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random games

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« Reply #1725 on: 05 October, 2020, 11:25:57 pm »

Yeah, I can't think of many devs who would think up a mining and crafting system for a character that explicitly requires retouching 100 stages to make it work and then deciding, yes, we will go ahead and do that.


I played Transistor last week, and I've started Pyre this week. These are very good games. I've had a few games lately hit me with that feeling of "I'm pretty far into this game now, but I don't feel like I'm having as much fun as when I first started playing it." And I think a lot of that is that I enjoy the phase of figuring out what the game is. Supergiant games seem to go against that, though. Probably a big part of that is that maybe games are too long. But also these people just know how to make the hell out of a dang video game.
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