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*pump fist* HELL YES!

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Rai
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« Reply #30 on: 25 August, 2008, 09:34:42 pm »

Mario needs to be fun and nothing else, as does every other game in existence.

SMG was too much of a cakewalk, simply put. There's no difficulty settings for most Mario games and there's a point where something fun becomes so easy that it stops being interesting.

If it was so easy that it wasn't interesting to you, that's a problem. Obviously if you weren't interested at times you didn't find it fun at those times, but that doesn't mean it needs to be hard to be fun.
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