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Spring-Loaded
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Weapons & Abilities
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Topic: Weapons & Abilities (Read 392 times)
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Spring-Loaded
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Weapons & Abilities
«
on:
14 August, 2008, 08:17:18 pm »
Here is where you post what default weapons and abilities your User Arena persona will use in every fight.
If these are unspecified at the beginning of a match, then the fight will be based on what you post here. If unspecified completely, then you will be equipped with a stick and a single standard-issue water balloon.
Post and I'll add it here; these can be changed at the beginning of a fight or here. Just post what you want changed.
Teh Roster
~~~
Name: -911-
Height: 6'5"
Weapons: Chainsaw with mounted Flamethrower, Plasma Cannon with mounted Missle Launcher, scope, and laser-sight.
Abilities: Earth Manipulation, and Second Form
Name: -911- *Second Form*
Height: 20'7"
Weapons: Large Flaming Chainsaw, Small Nuclear Missle Launcher, Big Bertha Cannon, and Photon Laser Eyes
Abilties: Earth Manipulation, and Pyrokinesis
~~~
Name: Ganonfloyd (Ganon, Floyd, G, or G-Floyd)
Weapons: Chainsaw, Rail Gun (what Fortune uses in MGS2, essentially shoots lightning bolts), Super long guitar chord to use as a whip, lasso, or strangulatory device, Mini Tyrannosaurus mount (about 10 ft long, 6 ft high)
Abilities: Mad combat skills in all areas of weaponry, no magic or anything like that.
Theme Song: (Can I do this?) A Song for the Dead by Queens of the Stone Age
~~~
Name:GSD
Weapons: Virtual goggles and an Action Replay/Gameshark.
Abilities: Awesome Hacking Skills: Automatically heal self; has to charge before using.
~~~
Name: Masterman/MM/Mastr
Weapon: Blood Edge *see sig*
Abilities: Hyper Dash - Dashes at lightning-fast speeds for a set period of time. Becomes tired and dizzy afterwards.
Theme Song:
~~~
Name:Spring
Weapons: Customized sniper rifle (acid, incindiary, explosive and emp rounds), dual electrified gauntlets, and motorcycle. Grappling device can be used for movement/attacking.
Abilities: Resourceful; no super-powers or magic.
~~~
«
Last Edit: 27 August, 2008, 10:31:42 pm by Hobbes
»
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ganonfloyd
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Re: Weapons & Abilities
«
Reply #1
on:
14 August, 2008, 08:56:45 pm »
I'll think of something, I like this idea....
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Quote from: Silent Hill on 18 June, 2011, 05:20:01 pm
Floyd is the devil.
Quote from: I_like_ハイパーオマル on 11 May, 2009, 05:24:33 pm
I SERIOUSLY DREAMT OF FLOYD BEING A KILLER CYBORG WHO RAN 10 TIMES FASTER THAN ANY NORMAL HUMAN, AND THEN KILLED MM, TURNED FEMALE, WENT AFTER ME, AND I DROPPED FROM THE SKYSCRAPER! IT HURTED, BUT I AWAKE CALMLY, THINKING I WOULDN'T SEE YOU AGAIN.
Quote from: Spring-Loaded on 13 November, 2009, 06:57:20 pm
*no gold, just us*
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GSD
Re: Weapons & Abilities
«
Reply #2
on:
14 August, 2008, 08:57:41 pm »
so, like, post it hear rite
Name:GSD
Weapons: Virtual goggles and an Action Replay/Gameshark.
Abilities: Awesome Hacking Skills: Automatically heal self; has to charge before using.
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Masterman
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Re: Weapons & Abilities
«
Reply #3
on:
14 August, 2008, 09:07:20 pm »
Name: Masterman/MM/Mastr
Weapon: Blood Edge *see sig*
Abilities: Hyper Dash - Dashes at lightning-fast speeds for a set period of time. Becomes tired and dizzy afterwards.
Theme Song -
«
Last Edit: 14 August, 2008, 09:47:03 pm by Ragna the Blood Edge
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ganonfloyd
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Re: Weapons & Abilities
«
Reply #4
on:
14 August, 2008, 09:09:30 pm »
Name: Ganonfloyd (Ganon, Floyd, G, or G-Floyd)
Weapons: Chainsaw, Rail Gun (what Fortune uses in MGS2, essentially shoots lightning bolts), Super long guitar chord to use as a whip, lasso, or strangulatory device, Mini Tyrannosaurus mount (about 10 ft long, 6 ft high)
Abilities: Mad combat skills in all areas of weaponry, no magic or anything like that.
Theme Song: (Can I do this?) A Song for the Dead by Queens of the Stone Age
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Quote from: Silent Hill on 18 June, 2011, 05:20:01 pm
Floyd is the devil.
Quote from: I_like_ハイパーオマル on 11 May, 2009, 05:24:33 pm
I SERIOUSLY DREAMT OF FLOYD BEING A KILLER CYBORG WHO RAN 10 TIMES FASTER THAN ANY NORMAL HUMAN, AND THEN KILLED MM, TURNED FEMALE, WENT AFTER ME, AND I DROPPED FROM THE SKYSCRAPER! IT HURTED, BUT I AWAKE CALMLY, THINKING I WOULDN'T SEE YOU AGAIN.
Quote from: Spring-Loaded on 13 November, 2009, 06:57:20 pm
*no gold, just us*
Z911
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Re: Weapons & Abilities
«
Reply #5
on:
15 August, 2008, 12:06:59 am »
Name: -911-
Height: 6'5"
Weapons: Chainsaw with mounted Flamethrower, Plasma Cannon with mounted Missle Launcher, scope, and laser-sight.
Abilities: Earth Manipulation, and Second Form
Name: -911- *Second Form*
Height: 20'7"
Weapons: Large Flaming Chainsaw, Small Nuclear Missle Launcher, Big Bertha Cannon, and Photon Laser Eyes
Abilties: Earth Manipulation, and Pyrokinesis
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Ahriman
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Re: Weapons & Abilities
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Reply #6
on:
15 August, 2008, 12:10:01 am »
How is this any different from RPing?
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Re: Weapons & Abilities
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Reply #7
on:
15 August, 2008, 12:11:06 am »
Quote from: Char Aznable on 15 August, 2008, 12:10:01 am
How is this any different from RPing?
its not, its for people who want to do the Rping with out being like "lol im a RPer."
its Lighter, if that makes any sense....
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Re: Weapons & Abilities
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Reply #8
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15 August, 2008, 12:11:56 am »
Quote from: -911- on 15 August, 2008, 12:06:59 am
Name: -911-
Height: 6'5"
Weapons: Chainsaw with mounted Flamethrower, Plasma Cannon with mounted Missle Launcher, scope, and laser-sight.
Abilities: Earth Manipulation, and Second Form
Name: -911- *Second Form*
Height: 20'7"
Weapons: Large Flaming Chainsaw, Small Nuclear Missle Launcher, Big Bertha Cannon, and Photon Laser Eyes
Abilties: Earth Manipulation, and Pyrokinesis
your doing it wrong!
>_>
no Magic's and such....
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Spring-Loaded
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Re: Weapons & Abilities
«
Reply #9
on:
15 August, 2008, 12:51:17 am »
You can have magic and anything else you want; just know that excessive use of anything overpowered will almost definitely fall under god-modding. Spell-cast responsibly.
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Re: Weapons & Abilities
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Reply #10
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15 August, 2008, 12:55:07 am »
>_>
I think it should just be strictly weapons, and if people are allowed to use those kinds of abilities, they should only have 1, cause if not, then were gonna become a knock off of CoS or TIA...
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Spring-Loaded
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Re: Weapons & Abilities
«
Reply #11
on:
15 August, 2008, 01:15:37 am »
WARNING: POINTLESS AND UNSETTLINGLY DETAILED MONOLOGUE AHEAD; SKIPPING IS HIGHLY RECOMMENDED
*slams fist on table causing all glassware and eating utensils to violently topple over and clank together at the open-air restaurant; waitress stops with a start and stares at fist with mild fear and apprehension for thi sis the same hand that will(or will not) be giving her her tip*
We aren't.....and never will be.....COS or TIA.....
Gentlemen, let me get this straigh right here an now: We fight. We do not share small talk between our personas unless the sentences are punctuated with gunfire.
We
FIGHT!
.
......we do not join up with merry bands of anthropomorphic pigs and cat-people to battle false prophets.
Gentlemen: We fight, because the thrill of battle is to exquisite to tarnish it with working to purchase +20 armor for your horse before experiencing it.
We will fight, and we will relish in our ultra-violence.
*lays tip down on table; people are still staring*
END MONOLOGUE
........*cough*......yeah, just use discretion with your powers and whatnot. If you feel the need to have someone judge a fight, then let me know. Fights can also have as many combatants as one wants, but it must be determined at the start of each fight.
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Re: Weapons & Abilities
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Reply #12
on:
15 August, 2008, 01:19:22 am »
*goes to CoS*
this is just a more human version of CoS.
Alls CoS is, is Fighting.
of course with MANY more abilities and weapons...
and light speed...
and throwing cars and Judg....
but still...i like just, "Fighting".
i like this idea. ^_
^
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Masterman
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Re: Weapons & Abilities
«
Reply #13
on:
15 August, 2008, 01:22:09 am »
Like my CoS on Faqs?
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Re: Weapons & Abilities
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Reply #14
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15 August, 2008, 01:24:26 am »
Quote from: Ragna the Blood Edge on 15 August, 2008, 01:22:09 am
Like my CoS on Faqs?
from what i remember, CoS was originally "no rules"
which means god mod paluza.
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