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Playthrough Topic (Hades)

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« Reply #510 on: 22 July, 2010, 11:06:29 pm »

So basically I'm trying to fight Samael with 45 handgun bullets, 5 rifle shells, 0 shotgun shells, and no health items. Plus my health is half full.

Fantastic.
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« Reply #511 on: 22 July, 2010, 11:21:41 pm »

late 4 spyro **** crap

I've beaten Spyro 1 in six hours. >_>

Not an achievement, as I have too, assuming that you mean "got 100% in six hours."

911 is pretty much on the ball with his reasons why Spyro 2 and 3 are longer. Basically, all of the fringes of each level are side-quests rather than an ostensible detour that leads to a frozen dragon.

also hey 911 got a copy of riptos rage that you can sell me i havent owned a copy of it in 6 years
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« Reply #512 on: 22 July, 2010, 11:28:59 pm »

You know, I have to wonder. If you had no ammo at this point, how would they expect you to fight this boss? It's flying, so I mean, it's not like the steel pipe or the axe will work wonders.

Thank god I have 45 handgun bullets and at least 5 rifle shells. Still, they should've at least included some ammo and health items right before the fight. It'd make this boss fight actually beatable. I literally die in one hit. I absolutely cannot be hit once in this boss fight, which is pretty much impossible given that his only attack is pretty much unavoidable. >_>

I looked up something online about strafing in circles and how you'll no matter what avoid the attack, but that's total bullshit.

Hmm...
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« Reply #513 on: 22 July, 2010, 11:41:01 pm »

Apparently if you have no ammo the game automatically defeats the final boss.

TOO BAD I CAN'T **** GET RID OF MY AMMO
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« Reply #514 on: 22 July, 2010, 11:42:54 pm »

I think I may have been right when I said that previous part was meant to drive you insane then you would have just fired all your shots off in desperation before the boss
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« Reply #515 on: 22 July, 2010, 11:43:52 pm »

Apparently if you have no ammo the game automatically defeats the final boss.

what the **** that's stupid

if you are bad at conserving your ammo then you win.

what
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« Reply #516 on: 22 July, 2010, 11:48:29 pm »

Well I mean, what else are you gonna do? Throw the steel pipe at it? >_>
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« Reply #517 on: 22 July, 2010, 11:50:59 pm »

they should've at least included some ammo and health items right before the fight
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« Reply #518 on: 22 July, 2010, 11:56:19 pm »

Is it big? Where are you fighting it?
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« Reply #519 on: 23 July, 2010, 12:05:48 am »

It's some flying demon. It's just in an empty dark room. It shoots lightning that kills me instantly.

Also I actually was able to try the no ammo trick. Didn't work. I died lol. I didn't save though.

I don't even remember which mode I'm doing anyways. I think it's hard, but I have no clue.
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« Reply #520 on: 23 July, 2010, 12:07:30 am »

The idea of traditional bosses in a horror game just sounds silly to me.

I mean, a flying demon that shoots lightning? Is there any tension? Any actual fear aside from "if I don't dodge I'll die and have to start again"?


Also, I've been meaning to ask, what about this topic is sexy?
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« Reply #521 on: 23 July, 2010, 12:09:55 am »

I'd rather have bosses than no bosses. It doesn't really detract from the game, although this might be an exception. >_>
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« Reply #522 on: 23 July, 2010, 12:11:58 am »

Well I mean, boss like encounters and situations are one thing, but a traditional big boss enemy that you fight in a room like you would any other game sounds so anti-horror.
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« Reply #523 on: 23 July, 2010, 12:13:17 am »

Well I mean, boss like encounters and situations are one thing, but a traditional big boss enemy that you fight in a room like you would any other game sounds so anti-horror.

^

The bear from Condemned 2 is what I perceive as a true horror-game boss
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« Reply #524 on: 23 July, 2010, 12:20:50 am »

I actually think they're nice breaks from all the crap that goes on in the game. >_>
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