution is poor. I found greater success fighting online against powerful opponents by just picking Jack-6 and mashing buttons like a baboon. We'll see how it plays out. It's only been a day, so maybe it'll get better. I'm hoping for atleast four more characters within a few days. This game would be way better if you could turn off the character enhancements because the sad thing is, these characters are all balanced pretty well except for maybe Lili who's probably the best.


Tekken Revolution - 5.5 out of 10.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 12 June, 2013, 06:15:35 pm
i would f*ck lili so hard

But seriously, look forward to hearing more


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 12 June, 2013, 07:06:30 pm
i would f*ck lili so hard

lol'd

Also Paul is the man yo.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 12 June, 2013, 08:11:28 pm
I don't blame you.

Paul is a complete ass. So much damage. After all these years I still can't fight him properly. Xiaoyu too.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 12 June, 2013, 08:27:38 pm
No Hwoarang no care


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 12 June, 2013, 10:27:40 pm
Don't hate.

I like Xiaoyu actually.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 12 June, 2013, 11:00:24 pm
You are the anti, I swear.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 12 June, 2013, 11:01:10 pm
I live to confound you.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 12 June, 2013, 11:04:22 pm
You live no more!!

*smacks you with stun rod*


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 12 June, 2013, 11:05:12 pm
*incorporeal*


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 12 June, 2013, 11:10:06 pm
Xiaoyu too.
1■ kekekekekeke


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 13 June, 2013, 01:00:31 am
......


Title: Re: Good Neighbor MM
Post by: Marie Rose on 13 June, 2013, 04:14:35 am
i would f*ck xiaoyu even moar


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 14 June, 2013, 07:28:35 pm
(http://farm9.staticflickr.com/8070/8250226225_06d1deccdf_o.jpg)

About two hours and a half in. I hate to sound like another sheep apart of the flock, but this game is outstanding so far. Enemies' reactions to what you do and how you get around certain situations...so much fun. The voice acting is top notch (duh) and the game is beautiful; I absolutely love the weather effects as well. The ONLY gripe I have so far is the fact that enemies don't pay attention to your AI partners. Once, I was sneaking around a transformer to get behind my enemy while my AI partner just sat there like an idiot. The enemy walked directly in front of my partner with his flashlight shining IN HER FACE and he was still confused like he didn't know where we were. The problem here is that enemies actually do attack your comrades, so why did he not notice her at all? I guess it's just an AI hiccup and it sorta ruined the moment, but I digress.

The game is brutal. Every time you turn around, someone is getting shot through the skull. I counted about 15 shots like this not even an hour into the game and these weren't even in-game shots, they were cutscenes. The melee attacks are crazy too. I remember getting surprised by one guy, immediately turning around, and punching him dead in his throat as he gasped for air. You can beat peoples' faces in with bricks, beat the living **** out of them with 2x4's, and strangle the life from them as they flail and fight for life...it's pretty violent to say the least.

I haven't really explored the crafting yet, but it seems interesting. Ammo is very scarce and so is health, so you have to be strategic if you want to get through it without dying. Checkpoints are great in this game, but this is the type of game where you feel you need to get through it all in one go and not restarting. That's the type of game this is, and if the game accomplishes that feat, you know it's a good one. You also don't feel like a bullet sponge or the Terminator, which is good. I'm glad there's no regenerating health.

The story is very interesting as well, but I've only scratched the surface so I can't really comment on that. Overall, I really like Joel's character at the moment. Guy is ruthless, but I'm sure he's going to open up later because of how the game started.

Great game so far.


Title: Re: Good Neighbor MM
Post by: Youef on 19 June, 2013, 07:21:01 pm
That one stealth segment with the five normal infected or so and the lone clicker gave me a lot of trouble. Still only two hours into that game. It's really great.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 19 June, 2013, 08:22:15 pm
Same here. I think that part gave everyone trouble though. I hate to sound so ominous..but I can't wait to hear your reactions as you progress further.

I just beat the game, and I must say it is one of the best experiences I've had in quite some time. Naughty Dog should be applauded because this game is marvelous. Even the multiplayer retains the single-player vibe. I don't know if I can put this game over Uncharted 3 though, maybe they equal out.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 20 June, 2013, 02:24:58 pm
The gameplay seems like a stealth based Uncharted, in a sense. Not the half-assed stealth that Uncharted 2 & 3 had either, where you'd randomly get spotted usually and have to gun down 20+ guys anyway


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 20 June, 2013, 06:44:01 pm
I'm in full agreement with you. Those segments in Uncharted 3 were complete bullshit ESPECIALLY the one where you're on the boat and it's like a casino type area I think. I honestly don't think there is a way to pass that part undetected. I was so angry, but I couldn't take it out on the enemies because the part was hard as hell. So I was double-****. From then on, I gave up on stealth period and just shot everyone. Now that I think about it..that game had multiple cheap scenarios unlike this game.

But yeah, at least they give you a warning grumble when you're about to be spotted and it takes the enemies a little bit to get a full read on you.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 21 June, 2013, 05:50:27 pm
(http://blog.lhyeung.net/wp-content/uploads/2009/11/p3pgame.jpg)

Starting this today. Never played a Persona game before. I think this game has dating sim elements to it too.

...


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 21 June, 2013, 10:54:55 pm
*Maniac Mode Go!*

You will grind. And you will learn to love the grind.

The Grind will be your mother. The Grind will be your father. It will be me. It will even be you.

And the waifus will come. Oh yes they will come.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 21 June, 2013, 11:10:59 pm
Oh great. That means this game is stupid hard...


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 21 June, 2013, 11:24:40 pm
Nah, just requires a lot of grind to get through *spoilers!*

Also, you might wanna look up a guide if you wanna get all the really cool personas and complete all your social links and all that jazz.

It's actually kind of demanding to get a 100% clear. Or, at least it was when it was FES. I don't know about Portable.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 21 June, 2013, 11:46:23 pm
I think I'll be okay because this game has AKIHIKO SANADA. YEAAAAHHHH.

Kinda nervous to play though. Would it help to understand the storyline to have played any Persona games prior?


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 21 June, 2013, 11:48:33 pm
Game crashed on startup. DAMN YOU PIRATEBAY! I FOLLOWED YOUR INSTRUCTIONS.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 21 June, 2013, 11:48:41 pm
Mmmnope. The storyline's simple enough, really; though I doubt you'll get all of the symbolism, enough of it should pierce your skull to impart some understanding.

That said, Igor is a recurring character across games, not that that's really a plot point.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 June, 2013, 12:00:31 am
Yeah, I've read about him before on Tvtropes.

Have you played Final Fantasy IX by any chance? If so, if you could give it a score in relation to the other titles, what would you give it?


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 22 June, 2013, 12:02:27 am
Yeah, I've read about him before on Tvtropes.

Have you played Final Fantasy IX by any chance? If so, if you could give it a score in relation to the other titles, what would you give it?
I have played it. Never got the chance to finish it, more's the pity.

If I had to give them a score, I'd probably place it in the top half of the register. Maybe the top 25% (not counting the MMOs, of course).

I really liked it.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 22 June, 2013, 09:39:12 am
oh lawl

I just beat FES fairly recently. I feel good about ending it at 60-ish hours instead of like 100+. Final boss is one of the worst in any game I've ever played.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 22 June, 2013, 09:40:20 am
also play strange journey


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 June, 2013, 10:24:39 am
Oh my God. 60-100 hours? Delightful.....I'll never beat this game..


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 22 June, 2013, 11:14:00 am
Oh my God. 60-100 hours? Delightful.....I'll never beat this game..
Good ol' JRPG grindfest.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 22 June, 2013, 12:47:00 pm
YOU DON'T KNOW SHIT ABOUT GRINDING MM

YOU DON'T KNOW SHIT

IMMA FUCKING GRIND ON YOUR FACE

SHIT


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 June, 2013, 05:30:19 pm
I haven't grinded at all so far and I've beat those annoying wind birds. Plus I beat the dancing hands and the Guardian. The guardian was tough, but I beat him with my guy and Junpei. Yukari got killed cause she sucks.

Anyway, I got a few social links, made a few friends and got as far as I could in Tartarus.

However, there was one floor where I was chased by Death. He cornered me and proceeded to one shot my entire team as I did miniscule damage to him. Why such a cheap enemy appeared on the fourth floor is beyond me.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 June, 2013, 05:31:50 pm
I love the Nekomata persona <3

The students remind me of a Hopper cuz they say Kun..Senpai, and Chan a lot. I don't get it.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 22 June, 2013, 05:57:09 pm
Death appears if you stay too long on one floor. It's basically the game telling you to get the **** off that floor and move up the tower.

Also, you're not supposed to fight him for a loooooooong time.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 22 June, 2013, 06:05:50 pm
I honestly didn't grind too much until near the end to get some cool high end Personas. At least not that much more than I would in an ordinary RPG.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 June, 2013, 06:08:16 pm
I figured he would probably annihilate me, but since it was so early, I thought I could take him. Mitsuru warned me beforehand, but I was trapped. Are there any other enemies like that?

What are the best things to do after school? I do a wild variety of things and haven't really focused on one particular area. I also need better shuffles cause I keep getting the same two Persona. Pixie and Asparas. I'm debating whether or not to keep Orpheus since he's unique and fuse him with something later, but right now he's not even worth using since Nekomata does what he can do but is better at it.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 22 June, 2013, 06:12:48 pm
Social Links or the Arcade is what I did. Raise your characteristics.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 June, 2013, 06:14:03 pm
Yukari just healed the tough ass enemy after I knocked him down. What a dumb ****. I can't wait to bench her worthless ass. She misses with her bow, I'm better at healing than she is, she takes massive damage and electricity owns her. Just lmao. Akihiko needs to join immediately, it doesn't take that **** long to recover from no bruised ribs you ****. You're a boxer. Injuries like that aren't supposed to faze you.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 June, 2013, 06:15:45 pm
Social Links or the Arcade is what I did. Raise your characteristics.
I see. I'm doing pretty well with the Emperor Link and Academics. I just don't want to miss anything.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 22 June, 2013, 06:16:45 pm
Yukari is just awful as a person.

Social Links or the Arcade is what I did. Raise your characteristics.
I see. I'm doing pretty well with the Emperor Link and Academics. I just don't want to miss anything.

Good luck. Its hard to 100% the game, from what I understand. I maxed a decent amount of Links but there were some I didn't and some I flat out didn't even start.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 June, 2013, 06:20:59 pm
She truly is. I can rely on Junpei, but she's just a liability.

Oh Christ. I'll probably only 30% this game then.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 22 June, 2013, 06:25:24 pm
Junpei's alright although I'm not a fan of him. Akihiko is legit though.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 June, 2013, 06:41:22 pm
He was good in Arena as well (Aki). That game was underrated.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 22 June, 2013, 06:43:51 pm
Kanji and Labrys are best.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 June, 2013, 07:06:20 pm
Def can't argue with Kanji.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 23 June, 2013, 12:40:50 am
Got that Jack Frost persona. Was great up until fighting those flaming juggling tables with Shy Guy masks. My first time getting killed by a REGULAR boss. Didn't save for like..half an hour. Gotta redo all dem social links and Persona fusions. Delightful.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 23 June, 2013, 12:45:37 am
Got that Jack Frost persona. Was great up until fighting those flaming juggling tables with Shy Guy masks. My first time getting killed by a REGULAR boss. Didn't save for like..half an hour. Gotta redo all dem social links and Persona fusions. Delightful.
Welcome to a JRPG. The grind is your friend, the bosses will have no mercy.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 23 June, 2013, 01:35:03 am
Got that Jack Frost persona. Was great up until fighting those flaming juggling tables with Shy Guy masks. My first time getting killed by a REGULAR boss. Didn't save for like..half an hour. Gotta redo all dem social links and Persona fusions. Delightful.
Welcome to a JRPG. The grind is your friend, the bosses will have no mercy.
Protagonist dies. YOU LOSE. Ugh. I hate games like that.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 23 June, 2013, 01:42:04 am
Got that Jack Frost persona. Was great up until fighting those flaming juggling tables with Shy Guy masks. My first time getting killed by a REGULAR boss. Didn't save for like..half an hour. Gotta redo all dem social links and Persona fusions. Delightful.
Welcome to a JRPG. The grind is your friend, the bosses will have no mercy.
Protagonist dies. YOU LOSE. Ugh. I hate games like that.
I do too, fake difficulty.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 23 June, 2013, 01:53:18 am
Just remember to grind for those Personas that'll give him both light and dark magic immunity.

Those are the elements with the effective instant kill spells, after all.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 23 June, 2013, 07:07:20 pm
Progressed pretty well today. Yo, made some sickass Persona.
Principality, who is the debuff king at the moment and has the complete ownage Hama skill.
Oberon, who is the best mage I have and grants auto evasion boosts as soon as the fight starts and is the buff champ.
Then there's Zouchetsu or whatever his name is. He's a green oni looking guy in Samurai garb who looks kinda like Akuma and does 1inch palm punches that do critical hits almost every time.

Badass Personi, straight up.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 23 June, 2013, 07:39:51 pm
I used Oberon for a good chunk of the early game.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 23 June, 2013, 07:56:24 pm
He's like immune to light and darkness, right? He's hella good. It takes forever to train Persona though.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 23 June, 2013, 08:04:17 pm
Yeah, that's why you need to do the Social Links. Its kind of a low tactic to get you to care about them if you didn't I feel.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 23 June, 2013, 08:15:53 pm
Indeed. I knew something was up when my Persona was like six levels below my teammates' and how much EXP it takes to level mine up in comparison to theirs, but then again, they can't switch theirs...and it's hard to just focus on one Persona when enemies' weaknesses are all over the place.

I manhandled the Empress and Emperor though. Kept knocking the Empress on her ass after she did her "Paradigm Shift"....it was hilarious.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 23 June, 2013, 08:29:04 pm
The Full Moon bosses are pretty easy. Some of the floor guardians can be tough though.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 23 June, 2013, 10:27:53 pm
The Tartarus bosses tend to generally be more difficult than the Full Moon ones. The Full Moon ones can get pretty gay around like...Chariot and Fortune, though.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 23 June, 2013, 11:36:12 pm
I never found them outright difficult though, just annoying. They at least start getting interesting as they go on, which is more than I can say for the Floor Guardians since they're just enemy designs.

The poor enemy design might actually be my biggest issue with the game, honestly.


Title: Re: Good Neighbor MM
Post by: Youef on 05 July, 2013, 01:24:11 am
I never found them outright difficult though, just annoying. They at least start getting interesting as they go on, which is more than I can say for the Floor Guardians since they're just enemy designs.

The poor enemy design might actually be my biggest issue with the game, honestly.
My biggest issue was basically all of Tartarus. That place became really boring.

I'm in full agreement with you. Those segments in Uncharted 3 were complete bull**** ESPECIALLY the one where you're on the boat and it's like a **** type area I think. I honestly don't think there is a way to pass that part undetected. I was so angry, but I couldn't take it out on the enemies because the part was hard as hell. So I was double-****ed. From then on, I gave up on stealth period and just shot everyone. Now that I think about it..that game had multiple cheap scenarios unlike this game.

But yeah, at least they give you a warning grumble when you're about to be spotted and it takes the enemies a little bit to get a full read on you.
Yeah, I just reached the Fall segment. I think this game does a much better job with its stealth and with tying that in with the action than the Uncharted games. Although there are a lot of checkpoints, the tension is usually still pretty high. That part where you're stuck with Sam and you have to get past all of those clickers. Also, Henry and Sam's deaths were sad. Hopefully I'll finish it this weekend.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 July, 2013, 11:43:12 am
The concept of Tartarus is appealing to me although the execution is slightly. The dungeon design wasn't very good mostly due to the randomized design, but I feel like I wouldn't mind it as much if I had more enemies to fight than the same dice or gloves over and over again, especially when the bosses are the same dice but bigger.


Title: Re: Good Neighbor MM
Post by: Youef on 05 July, 2013, 01:41:10 pm
The concept of Tartarus is appealing to me although the execution is slightly. The dungeon design wasn't very good mostly due to the randomized design, but I feel like I wouldn't mind it as much if I had more enemies to fight than the same dice or gloves over and over again, especially when the bosses are the same dice but bigger.
Yeah, that's why fighting the floor bosses was much less entertaining than the moon bosses. They were usually harder but they didn't seem special to me.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 July, 2013, 02:06:09 pm
True. And its a shame because some of them could have been cool with a bit more effort. Sleeping Table was a good fight, but it really didn't compare as favorably to something like Hanged Man where it was completely different and had some actual impact as a boss.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 07 July, 2013, 07:00:37 pm
Well, I've made it to the end (I think) against Nyx. This is probably one of the dumbest battles I've ever played in my life. It makes no sense how long this crap is. I'm ready for this game to be over with.

I know I was supposed to record my progress throughout the game, but honestly, I was ashamed at how tedious and how much of a fail it's been. Fortune and Strength caused me to quit over four times, The Hanged Man caused me to quit twice, some stupid Tartarus bosses owned me quite a bit and DEATH KEPT CHASING ME BECAUSE SHUFFLE TIME BECAME SUCH BULLSHIT TOWARDS THE END AND I KEPT GETTING CROSSBONES ON 75% OF THE CARDS. Jin and Takaya weren't bad though, and I don't even remember the others..Yoshiori? Tichori? That girl Junpei likes.

At times, I would forget the Guard command even existed, which probably could have saved me a lot of sweat and tears. Sometimes, I would succumb to bloodlust and forget to debuff certain enemies. My problems come from the battles, not the school and interaction because I actually enjoy the characters....and the music is so catchy. Eventually, I will beat this game...however, I won't be playing it until I have recuperated from my losses. This is exactly like the Four Kings battle from Dark Souls...and Wendolo from Super Robot Wars Original Generation 2.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 07 July, 2013, 07:10:24 pm
should've grinded.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 07 July, 2013, 08:05:30 pm
needs moar grinding
also, shuffling was always easy


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 07 July, 2013, 08:14:09 pm
Nyx really is unbelievable. I can't believe they thought it would be fun to make a boss battle that long and tedious. Moonless Gown literally has no purpose other than stopping the fight in its tracks.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 07 July, 2013, 08:17:57 pm
Anyway, enough with Persona 3. It's time to clear my mind. I'm going to start...

MASTERMAN'S TOP 50 BEST GAMES OF ALL TIME EXTRAVAGANZA!!!

That's right, I've compiled a list of my favorite games of all time and I will be counting them down everyday. Hopefully, I'll be finished by the time it's time for me to go back to college. I might do two or three in one day if it calls for it. I already know a lot of people won't care but atleast take the time to read some of these. Anyways, here we go.


#50
Ultimate Muscle: Legends vs. New Generation

(http://upload.wikimedia.org/wikipedia/en/thumb/9/91/Ultimate_Muscle_Legends_vs_New_Generation_Cover.png/256px-Ultimate_Muscle_Legends_vs_New_Generation_Cover.png)


This game holds a special place in my heart because it was such a sleeper classic. The game basically doesn't exist..because I'm sure I'm one of the 12 people that actually own this game. I remember seeing it in Toys R' Us one day like eight to ten years ago and I had to get it. I was obsessed with Ultimate Muscle cards at the time, and this game would have been the perfect way to get my Ultimate Muscle fix. I remember using my hard earned dinero to buy the game and I was so excited to get home and pop it in. When I did...it was amazing.

You start off with twelve wrestlers if I remember correctly. Kid Muscle, King Muscle, Terryman, Old Terryman, The Walrus Guy, Dik Dik Van Dik, German Guy, Kevin Mask, Checkmate, Robin Mask, and a few others I can't remember plus some unlockable characters. Now, already, I was in love because the moment I picked the German Guy, I was immediately hooked. That guy had one of the best super moves I think I've ever heard. He would knock you into the air and as you plummeted downward, he would slash you with his glowing red hand screaming "RED RAIN OF PAIN" in this hilarious German accent. After that, it became a memetic mutation in my head and I would scream that **** in the hallways at school while people looked at me like I had tourettes. It was great.

Not only that, the gameplay was actually executed very well. Characters fought like they should have and the 4p battle royales were a blast to play. You could dropkick people into turnbuckles and they'd bounce off and you'd meet them in midair, performing high flying DDT's and suplexes. The graphics weren't groundbreaking, but they were decent enough. The game was heavily exaggerated (especially the tag-team Kinnikiku Buster) but that was what made it so much fun to play. The announcers were even entertaining and while they did say the same few lines over and over, they were never annoying. The meter building in this game is very Street Fighter-esque and it actually makes it very strategic. Maybe you'd like to do your Level 2 super because you need to get some damage in and don't have time to make it to Level 3. Maybe you need constant Level One supers to keep the pressure or maybe you need a nice cinematic Level 3 to own your opponent. It caused for some decisions to be made..it was strategic chaos.

There are some complaints though. There is little to do outside of the exhibition matches. The Create-A-Wrestler option was very limited sadly, and the story mode was very lackluster, but that's a small price to pay considering the smooth, outstanding gameplay. By far one of the most fun wrestling games I have ever played and will always hold a place in my heart. Ultimate Muscle: Lvs.NG, ranks in at #50.

------------------------------------------------------------------------------------------------------------------------------------

Runner Up
Sonic Shuffle

(http://images1.wikia.nocookie.net/__cb20100613170302/sonic/images/6/64/Sonic-shuffle.378497.jpg.png)


This game gets runner up because it was actually a surprisingly good game. The graphics were pretty bad and the controls could be pretty clunky at times, but the media was wrong about this one. This game got panned almost everywhere, but in my opinion, it did not deserve such negative reviews. Yes, it is most certainly a Mario Party clone, but it has enough differences to where it can stand out alone. I don't remember exactly what all the game entailed, but I remember having fun with it. I also remember the random hammy Eggman event sequences that could pretty much screw your whole game if you didn't know which option to pick. Those sequences required so much luck.
 
Basically, you pick a character and a board and you duke it out against three other people to collect gems and fight the Final Boss before anyone else. The gems could cast certain effects and granted your character powers and whatnot.
When your turn starts, you could pick a random card from a 10x4 board I think and whatever number you got, that was how far you'd move. Each character had a certain skill they could use on the board like Tails could fly and Knuckles could climb walls and stuff, so it was pretty cool how there were spaces only available to certain characters.

Unlike Mario Party, you had to land on a certain space to initiate a mini-game and while there weren't that many, they were actually pretty fun. One mini-game pit you against the other three players. The three players would run down this neverending road, dodging obstacles while you tried to squish them with this robotic walker thing. I remember that minigame being so funny because one of my friends would always pick Big, and watching him run was one of the funniest things ever witnessed until Ganondorf in SSBB. As I said earlier, the game did not deserve the hate that it received because it was a fairly fun game worth a play. Yes, it was random and FRUSTRATING as all hell, but it was a nice change from Mario Party, and a nice try by Sega.


----------------------------------------------------------------------------------------------------------------------------------

WORST GAMES
Kabuki Warriors

(http://upload.wikimedia.org/wikipedia/en/b/b6/Kabuki_Warriors_Coverart.png)

This game is absolute **** in every shape and form imaginable. This game is the foundation that every other terrible game branches upon. This game looks awful, the sound is ****, the gameplay is trash, the controls are clunky, the game is stupid and it should have never been made. The AI is by far one of the worst I think I've ever played in my life. You could seriously just sit there without touching the controller and win the battle. It required no skill. Even the GAME knew that it shouldn't have existed. This game is by far the greatest piece of garbage ever conceived and every member of Crave will go to Hell for going through with this. How this EVER got the greenlight, is beyond me. I would personally execute every member of Crave myself for torturing me with this. It's unbelievable how bad this game is. Just go look up videos for it. You will be baffled and amazed at the same time and your face will probably melt due to the utter crap aura this game exudes. This game is the Bubonic Plague of video games. This game is the Boogeyman of video games. Every company out there is terrified of this game and how **** it is. It's unbelievable. This game will make you question humanity because if the idiots at Crave actually thought this was a good idea, then there are truly some disturbing pieces of work to be found in this world. It's disgusting. There is no hope at the bottom of this Pandora's Box, and playing it will release all of the things man fears upon the world. **** this game and **** whoever created it, if it was Crave or whoever. They deserve to be hung and set ablaze. Every copy of this game needs to be shot into outer space. If extraterrestrials got ahold of this game however, they could potentially enslave humanity with its shittiness or they'd kill themselves after playing it. One or the other. We should, however, save one copy of the game and put in a safe museum so that everybody can view the most worthless artifact ever.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 07 July, 2013, 08:21:52 pm
I am pleased by this endeavor.

If I recall right, Aki Corp made the Ultumate Muscle game. I never played it, but that must mean its good since they're like the Treasure of wrestling game developers. I still play No Mercy and WCW vs. nWo Revenge to this day.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 07 July, 2013, 08:33:24 pm
I am pleased by this endeavor.

If I recall right, Aki Corp made the Ultumate Muscle game. I never played it, but that must mean its good since they're like the Treasure of wrestling game developers. I still play No Mercy and WCW vs. nWo Revenge to this day.
You must play it if you can find it one day. Those are also excellent wrestling games, I remember them fondly. Fondly, I say!


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 07 July, 2013, 09:41:52 pm
Haha, everybody knows Kabuki Warriors is ****.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 08 July, 2013, 07:55:40 pm
#49
Shining Force II

(http://upload.wikimedia.org/wikipedia/en/2/23/Shining_Force_II.jpg)

Ah yes, Shining Force II. A game that is very underrated and overlooked. Shining Force II is a tactical role-playing game significantly akin to the Fire Emblem series. Actually if I'm not mistaken, this game is like Fire Emblem's uncle, as it started before Fire Emblem correct me if I'm wrong. The game's plot is your typical fantasy scenario...young hero is the chosen one and must gather a strong team to march and defeat the evil army of devils that possess people, save the world from an evil force, save the princess, and seal the evil force within this gem thing. It's been quite some time since I've played the game, so my synopsis could be a bit skewed but you get the gist.

The dialogue in the game is a little funky at times, but never anything too distracting or outlandish...actually, the dialogue can be outright hilarious without it even meaning to be by any means, which is an odd plus for the game. The real treat here, is the tactical gameplay. You will die numerous times if you don't prepare because this game can be quite unforgiving at times. Yes, the hero has a spell that can help you retreat from battle should you feel overwhelmed, but knowing that they would give the hero such an ability just lets you know that the game will be difficult. You must train and you must train a lot. You will get overwhelmed plenty of times and you will get frustrated. Unlike Fire Emblem though, characters get incapacitated when they have no health instead of dying forever.

That leads me to my next topic; the characters. Overall, characters are balanced pretty well but there are some glaring examples of characters who are MUCH better than others should you train them. The one I'd like to pick on here is the turtle that you save from this building not far into the game. The turtle is a godsend toward the beginning of the game. It absorbed attacks like a **** meatsponge and it dealt damage pretty well to boot. As long as you shielded him from magic, you had a total champ in your hands. His usefulness starts to run out later on though, as enemies become more powerful and his damage output became nonexistent. The mouse, Slade, was one of the worst characters at the beginning of the game but becomes quite possibly the best character when he promotes to Ninja. The chicken, Peter, the werewolf, Gerhalt, and the wizard, Kazin, are three cases of characters that just stay damn good throughout the game. Then there are characters like Skreech who just suck no matter what. In this way, all characters feel very unique and you have to be able to pick and choose who to bring with you and reward your MVPs. It definitely gets you attached to certain characters.

Another thing to compare with Fire Emblem, is the fact that characters can be promoted to their ultimate classes after they pass a certain level, but they can also branch to another class if you give them a certain item they require, so it's one or the other. Usually, the class with the item is the better choice, but sometimes that's not always the case. The music in the game is catchy, but nothing groundbreaking. The graphics are nothing special, but I've always liked the sprites in the game. Overall, it's not a terribly long game, but it's long enough to keep you hooked to play through it all. Yes, it can be bullshit at times, but with enough training, the game's difficult parts become a breeze (I'm looking at you Chess Table battle) and you will most certainly have fun with the game. I know I did, and I will never forget this game. Money well spent in the Virtual Console. Shining Force II is #49.

-------------------------------------------------------------------------------------------------------------------------------

Runner Up
Power Stone

(http://upload.wikimedia.org/wikipedia/en/3/3b/Power_Stone.jpg)

When I think of the Sega Dreamcast, Power Stone is one of the first games that pop into my mind. Power Stone is a four-player fighting game that is a frantic race to collect the titular items that enhance your fighter to have amazing power and priority. The chaos that ensues when you pop this game in with three other people is absolute mindless fun and can entertain for hours on end. I remember dumping a ton of coins to play this in the arcade, and whether it is in the arcade or on a console at home, the game remains fun even after all these years. I won't even compare this to Super Smash Bros., because this game can certainly stand alone as a great party fighter.

------------------------------------------------------------------------------------------------------------------------------------

Worst Games
Street Fighter X Tekken

(http://upload.wikimedia.org/wikipedia/en/thumb/f/fb/SF-X-Tekken_box_art.jpg/220px-SF-X-Tekken_box_art.jpg)

This game is one of the strongest cases of "Hype Balloon That Gets Deflated". I was so excited when this game got announced....but when I actually got my hands on it...it was such a freaking mess. The game is a slow, boring nightmare to all fighting games everywhere. After falling out of love with MVC3, I was looking forward to having my fighting game fix reinvigorated, but this trash only depressed me further. This game sucks online, and it isn't even fun offline. This game has nothing going for it and while I do love some Tekken, this game does none of the characters any justice. The game is one of the most forgettable fighting games of all time and it shows because the FGC doesn't even care about it. No one cares about this game and for good reason. It sucks. People abuse gems, abuse the online, abuse moves, and it's just a complete mess no matter what angle you look at it from. To top it all off, this is the game that fueled the "On-Disc DLC" fire to the maximum. That's a quintuple buttfuck whammy and Capcom themselves are probably ashamed with this game. I know I would be, because this game did not deserve to see the light of day. They clearly did not think this one through and it is a damn shame to have such a crossover squandered by terrible practices and abysmal execution. **** outta here with this one Capcom.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 08 July, 2013, 11:00:44 pm
I'm pretty sure FE came out first in Japan since it was on the Famicom and Shining was a dungeon crawler before it was a strategy RPG.

And while the quality of the game I can't speak for (I didn't play much of it), I think Capcom nailed the styles/transition to 2D of certain Tekken characters for SFxT. Nina and Paul in particular.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 11 July, 2013, 01:58:59 pm
Should have known I'd be wrong...lol oh well.

I can't disagree with you there, but other characters such as Yoshimitsu, Raven, Steve, and Hwoarang in particular are just atrocious to watch. I actually mained Hwoarang too, so I had to sit through it all EVERY. MATCH.



#48
Contra 3: The Alien Wars

(http://images3.wikia.nocookie.net/__cb20110622034912/contra/images/c/ce/Contra3cover.jpg)

Contra 3: The Alien Wars gets #48 because it is probably one of my favorite Shmup's of all time. This game was one of the first to instill tension and adrenaline in my young soul whilst playing alongside my uncle. Even though he'd blame the game for every one of his deaths and would never admit he was at fault, we could not stop playing. Addicted to its challenging nature and punishment, we trudged through the game for days on end only to never beat it once. We never cheated to get extra lives though, so I guess that could explain why we never beat it, but nonetheless it was one of the most fun experiences I've ever had on the Super Nintendo and shooters in general. This game honed my reflexes, taught me how to make sacrifices (trading certain power-ups for ones that would better assist me in my situation), and taught us the power of cooperation. The bosses were epic, the stages were difficult, and the feeling of satisfaction after coming to the stage end screen was unparalleled.

To this day, as my uncle sits in prison, every time we talk we somehow get started on Contra and how much fun we had back in the day. If a game can do that then you know it's special and maybe one day we can go back to it and finally beat it. Contra 3 gets #48.

--------------------------------------------------------------------------------------------------------------------------------

#47
The Last Story

(http://upload.wikimedia.org/wikipedia/en/d/d8/Last_Story_Box_Art.jpg)

The Last Story was ahem..one of the LAST games I played on the vanilla Wii. I heard about it one day after reading the article on some website and I thought I'd check it out since it seemed interesting enough. I was in for a shock when I actually got to play the game because the game is actually damn good. First and foremost, the game does not seem like a Wii title at all. The game actually looks pretty good and while Xenoblade Chronicles didn't look bad before it, I was still a little skeptical that the Wii wouldn't be able to handle it. The Wii showed its stripes with this one and it surprised me to know that the Wii actually had potential. Now if only Nintendo actually pushed forward with its system capabilities instead of dicking around with gimmicks and motion controls....

The Last Story is an interesting experience to say the least. The game places you in control of a young hero named Zael who looks like something straight out of Castlevania and is a part of this mercenary group consisting of six including himself. Zael, Dagran, Yurick, Syrenne, Lowell, and some other broad who's name I can't remember at the moment...but this is basically your party throughout the game. You start out in this cave place and they introduce you to the control scheme and techniques to use against enemies. Right off the bat, the gameplay is mad fun. You don't swing the controller to strike or press a button, the character swings automatically as you approach the enemy kind of like Final Fantasy XII if I remember correctly. You learn different techniques through leveling up and you have a crossbow you can use for ranged battle, so it offers a bit of variety. You can also command your teammates to do exactly what you say against the tougher enemies whose weaknesses need to be exploited before attacking otherwise. The game also has a cover system where you hide behind cover to avoid enemy attacks, but this is also cool because one of the best moves in the game involves staying in cover and striking an unaware enemy. The gameplay of this game is VERY well done and while there is chaos and frustration at times do to the framerate, the game keeps it under control for the most part and you will have a lot of fun. If the main character dies, don't worry. You have three "lives". Once you lose all your HP, you lose a life. You lose all three, game over. So, it's pretty lenient in that regard.

Grinding is not necessary because the game is kinda linear. You can go train if you want, but there's really not much point unless you want to take on the tougher areas and get higher level weapons and crafting items. The game is fairly easy though except for a few battles, so you probably won't be grinding much. The weapons in this game are very neat, and make you actually feel like you've made a good investment once you've upgraded them. They did a good job when it comes to the characters, weapons, enemies..it was all just very good design. You can customize what your characters wear too, so there's variety there as well. The characters themselves are pretty enjoyable, with dialogue that'll make you laugh but never make you want to skip cutscenes. The only character I had a problem with was Yurick. He was the deadpan snarker and he wasn't a joy to be around, but once you get past a certain character developing side-quest, he becomes a helluva lot more enjoyable. The character development is nice.

The plot isn't groundbreaking and it can be predictable at times, but there are some twists and turns that'll throw you for a loop, so that's a good thing. The bosses are pretty good too, but usually the game will guide you through on how to beat some of them. However, you will have to figure on your own how to beat others if your teammates don't shout it to you.
The locations are eh most of the time with a few exceptions. The reason why they're blah most of the time is because of the dull color scheme displayed on some of the areas. There will be times where the locations are pretty well done, but other times where they aren't so it's kind of a toss up there. One of the best locations in the game is the Haunted Mansion and it is by far one of the best quests I think I've ever done in an RPG. It was so enjoyable and it is one of the main things that stand out to me about the game. A superbly done segment that had me wanting an encore. It was phenomenal.

So, while The Last Story came out at a difficult time (the Wii's dying breath), the game should not be missed if you can help it. It is an above average game that is a little on the easy side...but its overall mood and chill pacing makes it a game that you'd pick up and play on and off until you beat it; it's not a game you're going to play 6-8 hours straight. As I said before, The Last Story is a great entry in the Wii's catalog, but unfortunately, I don't think many people gave it the time of day considering the Wii's death. It is a great title that you should check out if possible. The Last Story gets #47.

----------------------------------------------------------------------------------------------------------------------------

No Runner Ups or Worst Games Today.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 11 July, 2013, 02:59:43 pm
I can't disagree with you there, but other characters such as Yoshimitsu, Raven, Steve, and Hwoarang in particular are just atrocious to watch. I actually mained Hwoarang too, so I had to sit through it all EVERY. MATCH.

Granted, but that's admittedly something that's gonna happen in every 2D fighter. I can't think of any game with a new roster without some lame fighting styles, even with the fact that they had a template for them already. but i only played the game for like five minutes so what do i know

<3 contra 3

I need to play Last Story at some point.


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 11 July, 2013, 06:29:16 pm
The Last Story's cover art is so good.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 18 July, 2013, 06:16:57 pm
http://www.siliconera.com/2013/07/18/new-strider-game-announced-at-comic-con/?utm_source=feedburner&utm_medium=twitter&utm_campaign=Feed%3A+siliconera%2FMkOc+%28Siliconera%29


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 19 July, 2013, 10:37:09 am
Ohmygod ohmygod ohmygod yes.

My **** kinda plummeted when I saw "Double Helix" though....they better not screw this one up. If they do, they need to just disband for the rest of their lives and never be associated with a video game ever again.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 19 July, 2013, 11:00:30 am
Killer Instinct looks neat so its plausible they're getting their **** together with these.


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 19 July, 2013, 08:34:50 pm
LOL DOUBLE HELIX


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 30 July, 2013, 09:25:31 pm
It's been a while...but let me continue.

#46
DJ Max Portable 3/Black Square

(http://upload.wikimedia.org/wikipedia/en/3/3b/PSP-DJMax-Portable3-Firstprint-Korea.jpg)

This is an odd game to place on a Top 50 games of all time, but nonetheless it is a VERY entertaining game. Out of all the music games I've played where you have to press buttons to a certain rhythm, this is by far the best I've played. The game has a bunch of songs to choose from, not as many as previous installments such as Hot Tunes and Fever which are like compilations, but it has plenty of new songs to choose from and it's one of the game's selling points. The music in this game is phenomenal in a weird way. The songs in this game are not something you'd listen to outside of the game, but when you're playing...they are SO good and you will find yourself loving certain songs just because of how catchy they are. It all comes down to the overall style of the game. The videos that play in the background of the songs you play are pretty strange to say the least, but in the weirdest way, it all makes sense and you won't question it. Long story short; the game is weird but it is very entertaining.

The game utilizes a weird level up system where depending on how well you do on songs, you'll get EXP, level up, and therefore be able to unlock more songs. The level up system is stupid, so cheating is the way to go to get all the songs as it would take over four months of constant playing to unlock them all and by then, you're likely to be sick of the game. The game is meant to be played to kill time. Maybe you're taking a dump or in for a long car trip..or maybe you want to play a few rounds before going to bed. That's what this game is all about. Using its catchy tunes to its advantage and giving you something to do, easily, while you're doing nothing.

There are some different modes incorporated and while some of them are decent, the learning curve is quite steep and it'll take PLENTY of practice to master, ESPECIALLY the six button mode and the song remixes.

Here's an example of the videos you'll find in the game:
http://www.youtube.com/watch?v=tI6y65BgWtg

^^^^
The videos in this game will really make you question how many blunts you've smoked in an hour period or will make you feel as if you were on LSD. The song above is actually one of the best songs to play in Black Square because it flows so well and feels so good to do well on. You'll always be challenging yourself for a better score and for those reasons, DJ Max Portable 3/Black Square lands at #46.

----------------------------------------------------------------------------------------------------------------------------------

Worst Games
Ninjabread Man

(http://upload.wikimedia.org/wikipedia/en/thumb/3/3a/Ninjabread_Man.jpg/250px-Ninjabread_Man.jpg)

Yeah, I actually played this game and hoo boy is it ****. This game is beyond ****. It's absolutely, god forsakingly abysmal. This game is the sum of a gamer's fears and maybe even children's as well. This game is no good in any way, shape, or form. The camera is the worst of any game I have ever played my entire life. The checkpoints are so, SO bad..and the game shouldn't have been made. It's almost as if you're playing underwater at some points because the framerate gets so ridiculously bad and it'd be better to just mute the game. They were actually going to make a SEQUEL and asked FANS what they would like to see in the NEXT GAME.

Pause.

WHAT made them think this was a good idea to begin with and WHAT gave them the idea that a sequel should be made when this one was such trash? And secondly, WHO were fans of this game? I would like to know so I can go meet them and see the mountains of crack they've been smoking on a daily basis. They have to be the biggest drug lords of the world.

I have no idea what even drove me to rent this game. I was with some friends and I thought it'd be funny just because of how ridiculous the cover looked. This game isn't worth ten minutes. I'm surprised my Wii didn't spit this **** back out because I know it tasted terrible. I hated to even put my Wii through that because we both needed counseling after this **** was over. This game is awful. Fans of this game need to be shot and the makers of this game need to be incinerated. A sequel would've just been traumatic for children and for Wii systems all over the globe. Horrible. Mas feo.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 31 July, 2013, 12:38:54 am
Just curious, have you played a game called Fairytale Fights?


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 31 July, 2013, 10:45:42 pm
The name sounds familiar but I do not believe I have played it. I'm guessing it was bad too, huh?


Title: Re: Good Neighbor MM
Post by: Marie Rose on 31 July, 2013, 11:33:54 pm
You have no idea.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 04 February, 2014, 05:14:56 pm
https://www.fanfiction.net/s/6354386/1/Living-in-Two-Worlds

...

Oh man.



Title: Re: Good Neighbor MM
Post by: ganonfloyd on 04 February, 2014, 10:15:32 pm
*no arthur*

Hrm.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 05 February, 2014, 12:17:14 pm
He came in Ch.5 I think!

It's a shame. I could have easily made a quick buck from this.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 February, 2014, 01:04:04 pm
Needs more Nova too.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 07 February, 2014, 12:15:38 am
Could use a little more Morrigan/Doom/Vergil.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 10 February, 2014, 02:50:07 pm
I tend to look back on some of the things I've wrote or said in the past & shake my head.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 13 February, 2014, 07:45:31 pm
http://www.p4rgaming.com/ign-revises-god-hand-score-from-310-to-3-510/

?


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 20 February, 2014, 12:42:41 pm
I immediately closed the window after seeing Mitch Dyer. Whether it's a farce or not, IGN is still composed of seagulls and will always be.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 20 February, 2014, 04:22:45 pm
lol


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 23 February, 2014, 10:27:03 pm
I read reviews of Strider and they talk about the difficulty spikes due to the bosses.

wut?

i'm like...

ya'll suck


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 23 February, 2014, 10:34:09 pm
I heard it was good but not quite cash.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 23 February, 2014, 11:34:36 pm
I heard it was good but not quite cash.
Really? Because I heard it was the bomb.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 24 February, 2014, 09:33:01 am
Haven't looked it up at all yet. Not sure if I'm gonna buy it till then.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 24 February, 2014, 12:49:35 pm
Haven't looked it up at all yet. Not sure if I'm gonna buy it till then.
It's def worth the $15 imo. My only complaint is the gopher-like fetching just to get some stupid art. Boss battles are intense and it's like....neo old-school if that makes sense. I'd give it a solid 8 or 8.25.

But I'm a glutton for these types of games so yaknow (Vanquish, MGR:R).

READY FOR DHAT DARK SOULS TWO DOE. CAN'T WAIT TO CARRY THAT UCHI OOOWEE IN MAI HANS AGEN. AND DHAT INFAMOUS. AND DEM SUPER ROBOT WARS.

March gone have me **** up.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 24 February, 2014, 12:52:42 pm
oh my god. j-stars victory vs. comes out in March too. why

Bo-Bobobo is in the game.

why lawd


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 24 February, 2014, 01:51:02 pm
And JoJo All Star Battle.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 24 February, 2014, 04:54:58 pm
Damn..I thought that was April. Christ.

$60?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 24 February, 2014, 05:08:06 pm
Its set for spring but I think late March was hinted. Amazon has it at $50.

you should get it so we can fight


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 24 February, 2014, 06:40:25 pm
This shall happen jo >:) DIO OH DIO

btw we all gotta set up a day where we all can co-op for Dark Souls


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 24 February, 2014, 06:43:53 pm
Good, good.

Me and Youef did co-op once and it was awesome. I don't have a PS3 regularly, I borrow my buddy's, but with II coming out I'll have it on hand for some time.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 24 February, 2014, 08:08:40 pm
This is excellent news. SA2, you're not exempt pal.

I'm sure Random will hear this through spirit and play the first in preparation.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 24 February, 2014, 08:10:04 pm
He has to play Demon's first. It should be that way, otherwise Demon's falters under the weight of Dark.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 25 February, 2014, 12:34:20 pm
This is true. I would have a very hard time trying to play Demons again no matter how hard I tried

You hear about the rumor of Red Dead Redemption's sequel?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 25 February, 2014, 12:35:38 pm
I haven't actually, I've been on the down low with most console game news other than like Smash and some eclectic stuff.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 25 February, 2014, 03:00:25 pm
He has to play Demon's first. It should be that way, otherwise Demon's falters under the weight of Dark.
fuck demons. I've heard the weapon collection there is more frustrating to get than in Dark, which is what kinda turns me off.

Besides, you guys will be far ahead since EU always takes it up the ass when it comes to release dates for games.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 25 February, 2014, 03:04:12 pm
There's less weapons in general in Demon's which is kind of a bummer but I guess it makes sense.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 25 February, 2014, 03:07:00 pm
I mean the materials for forging all the stuff


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 25 February, 2014, 03:32:33 pm
Perhaps but I wouldn't know. I basically stuck with the spear I got at the beginning with some upgrades and found that sufficient enough in most cases.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 25 February, 2014, 05:20:32 pm
That freaking blows. Blah. I'll probably be behind myself. I don't think work is going to be very lenient around the release..  :(


Title: Re: Good Neighbor MM
Post by: Marie Rose on 26 February, 2014, 09:59:16 am
Well you guys have 3 days on me so unless I'm speeding through it you're gonna be far ahead. Although if they don't make too many bad changes from the first, it may not take me too long to catch up. I've still got two games in my backlog I need to finish up so at least I have over 2 weeks to do that, as I'd rather focus on one game at a time.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 26 February, 2014, 11:40:42 am
Well in all honesty my first playthrough is gonna be mostly me solo, blindly running around and getting destroyed and stuff since the game is out and no one knows how to play it and all.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 February, 2014, 08:28:59 am
TEKKEN REVOLUTION

Lee Chaolan

(http://cdnl.complex.com/m.php/CHANNEL_IMAGES/VIDEO_GAMES/2012/05/the-50-most-dominant-fighting-characters-in-video-games/leechaolan_249353.jpg)

Tekken Revolution still sucks because you have scrubs relying on their invincible red flash moves and beefing up their Power stat to enormous levels.  I play with 0's in every category but it really sucks when a scrub hits you due to mashing and take away 1/2 of your lifebar with two attacks.  I make it my mission to play as many people as I can and every time I win, I send a hate message just to tell them how badly they suck.  Some guys have been very polite, and I respond in a positive manner; but when I play ANY Law or Kazuya they WILL be blown out.

I can't tell you the frustration I feel when I play a Law that always uses his red flash kick. You can block it easily and then punish them. Then, they will get up.........and try it again while turtling.  It's very annoying.  If you fight a Devil Jin, you better get used to sidestepping laser beams.  Devil Jin players play scrubs all the time that don't know how to sidestep. Unfortunately, when they fight me, they have no idea what to do. It's hilarious.

Tekken Revolution gives you five "battle coins" to play with which equals five matches. Sometimes, you get premium tickets and if you use those and win, you get it back every time you win, which means you can play infinitely as long as you keep winning. Let me break down the overall variety of characters usage.

80% of the time, I will fight Law.
If it ain't Law, it'll be Kazuya.
I fight a King every now and then.
A random Lili player may pop up.
I've never seen a Paul.
Asuka is VERY rare.
Jack is nonexistent.
Alisa is VERY rare.
Leo is VERY rare.
Devil Jin is somewhat rare.
Jin is somewhat rare.
Feng Wei is somewhat rare.
Armor King is VERY rare.

So you can see where I'm going with this. Online is filled with Law scrubs.

So, I take my little Lee online and mop the floor with everyone every match.  I fought three Law's, a King, and a ****ing Hwoarang.

The King player was decent, as he knew how to do the chain throws...but he had a lot of power, so if I got caught in a throw, I was pretty much dead.  I beat him because he had no idea how to block low. I sent him a message telling him to block low to get better, no response.

One Law got perfect'd first round and then trolled the second round. Sent him a hate message afterward.

The other Law kept using his red kick and got punished accordingly. He beat me one round because I tried to mix him up, but he was mashing so I couldn't get it going like I wanted to. I resorted to just beating his ass normally.  Sent him a hate message.

The final Law actually tried low attacks and didn't use his red kick as much, but unfortunately he got beat by pokes and priority moves. No hate message.

The Hwoarang player had no idea what he was doing at first, but then his mashing got better and he almost killed me second round. But that streak of hope was immediately shattered. No hate message because I knew he was new and I actually advocate/assist new players.


Lee is 5-0.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 28 February, 2014, 08:51:22 am
Excellent.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 28 February, 2014, 09:50:40 am
http://www.youtube.com/watch?v=2Oy6DwHAi70


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 28 February, 2014, 10:59:51 am
*Kazuya player*

f~4,2


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 28 February, 2014, 11:41:49 am
yo mm finish that games list you bum


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 February, 2014, 09:19:35 pm
AH, yes. The bum shall resume!

#45
Ratchet: Deadlocked

(http://upload.wikimedia.org/wikipedia/en/d/da/Deadlocked.jpg)

This game holds a small place in my heart mainly because it was the first Ratchet game I'd ever played.  I got it for Christmas a good while ago and I really didn't know what I was getting myself into, but boy was it a welcome surprise.  Ratchet: Deadlocked delivers one of the most fun co-op experiences you can have with a friend and stays good the entire way.  With a multitude of weapons and modes to tinker with, it's really hard to get bored with the game especially on your first run.  I don't remember the plot of this game exactly, but it honestly doesn't matter as the gameplay easily trumps over everything else.  You play as Ratchet and if you're going through the campaign solo, you have these two robot guys assist you throughout the game.  If you're going co-op, your partner plays as a beefed up Clank that looks like he has taken his fair share of supplements.  The game is best played in co-op, as it can be very challenging and really requires two people to work together.  The game takes this up to eleven because you can't even stray too far from your partner as you risk getting blown up due to exploding collars you're both wearing.  You can't wield the same weapons either.  Needless to say, the challenges got DIFFICULT and we found ourselves replaying areas time and time again to get past them.  But it never got old.  We never complained.  Every day, my friend would knock on the door after school to get a session of Ratchet in.  I distinctly remember one area where you have to escape from an arena that was filling with lava and how intense the platforming was.  You had to keep these little Mouser looking critters away before they overwhlemed you and you had to keep moving.  Precision was key, and this was only a sample of what this game's co-op had to offer. For a great challenge and superb fun with a friend, I hold this game in high regard as a welcome surprise.  Ratchet: Deadlocked locks its place at #45 on the list.

-------------------------------------------------------------------------------

#44
Dragon Quest VIII: Journey of the Cursed King

(http://upload.wikimedia.org/wikipedia/en/9/94/Dragon_Quest_VIII_Journey_of_the_Cursed_King.jpeg)

Woo boy. This game is something else. It was a good game, but it's mainly here just because of the fond memories I have of it.  With these fond memories comes tales of disaster and frustration.  I had never played a Dragon Quest game before this nor did I have JRPG skils and it showed because this game beat my ass.  I think that out of most of the battles I fought in this game, I ran away from 40-45% of them.  This game pissed me off to no end because the enemies could mow you down easily with almost no effort because random encounters happened after every four **** steps.  Trying to find that rare SOB metal slime was like a lightning rod for rage, because you think you'd get into battle with one only for it to be a metal slime RIDER that wouldn't give nearly as much experience.  I had no patience so I easily gave up on looking for them after a set period of time.

I was pretty much an anti-grinder, as I liked to go to place to place with the minimum number of battles fought for the maximum entertainment.  It took me God knows how long to finally obtain all four party members but it was a massive struggle.  I remember throwing my controller during some boss fights because of how impossible they were for me and their "desperation attacks" which could kill you in one hit.  The Kalimari boss would NOT die and killed me at least seven times, and it actually brought me to feelings of grief and literal suffering.  Once someone was KO'd, you'd be hard pressed to get your momentum going again and almost every boss was relentless; plus the bosses had TOO MUCH **** HP.  Even regular enemies owned me because of my inexperience and how hard it was/tedious it was to heal and revive.  There was this one obese lizard thing that carried a pot of ash or sugar and it would throw the **** and blind you.  Then, it would absolutely molest you afterwards and I developed a strong fear of these things and would always curse whenever they popped up in battle.  There were, however, times where I felt overpowered because I would start having fun fighting some enemies; only to get caught in the next area unprepared and foolishly underpowered.  Healing and reviving was expensive, I never had any money and I always focused on weapons and armor.  I imagine my preferred stat allocations after leveling up were screwed up too. The game was hard.  But through all of this, I had a lot of fun. 

The bosses were epic (yet frustrating), the characters were good, I enjoyed the story, locations and the exploration and the music was absolutely phenomenal.  Needless to say, the archaic premise of random encounters really hurt this game and too many would drain the hell out of you.  I did enjoy the attack animations and the super-saiyan hero when he got enraged, but if there was one thing I could change it would certainly be the random encounters.  I'd enjoy it more now, as I would know what I'd be doing, but back then it was challenging for me.  At the same time, it was time well spent because I did enjoy the game and it kept me playing although it took me two years to beat.  I imagine this game isn't hard, but at the time, I had no idea what I was doing so there.

This piece basically made the game for me, especially in the context by which it was played.  It's beauty kept me lingering around the area, not wanting to leave.  It was tragically beautiful.

http://www.youtube.com/watch?v=wLQCrTgPBLk

Dragon Quest VIII: Journey of the Cursed King, journeys into the uncharted territory of #44.


--------------------------------------------------------------------------------

#43
Pokemon Crystal

(http://cdn.bulbagarden.net/upload/thumb/3/3a/Crystal_EN_boxart.jpg/250px-Crystal_EN_boxart.jpg)

It was tough choosing exactly which Pokemon game I wanted to use, but this one took the cake as I have the most fond memories of it.  Not only was this an excellent game, but I formed a bond with probably the greatest fictional friend I've ever had; my Feraligatr named Jimmy.  I will never forget the trials and tribulations I went through with this Pokemon.  He was my backbone and I relied on him for basically everything.  I knew nothing about Pokemon and all the advanced training and skills that people exploit now.  I only knew how to catch and fight.  I remember one gym battle where all of my Pokemon were KO'd and I only had Jimmy left to battle like three others.  He came out on top and I think I cried when he did it because I was so proud of him and how far we'd come (I also really didn't want to start over).  I was an angry little kid though because I'd honestly shout at my Pokemon when they were too weak or I'd get infuriated when the AI cheated.  During these times, I'd remove the cartridge and shelf it and pretend like I wasn't gonna play it anymore.  About 30 minutes later, I'd give in and go back to playing.  I can honestly say that Jimmy was the best starter Pokemon I've ever had as I haven't felt the same about any succeeding starter Pokemon in other games.  This was also the game where I found a random Raikou in the bushes randomly and I wasted like 3 ultra balls trying to catch it. My heart was racing but it eventually ran away, leaving me in awe.  No other Pokemon game has made me feel the way this one has, not even the originals.  It fills me with nostalgia as I type because these were the days where I didn't have to work or care about school or **** like that. I could just sit in front of a tv listening to Ed Edd n Eddy or something as I played.  For being one of the most special games during my childhood, Pokemon Crystal crystallizes its place as #43.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 28 February, 2014, 09:32:50 pm
*pleased*


Title: Re: Good Neighbor MM
Post by: Marie Rose on 01 March, 2014, 12:59:59 pm
Regarding Deadlocked, just how far back did you first play it? I think R&C 3 was the first game I actually played, then the first & Deadlocked afterwards. You should really play the first 3 games if you haven't done so already.

I feel like trying that Dragon Quest game, or at least I would if I still had a PS2.

I hated those legendary dogs, they're worse than wild Abras, I can't imagine how much time people would waste trying to catch all three of those assholes. At least the birds didn't randomly run away every turn. I was also one of those players who kept my 6 Pokemon around the same level on a regular basis, alternating between them till one leveled up, and fought every random trainer waiting for a battle. I'd only swap out one of my six if one became too weak to stay or if I caught an Abra.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 01 March, 2014, 02:28:43 pm
I can't play the game without keeping everyone near the same level. It drives me berserk.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 March, 2014, 04:58:12 pm
Man, It's been so long ago when we did that co-op run. It was back when I had to borrow my cousin's ps2 to play it so I wanna say 2006 or 2005? Or somewhere in there. I actually got a taste of Up Your Arsenal but I never beat it. I've always been eyeing that HD collection but I never got around to buying it.

That was one of the first times I had ever encountered a legendary like that, and I panicked.  Blah.
I am the same way with my pokemon, but I ALWAYS have a fighting type with me. If one Pokemon got behind, it was getting benched. If it performed poorly, I'd replace it.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 March, 2014, 08:42:32 pm
#42
X-Men Legends II: Rise of Apocalypse

(http://upload.wikimedia.org/wikipedia/en/3/30/X-Men_Legends_II_-_Rise_of_Apocalypse_Coverart.png)

I was always a big fan of the X-Men so a game like this was right up my alley.  I did play the first X-Men Legends game, but I feel that it paled in comparison to this one.  This one added a lot more content as far as characters, powers, equipment, depth and locations go, so I feel that this is the superior game.  The X-Men Legends games are like RPG beat-em ups where you take four mutant heroes, (or in this game, villains too), and basically beat the crap out of everything.  You level up, find equipment, distribute your skill points into the MANY abilities you acquire throughout the game, and beat the crap out of more stuff.  The fun here lies in the customization and the joy you will find in making the perfect hero with the most powerful abilities.  My favorite character to play as was Iceman, and I loved being a defensive type with Ice Armor that would provoke enemies only for someone like an aggressive Wolverine or Nightcrawler to take them out.  The combat doesn't change much throughout the game, but the game is the perfect length where if you spent any MORE time on it the combat would be stale and you'd be ready to end it. 

Despite the fun of the combat, the game does suffer from a few things.  It's rather ugly, the framerate can get quite bad (on consoles anyway), and your A.I. partners can be pretty worthless at times and just sit there.  The A.I. also cheats because it feels like they can use infinite special moves and lose no EP (energy points), while you're stuck chugging EP power-ups because your abilities drain your reserves like crazy.  This isn't necessarily a bad thing, but the A.I. hardly ever does any melee attacks and against enemies that are resistant to Mutant powers, this can prove quite fatal especially on higher difficulties.  Other than that though, the game is very good.  The voice-acting is superb and the variety of characters is pretty good for an X-Men game (just avoid Iron Man, he's broken).  The bosses are nice and offer a welcome challenge, the stages don't drag out for too long, and there are a lot of other neat things within the game to try out such as the trivia game for more experience and trying to unlock all of the costumes.  Game is great.  X-Men Legends: Rise of Apocalypse rises to #42 on the list.



---------------------------------------------------------------------

#41
The Witcher II: Assassins of Kings

(http://upload.wikimedia.org/wikipedia/en/4/40/Witcher_2_cover.jpg)

This game had me at the opening cutscene.  I fell in love with this game after ChristopherOdd played the first one and I had to try it out for myself.  I was NEVER a big PC gamer, but I could not resist when it came to the Witcher games.  I was in for a giant surprise.  The Witcher II: Assassins of Kings basically takes everything from the first game and makes it 100x better.  The combat is very smooth and intuitive and the overall strategy some battles take can be quite pleasing.  You play as Geralt, probably one of the most badass characters I've ever gotten to play as and you guide him on his quest to clear his name.  He has been accused of being a "kingslayer", although he has partially lost his memory and has no recollection of what happened after the end of the first game.  His interrogator basically puts all of his faith in him and accompanies Geralt on his mission to find the true kingslayer or.....kingslayers.  It may sound a bit confusing, but the story comes together beautifully with great voice acting and dialogue.  This game has some of the best dialogue I have ever heard and I imagine the developers weren't even going for that.  It's very subtle, hilarious, and the way Geralt looks so stoic during these events make it even funnier.  There was one mission where you have to fist-fight these guys in a bar and the instigator muttered something like, "Some say this next guy can hold a bucket full of water from his ****" and the only thing Geralt reacted with was a delayed raised eyebrow.  The humor is intentional, but it's also unintentional which makes it even funnier because you wouldn't expect the type of people in this game to curse and be as vulgar as they are.

The combat really does shine though because there is so much depth.  There's plenty of steel swords and silver swords to choose from, with full sets of armors and accessories to tinker with.  Geralt also has access to numerous "signs" he can cast during battle at the cost of vigor which regenerates, and deciding which sign is best for a certain situation always keeps you on your toes.  You can also put these "oils" on your swords to increase damage or even craft potions and bombs that have different effects. It's a lot to take in, but the game delivers all of this in a very manageable way.  The skill trees you can put your points into can be very difficult to decide once you level up, as you always will have that nagging feeling like "man, I knew I should have tried to level up that skill" or, "man, that skill should would come in handy right now" which I think is great because it forces you to make tough decisions.  The characters and quests are great and offer a diverse selection of dialogue and some of the dialogue choices can lead to very strange predicaments such as Geralt's hangover or having sex with succubuses.  That's also another big thing about this game; the sex.  There's a lot of sex in this game and it isn't afraid to show it. I was surprised I didn't see Geralt's **** in one of the animations. 

Overall, the Witcher II is a fantastic game that I had a LOT of fun with.  The lore can be difficult to get into, and the game isn't too difficult even on Dark difficulty, but you can't go wrong with checking it out.  It looks great and plays like a champ.  This game is a winner.  Witcher II: Assassins of Kings assassinates its way to #41!



-----------------------------------------------------------------

Worst Games
Ju-On: The Grudge

(http://upload.wikimedia.org/wikipedia/en/d/d2/Ju-on_The_Grudge_game_logo.jpg)

This game is **** terrible.

It's not even a game really. It's exactly what the subtitle says, a haunted house simulator.  It really does feel like you're walking through a haunted house on Halloween.  Except you don't walk this painfully slow. Every protagonist you play as walks as slow as molasses in the desert. Even when the crazy ass Grudge Girl shows up and makes it totally obvious that she wishes to deliver justice upon the protagonist, they still choose to walk at that same turtle speed.  All of the protagonists are idiots too.  The first girl lost her dog in some abandoned warehouse and she went in to go find the dog.  Are you serious?  The third guy wakes up in an abandoned hospital where he can see the Grudge Girl's FEET below some of the curtains..but he chooses to stay and investigate.  S.M.H.

I'm not going to lie, some sections of the game can be pretty creepy and a few of the jumpscares actually aren't bad, but once you've seen one you've seen them all.  If you have to replay a chapter, which you certainly will, you will see just how bad this game is.  You can't even access the final chapter unless you replay ALL of the stages and find items that can only be accessed after a second run.  The slow trudging is a waste of time and the scarcity of batteries for your flashlight makes this game a chore to get through. The scares become a nuisance and the TERRIBLE controls will make you want to crush your innocent Wiimote.  Your batteries die fast, and when you have no battery life, it's an instant death and there are NO checkpoints at ALL.  Stages play out like this:

Aim awful flashlight around the area. Go find battery. Find random key. Unlock door. Slowly walk over there. Jumpscare. Find another battery. Walk here. Grudge Girl moans. Find a key. Find what it unlocks. Random battery. Little kid that meows like a cat runs across your screen. Another key. Bought to run out of battery life. Slowly walk to unlock another door. HERE COMES GRUDGE GIRL AND HER LIVING HAIR, SLOWLY DO A 180 AND WALK AWAY FROM HER EVEN THOUGH SHE'S CRAWLING FULL SPEED AND CLICKING AT YOU. Somehow Protagonist gets away. Uh oh. Grudge Girl catches Protagonist. Dead protagonist. Move on to the next one, rinse and repeat.

So yeah, you can see how this game stacks up.  This game isn't worth more than $3 in my opinion. It's a cheap, bougie, D-League horror game that isn't worth anyone's time.  It might be okay to play one night with your girlfriend or something but other than that, skip this ****.  The only reason I played it was because I heard it was scary and I burned it onto a blank disc.  Thank God I didn't shell out the $40 this game was asking for to play it.  The developers would have much more to worry about than a Grudge Girl.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 01 March, 2014, 08:53:24 pm
I've wanted to try the Witcher games.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 March, 2014, 08:57:58 pm
In all seriousness, this is just me being 100% real here, but I think you would love them.  I can only hazard a guess that it is similar to something like Game of Thrones.



Title: Re: Good Neighbor MM
Post by: ganonfloyd on 01 March, 2014, 09:17:51 pm
Possibly. I know they're supposed to be mad deep and all, and I do dig a good Western RPG.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 March, 2014, 09:28:31 pm
Very deep..especially once you progress past a certain point in the game that I won't say.  I feel like this is the game that a lot of other RPGs WANT to be but can't, like Dragon Age II.

Are a variety of enemies a necessity for you?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 01 March, 2014, 09:35:07 pm
Depends on the game. For WRPGs I've sort of excepted that there's usually not a ton for one reason or another. It never hurts though.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 05 March, 2014, 02:32:34 pm
#40
Limbo

(http://upload.wikimedia.org/wikipedia/en/c/cc/Limbo_Box_Art.jpg)

When it was first released, Limbo was one of those games that I would hear about but wouldn't look into due to an overall unknowingness about it or where it came from.  Luckily, one of my classmates actually advised me to play it about the week after and I took it into consideration and actually played it.  I was pleasantly surprised at how atmospheric and daunting it was.  Personally, the gameplay of a game comes before anything else and I can't stand it when games take too long to give me some actual gameplay because they're trying to set up some elaborate plotline and all kinds of other nonsense.  I feel that's where games are falling short lately and it sucks that these companies have such a hard-on for atmosphere, story, and multiplayer (the icing on the cake) before even making the gameplay good (the actual cake).
Limbo was a VERY nice contrast, as it introduced gameplay and atmosphere at essentially the same time and they both developed alongside each other.  At first, you're just a little kid in a black-and-white world and not much is presented to you.  However, as time progresses, you see just how sinister the world is and you solve all of the deathtraps that await you. 

I enjoyed Limbo a lot because of how eerie it was and how you really had to interpret all of the events for yourself.  It's an open-ended game with a ton of tricky puzzles that forces you to think with every hemisphere of your brain (atleast for me anyway).  I remember the first time I fought the spider and I had no idea what to do which got me impaled quite a bit.  It finally clicked what I had to do, and the feeling was great.  Limbo is a great game, well worth the money despite its overall short campaign, and its one of those games that you can present to a friend or family member to see if they can figure out everything (hence the reason why my classmate suggested it to me).  To me, Limbo defined a new medium where gameplay and atmosphere can walk side by side and complement each other well.  Limbo does the limbo-limbo line into #40.



---------------------------------------------------------------------------------

#39
Excitebike 64

(http://upload.wikimedia.org/wikipedia/en/8/85/Excitebike64cover.jpg)

Excitebike 64 was an amazing game.  I was always a fan of motocross, but this game took everything about motocross and turned it into a beast of entertainment.  This game has a surplus of fun modes and an EXCELLENT track creator that I spent a TON of time on.  I made one track that basically consisted of a series of sharp turns that eventually led to a SUPER deep hole that was like a grave for bikers.  My friends and I would try everything in our power not to wreck in that hole and the multiplayer races were intense as all hell filled with anger and sometimes dying laughter.  It's games like these that really turns on your nostalgia switch and makes you miss this era of fun.  Unfortunately, games now just don't have the ability to be so mindlessly fun and competitive anymore.  This game has so many tracks and races could keep you entertained for days on end.  The announcer was a bit annoying at times, but it was never enough to detract from the game.

You could play soccer on dirtbikes, race through a desert trying to find checkpoints like a scavenger hunt, try to be the first to climb mountains, regular race, have a trick battle, edit tracks, watch replays..there was just so much to do.  The wipeouts were even hilarious to watch, especially when people would hit something at a fast speed and watch their biker fly off at breakneck speeds. The music was always decent, but nowhere near Wave Race 64's level.  Overall, Excitebike 64 was a fantastic game that I would love to play again one day..maybe through emulation..but the sheer memories and fun that I had with this game can't be matched easily.  Excitebike 64 scoots its way to #39!



---------------------------------------------------------------------------

Worst Games
Assassin's Creed III

(http://upload.wikimedia.org/wikipedia/en/2/29/Assassin's_Creed_III_Game_Cover.jpg)

I hated this game.  Plain and simple, I hated it.  After the hours of trudging my way through the prologue and finally getting placed in Connor's shoes, I was already suffering from fatigue.  I dunno what the hell Ubisoft was smoking with this one but I hated it.  It suffers from the syndrome I described in the Limbo text above.  They wanted to focus so much on the plot and establishing the Templars and what not that they forgot to make the gameplay good and interesting.  It sucked.  I played as Connor for a little bit and it got more interesting, but I could not progress any further.  The prologue added nothing good to the game and it should have been skipped entirely.  It should have been a montage at the start of the game.  I was so hyped for this game after all of the commercials and advertisements and ****..but man was I disappointed.  The worst part is that I'm sure I didn't miss out on anything..the controls were a bit frustrating and I hate Desmond.  I pretty much hate everything about Assassin's Creed besides the second game.  It's a milked cow series that I will never touch again unless it gets a location in the feudal era and lets me play as a daimyo or a shogun or some ****. 

The ship warfare even sucked.  It should not have even been in Assassin's Creed III.  Overall, I feel like III was a damn half-assed test game to make sure IV didn't suck.  Even the combat was abysmal.  The finishing kills were sweet, but they were ridiculously easymode and you could obliterate entire armies with barely any effort.  The stealth was also lackluster, as usually it would be impossible to use stealth in certain areas because you were GOING to get caught regardless, making all of that effort and patience for naught because enemies could see through walls and ****.  It was a trash experience.  Couldn't even use a damn gun without getting frustrated because the reloading was stupid.  The bonus objectives during missions were dumb..some checkpoints were dumb and the dialogue wasn't even great.  It was cool meeting up with some historical figures..but the game was too ****ty for that to even make an impact.

Oh yeah, the multiplayer was garbage too because there was no matchmaking to play people that were the same level as you.  You would have to play against people that already had all of the upgrades and levels on their character and it'd be impossible to win or do well because they had some bullshit ass abilities and exploiting tactics that would destroy you no matter what you tried.  If you didn't buy the game on the week of release and jump on multiplayer as soon as you could, you would have no fun because everyone else would be miles ahead of you in terms of upgrades and the game wasn't balanced enough to compensate or make it reasonable to do well.

This game is absolute sh.ite in my opinion.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 March, 2014, 02:34:25 pm
I should play Limbo some day. And lol assassin's creed


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 05 March, 2014, 02:43:38 pm
You should. It's fairly cheap now I do believe and it's an awesome experience. Probably the best indie game I've ever played, competing with Castle Crashers and Outland. Maybe Outlast too.

Have you played any of the AC games?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 March, 2014, 02:49:43 pm
Outland is wonderful and amazing.

The first one and some of the second. I don't particularly like them.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 05 March, 2014, 02:58:24 pm
I'll concur to that!

Have you played or looked into Lords of Shadow 2 by any chance? Personally, I don't know what to think about it.
I thought Gabriel was a Belmont? But now he's Dracula. So Dracula is apart of the Belmont clan? Or did Dracula take over Gabriel's body or something? I heard you got to fight Alucard and Simon but I just dunno how I feel about it.  I wondered how you felt about MercurySteam's direction of the series.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 March, 2014, 03:11:23 pm
I want to but haven't had the time or money. From what I've read, there seems to be some cool things but also some really dumb ideas.

And you have to drop the old Castlevania canon when thinking about Lords of Shadow. Its a new timeline/continuity. I like to analogy that its Ultimate Marvel compared to regular Marvel; it uses the same names and concepts but it different ways. In Lords of Shadow, Gabriel is the first Belmont but he becomes Dracula at the end of the first game. I'd recommend the first one. Its not like a 10/10 or anything but its long, has a decent challenge and the bosses are fun. It got a lot of flak for being a God of War rip off, but I find the directional/area style of the combat has a different feel to it than the weak/strong attacks of God of War despite the similar visual flair. The Shadow of the Colossus rip off bosses are pretty lame but there's only three and the last one is kind of cool.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 March, 2014, 03:12:07 pm
Also I dug Mirror of Fate for what it was, although that might simply have been because it was the first 2D game since Order of Ecclesia.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 06 March, 2014, 09:18:34 pm
http://www.siliconera.com/2014/03/06/jojos-bizarre-adventure-star-battle-hits-north-america-april-29th/

you in son?


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 06 March, 2014, 09:36:21 pm
That'll give me plenty of time to accumulate some dinero..so yes, I am in! I guess I better start trying to familiarize myself with the franchise.

Geez, I played the demo for LOS2 and one of the first things that Dracula says when he fights the...well....Colossus of Rhodes' dimwitted brother was, "What is a man? A miserable pile of secrets."

I couldn't help but roll my eyes as it seemed incredibly forced. Maybe it was in a different context in the final build, but I thought that was rather cringeworthy. Other than that, I thought the combat was decent. As a GoW fan, I tried my hardest to ignore the combat similarities.  Even the fist weapon had a similar effect on shields like the Nemean Cestus.  It's extremely difficult to ignore, but the combat seems a lot more frantic and intense; however, the Void Sword is seriously easy-mode incarnate.  If anything, I'll try out LOS1.

I too miss the 2D games.  Harmony of Despair was the last one I played and it was great, I felt. It sucks that I never really grew up with the older games in their prime, but thems the breaks I guess.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 06 March, 2014, 09:38:39 pm
Excellent.

Its definitely worth playing. At this point there's some reports that the game's director made the development hell for the workers and that's why LoS2 isn't doing as well, but even if the first one was just a fluke of some sort its still a fun fluke and definitely the best 3D Castlevania.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 06 March, 2014, 09:51:57 pm
That is unfortunate. I wonder what Konami thinks about all this..considering I'm sure MercurySteam won't be back after all of the riots I've seen.

But then again, the complaints are almost as bad as when DmC came out.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 06 March, 2014, 10:11:38 pm
I'm sure they can't be happy. The first one was the best selling Castlevania in years (ever?) and this on is, by all accounts, a commercial flop. I'm sure that they won't be back for the next game, whatever path they take on it.

The sad reality is though that Metal Gear and PES are the only franchises at Konami really with any internal development anymore. Its all outsourcing for them now, they make their money in the casino games mostly. At this point the best I can hope for I feel is that the developers end up better choices than the Silent Hill ones. Maybe Platinum impressed them enough with Rising to warrant a go at the series. Hell, maybe From Software. I would kill for a From Software Castlevania.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 06 March, 2014, 10:57:01 pm
Either/or would be amazing imo. A From Software Castlevania would be great because I feel they'd be able to swim through those waters with more grace, not to take anything away from Platinum (one of my favorite companies ever) because they'd do a great job too.  It's just I can picture From creating some sick boss battles/areas that stays true to the sheer vileness of the series from what I've experienced. Can you imagine a Dracula final boss akin to Gwyn? And a Wicked Child remix MGR style? jesus almighty

Or hell, let them collaborate on the game. That'd be sick.

I was wondering what happened to Silent Hill. Which one was the one that was universally panned and deemed an exile? Was it 4?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 06 March, 2014, 11:00:54 pm
Nah, people don't like 4, but it was still the last one made by the original team so it gets some slack cut for that. I've never beaten it (lol youef) but its not bad. I think at times its actually scarier than most of them and it has the best "human" villain in the franchise. The rest I haven't played but I know they've all been considered average at best.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 07 March, 2014, 12:07:26 am
http://www.siliconera.com/2014/03/06/jojos-bizarre-adventure-star-battle-hits-north-america-april-29th/

you in son?
Floydeo my boydeo, as long as you have a PS3...


Title: Re: Good Neighbor MM
Post by: Marie Rose on 07 March, 2014, 01:52:43 am
Nah, people don't like 4, but it was still the last one made by the original team so it gets some slack cut for that. I've never beaten it (lol youef) but its not bad. I think at times its actually scarier than most of them and it has the best "human" villain in the franchise. The rest I haven't played but I know they've all been considered average at best.
Huh, figured the original team left before that game.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 07 March, 2014, 08:40:30 am
http://www.siliconera.com/2014/03/06/jojos-bizarre-adventure-star-battle-hits-north-america-april-29th/

you in son?
Floydeo my boydeo, as long as you have a PS3...

Well I technically don't. But I bum my buddy's most of the time and I will do so for this.

Nah, people don't like 4, but it was still the last one made by the original team so it gets some slack cut for that. I've never beaten it (lol youef) but its not bad. I think at times its actually scarier than most of them and it has the best "human" villain in the franchise. The rest I haven't played but I know they've all been considered average at best.
Huh, figured the original team left before that game.

Yeah, Team Silent made it. I think they wanted it to b an original title but Konami made them make it Silent Hill because of the name recognition.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 07 March, 2014, 12:45:37 pm
Tekken Revolution

Lee Chaolan

(http://static.giantbomb.com/uploads/square_small/1/12541/1518732-lee_main_image.png)

So, I got finished with five matches just now and I couldn't be more disappointed.

First, I fought a VERY good Dragunov that actually used mix-ups and spacing to keep me guessing.  He definitely knew what he was doing as he knew exactly which moves of Dragunov's would beat mine; he did it way too many times for it to be a coincidence.  We ended up having two wins apiece and on the final round, he beat me with about half health.  I have 0's in all of my attributes and he had about 60 in each, so I wonder if the outcome would have been different if he hadn't upgraded any. I probably would have won, but ah wells. No hate message.

Afterwards, I fought a drunk Lili that thought he could mash out his red flash moves and win. I was almost embarrassed to play the guy. I kept doing Lee's low sweep and the guy NOT ONCE blocked low. He had the nerve to send me a message calling me cheap. That deserved no response.

After that, I fought a boring Kazuya player that had a whopping 120 points in his endurance stat, which basically gave him half of an extra life bar. After getting beat two rounds, he resorted to transforming into Devil Kazuya and shoot lasers at me...which I ducked..and crept closer and closer to him...then I eventually got behind him and gave him a WWE bulldog and planted his face into the sweet foliage below. I told him to stop laser spamming and get good. He responded with something in Spanish. I can't imagine it was good. Isn't a punta a bi.tch?

For the fourth match, I fought a Hwoarang.  The guy wasn't bad, but he kept trying to hit me with Mid attacks and would never try any low attacks. It was a somewhat fun match, as we kept knocking each other back and flipping up at the same time. It was almost as if we were dancing because he would throw a flurry of kicks at me that I'd promptly duck or block in quick succession, or he'd sidestep my starter combo and punish me.  He won the first round, but I came back with a hat trick afterwards and I can only assume he got frustrated and wanted to fight someone else. He sent me a message saying I was tough, and I responded by saying it was a good match. I can always respect someone that fights clean and varied.

Which brings me to the last fight against guess who? Law. I wasted no time in beating the holyjesusbatman out of him. After getting beat two rounds, the guy tried to get edgy and rush me down. He actually did well, as he beat me with a Perfect on one round. Feeling confident, he tried the same strategy until I went into Hitman Stance and plunged his skull into the surface below. Then, he went into turtle mode. That's when I got mad because he backed away the entire round and threw out red flash moves whenever I got close. This Law had 80 Power, and if he was in rage mode (when health drops below a certain point, power goes up by like 1.5 times), he could kill me with one of those invincible frame moves.  I dashed at him, stopped as soon as I got close and baited his red flash move. I blocked it.  That's when I proceeded to launch him and beat him illiterate against the wall.  Seriously, I couldn't even comprehend the message he sent me. I couldn't even use context clues.  The message contained so much salt that it had the latent function of raising MY blood pressure just by trying to read it.  I just responded with "You are now Lee's ****".  That's when things got heated.  He sent me three messages in quick succession.

"lucky REEMACH ME U FU.KING PUS.SY."

"U RUN WEN U KNW U BOUTTA LOSE **** CUM JOIN MY ROOM ILL BEAT U"

"ALL U DO IS BLOCK THE HOLE ROUND. U CANT FIGHT CUZ UR A FAG U PROLLY GOT A Tin/Y WEEWEE"

I responded with "O". I then went to go see the Player Matches to see if he really created a room and he did. You can add custom titles to the rooms and sure enough, his was called "GANGSTLICIUS", calling me out. Being me, I joined.

He went Law, I went Lee. The match started and he immediately tossed out a red flash move. I grabbed him and snapped his neck. He got up and went for a low sweep, which connected, but I got up and went into Hitman Stance and ploughed him into the dirt. I knew he was going to get up and do a red flash move, so I sidestepped him and hit him with Lee's unblockable kick which took away about 40% of his life. The match started to lag and chop up, and then it happened. He disconnected.

------

Lee is now 9-1.




Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 07 March, 2014, 12:48:23 pm
Hwoarang can't really hit you with any low moves, because all of his suck and don't combo into anything.

It's not like he's Kazuya, y'know.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 07 March, 2014, 12:56:52 pm
That's true, but they definitely improved him for Tekken Tag 2 and Revolution. He's got some low kicks into launcher, a crazy fast low-high combo, and a low ender-combo option that seems viable. I'm not sure if they incorporated it into Revolution (as a lot of moves got the shaft), but I'm not paying seven dollars to find out.

You know something is wrong with a Tekken game when Steve Fox isn't S-tier.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 07 March, 2014, 12:57:54 pm
I love Dragunov. I've never been great at Tekken but I enjoyed using him in 6, he was my secondary after Paul.

I miss Tekken.

I miss 3D fighting games in general now that I think about it. I mean 2D is always king but still.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 07 March, 2014, 08:58:30 pm
That's true, but they definitely improved him for Tekken Tag 2 and Revolution. He's got some low kicks into launcher, a crazy fast low-high combo, and a low ender-combo option that seems viable. I'm not sure if they incorporated it into Revolution (as a lot of moves got the shaft), but I'm not paying seven dollars to find out.

You know something is wrong with a Tekken game when Steve Fox isn't S-tier.
It's Revolution I'm talking about, actually. Since Hwoarang's a pressure character who gets all of his pressure out of a stance (Flamingo) and they didn't actually give him any good lows, he gets beaten by invincibles so very hard.

Which is a shame, because otherwise he'd be mah boi.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 07 March, 2014, 09:05:05 pm
Ragequitters always make me laugh, especially since I would consider myself to actually be bad at fighting games (as in not wanting to remember long strings of combos & only using 2-3 moves in a standard combo) so it makes it funnier if someone quits when I'm only using like 2 specific attacks over & over & only winning because they're being predictable & walking right into the punches. Since I don't care for the wins, seeing these people run like cowards is already worth more.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 11 March, 2014, 10:09:22 pm
I guess it depends on who you're up against. As long as you can keep some decent strings going in conjunction with priority-pokes, which Hwoa seems to excel at, there shouldn't be much of a problem with invincibles. But I do see where you're coming from as it makes it very difficult for him to keep momentum. I would even go as far as say that Hwoa is more suited to be a turtle in my opinion.
I swear I've seen someone post that exact same thing before but I think pressure is more of Baek's lane when it comes to the two; but to each his own...I've never really experimented with Hwoa after Tekken 5 DR. I've found someone that is pretty ridiculous in T:R, in the fact that she has a flurry of extremely safe links; it's appalling.

JUN KAZAMA THE ****.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 26 March, 2014, 09:19:56 pm
Dokapon Kingdom

(http://image.gamespotcdn.net/gamespot/images/2008/261/945683_20080918_screen001.jpg)

Good luck trying to play this crap single-player. CPU cheats like crazy. I paid the old man and got nothing for it, but the CPU can pay him and get one of the most broken items in the game. The CPU can spin their spinner and get the required amount of steps to liberate the town or land on the weapon shop. Single-player sucks.

However, the multiplayer is mad fun..despite how ridiculously hard it is to catch up if you're in last. You might as well hang it up if you can't catch up within a few weeks (ingame). I love the RPG elements, but it takes a long time to finish.

The battles with the enemies are stupid too. They always use exactly what is best to counter your move, so it's like the battles are scripted and fixed. It's like a huge ****, especially in the beginning, that you can't win. But if you do fight the tougher enemies and manage to kill them..you can skyrocket ahead and assume a giant lead from the start.

Pretty bad when the most difficult enemy in the game so far is this thing:

(http://wiimedia.ign.com/wii/image/article/898/898979/dokapon-kingdom--20080814035336548.jpg)


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 26 March, 2014, 09:29:44 pm
2nd Super Robot Wars OG

(http://www.saint-ism.com/wp-content/uploads/2012/12/ogs2_over_kaiser_sword.jpg)

Here comes the mass murderer. Overkaiser Sword on them hoes


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 26 March, 2014, 09:42:39 pm
*dokapon kingdom*

*nam flashback*


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 26 March, 2014, 09:47:42 pm
The enemy design is actually really good in that game though, despite the cruelties it inflicted on me. The bats are wonderful.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 26 March, 2014, 10:35:52 pm
Yeah, I was really surprised. I had never heard of it until the other day when my friend mentioned it. Since I'm the only one with a Wii around here..I obtained it and tried it out. It's a blast, yaknow..when you're winning or at least at a competitive 2nd.

It should have been made into a full-on RPG. I'd try to get a Wii U if there was a sequel (and for X).


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 26 March, 2014, 10:45:25 pm
The series has been around for ever apparently. There's one on the DS.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 26 March, 2014, 10:56:14 pm
Also have you met Mitch Digger yet? He's the only NPC I have no qualms with, even if he's messed me up. He's just too good a dude to hate.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 27 March, 2014, 12:35:39 am
I know licensing is a ****, but we seriously deserve more localized SRW games.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 27 March, 2014, 08:49:22 am
I know licensing is a ****, but we seriously deserve more localized SRW games.
This. So much this. It's such a hassle to import and I'd love to know what's going on but oh wells.

Also have you met Mitch Digger yet? He's the only NPC I have no qualms with, even if he's messed me up. He's just too good a dude to hate.
What does he do? I don't think anyone has gotten him yet and if they did, I wasn't paying attention due to mood whiplash.
Do you get anything good from the casino place?




Title: Re: Good Neighbor MM
Post by: ganonfloyd on 27 March, 2014, 10:29:03 am
He has a chance to dig a hot spring in one of your towns which increases its value.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 11 April, 2014, 04:33:00 pm
http://youtu.be/poKGGvore28?t=3m25s

(http://4.bp.blogspot.com/-LAR9UXlWqsM/TlwqYKaZ6DI/AAAAAAAAANM/hSzTAU2tpUM/s1600/photograph-3---grave-of-the.jpg)


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 11 April, 2014, 09:48:09 pm
What is that video


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 11 April, 2014, 09:51:17 pm
The Giga Drill Breaker of all Giga Drill Breakers. The entire budget of Super Robot Wars Jigoku Hen went to Gurren Lagann basically. And I'm not complaining for I have died.

Also: Nu Gundam so sick


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 11 April, 2014, 09:52:52 pm
Vids like that make me sad that things like PXZ are the only hint of local SRW goodness we get over here.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 13 April, 2014, 10:12:42 am
Indeed. Of course, they're using the time and resources excuse. And they wonder why their sales are declining. I mean, I don't know the trials and tribulations that they must go through to get it here, but an experimentation would not hurt and they'd be surprised with the result. No excuse to not even put out a digital release, as wary import buyers get intimidated.

Terada is so blinded by that moolah I guess.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 13 April, 2014, 07:50:18 pm
http://youtu.be/nV8HWPs1X3s?t=2m15s

Profound sadness.


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 15 April, 2014, 01:11:06 am
http://i.minus.com/ibjgmB5jUNIgRE.jpg


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 21 April, 2014, 08:51:59 pm
James Paick, huh? Christ almighty.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 15 May, 2014, 10:46:27 pm
Final Fantasy Type-0

(http://img1.wikia.nocookie.net/__cb20110727091846/finalfantasy/images/4/49/Final_Fantasy_Type-0.png)
(http://fc04.deviantart.net/fs71/f/2012/195/4/7/final_fantasy_type_0_by_29122-d579fyk.jpg)

Playing this until the translation is released in August. A little confused but, like with Super Robot Wars, I'll learn. Logging my stuff here so I can compare on the 2nd run.

MVP OF THE DAY

Jack
(http://img4.wikia.nocookie.net/__cb20110802080423/finalfantasy/images/e/ee/FFType0-JackRender.png)

Jack is strong as a muther. SO much damage with this guy, I love it; and his play style is the best out of everyone so far. It only sucks for the fact that he has the walk speed of Makoto from SSFIV (in other words, molasses in the desert), and the only way to maneuver him around quickly is to do his dodge/quick-step, which can present problems with mobs of enemies. Currently the highest level of everyone at Level 11.


YOU LET ME DOWN

Trey
(http://www.ff-type0.net/images/media/4e69143a_Final-Fantasy-Type-0-Trey-Character-Render-Artwork.png)

Absolutely worthless. I know he's a bow-user and all, but that's no excuse to sit there and get pimp-slapped by flan all damn day. The only character I had to seriously bench today; especially with tougher enemies coming up. This guy is the only member that didn't contribute in any way, shape, or form. I dunno if the A.I. just sucks with him or what it is, but until he gets some more skills, blizzard magic (or lightning, I dunno his preference), or I grind with him, he'll be on the bench for a while. There's no reason to use Trey over someone like King or hell, even Cater. I wanted to give Trey the benefit of the doubt TWICE, but I just can't keep him on the squad and he's at the bottom of the reserves. Level 7.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 18 May, 2014, 08:31:45 pm
MVP OF THE DAY

King
(http://www.ff-type0.net/images/media/4f8b8a76_Final-Fantasy-Type-0-King-Character-Render-Artwork.png)

King, you are the man. So fabulous. Nobody can touch the guy plus he's got mentally crippling shotgun magic. Level 15.

YOU HAVE POTENTIAL

Seven
(http://www.ff-type0.net/images/media/4f8b919a_Final-Fantasy-Type-0-Seven-Character-Render-Artwork.png)

You may look like a bishie Lightning, but you're lightyears better than her ass. Level 15. Makes quick work of enemies with ease. Stylish. Wonderful. Magnifico. Bring me some more of that fire young lady. I'll see to it that I reserve very nice equipment for that zesty hohum.

YOU LET ME DOWN

Trey
(http://www.ff-type0.net/images/media/4e69143a_Final-Fantasy-Type-0-Trey-Character-Render-Artwork.png)

You are balls. Level 10.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 21 May, 2014, 05:30:34 pm
http://www.theouthousers.com/index.php/news/127490-marvel-shocker-warren-elliss-run-on-moon-knight-ends-with-issue-6.html

nothing lasts forever but the earth and sky mattress


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 May, 2014, 11:46:28 am
Well, you called it. A shame..It's the hero comic I'm enjoying the most. The definite poster-comic for "short, but sweet".


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 22 May, 2014, 12:14:34 pm
The best possible outcome now is that they don't cancel the series and give it to someone else who digs the character and expands on Ellis' new take/status quo, although I'm not sure who the best guy for that would be right now at Marvel.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 25 May, 2014, 10:20:47 pm
Weren't all the other Moon Knight takes and reboots utter trash? I'm scared.

Have you read Iron Fist 2014 by any chance, or Hawkeye?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 25 May, 2014, 10:29:17 pm
I wouldn't say trash. I actually liked the Bendis series.

Not yet. I'm not a huge fan of either character, but I know Hawkeye is supposed to be incredible. I actually really like the new Elektra series.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 25 May, 2014, 11:04:19 pm
Bendis does Guardians of the Galaxy, right?

btw Nextwave is hilarious. I was taking a dump the other day and pretty much everything about Fin Fang Foom made me laugh. When his balls and pants became an object of ridicule, I laughed and accidentally squeezed out a turd faster than expected and water shot up my ****. Afterwards, it made me realize that that kind of bizarre situation and reaction is what the comic was going for and seemed...natural. I apologize if that's tmi.

And yeah, I was the same way. Iron Fist definitely surprised me though because it was a complete 180 of how I thought the character would be. I've heard great things about Elektra and Hawkeye. I started Hawkeye but unfortunately I haven't had a chance to delve deeper.

Guardians of the Galaxy
Justice League
Fables
Deadly Class
Moon Knight
Iron Fist
Hawkeye
Batman: Eternal
Original Sin
Nextwave

Lotta stuff man.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 26 May, 2014, 09:02:38 am
He does. His GotG isn't bad but its also not great. I enjoy it but yeah.

Check out Black Science if you get the chance. Its on a break I believe now so there's only six issues out but its awesome.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 04 June, 2014, 05:15:06 pm
http://www.comicbookresources.com/?page=article&id=53236

Wood is pretty rad generally and he doesn't seem to want to screw with the formula, so perhaps things will remain enjoyable. Probably not the same level of quality as Ellis, but worth reading.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 05 June, 2014, 09:43:05 pm
Sounds promising. I am content with this. Guess we'll just have to see, but I'm feeling good about it.

I just hope the reception won't be all "it isn't Ellis so it sucks", and the series gets canned or something. Doubtful, but negative audiences tend to make things less enjoyable.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 June, 2014, 09:47:00 pm
Wood has a pretty decent following though. One can hope it doesn't tank but who knows.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 10 June, 2014, 09:28:39 pm
Did Moon Knight #4 end kinda....abruptly for you, Floyd?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 10 June, 2014, 09:30:43 pm
I haven't had a chance to read it yet, but I'll let you know when I do.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 16 June, 2014, 05:21:02 pm
http://www.youtube.com/watch?v=Qi-6d_Ce7Gw


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 16 June, 2014, 10:54:11 pm
What in God's name?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 16 June, 2014, 11:40:16 pm
slot machine game lol


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 17 June, 2014, 11:18:23 am
lol machines


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 18 June, 2014, 03:40:02 pm
Did Moon Knight #4 end kinda....abruptly for you, Floyd?

Okay just got to it. Yeah, it did seem like maybe they needed a few more pages for some closure, but I consider it an okay bargain considering how gorgeous some of those splash pages and panels were.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 23 June, 2014, 12:06:43 am
I'm glad I wasn't the only one.

Played tekken revolution today on new account. Unlocked Steve finally.
The suffering inflicted has been satisfying. But now I fight ranks suck as Vanquisher and Duelist: guys with over 100 power while I'm stuck at like 25. Fortunately, they can't block low.

And then came Bob. The dumbest character in any fighting game period and whoever came up with his concept should.have been cremated. So yeah I lost and the streak ended so I quit.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 25 June, 2014, 09:57:58 pm
Match 1: Law

3-0. Won. Absolute scrub. Next.

Match 2: Lili

3-0. Won. Flip. Flip. Flip. Flip. Turn away and eat back-throw. Flip. Red move. Red move. Flip. Counter-punch to face. Death.

Match 3: Law

3-1. Won. Guy tried to go for Dragon Tail about 40 times during the match. I blocked 80% of them and brought about his demise. Predictable.

Match 4: Jun

3-2. Won. Not a bad fight. Guy tried to parry a little too often, so I caught on and started delaying my attacks. The guy had no idea how to block Steve's assault of lows and once I got him in the corner, it was decided.

Match 5: Devil Jin.

1-3. Lost. This guy was an ****. Flying charge punches and 183 points into his Power stat. No way I was winning that one, but I tried.

Match 6: King

3-2. Won. UltraDaved, a fearsome King player, actually fell before me. Alot of it was luck, such as me breaking out of his chain throws by mashing buttons. Intense fight.

Match 7: Lars

0-3. Lost. Dude was relentless. Humiliating.

Match 8: Law

3-0. Won. Probably a joke account.

Match 9: Kazuya

2-3. Lost. Dude made good use of Electric Wind God Fist. Ate me up. He didn't know how to block low, but it didn't matter. I couldn't get any momentum, he played it smart.

Match 10: Xiaoyu

0-3. Lost. lol

Match 11: Kazuya

3-0. Won. Double lol

Match 12: Asuka

3-1. Won. CAN'T BLOCK LOW!


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 25 June, 2014, 10:09:48 pm
Needs more Paul.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 June, 2014, 07:23:14 pm
People never use Paul because they say he's too slow. When I DO fight Paul, they have over 75 in their power stat and they can just about kill you instantly with a Phoenix Punch, Demolition Man combo.

Also, it's here.

You didn't believe me Floyd, but it is here.

http://imgur.com/xf4g5yb

(http://i.imgur.com/xf4g5yb.png?1)


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 29 June, 2014, 12:06:14 pm
Oh my fucking god. Is this playable?


Title: Re: Good Neighbor MM
Post by: Spring-Loaded on 30 June, 2014, 10:08:19 pm
da fuck


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 01 July, 2014, 12:04:39 am
what is this mattress madness


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 02 July, 2014, 10:34:08 am
It'll probably be done by the end of the week. One mistake and the whole ROM might be unplayable as the editing software is brutally non-lenient. Backups are good, but when you make one, you have no idea where you left off and may miss some things.

Oh well, I'm doing well so far. DB is OP so far so gotta fix him and Flamesnake's colors are wonky.
Can't decide what I want Willard to be; probably a Wyvern Knight.

Gonna have random Berserkers and **** on some chapters.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 02 July, 2014, 10:47:26 am
I think you mean Random Junks and Sponsored Links.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 02 July, 2014, 12:27:40 pm
Sponsored Links is a Paladin that chases you. Is unbeatable with the legendary Glitch Sword.

The Horseman of Apocalypse.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 02 July, 2014, 09:00:02 pm
I am unreasonably excited about this.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 04 July, 2014, 08:20:44 am
Did you read Moon Knight 5 yet? Ending was supremely badass.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 04 July, 2014, 10:56:41 am
Not yet unfortunately. Now I'm hype as hell.

But at the same time, It's getting closer to the departure :/


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 04 July, 2014, 04:19:49 pm
We just have to enjoy what we have had and hope for the future.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 05 July, 2014, 01:07:00 pm
Indeed.

An update I guess.
-The fight against Raizor is impossible. Even Random couldn't survive one hit.
-Weapon proficiency advancement is too slow.
-Crits happen WAY too often.
-Willard freezes the game when he promotes.
-911 is too strong.
-Support convos must be changed.
-Must have ways to earn more money.
-SA2 animation is long.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 July, 2014, 03:23:09 pm
*patiently waits*


Title: Re: Good Neighbor MM
Post by: Youef on 08 July, 2014, 05:34:59 pm
This is phenomenal.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 28 July, 2014, 02:00:54 pm
http://www.complex.com/pop-culture/2013/09/best-tekken-video-game-characters/kazuya-mishima

How do you feel about this listing and what are your expectations/desires/worries for Tekken 7?


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 July, 2014, 08:03:49 pm
It's a good list. Steve should have been higher and it shouldn't have had Bob. Bob is the worst character in any fighting game ever, I believe. I loathe Bob as much as you loathe Xianghua.

Replace Bob, Marduk, and Christie with Lee Chaolan, Anna Williams, and Eddy Gordo respectively. Then, it would be better. Xiaoyu shouldn't have been that high either, but I understand why she is.

I'm excited about Tekken 7. I just pray to the Lord that they remove bounds and make the game akin to what Tekken Revolution tried to be.

1. They should make the Scenario Campaign from Tekken 6 come back, and they should expand the RPG premise of it while making it a story mode revolving around all of the characters and not just Lars/Alisa. Fighting games focus too much on the multiplayer aspect. Challenge Tower was awesome in MK9 and it was single-player. Blazblue's single-player story is awesome.

2. Tekken 7 does NOT need the red moves, stats, and random critical hits that Tekken Revolution has and all of that should be in a separate mode. Gimmicks like that should not be mandatory.

3. Kill off all of the copy/paste characters like Sebastian, Slim Bob, and Miharu because Tekken Tag 2 started to remind me of Dragon Ball Z Tenkaichi.

4. Bring back the good music. I hate to say it, but I think that Tekken 4 had the best music of the series followed by Tekken 5. The music is just not memorable now. The only ones that stick out to me recently are ones like Manji Valley from 6.

5. Better customization options. Tekken Tag 2's customization was laughable.

6. Give players an air-escape option. If players are getting juggled to death, there SHOULD be an escape option some kind of way. Whether it's once per match or whatever the case may be. Or remove juggles of over five-six hits in general. Maybe like a combo-breaker, but more focused on the strategy aspect. It's something that's there; it's not forced.

7. Nerf the Mishimas. Heihachi and Jinpachi are beyond good in TTT2 and everyone uses them.

8. Fix the ranking system. A lot of times, you don't get promoted like you should. You can win five matches in a row and get no promotion, but if you lose three in a row, you can get a promotion match on the fourth match. It makes no sense.

I'll think of more later but that's my wishlist for now. I fear they're going to make more gimmicks and fall down the path of Tekken Revolution with the stats and invincible red moves. That's what I fear the most...more mandatory gimmicks to give new players an edge. I cannot tell you how much I despise forced gimmicks in fighting games. It's already difficult enough to balance fighters, but STATS and enhancements are the worst of the worst.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 28 July, 2014, 08:07:54 pm
i actually hate cassandra more than xianghua woop woop

I'm pretty pumped for it myself. I do hope they maintain the goofy though, since that first trailer was super serious.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 July, 2014, 08:13:25 pm
Oh man If you haven't seen Paul and Forest Law's TTT2 ending, you should. actually

https://www.youtube.com/watch?v=hqwoDqFqv1A

For some reason, I cannot help but think of all the pot Namco smoked to make this. Harada is already a drunken mess 80% of the time, so it just makes me laugh. The goofy will not leave, that much i;m positive.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 28 July, 2014, 08:19:44 pm
That was incredible. The endings are the best part of the series.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 28 July, 2014, 08:29:23 pm
That's sum deranged animation right thur.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 03 August, 2014, 11:18:38 pm
Wow. I'm trying to play Dragon Age 2 in order to get myself ready for Inquisition...but it's kinda crappy. The dialogue choices are very vague sometimes and when you're trying to be one way toward an NPC, it comes out completely differently than how you intended it to.
Plus it's boring. The locations are hella weak and repetitive and I get sick of mashing X and using the same abilities for every mob. It's crazy how Varric is the best unit in the game.

Mass Effect 2, I like. I stopped playing about 4/7 of the way through years ago and now that I have picked it back up, Thane Krios is one of my favorite fictional characters ever.

Bioshock Infinite is ass. I quit playing that.

And then there's Ultra Street Fighter IV......lol

Tried to make this a day of gaming. I couldn't do it. Some games now and especially these newer games just don't appeal to me anymore honestly. I can barely play a game for two hours in one sitting now. And this PS4/XBONE generation isn't looking to fix things with all these materialistic ideals and the target market. The Last of Us Remastered is exactly why I lose faith. I truly believe that anyone that bought that game (after playing and beating the vanilla version) is a nimrod.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 04 August, 2014, 11:03:32 am
It stunned me how much I hated DA2. It completely killed my interest in the franchise and I had been on board full steam with the first one.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 06 August, 2014, 12:50:03 pm
Ellis' last issue of Moon Knight dropped today. It was incredible.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 06 August, 2014, 02:51:54 pm
Oh sweet heavens yes. I just started 05 and here comes another. Thank the Moon Gods


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 06 August, 2014, 05:31:40 pm
The trade collection comes out in October. Gotta pick it up.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 09 August, 2014, 01:51:23 pm
Now that it's fresh in my head:

Worst Games

Watch_Dogs
(http://upload.wikimedia.org/wikipedia/en/d/d9/Watch_Dogs_box_art.jpg)

What a POS game. So hyped after all the trailers and **** but then when this game boots in your system you immediately realize you're going to regret getting it even before actually playing it. The game is Assassin's Creed 3 with phones and social media and that already is enough reason to bury this franchise before it even gets running. The only cool thing about this game was Clara and some of the multiplayer. Clara was genuinely a cool character and the multiplayer had its moments. But the severe cheese and maize that plagued the story made it laughable and I was unable to progress at a certain point. The hacking became more annoying than anything especially with the descriptions of the various locals. It was funny at first, but then it was like it deteriorated into sex jokes because they knew they wouldn't get any other laughs otherwise. It's pathetic.

The cars and the crash system was god awful. You could go full speed and hit a freaking wall and your car would barely have a dent, much less get totaled. The police was brain-dead usually and you could evade them by sitting behind those things you can trigger; they protrude up from the road at the press of a button but I forget what they are called, and you could hide behind them and the police wouldn't figure out what to do so they would leave. The story is terrible and the main character is the most forgettable, cheesy, and worthless character you will ever play in any game ever. Oh, Aiden is so mysterious with a troubled past and a gravely voice. His daughter got killed and now he wants revenge. All of a sudden, when he covers his mouth he becomes undetectable to everyone. Even when THEY KNOW WHO HE IS AND WHAT HE WEARS HALFWAY THROUGH THE GAME, the locals still ignore him when he's running through the streets. A lone man can tank through endless amounts of hoodlums, drug dealers, and veteran soldiers but everyone else takes one shot and dies.

This game had a nice setup with the blackout section at the beginning, but it was a bumpy descent into hell afterward and I had more fun in hell than I did playing this game. This game exemplifies the "games this generation suck" opinion that I have. Awful.

The missions are repetitive, the villains are stereotypical and lame, only one character is actually cool (Jordi was alright too), the combat was atrocious, and the hacking was annoying. Not to mention the "stealth" they were going for is pretty much null and void during 85% of the combat scenarios. Sneak through an entire building of bad guys? Oh, we'll just force you to fight them anyway. The actual forced sneaking sections had Uncharted-esque stealth, which means that you can pretty much get detected at a moment's notice for no reason because the AI has Superman vision. Anothere thing; you could trigger explosions by hacking nearby electronics and **** right? So how about this: you hack a nearby cellphone and make it vibrate on the floor, surprising nearby AI enemies and prompting them to go investigate while being really creeped out, sounds cool right? You can do this an endless amount of times and the AI will constantly get surprised by the SAME VIBRATION and have the exact same reaction. It can be an endless loop. Atleast TRY to variate their actions..but no, Ubisoft put all their effort into the profiling system and trying to make every pedestrian NPC different from one another. Who the **** cares about pedestrian NPC's? Make your GAME good and then worry about NPC's but Ubisoft is too moronic and worried about gimmicks that they forgot to make the actual game good. The Ubisoft company is full of ADD chimpanzees that get boners when their bright ideas seem cool on paper but ****ing abysmal in practice.

How much worse could it get?

...

The ending.

I had to watch the ending on Youtube because I couldn't finish the game. They are setting up for a second game possibly combining this with Assassin's Creed. Ubisoft can drink diarrhea. This game was so poor, unfinished, and lackluster that I think they KNOW the game sucked and the only way to appeal to fans is by combining the series. This game is balls and almost as bad as Kabuki Warriors. KABUKI WARRIORS. It ain't worth $10 and I would honestly feel cheated if I paid $5 for it. Even the most unknowing of teens would hate this game.

(http://cache.g4tv.com/ImageDb3/300408_S/ubisoft-announces-watch-dogs.jpg)

Yeah, everything is connected to each other except for "Watch_Dogs" and "Good game". Watch_Dogs is on Jupiter while good game is in Timbuktu, as far away from Watch_Dogs as possible.

1/10

guess i should do a blog or something instead of leaving the rants here.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 09 August, 2014, 05:16:30 pm
continue the best games thing


Title: Re: Good Neighbor MM
Post by: Marie Rose on 09 August, 2014, 05:20:29 pm
dont you steal my gimmick

going on long rants about games is my thing


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 09 August, 2014, 10:20:10 pm
i think it safe to say we all in this together. like online brothers.

hehe


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 09 August, 2014, 10:29:19 pm
don't hehe me son


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 09 August, 2014, 10:34:52 pm
don't forget the cashbombs, mattress

don't forget just who it is that is your master


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 14 September, 2014, 11:03:43 am
Tekken 7 gameplay on October 3rd-5th.  Can't wait.

In anticipation, I decided to play some Tag 2.

Quit after three matches after getting rekt by the same Zafina/Bob player twice and an Alex/Bruce player.

You can't get much cheaper than Bob. I hope they kill off his character. Don't even need an explanation. Just remove him forever.

-----------------------

Tried to play some Pokemon Emerald with a Hitmonchan, Hitmontop, Hitmonlee, Growlithe, Nidoran Male, and Heracross Level 1 crew.

Couldn't do it because hacking the game makes Pokemon disobey you lol Christ.

-----------------------

Moved on to XCOM: Long War.

Doesn't work. Game crashes on boot everytime because it doesn't work with pirated copies. (don't feel like paying for the game when I already have it)

Nothing's going right. Can't play ****.

-----------------------

Tried to play Sonic DX and make a series about my Chao babies.

Can't do that because my Gamecube memory card has been formatted. Son of an ass.

-----------------------

Wanted to make a series about Kaizo Mario World, but I can't do that because FRAPS hates the GOOD Emulator. lol

-----------------------

Eventually settled on reading books about Cannabis. Go figure.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 14 September, 2014, 11:23:12 am
Excited for Tekken 7.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 14 September, 2014, 11:48:57 am
#38
Patapon 2

(http://upload.wikimedia.org/wikipedia/en/a/a8/Patapon2Box.jpg)

A very good game and a very good franchise, if I'm honest. Patapon 2 was a vast improvement over its predecessor, and overall a game that has stood the test of time and remains good to this day. It has basically survived the curse of sequels in a trilogy (where the second ones are usually the worst of the three) and it actually turned out to be better than the 1st and the 3rd. The 3rd was the weakest in my opinion, because it lost its identity there. The 3rd game decided to put you in charge of four superhero Patapon and it overall lost its "Tribe" flair as opposed to the 2nd game, where you feel a great sense of camaraderie amongst your little Patapon warriors as they take down seemingly impossible odds.

That was one of the things that makes Patapon 2 for me; is the fact that your lead this tribe of various "Pons" through all sorts of conflict and watch them grow together. The customization and grinding is very enjoyable, and decking out your crew to your liking is fun. It does suck that some evolutions (the level up system where you can "evolve" your men into different races with different abilities) suck more than others, but that is to be expected (I'm pretty sure the Monkey Pon was like the worst in the game). The game is balanced enough to where you can bring almost any combination and do well, and some evolutions work better with different classes. For instance, if you use Yumipons (the bowmen), you might be more inclined to getting evolutions that excel in speed (like the cat race) so they can shoot faster and catch up, while for the Tatepons (the warriors), you might want to focus on evolutions that excel in damage, critical chance, and burn resistance (the red cyclops race). It's so much fun mixing and matching the different races of Pons, and it is actually fun to grind for the items you need to help them evolve. It's probably one of the greatest ways to kill time of all time. The songs are very good and catchy and you better get used to them because you'll be playing them throughout the entire game.

The meat of the gameplay revolves around these songs. You have to press certain buttons to the beat and you have to learn the "rhythm" ; for instance, one song has vastly different timing than another, and you have to remember certain button combinations to successfully manage the mission. Circle, Circle, Circle, Circle makes your units move, while Circle, Circle, Circle, Square makes them attack. Triangle, Triangle, Triangle, Square makes your units defend and vice versa. It gets really creative down the line and it keeps you on your toes. But the real hype comes when you hit Fever mode, because you know that you've been playing perfect. Whenever you hit "FEVER" mode, your Patapons yell their battle cry and you can visibly see the amount of "Oh sh.it" on your opponents faces. It's very satisfying and it makes for some good gameplay watching your men destroy and pillage everything. The boss battles are intense as all hell and you feel pumped when you hear that bagpipe in the background signaling your victory alongside the silhouette of your characters walking across a white background. I can't describe how good it is to play. Also, I forgot to mention that you have one HERO Patapon that wears these Kamina-like shades and he's a total G. He's your biggest damage dealer so you can't really let him die...haha

But then it has its downsides too. The game can be pretty unforgiving if you don't grind your men. Sometimes, you don't really know how tough a mission is going to be until you get to it and get wiped out. You keep all of your grinded items, but it is frustrating to get through the mission again back to the point where you lost. This also isn't a game meant to be played all day. This game is a game you can't play for a long period of time because you WILL get burnt out and tired of it. It's meant to be played in short bursts, to keep the songs fresh and to prevent excessive fatigue. When you start messing up the rhythm and losing FEVER status, nothing is more annoying. The mini-games are fun, but they suck at the same time. The minigames revolve around the songs and the button combinations as well, but it's very non-lenient even on the easiest setting. Sometimes, you have to close your eyes and do the minigame because what's happening on-screen can be super distracting. If you mess up one or two button inputs, the entire minigame gets shot and you have to try again...wasting the currency you used to initiate the minigame. This gets ridiculous because the minigames are one of the best ways to get some of the best grinding items. You also have to play this game when you're alone and when you know no one is going to talk to you. Headphones are an absolute necessity for success and if you are distracted for a second that's R.I.P for your crew, especially late-game. I don't even know if there is a pause button so once you're on a mission, you're committed unless there are no enemies around. There aren't any time limits unless it states there are on the mission briefing.

The story is decent...a continuation from the first game and it's nice. The dialogue is great and it's overall a great complement. However, the gameplay is where it's at.

They should have brought the Patapon games to the consoles and made it more of a full-scale war type thing (like what The Last Remnant failed to be), but I can appreciate it on the PSP and I can honestly say this is one of my favorite games of all time.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 14 September, 2014, 12:03:41 pm
Excited for Tekken 7.
Same. I'm very much looking forward to the Arab fighter for some reason.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 14 September, 2014, 12:12:24 pm
He'll be boss probably. Middle Eastern fighters are usually awesome.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 17 September, 2014, 05:06:14 pm
#37
Final Fantasy VI

(http://upload.wikimedia.org/wikipedia/en/0/05/Final_Fantasy_VI.jpg)

The Final Fantasy game that sticks out the most to me. I remember first getting this for GBA and I was so heavily hooked on it that I basically ignored most of the field trip I was on one day. I played the hell out of this game and I enjoyed every minute of it. The characters were all interesting and I enjoyed the grinding/battle system where you could get every character to learn spells according to the espers you had equipped. The game was great.

But then I hit the half-way point where Kefka obliterated most of the world....and that's where I fell off at first. I had barely used Celes throughout the game and now they were forcing me to use her. I got so frustrated that I ended up quitting for three whole years because I couldn't progress. I didn't know what to do. I suffered from FF-curse because I could never finish a FF game. I owned FF1, FF2, FF4, FF5, and FF6 and I couldn't finish any of them.

So I picked it up again after that third year and finished it pretty easily with my better knowledge of RPGs and such. It's a great game that I've played over and over..and the final playthrough where I named characters after my friends was probably one of the most enjoyable experiences I have had. The first half of the game contained so much awesome that it'll never grow old to me, but the second half wasn't bad either; just nowhere near as good as the first half. Cyan is my favorite character even though people think he sucks.

-----------------------------------------------------------------------------

#36
Call of Duty: Black Ops

(http://cerintedesitem.ucoz.com/_pu/0/34213189.jpg)

Putting this on here solely because of the multiplayer. The multiplayer here is one of the best out of all of the CODs and I can say that I had so much fun with this one. It still has a following and people playing it even now and it's easy to see why. I don't know where the series is going, but I can say that Treyarch won with this one and it might not have even been intentional. COD4 easily has the best single-player, but BLOPS easily has the best multiplayer. Its campaign...well.....I didn't play more than 10 minutes of that.

The multiplayer looks pretty decent even now but it's so cartoony and funny looking with the characters and their animations. That is what makes it the best to me. BLOPS 2 and Ghosts failed HARD here and they made the games broken as all hell. BLOPS has awful hit detection at times and a ton of other problems (Ghost perk..Flak Jacket perk...no-scoping snipers..invisible players..cough) but it's definitely the most balanced. Most fun multiplayer here that I've sank vast amounts of time into.

--------------------------------------------------------------------------------

#35
Mario Golf

(http://upload.wikimedia.org/wikipedia/en/6/66/Mario_Golf_box.jpg)

Awesome game. Vastly superior to that crappy Gamecube version. This is the ultimate golf game and it is intense as all hell. I've played this time and time again with friends and it never gets old. It looks dated but it doesn't matter; this golf game wins. Nintendo killed it with this one. My friends and I despise golf...but this game is the definite exception. Even the no-name characters like Sonny and Harry are beast.

https://www.youtube.com/watch?v=IsLML-k4epI

Words of a true beast.

When you're up to putt on a birdie hole..the concentration makes your mouth dry and the silence in the room is enough to put someone into perpetual asphyxiation for no damn reason. Just listen...

http://youtu.be/skEwmaK6dD0?t=2m25s

Your friends wait quietly...they want you to fail. You line up your shot...you charge your meter and putt it straight into the hole taking your score and breaking the tie that had been bogging you down for five straight holes. There's nothing like it. As long you make a few rules and not pick the broken characters like Metal Mario, everything should be space dandy and the competition is unparalleled even for a freaking golf game. The tension is real with this one.

The music is great, the gameplay is great, the courses are great..the modes are great...this game has it all. A worthy champion of the N64 glory days.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 17 September, 2014, 06:52:52 pm
yesssssSSSSSSSSSSSSS

I actually dig the World of Ruin a lot, although I recognize the problem people have with it. Some of the best moments in the entire series come from that and I love how little is explained to you (like finding Doomgaze.)


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 19 September, 2014, 01:35:24 pm
Yeah, it got better once I actually had Celes adequately leveled beforehand, but it was a struggle at first. My God.
And I never utilized Gau that much, like ever, but he turned out to be one of the best characters once I came back from that break imo. He destroyed.

I also remember going to this island and getting repeatedly anal-blasted by dinosaurs. They gave HUGE experience but kicked my ass without trouble 98% of the time.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 19 September, 2014, 01:57:40 pm
#34
Ni No Kuni: Wrath of the White Witch

(http://dev.dualshockers.com:8000/wp-content/uploads/2013/01/NiNoKuniBoxArt.jpg)

Found this game for like $8 on Amazon...and what a great investment that was. I had a lot of doubts when I first looked into this game but they were quelled almost instantly as I dove into the game. The game looks good, it's got superb music, and it's overall a great experience. The story here was good..albeit a bit cheesy with the dialogue that makes you cringe at times, but I honestly think it's one of the things that makes the game good and it would have detracted from the game if it was all....non-cheesy. The characters in this game are alright...I never grew too attached to any of them or anything but they fulfill their jobs rather well at being likable. You don't get the feeling like, "blah, I can't stand this character", or anything like that, and the stories surrounding each of them are interesting.

The main premise is that there are two worlds; one is the reality and the other is like a fantasy world in which you have a "soul-mate" or a parallel version of yourself. It was rather awesome finding out who paralleled each other in each world...like for instance, the awesome pirate captain in the fantasy world was actually a bulldog in the real world. The emotions people felt in the fantasy world were directly correlated to how they felt in the real world, and you'd have to go between worlds to solve their ails. This part was a bit eh, because it almost felt like a waste of time. You'd have to figure out what was wrong, cast a spell to go back to the real world, find the real person, cure them, then cast a spell to go back. It's almost as if they should have made the entire process a cutscene instead. These scenarios add absolutely nothing to the game...not to mention Oliver, the protagonist, runs slower that desired. But I digress..that's just nitpicking but whatever.

The real enjoyment here is the gameplay. You get these "familiars" to fight for you during battles and you fight other wild familiars. It's compared to Pokemon so much and I can't really defend the game in that regard. It's like arena action-RPG Pokemon. You can tame wild familiars and add them to your team, but you can only have three on the field at once. You get two other human party members at different points in the game, controlled by the A.I., and you each can only have one on the field. The monsters each have a stamina bar and once it is depleted you have to switch them out with your backups. The monsters learn different commands and attacks and some are blatantly better than others. I remember the Lumberwood and the Monolith monsters could not get hurt..they were basically impervious to all damage most of the time making them ideal for your teammates.

Overall, the battle system and monster collecting is extremely fun. However, your A.I. partners can be extremely derpy. They use items when they're not supposed to, they don't do attacks that are obviously super effective on enemies, they don't defend when a super attack is coming...they just mess up a lot. You can prepare them with AI options before battle..but a lot of the time they'll be dead in battle leaving you to fight alone which is most efficient a lot of the times. They don't screw up ALL the time, but it's enough to where it's noticeable...especially early on.

The bosses are my favorite though. There's a LOT of boss battles and they're all well done. They are intense, epic, and keep you on edge throughout. There are plenty of events that happen during battle to keep you focused, but it's nothing too difficult. The battle system could use some improvements and I'm looking forward to the sequel. It's a great game. I will say this though, the game dragged on longer than it should have. It would have been perfect if it ended after a certain battle........but I can appreciate it for what it is and I'm happy to say that I finished and very much enjoyed this wonderful game.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 20 September, 2014, 01:21:40 pm
(https://33.media.tumblr.com/b6551daa57a425794ca4d7e2f0460c66/tumblr_nc6wiv04Wh1qmqvhjo1_500.jpg)

New Tekken character. Central/South American Savate user. Her name is Catalina evidently.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 20 September, 2014, 01:49:57 pm
I saw that! Seems interesting but I don't really know what to feel. I'm sure it'll be better once I see some gameplay, but it's a step in the right direction as far as new characters go; like with Miguel, and NOT Bob, Alisa, Lars, and the clone characters. Can't wait for October.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 20 September, 2014, 03:04:51 pm
Seems boss so far. I'm hoping she ends up awesome since there's not a ton of Tekken females I like all that much.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 20 September, 2014, 03:44:45 pm
Why's that?


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 20 September, 2014, 05:03:54 pm
Now that I think about it, I feel the same way. I like Zafina and Nina, Julia too when she's not off being Jaycee.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 20 September, 2014, 05:18:53 pm
Just personal preference I guess? I don't know, I just don't like a lot of them outside of Nina and Xiaoyu. Its not like KoF where the ratio is even/higher on the female side for who I like.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 21 September, 2014, 04:29:21 am
I thought you didn't like Xiaoyu


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 21 September, 2014, 09:30:59 am
I've come to appreciate her in recent years.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 21 September, 2014, 03:22:51 pm
#33
Tactics Ogre: Let Us Cling Together

(http://bulk2.destructoid.com/ul/188095-aaa.jpg)

Superb game. Picked it up for around $10 at Best Buy one day and I played from the time I got it (like 5PM) until like..midday the next day. Once you get started with this game, it's hard to put it down because it's that addicting. Tactics Ogre is a turn-based SRPG much like Final Fantasy Tactics but this series has enough uniqueness to be separated into its own district.

The characters in this game are pretty top-notch actually, and you really feel like you're traveling down different roads with the decisions you make. Each path you take leads you down startlingly different campaigns and each playthrough feels mostly fresh, especially since you only get certain dialogue and certain teammates down different paths. You can be a neutral character, chaotic, or lawful..and in my experience, the path that I thought I wanted to go down actually turned out to be much worse than I imagined. The story changes drastically due to the choices you make; I've never spent so much time trying to analyze the consequences of a certain choice about a quarter through the game. I was seriously stuck at the dialogue box for like 15 minutes. The cool thing about this game is that there's a "Chariot Tarrot", or, a way you can rewind time to see the effects of other choices. This makes it so that you don't necessarily have to play through the ENTIRE game over again, but you can skip to certain sections to see. Needless to say, the story is incredible. Absolutely incredible. It has humor, tragedy, twists, despair-event horizons (for the player), goosebump feels..and pretty much everything one could ask for.

The battle system/unit system is one of my favorite aspects though. There are a bunch of different classes that are very different from one another, and you have to mix and match to find the best chemistry. Archers are pretty OP though, especially when you build their skills and get them ahead in weapons, while Swordmasters are pretty UP for 80% of the game. This game has an awesome way of going about weapons/skills too. After each battle, you get skill points that you can use to grab new skills and this is where the true addicting factor kicks in. Usually, after battles you'll only be a few points short of getting an amazing skill and you'll want to keep playing to reach it. It feels awesome when you deck out a veteran unit and watch them tank on the battlefield. You can set your units to AI-mode so the computer can play for you, and sometimes this is the best for magicians because the CPU handles them so well. Usually, you can't tell when your teammates are in the way of a spell and when they are, you end up hitting them instead of the enemy. The CPU NEVER messes this up so sometimes it's good to let the CPU control a few units which is awesome and makes you really feel like you're the commander of an army with individuals with their own mindsets fighting for themselves. It's great.

The enemies are tough and knowledgeable, the rain/storm effects are the best I have seen on a handheld and even beats some consoles, and overall the environments are splendid. The crafting system needed a bit of work, but it wasn't too bad..and sometimes the enemies have a blatant advantage over you like being at the top of a hill, allowing archers to rain death upon your team. Did I mention archers are OP? These guys can sit at the top of a building or hill, and shoot about eight or nine spaces BEYOND their shot range due to their vantage point (which is cool btw, the arrows just ****ing sail through the sky) and you'll never be able to catch them unless you take multiple arrows to the face. It's awesome for you, but it's mad annoying when the enemies do it. You can counteract this with certain skills like Sidestep, but overall it's still annoying.

You can also recruit monsters, but I never really experimented with them because I like human units much more. Angel Knights are by far my favorite class and it's just extremely fun to mess with units. I'm babbling now but you get the point. The game is fantastic and probably one of the best handheld RPGs of all time. I can't really say anything bad about this game..other than it's hard to know how to get certain units without a guide...and sometimes you're thrown into excruciatingly difficult battles with no warning. Awesome game.

------------------------------------------------------------------------------------

#32
Soul Calibur 2

(http://img4.wikia.nocookie.net/__cb20090219155118/soulcalibur/images/1/13/Sc2_us_ps2_f.jpg)

This game was sick on the Gamecube. I had never touched Soul Calibur before this game and I rented it on a whim one day. That rent turned into a full-on buy because I was so enthralled with the Weapon Master mode. It was amazing. Great fighting game with some pretty good fighters, a really cool boss, and an OUTSTANDING game mode. I picked this over SC3 because I just had more fun and memories with this one. I liked SC3's "Chronicles of the Sword" mode, and I feel like they should have expanded on that to make SC4 better..but alas...they did not. SC4 paid the price too because the game was quite bad when it came to lasting value. The online was trash and the modes were barren. You couldn't even level up past Level 9 so it was like...what's the point? And SC5 shouldn't have even been able to exist. That game was rushed out the ass and an absolute waste of time.

It sucks looking at games like Soul Calibur 2 and having that feeling of, "man, fighting games just ain't what they used to be". Fighters now don't really cater to the single-player seeker and the only thing now is online or nothing. A lot of them don't even have arcade endings or just simply half-ass them. I appreciate Brawl's subspace and Blazblue's story, and games like Killer Instinct, Street Fighter, and even Tekken have no excuse to not have some sort of lasting mode within them. What happened to Scenario Campaign, Namco? That was fun. Dead or Alive 5 had a story atleast, but it was so hilariously terrible that I don't know what to say about it. Hell, even KOF did a decent job with its story. But, my point is, Soul Calibur 2 did a good job all-around and it's still good to this day. Maybe because it didn't have the luxury of having online features like games do today and maybe that was a blessing in disguise. Crazy how a fighting game like SC2 is better than a lot of others today, imo, even without online features. It still looks good too. (SC2 HD doesn't count because that online-play is laughable).

---------------------------------------------------------------------------------------------

WORST GAMES
Soulcalibur: Lost Swords

(http://upload.wikimedia.org/wikipedia/en/c/ca/Soulcalibur_Lost_Swords_Cover_Art.png)

Speaking of Soul Calibur, what about this garbage? This game is straight booty. It's free, yes, but that is no excuse to be as sorry as it is. The load times are the worst I have seen in God knows how long, the events are ridiculous, and the crafting system is awful. Lost Swords is trying its hardest to replicate Weapon Master and it's failing in every aspect. There is no story. There's text describing the different stages, but there is no story. It's pathetic.

You can't get certain characters unless you happen to be on during the week. Half the time, you don't even want to turn the game on so you don't really know who's up for "grabs" (lol yeah grasping for straws). You have to pay to get worthwhile equipment..and the grinding is abysmal. In order to get a character, you have to be online during certain "events". In order to play the game, you need to have "AP" which replenishes throughout the day.  If you don't have any AP or not enough to play an event, you have to wait half an hour, to an hour, or maybe even two hours to have enough. By that time, you'll find something more interesting to do. If you level up, you get all your AP back but when you're a higher level..it takes ages to level up. But yeah, to get a character..you have to play events. You also need to be at the right level to even beat the event. If you're a lower level..you won't even do any damage to the enemies you fight BEFORE you even fight the character you want. It's a gauntlet of misery. You HAVE to play hard mode to stand even a CHANCE of obtaining the character. Once you fight, let's say Raphael for instance..you have to get him in "critical stun" or some **** to make him drop his character key. In order to get him in critical stun, you have to fight him with an element that's super effective against his. Let's say his element is fire, well, you have to use water element equipment to get him into critical stun. If you've been using wind or fire element equipment up until that point, you have to grind water equipment in order to stand a chance. Once you get him in critical stun, there's only a 10-15% chance he'll drop his key on HARD mode. On normal, it's only a 5% chance. You do get "partners", or, other users that made characters too, to assist you in battle (they have different elements and you can pick them before the battle), but you only get one and they only last about five seconds. If you get caught in a combo by the CPU or get hit with a lucky attack and downed, it's an absolute waste.

So, if you fail to get him or if you're not able to critical stun him..you have to start the gauntlet over. After two-three times of this...it gets infuriating and unbearable combined with the load times. Namco said they're going to fix this ****, but I doubt it. When the game first released, you couldn't even play it because of server errors. If you were in the middle of a mission and the server crashed, you lost all progress. ALL of it. This lasted for about two-three weeks and pretty much everyone dropped the game. It's baffling. Yeah, it's free..but there's no excuse. None.
They're doing everything they possible can to entice people to come back..like confirming fan-favorite characters like Seung-Mina and Amy..but it's about too late. This game put a bad taste in everyone's mouth. Atleast Tekken Revolution was playable and fun for what it was. This game is a trudge and slog through a murky swamp of poison and disease. Stay away. Don't expect **** out of this game.

Not to mention, money grubbing Namco has a buyable equipment pack that's like a whopping $20. I think it's a premium chest that contains good equipment...but if it's not, you WASTE YOUR MONEY ON FLASHY EQUIPMENT THAT'S NOT EVEN BETTER THAN WHAT YOU HAVE SOMETIMES. Maybe they changed this, but I'm pretty sure this game hasn't been updated from the last time I played it. This game isn't even fun. It's boring, frustrating, bland, and more of a nuisance than anything. Waste of space on your harddrive. It's so broken that no amount of updates will make this game good. It's a quick attempt at a money-grab to keep Soul Calibur relevant since SC5 was trash. But if this is any indication of where SC is going, then they're only hastening its death, unfortunately.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 21 September, 2014, 06:59:51 pm
Love SC2 so much. Like more than I can describe. Not sure I agree about the single player component for fighters though; NRS and ASW both give a lot of effort into the single player even if they're both very different in how they do it.

I really need to play TO. I love Matsuno.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 21 September, 2014, 07:54:59 pm
Yeah, I was going to praise Challenge Tower at first too but I was so consumed by hatred for Lost Swords that I lost my train of thought. Oh well.
I guess the next entry is spoiled... :(

And yes..yes you really do. It's amazing.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 21 September, 2014, 08:09:13 pm
you goofed

I have the GBA one (Knights of Lodis) but haven't been able to really sink time into it.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 29 September, 2014, 09:55:01 pm
*Harada gets interviewed about Tekken 7*

(http://www.animeland.com/files/critiques/10632/gunsword-1.jpg)

"Tekken 7 won't have Revolution's fully invincible attacks-"

(http://media.tumblr.com/20e0f7a8dd716ca70071d9684a6d2aac/tumblr_inline_movly34lu01qz4rgp.jpg)

won't have Revolution's fully invincible attacks

(http://tsuzukusekai.files.wordpress.com/2009/04/vanraepface.jpg)



Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 03 October, 2014, 04:41:05 pm
7 looks pretty sweet. I know it's the initial build, but I hope they reduce the amount of damage attacks do. By the looks of this, getting caught by Bryan's charge roundhouse will kill you in two-three hits. It was bad in Tag 2 and you essentially had two health bars there (that could recover), but it looks like they're adopting some of Revolution's schemes.

The rage super moves suck and I am not a fan already. I already dislike "comeback mechanics" and this looks like a pain, albeit very slow and predicatable. With a game like Tekken and how easy it was to abuse invincible moves in Revolution when you were trying to pressure and mind-screw your opponents...this is not kosher. It's exactly like Soul Calibur V's supers, except these happen during critical health. This is probably the method they're using for Tekken X Street Fighter's super moves.

The combos look pretty toned down. Airborne juggles are still Tekkeny (five-six hits), but it's leaning toward Revolution's juggle system and I think people will be happy about that. Bounds are still in, but they're toned down heavily. Moves that use to bound cause people to do a backflip animation and they're too far away to continue the string. Walls are still a big problem so wall-carries will still be very strong. Destructible environments are also fair game for big combos.

The impact of attacks looks even better with all of the sparks flying around, and when you land a sick counter-hit it looks so painfully beautiful.

Catalina has an ambiguous ass low sweep that I can see getting abused early on in the game's life-cycle.

There's a new character named Claudio as well. He's more or less eh...kinda like Z.W.E.I from Soul Calibur V. He has glowing fists and a pimp-ass backhand that crumbles opponents...but the guy playing didn't know what he was doing with him.

Paul Phoenix's shoulder-ram takes off about 15-20% health and it's buffed even MORE when it comes to speed. Wtf. It doesn't even look like it has frames.

Law has been buffed it looks like. Christ.







Title: Re: Good Neighbor MM
Post by: ganonfloyd on 03 October, 2014, 06:26:10 pm
yeah boy paul buffs


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 04 October, 2014, 12:55:51 pm
Paul's hair can be even taller. lol

and Claudio really is a Maxi expy


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 04 October, 2014, 02:00:17 pm
Not sure how I feel about Claudio yet. Need to watch more footage of him and Catalina.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 27 October, 2014, 06:35:22 pm
Got a chance to play Lords of the Fallen early.

The outside areas have a framerate that's 5x worse than Blighttown. It's a complete Powerpoint presentation.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 27 October, 2014, 07:25:27 pm
powerpoint valley


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 October, 2014, 08:16:13 pm
Indeed.

They fixed it though, which is good.

Kind of a difficult game if I'm honest. I think this is how Souls was supposed to be.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 28 October, 2014, 09:32:03 pm
Souls is the very thing it was intended to be.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 October, 2014, 11:58:10 pm
The 2nd game was intended to be a travesty? Lol

I jest.

Maybe.




Title: Re: Good Neighbor MM
Post by: ganonfloyd on 29 October, 2014, 05:29:54 am
Other than the boss designs taking a dive, I quote enjoyed II. It's not quite as good as the first one but the deliberateness of it's design is still evident and it's still among the best games I've played this year.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 06 December, 2014, 11:40:16 pm
https://www.youtube.com/watch?v=4O0UphHT6uE

welp


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 07 December, 2014, 12:33:41 pm
Thank you for this Harada because I know it was his doing with this pop star nonsense. I thought Asuka and Lili fulfilled this role, but here with go with a motley crue of annoying loli (I guess that's the term) fighters. Catalina is cool but come on dude...you have a fanbase here too.

He just wanted his own (http://img1.ak.crunchyroll.com/i/spire4/9a300f090af6747cecc15401534a25e11394058821_full.jpg) it seems.

I understand outlandish fighters are something Tekken has always striven for, but when you look at the characters now and the characters pre Tekken 5, there's an undeniable shift in lameness. Oh well.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 07 December, 2014, 01:32:45 pm
When I first saw the video I thought it was a joke until it started playing.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 07 December, 2014, 01:58:32 pm
Yeah it's pretty much the shittiest Tekken character ever.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 07 December, 2014, 09:46:37 pm
She reminds me of that Vocaloid crap. Taokaka would slap the fire out of this wh.ore

I am still in disbelief.

i've watched the reveal over ten times now trying to find an excuse to say that this is okay.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 07 December, 2014, 10:06:08 pm
It's okay, MM, we know you.

It's fine to admit you like it, you anime trash.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 07 December, 2014, 10:39:46 pm
she's Eastern/Europe exclusive, Harada says

Region locked characters here we go

It's okay, MM, we know you.

It's fine to admit you like it, you anime trash.
Calm down.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 08 December, 2014, 05:17:01 am
She's at least not a blatant 13 year old girl they tried to pass off as an 18 year old like Marie Rose

That's good, right?

EDIT: After now having watched the video, even if she looks around the same age as the other girls, this made me cringe so much.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 08 December, 2014, 05:29:01 am
It's definitely not as creepy as Marie Rose, but it's just as difficult to watch. It almost borders on a parody.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 13 December, 2014, 09:18:18 pm
Watched the newest SFV trailer. Burst out laughing after Yoshinori Ono appeared and shouted, "YOU RIKE!?"

They bringing Charlie back.

It smells of desperation...but awesome nonetheless. They're going to pull out all the stops to put in as much fanservice as possible.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 14 December, 2014, 08:31:32 am
Charlie coming back is great. I think I spotted parrying coming back though, not fond of that. Looks great though so far.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 14 December, 2014, 01:18:08 pm
Yeah, it's either parrying or some type of "just guard" mechanism. I'm not much of a fan of parrying either.

Chun li got knocked into a kitchen and a bowl of ramen fell on her head. She proceeded to fight with the ramen on her head for the rest of the match. lol


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 14 December, 2014, 05:42:03 pm
Bring Q back.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 16 December, 2014, 05:40:58 pm
I'd advocate that.

I've always wondered why that dropped his design after Third Strike.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 16 December, 2014, 06:09:20 pm
Because he's too raw.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 31 December, 2014, 09:32:52 pm
(https://38.media.tumblr.com/ea491490bc84d4997b0dbcddd8d9ed1e/tumblr_nhh7i23XOj1qfx8mjo1_1280.jpg)


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 07 January, 2015, 08:40:40 pm
Yeap, gonna be using that guy.

Too bad they didn't have gameplay to accompany him. They can do it for Chloe, but not the cool guy. Go figure.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 08 January, 2015, 05:37:34 am
Sounds about right.


Title: Re: Good Neighbor MM
Post by: Marie Rose on 18 January, 2015, 07:03:58 am
Chloe panders more


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 18 January, 2015, 08:32:40 pm
oh yeah. DOA got a new character that has the exact same facial model as Marie.

So Marie Rose was the retaliation to Lili...Chloe is the retaliation to Marie Rose....and this new character is the retaliation to Chloe.

3D fighting games ain't what's up


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 18 January, 2015, 08:34:12 pm
She looks like they transcribed the more recent Athena Asamiya designs into a Dead or Alive character.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 March, 2015, 04:25:29 pm
http://youtu.be/j2AIWKGBOSM?t=12m18s

Angry God Shinji
Double Shin Shine Spark

...

THE JUPITER DROP

*Japagasm*


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 19 May, 2015, 11:24:42 am
(http://cdn.idigitaltimes.com/sites/idigitaltimes.com/files/2015/03/07/witcher-3-promo-art.jpg)

goodbye obligations


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 19 May, 2015, 08:41:34 pm
i wanna play it but also don't want to play it on my family tv so everyone can see witch boobs and shit


Title: Re: Good Neighbor MM
Post by: Marie Rose on 25 May, 2015, 03:45:27 am
i wanna play it but also don't want to play it on my family tv so everyone can see witch boobs and shit
You don't have a TV away from family?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 25 May, 2015, 09:58:14 am
I do but its not HD so I won't be able to play a current gen console on it. Its like hella old, from 2000 I think.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 25 May, 2015, 06:41:43 pm
If you didn't want your family to see you with witch boobs hanging about all over the place, you probably shouldn't have bought The Witcher.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 03 August, 2015, 10:28:13 pm
(https://upload.wikimedia.org/wikipedia/en/8/89/PersonaQBoxart.jpg)

how long will it be before I quit this one? Persona 3 hated me, Persona 4 wasn't as bad but still didn't like me and Shin Megami Tensei 4 despised me

please love me like I wanna love you, Q!


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 03 August, 2015, 10:46:50 pm
I also played Tekken 7 at Dave & Busters.

It was a tragedy for me. Those Korean players are unfair.
you also have to pay to get a Bananapass or whatever the **** its called just so you can save your stats and **** from the cabinet.

Shaheen is an **** and JACK was OP. He ultimately got mowed down with nerfs but yeah. the game itself is solid, but the pandering to eastern audience can be a bit unsettling at times and it feels like they're COMPLETELY abandoning the West with some of their design choices.

Steve is good but no one uses him. Claudio is like #2 on the usage charts but he's a lame-o

Lars looks like a dying cactus in the face

Kazumi is stupid as ****

Katarina is eh and she has these weird chicken legs when she isn't wearing pants

Gigas is so bad lol every character beats him clean

Lucky Chloe is surprisingly fun but still she's Chloe. She's got customizations that make her helluva less annoying

Asuka is still bland

Paul is still ridiculous damage wise and still difficult to fight against

Law got nerfed to hell and back when they stopped his down, back+3 from jailing

Leo is a lot better and so is Lili slightly

Dragunov I didn't reeally pay too much attention to

King is so, so, so, so, so, so, SO cheap in this one. He can spin into lariat, but it has such low recovery that he can grab right after for 100% assurance. If you chicken guard and duck the lariat, he can do the Shining Wizard right after and it has such priority that you'd think that they took Bob's characteristics and blessed King with his cheapness. It's as cheap as it sounds. There's NO way out if he does it and you're looking at 60% life gone if he connects his chain grab and you don't break it.

Hwoarang is still virtually useless

I like Jin a lot more in this one. He's dope and plus there's this theme song that's like Zeus slapping you in the face and telling you that you are nothing: https://soundcloud.com/suicidalbeatz-1/tekken-7-jin-hidden-sub-boss-theme

Heihachi, however, is really bland. They completely screwed him while giving Kazuya all the glory. I have no idea why they nerfed Heihachi so hard. He does nowhere near the amount of damage he used to do.


Title: Re: Good Neighbor MM
Post by: Maniac on 04 August, 2015, 01:05:54 am
(https://upload.wikimedia.org/wikipedia/en/8/89/PersonaQBoxart.jpg)

how long will it be before I quit this one? Persona 3 hated me, Persona 4 wasn't as bad but still didn't like me and Shin Megami Tensei 4 despised me

please love me like I wanna love you, Q!

i've always thought etrian odyssey was more evil than SMT, so i imagine an SMT game cross-pollinated with EO would probably be pretty evil


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 04 August, 2015, 05:22:45 am
Q isn't too bad. As long as you don't bite off more than you can chew its pretty manageable, especially since there's no penalty to hitting enemies with things they're strong against. The sub-Persona system was super neat.

kazumi has a tiger that's cool


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 11 August, 2015, 06:30:11 pm
i can't beat Old Doll.

getting destroyed plus the dungeon is mad creepy goddammit

Poison seems to be the way to go forever at this point

If only Teddie wasn't such ****, his luck is insane


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 12 August, 2015, 05:13:54 pm
shoulda started p3 crew man


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 27 August, 2015, 03:16:47 pm
(http://vignette4.wikia.nocookie.net/gundam/images/3/3d/SRW_BX_Boxart.jpg/revision/latest?cb=20150613032201)

**** you region-locking 3DS, I bypass your ****!


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 24 May, 2016, 05:44:10 pm
The Overwatch Chronicles

(http://assets.vg247.com/current//2015/09/overwatch.jpg)

I'll probably end up recording matches (the ones I do well in) and will post some of them for shits and giggles. why not. i can't do let's plays


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 24 May, 2016, 06:48:57 pm
I support this.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 30 May, 2016, 09:55:41 pm
I think Random and I both got a bit tired of eating bullets for tonight.

I still saved some good matches though.

Hopefully they won't take forever to upload.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 30 May, 2016, 09:59:18 pm
I support this.


Title: Re: Good Neighbor MM
Post by: Random on 30 May, 2016, 10:31:46 pm
We had those 2 dominant Control games where I was running Lucio at least, but yeah. That Route 66 defense where they won with like 6 minutes of overtime has all but broken my desire to play Mercy in a group of randos.

I did get both of Mei's achievements the game that I played her, though, so that's cool.

Playing Genji against bad Bastion players is also super fun.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 30 May, 2016, 10:47:20 pm
Yeah, those were great and then it just fell apart. I'm also partial to blame since I kept leaping away but I find that that's the most useful style of play for Winston.

I enjoy trying to take out their rear by leaping behind them, but a lot of times it's in vain because people in public matches refuse to take advantage and stand their ground on the payload to push it back. I even had a guy message me before saying that he was sorry he didn't help while I got raped by Roadhog because HE DIDN'T WANT TO WORSEN HIS K/D STATS.

But now that we're leveling quite a bit the pubs are going to become even more troubling.


Title: Re: Good Neighbor MM
Post by: Maniac on 30 May, 2016, 10:58:49 pm
I even had a guy message me before saying that he was sorry he didn't help while I got raped by Roadhog because HE DIDN'T WANT TO WORSEN HIS K/D STATS.

loooool (well, I guess he apologized so that's kinda something, but still loooool)

why do these kinds of people even play games like that. lots of games that reward leeroying straight into a mob of dudes and hoping one dies more than overwatch


Title: Re: Good Neighbor MM
Post by: Random on 30 May, 2016, 11:24:01 pm
I even had a guy message me before saying that he was sorry he didn't help while I got raped by Roadhog because HE DIDN'T WANT TO WORSEN HIS K/D STATS.

loooool (well, I guess he apologized so that's kinda something, but still loooool)

why do these kinds of people even play games like that. lots of games that reward leeroying straight into a mob of dudes and hoping one dies more than overwatch
they are of an ilk that follows the hype from one game to the next, always trying to be the best, which is always something to do with K/D and never to do with actual win percentage



And I didn't care that you kept jumping away, you're right, that's how Winston plays. I was really pissed at our Soldier because I think I died every time I tried to heal him, and he never once turned around to shoot at the Tracer that was ravaging me.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 30 May, 2016, 11:46:06 pm
Exactly. It's common courtesy to atleast try to flank the enemy or attempt to displace them if you're going to go aggressive TDM run and gun.

But no...they run in with Reaper and use his Ultimate while Bastion and TorbTurrets laugh from a distance.

It happens so often that I almost feel incomplete when I don't see a Reaper on Defense games.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 31 May, 2016, 05:18:03 am
I even had a guy message me before saying that he was sorry he didn't help while I got raped by Roadhog because HE DIDN'T WANT TO WORSEN HIS K/D STATS.

loooool


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 31 May, 2016, 11:48:15 pm
Well, guess I better enjoy McCree while I can.

He's first in line on Blizzard's nerf list.

https://vid.me/4PKD


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 01 June, 2016, 06:56:22 am
i'll feel better about being terrible with him when he's nerfed at least


Title: Re: Good Neighbor MM
Post by: Random on 01 June, 2016, 08:45:22 am
Possible D.Va buff has me excited, though. Not sure exactly what they'll do to her.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 11 June, 2016, 08:45:30 pm
https://www.youtube.com/watch?v=NX8xGmneTwM

whatcha thinking man


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 12 June, 2016, 09:31:38 pm
long post

Can't wait to play some Grodd, that much I know for sure. It seems like NRS is really taking the fans' input into consideration.....which is good news for Blue Beetle and Static Shock at the moment (awesome)! Would love to get some Deadman, Constantine, and others; but they will unfortunately and undoubtedly be beaten out by characters I don't want to see in the long run.

Overall, very happy so far. Not totally stoked, (the armor seems a bit ridiculous but I understand it's a apart of the loot system which may also be hit or miss), but very happy nonetheless. Maybe this won't be Batman Fighter like Injustice 1 was, and that's already a huge plus. And I hope to the gods among us that they give other villains time to shine and stop letting the Joker steal the show EVERY TIME.

Atrocitus looks awesome.






in other news: Supergirl's face should be the main image on the High Octane Nightmare Fuel page.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 13 June, 2016, 07:24:27 am
Boon posted a poll on twitter asking who fans wanted the most between Blue Beetle, Swamp Thing and Captain Cold, and all three were pretty close. I wouldn't be surprised if all three made it, especially since Cold's gun is shown in the intros. And I bet money last time and was wrong but I bet money this time that Darkseid is in it as a villain.

its pretty incredible that they are completely incapable of making normal looking female faces and the fact that her pre-supergirl get up in the intro looks reasonably normal makes it even funnier


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 13 June, 2016, 10:15:51 pm
All three SHOULD make it in imo. And I get the feeling you may be right since Darkseid was kinda teased in the comics to be making a grander-scale impact later on. Darkseid makes a lot of sense, but unfortunately this is why I feel like NRS will end up doing something totally different in the end. lol

But man, I haven't caught much E3 but holy **** there's some great stuff being showcased on Sony's end from what I can see. Could care less about this VR **** and Tekken 7 FINALLY gets a release period.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 16 June, 2016, 09:46:26 pm
- Dunno if I was supposed to fight Father Gasciogne first but I beat his ass by hiding behind gravestones and spamming charged heavy attack.

- how in God's name do you get through Bloodborne without using your gun?

- Chaingun dude on the tower took like no damage when I hit him and his Revolver Stake weapon molested me. So then I run around in circles and he falls off and kills himself. Don't care, glad he's dead.

- Werewolf bursts through door like something out of Resident Evil and gives me a heart attack

- I'm at this bigass cathedral and it's asking me if I want to summon Alfred so I'm assuming something bad is about to happen.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 17 June, 2016, 05:37:48 am
I got through it with mostly minimal gun use, although the process was tough and cruel.


Title: Re: Good Neighbor MM
Post by: Random on 17 June, 2016, 10:32:10 pm
Yeah guns are pretty awesome in that game.

Poor Djura.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 02 July, 2016, 09:45:56 pm
Long hiatus. Tried to play BB. Getting demolished pretty handily. I like the Kirkhammer but I'm not getting the mileage I should be out of it. And I think I screwed up by going into Bloodtinge thinking that my gun would be godly. So now I'm pretty demoralized and don't want to grind blood vials and echoes even tho they're easy to get. But my already low level of investment and the choppiness of the game aren't helping things anyway.

Star Ocean 5 sucks monkey ****. Q1 2017 needs to get here quick so jrpgs can rise again.

Tried Overwatch Ranked on another account. Nope. Absolute hell. It's not as bad as DOTA2, but it has potential to be of that caliber sooner rather than later. There was a drill sergeant Genji player that barked orders at everyone until you could hear his mom shouting in the background and like five seconds later his little mic icon never showed up again. Hilarity.

Street Fighter V's story mode was the biggest waste of two hours in 2016. Capcom threw that **** together just so they could say "HA! There's your single player content!"

-Chun-Li jobbed the entire time and Ryu and Guile could have left her to die and nothing would have changed.
-Necalli's lore was completely swept under the rug and elbow-dropped into oblivion for good measure.
-Karin could have basically saved the world by herself considering she won every battle effortlessly.
-Capcom censors death for whatever reason.
-Zangief blocks a katana blade with his nipple and seems to be God in V's canon considering nothing damages him at all.
-Rashid utters the greatest line in fighting game history: "I know you don't believe me...but please believe me!"
-Alex thinks Dhalsim is a terrorist, attacks him, and is NEVER seen again.
-Capcom actually forgot that Laura joined the hero team and she never showed up in any cutscenes with the other characters until the very end when Capcom finally remembered she was a part of the game.
-Ibuki's voice sounds like pebbles being grated.
-There was actually a fight where you had to beat the **** out of an NPC cop named Peter. His jumping animation/legs in general look like something out of those creepy claymation commercials.
-Urien was the best thing in the story. He would show up, get angry, speak two sentences, and leave.
-Azam only muttered the same one word every time he had a chance to speak.
-Guile and Nash only had like three scenes where they communicated at all.
-FANG sucks.
-There would be times where you would win a battle, go into a loading screen...and the next four second cutscene would show the enemy being knocked back/recovering from the battle or whatever...and it would go INTO MORE LOADING. WTF
-Ryu apparently has magical hadoukens now that can protect people from falling debris by using it to envelope them in an energy shield.
-Dhalsim can incinerate up to five different people at once and beat them instantly, but he gets held up by one generic Shadaloo soldier and allows Balrog to escape.
-Vega mumbles dumb poetry every time he appears and effectively gets nothing done each and every time. I think he was bored.


FURY.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 02 July, 2016, 11:48:59 pm
hard times daddy


Title: Re: Good Neighbor MM
Post by: Random on 05 July, 2016, 03:30:42 pm
it seems like the only way to have fun with an arcane or bloodtinge build is to wait until NG+. That or do a bunch of grinding in the late game once you actually have weapons that scale with them.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 08 July, 2016, 10:32:41 am
That sucks. I can almost never do NG+'s in games. i hear the Chikage does massive damage with BT but I must continue to gimp myself until then. I absolutely refuse to grind.

can't wait for DS1 remastered


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 08 July, 2016, 01:36:15 pm
I also almost never do NG+ in games which scared me away from some of the more wacky weapons/builds in BB. Bowblade and stuff looked really cool but I don't know if I could go through like the entire game almost to get the weapon I actually want, especially in a game where builds and stat placement is so key.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 August, 2016, 08:16:51 pm
https://vid.me/zq7G


Title: Re: Good Neighbor MM
Post by: Random on 01 August, 2016, 10:11:51 pm
Would watch on repeat. Squirrely Genjis are almost as bad as obnoxious Junkrats.

On a related note, I had a game tonight where a Tracer was trying to harass me while I was playing Mercy. I pulled out my pistol and unloaded into her face while she was running into a wall.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 02 August, 2016, 05:19:43 am
This was a good video. I also can not stand Genji.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 26 September, 2016, 07:20:29 pm
well...it's about that time.

(http://community.pcgamingwiki.com/uploads/1d9fd6bda02faf218c57fdfaab3d249e.png)

going to create my XCOM 2 character pool. Hopefully I get Steve Harvey and Axl Rose back as soldiers because they were the only two alive after the final mission of EW lol



Floyd where the hell have you been. No PS4 activity from you in a while! and Random is on a Destiny kick, I see


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 26 September, 2016, 07:22:11 pm
i'm still here

Work's been busy and I'm starting a tough class so yeah I've been slow on the console draw. We gotta play something sometime though. Did you get KoF?


Title: Re: Good Neighbor MM
Post by: Random on 27 September, 2016, 09:35:23 am
Random is on a Destiny kick, I see
It's true, though it's not like I denied this would happen. I reckon I'll get back to the Witcher in a few weeks. I want to play Overwatch sooner than that, although I think I'm already garbage there now.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 28 September, 2016, 11:43:23 pm
I'm probably going to put down OW for a while myself, actually. A lot of people are trying to copy the 3 Tank/3 Support or 4 Tank/2 Support composition and it's really draining and no fun.

I'm trying to wait on a price drop before I invest in KOF14, Ganon. I wish I could rent it or something.




But anyway, a status update for XCOM 2.

Clint Eastwood will be hospitalized for a little over a month after a supply raid in which he survived with 1 HP. He got slapped by a Faceless and managed to flee to higher ground, in which he proceeded to take out 4 ADVENT soldiers by sniping them in the face with repeated overwatch shots. He's almost certainly going to be outclassed by other potential recruits as they will get more experience while he's gone.

George Clooney currently leads the pack in kills because I recently equipped him with the Hunting Axe. I think it's kinda cheap to have this weapon so early in the game, but oh well. His melee is almost a guaranteed kill and he can throw it for 6-8 damage without it costing an action. Very nice.

We lost Tom Hanks and Mila Kunis during a retaliation mission, but I feel like their sacrifices were not in vain. Mila blew up a convoy and could not escape the blast radius, taking a Sectoid and two grunts with her, and Tom sacrificed himself to save the last civilian possible to clear the mission. Salute!

And so now....we are making contact with Chile so we can activate the Blacksite mission. This is going to suck ass without Eastwood...and the only Grenadier I have is Dwayne Johnson, who is a greenhorn. We have no supplies to hire additional help because I spent all we had on weapon upgrades.

A ragtag group of five less than ideal soldiers are being tasked with infiltrating a high-security alien base. Oh dear.



Title: Re: Good Neighbor MM
Post by: Random on 29 September, 2016, 01:29:09 pm
If you don't think you're ready, there's no rush to get to the blacksite. Note that you have a grace period once the doomsday clock fills all the way up, and it'll become handy to start leaving alien facilities as a backup in case you need to take the clock down a few pips.

Just don't go overboard and wait forever to do the main missions because they'll only get harder based on the enemies that are currently in play.

These updates are encouraged, though.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 29 September, 2016, 01:30:46 pm
These updates are encouraged, though.

agreed


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 30 September, 2016, 11:24:59 pm
Yeah, I have like three Blacksites that popped up so I'm going to save them for later while I get on with these story missions. I think I have to use the skulljack or something like that at this point.

Mutons, for whatever reason, are hard to hit in this game. This concerns me greatly.


XCOM2 Status update: First Blacksite

I went on ahead and went through with the blacksite just to see what I was dealing with. Couple of Sectoids, ADVENT Troopers, and a few Vipers along with like two MECS. After the first ambush, we managed to overwatch and kill the two Vipers along with the Commander so that was a weight off of our shoulders. It really sucks when one Viper gets away and regroups with its comrades so it was nice to take it out early.

We were progressing fine and all...until we got to the main facility in which the vial was housed. We went in and set off two pods immediately. FML.

Three Sectoids, one MEC, and one ADVENT trooper with a Commander. Denzel Washington used his grenade launcher to demolish the cover of the Sectoids who were grouped together. The exposed Sectoids were cleaned up by Steve Harvey and Jennifer Lawrence, respectively, and I thought we had everything under control so I ended my turn with everyone in good positions.

HERE COMES TWO STUN LANCERS OUTTA NOWHERE.

Denzel gets downed and Steve gets stunned as well. The MEC shoots a grenade (I didn't know it could do that) and exposes George Clooney and Mark Whalberg who were together behind full cover. George catches on fire and Mark panics, then proceeds to move into half cover and hunker down.

An absolute nightmare.

To make a long story short....Mark Whalberg grabbed the vial and we hauled ass to the EVAC zone. Steve got hit by an overwatch shot and died. George threw his axe and lodged it into a Sectoid's brain as he made his escape. We made it by taking it slow and hitting overwatch shots.

Three units gravely wounded, one lightly wounded, and one KIA. We would have been fine if it weren't for those annoying stun lancers.

-----------------------------------------------------------

So after that botched infiltration, I decided to do the Shen's Last Gift DLC mission. It was easy enough except for the Sectopod at the end which had approximately 80HP and 5 Bars of armor. With sheer luck, we managed to hack it and shut it down for like three turns and took a ton of potshots at it. Robot grunts kept trying to swarm us but I did not change targets. We focused the Sectopod and managed to kill it with Shen and the SPARK alive in the end.

So now I have a SPARK unit which is a **** godsend. Dunno what to do next except to make more contacts and wait on the supply drop.
With so many injured soldiers...if a retaliation mission pops up, we may be in some trouble.


Title: Re: Good Neighbor MM
Post by: Random on 01 October, 2016, 03:05:25 am
I've yet to play the game with Shen's Last Gift active, so I'm interested to see how you like the SPARK units.

Stun Lancers are the worst (until you do that skulljacking mission). Grenadiers are a godsend. I never left the Avenger with less than two in a squad.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 13 October, 2016, 10:03:06 pm
I'm going to be honest...the SPARK units are a bit underwhelming. Even with the advanced tier upgrades, I'd be better off sending human deploys over the SPARK. Even though it gets a lot better down the road, the damn thing just can't HIT anything. Its accuracy is so unreliable and I have mostly used it for retaliations as a bullet sponge. I built a second as a backup but I can't really see it taking up a slot on the more important missions.



On a side note, I've been playing a game called Darkest Dungeon and the damn thing is tearing my nerves up. It almost seems as though the game is designed for you to lose and I just wonder if there are good ways to go about getting through the early game. I find that my starting party is good, but I need a better balance and right now the Vestal is the weak link. I would love to use an Abomination because he does assloads of damage, but he stresses out the whole party when he goes into beast form...which will probably render them useless for subsequent missions. Also have to mention that this game is always in ironman mode and every choice is permanent.

So, this game basically revolves around your suffering and limiting the amount of fun you have.  Your successes don't last long and it's just another stepping stone up the mountain that never ends.

The Lovecraftian horrors that you fight will taunt you, too. lol


Title: Re: Good Neighbor MM
Post by: Random on 14 October, 2016, 08:11:36 am
I've heard a lot about that game in the past year. Various outfits have labeled it a "stress/dread simulator." Not my idea of fun, but the people who play apparently get pretty hooked.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 14 October, 2016, 11:45:53 am
Pretty accurate honestly. Despite frustrations, I keep venturing on just to see how far I can get.
Oddly enough, I'm quite attached to a few of the characters and I've done some despicable things to keep them alive over the others...which is terrible and the creators outright tell you this will happen to you when the game starts. lol

It's to the point where I won't take Reynauld (my Plague Doctor) on tough missions out of fear that he will die and I will constantly send him to to the bar to reduce his stress levels while everyone else is freaking out.

You have this torch meter that will slowly fizzle out as you progress in the dungeons and if it gets too low you might encounter bonus bosses that will wipe you out instantly. If you get stressed in battle, your character can suffer bad personality changes that will affect them until you get rid of them at the church.

There's a lot of stuff going on but I can't wait to experiment further. There's just no definitive way to win...you're constantly losing but I guess it's like making the most out of a losing situation? I dunno.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 14 October, 2016, 01:18:39 pm
It looks really neat and its my kind of game I'd say. I haven't made the plunge though yet.


Title: Re: Good Neighbor MM
Post by: Gaffit on 14 October, 2016, 03:33:23 pm
It's a fun game from what I've seen. A friend of mine played the hell out of it and recommended it. A kickstarted a game called For The King a couple years back that looks a lot like it, except with a multiplayer aspect.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 20 October, 2016, 08:50:14 pm
It's fun...among other things...lol

But yeah, as of October 20th, 2016, I'm completely demoralized. My Jester got killed in combat due to failing a resolve test and becoming irrational (character operates on their own) and them not healing themselves during Death's Door (if you take any more damage after hitting 0HP, you die).

My Jester was the star unit for keeping the squad buffed and sane, and now that she's gone there is an obvious void in the ranks and everything is beginning to go downhill. Battles are getting tougher, I have no money, people are freaking out, my good units are constantly hospitalized/praying, and I'm in a world of hurt. Not to mention that some quests have unavoidable traps that increase your stress levels for no damn reason other than to be annoying and unfair. Enemies will constantly debuff you with blight, bleeding, poison and you will get "surprised" in battle which completely shuffles your formation and ruin your tactics.

I would just send a bunch of fodder out to do a few missions so the time will pass quicker but it is virtually impossible to clear some of the missions I have now with these non-upgraded grunts. You can't send your good units on lower level missions to gather resources either because the game won't allow it. Coupled with horrible RNG mechanics akin to the sadistic nature of XCOM and you have a game that will quickly get abandoned by the easily flustered.

I'm going to start over completely, I think. And if things go poorly again, I may just watch someone else torture themselves.

My party goes a bit like this:

Knight - Hospitalized.
Leper - Hospitalized.
Highwayman - 90% Stress.
Vestal - 100% Stress.
Jester - Dead.
Antiquarian - Dead.
Bounty Hunter - 40% Stress, but he sucks ass anyway.
Abomination - 20% Stress and his main function, (transforming into Beast), stresses everyone out anyway.
Arbalest - 100% Stress.
Plague Doctor - In the Tavern for the 2nd week in a row drinking beer.
Hellion - Ready for combat, but is a level 1 grunt.
Grave Robber - My only unit that is adequately leveled and ready, but isn't much help without the Highwayman on the team.

So yeah.


Title: Re: Good Neighbor MM
Post by: Random on 05 December, 2016, 11:03:20 pm
When did you log all that time on Zenyatta? (Was spying your career profile tonight on OW)



Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 09 December, 2016, 12:36:32 pm
I was exclusively playing only him like a month ago and got an assload of time with him in solo queue. And then Sombra came out and I switched back to playing Lucio and Roadhog. Zen's limited mobility just broke me and I kinda got sick of getting pounced on by the smart Tracer player and the braindead Sombra.


Title: Re: Good Neighbor MM
Post by: Random on 09 December, 2016, 01:42:22 pm
Yeah a good Tracer is still the single biggest threat to most teams, I find, especially when people don't want to protect their healers. Sombra hasn't been as bad as she could be, although people are getting better with her. I still play Zen, but I'm usually most comfortable when I know there's a reliable tank in my vicinity.

Roadhog is in a pretty good place right now, so it's always nice to have him around. He's super fun to follow around as a Zen player, too.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 12 December, 2016, 05:53:14 pm
I honestly don't know what I'd do without Roadhog. Winston is struggling and I am not a good Rein anymore so my tank options are limited considering I despise D. Va with a passion.

I would play a DPS (Jesus, 76 is insane) but I'd rather someone else take up that mantle because they'd probably do a better job. So that leaves me with Hog and Lucio really.



But...I've been finding some success in Hanzo....despite the protests of toxic teammates...

https://gfycat.com/SkeletalTemptingDolphin





Title: Re: Good Neighbor MM
Post by: Random on 12 December, 2016, 09:12:30 pm
They might not complain so much if you used a better skin.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 12 December, 2016, 11:12:00 pm
They might not complain so much if you used a better skin.

https://en.wikipedia.org/wiki/List_of_burn_centers_in_the_United_States


Title: Re: Good Neighbor MM
Post by: Maniac on 13 December, 2016, 01:47:49 am
They might not complain so much if you used a better skin.

https://en.wikipedia.org/wiki/List_of_burn_centers_in_the_United_States

you two are terrible


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 13 December, 2016, 10:49:39 am
i try


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 20 December, 2016, 11:10:57 pm
The dragon is saddened.


But finally on a good pace to Diamond even though I deserved Diamond to begin with. WE CLIMBIN' ON UP BOYZ

It's also going to be May of 2018 before I beat FFXV it seems.






Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 December, 2016, 10:43:37 am
Diamond achieved.

Master is only 200 away. HERE I COME CLOUD9


Title: Re: Good Neighbor MM
Post by: Random on 22 December, 2016, 01:38:05 pm
mattress we diamond players have to stick together y'know

though I got hit with SR decay so I'm down to 3000 at the moment


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 December, 2016, 03:21:23 pm
Indeed! But SR decay? That sounds a bit horrifying..is it possible to get knocked back down to Plat?

Also, have your mains changed at all?


Title: Re: Good Neighbor MM
Post by: Styles on 22 December, 2016, 03:37:53 pm
You only can get booped down tiers once you hit Master I think. And you only go back to diamond, not the other subsequent tiers.
One thing I will say though, Roadhog running rampant is a byproduct of Reaper's disappearance. Triple tanks ruin Reaper when he kept big boy in check. Also, with D.Va being GODLY it's hard to get anything done in D.Vawatch


Title: Re: Good Neighbor MM
Post by: Random on 22 December, 2016, 07:02:36 pm
Yeah you can't drop from Diamond, but if you go a week without playing comp then your rating can drop.

And I'm still basically Zarya and Zenyatta, although I'm experimenting with Roadhog and trying to keep my Reinhardt relevant. I also mess around with Ana but wouldn't play her in comp yet. I can go Soldier if needed, but my DPS pool is sort of week otherwise. Haven't gotten much chance to pick up Sombra like I wanted to.

That's a good point about Reaper, though. D.Va didn't need that 100 armor gift they gave her. They should have given it to Winston instead.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 22 December, 2016, 07:16:49 pm
Oh thank God.

Do you think the Zarya bubble nerf is affecting your performance with her? She's still great imo

I also think that Reaper and Winston are both in the same boat. They can do well, but almost everything counters them so you have to dedicate a ton of resources to help them do well instead of spreading the resources across the team. And it STILL might not work out. lol


Title: Re: Good Neighbor MM
Post by: Random on 22 December, 2016, 09:33:27 pm
I cry inside every time I bubble a firestrike and only get 20 energy from it, but other than that she's as fun as ever to me.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 22 December, 2016, 10:06:55 pm
*meanwhile floyd doesn't leave arcade mode*


Title: Re: Good Neighbor MM
Post by: Random on 22 December, 2016, 10:13:58 pm
Arcade mode is fun. I like mystery heroes. The Mei thing is lame, though. Plus, gotta get those loot boxes while events are on.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 23 December, 2016, 12:02:31 am
The Mei thing is atrocious but that's also not surprising because its Mei.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 23 December, 2016, 08:48:14 pm
It's never not fun to annihilate Mei lol

On a side note, I tried the Nier Automata demo and I can honestly say that you're doing yourself a major disservice by not playing it. It's that good.

And then the creator of Berserk visited From Software....


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 23 December, 2016, 11:31:57 pm
sadly it was apparently misreported or something so that fromsoft berserk combo will only remain in dreams


Title: Re: Good Neighbor MM
Post by: Random on 24 December, 2016, 02:23:22 am
Dang it I meant to try the Nier demo today. I'll try to remember to do that tomorrow.


Title: Re: Good Neighbor MM
Post by: Random on 24 December, 2016, 08:32:00 pm
Dang it I meant to try the Nier demo today. I'll try to remember to do that tomorrow.
Did this. It was pretty rad. I kinda sucked at it, though.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 24 December, 2016, 09:21:44 pm
Yeah, you have to replay games from Platinum a few times before getting a hang of it. Did you, by any chance, play Vanquish, Metal Gear Rising, or Transformers Devastation?


Title: Re: Good Neighbor MM
Post by: Random on 25 December, 2016, 12:43:05 pm
I didn't. I've Transformers on PS4 thanks to PSPlus though.

Also I played through the demo again and felt like I did slightly better by spamming the dodge button.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 25 December, 2016, 03:24:12 pm
Vanquish is the only game of there's I've played much of other than Stars Fox but Vanquish is the jam.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 26 March, 2017, 09:50:06 am
I am traveling to evo this year.

Can't wait to get massacred in Tekken.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 26 March, 2017, 10:10:12 am
Oh shit are you competing in it? I guess i have to watch Tekken EVO this year.


Title: Re: Good Neighbor MM
Post by: Random on 26 March, 2017, 11:07:06 am
That's awesome. Best of luck avoiding a quick 2-0.


Title: Re: Good Neighbor MM
Post by: Ƨɒlƚy on 27 March, 2017, 03:17:38 am
better brush up on your clown skills, bruh


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 05 April, 2017, 09:41:39 am
Persona 5 is **** splendid.

toilet demon best demon


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 April, 2017, 09:22:41 pm
best be belphegor

ALSO DON'T POST ABOUT IT OR ATLUS WILL DMCA TAKEDOWN THE SITE WHOOPS


Title: Re: Good Neighbor MM
Post by: Maniac on 05 April, 2017, 10:41:35 pm
gotta cover up that shitty translation lol


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 08 April, 2017, 09:19:16 pm
Goddamn, you're right. I tried to upload a video and I got flagged for copyright  before the damn thing was even done processing lmao

Apparently streamers are up in arms about it too because they can't stream any gameplay after the in-game July 7th date. Hilarious.

but duck them I love this game


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 09 April, 2017, 11:47:33 am
I'm digging it a lot so far. The changes to the dungeons have been really great.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 10 April, 2017, 01:31:46 pm
Indeed. That's one of my favorite things so far.

I'm still a bit peeved about the "MC DIES, THEREFORE EVERYONE IS DEAD HUEHUE" bullshit but whatever. Always felt like fake difficulty to me and still does especially since there's no reasoning as to why it'd be that way.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 10 April, 2017, 06:47:59 pm
everyone just loves the protag SO MUCH they can't handle his loss

I was surprised when I died and found out the game was over. The last few games had gotten rid of that feature. How far in are you currently?


Title: Re: Good Neighbor MM
Post by: Maniac on 10 April, 2017, 09:20:21 pm
man, the MC dying = game over made some sense when they were the lodestone of their party (and even then, they got rid of it for SMT IV) and in p3 'cause spoilers, but that **** didn't even make sense in persona 4 let alone here


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 12 April, 2017, 12:18:35 am
^^ seriously. In this game, the other characters get by just fine without the protag lol it's just a strange design choice. Unlike other games though...I actually like all of the characters here so far.

But Floyd, I'm in early July. This is the first game in a long while that I've actually been able to play like all day without stopping. It's a bit of an issue.

you?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 12 April, 2017, 12:58:17 pm
May I think, haven't had a chance to play it since the weekend but I beat the second boss the last time I played.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 12 April, 2017, 06:08:42 pm
Ah, so you have witnessed the greatness that is GOEMON


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 12 April, 2017, 08:55:29 pm
i like captain kidd  more whoops


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 25 April, 2017, 08:08:10 am
Yeesh, the 5th palace was ass. No build-up, bad music, no hiding spots and cheap enemy spawns, annoying gimmicks, and a terrible boss. Wow.

Glad we have an actual threat now though. It's pretty obvious who it is but I'm interested to see how this arc plays out.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 25 April, 2017, 10:49:08 am
I didn't mind it too much although the boss was definitely disappointing. Haru is awesome though at least, she's essentially living death in a cardigan with the gun skills and gun boosts she gets.


Title: Re: Good Neighbor MM
Post by: Random on 30 April, 2017, 08:52:34 pm
Was totally oblivious that was you on that Volskaya match.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 May, 2017, 03:22:29 pm
Yeah, I think i've run into you a few times in quick play! Have you given up on comp too?

But Unfortunately, I think Persona 5 is coming to a close and in a way, I'm kinda happy because I don't want it to drag on to the point where I unfairly rush it like FFXV and Tales of Berseria...but I'm sad because it's such a good game and I don't want it to end. Very conflicting.




Title: Re: Good Neighbor MM
Post by: Random on 01 May, 2017, 04:21:48 pm
Well dang. Thanks for the heals, lol. I spent most of that match just trying to get a good earthshatter off.

I haven't given up on competitive, but I'm only playing one game a day right now while waiting for my friend to decay. I'm actually getting super sick of quick play where people instalock Hanzo, Genji, McCree whatever without fail.

We've been talking about putting together a montage of screencaps that's just titled "the randoms of OW" and all their shitty picks.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 01 May, 2017, 05:33:07 pm
But Unfortunately, I think Persona 5 is coming to a close and in a way, I'm kinda happy because I don't want it to drag on to the point where I unfairly rush it like FFXV and Tales of Berseria...but I'm sad because it's such a good game and I don't want it to end. Very conflicting.

What part are you at?

I'm about ready for it to be over myself. I really, really liked it a lot, but its such a huge time sink and I'm ready for fighting game mania to start soon as a change of pace.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 May, 2017, 11:10:37 pm
But Unfortunately, I think Persona 5 is coming to a close and in a way, I'm kinda happy because I don't want it to drag on to the point where I unfairly rush it like FFXV and Tales of Berseria...but I'm sad because it's such a good game and I don't want it to end. Very conflicting.

What part are you at?

I'm about ready for it to be over myself. I really, really liked it a lot, but its such a huge time sink and I'm ready for fighting game mania to start soon as a change of pace.
7th palace. I mean, I assume it's the endgame since Morgana said that I might not be able to talk to people anymore after the dungeon.

I guess I did a **** job with this game because I've only maxed like seven or eight confidants. Oh well.

Well dang. Thanks for the heals, lol. I spent most of that match just trying to get a good earthshatter off.

I haven't given up on competitive, but I'm only playing one game a day right now while waiting for my friend to decay. I'm actually getting super sick of quick play where people instalock Hanzo, Genji, McCree whatever without fail.

We've been talking about putting together a montage of screencaps that's just titled "the randoms of OW" and all their shitty picks.
Honestly, I think it's a bit fun just to watch people at this point. There's nothing I enjoy more than watching a daily episode of "Genji Getting Bullied" or "Aforementioned DPS Randoms Getting Blown Up by Invincible Pharah".

"Thanks!"
"Thanks!"
"Thanks!"


Title: Re: Good Neighbor MM
Post by: Random on 01 May, 2017, 11:24:14 pm
That's a devious perspective that I just might have to employ going forward.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 02 May, 2017, 06:52:03 am
The boat? Yeah, I'm on that too. I've maxed like maybe eight not counting the ones that automatically go up. Who's in your party?


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 02 May, 2017, 12:07:53 pm
Yeah. And that's reassuring! I thought I was doing something wrong with the social links lol

Morgana, Yusuke, and Haru. I thought Haru was going to suck but that girl is ridiculously good. Makes me sad I couldn't evolve her Persona.

you?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 02 May, 2017, 01:27:59 pm
Dude Haru is like living death in a cardigan, she rules. I'm currently using Ryuji for muscle, Haru for the gun and Psi skills and Makoto running support/healing with some nuclear on the side.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 03 May, 2017, 06:42:41 pm
I was using Makoto, but Morgana started getting crits on Miracle Punch like every time I used it so I stuck with him.

And btw....it still isn't over...even after Shido.

I fused Personas to get a Thor and a Trumpeter and now I'm basically unkillable.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 04 May, 2017, 08:41:43 am
yeah i spoiled myself on the bosses and game progression stuff so i know there's some stuff after shido

good personas imo, depending on how much i want to grind levels i'm gunning for mother harlot and beelzebub


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 04 May, 2017, 11:52:05 pm
Standing ovation for this game.

Despite the occasional hiccups (the 75% marker felt...rushed), this game deserves every piece of acclaim its received since its release. Very satisfied and glad to have had the opportunity to pick it up and finish it.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 May, 2017, 08:11:29 am
to be fair to it pretty much every smt game i've ever played save a few of them always botch the end games so its just keeping the streak alive


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 13 May, 2017, 11:01:36 pm
Extremely excited to play Injustice 2 after an exhausting work week.

Beating Persona 5 made me want to progress in Devil Survivor.
Devil Survivor had other plans.

Alien: Covenant looks good!



Title: Re: Good Neighbor MM
Post by: Random on 17 May, 2017, 09:25:43 am
so how pumped are you that you can make scourge into a real character now


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 17 May, 2017, 04:11:26 pm
I will not be content until sega and sonic team themselves make the world acknowledge his canon.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 26 June, 2017, 11:28:19 pm
Crimson Court expansion for Darkest Dungeon is every bit of horseshit I thought it'd be.

Characters can get the Crimson Curse disease from annoying mosquitoes and then it pretty much becomes your best bet to release them from your party. They'll start acting on their own and consume your Blood items and, if you don't have any, they'll cause everyone else stress and will eventually wither away and die.

And then there's a crocodile-mosquito hybrid that randomly appears on the EASIEST rank of the new DLC area that shreds your low level heroes. Sigh.

At least we get Bounty Hunter Geralt!
(https://steamuserimages-a.akamaihd.net/ugc/811055216150400028/953C2D5F3C565999BB06452196DCE0F1A81A864C/)


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 16 July, 2017, 07:13:53 pm
just saw the trailer for Geese Howard in Tekken 7

Steve and Geese

my heart


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 17 July, 2017, 05:32:27 am
wait what

*looks*

WHAT


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 14 September, 2017, 11:16:24 pm
War Of the Chosen is extremely hard


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 August, 2018, 09:37:39 pm
Dragon Quest XI
Spider-Man
Valkyria Chronicles 4
Soul Calibur VI
Warriors Orochi 4
Code Vein
Assassin's Creed Odyssey
Metal Max Xeno
Mega Man 11
Space Hulk: Tactics
Read Dead Redemption 2
Smash Ultimate
Resident Evil 2
Kingdom Hearts 3
Moonlighter
Super Mario Party

Holy **** September to January is so stacked


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 02 August, 2018, 08:04:47 am
play me in scvi when it comes out my dude, same with smash


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 02 August, 2018, 12:00:19 pm
most certainly! will be getting both at launch


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 03 August, 2018, 12:58:39 pm
Hell yeah.

also miss you guy how you been


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 07 August, 2018, 08:38:05 pm
Yeah dude we haven’t talked in a min

But everything is going alright. My car got totaled last week so that was exciting. Still reeling from that experience but im going to see my brethren in Tampa around the 24th so hopefully I can clear my mind while I’m there.

How about you?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 08 August, 2018, 09:27:55 am
Mostly work, not thrilled with my job but its paying so I can't complain too much you know?

and **** dude that sucks, glad you're okay though.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 09 August, 2018, 12:25:18 pm
Same here but work is work, gotta do it. It'll get better eventually, it always does. and thanks man

But man Simon and Richter look great, I know you were stoked watching that trailer


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 09 August, 2018, 01:56:47 pm
I had to close my door to keep people from hearing me yell.

honestly at this point they can put whatever they want in and i can't imagine being bothered


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 09 August, 2018, 05:47:52 pm
LOL
Same here. Really can't complain about the roster from here on out; there's something for everybody.

what was the song that played when Richter showed up? I liked it



Title: Re: Good Neighbor MM
Post by: ganonfloyd on 17 August, 2018, 01:42:53 pm
Divine Bloodlines, its more or less Richter's de facto theme.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 02 September, 2018, 09:07:25 pm
haven’t watched an anime since Rainbow

My hero academia dub is really good and I can’t stop

I need healing.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 03 September, 2018, 09:05:05 pm
its a great comic/show

i haven't read it in awhile but i was addicted to it for a solid few months


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 25 September, 2018, 12:07:36 am
Finally beat Dragon Quest 11 after 90+ hours. Holy ****.

Solid game tho. A classic JRPG that doesn't rely on unnecessary and overly complex game mechanics or gimmick bullshit.

Just very cliche and standard-faire. It's not totally forgettable but it definitely doesn't stand out.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 26 September, 2018, 11:30:53 am
Waiting for the Switch version, its easier for me to beat long ass JRPGs when I can play them on my commute.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 26 September, 2018, 07:39:30 pm
That's a really smart move

Switch version is also supposed to have more features. You'll like it, especially with some of the difficulty options.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 03 October, 2018, 02:21:12 pm
I'm excited. As basic as those games can be I've really dug the DS ones I've played.

Still getting SCVI? I played some of the online beta and man I'm excited. Feels real fun to play even though the reversal edge stuff seems a bit annoying in the wrong hands.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 08 October, 2018, 11:42:06 pm
absolutely

I didn't get a chance to play the network test but I watched some videos and it looks very nice. Can you turn off Reversal Edge? lol
I agree because it seems like one of those kind of mechanics that doesn't need to be in the game but they put it in anyway.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 09 October, 2018, 01:36:06 pm
I don't think you can, sadly. I guess its just a matter of time to figure out how to counter/avoid them.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 January, 2019, 01:40:36 pm
Smash Online is a disaster. I did not expect players to be as good as they are and I find myself denying some rematches to preserve my gsp even tho I know I shouldn’t and should just have fun.

A Daisy player bullied me with float/turnip shenanigans and I haven’t been the same since

Welp **** this **** time for another Darkest dungeon run.


Title: Re: Good Neighbor MM
Post by: Random on 01 January, 2019, 06:05:07 pm
I tanked my GSP the first night I ventured into online, which is great because I don't feel any pressure to preserve it now.

I played a lot of Roys that night that like spamming whatever his dancing blade move is.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 01 January, 2019, 07:49:47 pm
we should play on like saturday or something


Title: Re: Good Neighbor MM
Post by: Random on 01 January, 2019, 08:00:21 pm
I'm up for it. Just played some more or less lagless games with a friend in London, so my confidence in the network is feeling duly inflated.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 01 January, 2019, 09:03:18 pm
All I've been going against are K. Rools that keep trying to succ me. And then when that doesn't work they toss the crown.
Then after I beat them the game is like "oh okay, so you can beat K. Rool well how about this ridiculous 2mil GSP JIGGLYPUFF named TOM!?"

but yeah I can play saturday, i'll be on later in the day tho


Title: Re: Good Neighbor MM
Post by: Youef on 02 January, 2019, 01:55:24 pm
Smash Online is a disaster. I did not expect players to be as good as they are and I find myself denying some rematches to preserve my gsp even tho I know I shouldn’t and should just have fun.

A Daisy player bullied me with float/turnip shenanigans and I haven’t been the same since

Welp **** this **** time for another Darkest dungeon run.
I totally feel this. I don't like the GSP system. I feel like it discourages me from rematching people. I mean, I understand you can just not care about it, but it still kind of bothers me that it takes like 5 wins in a row to go up maybe 100,000, and then 1 loss to go down like 500,000. I also really don't like that I can't change my character in between quick matches, and the arena is not a fun alternative for that problem. Smash Wii U's online wasn't perfect, but it was a lot more fun to play with. Apparently Nintendo is "looking into" the online system, whatever that means???

Also I've noticed the same exact strategy from a ton of K. Rools lol. It's always the same two moves. Luckily I've encountered some seriously legit players who kick my ass without doing the crown + canon move over and over, so that's nice.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 January, 2019, 12:05:07 pm
let me know what time you guys wanna play i should be around today for the rest of the day other than like food ventures


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 05 January, 2019, 04:56:34 pm
I’ll be good to go in about 20 minutes and I’ll be on for the rest of the night


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 January, 2019, 05:55:39 pm
Trying to get a game going now if you're interested my dude


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 January, 2019, 06:03:20 pm
pretty sure we're friends already on switch so i made a room join when you can


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 05 January, 2019, 06:29:26 pm
also youef wanted a discord server so here's a link

https://discord.gg/zMfvdj


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 17 January, 2019, 07:05:30 pm
MK11 had an awesome reveal. Baraka looks so **** good, definitely the highlight of the stream. His fatality was goddamn amazing and he finally gets to use his TEETH in battle. FINALLY.

However, the game looks super Injustice-y and even some of the animations are ripped straight from it such as Skarlet having Catwoman’’s whip (and face) and Scorpion taking Supergirl’s laser-walk animation. They also reused the Leatherface chainsaw asset and you can tell they’re going to milk a lot of the assets from MKX and IJ2 to get the most out of them before the next generation of consoles.

There’s comeback mechanics that are tied to your health and it seems the game has “perfect guards”/parries kinda like 3rd Strike. The combo system got an overhaul too and you can customize your character’s moves and decide what you want them to have like an improved Injustice 2. Loot boxes might also be present...

And then there’s Sonya....

Good God she looks god awful. I’m not even going to go into detail about how bad she looks or NRS’ insistence on using Hollywood Logic regarding Ronda Rousey.

The roster seems to be, so far:

1. Scorpion
2. Sub-Zero
3. Skarlet
4. Dark Raiden
5. Shao Kahn
6. Baraka
7. Liu Kang
8. Kung Lao
9. Kitana
10. Kabal
11. Kano
12. Sonya Blade
13. Cassie Cage
14. Geras
15. Kronika (who may not be playable)

And there’s 25 slots on the character select screen. Hmm...


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 17 January, 2019, 07:29:12 pm
cant wait for the mk entrance rousey gets at mania*

Where's that Reptile at dang it? Oh well Skarlet looks dope and Baraka looks very dope.

*i actually can wait


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 17 January, 2019, 07:37:43 pm
I forgot she was the Women’s Champ lol oh boy

Reptile should make it, I hope so
But then again they were teasing Khameleon the other day:/


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 17 January, 2019, 07:54:14 pm
ill be there live for it too lol please add more mk to it thank you wwe


Title: Re: Good Neighbor MM
Post by: Z911 on 18 January, 2019, 01:06:44 pm
Is Triple H gonna dress up like Shao Kahn again?


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 18 January, 2019, 09:29:05 pm
nah he'll be thanos this year since he might wrestle batista


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 14 February, 2019, 06:16:28 pm
(https://www.allkeyshop.com/blog/wp-content/uploads/EtrianOdysseyNexus3DS.jpg)

Starting playing and I can't stop. It's a fun dungeon crawler that has pretty unforgiving mechanics but a lot of cool customization and classes to mess around with.

I started my journey by escorting some sheep back to the main hub of the game for my first quest to prove myself an able adventurer. Easy enough. However, one sheep ran away from the pack and I was tasked with going to find it deeper in the forest that they usually frequent.

(https://i.imgur.com/LUEvCG3.jpg) (https://i.imgur.com/jJa1ShM.jpg) (https://i.imgur.com/nfDwKR8.jpg)
(https://i.imgur.com/dQayJkM.jpg) (https://i.imgur.com/2uiFriP.jpg) (https://i.imgur.com/cJf8H0z.jpg) (https://i.imgur.com/er5Vyiz.jpg) (https://i.imgur.com/SmWt54t.jpg)

I started with a team of me, UF, Spring, Maniac, and Floyd. I chose Expert difficulty which is a step down from Heroic but a step up from Basic. And then there's Picnic mode that's the easiest of them all.

Of course as soon as I start, I quickly realize how in over my head I was and the brutal learning curve of this game. Around four battles into the first small labyrinth, I get a total party wipe because of bad composition and ridiculous Muscle Fly enemies that one-shot you with their Tackle move. My character in particular was the squishiest of them all and I had to restart from scratch since I hadn't saved. You lose random items and half your money upon every wipe.

Started over.

This time I took 911 with me instead of Spring to shield the party and things went much smoother. Spring in particular is a character that needs a lot of setup to get going with their ludicrous mechanical Drive Blade. Managing his overheat mechanics is essential and at the time, I didn't have an efficient means of sustain to keep him going.

I beat the first little area and completed the quest. After a little bit of grinding, Maniac proved to be my main source of binding, which involves restraining certain body parts of the enemy so they are unable to act. Invaluable in this game and can trivialize certain encounters. I often found myself swapping me out for for Random while Omar came in for Floyd at times for ailments and debuffs. I rarely removed UF and Maniac because they were too good.

After learning a little bit and customizing the group so that everyone fulfills a certain role, I progressed through the next dungeon and came upon an event. I investigated a plant that dripped a mysterious liquid. The liquid turned out to be extremely nauseating if you're exposed to great amounts and an entire load got dumped on my party from a tree above. We constantly lost health and TP (basically MP) in small amounts because the group was flipping out due to the egregious odor. I had to unequip most of my party so they could "wash" their equipment....and of course I get attacked during it. Omar and Maniac were the only ones that didn't have to wash and of course they're in the back row so they don't  get hit as often. My entire frontline gets decimated and then Omar gets mollywhopped alongside Maniac. GAME OVER. Bullshit.

I'm mad.

I blitzkrieg through the dungeon and avoid the event. I make it to the boss of the labyrinth which is a **** plant monster Marlboro type thing and proceed to engage in a 15 minute battle because the damn thing had 40,000 HP or some ****. Once again, thank God for Maniac who basically made it so that the boss couldn't do **** the entire time with some lucky binds. Defeated the 1st boss. Yay. Now, on to the next labyrinth.

Music in this game is great too:
https://www.youtube.com/watch?v=vAq7bUNSGH0

-----------------------

The Ronin class is all about damage. It maintains multiple "stances" like Nioh that specializes in attack, defense, and speed accordingly. Squishiest **** class in the game, I swear. A glass cannon for sure.

The Highlander is a Dark Knight of sorts. It sacrifices HP to deal more damage and has buffs that make the party do more damage. Getting kills with it heals the party so it's a good damage dealer too albeit kinda slow.

The Arcanist binds the enemy and heals at the same time with its debilitating "circles". Barely has any offensive capability but is a great support.

The Ninja is a debilitating master. It kinda just sits and terrorizes the enemies with sleep, paralyze, blind, shadow clones, binds...you name it. It even does full damage from the back row when customized properly. There's not a lot this class can't do but it doesn't have the burst/DPS or defensive capabilities of other classes.

The Protector defends the party with party-wide shield skills that tanks attacks. This class is the enabler that lets a lot of the other classes get going without worry of them getting one-shotted.

The Shogun is a tactical commander of sorts that orders the party and gives them buffs as a result. It can turn the tide of battle by directing certain attacks at a particular party member, ordering the entire party to attack an enemy in retaliation, and may dual-wield to strike twice with "echo" slashes.

The Imperial is a mechanical unit that uses its massive Drive Blade to deal ridiculous damage. However, its Drive ability causes the weapon to overheat and you can't use the ability again until you cool down the weapon to where it is able to be used again. THE best damage dealer so far and is kinda tanky...but is very, very slow.

The Hero does every goddamn thing. It heals, it has a mirage that spawns a ghost character that may absorb attacks for the group, it offensively and defensively buffs, it has AoE attacks, it's fast, has good atk power, good weapon/armor options, and then it can tank too.

And that's not even half of the classes. There's supposedly a Vampire class that can make your character look almost exactly like Castlevania's Dracula.


Title: Re: Good Neighbor MM
Post by: Random on 14 February, 2019, 06:21:53 pm
This pleases me.


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 15 February, 2019, 05:23:49 pm
This pleases me.


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 18 March, 2019, 03:11:43 pm
Less than 19 hours away until Super Robot Wars T and its glorious roster. Never been so excited to unleash the inner weeb in me.

Cowboy Bebop
Gunbuster
G Gundam
Captain Harlock
Magic Knight Rayearth
Gun X Sword
Dunbine
GaoGaiGar
ZZ Gundam
Z Gundam
Char’s Counterattack
Crossbone Gundam
VOTOMS
Mazinger Infinity
Mightgaine
Getter Robo Armageddon
Expelled from Paradise


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 18 March, 2019, 03:25:07 pm
hey i know what some of those are


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 24 March, 2019, 06:30:24 pm
I BET YOUVE NEVER HEARD OF MAGICAL KNIGHT RAYEARTH


But, I think I’ve already dropped like 30 hours  into this game already. Defeated Grand Master Gundam with THE ULTIMATE TECHNIQUE and of course Master Asia is being a dick.

https://m.youtube.com/watch?v=uUyRcR9nTnw


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 25 March, 2019, 07:51:58 am
i have but only because there's a sega saturn game for it that i want to play


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 26 March, 2019, 04:20:36 pm
FINALLY.

https://m.youtube.com/watch?v=S2-nZEATi1s


Title: Re: Good Neighbor MM
Post by: Scourge the Hedgehog on 13 May, 2019, 09:51:57 am
Feeling revitalized after a long vacation

I think I’m going to buy For the King now and if anyone has it or wants to group up for a few sessions let’s go


Title: Re: Good Neighbor MM
Post by: ganonfloyd on 15 May, 2019, 10:17:11 am
im jealous i want a vacation