Judgment Angel Zero
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Speaking of sub-abilities, I should probably list the rest of what my earth powers can do just so people aren't confused....
I wish certain people would have the courtesy to do that.
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Z911
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Speaking of sub-abilities, I should probably list the rest of what my earth powers can do just so people aren't confused....
I wish certain people would have the courtesy to do that. Salty?
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Ultima_Dragoon
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<_< So I'm still contemplating if I want Travis/Aura/Ultima to be my main person now. Maybe I'll just use the magic of "revamp" to keep them all! Whahahaha.
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~*~
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Ƨɒlƚy
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Speaking of sub-abilities, I should probably list the rest of what my earth powers can do just so people aren't confused....
I wish certain people would have the courtesy to do that. Salty? If only it were that easy. It's far easier for me to use my powers to fight, and then explain afterward, instead of trying to explain every single little thing I can do beforehand.
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zeldafan42
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I try to give my characters fairly straightforward abilities that still leave lots of room for growth.
Like Bob. He can summon characters from pretty much anything. So his ability is simple to explain, but has just about unlimited potential for growth.
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Z911
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Geez, I really need to fight some battles. I started already thinking up future abilities for myself, Gant, and Slaughter.
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Gaffit
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Speaking of sub-abilities, I should probably list the rest of what my earth powers can do just so people aren't confused....
I wish certain people would have the courtesy to do that. Salty? If only it were that easy. It's far easier for me to use my powers to fight, and then explain afterward, instead of trying to explain every single little thing I can do beforehand. Yes, but that leaves you in unfair control of your opponent. If you don't explain what you're doing, your opponent can't fight back, if you explain what you're doing, then that gives them a fair shot and finding some way around the attack. We have something of a code of honor amongst us Clashers, and if you don't follow it, then you're going to have a tough time getting fights.
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Gaffit
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*Has just looked at Grief*
Some of those sub-abilities in the Gamma series seem like they should be separate abilities.
For the most part, that entire ability is carried over from last season. I will admit that Gamma Technopathy is a new one, but that's only because Technopathy and Gamma are huge Gaffit staples, and I couldn't choose between them. So I gave him Gamma will very limited technopathy. Plus I never use Gamma Teleport... Ever.
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Ƨɒlƚy
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Speaking of sub-abilities, I should probably list the rest of what my earth powers can do just so people aren't confused....
I wish certain people would have the courtesy to do that. Salty? If only it were that easy. It's far easier for me to use my powers to fight, and then explain afterward, instead of trying to explain every single little thing I can do beforehand. Yes, but that leaves you in unfair control of your opponent. If you don't explain what you're doing, your opponent can't fight back, if you explain what you're doing, then that gives them a fair shot and finding some way around the attack. We have something of a code of honor amongst us Clashers, and if you don't follow it, then you're going to have a tough time getting fights. Ah, but secrets make things fun.
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Z911
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This is why I don't plan on fighting Salty.
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Ƨɒlƚy
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You don't have to worry. I only use Catastrophix against people who can't be harmed otherwise.
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Judgment Angel Zero
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You don't have to worry. I only use Catastrophix against people who can't be harmed otherwise.
Judg can be harmed in many different ways. A kick in the groin, for example, cripples him.
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Ultima_Dragoon
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Also gigantic explosions and holy chainsaws (Holy chainsaw only viable when he's disabled).
<_<
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~*~
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Judgment Angel Zero
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Speaking of sub-abilities, I should probably list the rest of what my earth powers can do just so people aren't confused....
I wish certain people would have the courtesy to do that. Salty? If only it were that easy. It's far easier for me to use my powers to fight, and then explain afterward, instead of trying to explain every single little thing I can do beforehand. Yes, but that leaves you in unfair control of your opponent. If you don't explain what you're doing, your opponent can't fight back, if you explain what you're doing, then that gives them a fair shot and finding some way around the attack. We have something of a code of honor amongst us Clashers, and if you don't follow it, then you're going to have a tough time getting fights. Ah, but secrets make things fun. Not for the other player. I sure as Hell, do not want to have to study everything about kinetic energy just to fight your character.
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