
Title: Mechanization
This is my favourite. The shading, that is, the casting of shadows, is minimal, but the different natural shades of some of the portions still shows skill in that area, and the cross-hatching and such works well for the content. Also, there's just so much detail, but with that big, focal gear, it still has a center and it doesn't feel like your eyes are wandering around trying to find out what to look at, yet you're still given the option to glimpse around and take in how much time actually went into the drawing.
And I actually liked the sword in Might Metamorphosis. It's got a sharp contrast between the shade and the sheen and I think it works there. It's not the best thing here, but I don't really see why you hate it that much.