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You're gonna carry that weight.
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The planets in Astroneer are not proc gen, which I think is a change from early access. That lends the verbs of the game a little more weight. I know, landing on this planet, that it has been crafted for me to explore. And while it's the same planet out of the box for every other player, it still ends up being my own based on how I choose to deform it. I leave permanent marks and scars across the planet's surface as I strip it of resources and expand my web of tethers.
There's an entire hillside next to my landing zone that I carved out and then repaved with the flattening function of my multitool. When you suck up resources, you can store soil in a canister on your backpack. The regolith is multicolored, pastel blues, greens, and purples. But when I reverse it and build up or use the flatten functions to replace soil, it comes out in a starchy grey. There's no undo button in this game. As my base grows, this parking lot of platforms, centrifuges, and other machinery will continue to grow. The blight of my presence will spread.
I wonder if I could flatten the entire planet. If I could riddle it with holes you could see from space. And what would be the consequences of such an undertaking?
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"What should young people do with their lives today? Many things, obviously.
But the most daring thing is to create stable communities in which the terrible disease of loneliness can be cured." - Kurt Vonnegut, jr.
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