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Raizor's art topic of unresponsiveness and active lollygagging

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Author Topic: Raizor's art topic of unresponsiveness and active lollygagging  (Read 4697 times)
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Rai
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« Reply #180 on: 25 August, 2010, 06:25:42 pm »

This isn't really relevant and won't be the reference I'm using, but I found this and thought it looked cool so I'm gonna post it.




EDIT: And I guess cityscape isn't a good word. It's going to be almost street-level. You know, the sort of angle you'd except from telephone wires. Makes more sense composition-wise too, because with a road going up the middle, none (or little) of the actual building detail will be obstructed by Eko.
« Last Edit: 25 August, 2010, 06:28:57 pm by Raidor Blaize » Report Spam   Logged
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« Reply #181 on: 25 August, 2010, 07:16:44 pm »

Don't care about multiposting this is my topic and I'll do whatever I want in it

Spent about a half an hour just doing one building and the surrounding things like sidewalk, streetsigns, streetlight, etc... Geez. I need to remember not to rush, otherwise I'll give less of a **** about the other buildings and it'll be terribly obvious that I started with this one then rushed

Then again the **** streetlight alone looks like something from the far future, so it isn't like this pace is bad.
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« Reply #182 on: 26 August, 2010, 01:24:07 am »

THOUGHT IT'D THROW THIS HERE.

BUT FIRST I'LL EXPLAIN.

On CE there was one of those "save the princess" topics. Well, that's not really how to define it. You know, they give you a drawing, then you draw on it. In this case, how you'd save the princess.

I was bored so I spent my time doing this.

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« Reply #183 on: 26 August, 2010, 10:48:24 am »

Reminds me of an Atari game known as "Knight On The Town", I fully recommend trying that one out.
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« Reply #184 on: 29 August, 2010, 02:23:47 am »

drawing someone swinging a sword or some such thing forward can be annoying in certain positions. I'm going for something specific here, and because of how he steps forward, the foreshortening of part of his leg causes him to simply look short <_<

eh I guess I just need more drastic foreshortening

too bad I don't have an eraser right now
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« Reply #185 on: 29 August, 2010, 04:24:12 am »

I've never tried to seriously draw someone swinging something...

Personally I'd try to blur most of it out as a shortcut.

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« Reply #186 on: 29 August, 2010, 06:22:10 am »

the thing being swung's no problem, it's that he steps forward in doing so, with his leg at like a 90 degree angle, so in foreshortening the leg, it looked like his leg wasn't really coming out very far and that he was just rather short.

Finding this entire pose to be annoying

how do I do pointed shoes when they're being pointed out at the viewer

how do I make these legs look properly like he's stepping forward as he swings

how do I not make it look like he's just holding his arm behind him while dramatically stepping forward and instead like he swung the thing

rrrggg

It's mostly the specific perspective I was going for, but I really want to do this picture, so I'll keep trying at it.

After sleep.
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« Reply #187 on: 29 August, 2010, 01:33:45 pm »

I don't really find it hard, if at all. Ever since I started using stick figure guidelines, I've had no trouble in making poses. It's all about the perspective for each limp for texture placement and drawing shapes that represent the angle of the body part in question.
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« Reply #188 on: 29 August, 2010, 07:36:52 pm »

I seriously just cannot draw this pose.
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« Reply #189 on: 29 August, 2010, 07:39:54 pm »

and as soon as I type that I make headway

ffrrrrr
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« Reply #190 on: 29 August, 2010, 08:43:35 pm »

now pixelated waves are haarrddd
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« Reply #191 on: 29 August, 2010, 09:44:41 pm »

THIS IS SO MESSY

And a little awkward looking.

Hopefully photoshop can make the whole thing look more dynamic. I might have to make Gideon smaller/the ground bigger <_<



I was using the actual battlefield as a reference (right down to the number, arrangement, and broken-ness of the panels), and didn't realize until I had already started going how small I had made them.

Plus the pixel wave slash is UNBELIEVABLY SMALL because by the time I'd drawn it, the pencil eraser had effectively crapped out on me.

sort of bugs me that one side of the broken panels has ground underneath it and the other side doesn't but that's just what it looks like so I dunno

Gonna add more to this drawn on separate pages; but I had no chance in hell of successfully adding the things I wanted on this sheet of paper. Before the fight starts he's sitting on a throne, which turns into bats that fly at you when he stands up from it. I intend to draw a few bats, and I might throw Scott in there if I can't make him essentially attacking nothing look appealing.
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« Reply #192 on: 29 August, 2010, 09:45:52 pm »

also if you look hard you can see the fucky guidelines of where I contemplated drawing Scott but decided not to
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« Reply #193 on: 29 August, 2010, 10:03:58 pm »

also if you look hard you can see the fucky guidelines of where I contemplated drawing Scott but decided not to
Was wondering what that was. Looks good though.
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« Reply #194 on: 29 August, 2010, 10:27:10 pm »

Drawing lighter lines might help the eraser work more effectively...but at the same time it dosn't show up well when scanned...

 
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