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XCOM: Enemy Within

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Scourge the Hedgehog
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Yes.


« Reply #15 on: 08 January, 2014, 10:33:14 pm »

Indeed. I actually think it worked out pretty nicely because without that sacrifice, we surely would have got grenade'd and then flanked and then picked apart by the Heavy Floaters. Random was already being suppressed and Sasori didn't have a squadsight shot for some reason. The Lines of Sight in this game **** me off.

Masterman - Colonel Assault (Will 105 - Aim 94)
Spring - Colonel Sniper (Will 98 - Aim 115)
Floyd - Colonel Psionic Sniper (Will 101 - Aim 135)
UF - Colonel Psionic Heavy (Will 128 - Aim 87)
911 - Colonel Heavy MEC Trooper (Will 116 - Aim 82)
Hopper - Colonel Support (KIA)
Raizor - Colonel Assault (Will 107 - Aim 83)
Ing - Colonel Heavy (Will 90 - Aim 88)
Sasori - Major Sniper (Will 100 - Aim 118)
Random - Major Heavy (Will 98 - Aim 100)
DB - Captain Support (Will 90 - Aim 80)
SA2 - Captain Assault (Will 107 - Aim 85)
Omar - Lieutenant Assault (Will 84 - Aim 80)
Frosted - Lieutenant Sniper (Will 72 - Aim 83)
Unreal - Sergeant Heavy (Will 81 - Aim 70)
Willard - Sergeant Support (Will 71 - Aim 73)
Gargravarr - Sergeant Support (Will 68 - Aim 78)
Salty - Corporal Sniper (Will 64 - Aim 76)



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You're gonna carry that weight.


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« Reply #16 on: 11 January, 2014, 12:22:33 pm »

Lines of Sight are such a love/hate thing in this game. Wonderful when your squadsight sniper decides to take an overwatch shot through a wall.
Terrible when he decides he can't see the Sectoid Commander two squares away from your assault unit who is about to be mind-controlled.

Also I don't really consider myself the heavy type, but at least I have a decent Will score.
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