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A Duck
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Semi-epic Post Whore
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Gender: Male
Username: Dmax the always adorable
Mood: Dead
Posts: 13,967


ME!


« Reply #15 on: 09 January, 2010, 06:02:37 pm »

Name:Hero
Race: Human
Weapons:

Gifts from the creators: In the future, Hero was sent to the past to become a great warrior and stop a unstoppable evil from happening. So in accordance, the 3 main Creators gave Him each a gift.
NanoBots: Nanobots that allow Hero to Change his stats at any time he needs to.
Gauntlets: A pair of IW Gauntlets that Control Light.
Staff: A Staff the can change Size at Hero's will and is IW.

The Creator Inheritance: Hero inherited great power, both from his Father who died in combat, and the other great Creators.
Cloaking Device: A device that Allow Hero to become invisible for a short time. (1 turns, cool down of 1 turn)
Killing Intent: Hero was trained under the eye of a very powerful warrior. This warrior trained Hero to never lose, never fear and always aim to kill. At the start, Hero begins with 14 " * " instead of 12.
Ice Blade: A small blade that is said to be able to Freeze any object in its way.

Auto-Shotgun AKA AutoShotty: An Automatic Shotgun with Explosive round that her affectionately named "AutoShotty". Hero has negative *** in the creativity Stat.

Moto: A Motorcycle that can also transform into a humanoid form.

FuelRod/Carbine combo
: a Gift from GF to Riddick. Now in the hands of Hero.

"The Bladefife"

A Rapier made by weaving grass around a enchanted fife to create a indestructible sword with a flute for a hilt. It allows anyone who wields it to command the plant-life of the world to follow their orders as well as giving some control over sound waves.

Fire sword: A Long blade sword with the element of Fire. Now with elasticity.

Abilities:
Elasticity: Hero's body is very durable and can stretch to great lengths and can be shot out with great power.

Kid's Gift
: Hero was given a gift from an new friend before his journey began. It is a powerful technique.
Repel: Hero can repel objects.
Attract: Hero can pull in an object. He can even make it attract to other objects.
Reflect: Can reflect almost any attack. cool down of 2 turns
Absorb: Allows Hero to absorb almost any attack. cool down of 2 turns

Fire Control
: Hero can control fire. as a side effect he has gained these sub abilities;
Explosion control: Hero can control the strength, location and size of explosions. He can also create them.
Fire Phasing: Hero turns his whole body into an Intense flame. The flame burns almost anything not IW.
Burn "Immunity": Hero cannot be burned by his own flames. Regardless of the conditions. But he has a very good resistance to other kinds of fire.
Heat Control: Hero can keep his body at a Constant temperature, this gives him the ability to not feel hot or cold.
Ice "Immunity": Hero's flames keep him immune to Cold at all times. This includes Ice attack. He has a good resistance to Ice and Water attacks.

GmBs: None
AP: 15
JD: 100


Stats:
Strength:*****
Speed:*****
Defense:***
Mana:*


Description:
Height:5'10
Weight:180 lbs
Age: 18
Skin tone: Pale
Eye color: Blue
Hair color: Dark Brown
Hair style: Shaggy
Garments/clothes:


Bio: Dmax's son from the future. Since his fathers "death", he was raised by the creators to be a great solider. They named him after what his father could not be. A Hero.

~~~~~~~~~~~~


Name: FM Dmax
Race: Human

Weapons:

1.)Metal Limbs: Dmax lost his right leg and his left leg through his many years of fighting, The Metal legs is IW and the Metal Arm is CA, Dmax can Change his arm into many things using Alchemy.

2.) Creator Wardrobe:
Dmax wears a Cloak and a Mask, majority of the time.
-Mask: A skull Mask that covers the front of Dmax’s face. The Mask allows Dmax to See “Aura’s” and allows him to infinitely breathe oxygen, no matter where he is.
-Cloak: A wrap around Cloak that reduces damage that Dmax takes from any blows it receives. The Cloak raises Dmax’s Mana stat by 1 and Defense by 2.

3.) Panda Puppet (sentinel):
Chainsaw Claws (Chain CLAWS!)
Bamboo Rifle
Bamboo Blade
Super Strength
Artificial fur, that turns razor sharp when one makes physical contact with it, great for killer bear hugs!

4.)Heaven and Hell blades.
A set of Dual swords, which are granted the Elements of Light and Death. The swords raise Dmax’s Mana stat by 2.

Abilities:

1.) Chakra Control: Dmax can control his chakra so perfectly that he can give it multiple uses.
-Puppet master: Can attack strings of Chakra to items so that he could control them
-Shadow clone: Can create Clones made entirely of Chakra for many uses.
-Heavenly Guard: can guard small attacks by concentrating the charka in that area to block them

2.) Poison Control:
Dmax can add poison Attribute to any attacks.
-Control over poison allows Dmax to be immune to any poison.
-Any Poison lowers all stats by 1 every 5 turns.

3.) Alchemy: Dmax's Alchemy is the Creation portion of alchemy. He can make anything from anything. He also knows how to do a bit of the Deconstruction part of alchemy, breaking things down to their original forms. Such as breaking down Water into Hydrogen and Oxygen. Though he isn't that good at the latter, that is because you must inherit the skills of each part.

4.) The Legendary eyes: Dmax inherited a special ability from his clan, simply called the “Legendary Eyes”.
- The eyes allow Dmax to not only Follow, but copy (if necessary) his opponents movements.
- The eyes allow Dmax to see everything and anything in an Eight foot area around him, giving him 360 degrees coverage of his surrounding area.
 -The eyes raise all of Dmax’s stats by 7, when activated.

5.) Lightning control:Control lightning. Dmax cannot be hurt by his own lightning.

6.) Ally Summon: Dmax can summon some old friends.
Snorlax: it’s a Snorlax...
Zaraki: Zaraki Can use a Tachi that shoots lightning
Tobi: Tobi can see Auras and can control Dark energy.
House: House can shoot fire blasts.
Riddick: Riddick carries a small array of weapons. (Sniper, Rockets, machine guns, grenades)
Puppets
: Due to Dmax only having 1 usable arm. He can only summon 1 of his puppets at a time.
Karasu (Crow):Switches places at will with Dmax Karasu is an offensive puppet, having numerous concealed weapons and being able to detach any of its limbs for separate attacks. Crow is holding a scythe that can be shrunk and expanded to the situation. It uses poison on all of its attacks. The poisons lower the strength and defense of what ever it hits by 1 every 5 turns and once it makes (or if they are already there) strength and defense down to 1, it then moves onto speed. This puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donor
Sanshouo (Salamander):
Is mainly used for defense, Dmax can hide in Sanshouo's back for defensive purposes, though it doesn’t have much of offensive abilities though. It has a flame shield/thrower and Dmax has a screen so he can se everything that is going on while inside salamanders back. Also is fire element. This puppet is made of a EXTREMELY rare and strong wood that can be made indestructible if treated with the right chemical, also their joints are made from bones from and unknown donor
Snorlax Puppet:The Snorlax puppet is made from an Actual Snorlax, meaning it can do anything an actual Snorlax can do, and contains no metal

7.) Synchronize:This ability makes it so if Dmax gains a status problem the opponent(s) also gain it, (ex: Sleep, Paralyzed, Poison, stat reduction, stat locking, unable to use GmB, etc.) but it also works so that if the opponent's stats go up, so does Dmax's by the same amount.

7.) Dark control: Dmax can control Darkness.
-Shadow Jumper: Dmax can enter the shadow world and that makes him able to travel through shadows.
-Shadow Shroud: Dmax can cover him self in a protective shadow shield
-Shadow Sight: Dmax can use Shadows as another set of eyes/ second eye....
-Shadow Cloud: Dmax can create a cloud of Dark energy to carry him allowing him to fly
-Shadow Summon: Dmax can create clones made from dark energy.
-Shadow Form: Dmax turns his entire body into Dark energy, in this form he can basically Phase through objects, and if a light appears around him it simply makes him semi invisible.

8.) Acid Control: Dmax can Control and create acids to do a large verity of things.

9.) Sound Control: Dmax can produce, amplify, decrease and nullify all types of sound.

10.) Ice Control.
Dmax can control ice. Dmax cannot be hurt by any of his own Ice.

11.) Symbiote: Dmax was infected with a highly rare Symbiote. Only very few escaped the destruction of the Elemental realm. This symbiote is attracted to the Dark energy Dmax produces from his body. The symbiote bonded with Dmax's body and allows him to use it power, but such power comes with a great price. Every time Dmax uses the Symbiote, it takes a part of him. First it took his Left arm, then his Right leg. Next it took his bone marrow. Then the final part it has taken was his Veins. After the last two uses, Dmax died and had to be brought back by Judg, and reconstructed by Gaffit. The next time Dmax uses the Symbiote, maybe his last.
Fm Dmax's Symbiote takes over his body. The Symbiote doubles his stats instantly. (That includes if Sharingan is already active) this form feels no pain and will stop at nothing to kill them Enemy. On the down side, this form loses conscious of teammate and Enemy, so Dmax will attack essentially anything. (The Symbiote Recognizes Dmax's Summons as allies though.) The Symbiote maximizes the use of Dmax's Abilities. Basically, his abilities powers are multiplied. Also, the symbiote heals most wounds slowly.

12.) Light control: Dmax can control the element of Light.

GMBS:

1.) Hell teleportation:
Dmax takes all active fighters to his turf, Hell. In hell, Dmax's powers are nearly limitless. Also, Dmax can summon any dead entities or players on the field who have died. If anyone is killed in hell, weather it being an ally or enemy, Dmax's Stats double.All fighters are returned after 5 turns, and Dmax's stat boost remains. IW weapons are not long IW, and Dmax's Duel sword/ Great sword are CA (due to him not having the CA metal arm).

2.) Mangekyou Sharingan:
Fm Dmax’s Current stats triple. Dmax’s Sharingan now allows him to control ALL elements. If Symbiote is active when this GmB is launched, The Symbiote becomes even more powerful.

3.) Copy Cat:
Dmax can copy an enemy or allies GmB.

Description:
Height: 5’11
Weight: 190lbs
Skin tone: pale with purple makeup
Eye color: Blue
Hair color: brown
Hair style: messy spikes
Garments/clothes: black jump suit type cloths with a "cat ear" hood

Misc: Dmax's Entire jump suit is lightproof

Dmax's Stats:
Strength: *****
Speed: *****
Defense :*(**)
Mana :*(***)

Crows stats:
Strength: ****
Speed: *****
Defense: **
Mana:*

Salamander’s stats:
Strength: ***
Speed: ***
Defense: *****
Mana:*

Snorlax puppet stats:
Strength: ***
Speed: ****
Defense: ****
Mana:*


Snorlax's stats:
Strength: *****
Speed: *****
Defense:*
Rage:*

Zaraki's stats:
Strength: *****
Speed: *****
Defense:*
Rage:*

Riddick:
Strength: ****
Speed: ****
Defense: ***
Power:*

House:
Strength: *****
Speed: *****
Defense:*
Rage:*

Bio: no....It's would take far to long.

Team: black steel


AP: 205
JD: not enough...
Coinage: 14

~~~~~~~~~~~~~~

Dmax
Puppet master
Weapons:
Dual Puppet slots: Dmax can summon 2 puppets at a time. Dmax can use Alchemy to combine puppet, when puppets combine, their abilities and stats combine. An Orb puppet can be combined to another puppet to give that puppet elemented attacks

Gloves: Can be used to create weapons  With Chakra, it gives Dmax increased control over Chakra. It also allows Dmax to shoot flames with a snap of his fingers. (When alchemy is an active ability)
Raises Dmax’s Chakra/ Mana Stat by 3.

Sack of Goodies: Dmax has a bag of Unlimited Kunai knives, some of which explode and some of which cause Paralysis.

Abilities:
Chakra Control: Can control Chakra to do several different things.
Clones.
Chakra strings.
In use with gloves to make weapons
Can use Chakra to launch attack and give an extended hit box.
Dmax’s Chakra gets stronger over time, every 7 turns his stats raise by 1.


Alchemy: Can uses anything, to make anything.
Can create Portals to Summons Partners.

Dark Control: Dmax can control Dark energy.

Dmax’s Stats:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*(***)

Crow:
Strength:****
Speed:*****
Defense:**
Chakra/Mana:*

Salamander:
Strength:***
Speed:***
Defense:*****
Chakra/Mana:*

Third Kazekage:
Strength:*
Speed:*****
Defense:*
Chakra/Mana:*****

Snorlax puppet:
Strength:****
Speed:***
Defense:****
Chakra/Mana:*

Panda puppet:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Monkey puppet:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Tree puppet:
Strength:*****
Speed:*
Defense:*****
Chakra/Mana:*

Killer Cactus Puppet:
Strength:*
Speed:*
Defense:*****
Chakra/Mana:*****

Soldier:
Strength:***
Speed:***
Defense:***
Chakra/Mana:***

Dark orb:
Strength:*
Speed:****
Defense:**
Chakra/Mana:*****


Light orb:
Strength:*
Speed:***
Defense:**
Chakra/Mana:*****

Lightning orb:
Strength:*
Speed:***
Defense:**
Chakra/Mana:*****

Dragon puppet:
Strength:****
Speed:****
Defense:***
Chakra/Mana:*

Thunderbird puppet:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Gaffit puppet:
Strength:****
Speed:*****
Defense:**
Chakra/Mana:*

Judgment puppet:
Strength:*
Speed:*****
Defense:*
Chakra/Mana:*****

Armor suit puppet:
Strength:***
Speed:*
Defense:*****
Chakra/Mana:***

Skeleton puppet:
Strength:***
Speed:****
Defense:***
Chakra/Mana:**


Douche Bag puppet:
Strength:***
Speed:***
Defense:***
Chakra/Mana:***

Poncho Puppet:
Strength:***
Speed:****
Defense:****
Chakra/Mana:*

Zaraki:
Strength:****
Speed:****
Defense:***
Chakra/Mana:*

House:
Strength:**
Speed:****
Defense:**
Chakra/Mana:****

Riddick:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

Snorlax
Strength:****
Speed:**
Defense:***
Chakra/Mana:***

Tobi:
Strength:****
Speed:****
Defense:*
Chakra/Mana:***

FM Dmax:
Strength:*****
Speed:*****
Defense:*
Chakra/Mana:*

AP: 11
JD: uhhhh.....

~~~~~~~~~~~~~

Name: Zaraki Kenpachi
Race: Soul Reaper
Weapons:
1.)Zanpaktou: Zarachi has a Tachi that is lightning elemented, it can absorb lightning and shoot lightning. it is actually made from Spirit Particles. for if it breaks it can just reform. if it disappears Zarachi can just reform it in his hands. he cannot be hurt by his own blade.

2.) Eye patch: Zaraki wear an Eyepatch. But it is no an ordinary eye patch. when this eye patch is removed, Zarakis stats DOUBLE. When Zaraki removes the Eyepatch, his spirit pressure gets released at such a velocity that It can destroy most objects (including opponents) nearby. This provides Zaraki with a split second of "Invincibility".

3.) Captain Uniform: Zaraki's Captain uniform is the Uniform he is required to wear by the Higher powers in the Spirit Realm. The Uniform Is fire proof and Protects Zaraki from taking Some damage, but at the Same time the attacks that hit the uniform still apply towards the Sadomasochist ability.

Bells: The Bell's that zaraki wears at the end of each spike of Hair. The bells allow Zaraki to Manipulate sound. None of the sounds Zaraki produse effect him negatively.

Abilities:
1.) sadomasochist: When Zaraki is damaged or hit by his opponent his Strength stat increases by 1, when he Damages or hits his target his Defense stat increase by 1, this also works for allies, meaning if a ally is hurt, zarakis stats go up by 1, if a ally hurts a opponent zarakis stats go up by 1 when he destroys a clone or summon or pet or companion, his stats increase by 1. all increases his rage stat by 2 though.


2.) Spirit pressure: Zaraki Holds Great spirit pressure within himself. he can use it for a number of things.
-Great Bind: All Targets are bound by the spirit pressure for 1 turn.
-High Gravity: the target speed stat become lowered by 1
-Total Destruction:All clones, summons or long ranged physical attacks (like if you were to throw a stone) get destroyed instantly while in the field of Zarakis Spirit pressure.

Air Control: Zaraki can control the air around him, When stacked with Sound control and Spirit pressure, this ability is devastating.
 
Description:
Height:6'8
Weight:275
Skin tone:slightly tanned and scarred
Eye color:black
Hair color:black
Hair style:long spikes
Garments/clothes:captain uniform from bleach

Strength: ****
Speed:****
Defense: ***
Rage: *


Bio:its zaraki kenpachi....he doesn't need a bio....

team:Team black Steel


Misc: Kenpachi is actually in a artificial body, meaning Poison doesn't effect him and his body is nearly IW.

AP:11
JD:ask gaffit...+120 from tourney


His theme song is Meaning of Life- Disturbed

~~~~~~~~~~~~~~~

Name : Billy Talent Aka: Grim
Race : Undead
Primary Weapon: Deaths grasp:  Grim's right hand decayed after he died he died. But when he awoke, he found that it had a strange ability. It ignores a person physical body and attack their soul directly. Even hitting armor effect their soul as if he hit them directly. But if the opponent isn't wearing armor and is hit, they receive double damage from both physical damage and the damage to their soul. Grim can change his hands shape using bone control. When Grim Grasps onto an object with this hand, his grip is that of someone with 7* in strength,

Secondary weapon: Stitches: When Grim was killed, he had his arms, legs, and head chopped off. He had his eyes sown shut and his moth sown closed. He had his intestines and organs removed. And all of this while he was under a spell to keep him alive during the entire process. When they were done, they painfully stitched him back together then removed the spell, causing him to die after nearly 24 hours of the worst pain imaginable. When he was brought back to life. The stitches remained...But they were different. He could control them. He could extend them to extraordinary lengths and they were indestructible. Beside that, they have the ability to absorb most energy. They also give him a permanent 4* boost to his mana stat.

Abilities :
1.) Bone control: One of the first things Grim noticed about his body when he awoke, is that his bone were in constant pain. He didn't understand why, until he noticed that he could control them at will. At which point he readjusted his Skeleton to meet the requirements of his new life style. As well as controlling his own bones. He can control other bones and he can create nearly indestructible bone from nothing. He can use this to Make weapons and armor, as well as other things.

2.) Death control: When Grim woke up from his, "Slumber" he was immediately in-tuned with the Dead, as well as the Undead. He cannot bring people back to life, but he can animate their bodies to his whims. He can also creates an energy called "Death energy" which is all of the negative emotions from the dead, in energy form. One hit with this and a target is filled with emotions of only hatred, agony, fear and etc. This will cause an target to be incapacitated. Grim can also single out a single emotion and inject it into a target. Causing them to feel the emotion with extreme side effects. This can be used to turn a summon against it's master. (If light energy is considered to be 1 on the evil meter and Dark considered a 10, then this energy is a 15. This energy is pure evil and only those who are extremely evil/ with extremely negative emotions can use it.)

Stats :
Strength : *****
Speed : *****
Defense : *
Mana : *(****)

Description
Height : Around 5 feet 9 inches
Age : Unknown
Skin tone : Pale blue.
Eye color : Black
Hair color : Brown
Hair style : Bed head, or....Casket head. teehee
Clothes : Dirty and torn up cloths. A patchy jacket and blue jeans with a black shirt.


Bio : He was known as Billy Talent. He was an almost average person. Until one day a plague hit his village and killed almost every villager. When the higher ups of the village were researching this plague, they were informed of a possible Evil Witch, a man avoided the church and was quiet and too himself. He also seemed unaffected by the plague at all. He had no loved ones or friends. He was alone in this world. And now, he was branded a murderer by his own people. They dragged him though the town, where they asked him to confess to his crimes. When he told them he has done nothing wrong. They tortured and killed him. In his dying moments, he remembered seeing a shadowy figure that told him, "One day you will seek revenge. And i will provide you with the necessary means to acquire it". He then closed his eyes and died. But yet, he did not die. What seemed like second later, he opened his eyes. He was in a watery grave, at the bottom of a near by lake from his village. He then saw the Shadow figure again. The figure told him, "If you are prepared to take revenge on those who did this to you. You may do so. But if you do not, close your eyes and I will take you to your final resting place." Billy smiled and began walking on the bottom of the sea bed to his former home town, where he then gained the revenge he sought.

GmB : n/a

AP : 0
« Last Edit: 21 January, 2010, 05:16:07 pm by Dmax the Hidden. » Report Spam   Logged
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