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The Sonic Fanbase Cesspool; Scratch that

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Author Topic: The Sonic Fanbase Cesspool; Scratch that  (Read 41901 times)
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Rai
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« Reply #1365 on: 07 April, 2008, 04:35:06 pm »

Werewolf Sonic teaser trailer

http://www.gametrailers.com/player/usermovies/199640.html?playlist=featured
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« Reply #1366 on: 07 April, 2008, 05:34:42 pm »

Okay, so we now know that Sonic can whistle.
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« Reply #1367 on: 08 April, 2008, 07:32:41 pm »




^This thing is pretty good.

I downloaded it, and it plays rather nicely. Controls are a bit wonky and there are some glitches and stuff, but it still works alright. Just needs to work with a gamepad.
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« Reply #1368 on: 08 April, 2008, 07:53:25 pm »

I had the best chao ever.

His name was Kyle. He was a dark shadow chao, and 3/4 stats were 99.
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Its all pointless now.
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« Reply #1369 on: 09 April, 2008, 04:08:00 am »




^This thing is pretty good.

I downloaded it, and it plays rather nicely. Controls are a bit wonky and there are some glitches and stuff, but it still works alright. Just needs to work with a gamepad.
Win.
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« Reply #1370 on: 09 April, 2008, 02:45:47 pm »

MOAR Sonic Unleashed info

http://www.computerandvideogames.com/article.php?id=186523

Quote
Worried about the next, decent looking game in the Sonic series, Sonic Unleashed? Why wouldn't you be? The last game on Xbox 360 and PS3 was after all, absolute pap.

Reassuringly, the game's lead designer Yoshihisa Hashimoto at Sonic Team has cut ties with the badly received last adventure, telling our on-off friends at Official Nintendo Magazine (they've stopped lending us Wii Remotes) that Sonic Unleashed "has no relation" with the last game.

"As a development team, we originally started off this project planning to create Sonic Adventure 3", Hashimoto revealed to the magazine. "In our minds, this game will have more in common with the older Sonic Adventure series. It has no relation to Sonic the Hedgehog [on PS3/Xbox 360] or Sonic and the Secret Rings".

Sonic Unleashed, he went on, has been developed from scratch and "will purely be Sonic's new product. Of course, players will still be able to enjoy Sonic's symbolic actions such as Spin attack and Homing Attack".

The new game, which will be receiving versions on both Wii, Xbox 360 and PS3, looks like a long, long awaited return to speed-based platforming - well, apart from the fact that at night Sonic turns into a werehog.

In this form he's "a slightly slower and yet more agile beast. Where Sonic dodges past obstacles, Were-Sonic manhandles them out of the way and can toss enemies around like nobody's business", Official Nintendo Magazine explains. He also traverses levels by swinging on overly-long arms instead of running.


Official Nintendo Magazine's full interview with Yoshihisa Hashimoto and an extensive exclusive preview of Sonic Unleashed can be read in its new issue, #29, which hits your local newsagent this Friday.


And from Gaf:

http://www.neogaf.com/forum/showthread.php?t=275050

Quote
From the latest edition of Official Nintendo Magazine (UK&IRL):
(Since there can be no scans)

- Screenshots of the Wii version basically identical to what we have seen on the net of the game so far

- Wii version described as "Shiny next-gen visuals"

- The werewolf Sonic sections are "slightly slower, yet a more agile beast" than the ordinary Sonic sections

- A one page interview with the games Lead Designer, Yoshihisa Hashimoto. Describes the game as no relation to Secret Rings or original 360/PS3 Sonic title- "more in common to Sonic Adventure titles".

- Yoshihisa says that as well as the Wii Remote "players will also be using the Nunchuck"





Summary:
-Lead director states it has no relation with Sonic 06 or Secret Rings
-Started as "Sonic Adventure 3"
-Is made from scratch, but the Spin attack and Homing attack will return
-Were-Sonic is slower, and handles enemies more ferociously. He moves on overly-long arms as opposed to running
-The Wii version will indeed look just like the screenshots we've seen thus far
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« Reply #1371 on: 09 April, 2008, 02:52:51 pm »

More stuff supposedly from the ONM preview:

Quote
Information from ONM exclusive preview

- They admit to the leaked footage but claim to have been shown more than what has already been leaked.

- They confirm the whole game is definitely not on rails like Secret Rings, even for the 3D parts.

- Positive reactions to gameplay and camera from 'hands-on' experience.

- Confirm that Sonic Unleashed is being developed by Sonic Team Japan and is not spread out between production teams as some sources claim.

- Sonic and 'Were-Sonic' are split into two levels, day and night respectfully. Sonic has normal high-speed running and jumping and Were-Sonic is slightly slower and more agile. Sonic dodges past obstacles whereas Were-Sonic manhandles them out of the way and can toss enemies around, plus his overly-long arms let him traverse the levels by swinging instead of running 'in an almost Donkey Kong feeling at times'.

- Were-Sonic is confirmed as NOT being evil but simply being a hulk version of Sonic.

- According to ONM what they have seen so far of the two different gameplay styles they have melded together nicely.

- They have been informed that Tails and Amy 'pop up' but suspect other regulars such as Knuckles and Shadow may creep in as well.

Also included are various screenshots, many I am sure we have all seen before and one or two which appear new to me. The new ones are mostly just showing off background graphics which all look gorgeous.

As far as graphics go the Wii version must be exactly like the screenshots we have seen so far, perhaps though the final will simply have a lower resolution to the 360/PS3 version.

Interview with Yoshihisa Hashimoto breakdown

- Great adventure all around the world. Various new action systems and new abilities.

- Project started planning to create Sonic Adventure 3 and in the developers minds the game will have more in common with the Adventure games. No relation to Sonic 360 or Secret Rings.

- Trapped by Dr. Robotnik's evil plan, the power of the chaos emeralds is misused and something changes in Sonic's body.

- Nunchuk is included in the control method this time.

- Three new moves include Sonic Boost (by collecting rings, Ring Energy will fill up, which you can use to dash through the course at high speed), Sonic Drift (players will be able to take a short turn at any sharp curves while running through the course) and Quick Step (when running in high speed with an obstacle ahead, players will be able to move left or right rapidly). Other actions will be revealed later.
« Last Edit: 09 April, 2008, 03:08:37 pm by Raizor Blaid » Report Spam   Logged
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« Reply #1372 on: 09 April, 2008, 03:04:21 pm »

Edit your post over my edit again, and I'll just delete it altogether.
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« Reply #1373 on: 09 April, 2008, 03:08:22 pm »

Coolio.
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« Reply #1374 on: 09 April, 2008, 05:37:39 pm »

Sonic's whistling sounds slightly similar to Angel Island Zone.
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« Reply #1375 on: 09 April, 2008, 05:44:31 pm »

I was gonna bring that up.

Stop commenting on old teasers and talk about the new stuff >8U
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« Reply #1376 on: 10 April, 2008, 04:40:46 pm »

Not on rails?

Based on the gameplay trailer, it looks like it's on rails. I mean, when you're running from left to right, how can you change paths? sure, you can go up and down, but you still have only one way to go.

Other than that, sounds really really awesome.
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« Reply #1377 on: 10 April, 2008, 04:42:03 pm »

Even if those bits are on-rails, I think they mean that not all of the 3D gameplay sections are railed.
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« Reply #1378 on: 10 April, 2008, 04:45:34 pm »

Ahh... Now that sounds a little more believable to me.
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« Reply #1379 on: 10 April, 2008, 05:12:35 pm »

.....

Hype level.... rising...

Seriously, that info is like a time bomb. It enters your mind, and it's like "Okay, that's cool. It'll be a good game."

Then 20 minutes later it's like ".........I need this game. Now. I NEED IT NOW!!!!!!!!!"
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