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Playthrough Topic (Sekiro: Shadows Die Twice)

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Author Topic: Playthrough Topic (Sekiro: Shadows Die Twice)  (Read 7671 times)
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« Reply #1185 on: 14 April, 2016, 11:27:44 am »

I kinda find the Archdeacon kinda neat because it's basically the first time they tried to make a new variant of Phalanx since Demon's Souls. Lame fight, but the idea is kinda cute.
That's actually a good point. I didn't see it that way. I also just realized that Crystal Sage is basically what Pinwheel should have been in terms of difficulty.

Did you get the Farron Greatsword? I'm pretty sure half the userbase is using it, but it's so fun.
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