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Potential Pokemon RP?

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zeldafan42
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« Reply #60 on: 15 September, 2010, 09:29:39 pm »

I will mention that I never really worked out any plans for my evil team, so if someone has a good idea, I'll be more than happy to steal it take it into consideration.

A good idea. >_>
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« Reply #61 on: 15 September, 2010, 10:35:56 pm »

It is the bestestest idear evar.

It's about time somebody actually brought some variation into the Pokemon formula anyways.
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« Reply #62 on: 16 September, 2010, 01:59:34 pm »

Oh, and on a totally unrelated note, ILS, your character's name was Min.

*only remembers because I had to read through most of the old topic to find the Gym list*

....I suppose I do want to use Raine now. And if I'm going to be Raine, I'll probably be her mom, Professor Maple, whenever we need her to serve some kind of role. I mean, if that's ok with everyone.
 
>_> Although now I feel less special because I don't have the only female professor.
Min, right, right. I remembered everything else but her name for some reason <_<
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« Reply #63 on: 16 September, 2010, 08:59:44 pm »

Okay, so I figured that the fighting would go something like this. It'll be like the show in that Pokemon can learn more than 4 moves, and it isn't necessarily turn-based, however, stronger attacks can only be learned by higher-level Pokemon, and each attack much stay accurate to the game. This means no "Thunder Armor" or blocking fire with Swords Dance, or anything like that. This also means no ridiculous combo attacks, like Solarbeam and Fire Blast. However, a single could do something like Double Team and an attack as a combo, or Quick Attack to get distance and then cancelling it, in order to go into a close-up attack.

That sound fair?
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« Reply #64 on: 17 September, 2010, 01:37:08 am »

Aim for the horn.
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« Reply #65 on: 17 September, 2010, 02:29:14 am »

Okay, so I figured that the fighting would go something like this. It'll be like the show in that Pokemon can learn more than 4 moves, and it isn't necessarily turn-based, however, stronger attacks can only be learned by higher-level Pokemon, and each attack much stay accurate to the game. This means no "Thunder Armor" or blocking fire with Swords Dance, or anything like that. This also means no ridiculous combo attacks, like Solarbeam and Fire Blast. However, a single could do something like Double Team and an attack as a combo, or Quick Attack to get distance and then cancelling it, in order to go into a close-up attack.

That sound fair?

Sounds reasonable.

What about dodging Swift? ¬_¬
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« Reply #66 on: 17 September, 2010, 02:50:42 am »


So I might join in on this, yo
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« Reply #67 on: 17 September, 2010, 03:16:42 am »

Also Yay or nay on custom moves as long as they're not broken as hell for example in another Pokemon RP I once took part in I invented a move called (ERUPTING!!) Burning Tail which basically is a fire version of Aqua Tail
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« Reply #68 on: 17 September, 2010, 03:43:58 am »

Okay, so I figured that the fighting would go something like this. It'll be like the show in that Pokemon can learn more than 4 moves, and it isn't necessarily turn-based, however, stronger attacks can only be learned by higher-level Pokemon, and each attack much stay accurate to the game. This means no "Thunder Armor" or blocking fire with Swords Dance, or anything like that. This also means no ridiculous combo attacks, like Solarbeam and Fire Blast. However, a single could do something like Double Team and an attack as a combo, or Quick Attack to get distance and then cancelling it, in order to go into a close-up attack.

That sound fair?
It does indeed.
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« Reply #69 on: 17 September, 2010, 08:59:41 am »

Also Yay or nay on custom moves as long as they're not broken as hell for example in another Pokemon RP I once took part in I invented a move called (ERUPTING!!) Burning Tail which basically is a fire version of Aqua Tail

I'd have to think about it. I'm not certain.
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« Reply #70 on: 19 September, 2010, 03:43:44 pm »

Okay, so I figured that the fighting would go something like this. It'll be like the show in that Pokemon can learn more than 4 moves, and it isn't necessarily turn-based, however, stronger attacks can only be learned by higher-level Pokemon, and each attack much stay accurate to the game. This means no "Thunder Armor" or blocking fire with Swords Dance, or anything like that. This also means no ridiculous combo attacks, like Solarbeam and Fire Blast. However, a single could do something like Double Team and an attack as a combo, or Quick Attack to get distance and then cancelling it, in order to go into a close-up attack.

That sound fair?

Well, in all honesty, I think that it would be ok in Double and Triple Battles if two Pokemon combined their attacks. I mean, that is sort of a new mechanic in the Gen V games anyways. Still, nothing stupid.

I also think we should be allowed to get somewhat creative with the Pokemon's capabilities. For example, like how in Pokemon Special, Blue's (the girl) Blastoise could fly by firing his water canons at the ground and stuff like that.

I would picture a kind of blend of the anime/manga style of battles, but at the same time following the rules of the game kind of closely. At least better than the anime does.

So yeah, no Thunder Armor or "Aim for the horn!" bullshit.

Basically, standard rules for any RPing that involves fighting: Don't godmod, and don't be an ass.
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« Reply #71 on: 19 September, 2010, 03:48:06 pm »

Okay, so I figured that the fighting would go something like this. It'll be like the show in that Pokemon can learn more than 4 moves, and it isn't necessarily turn-based, however, stronger attacks can only be learned by higher-level Pokemon, and each attack much stay accurate to the game. This means no "Thunder Armor" or blocking fire with Swords Dance, or anything like that. This also means no ridiculous combo attacks, like Solarbeam and Fire Blast. However, a single could do something like Double Team and an attack as a combo, or Quick Attack to get distance and then cancelling it, in order to go into a close-up attack.

That sound fair?

Well, in all honesty, I think that it would be ok in Double and Triple Battles if two Pokemon combined their attacks. I mean, that is sort of a new mechanic in the Gen V games anyways. Still, nothing stupid.

I also think we should be allowed to get somewhat creative with the Pokemon's capabilities. For example, like how in Pokemon Special, Blue's (the girl) Blastoise could fly by firing his water canons at the ground and stuff like that.

I would picture a kind of blend of the anime/manga style of battles, but at the same time following the rules of the game kind of closely. At least better than the anime does.

So yeah, no Thunder Armor or "Aim for the horn!" bullshit.

Basically, standard rules for any RPing that involves fighting: Don't godmod, and don't be an ass.

I think that's a bit ridiculous to include. Other than that, that's what I was aiming for.
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« Reply #72 on: 19 September, 2010, 03:58:30 pm »

Hasn't Lightningrod been redesigned in Gen V so that it actually raises a stat of the pokemon when hit by an electric attack, of have I completely imagined that?
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« Reply #73 on: 19 September, 2010, 04:01:20 pm »

Hasn't Lightningrod been redesigned in Gen V so that it actually raises a stat of the pokemon when hit by an electric attack, of have I completely imagined that?

No, I was the one who said that. If a Pokemon has Lightningrod and is hit by an Electric attack, it's Special Attack goes up one stage, and it's immune to the attack.
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« Reply #74 on: 19 September, 2010, 04:04:55 pm »

I see. So basically Lightningrod now has the exact opposite effect to "aim for teh horn!!". I like the irony there...
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