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TIA movelists

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Davidk92
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« Reply #60 on: 12 June, 2010, 03:32:22 pm »

Yeah... Atari must've noticed, because in later games he just knees them once. It doesn't look nearly as bad.
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« Reply #61 on: 12 June, 2010, 03:33:52 pm »

They had to. It was horrifying the first time he did it to me. But he'd take out 3 of my non-custom characters JUST with his Bardock. It wasn't fun. :/

But now I have my customized Vegeta for revenge.
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« Reply #62 on: 12 June, 2010, 03:37:12 pm »

What one?
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« Reply #63 on: 12 June, 2010, 03:39:23 pm »

What one?

Can't say specifically. He still has his old battle armor on, but can become SSJ2 (or "Super Vegeta," at the least), and has Final Flash as his Ultimate.
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« Reply #64 on: 12 June, 2010, 05:03:30 pm »

Oh, I'm not saying it isn't. It's one of my favourite games. And you'd be hard pushed to find someone who doesn't find a game where you can play as a giant, golden, fire-breathing, laser-firing monkey to be enjoyable.

Unless that person isn't a fan of DBZ. *raises hand*
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« Reply #65 on: 12 June, 2010, 05:28:19 pm »

Oh, I'm not saying it isn't. It's one of my favourite games. And you'd be hard pushed to find someone who doesn't find a game where you can play as a giant, golden, fire-breathing, laser-firing monkey to be enjoyable.

Unless that person isn't a fan of DBZ. *raises hand*

Nonetheless, that aspect can be universally enjoyable.

And true, it is significantly better for those who grew up watching the show as kids.
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« Reply #66 on: 12 June, 2010, 05:31:23 pm »

I'm also someone who doesn't really get why monkeys automatically equal awesome. Undecided
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« Reply #67 on: 12 June, 2010, 05:33:58 pm »

I'm also someone who doesn't really get why monkeys automatically equal awesome. Undecided

Actually, I dislike monkeys. But it makes it all the more ridiculous.
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« Reply #68 on: 12 June, 2010, 05:34:43 pm »

Meh, I suppose...
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« Reply #69 on: 14 June, 2010, 08:28:59 am »

Marik “Gargravarr” Avalon:

Costume 1: Black trenchcoat, white t-shirt, black trousers.
Costume 2: White trenchcoat, black t-shirt, white trousers.

Transformations:
Shikai: Adapt: Gar activates his sword's shikai, causing plates to float around him and increase his attack by 10% and defense by 20%.

Special Attacks:
Mako Shot: Gar holds his hand out and fires a large golden orb of energy. Similar to Baby Vegeta's Big Bang Attack from Infinite World.
Iron Slash: Gar performs a powerful, chargable slash with Katantetsu. Similar to Future Trunks' Shining Slash from the Shin Budokais and Infinite World.
Iron Cannonball: Gar forms Katantetsu's plates into a cannonball and fires it forward. Replaces Mako Shot upon using Shikai: Adapt.
Iron Blades: Gar forms Katantetsu's plates into two large circular blade and throws them forward one after another. Similar to Frieza's Death Saucer from the Shin Budokais. Replaces Iron Slash upon using Shikai: Adapt.
Iron Barrier: Gar spins Katantetsu's plates around himself, knocking any too close opponents back. Similar to Pikkon's Hyper Tornado attack from the Shin Budokais and Infinite World. Only available upon using Shikai: Adapt.
Iron Pillar: Gar forms Katantetsu's plates into a puddle on the ground, then commands them to rise up suddenly. Only available upon using Shikai: Adapt.

Ultimate Attacks:
Mako Blade: Cinematic Ultimate. Gar knocks the opponent into the air, then back to the ground. He quickly holds his hands forward and fires a powerful two-handed Mako Shot. If Gar wins the power struggle, the opponent leaps into the air to dodge, but Gar will meet them in the air with his sword drawn. He slashes them repeatedly, before performing a point-blank Mako Shot. If the opponent wins, they are hit by the first blast.
Iron Rain: Cinematic Ultimate. Gar punches the opponent across the arena, his plates flying up into the air. He runs forward and engages the opponent hand-to-hand for a bit, before smirking and saying "Gotcha." At that moment,  Gar leaps back and the opponent looks up to see the plates seperate into dozens of tiny metal droplets that immediately plummet down as needles. If Gar wins the power struggle, the opponent is hit by the needles, causing them to fall over. If the opponent wins, they quickly duck and cover, getting hit but minimizing the damage.

Entrance Quotes:
"You know you can't win."
"You're a hundred years too early to beat me."
[vs Sheena] "You sure you want to do this?"
[vs ZeldaFan] "[sigh] Not again..."

Victory Quotes:
"Not so smug now, are you?"
"What a shame... I thought you'd be more of a challenge."
[vs Sheena] "Uh... h-hey, are you alright?"
[vs ZeldaFan] "Phew... close one..."
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« Reply #70 on: 14 June, 2010, 08:38:07 am »

I'm impressed. It's nice to know Gar can have a decent moveset even with his currently-limited options.
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« Reply #71 on: 14 June, 2010, 08:41:01 am »

You think so? I didn't particularly like this one... particularly his costumes and quotes.
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« Reply #72 on: 14 June, 2010, 08:45:31 am »

You think so? I didn't particularly like this one... particularly his costumes and quotes.

Well I've never really changed Gar's outfit that much, so you don't have much to work with... Undecided
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« Reply #73 on: 14 June, 2010, 08:46:20 am »

I suppose.
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« Reply #74 on: 14 June, 2010, 08:52:26 am »

Again, really good. And like Gar said, his outfit has stayed the same for a long time, plus it's part of his character that he's kind of silent, so I wouldn't feel bad about that.

I don't know why I haven't noticed until know, but your ultimate attacks are really well described... I can picture it clearly in my head when i read it.
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