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Super Smash Bros. 4 being developed w/Sora & Namco Bandai Games

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Author Topic: Super Smash Bros. 4 being developed w/Sora & Namco Bandai Games  (Read 12050 times)
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« Reply #180 on: 13 June, 2013, 12:55:08 am »

I'm pretty sure the yellow guy is a boss, just looking at his stance and how he appeared.  Probably an Adventure or whatever mode boss.  Which is cool with me. :3  Bosses were one of my favourite things from Brawl.  Especially bosses directly pulled from specific games.  If there is an adventure mode, I hope that there are more general enemies from different games, rather than just original ones.

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« Reply #181 on: 13 June, 2013, 01:08:05 am »

Personally, I'm hoping they scale back the adventure mode after the mess that SSE was. The bosses were fun, but slogging through the levels was not.
If it was like Melee's adventure mode with shorter levels, and then just alternate between regular fights and boss fights, throw a few cool cut scenes in, I think that'd be better.
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« Reply #182 on: 13 June, 2013, 01:12:07 am »

That would be better. SSB's gameplay isn't suited for Kirby-style platforming.

Most importantly though, all levels, enemies and bosses should come from the series represented in the game. None of those nightmarish freak-things from Brawl.
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« Reply #183 on: 13 June, 2013, 01:20:58 am »

See, I actually enjoyed the stages in SSE, although I do agree that more of the enemies should have come from various Nintendo games rather than 8eing weird original cre8ions.

We pro8a8ly should have something like a compromise 8etween the two. A structure more like SSE, 8ut with levels and enemies 8ased on Nintendo games like in Melee. That I think would be the 8est. Although yeah, the individual levels should 8e shorter.
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« Reply #184 on: 13 June, 2013, 01:25:25 am »

yeah, that would be really nice
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« Reply #185 on: 13 June, 2013, 01:26:47 am »

omg new character, guys




seriously, though, someone should make a move-set for him




also, this thing exists
http://www.amazon.com/gp/product/B00BS520SG/ref=oh_details_o02_s00_i00?ie=UTF8&psc=1
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« Reply #186 on: 13 June, 2013, 01:44:49 am »

You know, I have to say, I'll 8e perfectly content if one of the control schemes for this game is the Classic Controller. I have two Classic Controllers, one of which is a Classic Controller Pro. So I'll at least 8e a8le to play against my girlfriend.
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« Reply #187 on: 13 June, 2013, 01:48:04 am »

i'ma once again main the sideways wii remote

always makes a player mad when i own them using what they call the gimp controls

and when did blaze become kinda gangster
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« Reply #188 on: 13 June, 2013, 02:55:57 am »

Oprah totally has Villager's final smash ready for him

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« Reply #189 on: 13 June, 2013, 05:37:00 am »



“Yo Villager, I’m really happy for you, Imma let you finish but Wii Fit Girl had one of the best movesets of all time…one of the best movesets of all time!”
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« Reply #190 on: 13 June, 2013, 10:42:46 am »

Oprah totally has Villager's final smash ready for him


I wish I had saved it, but I saw a version of this gif with the villager's head put on oprah
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« Reply #191 on: 13 June, 2013, 11:09:52 am »



Doc: the droid you're looking for?
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« Reply #192 on: 13 June, 2013, 11:46:47 am »

Oprah totally has Villager's final smash ready for him



This is amazing.
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« Reply #193 on: 13 June, 2013, 12:14:54 pm »

Brawl Dojo was shut down today. This hurts my soul.
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I SERIOUSLY DREAMT OF FLOYD BEING A KILLER CYBORG WHO RAN 10 TIMES FASTER THAN ANY NORMAL HUMAN, AND THEN KILLED MM, TURNED FEMALE, WENT AFTER ME, AND I DROPPED FROM THE SKYSCRAPER! IT HURTED, BUT I AWAKE CALMLY, THINKING I WOULDN'T SEE YOU AGAIN.
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« Reply #194 on: 13 June, 2013, 12:54:23 pm »

Is anyone else kind of hoping Mario's FLUDD attack will be replaced by Mario Tornado again? Perhaps altered a bit to make it more like his spin move from the Galaxy games?
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